gl.h revision cf69e051ce36d9dc9dac59621aa18805ea58515d
1/* 2 * Mesa 3-D graphics library 3 * Version: 6.3 4 * 5 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26#ifndef __gl_h_ 27#define __gl_h_ 28 29#if defined(USE_MGL_NAMESPACE) 30#include "gl_mangle.h" 31#endif 32 33 34/********************************************************************** 35 * Begin system-specific stuff. Do not do any of this when building 36 * for SciTech SNAP, as this is all done before this header file is 37 * included. 38 */ 39#if !defined(__SCITECH_SNAP__) 40 41#if defined(__BEOS__) 42#include <stdlib.h> /* to get some BeOS-isms */ 43#endif 44 45#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO)) 46#define OPENSTEP 47#endif 48 49#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) 50#define __WIN32__ 51#endif 52 53#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) 54# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ 55# define GLAPI __declspec(dllexport) 56# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ 57# define GLAPI __declspec(dllimport) 58# else /* for use with static link lib build of Win32 edition only */ 59# define GLAPI extern 60# endif /* _STATIC_MESA support */ 61# define GLAPIENTRY __stdcall 62#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */ 63# define GLAPI extern 64# define GLAPIENTRY __stdcall 65#endif /* WIN32 && !CYGWIN */ 66 67#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__) 68# define PRAGMA_EXPORT_SUPPORTED 1 69#endif 70 71/* 72 * WINDOWS: Include windows.h here to define APIENTRY. 73 * It is also useful when applications include this file by 74 * including only glut.h, since glut.h depends on windows.h. 75 * Applications needing to include windows.h with parms other 76 * than "WIN32_LEAN_AND_MEAN" may include windows.h before 77 * glut.h or gl.h. 78 */ 79#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) 80#define WIN32_LEAN_AND_MEAN 1 81#include <windows.h> 82#endif 83 84#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__) 85#include <GL/mesa_wgl.h> 86#endif 87 88#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED 89#pragma import on 90#endif 91 92#ifndef GLAPI 93#define GLAPI extern 94#endif 95 96#ifndef GLAPIENTRY 97#define GLAPIENTRY 98#endif 99 100#ifndef APIENTRY 101#define APIENTRY GLAPIENTRY 102#endif 103 104/* "P" suffix for when function returns a pointer */ 105#ifndef APIENTRYP 106#define APIENTRYP APIENTRY * 107#endif 108 109#ifndef GLAPIENTRYP 110#define GLAPIENTRYP GLAPIENTRY * 111#endif 112 113#ifdef CENTERLINE_CLPP 114#define signed 115#endif 116 117#if defined(PRAGMA_EXPORT_SUPPORTED) 118#pragma export on 119#endif 120 121#endif /* !__SCITECH_SNAP__ */ 122/* 123 * End system-specific stuff. 124 **********************************************************************/ 125 126 127 128#ifdef __cplusplus 129extern "C" { 130#endif 131 132 133 134#define GL_VERSION_1_1 1 135#define GL_VERSION_1_2 1 136#define GL_VERSION_1_3 1 137#define GL_ARB_imaging 1 138 139 140/* 141 * Datatypes 142 */ 143typedef unsigned int GLenum; 144typedef unsigned char GLboolean; 145typedef unsigned int GLbitfield; 146typedef void GLvoid; 147typedef signed char GLbyte; /* 1-byte signed */ 148typedef short GLshort; /* 2-byte signed */ 149typedef int GLint; /* 4-byte signed */ 150typedef unsigned char GLubyte; /* 1-byte unsigned */ 151typedef unsigned short GLushort; /* 2-byte unsigned */ 152typedef unsigned int GLuint; /* 4-byte unsigned */ 153typedef int GLsizei; /* 4-byte signed */ 154typedef float GLfloat; /* single precision float */ 155typedef float GLclampf; /* single precision float in [0,1] */ 156typedef double GLdouble; /* double precision float */ 157typedef double GLclampd; /* double precision float in [0,1] */ 158 159 160 161/* 162 * Constants 163 */ 164 165/* Boolean values */ 166#define GL_FALSE 0x0 167#define GL_TRUE 0x1 168 169/* Data types */ 170#define GL_BYTE 0x1400 171#define GL_UNSIGNED_BYTE 0x1401 172#define GL_SHORT 0x1402 173#define GL_UNSIGNED_SHORT 0x1403 174#define GL_INT 0x1404 175#define GL_UNSIGNED_INT 0x1405 176#define GL_FLOAT 0x1406 177#define GL_2_BYTES 0x1407 178#define GL_3_BYTES 0x1408 179#define GL_4_BYTES 0x1409 180#define GL_DOUBLE 0x140A 181 182/* Primitives */ 183#define GL_POINTS 0x0000 184#define GL_LINES 0x0001 185#define GL_LINE_LOOP 0x0002 186#define GL_LINE_STRIP 0x0003 187#define GL_TRIANGLES 0x0004 188#define GL_TRIANGLE_STRIP 0x0005 189#define GL_TRIANGLE_FAN 0x0006 190#define GL_QUADS 0x0007 191#define GL_QUAD_STRIP 0x0008 192#define GL_POLYGON 0x0009 193 194/* Vertex Arrays */ 195#define GL_VERTEX_ARRAY 0x8074 196#define GL_NORMAL_ARRAY 0x8075 197#define GL_COLOR_ARRAY 0x8076 198#define GL_INDEX_ARRAY 0x8077 199#define GL_TEXTURE_COORD_ARRAY 0x8078 200#define GL_EDGE_FLAG_ARRAY 0x8079 201#define GL_VERTEX_ARRAY_SIZE 0x807A 202#define GL_VERTEX_ARRAY_TYPE 0x807B 203#define GL_VERTEX_ARRAY_STRIDE 0x807C 204#define GL_NORMAL_ARRAY_TYPE 0x807E 205#define GL_NORMAL_ARRAY_STRIDE 0x807F 206#define GL_COLOR_ARRAY_SIZE 0x8081 207#define GL_COLOR_ARRAY_TYPE 0x8082 208#define GL_COLOR_ARRAY_STRIDE 0x8083 209#define GL_INDEX_ARRAY_TYPE 0x8085 210#define GL_INDEX_ARRAY_STRIDE 0x8086 211#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 212#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 213#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 214#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C 215#define GL_VERTEX_ARRAY_POINTER 0x808E 216#define GL_NORMAL_ARRAY_POINTER 0x808F 217#define GL_COLOR_ARRAY_POINTER 0x8090 218#define GL_INDEX_ARRAY_POINTER 0x8091 219#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 220#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 221#define GL_V2F 0x2A20 222#define GL_V3F 0x2A21 223#define GL_C4UB_V2F 0x2A22 224#define GL_C4UB_V3F 0x2A23 225#define GL_C3F_V3F 0x2A24 226#define GL_N3F_V3F 0x2A25 227#define GL_C4F_N3F_V3F 0x2A26 228#define GL_T2F_V3F 0x2A27 229#define GL_T4F_V4F 0x2A28 230#define GL_T2F_C4UB_V3F 0x2A29 231#define GL_T2F_C3F_V3F 0x2A2A 232#define GL_T2F_N3F_V3F 0x2A2B 233#define GL_T2F_C4F_N3F_V3F 0x2A2C 234#define GL_T4F_C4F_N3F_V4F 0x2A2D 235 236/* Matrix Mode */ 237#define GL_MATRIX_MODE 0x0BA0 238#define GL_MODELVIEW 0x1700 239#define GL_PROJECTION 0x1701 240#define GL_TEXTURE 0x1702 241 242/* Points */ 243#define GL_POINT_SMOOTH 0x0B10 244#define GL_POINT_SIZE 0x0B11 245#define GL_POINT_SIZE_GRANULARITY 0x0B13 246#define GL_POINT_SIZE_RANGE 0x0B12 247 248/* Lines */ 249#define GL_LINE_SMOOTH 0x0B20 250#define GL_LINE_STIPPLE 0x0B24 251#define GL_LINE_STIPPLE_PATTERN 0x0B25 252#define GL_LINE_STIPPLE_REPEAT 0x0B26 253#define GL_LINE_WIDTH 0x0B21 254#define GL_LINE_WIDTH_GRANULARITY 0x0B23 255#define GL_LINE_WIDTH_RANGE 0x0B22 256 257/* Polygons */ 258#define GL_POINT 0x1B00 259#define GL_LINE 0x1B01 260#define GL_FILL 0x1B02 261#define GL_CW 0x0900 262#define GL_CCW 0x0901 263#define GL_FRONT 0x0404 264#define GL_BACK 0x0405 265#define GL_POLYGON_MODE 0x0B40 266#define GL_POLYGON_SMOOTH 0x0B41 267#define GL_POLYGON_STIPPLE 0x0B42 268#define GL_EDGE_FLAG 0x0B43 269#define GL_CULL_FACE 0x0B44 270#define GL_CULL_FACE_MODE 0x0B45 271#define GL_FRONT_FACE 0x0B46 272#define GL_POLYGON_OFFSET_FACTOR 0x8038 273#define GL_POLYGON_OFFSET_UNITS 0x2A00 274#define GL_POLYGON_OFFSET_POINT 0x2A01 275#define GL_POLYGON_OFFSET_LINE 0x2A02 276#define GL_POLYGON_OFFSET_FILL 0x8037 277 278/* Display Lists */ 279#define GL_COMPILE 0x1300 280#define GL_COMPILE_AND_EXECUTE 0x1301 281#define GL_LIST_BASE 0x0B32 282#define GL_LIST_INDEX 0x0B33 283#define GL_LIST_MODE 0x0B30 284 285/* Depth buffer */ 286#define GL_NEVER 0x0200 287#define GL_LESS 0x0201 288#define GL_EQUAL 0x0202 289#define GL_LEQUAL 0x0203 290#define GL_GREATER 0x0204 291#define GL_NOTEQUAL 0x0205 292#define GL_GEQUAL 0x0206 293#define GL_ALWAYS 0x0207 294#define GL_DEPTH_TEST 0x0B71 295#define GL_DEPTH_BITS 0x0D56 296#define GL_DEPTH_CLEAR_VALUE 0x0B73 297#define GL_DEPTH_FUNC 0x0B74 298#define GL_DEPTH_RANGE 0x0B70 299#define GL_DEPTH_WRITEMASK 0x0B72 300#define GL_DEPTH_COMPONENT 0x1902 301 302/* Lighting */ 303#define GL_LIGHTING 0x0B50 304#define GL_LIGHT0 0x4000 305#define GL_LIGHT1 0x4001 306#define GL_LIGHT2 0x4002 307#define GL_LIGHT3 0x4003 308#define GL_LIGHT4 0x4004 309#define GL_LIGHT5 0x4005 310#define GL_LIGHT6 0x4006 311#define GL_LIGHT7 0x4007 312#define GL_SPOT_EXPONENT 0x1205 313#define GL_SPOT_CUTOFF 0x1206 314#define GL_CONSTANT_ATTENUATION 0x1207 315#define GL_LINEAR_ATTENUATION 0x1208 316#define GL_QUADRATIC_ATTENUATION 0x1209 317#define GL_AMBIENT 0x1200 318#define GL_DIFFUSE 0x1201 319#define GL_SPECULAR 0x1202 320#define GL_SHININESS 0x1601 321#define GL_EMISSION 0x1600 322#define GL_POSITION 0x1203 323#define GL_SPOT_DIRECTION 0x1204 324#define GL_AMBIENT_AND_DIFFUSE 0x1602 325#define GL_COLOR_INDEXES 0x1603 326#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 327#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 328#define GL_LIGHT_MODEL_AMBIENT 0x0B53 329#define GL_FRONT_AND_BACK 0x0408 330#define GL_SHADE_MODEL 0x0B54 331#define GL_FLAT 0x1D00 332#define GL_SMOOTH 0x1D01 333#define GL_COLOR_MATERIAL 0x0B57 334#define GL_COLOR_MATERIAL_FACE 0x0B55 335#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 336#define GL_NORMALIZE 0x0BA1 337 338/* User clipping planes */ 339#define GL_CLIP_PLANE0 0x3000 340#define GL_CLIP_PLANE1 0x3001 341#define GL_CLIP_PLANE2 0x3002 342#define GL_CLIP_PLANE3 0x3003 343#define GL_CLIP_PLANE4 0x3004 344#define GL_CLIP_PLANE5 0x3005 345 346/* Accumulation buffer */ 347#define GL_ACCUM_RED_BITS 0x0D58 348#define GL_ACCUM_GREEN_BITS 0x0D59 349#define GL_ACCUM_BLUE_BITS 0x0D5A 350#define GL_ACCUM_ALPHA_BITS 0x0D5B 351#define GL_ACCUM_CLEAR_VALUE 0x0B80 352#define GL_ACCUM 0x0100 353#define GL_ADD 0x0104 354#define GL_LOAD 0x0101 355#define GL_MULT 0x0103 356#define GL_RETURN 0x0102 357 358/* Alpha testing */ 359#define GL_ALPHA_TEST 0x0BC0 360#define GL_ALPHA_TEST_REF 0x0BC2 361#define GL_ALPHA_TEST_FUNC 0x0BC1 362 363/* Blending */ 364#define GL_BLEND 0x0BE2 365#define GL_BLEND_SRC 0x0BE1 366#define GL_BLEND_DST 0x0BE0 367#define GL_ZERO 0x0 368#define GL_ONE 0x1 369#define GL_SRC_COLOR 0x0300 370#define GL_ONE_MINUS_SRC_COLOR 0x0301 371#define GL_SRC_ALPHA 0x0302 372#define GL_ONE_MINUS_SRC_ALPHA 0x0303 373#define GL_DST_ALPHA 0x0304 374#define GL_ONE_MINUS_DST_ALPHA 0x0305 375#define GL_DST_COLOR 0x0306 376#define GL_ONE_MINUS_DST_COLOR 0x0307 377#define GL_SRC_ALPHA_SATURATE 0x0308 378 379/* Render Mode */ 380#define GL_FEEDBACK 0x1C01 381#define GL_RENDER 0x1C00 382#define GL_SELECT 0x1C02 383 384/* Feedback */ 385#define GL_2D 0x0600 386#define GL_3D 0x0601 387#define GL_3D_COLOR 0x0602 388#define GL_3D_COLOR_TEXTURE 0x0603 389#define GL_4D_COLOR_TEXTURE 0x0604 390#define GL_POINT_TOKEN 0x0701 391#define GL_LINE_TOKEN 0x0702 392#define GL_LINE_RESET_TOKEN 0x0707 393#define GL_POLYGON_TOKEN 0x0703 394#define GL_BITMAP_TOKEN 0x0704 395#define GL_DRAW_PIXEL_TOKEN 0x0705 396#define GL_COPY_PIXEL_TOKEN 0x0706 397#define GL_PASS_THROUGH_TOKEN 0x0700 398#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 399#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 400#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 401 402/* Selection */ 403#define GL_SELECTION_BUFFER_POINTER 0x0DF3 404#define GL_SELECTION_BUFFER_SIZE 0x0DF4 405 406/* Fog */ 407#define GL_FOG 0x0B60 408#define GL_FOG_MODE 0x0B65 409#define GL_FOG_DENSITY 0x0B62 410#define GL_FOG_COLOR 0x0B66 411#define GL_FOG_INDEX 0x0B61 412#define GL_FOG_START 0x0B63 413#define GL_FOG_END 0x0B64 414#define GL_LINEAR 0x2601 415#define GL_EXP 0x0800 416#define GL_EXP2 0x0801 417 418/* Logic Ops */ 419#define GL_LOGIC_OP 0x0BF1 420#define GL_INDEX_LOGIC_OP 0x0BF1 421#define GL_COLOR_LOGIC_OP 0x0BF2 422#define GL_LOGIC_OP_MODE 0x0BF0 423#define GL_CLEAR 0x1500 424#define GL_SET 0x150F 425#define GL_COPY 0x1503 426#define GL_COPY_INVERTED 0x150C 427#define GL_NOOP 0x1505 428#define GL_INVERT 0x150A 429#define GL_AND 0x1501 430#define GL_NAND 0x150E 431#define GL_OR 0x1507 432#define GL_NOR 0x1508 433#define GL_XOR 0x1506 434#define GL_EQUIV 0x1509 435#define GL_AND_REVERSE 0x1502 436#define GL_AND_INVERTED 0x1504 437#define GL_OR_REVERSE 0x150B 438#define GL_OR_INVERTED 0x150D 439 440/* Stencil */ 441#define GL_STENCIL_TEST 0x0B90 442#define GL_STENCIL_WRITEMASK 0x0B98 443#define GL_STENCIL_BITS 0x0D57 444#define GL_STENCIL_FUNC 0x0B92 445#define GL_STENCIL_VALUE_MASK 0x0B93 446#define GL_STENCIL_REF 0x0B97 447#define GL_STENCIL_FAIL 0x0B94 448#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 449#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 450#define GL_STENCIL_CLEAR_VALUE 0x0B91 451#define GL_STENCIL_INDEX 0x1901 452#define GL_KEEP 0x1E00 453#define GL_REPLACE 0x1E01 454#define GL_INCR 0x1E02 455#define GL_DECR 0x1E03 456 457/* Buffers, Pixel Drawing/Reading */ 458#define GL_NONE 0x0 459#define GL_LEFT 0x0406 460#define GL_RIGHT 0x0407 461/*GL_FRONT 0x0404 */ 462/*GL_BACK 0x0405 */ 463/*GL_FRONT_AND_BACK 0x0408 */ 464#define GL_FRONT_LEFT 0x0400 465#define GL_FRONT_RIGHT 0x0401 466#define GL_BACK_LEFT 0x0402 467#define GL_BACK_RIGHT 0x0403 468#define GL_AUX0 0x0409 469#define GL_AUX1 0x040A 470#define GL_AUX2 0x040B 471#define GL_AUX3 0x040C 472#define GL_COLOR_INDEX 0x1900 473#define GL_RED 0x1903 474#define GL_GREEN 0x1904 475#define GL_BLUE 0x1905 476#define GL_ALPHA 0x1906 477#define GL_LUMINANCE 0x1909 478#define GL_LUMINANCE_ALPHA 0x190A 479#define GL_ALPHA_BITS 0x0D55 480#define GL_RED_BITS 0x0D52 481#define GL_GREEN_BITS 0x0D53 482#define GL_BLUE_BITS 0x0D54 483#define GL_INDEX_BITS 0x0D51 484#define GL_SUBPIXEL_BITS 0x0D50 485#define GL_AUX_BUFFERS 0x0C00 486#define GL_READ_BUFFER 0x0C02 487#define GL_DRAW_BUFFER 0x0C01 488#define GL_DOUBLEBUFFER 0x0C32 489#define GL_STEREO 0x0C33 490#define GL_BITMAP 0x1A00 491#define GL_COLOR 0x1800 492#define GL_DEPTH 0x1801 493#define GL_STENCIL 0x1802 494#define GL_DITHER 0x0BD0 495#define GL_RGB 0x1907 496#define GL_RGBA 0x1908 497 498/* Implementation limits */ 499#define GL_MAX_LIST_NESTING 0x0B31 500#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 501#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 502#define GL_MAX_NAME_STACK_DEPTH 0x0D37 503#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 504#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 505#define GL_MAX_EVAL_ORDER 0x0D30 506#define GL_MAX_LIGHTS 0x0D31 507#define GL_MAX_CLIP_PLANES 0x0D32 508#define GL_MAX_TEXTURE_SIZE 0x0D33 509#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 510#define GL_MAX_VIEWPORT_DIMS 0x0D3A 511#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B 512 513/* Gets */ 514#define GL_ATTRIB_STACK_DEPTH 0x0BB0 515#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 516#define GL_COLOR_CLEAR_VALUE 0x0C22 517#define GL_COLOR_WRITEMASK 0x0C23 518#define GL_CURRENT_INDEX 0x0B01 519#define GL_CURRENT_COLOR 0x0B00 520#define GL_CURRENT_NORMAL 0x0B02 521#define GL_CURRENT_RASTER_COLOR 0x0B04 522#define GL_CURRENT_RASTER_DISTANCE 0x0B09 523#define GL_CURRENT_RASTER_INDEX 0x0B05 524#define GL_CURRENT_RASTER_POSITION 0x0B07 525#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 526#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 527#define GL_CURRENT_TEXTURE_COORDS 0x0B03 528#define GL_INDEX_CLEAR_VALUE 0x0C20 529#define GL_INDEX_MODE 0x0C30 530#define GL_INDEX_WRITEMASK 0x0C21 531#define GL_MODELVIEW_MATRIX 0x0BA6 532#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 533#define GL_NAME_STACK_DEPTH 0x0D70 534#define GL_PROJECTION_MATRIX 0x0BA7 535#define GL_PROJECTION_STACK_DEPTH 0x0BA4 536#define GL_RENDER_MODE 0x0C40 537#define GL_RGBA_MODE 0x0C31 538#define GL_TEXTURE_MATRIX 0x0BA8 539#define GL_TEXTURE_STACK_DEPTH 0x0BA5 540#define GL_VIEWPORT 0x0BA2 541 542/* Evaluators */ 543#define GL_AUTO_NORMAL 0x0D80 544#define GL_MAP1_COLOR_4 0x0D90 545#define GL_MAP1_INDEX 0x0D91 546#define GL_MAP1_NORMAL 0x0D92 547#define GL_MAP1_TEXTURE_COORD_1 0x0D93 548#define GL_MAP1_TEXTURE_COORD_2 0x0D94 549#define GL_MAP1_TEXTURE_COORD_3 0x0D95 550#define GL_MAP1_TEXTURE_COORD_4 0x0D96 551#define GL_MAP1_VERTEX_3 0x0D97 552#define GL_MAP1_VERTEX_4 0x0D98 553#define GL_MAP2_COLOR_4 0x0DB0 554#define GL_MAP2_INDEX 0x0DB1 555#define GL_MAP2_NORMAL 0x0DB2 556#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 557#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 558#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 559#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 560#define GL_MAP2_VERTEX_3 0x0DB7 561#define GL_MAP2_VERTEX_4 0x0DB8 562#define GL_MAP1_GRID_DOMAIN 0x0DD0 563#define GL_MAP1_GRID_SEGMENTS 0x0DD1 564#define GL_MAP2_GRID_DOMAIN 0x0DD2 565#define GL_MAP2_GRID_SEGMENTS 0x0DD3 566#define GL_COEFF 0x0A00 567#define GL_DOMAIN 0x0A02 568#define GL_ORDER 0x0A01 569 570/* Hints */ 571#define GL_FOG_HINT 0x0C54 572#define GL_LINE_SMOOTH_HINT 0x0C52 573#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 574#define GL_POINT_SMOOTH_HINT 0x0C51 575#define GL_POLYGON_SMOOTH_HINT 0x0C53 576#define GL_DONT_CARE 0x1100 577#define GL_FASTEST 0x1101 578#define GL_NICEST 0x1102 579 580/* Scissor box */ 581#define GL_SCISSOR_TEST 0x0C11 582#define GL_SCISSOR_BOX 0x0C10 583 584/* Pixel Mode / Transfer */ 585#define GL_MAP_COLOR 0x0D10 586#define GL_MAP_STENCIL 0x0D11 587#define GL_INDEX_SHIFT 0x0D12 588#define GL_INDEX_OFFSET 0x0D13 589#define GL_RED_SCALE 0x0D14 590#define GL_RED_BIAS 0x0D15 591#define GL_GREEN_SCALE 0x0D18 592#define GL_GREEN_BIAS 0x0D19 593#define GL_BLUE_SCALE 0x0D1A 594#define GL_BLUE_BIAS 0x0D1B 595#define GL_ALPHA_SCALE 0x0D1C 596#define GL_ALPHA_BIAS 0x0D1D 597#define GL_DEPTH_SCALE 0x0D1E 598#define GL_DEPTH_BIAS 0x0D1F 599#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 600#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 601#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 602#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 603#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 604#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 605#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 606#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 607#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 608#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 609#define GL_PIXEL_MAP_S_TO_S 0x0C71 610#define GL_PIXEL_MAP_I_TO_I 0x0C70 611#define GL_PIXEL_MAP_I_TO_R 0x0C72 612#define GL_PIXEL_MAP_I_TO_G 0x0C73 613#define GL_PIXEL_MAP_I_TO_B 0x0C74 614#define GL_PIXEL_MAP_I_TO_A 0x0C75 615#define GL_PIXEL_MAP_R_TO_R 0x0C76 616#define GL_PIXEL_MAP_G_TO_G 0x0C77 617#define GL_PIXEL_MAP_B_TO_B 0x0C78 618#define GL_PIXEL_MAP_A_TO_A 0x0C79 619#define GL_PACK_ALIGNMENT 0x0D05 620#define GL_PACK_LSB_FIRST 0x0D01 621#define GL_PACK_ROW_LENGTH 0x0D02 622#define GL_PACK_SKIP_PIXELS 0x0D04 623#define GL_PACK_SKIP_ROWS 0x0D03 624#define GL_PACK_SWAP_BYTES 0x0D00 625#define GL_UNPACK_ALIGNMENT 0x0CF5 626#define GL_UNPACK_LSB_FIRST 0x0CF1 627#define GL_UNPACK_ROW_LENGTH 0x0CF2 628#define GL_UNPACK_SKIP_PIXELS 0x0CF4 629#define GL_UNPACK_SKIP_ROWS 0x0CF3 630#define GL_UNPACK_SWAP_BYTES 0x0CF0 631#define GL_ZOOM_X 0x0D16 632#define GL_ZOOM_Y 0x0D17 633 634/* Texture mapping */ 635#define GL_TEXTURE_ENV 0x2300 636#define GL_TEXTURE_ENV_MODE 0x2200 637#define GL_TEXTURE_1D 0x0DE0 638#define GL_TEXTURE_2D 0x0DE1 639#define GL_TEXTURE_WRAP_S 0x2802 640#define GL_TEXTURE_WRAP_T 0x2803 641#define GL_TEXTURE_MAG_FILTER 0x2800 642#define GL_TEXTURE_MIN_FILTER 0x2801 643#define GL_TEXTURE_ENV_COLOR 0x2201 644#define GL_TEXTURE_GEN_S 0x0C60 645#define GL_TEXTURE_GEN_T 0x0C61 646#define GL_TEXTURE_GEN_MODE 0x2500 647#define GL_TEXTURE_BORDER_COLOR 0x1004 648#define GL_TEXTURE_WIDTH 0x1000 649#define GL_TEXTURE_HEIGHT 0x1001 650#define GL_TEXTURE_BORDER 0x1005 651#define GL_TEXTURE_COMPONENTS 0x1003 652#define GL_TEXTURE_RED_SIZE 0x805C 653#define GL_TEXTURE_GREEN_SIZE 0x805D 654#define GL_TEXTURE_BLUE_SIZE 0x805E 655#define GL_TEXTURE_ALPHA_SIZE 0x805F 656#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 657#define GL_TEXTURE_INTENSITY_SIZE 0x8061 658#define GL_NEAREST_MIPMAP_NEAREST 0x2700 659#define GL_NEAREST_MIPMAP_LINEAR 0x2702 660#define GL_LINEAR_MIPMAP_NEAREST 0x2701 661#define GL_LINEAR_MIPMAP_LINEAR 0x2703 662#define GL_OBJECT_LINEAR 0x2401 663#define GL_OBJECT_PLANE 0x2501 664#define GL_EYE_LINEAR 0x2400 665#define GL_EYE_PLANE 0x2502 666#define GL_SPHERE_MAP 0x2402 667#define GL_DECAL 0x2101 668#define GL_MODULATE 0x2100 669#define GL_NEAREST 0x2600 670#define GL_REPEAT 0x2901 671#define GL_CLAMP 0x2900 672#define GL_S 0x2000 673#define GL_T 0x2001 674#define GL_R 0x2002 675#define GL_Q 0x2003 676#define GL_TEXTURE_GEN_R 0x0C62 677#define GL_TEXTURE_GEN_Q 0x0C63 678 679/* Utility */ 680#define GL_VENDOR 0x1F00 681#define GL_RENDERER 0x1F01 682#define GL_VERSION 0x1F02 683#define GL_EXTENSIONS 0x1F03 684 685/* Errors */ 686#define GL_NO_ERROR 0x0 687#define GL_INVALID_VALUE 0x0501 688#define GL_INVALID_ENUM 0x0500 689#define GL_INVALID_OPERATION 0x0502 690#define GL_STACK_OVERFLOW 0x0503 691#define GL_STACK_UNDERFLOW 0x0504 692#define GL_OUT_OF_MEMORY 0x0505 693 694/* glPush/PopAttrib bits */ 695#define GL_CURRENT_BIT 0x00000001 696#define GL_POINT_BIT 0x00000002 697#define GL_LINE_BIT 0x00000004 698#define GL_POLYGON_BIT 0x00000008 699#define GL_POLYGON_STIPPLE_BIT 0x00000010 700#define GL_PIXEL_MODE_BIT 0x00000020 701#define GL_LIGHTING_BIT 0x00000040 702#define GL_FOG_BIT 0x00000080 703#define GL_DEPTH_BUFFER_BIT 0x00000100 704#define GL_ACCUM_BUFFER_BIT 0x00000200 705#define GL_STENCIL_BUFFER_BIT 0x00000400 706#define GL_VIEWPORT_BIT 0x00000800 707#define GL_TRANSFORM_BIT 0x00001000 708#define GL_ENABLE_BIT 0x00002000 709#define GL_COLOR_BUFFER_BIT 0x00004000 710#define GL_HINT_BIT 0x00008000 711#define GL_EVAL_BIT 0x00010000 712#define GL_LIST_BIT 0x00020000 713#define GL_TEXTURE_BIT 0x00040000 714#define GL_SCISSOR_BIT 0x00080000 715#define GL_ALL_ATTRIB_BITS 0x000FFFFF 716 717 718/* OpenGL 1.1 */ 719#define GL_PROXY_TEXTURE_1D 0x8063 720#define GL_PROXY_TEXTURE_2D 0x8064 721#define GL_TEXTURE_PRIORITY 0x8066 722#define GL_TEXTURE_RESIDENT 0x8067 723#define GL_TEXTURE_BINDING_1D 0x8068 724#define GL_TEXTURE_BINDING_2D 0x8069 725#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 726#define GL_ALPHA4 0x803B 727#define GL_ALPHA8 0x803C 728#define GL_ALPHA12 0x803D 729#define GL_ALPHA16 0x803E 730#define GL_LUMINANCE4 0x803F 731#define GL_LUMINANCE8 0x8040 732#define GL_LUMINANCE12 0x8041 733#define GL_LUMINANCE16 0x8042 734#define GL_LUMINANCE4_ALPHA4 0x8043 735#define GL_LUMINANCE6_ALPHA2 0x8044 736#define GL_LUMINANCE8_ALPHA8 0x8045 737#define GL_LUMINANCE12_ALPHA4 0x8046 738#define GL_LUMINANCE12_ALPHA12 0x8047 739#define GL_LUMINANCE16_ALPHA16 0x8048 740#define GL_INTENSITY 0x8049 741#define GL_INTENSITY4 0x804A 742#define GL_INTENSITY8 0x804B 743#define GL_INTENSITY12 0x804C 744#define GL_INTENSITY16 0x804D 745#define GL_R3_G3_B2 0x2A10 746#define GL_RGB4 0x804F 747#define GL_RGB5 0x8050 748#define GL_RGB8 0x8051 749#define GL_RGB10 0x8052 750#define GL_RGB12 0x8053 751#define GL_RGB16 0x8054 752#define GL_RGBA2 0x8055 753#define GL_RGBA4 0x8056 754#define GL_RGB5_A1 0x8057 755#define GL_RGBA8 0x8058 756#define GL_RGB10_A2 0x8059 757#define GL_RGBA12 0x805A 758#define GL_RGBA16 0x805B 759#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 760#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 761#define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF 762#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF 763 764 765 766/* 767 * Miscellaneous 768 */ 769 770GLAPI void GLAPIENTRY glClearIndex( GLfloat c ); 771 772GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); 773 774GLAPI void GLAPIENTRY glClear( GLbitfield mask ); 775 776GLAPI void GLAPIENTRY glIndexMask( GLuint mask ); 777 778GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); 779 780GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref ); 781 782GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); 783 784GLAPI void GLAPIENTRY glLogicOp( GLenum opcode ); 785 786GLAPI void GLAPIENTRY glCullFace( GLenum mode ); 787 788GLAPI void GLAPIENTRY glFrontFace( GLenum mode ); 789 790GLAPI void GLAPIENTRY glPointSize( GLfloat size ); 791 792GLAPI void GLAPIENTRY glLineWidth( GLfloat width ); 793 794GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern ); 795 796GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode ); 797 798GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); 799 800GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask ); 801 802GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask ); 803 804GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag ); 805 806GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); 807 808GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height); 809 810GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); 811 812GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); 813 814GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode ); 815 816GLAPI void GLAPIENTRY glReadBuffer( GLenum mode ); 817 818GLAPI void GLAPIENTRY glEnable( GLenum cap ); 819 820GLAPI void GLAPIENTRY glDisable( GLenum cap ); 821 822GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); 823 824 825GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */ 826 827GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */ 828 829 830GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); 831 832GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params ); 833 834GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params ); 835 836GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params ); 837 838 839GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask ); 840 841GLAPI void GLAPIENTRY glPopAttrib( void ); 842 843 844GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */ 845 846GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */ 847 848 849GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); 850 851GLAPI GLenum GLAPIENTRY glGetError( void ); 852 853GLAPI const GLubyte GLAPIENTRYP glGetString( GLenum name ); 854 855GLAPI void GLAPIENTRY glFinish( void ); 856 857GLAPI void GLAPIENTRY glFlush( void ); 858 859GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode ); 860 861 862/* 863 * Depth Buffer 864 */ 865 866GLAPI void GLAPIENTRY glClearDepth( GLclampd depth ); 867 868GLAPI void GLAPIENTRY glDepthFunc( GLenum func ); 869 870GLAPI void GLAPIENTRY glDepthMask( GLboolean flag ); 871 872GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); 873 874 875/* 876 * Accumulation Buffer 877 */ 878 879GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); 880 881GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value ); 882 883 884/* 885 * Transformation 886 */ 887 888GLAPI void GLAPIENTRY glMatrixMode( GLenum mode ); 889 890GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, 891 GLdouble bottom, GLdouble top, 892 GLdouble near_val, GLdouble far_val ); 893 894GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, 895 GLdouble bottom, GLdouble top, 896 GLdouble near_val, GLdouble far_val ); 897 898GLAPI void GLAPIENTRY glViewport( GLint x, GLint y, 899 GLsizei width, GLsizei height ); 900 901GLAPI void GLAPIENTRY glPushMatrix( void ); 902 903GLAPI void GLAPIENTRY glPopMatrix( void ); 904 905GLAPI void GLAPIENTRY glLoadIdentity( void ); 906 907GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m ); 908GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m ); 909 910GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m ); 911GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m ); 912 913GLAPI void GLAPIENTRY glRotated( GLdouble angle, 914 GLdouble x, GLdouble y, GLdouble z ); 915GLAPI void GLAPIENTRY glRotatef( GLfloat angle, 916 GLfloat x, GLfloat y, GLfloat z ); 917 918GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); 919GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); 920 921GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); 922GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); 923 924 925/* 926 * Display Lists 927 */ 928 929GLAPI GLboolean GLAPIENTRY glIsList( GLuint list ); 930 931GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range ); 932 933GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range ); 934 935GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode ); 936 937GLAPI void GLAPIENTRY glEndList( void ); 938 939GLAPI void GLAPIENTRY glCallList( GLuint list ); 940 941GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type, 942 const GLvoid *lists ); 943 944GLAPI void GLAPIENTRY glListBase( GLuint base ); 945 946 947/* 948 * Drawing Functions 949 */ 950 951GLAPI void GLAPIENTRY glBegin( GLenum mode ); 952 953GLAPI void GLAPIENTRY glEnd( void ); 954 955 956GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y ); 957GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y ); 958GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y ); 959GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); 960 961GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); 962GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); 963GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z ); 964GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); 965 966GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 967GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 968GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); 969GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); 970 971GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v ); 972GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v ); 973GLAPI void GLAPIENTRY glVertex2iv( const GLint *v ); 974GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v ); 975 976GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v ); 977GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v ); 978GLAPI void GLAPIENTRY glVertex3iv( const GLint *v ); 979GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v ); 980 981GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v ); 982GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v ); 983GLAPI void GLAPIENTRY glVertex4iv( const GLint *v ); 984GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v ); 985 986 987GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); 988GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); 989GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); 990GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); 991GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); 992 993GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v ); 994GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v ); 995GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v ); 996GLAPI void GLAPIENTRY glNormal3iv( const GLint *v ); 997GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v ); 998 999 1000GLAPI void GLAPIENTRY glIndexd( GLdouble c ); 1001GLAPI void GLAPIENTRY glIndexf( GLfloat c ); 1002GLAPI void GLAPIENTRY glIndexi( GLint c ); 1003GLAPI void GLAPIENTRY glIndexs( GLshort c ); 1004GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */ 1005 1006GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c ); 1007GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c ); 1008GLAPI void GLAPIENTRY glIndexiv( const GLint *c ); 1009GLAPI void GLAPIENTRY glIndexsv( const GLshort *c ); 1010GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */ 1011 1012GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); 1013GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); 1014GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); 1015GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue ); 1016GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); 1017GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); 1018GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); 1019GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); 1020 1021GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, 1022 GLbyte blue, GLbyte alpha ); 1023GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, 1024 GLdouble blue, GLdouble alpha ); 1025GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, 1026 GLfloat blue, GLfloat alpha ); 1027GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, 1028 GLint blue, GLint alpha ); 1029GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green, 1030 GLshort blue, GLshort alpha ); 1031GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, 1032 GLubyte blue, GLubyte alpha ); 1033GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green, 1034 GLuint blue, GLuint alpha ); 1035GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green, 1036 GLushort blue, GLushort alpha ); 1037 1038 1039GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v ); 1040GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v ); 1041GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v ); 1042GLAPI void GLAPIENTRY glColor3iv( const GLint *v ); 1043GLAPI void GLAPIENTRY glColor3sv( const GLshort *v ); 1044GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v ); 1045GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v ); 1046GLAPI void GLAPIENTRY glColor3usv( const GLushort *v ); 1047 1048GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v ); 1049GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v ); 1050GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v ); 1051GLAPI void GLAPIENTRY glColor4iv( const GLint *v ); 1052GLAPI void GLAPIENTRY glColor4sv( const GLshort *v ); 1053GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v ); 1054GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v ); 1055GLAPI void GLAPIENTRY glColor4usv( const GLushort *v ); 1056 1057 1058GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s ); 1059GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s ); 1060GLAPI void GLAPIENTRY glTexCoord1i( GLint s ); 1061GLAPI void GLAPIENTRY glTexCoord1s( GLshort s ); 1062 1063GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t ); 1064GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t ); 1065GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t ); 1066GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t ); 1067 1068GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); 1069GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); 1070GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); 1071GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); 1072 1073GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1074GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1075GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); 1076GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); 1077 1078GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v ); 1079GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v ); 1080GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v ); 1081GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v ); 1082 1083GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v ); 1084GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v ); 1085GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v ); 1086GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v ); 1087 1088GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v ); 1089GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v ); 1090GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v ); 1091GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v ); 1092 1093GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v ); 1094GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v ); 1095GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v ); 1096GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v ); 1097 1098 1099GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y ); 1100GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y ); 1101GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y ); 1102GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y ); 1103 1104GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); 1105GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); 1106GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); 1107GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); 1108 1109GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1110GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1111GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); 1112GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1113 1114GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v ); 1115GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v ); 1116GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v ); 1117GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v ); 1118 1119GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v ); 1120GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v ); 1121GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v ); 1122GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v ); 1123 1124GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v ); 1125GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v ); 1126GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v ); 1127GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v ); 1128 1129 1130GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); 1131GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); 1132GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); 1133GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); 1134 1135 1136GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); 1137GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); 1138GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 ); 1139GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); 1140 1141 1142/* 1143 * Vertex Arrays (1.1) 1144 */ 1145 1146GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, 1147 GLsizei stride, const GLvoid *ptr ); 1148 1149GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, 1150 const GLvoid *ptr ); 1151 1152GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, 1153 GLsizei stride, const GLvoid *ptr ); 1154 1155GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, 1156 const GLvoid *ptr ); 1157 1158GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, 1159 GLsizei stride, const GLvoid *ptr ); 1160 1161GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); 1162 1163GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params ); 1164 1165GLAPI void GLAPIENTRY glArrayElement( GLint i ); 1166 1167GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); 1168 1169GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, 1170 GLenum type, const GLvoid *indices ); 1171 1172GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, 1173 const GLvoid *pointer ); 1174 1175/* 1176 * Lighting 1177 */ 1178 1179GLAPI void GLAPIENTRY glShadeModel( GLenum mode ); 1180 1181GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); 1182GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param ); 1183GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname, 1184 const GLfloat *params ); 1185GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname, 1186 const GLint *params ); 1187 1188GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, 1189 GLfloat *params ); 1190GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, 1191 GLint *params ); 1192 1193GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param ); 1194GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param ); 1195GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); 1196GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params ); 1197 1198GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); 1199GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); 1200GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); 1201GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); 1202 1203GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); 1204GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); 1205 1206GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode ); 1207 1208 1209/* 1210 * Raster functions 1211 */ 1212 1213GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); 1214 1215GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param ); 1216GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); 1217 1218GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); 1219GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); 1220 1221GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize, 1222 const GLfloat *values ); 1223GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize, 1224 const GLuint *values ); 1225GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize, 1226 const GLushort *values ); 1227 1228GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); 1229GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); 1230GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); 1231 1232GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, 1233 GLfloat xorig, GLfloat yorig, 1234 GLfloat xmove, GLfloat ymove, 1235 const GLubyte *bitmap ); 1236 1237GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y, 1238 GLsizei width, GLsizei height, 1239 GLenum format, GLenum type, 1240 GLvoid *pixels ); 1241 1242GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, 1243 GLenum format, GLenum type, 1244 const GLvoid *pixels ); 1245 1246GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y, 1247 GLsizei width, GLsizei height, 1248 GLenum type ); 1249 1250/* 1251 * Stenciling 1252 */ 1253 1254GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); 1255 1256GLAPI void GLAPIENTRY glStencilMask( GLuint mask ); 1257 1258GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); 1259 1260GLAPI void GLAPIENTRY glClearStencil( GLint s ); 1261 1262 1263 1264/* 1265 * Texture mapping 1266 */ 1267 1268GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); 1269GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); 1270GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); 1271 1272GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); 1273GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); 1274GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); 1275 1276GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); 1277GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); 1278GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); 1279 1280 1281GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); 1282GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); 1283 1284GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); 1285GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); 1286 1287GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); 1288GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); 1289 1290 1291GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); 1292GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); 1293 1294GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, 1295 const GLfloat *params ); 1296GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, 1297 const GLint *params ); 1298 1299GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target, 1300 GLenum pname, GLfloat *params); 1301GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target, 1302 GLenum pname, GLint *params ); 1303 1304GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, 1305 GLenum pname, GLfloat *params ); 1306GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, 1307 GLenum pname, GLint *params ); 1308 1309 1310GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level, 1311 GLint internalFormat, 1312 GLsizei width, GLint border, 1313 GLenum format, GLenum type, 1314 const GLvoid *pixels ); 1315 1316GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level, 1317 GLint internalFormat, 1318 GLsizei width, GLsizei height, 1319 GLint border, GLenum format, GLenum type, 1320 const GLvoid *pixels ); 1321 1322GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level, 1323 GLenum format, GLenum type, 1324 GLvoid *pixels ); 1325 1326 1327/* 1.1 functions */ 1328 1329GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures ); 1330 1331GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures); 1332 1333GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture ); 1334 1335GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, 1336 const GLuint *textures, 1337 const GLclampf *priorities ); 1338 1339GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, 1340 const GLuint *textures, 1341 GLboolean *residences ); 1342 1343GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture ); 1344 1345 1346GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, 1347 GLint xoffset, 1348 GLsizei width, GLenum format, 1349 GLenum type, const GLvoid *pixels ); 1350 1351 1352GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, 1353 GLint xoffset, GLint yoffset, 1354 GLsizei width, GLsizei height, 1355 GLenum format, GLenum type, 1356 const GLvoid *pixels ); 1357 1358 1359GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, 1360 GLenum internalformat, 1361 GLint x, GLint y, 1362 GLsizei width, GLint border ); 1363 1364 1365GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, 1366 GLenum internalformat, 1367 GLint x, GLint y, 1368 GLsizei width, GLsizei height, 1369 GLint border ); 1370 1371 1372GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, 1373 GLint xoffset, GLint x, GLint y, 1374 GLsizei width ); 1375 1376 1377GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, 1378 GLint xoffset, GLint yoffset, 1379 GLint x, GLint y, 1380 GLsizei width, GLsizei height ); 1381 1382 1383/* 1384 * Evaluators 1385 */ 1386 1387GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, 1388 GLint stride, 1389 GLint order, const GLdouble *points ); 1390GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, 1391 GLint stride, 1392 GLint order, const GLfloat *points ); 1393 1394GLAPI void GLAPIENTRY glMap2d( GLenum target, 1395 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, 1396 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, 1397 const GLdouble *points ); 1398GLAPI void GLAPIENTRY glMap2f( GLenum target, 1399 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, 1400 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, 1401 const GLfloat *points ); 1402 1403GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); 1404GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); 1405GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); 1406 1407GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u ); 1408GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u ); 1409 1410GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u ); 1411GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u ); 1412 1413GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); 1414GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); 1415 1416GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u ); 1417GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u ); 1418 1419GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); 1420GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); 1421 1422GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, 1423 GLint vn, GLdouble v1, GLdouble v2 ); 1424GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, 1425 GLint vn, GLfloat v1, GLfloat v2 ); 1426 1427GLAPI void GLAPIENTRY glEvalPoint1( GLint i ); 1428 1429GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j ); 1430 1431GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); 1432 1433GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); 1434 1435 1436/* 1437 * Fog 1438 */ 1439 1440GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param ); 1441 1442GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param ); 1443 1444GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params ); 1445 1446GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params ); 1447 1448 1449/* 1450 * Selection and Feedback 1451 */ 1452 1453GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); 1454 1455GLAPI void GLAPIENTRY glPassThrough( GLfloat token ); 1456 1457GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); 1458 1459GLAPI void GLAPIENTRY glInitNames( void ); 1460 1461GLAPI void GLAPIENTRY glLoadName( GLuint name ); 1462 1463GLAPI void GLAPIENTRY glPushName( GLuint name ); 1464 1465GLAPI void GLAPIENTRY glPopName( void ); 1466 1467 1468 1469/* 1470 * OpenGL 1.2 1471 */ 1472 1473#define GL_RESCALE_NORMAL 0x803A 1474#define GL_CLAMP_TO_EDGE 0x812F 1475#define GL_MAX_ELEMENTS_VERTICES 0x80E8 1476#define GL_MAX_ELEMENTS_INDICES 0x80E9 1477#define GL_BGR 0x80E0 1478#define GL_BGRA 0x80E1 1479#define GL_UNSIGNED_BYTE_3_3_2 0x8032 1480#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 1481#define GL_UNSIGNED_SHORT_5_6_5 0x8363 1482#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 1483#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 1484#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 1485#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 1486#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 1487#define GL_UNSIGNED_INT_8_8_8_8 0x8035 1488#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 1489#define GL_UNSIGNED_INT_10_10_10_2 0x8036 1490#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 1491#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 1492#define GL_SINGLE_COLOR 0x81F9 1493#define GL_SEPARATE_SPECULAR_COLOR 0x81FA 1494#define GL_TEXTURE_MIN_LOD 0x813A 1495#define GL_TEXTURE_MAX_LOD 0x813B 1496#define GL_TEXTURE_BASE_LEVEL 0x813C 1497#define GL_TEXTURE_MAX_LEVEL 0x813D 1498#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 1499#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 1500#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 1501#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 1502#define GL_ALIASED_POINT_SIZE_RANGE 0x846D 1503#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 1504#define GL_PACK_SKIP_IMAGES 0x806B 1505#define GL_PACK_IMAGE_HEIGHT 0x806C 1506#define GL_UNPACK_SKIP_IMAGES 0x806D 1507#define GL_UNPACK_IMAGE_HEIGHT 0x806E 1508#define GL_TEXTURE_3D 0x806F 1509#define GL_PROXY_TEXTURE_3D 0x8070 1510#define GL_TEXTURE_DEPTH 0x8071 1511#define GL_TEXTURE_WRAP_R 0x8072 1512#define GL_MAX_3D_TEXTURE_SIZE 0x8073 1513#define GL_TEXTURE_BINDING_3D 0x806A 1514 1515GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start, 1516 GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); 1517 1518GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level, 1519 GLint internalFormat, 1520 GLsizei width, GLsizei height, 1521 GLsizei depth, GLint border, 1522 GLenum format, GLenum type, 1523 const GLvoid *pixels ); 1524 1525GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level, 1526 GLint xoffset, GLint yoffset, 1527 GLint zoffset, GLsizei width, 1528 GLsizei height, GLsizei depth, 1529 GLenum format, 1530 GLenum type, const GLvoid *pixels); 1531 1532GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, 1533 GLint xoffset, GLint yoffset, 1534 GLint zoffset, GLint x, 1535 GLint y, GLsizei width, 1536 GLsizei height ); 1537 1538typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); 1539typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); 1540typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); 1541typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1542 1543 1544/* 1545 * GL_ARB_imaging 1546 */ 1547 1548#define GL_CONSTANT_COLOR 0x8001 1549#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 1550#define GL_CONSTANT_ALPHA 0x8003 1551#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 1552#define GL_COLOR_TABLE 0x80D0 1553#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 1554#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 1555#define GL_PROXY_COLOR_TABLE 0x80D3 1556#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 1557#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 1558#define GL_COLOR_TABLE_SCALE 0x80D6 1559#define GL_COLOR_TABLE_BIAS 0x80D7 1560#define GL_COLOR_TABLE_FORMAT 0x80D8 1561#define GL_COLOR_TABLE_WIDTH 0x80D9 1562#define GL_COLOR_TABLE_RED_SIZE 0x80DA 1563#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB 1564#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC 1565#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD 1566#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE 1567#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF 1568#define GL_CONVOLUTION_1D 0x8010 1569#define GL_CONVOLUTION_2D 0x8011 1570#define GL_SEPARABLE_2D 0x8012 1571#define GL_CONVOLUTION_BORDER_MODE 0x8013 1572#define GL_CONVOLUTION_FILTER_SCALE 0x8014 1573#define GL_CONVOLUTION_FILTER_BIAS 0x8015 1574#define GL_REDUCE 0x8016 1575#define GL_CONVOLUTION_FORMAT 0x8017 1576#define GL_CONVOLUTION_WIDTH 0x8018 1577#define GL_CONVOLUTION_HEIGHT 0x8019 1578#define GL_MAX_CONVOLUTION_WIDTH 0x801A 1579#define GL_MAX_CONVOLUTION_HEIGHT 0x801B 1580#define GL_POST_CONVOLUTION_RED_SCALE 0x801C 1581#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D 1582#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E 1583#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F 1584#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 1585#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 1586#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 1587#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 1588#define GL_CONSTANT_BORDER 0x8151 1589#define GL_REPLICATE_BORDER 0x8153 1590#define GL_CONVOLUTION_BORDER_COLOR 0x8154 1591#define GL_COLOR_MATRIX 0x80B1 1592#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 1593#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 1594#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 1595#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 1596#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 1597#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 1598#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 1599#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 1600#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA 1601#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB 1602#define GL_HISTOGRAM 0x8024 1603#define GL_PROXY_HISTOGRAM 0x8025 1604#define GL_HISTOGRAM_WIDTH 0x8026 1605#define GL_HISTOGRAM_FORMAT 0x8027 1606#define GL_HISTOGRAM_RED_SIZE 0x8028 1607#define GL_HISTOGRAM_GREEN_SIZE 0x8029 1608#define GL_HISTOGRAM_BLUE_SIZE 0x802A 1609#define GL_HISTOGRAM_ALPHA_SIZE 0x802B 1610#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C 1611#define GL_HISTOGRAM_SINK 0x802D 1612#define GL_MINMAX 0x802E 1613#define GL_MINMAX_FORMAT 0x802F 1614#define GL_MINMAX_SINK 0x8030 1615#define GL_TABLE_TOO_LARGE 0x8031 1616#define GL_BLEND_EQUATION 0x8009 1617#define GL_MIN 0x8007 1618#define GL_MAX 0x8008 1619#define GL_FUNC_ADD 0x8006 1620#define GL_FUNC_SUBTRACT 0x800A 1621#define GL_FUNC_REVERSE_SUBTRACT 0x800B 1622#define GL_BLEND_COLOR 0x8005 1623 1624 1625GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, 1626 GLsizei width, GLenum format, 1627 GLenum type, const GLvoid *table ); 1628 1629GLAPI void GLAPIENTRY glColorSubTable( GLenum target, 1630 GLsizei start, GLsizei count, 1631 GLenum format, GLenum type, 1632 const GLvoid *data ); 1633 1634GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, 1635 const GLint *params); 1636 1637GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, 1638 const GLfloat *params); 1639 1640GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start, 1641 GLint x, GLint y, GLsizei width ); 1642 1643GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat, 1644 GLint x, GLint y, GLsizei width ); 1645 1646GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, 1647 GLenum type, GLvoid *table ); 1648 1649GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, 1650 GLfloat *params ); 1651 1652GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, 1653 GLint *params ); 1654 1655GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ); 1656 1657GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, 1658 GLclampf blue, GLclampf alpha ); 1659 1660GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width, 1661 GLenum internalformat, GLboolean sink ); 1662 1663GLAPI void GLAPIENTRY glResetHistogram( GLenum target ); 1664 1665GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset, 1666 GLenum format, GLenum type, 1667 GLvoid *values ); 1668 1669GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, 1670 GLfloat *params ); 1671 1672GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, 1673 GLint *params ); 1674 1675GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat, 1676 GLboolean sink ); 1677 1678GLAPI void GLAPIENTRY glResetMinmax( GLenum target ); 1679 1680GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset, 1681 GLenum format, GLenum types, 1682 GLvoid *values ); 1683 1684GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, 1685 GLfloat *params ); 1686 1687GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, 1688 GLint *params ); 1689 1690GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target, 1691 GLenum internalformat, GLsizei width, GLenum format, GLenum type, 1692 const GLvoid *image ); 1693 1694GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target, 1695 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1696 GLenum type, const GLvoid *image ); 1697 1698GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname, 1699 GLfloat params ); 1700 1701GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, 1702 const GLfloat *params ); 1703 1704GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname, 1705 GLint params ); 1706 1707GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, 1708 const GLint *params ); 1709 1710GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target, 1711 GLenum internalformat, GLint x, GLint y, GLsizei width ); 1712 1713GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target, 1714 GLenum internalformat, GLint x, GLint y, GLsizei width, 1715 GLsizei height); 1716 1717GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format, 1718 GLenum type, GLvoid *image ); 1719 1720GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, 1721 GLfloat *params ); 1722 1723GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, 1724 GLint *params ); 1725 1726GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target, 1727 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1728 GLenum type, const GLvoid *row, const GLvoid *column ); 1729 1730GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, 1731 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); 1732 1733typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 1734typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); 1735typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); 1736typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); 1737typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); 1738typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); 1739typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); 1740typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 1741typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1742typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); 1743typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); 1744typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); 1745typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); 1746typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); 1747typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); 1748typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); 1749typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); 1750typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); 1751typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); 1752typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); 1753typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 1754typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1755typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); 1756typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); 1757typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); 1758typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 1759typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1760typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); 1761typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 1762typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1763typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); 1764typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); 1765typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target); 1766typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target); 1767 1768 1769 1770/* 1771 * OpenGL 1.3 1772 */ 1773 1774/* multitexture */ 1775#define GL_TEXTURE0 0x84C0 1776#define GL_TEXTURE1 0x84C1 1777#define GL_TEXTURE2 0x84C2 1778#define GL_TEXTURE3 0x84C3 1779#define GL_TEXTURE4 0x84C4 1780#define GL_TEXTURE5 0x84C5 1781#define GL_TEXTURE6 0x84C6 1782#define GL_TEXTURE7 0x84C7 1783#define GL_TEXTURE8 0x84C8 1784#define GL_TEXTURE9 0x84C9 1785#define GL_TEXTURE10 0x84CA 1786#define GL_TEXTURE11 0x84CB 1787#define GL_TEXTURE12 0x84CC 1788#define GL_TEXTURE13 0x84CD 1789#define GL_TEXTURE14 0x84CE 1790#define GL_TEXTURE15 0x84CF 1791#define GL_TEXTURE16 0x84D0 1792#define GL_TEXTURE17 0x84D1 1793#define GL_TEXTURE18 0x84D2 1794#define GL_TEXTURE19 0x84D3 1795#define GL_TEXTURE20 0x84D4 1796#define GL_TEXTURE21 0x84D5 1797#define GL_TEXTURE22 0x84D6 1798#define GL_TEXTURE23 0x84D7 1799#define GL_TEXTURE24 0x84D8 1800#define GL_TEXTURE25 0x84D9 1801#define GL_TEXTURE26 0x84DA 1802#define GL_TEXTURE27 0x84DB 1803#define GL_TEXTURE28 0x84DC 1804#define GL_TEXTURE29 0x84DD 1805#define GL_TEXTURE30 0x84DE 1806#define GL_TEXTURE31 0x84DF 1807#define GL_ACTIVE_TEXTURE 0x84E0 1808#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 1809#define GL_MAX_TEXTURE_UNITS 0x84E2 1810/* texture_cube_map */ 1811#define GL_NORMAL_MAP 0x8511 1812#define GL_REFLECTION_MAP 0x8512 1813#define GL_TEXTURE_CUBE_MAP 0x8513 1814#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 1815#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 1816#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 1817#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 1818#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 1819#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 1820#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 1821#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B 1822#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 1823/* texture_compression */ 1824#define GL_COMPRESSED_ALPHA 0x84E9 1825#define GL_COMPRESSED_LUMINANCE 0x84EA 1826#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB 1827#define GL_COMPRESSED_INTENSITY 0x84EC 1828#define GL_COMPRESSED_RGB 0x84ED 1829#define GL_COMPRESSED_RGBA 0x84EE 1830#define GL_TEXTURE_COMPRESSION_HINT 0x84EF 1831#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 1832#define GL_TEXTURE_COMPRESSED 0x86A1 1833#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 1834#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 1835/* multisample */ 1836#define GL_MULTISAMPLE 0x809D 1837#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 1838#define GL_SAMPLE_ALPHA_TO_ONE 0x809F 1839#define GL_SAMPLE_COVERAGE 0x80A0 1840#define GL_SAMPLE_BUFFERS 0x80A8 1841#define GL_SAMPLES 0x80A9 1842#define GL_SAMPLE_COVERAGE_VALUE 0x80AA 1843#define GL_SAMPLE_COVERAGE_INVERT 0x80AB 1844#define GL_MULTISAMPLE_BIT 0x20000000 1845/* transpose_matrix */ 1846#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 1847#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 1848#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 1849#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 1850/* texture_env_combine */ 1851#define GL_COMBINE 0x8570 1852#define GL_COMBINE_RGB 0x8571 1853#define GL_COMBINE_ALPHA 0x8572 1854#define GL_SOURCE0_RGB 0x8580 1855#define GL_SOURCE1_RGB 0x8581 1856#define GL_SOURCE2_RGB 0x8582 1857#define GL_SOURCE0_ALPHA 0x8588 1858#define GL_SOURCE1_ALPHA 0x8589 1859#define GL_SOURCE2_ALPHA 0x858A 1860#define GL_OPERAND0_RGB 0x8590 1861#define GL_OPERAND1_RGB 0x8591 1862#define GL_OPERAND2_RGB 0x8592 1863#define GL_OPERAND0_ALPHA 0x8598 1864#define GL_OPERAND1_ALPHA 0x8599 1865#define GL_OPERAND2_ALPHA 0x859A 1866#define GL_RGB_SCALE 0x8573 1867#define GL_ADD_SIGNED 0x8574 1868#define GL_INTERPOLATE 0x8575 1869#define GL_SUBTRACT 0x84E7 1870#define GL_CONSTANT 0x8576 1871#define GL_PRIMARY_COLOR 0x8577 1872#define GL_PREVIOUS 0x8578 1873/* texture_env_dot3 */ 1874#define GL_DOT3_RGB 0x86AE 1875#define GL_DOT3_RGBA 0x86AF 1876/* texture_border_clamp */ 1877#define GL_CLAMP_TO_BORDER 0x812D 1878 1879GLAPI void GLAPIENTRY glActiveTexture( GLenum texture ); 1880 1881GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture ); 1882 1883GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data ); 1884 1885GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ); 1886 1887GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ); 1888 1889GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data ); 1890 1891GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ); 1892 1893GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ); 1894 1895GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img ); 1896 1897GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s ); 1898 1899GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v ); 1900 1901GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s ); 1902 1903GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v ); 1904 1905GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s ); 1906 1907GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v ); 1908 1909GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s ); 1910 1911GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v ); 1912 1913GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ); 1914 1915GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v ); 1916 1917GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ); 1918 1919GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v ); 1920 1921GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t ); 1922 1923GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v ); 1924 1925GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ); 1926 1927GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v ); 1928 1929GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ); 1930 1931GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v ); 1932 1933GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ); 1934 1935GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v ); 1936 1937GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ); 1938 1939GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v ); 1940 1941GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ); 1942 1943GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v ); 1944 1945GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1946 1947GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v ); 1948 1949GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1950 1951GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v ); 1952 1953GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ); 1954 1955GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v ); 1956 1957GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ); 1958 1959GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v ); 1960 1961 1962GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] ); 1963 1964GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] ); 1965 1966GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] ); 1967 1968GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] ); 1969 1970GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert ); 1971 1972typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 1973typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); 1974typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); 1975typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); 1976typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); 1977typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); 1978typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); 1979typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); 1980typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); 1981typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); 1982typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); 1983typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); 1984typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); 1985typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); 1986typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); 1987typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); 1988typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); 1989typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); 1990typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); 1991typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); 1992typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); 1993typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); 1994typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); 1995typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); 1996typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); 1997typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); 1998typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 1999typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); 2000typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2001typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); 2002typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); 2003typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); 2004typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2005typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); 2006typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m); 2007typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m); 2008typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m); 2009typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m); 2010typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); 2011typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); 2012typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); 2013typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); 2014typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); 2015typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); 2016typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); 2017typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img); 2018 2019 2020/* 2021 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1) 2022 */ 2023#ifndef GL_ARB_multitexture 2024#define GL_ARB_multitexture 1 2025 2026#define GL_TEXTURE0_ARB 0x84C0 2027#define GL_TEXTURE1_ARB 0x84C1 2028#define GL_TEXTURE2_ARB 0x84C2 2029#define GL_TEXTURE3_ARB 0x84C3 2030#define GL_TEXTURE4_ARB 0x84C4 2031#define GL_TEXTURE5_ARB 0x84C5 2032#define GL_TEXTURE6_ARB 0x84C6 2033#define GL_TEXTURE7_ARB 0x84C7 2034#define GL_TEXTURE8_ARB 0x84C8 2035#define GL_TEXTURE9_ARB 0x84C9 2036#define GL_TEXTURE10_ARB 0x84CA 2037#define GL_TEXTURE11_ARB 0x84CB 2038#define GL_TEXTURE12_ARB 0x84CC 2039#define GL_TEXTURE13_ARB 0x84CD 2040#define GL_TEXTURE14_ARB 0x84CE 2041#define GL_TEXTURE15_ARB 0x84CF 2042#define GL_TEXTURE16_ARB 0x84D0 2043#define GL_TEXTURE17_ARB 0x84D1 2044#define GL_TEXTURE18_ARB 0x84D2 2045#define GL_TEXTURE19_ARB 0x84D3 2046#define GL_TEXTURE20_ARB 0x84D4 2047#define GL_TEXTURE21_ARB 0x84D5 2048#define GL_TEXTURE22_ARB 0x84D6 2049#define GL_TEXTURE23_ARB 0x84D7 2050#define GL_TEXTURE24_ARB 0x84D8 2051#define GL_TEXTURE25_ARB 0x84D9 2052#define GL_TEXTURE26_ARB 0x84DA 2053#define GL_TEXTURE27_ARB 0x84DB 2054#define GL_TEXTURE28_ARB 0x84DC 2055#define GL_TEXTURE29_ARB 0x84DD 2056#define GL_TEXTURE30_ARB 0x84DE 2057#define GL_TEXTURE31_ARB 0x84DF 2058#define GL_ACTIVE_TEXTURE_ARB 0x84E0 2059#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 2060#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 2061 2062GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); 2063GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); 2064GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); 2065GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); 2066GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); 2067GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); 2068GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); 2069GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); 2070GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); 2071GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); 2072GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); 2073GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); 2074GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); 2075GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); 2076GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); 2077GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); 2078GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); 2079GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); 2080GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); 2081GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); 2082GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); 2083GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); 2084GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); 2085GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); 2086GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); 2087GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); 2088GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2089GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); 2090GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2091GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); 2092GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); 2093GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); 2094GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2095GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); 2096 2097typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); 2098typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); 2099typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); 2100typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); 2101typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); 2102typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); 2103typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); 2104typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); 2105typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); 2106typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); 2107typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); 2108typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); 2109typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); 2110typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); 2111typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); 2112typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); 2113typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); 2114typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); 2115typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); 2116typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); 2117typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); 2118typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); 2119typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); 2120typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); 2121typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); 2122typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); 2123typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2124typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); 2125typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2126typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); 2127typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); 2128typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); 2129typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2130typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); 2131 2132#endif /* GL_ARB_multitexture */ 2133 2134 2135 2136/* 2137 * Define this token if you want "old-style" header file behaviour (extensions 2138 * defined in gl.h). Otherwise, extensions will be included from glext.h. 2139 */ 2140#if defined(GL_GLEXT_LEGACY) 2141 2142/* All extensions that used to be here are now found in glext.h */ 2143 2144#else /* GL_GLEXT_LEGACY */ 2145 2146#include <GL/glext.h> 2147 2148#endif /* GL_GLEXT_LEGACY */ 2149 2150 2151 2152/* 2153 * ???. GL_MESA_trace 2154 * XXX obsolete 2155 */ 2156#ifndef GL_MESA_trace 2157#define GL_MESA_trace 1 2158 2159#define GL_TRACE_ALL_BITS_MESA 0xFFFF 2160#define GL_TRACE_OPERATIONS_BIT_MESA 0x0001 2161#define GL_TRACE_PRIMITIVES_BIT_MESA 0x0002 2162#define GL_TRACE_ARRAYS_BIT_MESA 0x0004 2163#define GL_TRACE_TEXTURES_BIT_MESA 0x0008 2164#define GL_TRACE_PIXELS_BIT_MESA 0x0010 2165#define GL_TRACE_ERRORS_BIT_MESA 0x0020 2166#define GL_TRACE_MASK_MESA 0x8755 2167#define GL_TRACE_NAME_MESA 0x8756 2168 2169GLAPI void GLAPIENTRY glEnableTraceMESA( GLbitfield mask ); 2170GLAPI void GLAPIENTRY glDisableTraceMESA( GLbitfield mask ); 2171GLAPI void GLAPIENTRY glNewTraceMESA( GLbitfield mask, const GLubyte * traceName ); 2172GLAPI void GLAPIENTRY glEndTraceMESA( void ); 2173GLAPI void GLAPIENTRY glTraceAssertAttribMESA( GLbitfield attribMask ); 2174GLAPI void GLAPIENTRY glTraceCommentMESA( const GLubyte * comment ); 2175GLAPI void GLAPIENTRY glTraceTextureMESA( GLuint name, const GLubyte* comment ); 2176GLAPI void GLAPIENTRY glTraceListMESA( GLuint name, const GLubyte* comment ); 2177GLAPI void GLAPIENTRY glTracePointerMESA( GLvoid* pointer, const GLubyte* comment ); 2178GLAPI void GLAPIENTRY glTracePointerRangeMESA( const GLvoid* first, const GLvoid* last, const GLubyte* comment ); 2179 2180#endif /* GL_MESA_trace */ 2181 2182 2183/* 2184 * ???. GL_MESA_packed_depth_stencil 2185 * XXX obsolete 2186 */ 2187#ifndef GL_MESA_packed_depth_stencil 2188#define GL_MESA_packed_depth_stencil 1 2189 2190#define GL_DEPTH_STENCIL_MESA 0x8750 2191#define GL_UNSIGNED_INT_24_8_MESA 0x8751 2192#define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752 2193#define GL_UNSIGNED_SHORT_15_1_MESA 0x8753 2194#define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 2195 2196#endif /* GL_MESA_packed_depth_stencil */ 2197 2198 2199#ifndef GL_MESA_program_debug 2200#define GL_MESA_program_debug 1 2201 2202#define GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8bb0 2203#define GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8bb1 2204#define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8bb2 2205#define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8bb3 2206#define GL_VERTEX_PROGRAM_POSITION_MESA 0x8bb4 2207#define GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8bb5 2208#define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8bb6 2209#define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8bb7 2210 2211typedef void (*GLprogramcallbackMESA)(GLenum target, GLvoid *data); 2212 2213GLAPI void GLAPIENTRY 2214glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, 2215 GLvoid *data); 2216 2217GLAPI void GLAPIENTRY 2218glGetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *name, 2219 GLfloat *v); 2220 2221#endif /* GL_MESA_program_debug */ 2222 2223 2224#ifndef GL_ATI_blend_equation_separate 2225#define GL_ATI_blend_equation_separate 1 2226 2227#define GL_ALPHA_BLEND_EQUATION_ATI 0x883D 2228 2229GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA ); 2230typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA); 2231 2232#endif /* GL_ATI_blend_equation_separate */ 2233 2234 2235/* XXX this is temporary here! */ 2236#ifndef GL_EXT_framebuffer_object 2237#define GL_EXT_framebuffer_object 2238 2239GLAPI GLboolean GLAPIENTRY 2240glIsRenderbufferEXT(GLuint renderbuffer); 2241 2242GLAPI void GLAPIENTRY 2243glBindRenderbufferEXT(GLenum target, GLuint renderbuffer); 2244 2245GLAPI void GLAPIENTRY 2246glDeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers); 2247 2248GLAPI void GLAPIENTRY 2249glGenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers); 2250 2251GLAPI void GLAPIENTRY 2252glRenderbufferStorageEXT(GLenum target, GLenum internalformat, 2253 GLsizei width, GLsizei height); 2254 2255GLAPI void GLAPIENTRY 2256glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params); 2257 2258GLAPI GLboolean GLAPIENTRY 2259glIsFramebufferEXT(GLuint framebuffer); 2260 2261GLAPI void GLAPIENTRY 2262glBindFramebufferEXT(GLenum target, GLuint framebuffer); 2263 2264GLAPI void GLAPIENTRY 2265glDeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers); 2266 2267GLAPI void GLAPIENTRY 2268glGenFramebuffersEXT(GLsizei n, GLuint *framebuffers); 2269 2270GLAPI GLenum GLAPIENTRY 2271glCheckFramebufferStatusEXT(GLenum target); 2272 2273GLAPI void GLAPIENTRY 2274glFramebufferTexture1DEXT(GLenum target, GLenum attachment, 2275 GLenum textarget, GLuint texture, GLint level); 2276 2277GLAPI void GLAPIENTRY 2278glFramebufferTexture2DEXT(GLenum target, GLenum attachment, 2279 GLenum textarget, GLuint texture, GLint level); 2280 2281GLAPI void GLAPIENTRY 2282glFramebufferTexture3DEXT(GLenum target, GLenum attachment, 2283 GLenum textarget, GLuint texture, 2284 GLint level, GLint zoffset); 2285 2286GLAPI void GLAPIENTRY 2287glFramebufferRenderbufferEXT(GLenum target, GLenum attachment, 2288 GLenum renderbuffertarget, 2289 GLuint renderbuffer); 2290 2291GLAPI void GLAPIENTRY 2292glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, 2293 GLenum pname, GLint *params); 2294 2295GLAPI void GLAPIENTRY 2296glGenerateMipmapEXT(GLenum target); 2297 2298 2299#define GL_FRAMEBUFFER_EXT 0x8D40 2300#define GL_RENDERBUFFER_EXT 0x8D41 2301#define GL_STENCIL_INDEX_EXT 0x8D45 2302#define GL_STENCIL_INDEX1_EXT 0x8D46 2303#define GL_STENCIL_INDEX4_EXT 0x8D47 2304#define GL_STENCIL_INDEX8_EXT 0x8D48 2305#define GL_STENCIL_INDEX16_EXT 0x8D49 2306#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 2307#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 2308#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 2309#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 2310#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 2311#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 2312#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 2313#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 2314#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 2315#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 2316#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 2317#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 2318#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 2319#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 2320#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 2321#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 2322#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 2323#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 2324#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA 2325#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB 2326#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC 2327#define GL_COLOR_ATTACHMENT13_EXT 0x8CED 2328#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE 2329#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF 2330#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 2331#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 2332#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 2333#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 2334#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 2335#define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8 2336#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 2337#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA 2338#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB 2339#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC 2340#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD 2341#define GL_FRAMEBUFFER_STATUS_ERROR_EXT 0x8CDE 2342#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 2343#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 2344#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF 2345#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 2346#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 2347 2348#endif /* GL_EXT_framebuffer_object */ 2349 2350 2351 2352/** 2353 ** NOTE!!!!! If you add new functions to this file, or update 2354 ** glext.h be sure to regenerate the gl_mangle.h file. See comments 2355 ** in that file for details. 2356 **/ 2357 2358 2359 2360/********************************************************************** 2361 * Begin system-specific stuff 2362 */ 2363#if defined(PRAGMA_EXPORT_SUPPORTED) 2364#pragma export off 2365#endif 2366 2367#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED 2368#pragma import off 2369#endif 2370/* 2371 * End system-specific stuff 2372 **********************************************************************/ 2373 2374 2375#ifdef __cplusplus 2376} 2377#endif 2378 2379#endif /* __gl_h_ */ 2380