gl.h revision cf01d97dc3e23af067dd9633a2bfa61a6a794ce6
1/* $Id: gl.h,v 1.73 2003/01/14 04:50:14 brianp Exp $ */ 2 3/* 4 * Mesa 3-D graphics library 5 * Version: 4.1 6 * 7 * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. 8 * 9 * Permission is hereby granted, free of charge, to any person obtaining a 10 * copy of this software and associated documentation files (the "Software"), 11 * to deal in the Software without restriction, including without limitation 12 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 13 * and/or sell copies of the Software, and to permit persons to whom the 14 * Software is furnished to do so, subject to the following conditions: 15 * 16 * The above copyright notice and this permission notice shall be included 17 * in all copies or substantial portions of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 */ 26 27 28#ifndef __gl_h_ 29#define __gl_h_ 30 31#if defined(USE_MGL_NAMESPACE) 32#include "gl_mangle.h" 33#endif 34 35 36/********************************************************************** 37 * Begin system-specific stuff. 38 */ 39#if defined(__BEOS__) 40#include <stdlib.h> /* to get some BeOS-isms */ 41#endif 42 43#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO)) 44#define OPENSTEP 45#endif 46 47#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) 48#define __WIN32__ 49#endif 50 51#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) 52# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ 53# define GLAPI __declspec(dllexport) 54# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ 55# define GLAPI __declspec(dllimport) 56# else /* for use with static link lib build of Win32 edition only */ 57# define GLAPI extern 58# endif /* _STATIC_MESA support */ 59# define GLAPIENTRY __stdcall 60#else 61/* non-Windows compilation */ 62# define GLAPI extern 63# define GLAPIENTRY 64#endif /* WIN32 / CYGWIN bracket */ 65 66#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__) 67# define PRAGMA_EXPORT_SUPPORTED 1 68#endif 69 70/* 71 * WINDOWS: Include windows.h here to define APIENTRY. 72 * It is also useful when applications include this file by 73 * including only glut.h, since glut.h depends on windows.h. 74 * Applications needing to include windows.h with parms other 75 * than "WIN32_LEAN_AND_MEAN" may include windows.h before 76 * glut.h or gl.h. 77 */ 78#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) 79#define WIN32_LEAN_AND_MEAN 1 80#include <windows.h> 81#endif 82 83#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__) 84#include <gl/mesa_wgl.h> 85#endif 86 87#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED 88#pragma import on 89#endif 90 91#ifndef APIENTRY 92#define APIENTRY GLAPIENTRY 93#endif 94 95#ifdef CENTERLINE_CLPP 96#define signed 97#endif 98 99#if defined(PRAGMA_EXPORT_SUPPORTED) 100#pragma export on 101#endif 102 103/* 104 * End system-specific stuff. 105 **********************************************************************/ 106 107 108 109#ifdef __cplusplus 110extern "C" { 111#endif 112 113 114 115#define GL_VERSION_1_1 1 116#define GL_VERSION_1_2 1 117#define GL_VERSION_1_3 1 118#define GL_ARB_imaging 1 119 120 121/* 122 * Datatypes 123 */ 124typedef unsigned int GLenum; 125typedef unsigned char GLboolean; 126typedef unsigned int GLbitfield; 127typedef void GLvoid; 128typedef signed char GLbyte; /* 1-byte signed */ 129typedef short GLshort; /* 2-byte signed */ 130typedef int GLint; /* 4-byte signed */ 131typedef unsigned char GLubyte; /* 1-byte unsigned */ 132typedef unsigned short GLushort; /* 2-byte unsigned */ 133typedef unsigned int GLuint; /* 4-byte unsigned */ 134typedef int GLsizei; /* 4-byte signed */ 135typedef float GLfloat; /* single precision float */ 136typedef float GLclampf; /* single precision float in [0,1] */ 137typedef double GLdouble; /* double precision float */ 138typedef double GLclampd; /* double precision float in [0,1] */ 139 140 141 142/* 143 * Constants 144 */ 145 146/* Boolean values */ 147#define GL_FALSE 0x0 148#define GL_TRUE 0x1 149 150/* Data types */ 151#define GL_BYTE 0x1400 152#define GL_UNSIGNED_BYTE 0x1401 153#define GL_SHORT 0x1402 154#define GL_UNSIGNED_SHORT 0x1403 155#define GL_INT 0x1404 156#define GL_UNSIGNED_INT 0x1405 157#define GL_FLOAT 0x1406 158#define GL_DOUBLE 0x140A 159#define GL_2_BYTES 0x1407 160#define GL_3_BYTES 0x1408 161#define GL_4_BYTES 0x1409 162 163/* Primitives */ 164#define GL_POINTS 0x0000 165#define GL_LINES 0x0001 166#define GL_LINE_LOOP 0x0002 167#define GL_LINE_STRIP 0x0003 168#define GL_TRIANGLES 0x0004 169#define GL_TRIANGLE_STRIP 0x0005 170#define GL_TRIANGLE_FAN 0x0006 171#define GL_QUADS 0x0007 172#define GL_QUAD_STRIP 0x0008 173#define GL_POLYGON 0x0009 174 175/* Vertex Arrays */ 176#define GL_VERTEX_ARRAY 0x8074 177#define GL_NORMAL_ARRAY 0x8075 178#define GL_COLOR_ARRAY 0x8076 179#define GL_INDEX_ARRAY 0x8077 180#define GL_TEXTURE_COORD_ARRAY 0x8078 181#define GL_EDGE_FLAG_ARRAY 0x8079 182#define GL_VERTEX_ARRAY_SIZE 0x807A 183#define GL_VERTEX_ARRAY_TYPE 0x807B 184#define GL_VERTEX_ARRAY_STRIDE 0x807C 185#define GL_NORMAL_ARRAY_TYPE 0x807E 186#define GL_NORMAL_ARRAY_STRIDE 0x807F 187#define GL_COLOR_ARRAY_SIZE 0x8081 188#define GL_COLOR_ARRAY_TYPE 0x8082 189#define GL_COLOR_ARRAY_STRIDE 0x8083 190#define GL_INDEX_ARRAY_TYPE 0x8085 191#define GL_INDEX_ARRAY_STRIDE 0x8086 192#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 193#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 194#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 195#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C 196#define GL_VERTEX_ARRAY_POINTER 0x808E 197#define GL_NORMAL_ARRAY_POINTER 0x808F 198#define GL_COLOR_ARRAY_POINTER 0x8090 199#define GL_INDEX_ARRAY_POINTER 0x8091 200#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 201#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 202#define GL_V2F 0x2A20 203#define GL_V3F 0x2A21 204#define GL_C4UB_V2F 0x2A22 205#define GL_C4UB_V3F 0x2A23 206#define GL_C3F_V3F 0x2A24 207#define GL_N3F_V3F 0x2A25 208#define GL_C4F_N3F_V3F 0x2A26 209#define GL_T2F_V3F 0x2A27 210#define GL_T4F_V4F 0x2A28 211#define GL_T2F_C4UB_V3F 0x2A29 212#define GL_T2F_C3F_V3F 0x2A2A 213#define GL_T2F_N3F_V3F 0x2A2B 214#define GL_T2F_C4F_N3F_V3F 0x2A2C 215#define GL_T4F_C4F_N3F_V4F 0x2A2D 216 217/* Matrix Mode */ 218#define GL_MATRIX_MODE 0x0BA0 219#define GL_MODELVIEW 0x1700 220#define GL_PROJECTION 0x1701 221#define GL_TEXTURE 0x1702 222 223/* Points */ 224#define GL_POINT_SMOOTH 0x0B10 225#define GL_POINT_SIZE 0x0B11 226#define GL_POINT_SIZE_GRANULARITY 0x0B13 227#define GL_POINT_SIZE_RANGE 0x0B12 228 229/* Lines */ 230#define GL_LINE_SMOOTH 0x0B20 231#define GL_LINE_STIPPLE 0x0B24 232#define GL_LINE_STIPPLE_PATTERN 0x0B25 233#define GL_LINE_STIPPLE_REPEAT 0x0B26 234#define GL_LINE_WIDTH 0x0B21 235#define GL_LINE_WIDTH_GRANULARITY 0x0B23 236#define GL_LINE_WIDTH_RANGE 0x0B22 237 238/* Polygons */ 239#define GL_POINT 0x1B00 240#define GL_LINE 0x1B01 241#define GL_FILL 0x1B02 242#define GL_CW 0x0900 243#define GL_CCW 0x0901 244#define GL_FRONT 0x0404 245#define GL_BACK 0x0405 246#define GL_POLYGON_MODE 0x0B40 247#define GL_POLYGON_SMOOTH 0x0B41 248#define GL_POLYGON_STIPPLE 0x0B42 249#define GL_EDGE_FLAG 0x0B43 250#define GL_CULL_FACE 0x0B44 251#define GL_CULL_FACE_MODE 0x0B45 252#define GL_FRONT_FACE 0x0B46 253#define GL_POLYGON_OFFSET_FACTOR 0x8038 254#define GL_POLYGON_OFFSET_UNITS 0x2A00 255#define GL_POLYGON_OFFSET_POINT 0x2A01 256#define GL_POLYGON_OFFSET_LINE 0x2A02 257#define GL_POLYGON_OFFSET_FILL 0x8037 258 259/* Display Lists */ 260#define GL_COMPILE 0x1300 261#define GL_COMPILE_AND_EXECUTE 0x1301 262#define GL_LIST_BASE 0x0B32 263#define GL_LIST_INDEX 0x0B33 264#define GL_LIST_MODE 0x0B30 265 266/* Depth buffer */ 267#define GL_NEVER 0x0200 268#define GL_LESS 0x0201 269#define GL_EQUAL 0x0202 270#define GL_LEQUAL 0x0203 271#define GL_GREATER 0x0204 272#define GL_NOTEQUAL 0x0205 273#define GL_GEQUAL 0x0206 274#define GL_ALWAYS 0x0207 275#define GL_DEPTH_TEST 0x0B71 276#define GL_DEPTH_BITS 0x0D56 277#define GL_DEPTH_CLEAR_VALUE 0x0B73 278#define GL_DEPTH_FUNC 0x0B74 279#define GL_DEPTH_RANGE 0x0B70 280#define GL_DEPTH_WRITEMASK 0x0B72 281#define GL_DEPTH_COMPONENT 0x1902 282 283/* Lighting */ 284#define GL_LIGHTING 0x0B50 285#define GL_LIGHT0 0x4000 286#define GL_LIGHT1 0x4001 287#define GL_LIGHT2 0x4002 288#define GL_LIGHT3 0x4003 289#define GL_LIGHT4 0x4004 290#define GL_LIGHT5 0x4005 291#define GL_LIGHT6 0x4006 292#define GL_LIGHT7 0x4007 293#define GL_SPOT_EXPONENT 0x1205 294#define GL_SPOT_CUTOFF 0x1206 295#define GL_CONSTANT_ATTENUATION 0x1207 296#define GL_LINEAR_ATTENUATION 0x1208 297#define GL_QUADRATIC_ATTENUATION 0x1209 298#define GL_AMBIENT 0x1200 299#define GL_DIFFUSE 0x1201 300#define GL_SPECULAR 0x1202 301#define GL_SHININESS 0x1601 302#define GL_EMISSION 0x1600 303#define GL_POSITION 0x1203 304#define GL_SPOT_DIRECTION 0x1204 305#define GL_AMBIENT_AND_DIFFUSE 0x1602 306#define GL_COLOR_INDEXES 0x1603 307#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 308#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 309#define GL_LIGHT_MODEL_AMBIENT 0x0B53 310#define GL_FRONT_AND_BACK 0x0408 311#define GL_SHADE_MODEL 0x0B54 312#define GL_FLAT 0x1D00 313#define GL_SMOOTH 0x1D01 314#define GL_COLOR_MATERIAL 0x0B57 315#define GL_COLOR_MATERIAL_FACE 0x0B55 316#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 317#define GL_NORMALIZE 0x0BA1 318 319/* User clipping planes */ 320#define GL_CLIP_PLANE0 0x3000 321#define GL_CLIP_PLANE1 0x3001 322#define GL_CLIP_PLANE2 0x3002 323#define GL_CLIP_PLANE3 0x3003 324#define GL_CLIP_PLANE4 0x3004 325#define GL_CLIP_PLANE5 0x3005 326 327/* Accumulation buffer */ 328#define GL_ACCUM_RED_BITS 0x0D58 329#define GL_ACCUM_GREEN_BITS 0x0D59 330#define GL_ACCUM_BLUE_BITS 0x0D5A 331#define GL_ACCUM_ALPHA_BITS 0x0D5B 332#define GL_ACCUM_CLEAR_VALUE 0x0B80 333#define GL_ACCUM 0x0100 334#define GL_ADD 0x0104 335#define GL_LOAD 0x0101 336#define GL_MULT 0x0103 337#define GL_RETURN 0x0102 338 339/* Alpha testing */ 340#define GL_ALPHA_TEST 0x0BC0 341#define GL_ALPHA_TEST_REF 0x0BC2 342#define GL_ALPHA_TEST_FUNC 0x0BC1 343 344/* Blending */ 345#define GL_BLEND 0x0BE2 346#define GL_BLEND_SRC 0x0BE1 347#define GL_BLEND_DST 0x0BE0 348#define GL_ZERO 0x0 349#define GL_ONE 0x1 350#define GL_SRC_COLOR 0x0300 351#define GL_ONE_MINUS_SRC_COLOR 0x0301 352#define GL_SRC_ALPHA 0x0302 353#define GL_ONE_MINUS_SRC_ALPHA 0x0303 354#define GL_DST_ALPHA 0x0304 355#define GL_ONE_MINUS_DST_ALPHA 0x0305 356#define GL_DST_COLOR 0x0306 357#define GL_ONE_MINUS_DST_COLOR 0x0307 358#define GL_SRC_ALPHA_SATURATE 0x0308 359 360/* Render Mode */ 361#define GL_FEEDBACK 0x1C01 362#define GL_RENDER 0x1C00 363#define GL_SELECT 0x1C02 364 365/* Feedback */ 366#define GL_2D 0x0600 367#define GL_3D 0x0601 368#define GL_3D_COLOR 0x0602 369#define GL_3D_COLOR_TEXTURE 0x0603 370#define GL_4D_COLOR_TEXTURE 0x0604 371#define GL_POINT_TOKEN 0x0701 372#define GL_LINE_TOKEN 0x0702 373#define GL_LINE_RESET_TOKEN 0x0707 374#define GL_POLYGON_TOKEN 0x0703 375#define GL_BITMAP_TOKEN 0x0704 376#define GL_DRAW_PIXEL_TOKEN 0x0705 377#define GL_COPY_PIXEL_TOKEN 0x0706 378#define GL_PASS_THROUGH_TOKEN 0x0700 379#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 380#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 381#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 382 383/* Selection */ 384#define GL_SELECTION_BUFFER_POINTER 0x0DF3 385#define GL_SELECTION_BUFFER_SIZE 0x0DF4 386 387/* Fog */ 388#define GL_FOG 0x0B60 389#define GL_FOG_MODE 0x0B65 390#define GL_FOG_DENSITY 0x0B62 391#define GL_FOG_COLOR 0x0B66 392#define GL_FOG_INDEX 0x0B61 393#define GL_FOG_START 0x0B63 394#define GL_FOG_END 0x0B64 395#define GL_LINEAR 0x2601 396#define GL_EXP 0x0800 397#define GL_EXP2 0x0801 398 399/* Logic Ops */ 400#define GL_LOGIC_OP 0x0BF1 401#define GL_INDEX_LOGIC_OP 0x0BF1 402#define GL_COLOR_LOGIC_OP 0x0BF2 403#define GL_LOGIC_OP_MODE 0x0BF0 404#define GL_CLEAR 0x1500 405#define GL_SET 0x150F 406#define GL_COPY 0x1503 407#define GL_COPY_INVERTED 0x150C 408#define GL_NOOP 0x1505 409#define GL_INVERT 0x150A 410#define GL_AND 0x1501 411#define GL_NAND 0x150E 412#define GL_OR 0x1507 413#define GL_NOR 0x1508 414#define GL_XOR 0x1506 415#define GL_EQUIV 0x1509 416#define GL_AND_REVERSE 0x1502 417#define GL_AND_INVERTED 0x1504 418#define GL_OR_REVERSE 0x150B 419#define GL_OR_INVERTED 0x150D 420 421/* Stencil */ 422#define GL_STENCIL_TEST 0x0B90 423#define GL_STENCIL_WRITEMASK 0x0B98 424#define GL_STENCIL_BITS 0x0D57 425#define GL_STENCIL_FUNC 0x0B92 426#define GL_STENCIL_VALUE_MASK 0x0B93 427#define GL_STENCIL_REF 0x0B97 428#define GL_STENCIL_FAIL 0x0B94 429#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 430#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 431#define GL_STENCIL_CLEAR_VALUE 0x0B91 432#define GL_STENCIL_INDEX 0x1901 433#define GL_KEEP 0x1E00 434#define GL_REPLACE 0x1E01 435#define GL_INCR 0x1E02 436#define GL_DECR 0x1E03 437 438/* Buffers, Pixel Drawing/Reading */ 439#define GL_NONE 0x0 440#define GL_LEFT 0x0406 441#define GL_RIGHT 0x0407 442/*GL_FRONT 0x0404 */ 443/*GL_BACK 0x0405 */ 444/*GL_FRONT_AND_BACK 0x0408 */ 445#define GL_FRONT_LEFT 0x0400 446#define GL_FRONT_RIGHT 0x0401 447#define GL_BACK_LEFT 0x0402 448#define GL_BACK_RIGHT 0x0403 449#define GL_AUX0 0x0409 450#define GL_AUX1 0x040A 451#define GL_AUX2 0x040B 452#define GL_AUX3 0x040C 453#define GL_COLOR_INDEX 0x1900 454#define GL_RED 0x1903 455#define GL_GREEN 0x1904 456#define GL_BLUE 0x1905 457#define GL_ALPHA 0x1906 458#define GL_LUMINANCE 0x1909 459#define GL_LUMINANCE_ALPHA 0x190A 460#define GL_ALPHA_BITS 0x0D55 461#define GL_RED_BITS 0x0D52 462#define GL_GREEN_BITS 0x0D53 463#define GL_BLUE_BITS 0x0D54 464#define GL_INDEX_BITS 0x0D51 465#define GL_SUBPIXEL_BITS 0x0D50 466#define GL_AUX_BUFFERS 0x0C00 467#define GL_READ_BUFFER 0x0C02 468#define GL_DRAW_BUFFER 0x0C01 469#define GL_DOUBLEBUFFER 0x0C32 470#define GL_STEREO 0x0C33 471#define GL_BITMAP 0x1A00 472#define GL_COLOR 0x1800 473#define GL_DEPTH 0x1801 474#define GL_STENCIL 0x1802 475#define GL_DITHER 0x0BD0 476#define GL_RGB 0x1907 477#define GL_RGBA 0x1908 478 479/* Implementation limits */ 480#define GL_MAX_LIST_NESTING 0x0B31 481#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 482#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 483#define GL_MAX_NAME_STACK_DEPTH 0x0D37 484#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 485#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 486#define GL_MAX_EVAL_ORDER 0x0D30 487#define GL_MAX_LIGHTS 0x0D31 488#define GL_MAX_CLIP_PLANES 0x0D32 489#define GL_MAX_TEXTURE_SIZE 0x0D33 490#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 491#define GL_MAX_VIEWPORT_DIMS 0x0D3A 492#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B 493 494/* Gets */ 495#define GL_ATTRIB_STACK_DEPTH 0x0BB0 496#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 497#define GL_COLOR_CLEAR_VALUE 0x0C22 498#define GL_COLOR_WRITEMASK 0x0C23 499#define GL_CURRENT_INDEX 0x0B01 500#define GL_CURRENT_COLOR 0x0B00 501#define GL_CURRENT_NORMAL 0x0B02 502#define GL_CURRENT_RASTER_COLOR 0x0B04 503#define GL_CURRENT_RASTER_DISTANCE 0x0B09 504#define GL_CURRENT_RASTER_INDEX 0x0B05 505#define GL_CURRENT_RASTER_POSITION 0x0B07 506#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 507#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 508#define GL_CURRENT_TEXTURE_COORDS 0x0B03 509#define GL_INDEX_CLEAR_VALUE 0x0C20 510#define GL_INDEX_MODE 0x0C30 511#define GL_INDEX_WRITEMASK 0x0C21 512#define GL_MODELVIEW_MATRIX 0x0BA6 513#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 514#define GL_NAME_STACK_DEPTH 0x0D70 515#define GL_PROJECTION_MATRIX 0x0BA7 516#define GL_PROJECTION_STACK_DEPTH 0x0BA4 517#define GL_RENDER_MODE 0x0C40 518#define GL_RGBA_MODE 0x0C31 519#define GL_TEXTURE_MATRIX 0x0BA8 520#define GL_TEXTURE_STACK_DEPTH 0x0BA5 521#define GL_VIEWPORT 0x0BA2 522 523/* Evaluators */ 524#define GL_AUTO_NORMAL 0x0D80 525#define GL_MAP1_COLOR_4 0x0D90 526#define GL_MAP1_INDEX 0x0D91 527#define GL_MAP1_NORMAL 0x0D92 528#define GL_MAP1_TEXTURE_COORD_1 0x0D93 529#define GL_MAP1_TEXTURE_COORD_2 0x0D94 530#define GL_MAP1_TEXTURE_COORD_3 0x0D95 531#define GL_MAP1_TEXTURE_COORD_4 0x0D96 532#define GL_MAP1_VERTEX_3 0x0D97 533#define GL_MAP1_VERTEX_4 0x0D98 534#define GL_MAP2_COLOR_4 0x0DB0 535#define GL_MAP2_INDEX 0x0DB1 536#define GL_MAP2_NORMAL 0x0DB2 537#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 538#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 539#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 540#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 541#define GL_MAP2_VERTEX_3 0x0DB7 542#define GL_MAP2_VERTEX_4 0x0DB8 543#define GL_MAP1_GRID_DOMAIN 0x0DD0 544#define GL_MAP1_GRID_SEGMENTS 0x0DD1 545#define GL_MAP2_GRID_DOMAIN 0x0DD2 546#define GL_MAP2_GRID_SEGMENTS 0x0DD3 547#define GL_COEFF 0x0A00 548#define GL_DOMAIN 0x0A02 549#define GL_ORDER 0x0A01 550 551/* Hints */ 552#define GL_FOG_HINT 0x0C54 553#define GL_LINE_SMOOTH_HINT 0x0C52 554#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 555#define GL_POINT_SMOOTH_HINT 0x0C51 556#define GL_POLYGON_SMOOTH_HINT 0x0C53 557#define GL_DONT_CARE 0x1100 558#define GL_FASTEST 0x1101 559#define GL_NICEST 0x1102 560 561/* Scissor box */ 562#define GL_SCISSOR_TEST 0x0C11 563#define GL_SCISSOR_BOX 0x0C10 564 565/* Pixel Mode / Transfer */ 566#define GL_MAP_COLOR 0x0D10 567#define GL_MAP_STENCIL 0x0D11 568#define GL_INDEX_SHIFT 0x0D12 569#define GL_INDEX_OFFSET 0x0D13 570#define GL_RED_SCALE 0x0D14 571#define GL_RED_BIAS 0x0D15 572#define GL_GREEN_SCALE 0x0D18 573#define GL_GREEN_BIAS 0x0D19 574#define GL_BLUE_SCALE 0x0D1A 575#define GL_BLUE_BIAS 0x0D1B 576#define GL_ALPHA_SCALE 0x0D1C 577#define GL_ALPHA_BIAS 0x0D1D 578#define GL_DEPTH_SCALE 0x0D1E 579#define GL_DEPTH_BIAS 0x0D1F 580#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 581#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 582#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 583#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 584#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 585#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 586#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 587#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 588#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 589#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 590#define GL_PIXEL_MAP_S_TO_S 0x0C71 591#define GL_PIXEL_MAP_I_TO_I 0x0C70 592#define GL_PIXEL_MAP_I_TO_R 0x0C72 593#define GL_PIXEL_MAP_I_TO_G 0x0C73 594#define GL_PIXEL_MAP_I_TO_B 0x0C74 595#define GL_PIXEL_MAP_I_TO_A 0x0C75 596#define GL_PIXEL_MAP_R_TO_R 0x0C76 597#define GL_PIXEL_MAP_G_TO_G 0x0C77 598#define GL_PIXEL_MAP_B_TO_B 0x0C78 599#define GL_PIXEL_MAP_A_TO_A 0x0C79 600#define GL_PACK_ALIGNMENT 0x0D05 601#define GL_PACK_LSB_FIRST 0x0D01 602#define GL_PACK_ROW_LENGTH 0x0D02 603#define GL_PACK_SKIP_PIXELS 0x0D04 604#define GL_PACK_SKIP_ROWS 0x0D03 605#define GL_PACK_SWAP_BYTES 0x0D00 606#define GL_UNPACK_ALIGNMENT 0x0CF5 607#define GL_UNPACK_LSB_FIRST 0x0CF1 608#define GL_UNPACK_ROW_LENGTH 0x0CF2 609#define GL_UNPACK_SKIP_PIXELS 0x0CF4 610#define GL_UNPACK_SKIP_ROWS 0x0CF3 611#define GL_UNPACK_SWAP_BYTES 0x0CF0 612#define GL_ZOOM_X 0x0D16 613#define GL_ZOOM_Y 0x0D17 614 615/* Texture mapping */ 616#define GL_TEXTURE_ENV 0x2300 617#define GL_TEXTURE_ENV_MODE 0x2200 618#define GL_TEXTURE_1D 0x0DE0 619#define GL_TEXTURE_2D 0x0DE1 620#define GL_TEXTURE_WRAP_S 0x2802 621#define GL_TEXTURE_WRAP_T 0x2803 622#define GL_TEXTURE_MAG_FILTER 0x2800 623#define GL_TEXTURE_MIN_FILTER 0x2801 624#define GL_TEXTURE_ENV_COLOR 0x2201 625#define GL_TEXTURE_GEN_S 0x0C60 626#define GL_TEXTURE_GEN_T 0x0C61 627#define GL_TEXTURE_GEN_MODE 0x2500 628#define GL_TEXTURE_BORDER_COLOR 0x1004 629#define GL_TEXTURE_WIDTH 0x1000 630#define GL_TEXTURE_HEIGHT 0x1001 631#define GL_TEXTURE_BORDER 0x1005 632#define GL_TEXTURE_COMPONENTS 0x1003 633#define GL_TEXTURE_RED_SIZE 0x805C 634#define GL_TEXTURE_GREEN_SIZE 0x805D 635#define GL_TEXTURE_BLUE_SIZE 0x805E 636#define GL_TEXTURE_ALPHA_SIZE 0x805F 637#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 638#define GL_TEXTURE_INTENSITY_SIZE 0x8061 639#define GL_NEAREST_MIPMAP_NEAREST 0x2700 640#define GL_NEAREST_MIPMAP_LINEAR 0x2702 641#define GL_LINEAR_MIPMAP_NEAREST 0x2701 642#define GL_LINEAR_MIPMAP_LINEAR 0x2703 643#define GL_OBJECT_LINEAR 0x2401 644#define GL_OBJECT_PLANE 0x2501 645#define GL_EYE_LINEAR 0x2400 646#define GL_EYE_PLANE 0x2502 647#define GL_SPHERE_MAP 0x2402 648#define GL_DECAL 0x2101 649#define GL_MODULATE 0x2100 650#define GL_NEAREST 0x2600 651#define GL_REPEAT 0x2901 652#define GL_CLAMP 0x2900 653#define GL_S 0x2000 654#define GL_T 0x2001 655#define GL_R 0x2002 656#define GL_Q 0x2003 657#define GL_TEXTURE_GEN_R 0x0C62 658#define GL_TEXTURE_GEN_Q 0x0C63 659 660/* Utility */ 661#define GL_VENDOR 0x1F00 662#define GL_RENDERER 0x1F01 663#define GL_VERSION 0x1F02 664#define GL_EXTENSIONS 0x1F03 665 666/* Errors */ 667#define GL_NO_ERROR 0x0 668#define GL_INVALID_VALUE 0x0501 669#define GL_INVALID_ENUM 0x0500 670#define GL_INVALID_OPERATION 0x0502 671#define GL_STACK_OVERFLOW 0x0503 672#define GL_STACK_UNDERFLOW 0x0504 673#define GL_OUT_OF_MEMORY 0x0505 674 675/* glPush/PopAttrib bits */ 676#define GL_CURRENT_BIT 0x00000001 677#define GL_POINT_BIT 0x00000002 678#define GL_LINE_BIT 0x00000004 679#define GL_POLYGON_BIT 0x00000008 680#define GL_POLYGON_STIPPLE_BIT 0x00000010 681#define GL_PIXEL_MODE_BIT 0x00000020 682#define GL_LIGHTING_BIT 0x00000040 683#define GL_FOG_BIT 0x00000080 684#define GL_DEPTH_BUFFER_BIT 0x00000100 685#define GL_ACCUM_BUFFER_BIT 0x00000200 686#define GL_STENCIL_BUFFER_BIT 0x00000400 687#define GL_VIEWPORT_BIT 0x00000800 688#define GL_TRANSFORM_BIT 0x00001000 689#define GL_ENABLE_BIT 0x00002000 690#define GL_COLOR_BUFFER_BIT 0x00004000 691#define GL_HINT_BIT 0x00008000 692#define GL_EVAL_BIT 0x00010000 693#define GL_LIST_BIT 0x00020000 694#define GL_TEXTURE_BIT 0x00040000 695#define GL_SCISSOR_BIT 0x00080000 696#define GL_ALL_ATTRIB_BITS 0x000FFFFF 697 698 699/* OpenGL 1.1 */ 700#define GL_PROXY_TEXTURE_1D 0x8063 701#define GL_PROXY_TEXTURE_2D 0x8064 702#define GL_TEXTURE_PRIORITY 0x8066 703#define GL_TEXTURE_RESIDENT 0x8067 704#define GL_TEXTURE_BINDING_1D 0x8068 705#define GL_TEXTURE_BINDING_2D 0x8069 706#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 707#define GL_ALPHA4 0x803B 708#define GL_ALPHA8 0x803C 709#define GL_ALPHA12 0x803D 710#define GL_ALPHA16 0x803E 711#define GL_LUMINANCE4 0x803F 712#define GL_LUMINANCE8 0x8040 713#define GL_LUMINANCE12 0x8041 714#define GL_LUMINANCE16 0x8042 715#define GL_LUMINANCE4_ALPHA4 0x8043 716#define GL_LUMINANCE6_ALPHA2 0x8044 717#define GL_LUMINANCE8_ALPHA8 0x8045 718#define GL_LUMINANCE12_ALPHA4 0x8046 719#define GL_LUMINANCE12_ALPHA12 0x8047 720#define GL_LUMINANCE16_ALPHA16 0x8048 721#define GL_INTENSITY 0x8049 722#define GL_INTENSITY4 0x804A 723#define GL_INTENSITY8 0x804B 724#define GL_INTENSITY12 0x804C 725#define GL_INTENSITY16 0x804D 726#define GL_R3_G3_B2 0x2A10 727#define GL_RGB4 0x804F 728#define GL_RGB5 0x8050 729#define GL_RGB8 0x8051 730#define GL_RGB10 0x8052 731#define GL_RGB12 0x8053 732#define GL_RGB16 0x8054 733#define GL_RGBA2 0x8055 734#define GL_RGBA4 0x8056 735#define GL_RGB5_A1 0x8057 736#define GL_RGBA8 0x8058 737#define GL_RGB10_A2 0x8059 738#define GL_RGBA12 0x805A 739#define GL_RGBA16 0x805B 740#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 741#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 742#define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF 743#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF 744 745 746 747/* 748 * Miscellaneous 749 */ 750 751GLAPI void GLAPIENTRY glClearIndex( GLfloat c ); 752 753GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); 754 755GLAPI void GLAPIENTRY glClear( GLbitfield mask ); 756 757GLAPI void GLAPIENTRY glIndexMask( GLuint mask ); 758 759GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); 760 761GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref ); 762 763GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); 764 765GLAPI void GLAPIENTRY glLogicOp( GLenum opcode ); 766 767GLAPI void GLAPIENTRY glCullFace( GLenum mode ); 768 769GLAPI void GLAPIENTRY glFrontFace( GLenum mode ); 770 771GLAPI void GLAPIENTRY glPointSize( GLfloat size ); 772 773GLAPI void GLAPIENTRY glLineWidth( GLfloat width ); 774 775GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern ); 776 777GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode ); 778 779GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); 780 781GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask ); 782 783GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask ); 784 785GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag ); 786 787GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); 788 789GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height); 790 791GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); 792 793GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); 794 795GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode ); 796 797GLAPI void GLAPIENTRY glReadBuffer( GLenum mode ); 798 799GLAPI void GLAPIENTRY glEnable( GLenum cap ); 800 801GLAPI void GLAPIENTRY glDisable( GLenum cap ); 802 803GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); 804 805 806GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */ 807 808GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */ 809 810 811GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); 812 813GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params ); 814 815GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params ); 816 817GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params ); 818 819 820GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask ); 821 822GLAPI void GLAPIENTRY glPopAttrib( void ); 823 824 825GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */ 826 827GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */ 828 829 830GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); 831 832GLAPI GLenum GLAPIENTRY glGetError( void ); 833 834GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name ); 835 836GLAPI void GLAPIENTRY glFinish( void ); 837 838GLAPI void GLAPIENTRY glFlush( void ); 839 840GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode ); 841 842 843/* 844 * Depth Buffer 845 */ 846 847GLAPI void GLAPIENTRY glClearDepth( GLclampd depth ); 848 849GLAPI void GLAPIENTRY glDepthFunc( GLenum func ); 850 851GLAPI void GLAPIENTRY glDepthMask( GLboolean flag ); 852 853GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); 854 855 856/* 857 * Accumulation Buffer 858 */ 859 860GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); 861 862GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value ); 863 864 865/* 866 * Transformation 867 */ 868 869GLAPI void GLAPIENTRY glMatrixMode( GLenum mode ); 870 871GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, 872 GLdouble bottom, GLdouble top, 873 GLdouble near_val, GLdouble far_val ); 874 875GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, 876 GLdouble bottom, GLdouble top, 877 GLdouble near_val, GLdouble far_val ); 878 879GLAPI void GLAPIENTRY glViewport( GLint x, GLint y, 880 GLsizei width, GLsizei height ); 881 882GLAPI void GLAPIENTRY glPushMatrix( void ); 883 884GLAPI void GLAPIENTRY glPopMatrix( void ); 885 886GLAPI void GLAPIENTRY glLoadIdentity( void ); 887 888GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m ); 889GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m ); 890 891GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m ); 892GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m ); 893 894GLAPI void GLAPIENTRY glRotated( GLdouble angle, 895 GLdouble x, GLdouble y, GLdouble z ); 896GLAPI void GLAPIENTRY glRotatef( GLfloat angle, 897 GLfloat x, GLfloat y, GLfloat z ); 898 899GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); 900GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); 901 902GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); 903GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); 904 905 906/* 907 * Display Lists 908 */ 909 910GLAPI GLboolean GLAPIENTRY glIsList( GLuint list ); 911 912GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range ); 913 914GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range ); 915 916GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode ); 917 918GLAPI void GLAPIENTRY glEndList( void ); 919 920GLAPI void GLAPIENTRY glCallList( GLuint list ); 921 922GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type, 923 const GLvoid *lists ); 924 925GLAPI void GLAPIENTRY glListBase( GLuint base ); 926 927 928/* 929 * Drawing Functions 930 */ 931 932GLAPI void GLAPIENTRY glBegin( GLenum mode ); 933 934GLAPI void GLAPIENTRY glEnd( void ); 935 936 937GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y ); 938GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y ); 939GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y ); 940GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); 941 942GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); 943GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); 944GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z ); 945GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); 946 947GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 948GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 949GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); 950GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); 951 952GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v ); 953GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v ); 954GLAPI void GLAPIENTRY glVertex2iv( const GLint *v ); 955GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v ); 956 957GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v ); 958GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v ); 959GLAPI void GLAPIENTRY glVertex3iv( const GLint *v ); 960GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v ); 961 962GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v ); 963GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v ); 964GLAPI void GLAPIENTRY glVertex4iv( const GLint *v ); 965GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v ); 966 967 968GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); 969GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); 970GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); 971GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); 972GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); 973 974GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v ); 975GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v ); 976GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v ); 977GLAPI void GLAPIENTRY glNormal3iv( const GLint *v ); 978GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v ); 979 980 981GLAPI void GLAPIENTRY glIndexd( GLdouble c ); 982GLAPI void GLAPIENTRY glIndexf( GLfloat c ); 983GLAPI void GLAPIENTRY glIndexi( GLint c ); 984GLAPI void GLAPIENTRY glIndexs( GLshort c ); 985GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */ 986 987GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c ); 988GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c ); 989GLAPI void GLAPIENTRY glIndexiv( const GLint *c ); 990GLAPI void GLAPIENTRY glIndexsv( const GLshort *c ); 991GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */ 992 993GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); 994GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); 995GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); 996GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue ); 997GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); 998GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); 999GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); 1000GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); 1001 1002GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, 1003 GLbyte blue, GLbyte alpha ); 1004GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, 1005 GLdouble blue, GLdouble alpha ); 1006GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, 1007 GLfloat blue, GLfloat alpha ); 1008GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, 1009 GLint blue, GLint alpha ); 1010GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green, 1011 GLshort blue, GLshort alpha ); 1012GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, 1013 GLubyte blue, GLubyte alpha ); 1014GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green, 1015 GLuint blue, GLuint alpha ); 1016GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green, 1017 GLushort blue, GLushort alpha ); 1018 1019 1020GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v ); 1021GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v ); 1022GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v ); 1023GLAPI void GLAPIENTRY glColor3iv( const GLint *v ); 1024GLAPI void GLAPIENTRY glColor3sv( const GLshort *v ); 1025GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v ); 1026GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v ); 1027GLAPI void GLAPIENTRY glColor3usv( const GLushort *v ); 1028 1029GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v ); 1030GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v ); 1031GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v ); 1032GLAPI void GLAPIENTRY glColor4iv( const GLint *v ); 1033GLAPI void GLAPIENTRY glColor4sv( const GLshort *v ); 1034GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v ); 1035GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v ); 1036GLAPI void GLAPIENTRY glColor4usv( const GLushort *v ); 1037 1038 1039GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s ); 1040GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s ); 1041GLAPI void GLAPIENTRY glTexCoord1i( GLint s ); 1042GLAPI void GLAPIENTRY glTexCoord1s( GLshort s ); 1043 1044GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t ); 1045GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t ); 1046GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t ); 1047GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t ); 1048 1049GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); 1050GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); 1051GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); 1052GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); 1053 1054GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1055GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1056GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); 1057GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); 1058 1059GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v ); 1060GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v ); 1061GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v ); 1062GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v ); 1063 1064GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v ); 1065GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v ); 1066GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v ); 1067GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v ); 1068 1069GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v ); 1070GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v ); 1071GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v ); 1072GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v ); 1073 1074GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v ); 1075GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v ); 1076GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v ); 1077GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v ); 1078 1079 1080GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y ); 1081GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y ); 1082GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y ); 1083GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y ); 1084 1085GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); 1086GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); 1087GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); 1088GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); 1089 1090GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1091GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1092GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); 1093GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1094 1095GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v ); 1096GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v ); 1097GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v ); 1098GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v ); 1099 1100GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v ); 1101GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v ); 1102GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v ); 1103GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v ); 1104 1105GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v ); 1106GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v ); 1107GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v ); 1108GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v ); 1109 1110 1111GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); 1112GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); 1113GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); 1114GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); 1115 1116 1117GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); 1118GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); 1119GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 ); 1120GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); 1121 1122 1123/* 1124 * Vertex Arrays (1.1) 1125 */ 1126 1127GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, 1128 GLsizei stride, const GLvoid *ptr ); 1129 1130GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, 1131 const GLvoid *ptr ); 1132 1133GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, 1134 GLsizei stride, const GLvoid *ptr ); 1135 1136GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, 1137 const GLvoid *ptr ); 1138 1139GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, 1140 GLsizei stride, const GLvoid *ptr ); 1141 1142GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); 1143 1144GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params ); 1145 1146GLAPI void GLAPIENTRY glArrayElement( GLint i ); 1147 1148GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); 1149 1150GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, 1151 GLenum type, const GLvoid *indices ); 1152 1153GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, 1154 const GLvoid *pointer ); 1155 1156/* 1157 * Lighting 1158 */ 1159 1160GLAPI void GLAPIENTRY glShadeModel( GLenum mode ); 1161 1162GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); 1163GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param ); 1164GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname, 1165 const GLfloat *params ); 1166GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname, 1167 const GLint *params ); 1168 1169GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, 1170 GLfloat *params ); 1171GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, 1172 GLint *params ); 1173 1174GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param ); 1175GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param ); 1176GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); 1177GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params ); 1178 1179GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); 1180GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); 1181GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); 1182GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); 1183 1184GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); 1185GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); 1186 1187GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode ); 1188 1189 1190/* 1191 * Raster functions 1192 */ 1193 1194GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); 1195 1196GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param ); 1197GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); 1198 1199GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); 1200GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); 1201 1202GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize, 1203 const GLfloat *values ); 1204GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize, 1205 const GLuint *values ); 1206GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize, 1207 const GLushort *values ); 1208 1209GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); 1210GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); 1211GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); 1212 1213GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, 1214 GLfloat xorig, GLfloat yorig, 1215 GLfloat xmove, GLfloat ymove, 1216 const GLubyte *bitmap ); 1217 1218GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y, 1219 GLsizei width, GLsizei height, 1220 GLenum format, GLenum type, 1221 GLvoid *pixels ); 1222 1223GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, 1224 GLenum format, GLenum type, 1225 const GLvoid *pixels ); 1226 1227GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y, 1228 GLsizei width, GLsizei height, 1229 GLenum type ); 1230 1231/* 1232 * Stenciling 1233 */ 1234 1235GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); 1236 1237GLAPI void GLAPIENTRY glStencilMask( GLuint mask ); 1238 1239GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); 1240 1241GLAPI void GLAPIENTRY glClearStencil( GLint s ); 1242 1243 1244 1245/* 1246 * Texture mapping 1247 */ 1248 1249GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); 1250GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); 1251GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); 1252 1253GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); 1254GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); 1255GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); 1256 1257GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); 1258GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); 1259GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); 1260 1261 1262GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); 1263GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); 1264 1265GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); 1266GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); 1267 1268GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); 1269GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); 1270 1271 1272GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); 1273GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); 1274 1275GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, 1276 const GLfloat *params ); 1277GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, 1278 const GLint *params ); 1279 1280GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target, 1281 GLenum pname, GLfloat *params); 1282GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target, 1283 GLenum pname, GLint *params ); 1284 1285GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, 1286 GLenum pname, GLfloat *params ); 1287GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, 1288 GLenum pname, GLint *params ); 1289 1290 1291GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level, 1292 GLint internalFormat, 1293 GLsizei width, GLint border, 1294 GLenum format, GLenum type, 1295 const GLvoid *pixels ); 1296 1297GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level, 1298 GLint internalFormat, 1299 GLsizei width, GLsizei height, 1300 GLint border, GLenum format, GLenum type, 1301 const GLvoid *pixels ); 1302 1303GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level, 1304 GLenum format, GLenum type, 1305 GLvoid *pixels ); 1306 1307 1308/* 1.1 functions */ 1309 1310GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures ); 1311 1312GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures); 1313 1314GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture ); 1315 1316GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, 1317 const GLuint *textures, 1318 const GLclampf *priorities ); 1319 1320GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, 1321 const GLuint *textures, 1322 GLboolean *residences ); 1323 1324GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture ); 1325 1326 1327GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, 1328 GLint xoffset, 1329 GLsizei width, GLenum format, 1330 GLenum type, const GLvoid *pixels ); 1331 1332 1333GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, 1334 GLint xoffset, GLint yoffset, 1335 GLsizei width, GLsizei height, 1336 GLenum format, GLenum type, 1337 const GLvoid *pixels ); 1338 1339 1340GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, 1341 GLenum internalformat, 1342 GLint x, GLint y, 1343 GLsizei width, GLint border ); 1344 1345 1346GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, 1347 GLenum internalformat, 1348 GLint x, GLint y, 1349 GLsizei width, GLsizei height, 1350 GLint border ); 1351 1352 1353GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, 1354 GLint xoffset, GLint x, GLint y, 1355 GLsizei width ); 1356 1357 1358GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, 1359 GLint xoffset, GLint yoffset, 1360 GLint x, GLint y, 1361 GLsizei width, GLsizei height ); 1362 1363 1364/* 1365 * Evaluators 1366 */ 1367 1368GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, 1369 GLint stride, 1370 GLint order, const GLdouble *points ); 1371GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, 1372 GLint stride, 1373 GLint order, const GLfloat *points ); 1374 1375GLAPI void GLAPIENTRY glMap2d( GLenum target, 1376 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, 1377 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, 1378 const GLdouble *points ); 1379GLAPI void GLAPIENTRY glMap2f( GLenum target, 1380 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, 1381 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, 1382 const GLfloat *points ); 1383 1384GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); 1385GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); 1386GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); 1387 1388GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u ); 1389GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u ); 1390 1391GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u ); 1392GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u ); 1393 1394GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); 1395GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); 1396 1397GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u ); 1398GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u ); 1399 1400GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); 1401GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); 1402 1403GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, 1404 GLint vn, GLdouble v1, GLdouble v2 ); 1405GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, 1406 GLint vn, GLfloat v1, GLfloat v2 ); 1407 1408GLAPI void GLAPIENTRY glEvalPoint1( GLint i ); 1409 1410GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j ); 1411 1412GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); 1413 1414GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); 1415 1416 1417/* 1418 * Fog 1419 */ 1420 1421GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param ); 1422 1423GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param ); 1424 1425GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params ); 1426 1427GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params ); 1428 1429 1430/* 1431 * Selection and Feedback 1432 */ 1433 1434GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); 1435 1436GLAPI void GLAPIENTRY glPassThrough( GLfloat token ); 1437 1438GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); 1439 1440GLAPI void GLAPIENTRY glInitNames( void ); 1441 1442GLAPI void GLAPIENTRY glLoadName( GLuint name ); 1443 1444GLAPI void GLAPIENTRY glPushName( GLuint name ); 1445 1446GLAPI void GLAPIENTRY glPopName( void ); 1447 1448 1449 1450/* 1451 * OpenGL 1.2 1452 */ 1453 1454#define GL_RESCALE_NORMAL 0x803A 1455#define GL_CLAMP_TO_EDGE 0x812F 1456#define GL_MAX_ELEMENTS_VERTICES 0x80E8 1457#define GL_MAX_ELEMENTS_INDICES 0x80E9 1458#define GL_BGR 0x80E0 1459#define GL_BGRA 0x80E1 1460#define GL_UNSIGNED_BYTE_3_3_2 0x8032 1461#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 1462#define GL_UNSIGNED_SHORT_5_6_5 0x8363 1463#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 1464#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 1465#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 1466#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 1467#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 1468#define GL_UNSIGNED_INT_8_8_8_8 0x8035 1469#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 1470#define GL_UNSIGNED_INT_10_10_10_2 0x8036 1471#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 1472#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 1473#define GL_SINGLE_COLOR 0x81F9 1474#define GL_SEPARATE_SPECULAR_COLOR 0x81FA 1475#define GL_TEXTURE_MIN_LOD 0x813A 1476#define GL_TEXTURE_MAX_LOD 0x813B 1477#define GL_TEXTURE_BASE_LEVEL 0x813C 1478#define GL_TEXTURE_MAX_LEVEL 0x813D 1479#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 1480#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 1481#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 1482#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 1483#define GL_ALIASED_POINT_SIZE_RANGE 0x846D 1484#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 1485#define GL_PACK_SKIP_IMAGES 0x806B 1486#define GL_PACK_IMAGE_HEIGHT 0x806C 1487#define GL_UNPACK_SKIP_IMAGES 0x806D 1488#define GL_UNPACK_IMAGE_HEIGHT 0x806E 1489#define GL_TEXTURE_3D 0x806F 1490#define GL_PROXY_TEXTURE_3D 0x8070 1491#define GL_TEXTURE_DEPTH 0x8071 1492#define GL_TEXTURE_WRAP_R 0x8072 1493#define GL_MAX_3D_TEXTURE_SIZE 0x8073 1494#define GL_TEXTURE_BINDING_3D 0x806A 1495 1496GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start, 1497 GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); 1498 1499GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level, 1500 GLint internalFormat, 1501 GLsizei width, GLsizei height, 1502 GLsizei depth, GLint border, 1503 GLenum format, GLenum type, 1504 const GLvoid *pixels ); 1505 1506GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level, 1507 GLint xoffset, GLint yoffset, 1508 GLint zoffset, GLsizei width, 1509 GLsizei height, GLsizei depth, 1510 GLenum format, 1511 GLenum type, const GLvoid *pixels); 1512 1513GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, 1514 GLint xoffset, GLint yoffset, 1515 GLint zoffset, GLint x, 1516 GLint y, GLsizei width, 1517 GLsizei height ); 1518 1519typedef void (APIENTRY * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); 1520typedef void (APIENTRY * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); 1521typedef void (APIENTRY * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); 1522typedef void (APIENTRY * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1523 1524 1525/* 1526 * GL_ARB_imaging 1527 */ 1528 1529#define GL_CONSTANT_COLOR 0x8001 1530#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 1531#define GL_CONSTANT_ALPHA 0x8003 1532#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 1533#define GL_COLOR_TABLE 0x80D0 1534#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 1535#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 1536#define GL_PROXY_COLOR_TABLE 0x80D3 1537#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 1538#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 1539#define GL_COLOR_TABLE_SCALE 0x80D6 1540#define GL_COLOR_TABLE_BIAS 0x80D7 1541#define GL_COLOR_TABLE_FORMAT 0x80D8 1542#define GL_COLOR_TABLE_WIDTH 0x80D9 1543#define GL_COLOR_TABLE_RED_SIZE 0x80DA 1544#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB 1545#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC 1546#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD 1547#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE 1548#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF 1549#define GL_CONVOLUTION_1D 0x8010 1550#define GL_CONVOLUTION_2D 0x8011 1551#define GL_SEPARABLE_2D 0x8012 1552#define GL_CONVOLUTION_BORDER_MODE 0x8013 1553#define GL_CONVOLUTION_FILTER_SCALE 0x8014 1554#define GL_CONVOLUTION_FILTER_BIAS 0x8015 1555#define GL_REDUCE 0x8016 1556#define GL_CONVOLUTION_FORMAT 0x8017 1557#define GL_CONVOLUTION_WIDTH 0x8018 1558#define GL_CONVOLUTION_HEIGHT 0x8019 1559#define GL_MAX_CONVOLUTION_WIDTH 0x801A 1560#define GL_MAX_CONVOLUTION_HEIGHT 0x801B 1561#define GL_POST_CONVOLUTION_RED_SCALE 0x801C 1562#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D 1563#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E 1564#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F 1565#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 1566#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 1567#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 1568#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 1569#define GL_CONSTANT_BORDER 0x8151 1570#define GL_REPLICATE_BORDER 0x8153 1571#define GL_CONVOLUTION_BORDER_COLOR 0x8154 1572#define GL_COLOR_MATRIX 0x80B1 1573#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 1574#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 1575#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 1576#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 1577#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 1578#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 1579#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 1580#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 1581#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA 1582#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB 1583#define GL_HISTOGRAM 0x8024 1584#define GL_PROXY_HISTOGRAM 0x8025 1585#define GL_HISTOGRAM_WIDTH 0x8026 1586#define GL_HISTOGRAM_FORMAT 0x8027 1587#define GL_HISTOGRAM_RED_SIZE 0x8028 1588#define GL_HISTOGRAM_GREEN_SIZE 0x8029 1589#define GL_HISTOGRAM_BLUE_SIZE 0x802A 1590#define GL_HISTOGRAM_ALPHA_SIZE 0x802B 1591#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C 1592#define GL_HISTOGRAM_SINK 0x802D 1593#define GL_MINMAX 0x802E 1594#define GL_MINMAX_FORMAT 0x802F 1595#define GL_MINMAX_SINK 0x8030 1596#define GL_TABLE_TOO_LARGE 0x8031 1597#define GL_BLEND_EQUATION 0x8009 1598#define GL_MIN 0x8007 1599#define GL_MAX 0x8008 1600#define GL_FUNC_ADD 0x8006 1601#define GL_FUNC_SUBTRACT 0x800A 1602#define GL_FUNC_REVERSE_SUBTRACT 0x800B 1603#define GL_BLEND_COLOR 0x8005 1604 1605 1606GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, 1607 GLsizei width, GLenum format, 1608 GLenum type, const GLvoid *table ); 1609 1610GLAPI void GLAPIENTRY glColorSubTable( GLenum target, 1611 GLsizei start, GLsizei count, 1612 GLenum format, GLenum type, 1613 const GLvoid *data ); 1614 1615GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, 1616 const GLint *params); 1617 1618GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, 1619 const GLfloat *params); 1620 1621GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start, 1622 GLint x, GLint y, GLsizei width ); 1623 1624GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat, 1625 GLint x, GLint y, GLsizei width ); 1626 1627GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, 1628 GLenum type, GLvoid *table ); 1629 1630GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, 1631 GLfloat *params ); 1632 1633GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, 1634 GLint *params ); 1635 1636GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ); 1637 1638GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, 1639 GLclampf blue, GLclampf alpha ); 1640 1641GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width, 1642 GLenum internalformat, GLboolean sink ); 1643 1644GLAPI void GLAPIENTRY glResetHistogram( GLenum target ); 1645 1646GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset, 1647 GLenum format, GLenum type, 1648 GLvoid *values ); 1649 1650GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, 1651 GLfloat *params ); 1652 1653GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, 1654 GLint *params ); 1655 1656GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat, 1657 GLboolean sink ); 1658 1659GLAPI void GLAPIENTRY glResetMinmax( GLenum target ); 1660 1661GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset, 1662 GLenum format, GLenum types, 1663 GLvoid *values ); 1664 1665GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, 1666 GLfloat *params ); 1667 1668GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, 1669 GLint *params ); 1670 1671GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target, 1672 GLenum internalformat, GLsizei width, GLenum format, GLenum type, 1673 const GLvoid *image ); 1674 1675GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target, 1676 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1677 GLenum type, const GLvoid *image ); 1678 1679GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname, 1680 GLfloat params ); 1681 1682GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, 1683 const GLfloat *params ); 1684 1685GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname, 1686 GLint params ); 1687 1688GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, 1689 const GLint *params ); 1690 1691GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target, 1692 GLenum internalformat, GLint x, GLint y, GLsizei width ); 1693 1694GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target, 1695 GLenum internalformat, GLint x, GLint y, GLsizei width, 1696 GLsizei height); 1697 1698GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format, 1699 GLenum type, GLvoid *image ); 1700 1701GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, 1702 GLfloat *params ); 1703 1704GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, 1705 GLint *params ); 1706 1707GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target, 1708 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1709 GLenum type, const GLvoid *row, const GLvoid *column ); 1710 1711GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, 1712 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); 1713 1714typedef void (APIENTRY * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 1715typedef void (APIENTRY * PFNGLBLENDEQUATIONPROC) (GLenum mode); 1716typedef void (APIENTRY * PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); 1717typedef void (APIENTRY * PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); 1718typedef void (APIENTRY * PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); 1719typedef void (APIENTRY * PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); 1720typedef void (APIENTRY * PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); 1721typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 1722typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1723typedef void (APIENTRY * PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); 1724typedef void (APIENTRY * PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); 1725typedef void (APIENTRY * PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); 1726typedef void (APIENTRY * PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); 1727typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); 1728typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); 1729typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); 1730typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); 1731typedef void (APIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); 1732typedef void (APIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); 1733typedef void (APIENTRY * PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); 1734typedef void (APIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 1735typedef void (APIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1736typedef void (APIENTRY * PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); 1737typedef void (APIENTRY * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); 1738typedef void (APIENTRY * PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); 1739typedef void (APIENTRY * PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 1740typedef void (APIENTRY * PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1741typedef void (APIENTRY * PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); 1742typedef void (APIENTRY * PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 1743typedef void (APIENTRY * PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1744typedef void (APIENTRY * PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); 1745typedef void (APIENTRY * PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); 1746typedef void (APIENTRY * PFNGLRESETHISTOGRAMPROC) (GLenum target); 1747typedef void (APIENTRY * PFNGLRESETMINMAXPROC) (GLenum target); 1748 1749 1750 1751/* 1752 * OpenGL 1.3 1753 */ 1754 1755/* multitexture */ 1756#define GL_TEXTURE0 0x84C0 1757#define GL_TEXTURE1 0x84C1 1758#define GL_TEXTURE2 0x84C2 1759#define GL_TEXTURE3 0x84C3 1760#define GL_TEXTURE4 0x84C4 1761#define GL_TEXTURE5 0x84C5 1762#define GL_TEXTURE6 0x84C6 1763#define GL_TEXTURE7 0x84C7 1764#define GL_TEXTURE8 0x84C8 1765#define GL_TEXTURE9 0x84C9 1766#define GL_TEXTURE10 0x84CA 1767#define GL_TEXTURE11 0x84CB 1768#define GL_TEXTURE12 0x84CC 1769#define GL_TEXTURE13 0x84CD 1770#define GL_TEXTURE14 0x84CE 1771#define GL_TEXTURE15 0x84CF 1772#define GL_TEXTURE16 0x84D0 1773#define GL_TEXTURE17 0x84D1 1774#define GL_TEXTURE18 0x84D2 1775#define GL_TEXTURE19 0x84D3 1776#define GL_TEXTURE20 0x84D4 1777#define GL_TEXTURE21 0x84D5 1778#define GL_TEXTURE22 0x84D6 1779#define GL_TEXTURE23 0x84D7 1780#define GL_TEXTURE24 0x84D8 1781#define GL_TEXTURE25 0x84D9 1782#define GL_TEXTURE26 0x84DA 1783#define GL_TEXTURE27 0x84DB 1784#define GL_TEXTURE28 0x84DC 1785#define GL_TEXTURE29 0x84DD 1786#define GL_TEXTURE30 0x84DE 1787#define GL_TEXTURE31 0x84DF 1788#define GL_ACTIVE_TEXTURE 0x84E0 1789#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 1790#define GL_MAX_TEXTURE_UNITS 0x84E2 1791/* texture_cube_map */ 1792#define GL_NORMAL_MAP 0x8511 1793#define GL_REFLECTION_MAP 0x8512 1794#define GL_TEXTURE_CUBE_MAP 0x8513 1795#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 1796#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 1797#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 1798#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 1799#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 1800#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 1801#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 1802#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B 1803#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 1804/* texture_compression */ 1805#define GL_COMPRESSED_ALPHA 0x84E9 1806#define GL_COMPRESSED_LUMINANCE 0x84EA 1807#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB 1808#define GL_COMPRESSED_INTENSITY 0x84EC 1809#define GL_COMPRESSED_RGB 0x84ED 1810#define GL_COMPRESSED_RGBA 0x84EE 1811#define GL_TEXTURE_COMPRESSION_HINT 0x84EF 1812#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 1813#define GL_TEXTURE_COMPRESSED 0x86A1 1814#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 1815#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 1816/* multisample */ 1817#define GL_MULTISAMPLE 0x809D 1818#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 1819#define GL_SAMPLE_ALPHA_TO_ONE 0x809F 1820#define GL_SAMPLE_COVERAGE 0x80A0 1821#define GL_SAMPLE_BUFFERS 0x80A8 1822#define GL_SAMPLES 0x80A9 1823#define GL_SAMPLE_COVERAGE_VALUE 0x80AA 1824#define GL_SAMPLE_COVERAGE_INVERT 0x80AB 1825#define GL_MULTISAMPLE_BIT 0x20000000 1826/* transpose_matrix */ 1827#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 1828#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 1829#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 1830#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 1831/* texture_env_combine */ 1832#define GL_COMBINE 0x8570 1833#define GL_COMBINE_RGB 0x8571 1834#define GL_COMBINE_ALPHA 0x8572 1835#define GL_SOURCE0_RGB 0x8580 1836#define GL_SOURCE1_RGB 0x8581 1837#define GL_SOURCE2_RGB 0x8582 1838#define GL_SOURCE0_ALPHA 0x8588 1839#define GL_SOURCE1_ALPHA 0x8589 1840#define GL_SOURCE2_ALPHA 0x858A 1841#define GL_OPERAND0_RGB 0x8590 1842#define GL_OPERAND1_RGB 0x8591 1843#define GL_OPERAND2_RGB 0x8592 1844#define GL_OPERAND0_ALPHA 0x8598 1845#define GL_OPERAND1_ALPHA 0x8599 1846#define GL_OPERAND2_ALPHA 0x859A 1847#define GL_RGB_SCALE 0x8573 1848#define GL_ADD_SIGNED 0x8574 1849#define GL_INTERPOLATE 0x8575 1850#define GL_SUBTRACT 0x84E7 1851#define GL_CONSTANT 0x8576 1852#define GL_PRIMARY_COLOR 0x8577 1853#define GL_PREVIOUS 0x8578 1854/* texture_env_dot3 */ 1855#define GL_DOT3_RGB 0x86AE 1856#define GL_DOT3_RGBA 0x86AF 1857/* texture_border_clamp */ 1858#define GL_CLAMP_TO_BORDER 0x812D 1859 1860GLAPI void GLAPIENTRY glActiveTexture( GLenum texture ); 1861 1862GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture ); 1863 1864GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data ); 1865 1866GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ); 1867 1868GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ); 1869 1870GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data ); 1871 1872GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ); 1873 1874GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ); 1875 1876GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img ); 1877 1878GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s ); 1879 1880GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v ); 1881 1882GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s ); 1883 1884GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v ); 1885 1886GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s ); 1887 1888GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v ); 1889 1890GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s ); 1891 1892GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v ); 1893 1894GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ); 1895 1896GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v ); 1897 1898GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ); 1899 1900GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v ); 1901 1902GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t ); 1903 1904GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v ); 1905 1906GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ); 1907 1908GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v ); 1909 1910GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ); 1911 1912GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v ); 1913 1914GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ); 1915 1916GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v ); 1917 1918GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ); 1919 1920GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v ); 1921 1922GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ); 1923 1924GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v ); 1925 1926GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1927 1928GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v ); 1929 1930GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1931 1932GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v ); 1933 1934GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ); 1935 1936GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v ); 1937 1938GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ); 1939 1940GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v ); 1941 1942 1943GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] ); 1944 1945GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] ); 1946 1947GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] ); 1948 1949GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] ); 1950 1951GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert ); 1952 1953typedef void (APIENTRY * PFNGLACTIVETEXTUREPROC) (GLenum texture); 1954typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); 1955typedef void (APIENTRY * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); 1956typedef void (APIENTRY * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); 1957typedef void (APIENTRY * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); 1958typedef void (APIENTRY * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); 1959typedef void (APIENTRY * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); 1960typedef void (APIENTRY * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); 1961typedef void (APIENTRY * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); 1962typedef void (APIENTRY * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); 1963typedef void (APIENTRY * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); 1964typedef void (APIENTRY * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); 1965typedef void (APIENTRY * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); 1966typedef void (APIENTRY * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); 1967typedef void (APIENTRY * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); 1968typedef void (APIENTRY * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); 1969typedef void (APIENTRY * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); 1970typedef void (APIENTRY * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); 1971typedef void (APIENTRY * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); 1972typedef void (APIENTRY * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); 1973typedef void (APIENTRY * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); 1974typedef void (APIENTRY * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); 1975typedef void (APIENTRY * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); 1976typedef void (APIENTRY * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); 1977typedef void (APIENTRY * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); 1978typedef void (APIENTRY * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); 1979typedef void (APIENTRY * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 1980typedef void (APIENTRY * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); 1981typedef void (APIENTRY * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 1982typedef void (APIENTRY * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); 1983typedef void (APIENTRY * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); 1984typedef void (APIENTRY * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); 1985typedef void (APIENTRY * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 1986typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); 1987typedef void (APIENTRY * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m); 1988typedef void (APIENTRY * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m); 1989typedef void (APIENTRY * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m); 1990typedef void (APIENTRY * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m); 1991typedef void (APIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); 1992typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); 1993typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); 1994typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); 1995typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); 1996typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); 1997typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); 1998typedef void (APIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img); 1999 2000 2001/* 2002 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1) 2003 */ 2004#ifndef GL_ARB_multitexture 2005#define GL_ARB_multitexture 1 2006 2007#define GL_TEXTURE0_ARB 0x84C0 2008#define GL_TEXTURE1_ARB 0x84C1 2009#define GL_TEXTURE2_ARB 0x84C2 2010#define GL_TEXTURE3_ARB 0x84C3 2011#define GL_TEXTURE4_ARB 0x84C4 2012#define GL_TEXTURE5_ARB 0x84C5 2013#define GL_TEXTURE6_ARB 0x84C6 2014#define GL_TEXTURE7_ARB 0x84C7 2015#define GL_TEXTURE8_ARB 0x84C8 2016#define GL_TEXTURE9_ARB 0x84C9 2017#define GL_TEXTURE10_ARB 0x84CA 2018#define GL_TEXTURE11_ARB 0x84CB 2019#define GL_TEXTURE12_ARB 0x84CC 2020#define GL_TEXTURE13_ARB 0x84CD 2021#define GL_TEXTURE14_ARB 0x84CE 2022#define GL_TEXTURE15_ARB 0x84CF 2023#define GL_TEXTURE16_ARB 0x84D0 2024#define GL_TEXTURE17_ARB 0x84D1 2025#define GL_TEXTURE18_ARB 0x84D2 2026#define GL_TEXTURE19_ARB 0x84D3 2027#define GL_TEXTURE20_ARB 0x84D4 2028#define GL_TEXTURE21_ARB 0x84D5 2029#define GL_TEXTURE22_ARB 0x84D6 2030#define GL_TEXTURE23_ARB 0x84D7 2031#define GL_TEXTURE24_ARB 0x84D8 2032#define GL_TEXTURE25_ARB 0x84D9 2033#define GL_TEXTURE26_ARB 0x84DA 2034#define GL_TEXTURE27_ARB 0x84DB 2035#define GL_TEXTURE28_ARB 0x84DC 2036#define GL_TEXTURE29_ARB 0x84DD 2037#define GL_TEXTURE30_ARB 0x84DE 2038#define GL_TEXTURE31_ARB 0x84DF 2039#define GL_ACTIVE_TEXTURE_ARB 0x84E0 2040#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 2041#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 2042 2043GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); 2044GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); 2045GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); 2046GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); 2047GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); 2048GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); 2049GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); 2050GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); 2051GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); 2052GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); 2053GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); 2054GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); 2055GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); 2056GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); 2057GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); 2058GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); 2059GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); 2060GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); 2061GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); 2062GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); 2063GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); 2064GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); 2065GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); 2066GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); 2067GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); 2068GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); 2069GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2070GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); 2071GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2072GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); 2073GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); 2074GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); 2075GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2076GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); 2077 2078typedef void (APIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture); 2079typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); 2080typedef void (APIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); 2081typedef void (APIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); 2082typedef void (APIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); 2083typedef void (APIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); 2084typedef void (APIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); 2085typedef void (APIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); 2086typedef void (APIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); 2087typedef void (APIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); 2088typedef void (APIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); 2089typedef void (APIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); 2090typedef void (APIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); 2091typedef void (APIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); 2092typedef void (APIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); 2093typedef void (APIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); 2094typedef void (APIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); 2095typedef void (APIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); 2096typedef void (APIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); 2097typedef void (APIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); 2098typedef void (APIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); 2099typedef void (APIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); 2100typedef void (APIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); 2101typedef void (APIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); 2102typedef void (APIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); 2103typedef void (APIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); 2104typedef void (APIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2105typedef void (APIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); 2106typedef void (APIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2107typedef void (APIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); 2108typedef void (APIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); 2109typedef void (APIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); 2110typedef void (APIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2111typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); 2112 2113#endif /* GL_ARB_multitexture */ 2114 2115 2116 2117/* 2118 * Define this token if you want "old-style" header file behaviour (extensions 2119 * defined in gl.h). Otherwise, extensions will be included from glext.h. 2120 */ 2121#if defined(GL_GLEXT_LEGACY) 2122 2123 2124/* 2125 * 1. GL_EXT_abgr 2126 */ 2127#ifndef GL_EXT_abgr 2128#define GL_EXT_abgr 1 2129 2130#define GL_ABGR_EXT 0x8000 2131 2132#endif /* GL_EXT_abgr */ 2133 2134 2135 2136/* 2137 * 2. GL_EXT_blend_color 2138 */ 2139#ifndef GL_EXT_blend_color 2140#define GL_EXT_blend_color 1 2141 2142#define GL_CONSTANT_COLOR_EXT 0x8001 2143#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 2144#define GL_CONSTANT_ALPHA_EXT 0x8003 2145#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 2146#define GL_BLEND_COLOR_EXT 0x8005 2147 2148GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); 2149 2150#endif /* GL_EXT_blend_color */ 2151 2152 2153 2154/* 2155 * 3. GL_EXT_polygon_offset 2156 */ 2157#ifndef GL_EXT_polygon_offset 2158#define GL_EXT_polygon_offset 1 2159 2160#define GL_POLYGON_OFFSET_EXT 0x8037 2161#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 2162#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 2163 2164GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias ); 2165 2166#endif /* GL_EXT_polygon_offset */ 2167 2168 2169 2170/* 2171 * 6. GL_EXT_texture3D 2172 */ 2173#ifndef GL_EXT_texture3D 2174#define GL_EXT_texture3D 1 2175 2176#define GL_PACK_SKIP_IMAGES_EXT 0x806B 2177#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C 2178#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D 2179#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E 2180#define GL_TEXTURE_3D_EXT 0x806F 2181#define GL_PROXY_TEXTURE_3D_EXT 0x8070 2182#define GL_TEXTURE_DEPTH_EXT 0x8071 2183#define GL_TEXTURE_WRAP_R_EXT 0x8072 2184#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 2185#define GL_TEXTURE_3D_BINDING_EXT 0x806A 2186 2187GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); 2188 2189GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); 2190 2191GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ); 2192 2193#endif /* GL_EXT_texture3D */ 2194 2195 2196 2197/* 2198 * 20. GL_EXT_texture_object 2199 */ 2200#ifndef GL_EXT_texture_object 2201#define GL_EXT_texture_object 1 2202 2203#define GL_TEXTURE_PRIORITY_EXT 0x8066 2204#define GL_TEXTURE_RESIDENT_EXT 0x8067 2205#define GL_TEXTURE_1D_BINDING_EXT 0x8068 2206#define GL_TEXTURE_2D_BINDING_EXT 0x8069 2207 2208GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures ); 2209 2210GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures); 2211 2212GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture ); 2213 2214GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities ); 2215 2216GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences ); 2217 2218GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture ); 2219 2220#endif /* GL_EXT_texture_object */ 2221 2222 2223 2224/* 2225 * 27. GL_EXT_rescale_normal 2226 */ 2227#ifndef GL_EXT_rescale_normal 2228#define GL_EXT_rescale_normal 1 2229 2230#define GL_RESCALE_NORMAL_EXT 0x803A 2231 2232#endif /* GL_EXT_rescale_normal */ 2233 2234 2235 2236/* 2237 * 30. GL_EXT_vertex_array 2238 */ 2239#ifndef GL_EXT_vertex_array 2240#define GL_EXT_vertex_array 1 2241 2242#define GL_VERTEX_ARRAY_EXT 0x8074 2243#define GL_NORMAL_ARRAY_EXT 0x8075 2244#define GL_COLOR_ARRAY_EXT 0x8076 2245#define GL_INDEX_ARRAY_EXT 0x8077 2246#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 2247#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 2248#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A 2249#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B 2250#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C 2251#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D 2252#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E 2253#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F 2254#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 2255#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 2256#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 2257#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 2258#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 2259#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 2260#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 2261#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 2262#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 2263#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 2264#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A 2265#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B 2266#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C 2267#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D 2268#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E 2269#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F 2270#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 2271#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 2272#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 2273#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 2274 2275GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 2276 2277GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 2278 2279GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 2280 2281GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 2282 2283GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 2284 2285GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr ); 2286 2287GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, GLvoid **params ); 2288 2289GLAPI void GLAPIENTRY glArrayElementEXT( GLint i ); 2290 2291GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ); 2292 2293#endif /* GL_EXT_vertex_array */ 2294 2295 2296 2297/* 2298 * 35. GL_SGIS_texture_edge_clamp 2299 */ 2300#ifndef GL_SGIS_texture_edge_clamp 2301#define GL_SGIS_texture_edge_clamp 1 2302 2303#define GL_CLAMP_TO_EDGE_SGIS 0x812F 2304 2305#endif /* GL_SGIS_texture_edge_clamp */ 2306 2307 2308 2309/* 2310 * 37. GL_EXT_blend_minmax 2311 */ 2312#ifndef GL_EXT_blend_minmax 2313#define GL_EXT_blend_minmax 1 2314 2315#define GL_FUNC_ADD_EXT 0x8006 2316#define GL_MIN_EXT 0x8007 2317#define GL_MAX_EXT 0x8008 2318#define GL_BLEND_EQUATION_EXT 0x8009 2319 2320GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode ); 2321 2322#endif /* GL_EXT_blend_minmax */ 2323 2324 2325 2326/* 2327 * 38. GL_EXT_blend_subtract (requires GL_EXT_blend_max ) 2328 */ 2329#ifndef GL_EXT_blend_subtract 2330#define GL_EXT_blend_subtract 1 2331 2332#define GL_FUNC_SUBTRACT_EXT 0x800A 2333#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B 2334 2335#endif /* GL_EXT_blend_subtract */ 2336 2337 2338 2339/* 2340 * 39. GL_EXT_blend_logic_op 2341 */ 2342#ifndef GL_EXT_blend_logic_op 2343#define GL_EXT_blend_logic_op 1 2344 2345/* No new tokens or functions */ 2346 2347#endif /* GL_EXT_blend_logic_op */ 2348 2349 2350 2351/* 2352 * 54. GL_EXT_point_parameters 2353 */ 2354#ifndef GL_EXT_point_parameters 2355#define GL_EXT_point_parameters 1 2356 2357#define GL_POINT_SIZE_MIN_EXT 0x8126 2358#define GL_POINT_SIZE_MAX_EXT 0x8127 2359#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 2360#define GL_DISTANCE_ATTENUATION_EXT 0x8129 2361 2362GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param ); 2363GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params ); 2364GLAPI void GLAPIENTRY glPointParameterfSGIS(GLenum pname, GLfloat param); 2365GLAPI void GLAPIENTRY glPointParameterfvSGIS(GLenum pname, const GLfloat *params); 2366 2367#endif /* GL_EXT_point_parameters */ 2368 2369 2370 2371/* 2372 * 78. GL_EXT_paletted_texture 2373 */ 2374#ifndef GL_EXT_paletted_texture 2375#define GL_EXT_paletted_texture 1 2376 2377#define GL_TABLE_TOO_LARGE_EXT 0x8031 2378#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 2379#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 2380#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA 2381#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB 2382#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC 2383#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD 2384#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE 2385#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF 2386#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED 2387#define GL_COLOR_INDEX1_EXT 0x80E2 2388#define GL_COLOR_INDEX2_EXT 0x80E3 2389#define GL_COLOR_INDEX4_EXT 0x80E4 2390#define GL_COLOR_INDEX8_EXT 0x80E5 2391#define GL_COLOR_INDEX12_EXT 0x80E6 2392#define GL_COLOR_INDEX16_EXT 0x80E7 2393 2394GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table ); 2395 2396GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data ); 2397 2398GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table ); 2399 2400GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params ); 2401 2402GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params ); 2403 2404#endif /* GL_EXT_paletted_texture */ 2405 2406 2407 2408/* 2409 * 79. GL_EXT_clip_volume_hint 2410 */ 2411#ifndef GL_EXT_clip_volume_hint 2412#define GL_EXT_clip_volume_hint 1 2413 2414#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 2415 2416#endif /* GL_EXT_clip_volume_hint */ 2417 2418 2419 2420/* 2421 * 97. GL_EXT_compiled_vertex_array 2422 */ 2423#ifndef GL_EXT_compiled_vertex_array 2424#define GL_EXT_compiled_vertex_array 1 2425 2426#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 2427#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 2428 2429GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count ); 2430GLAPI void GLAPIENTRY glUnlockArraysEXT( void ); 2431 2432#endif /* GL_EXT_compiled_vertex_array */ 2433 2434/* 2435 * 137. GL_HP_occlusion_test 2436 */ 2437#ifndef GL_HP_occlusion_test 2438#define GL_HP_occlusion_test 1 2439 2440#define GL_OCCLUSION_TEST_HP 0x8165 2441#define GL_OCCLUSION_TEST_RESULT_HP 0x8166 2442 2443#endif /* GL_HP_occlusion_test */ 2444 2445 2446/* 2447 * 141. GL_EXT_shared_texture_palette (req's GL_EXT_paletted_texture) 2448 */ 2449#ifndef GL_EXT_shared_texture_palette 2450#define GL_EXT_shared_texture_palette 1 2451 2452#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB 2453 2454#endif /* GL_EXT_shared_texture_palette */ 2455 2456 2457 2458/* 2459 * 176. GL_EXT_stencil_wrap 2460 */ 2461#ifndef GL_EXT_stencil_wrap 2462#define GL_EXT_stencil_wrap 1 2463 2464#define GL_INCR_WRAP_EXT 0x8507 2465#define GL_DECR_WRAP_EXT 0x8508 2466 2467#endif /* GL_EXT_stencil_wrap */ 2468 2469 2470 2471/* 2472 * 179. GL_NV_texgen_reflection 2473 */ 2474#ifndef GL_NV_texgen_reflection 2475#define GL_NV_texgen_reflection 1 2476 2477#define GL_NORMAL_MAP_NV 0x8511 2478#define GL_REFLECTION_MAP_NV 0x8512 2479 2480#endif /* GL_NV_texgen_reflection */ 2481 2482 2483 2484/* 2485 * 185. GL_EXT_texture_env_add 2486 */ 2487#ifndef GL_EXT_texture_env_add 2488#define GL_EXT_texture_env_add 1 2489 2490/* No new tokens or functions */ 2491 2492#endif /* GL_EXT_texture_env_add */ 2493 2494 2495 2496/* 2497 * 197. GL_MESA_window_pos 2498 */ 2499#ifndef GL_MESA_window_pos 2500#define GL_MESA_window_pos 1 2501 2502GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y ); 2503GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y ); 2504GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y ); 2505GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y ); 2506GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p ); 2507GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p ); 2508GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p ); 2509GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p ); 2510GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z ); 2511GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ); 2512GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ); 2513GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ); 2514GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p ); 2515GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p ); 2516GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p ); 2517GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p ); 2518GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ); 2519GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ); 2520GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 2521GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w); 2522GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p ); 2523GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p ); 2524GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p ); 2525GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p ); 2526 2527#endif /* GL_MESA_window_pos */ 2528 2529 2530 2531/* 2532 * 196. GL_MESA_resize_bufffers 2533 */ 2534#ifndef GL_MESA_resize_bufffers 2535#define GL_MESA_resize_buffers 1 2536 2537GLAPI void GLAPIENTRY glResizeBuffersMESA( void ); 2538 2539#endif /* GL_MESA_resize_bufffers */ 2540 2541 2542 2543/* 2544 * 220. GL_EXT_texture_env_dot3 2545 */ 2546#ifndef GL_EXT_texture_env_dot3 2547#define GL_EXT_texture_env_dot3 1 2548 2549#define GL_DOT3_RGB_EXT 0x8740 2550#define GL_DOT3_RGBA_EXT 0x8741 2551 2552#endif /* GL_EXT_texture_env_dot3 */ 2553 2554 2555#else /* GL_GLEXT_LEGACY */ 2556 2557#include <GL/glext.h> 2558 2559#endif /* GL_GLEXT_LEGACY */ 2560 2561 2562 2563/* 2564 * ???. GL_MESA_trace 2565 * XXX obsolete 2566 */ 2567#ifndef GL_MESA_trace 2568#define GL_MESA_trace 1 2569 2570#define GL_TRACE_ALL_BITS_MESA 0xFFFF 2571#define GL_TRACE_OPERATIONS_BIT_MESA 0x0001 2572#define GL_TRACE_PRIMITIVES_BIT_MESA 0x0002 2573#define GL_TRACE_ARRAYS_BIT_MESA 0x0004 2574#define GL_TRACE_TEXTURES_BIT_MESA 0x0008 2575#define GL_TRACE_PIXELS_BIT_MESA 0x0010 2576#define GL_TRACE_ERRORS_BIT_MESA 0x0020 2577#define GL_TRACE_MASK_MESA 0x8755 2578#define GL_TRACE_NAME_MESA 0x8756 2579 2580GLAPI void GLAPIENTRY glEnableTraceMESA( GLbitfield mask ); 2581GLAPI void GLAPIENTRY glDisableTraceMESA( GLbitfield mask ); 2582GLAPI void GLAPIENTRY glNewTraceMESA( GLbitfield mask, const GLubyte * traceName ); 2583GLAPI void GLAPIENTRY glEndTraceMESA( void ); 2584GLAPI void GLAPIENTRY glTraceAssertAttribMESA( GLbitfield attribMask ); 2585GLAPI void GLAPIENTRY glTraceCommentMESA( const GLubyte * comment ); 2586GLAPI void GLAPIENTRY glTraceTextureMESA( GLuint name, const GLubyte* comment ); 2587GLAPI void GLAPIENTRY glTraceListMESA( GLuint name, const GLubyte* comment ); 2588GLAPI void GLAPIENTRY glTracePointerMESA( GLvoid* pointer, const GLubyte* comment ); 2589GLAPI void GLAPIENTRY glTracePointerRangeMESA( const GLvoid* first, const GLvoid* last, const GLubyte* comment ); 2590 2591#endif /* GL_MESA_trace */ 2592 2593 2594/* 2595 * ???. GL_MESA_packed_depth_stencil 2596 * XXX obsolete 2597 */ 2598#ifndef GL_MESA_packed_depth_stencil 2599#define GL_MESA_packed_depth_stencil 1 2600 2601#define GL_DEPTH_STENCIL_MESA 0x8750 2602#define GL_UNSIGNED_INT_24_8_MESA 0x8751 2603#define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752 2604#define GL_UNSIGNED_SHORT_15_1_MESA 0x8753 2605#define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 2606 2607#endif /* GL_MESA_packed_depth_stencil */ 2608 2609 2610#ifndef GL_MESA_ycbcr_texture 2611#define GL_MESA_ycbcr_texture 1 2612 2613#define GL_YCBCR_MESA 0x8757 2614#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA /* same as Apple */ 2615#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB /* same as Apple */ 2616 2617#endif /* GL_MESA_texture_ycbcr */ 2618 2619 2620 2621#ifndef GL_MESA_pack_invert 2622#define GL_MESA_pack_invert 1 2623 2624#define GL_PACK_INVERT_MESA 0x8758 2625 2626#endif /* GL_MESA_pack_invert */ 2627 2628 2629 2630#ifndef GL_APPLE_client_storage 2631#define GL_APPLE_client_storage 1 2632 2633#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 2634 2635#endif /* GL_APPLE_client_storage */ 2636 2637 2638 2639#ifndef GL_APPLE_ycbcr_422 2640#define GL_APPLE_ycbcr_422 1 2641 2642#define GL_YCBCR_422_APPLE 0x85B9 2643#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA 2644#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB 2645 2646#endif /* GL_APPLE_ycbcr_422 */ 2647 2648 2649 2650#ifndef GL_NV_fragment_program 2651#define GL_NV_fragment_program 1 2652 2653#define GL_FRAGMENT_PROGRAM_NV 0x8870 2654#define GL_MAX_TEXTURE_COORDS_NV 0x8871 2655#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 2656#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 2657#define GL_PROGRAM_ERROR_STRING_NV 0x8874 2658#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 2659 2660 2661extern void 2662glProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, 2663 GLfloat x, GLfloat y, GLfloat z, GLfloat w); 2664 2665extern void 2666glProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name, 2667 GLdouble x, GLdouble y, GLdouble z, GLdouble w); 2668 2669extern void 2670glProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name, 2671 const float v[]); 2672 2673extern void 2674glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name, 2675 const double v[]); 2676 2677extern void 2678glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name, 2679 GLfloat *params); 2680 2681extern void 2682glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name, 2683 GLdouble *params); 2684 2685extern void 2686glProgramLocalParameter4dARB(GLenum target, GLuint index, 2687 GLdouble x, GLdouble y, GLdouble z, GLdouble w); 2688 2689extern void 2690glProgramLocalParameter4dvARB(GLenum target, GLuint index, 2691 const GLdouble *params); 2692 2693extern void 2694glProgramLocalParameter4fARB(GLenum target, GLuint index, 2695 GLfloat x, GLfloat y, GLfloat z, GLfloat w); 2696 2697extern void 2698glProgramLocalParameter4fvARB(GLenum target, GLuint index, 2699 const GLfloat *params); 2700 2701extern void 2702glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble *params); 2703 2704extern void 2705glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat *params); 2706 2707 2708#endif /* GL_NV_fragment_program */ 2709 2710 2711 2712 2713/********************************************************************** 2714 * Begin system-specific stuff 2715 */ 2716#if defined(PRAGMA_EXPORT_SUPPORTED) 2717#pragma export off 2718#endif 2719 2720#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED 2721#pragma import off 2722#endif 2723/* 2724 * End system-specific stuff 2725 **********************************************************************/ 2726 2727 2728#ifdef __cplusplus 2729} 2730#endif 2731 2732#endif /* __gl_h_ */ 2733