gl.h revision d7dabacfa3b3143ee418919460e2edeefef1867a
1/*
2 * Mesa 3-D graphics library
3 * Version:  5.1
4 *
5 * Copyright (C) 1999-2003  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26#ifndef __gl_h_
27#define __gl_h_
28
29#if defined(USE_MGL_NAMESPACE)
30#include "gl_mangle.h"
31#endif
32
33
34/**********************************************************************
35 * Begin system-specific stuff.
36 */
37#if defined(__BEOS__)
38#include <stdlib.h>     /* to get some BeOS-isms */
39#endif
40
41#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
42#define OPENSTEP
43#endif
44
45#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
46#define __WIN32__
47#endif
48
49#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
50#  if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
51#    define GLAPI __declspec(dllexport)
52#  elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
53#    define GLAPI __declspec(dllimport)
54#  else /* for use with static link lib build of Win32 edition only */
55#    define GLAPI extern
56#  endif /* _STATIC_MESA support */
57#  define GLAPIENTRY __stdcall
58#else
59/* non-Windows compilation */
60#  define GLAPI extern
61#  define GLAPIENTRY
62#endif /* WIN32 / CYGWIN bracket */
63
64#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
65#  define PRAGMA_EXPORT_SUPPORTED		1
66#endif
67
68/*
69 * WINDOWS: Include windows.h here to define APIENTRY.
70 * It is also useful when applications include this file by
71 * including only glut.h, since glut.h depends on windows.h.
72 * Applications needing to include windows.h with parms other
73 * than "WIN32_LEAN_AND_MEAN" may include windows.h before
74 * glut.h or gl.h.
75 */
76#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
77#define WIN32_LEAN_AND_MEAN 1
78#include <windows.h>
79#endif
80
81#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__)
82#include <gl/mesa_wgl.h>
83#endif
84
85#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
86#pragma import on
87#endif
88
89#ifndef APIENTRY
90#define APIENTRY GLAPIENTRY
91#endif
92
93#ifdef CENTERLINE_CLPP
94#define signed
95#endif
96
97#if defined(PRAGMA_EXPORT_SUPPORTED)
98#pragma export on
99#endif
100
101/*
102 * End system-specific stuff.
103 **********************************************************************/
104
105
106
107#ifdef __cplusplus
108extern "C" {
109#endif
110
111
112
113#define GL_VERSION_1_1   1
114#define GL_VERSION_1_2   1
115#define GL_VERSION_1_3   1
116#define GL_ARB_imaging   1
117
118
119/*
120 * Datatypes
121 */
122typedef unsigned int	GLenum;
123typedef unsigned char	GLboolean;
124typedef unsigned int	GLbitfield;
125typedef void		GLvoid;
126typedef signed char	GLbyte;		/* 1-byte signed */
127typedef short		GLshort;	/* 2-byte signed */
128typedef int		GLint;		/* 4-byte signed */
129typedef unsigned char	GLubyte;	/* 1-byte unsigned */
130typedef unsigned short	GLushort;	/* 2-byte unsigned */
131typedef unsigned int	GLuint;		/* 4-byte unsigned */
132typedef int		GLsizei;	/* 4-byte signed */
133typedef float		GLfloat;	/* single precision float */
134typedef float		GLclampf;	/* single precision float in [0,1] */
135typedef double		GLdouble;	/* double precision float */
136typedef double		GLclampd;	/* double precision float in [0,1] */
137
138
139
140/*
141 * Constants
142 */
143
144/* Boolean values */
145#define GL_FALSE				0x0
146#define GL_TRUE					0x1
147
148/* Data types */
149#define GL_BYTE					0x1400
150#define GL_UNSIGNED_BYTE			0x1401
151#define GL_SHORT				0x1402
152#define GL_UNSIGNED_SHORT			0x1403
153#define GL_INT					0x1404
154#define GL_UNSIGNED_INT				0x1405
155#define GL_FLOAT				0x1406
156#define GL_DOUBLE				0x140A
157#define GL_2_BYTES				0x1407
158#define GL_3_BYTES				0x1408
159#define GL_4_BYTES				0x1409
160
161/* Primitives */
162#define GL_POINTS				0x0000
163#define GL_LINES				0x0001
164#define GL_LINE_LOOP				0x0002
165#define GL_LINE_STRIP				0x0003
166#define GL_TRIANGLES				0x0004
167#define GL_TRIANGLE_STRIP			0x0005
168#define GL_TRIANGLE_FAN				0x0006
169#define GL_QUADS				0x0007
170#define GL_QUAD_STRIP				0x0008
171#define GL_POLYGON				0x0009
172
173/* Vertex Arrays */
174#define GL_VERTEX_ARRAY				0x8074
175#define GL_NORMAL_ARRAY				0x8075
176#define GL_COLOR_ARRAY				0x8076
177#define GL_INDEX_ARRAY				0x8077
178#define GL_TEXTURE_COORD_ARRAY			0x8078
179#define GL_EDGE_FLAG_ARRAY			0x8079
180#define GL_VERTEX_ARRAY_SIZE			0x807A
181#define GL_VERTEX_ARRAY_TYPE			0x807B
182#define GL_VERTEX_ARRAY_STRIDE			0x807C
183#define GL_NORMAL_ARRAY_TYPE			0x807E
184#define GL_NORMAL_ARRAY_STRIDE			0x807F
185#define GL_COLOR_ARRAY_SIZE			0x8081
186#define GL_COLOR_ARRAY_TYPE			0x8082
187#define GL_COLOR_ARRAY_STRIDE			0x8083
188#define GL_INDEX_ARRAY_TYPE			0x8085
189#define GL_INDEX_ARRAY_STRIDE			0x8086
190#define GL_TEXTURE_COORD_ARRAY_SIZE		0x8088
191#define GL_TEXTURE_COORD_ARRAY_TYPE		0x8089
192#define GL_TEXTURE_COORD_ARRAY_STRIDE		0x808A
193#define GL_EDGE_FLAG_ARRAY_STRIDE		0x808C
194#define GL_VERTEX_ARRAY_POINTER			0x808E
195#define GL_NORMAL_ARRAY_POINTER			0x808F
196#define GL_COLOR_ARRAY_POINTER			0x8090
197#define GL_INDEX_ARRAY_POINTER			0x8091
198#define GL_TEXTURE_COORD_ARRAY_POINTER		0x8092
199#define GL_EDGE_FLAG_ARRAY_POINTER		0x8093
200#define GL_V2F					0x2A20
201#define GL_V3F					0x2A21
202#define GL_C4UB_V2F				0x2A22
203#define GL_C4UB_V3F				0x2A23
204#define GL_C3F_V3F				0x2A24
205#define GL_N3F_V3F				0x2A25
206#define GL_C4F_N3F_V3F				0x2A26
207#define GL_T2F_V3F				0x2A27
208#define GL_T4F_V4F				0x2A28
209#define GL_T2F_C4UB_V3F				0x2A29
210#define GL_T2F_C3F_V3F				0x2A2A
211#define GL_T2F_N3F_V3F				0x2A2B
212#define GL_T2F_C4F_N3F_V3F			0x2A2C
213#define GL_T4F_C4F_N3F_V4F			0x2A2D
214
215/* Matrix Mode */
216#define GL_MATRIX_MODE				0x0BA0
217#define GL_MODELVIEW				0x1700
218#define GL_PROJECTION				0x1701
219#define GL_TEXTURE				0x1702
220
221/* Points */
222#define GL_POINT_SMOOTH				0x0B10
223#define GL_POINT_SIZE				0x0B11
224#define GL_POINT_SIZE_GRANULARITY 		0x0B13
225#define GL_POINT_SIZE_RANGE			0x0B12
226
227/* Lines */
228#define GL_LINE_SMOOTH				0x0B20
229#define GL_LINE_STIPPLE				0x0B24
230#define GL_LINE_STIPPLE_PATTERN			0x0B25
231#define GL_LINE_STIPPLE_REPEAT			0x0B26
232#define GL_LINE_WIDTH				0x0B21
233#define GL_LINE_WIDTH_GRANULARITY		0x0B23
234#define GL_LINE_WIDTH_RANGE			0x0B22
235
236/* Polygons */
237#define GL_POINT				0x1B00
238#define GL_LINE					0x1B01
239#define GL_FILL					0x1B02
240#define GL_CW					0x0900
241#define GL_CCW					0x0901
242#define GL_FRONT				0x0404
243#define GL_BACK					0x0405
244#define GL_POLYGON_MODE				0x0B40
245#define GL_POLYGON_SMOOTH			0x0B41
246#define GL_POLYGON_STIPPLE			0x0B42
247#define GL_EDGE_FLAG				0x0B43
248#define GL_CULL_FACE				0x0B44
249#define GL_CULL_FACE_MODE			0x0B45
250#define GL_FRONT_FACE				0x0B46
251#define GL_POLYGON_OFFSET_FACTOR		0x8038
252#define GL_POLYGON_OFFSET_UNITS			0x2A00
253#define GL_POLYGON_OFFSET_POINT			0x2A01
254#define GL_POLYGON_OFFSET_LINE			0x2A02
255#define GL_POLYGON_OFFSET_FILL			0x8037
256
257/* Display Lists */
258#define GL_COMPILE				0x1300
259#define GL_COMPILE_AND_EXECUTE			0x1301
260#define GL_LIST_BASE				0x0B32
261#define GL_LIST_INDEX				0x0B33
262#define GL_LIST_MODE				0x0B30
263
264/* Depth buffer */
265#define GL_NEVER				0x0200
266#define GL_LESS					0x0201
267#define GL_EQUAL				0x0202
268#define GL_LEQUAL				0x0203
269#define GL_GREATER				0x0204
270#define GL_NOTEQUAL				0x0205
271#define GL_GEQUAL				0x0206
272#define GL_ALWAYS				0x0207
273#define GL_DEPTH_TEST				0x0B71
274#define GL_DEPTH_BITS				0x0D56
275#define GL_DEPTH_CLEAR_VALUE			0x0B73
276#define GL_DEPTH_FUNC				0x0B74
277#define GL_DEPTH_RANGE				0x0B70
278#define GL_DEPTH_WRITEMASK			0x0B72
279#define GL_DEPTH_COMPONENT			0x1902
280
281/* Lighting */
282#define GL_LIGHTING				0x0B50
283#define GL_LIGHT0				0x4000
284#define GL_LIGHT1				0x4001
285#define GL_LIGHT2				0x4002
286#define GL_LIGHT3				0x4003
287#define GL_LIGHT4				0x4004
288#define GL_LIGHT5				0x4005
289#define GL_LIGHT6				0x4006
290#define GL_LIGHT7				0x4007
291#define GL_SPOT_EXPONENT			0x1205
292#define GL_SPOT_CUTOFF				0x1206
293#define GL_CONSTANT_ATTENUATION			0x1207
294#define GL_LINEAR_ATTENUATION			0x1208
295#define GL_QUADRATIC_ATTENUATION		0x1209
296#define GL_AMBIENT				0x1200
297#define GL_DIFFUSE				0x1201
298#define GL_SPECULAR				0x1202
299#define GL_SHININESS				0x1601
300#define GL_EMISSION				0x1600
301#define GL_POSITION				0x1203
302#define GL_SPOT_DIRECTION			0x1204
303#define GL_AMBIENT_AND_DIFFUSE			0x1602
304#define GL_COLOR_INDEXES			0x1603
305#define GL_LIGHT_MODEL_TWO_SIDE			0x0B52
306#define GL_LIGHT_MODEL_LOCAL_VIEWER		0x0B51
307#define GL_LIGHT_MODEL_AMBIENT			0x0B53
308#define GL_FRONT_AND_BACK			0x0408
309#define GL_SHADE_MODEL				0x0B54
310#define GL_FLAT					0x1D00
311#define GL_SMOOTH				0x1D01
312#define GL_COLOR_MATERIAL			0x0B57
313#define GL_COLOR_MATERIAL_FACE			0x0B55
314#define GL_COLOR_MATERIAL_PARAMETER		0x0B56
315#define GL_NORMALIZE				0x0BA1
316
317/* User clipping planes */
318#define GL_CLIP_PLANE0				0x3000
319#define GL_CLIP_PLANE1				0x3001
320#define GL_CLIP_PLANE2				0x3002
321#define GL_CLIP_PLANE3				0x3003
322#define GL_CLIP_PLANE4				0x3004
323#define GL_CLIP_PLANE5				0x3005
324
325/* Accumulation buffer */
326#define GL_ACCUM_RED_BITS			0x0D58
327#define GL_ACCUM_GREEN_BITS			0x0D59
328#define GL_ACCUM_BLUE_BITS			0x0D5A
329#define GL_ACCUM_ALPHA_BITS			0x0D5B
330#define GL_ACCUM_CLEAR_VALUE			0x0B80
331#define GL_ACCUM				0x0100
332#define GL_ADD					0x0104
333#define GL_LOAD					0x0101
334#define GL_MULT					0x0103
335#define GL_RETURN				0x0102
336
337/* Alpha testing */
338#define GL_ALPHA_TEST				0x0BC0
339#define GL_ALPHA_TEST_REF			0x0BC2
340#define GL_ALPHA_TEST_FUNC			0x0BC1
341
342/* Blending */
343#define GL_BLEND				0x0BE2
344#define GL_BLEND_SRC				0x0BE1
345#define GL_BLEND_DST				0x0BE0
346#define GL_ZERO					0x0
347#define GL_ONE					0x1
348#define GL_SRC_COLOR				0x0300
349#define GL_ONE_MINUS_SRC_COLOR			0x0301
350#define GL_SRC_ALPHA				0x0302
351#define GL_ONE_MINUS_SRC_ALPHA			0x0303
352#define GL_DST_ALPHA				0x0304
353#define GL_ONE_MINUS_DST_ALPHA			0x0305
354#define GL_DST_COLOR				0x0306
355#define GL_ONE_MINUS_DST_COLOR			0x0307
356#define GL_SRC_ALPHA_SATURATE			0x0308
357
358/* Render Mode */
359#define GL_FEEDBACK				0x1C01
360#define GL_RENDER				0x1C00
361#define GL_SELECT				0x1C02
362
363/* Feedback */
364#define GL_2D					0x0600
365#define GL_3D					0x0601
366#define GL_3D_COLOR				0x0602
367#define GL_3D_COLOR_TEXTURE			0x0603
368#define GL_4D_COLOR_TEXTURE			0x0604
369#define GL_POINT_TOKEN				0x0701
370#define GL_LINE_TOKEN				0x0702
371#define GL_LINE_RESET_TOKEN			0x0707
372#define GL_POLYGON_TOKEN			0x0703
373#define GL_BITMAP_TOKEN				0x0704
374#define GL_DRAW_PIXEL_TOKEN			0x0705
375#define GL_COPY_PIXEL_TOKEN			0x0706
376#define GL_PASS_THROUGH_TOKEN			0x0700
377#define GL_FEEDBACK_BUFFER_POINTER		0x0DF0
378#define GL_FEEDBACK_BUFFER_SIZE			0x0DF1
379#define GL_FEEDBACK_BUFFER_TYPE			0x0DF2
380
381/* Selection */
382#define GL_SELECTION_BUFFER_POINTER		0x0DF3
383#define GL_SELECTION_BUFFER_SIZE		0x0DF4
384
385/* Fog */
386#define GL_FOG					0x0B60
387#define GL_FOG_MODE				0x0B65
388#define GL_FOG_DENSITY				0x0B62
389#define GL_FOG_COLOR				0x0B66
390#define GL_FOG_INDEX				0x0B61
391#define GL_FOG_START				0x0B63
392#define GL_FOG_END				0x0B64
393#define GL_LINEAR				0x2601
394#define GL_EXP					0x0800
395#define GL_EXP2					0x0801
396
397/* Logic Ops */
398#define GL_LOGIC_OP				0x0BF1
399#define GL_INDEX_LOGIC_OP			0x0BF1
400#define GL_COLOR_LOGIC_OP			0x0BF2
401#define GL_LOGIC_OP_MODE			0x0BF0
402#define GL_CLEAR				0x1500
403#define GL_SET					0x150F
404#define GL_COPY					0x1503
405#define GL_COPY_INVERTED			0x150C
406#define GL_NOOP					0x1505
407#define GL_INVERT				0x150A
408#define GL_AND					0x1501
409#define GL_NAND					0x150E
410#define GL_OR					0x1507
411#define GL_NOR					0x1508
412#define GL_XOR					0x1506
413#define GL_EQUIV				0x1509
414#define GL_AND_REVERSE				0x1502
415#define GL_AND_INVERTED				0x1504
416#define GL_OR_REVERSE				0x150B
417#define GL_OR_INVERTED				0x150D
418
419/* Stencil */
420#define GL_STENCIL_TEST				0x0B90
421#define GL_STENCIL_WRITEMASK			0x0B98
422#define GL_STENCIL_BITS				0x0D57
423#define GL_STENCIL_FUNC				0x0B92
424#define GL_STENCIL_VALUE_MASK			0x0B93
425#define GL_STENCIL_REF				0x0B97
426#define GL_STENCIL_FAIL				0x0B94
427#define GL_STENCIL_PASS_DEPTH_PASS		0x0B96
428#define GL_STENCIL_PASS_DEPTH_FAIL		0x0B95
429#define GL_STENCIL_CLEAR_VALUE			0x0B91
430#define GL_STENCIL_INDEX			0x1901
431#define GL_KEEP					0x1E00
432#define GL_REPLACE				0x1E01
433#define GL_INCR					0x1E02
434#define GL_DECR					0x1E03
435
436/* Buffers, Pixel Drawing/Reading */
437#define GL_NONE					0x0
438#define GL_LEFT					0x0406
439#define GL_RIGHT				0x0407
440/*GL_FRONT					0x0404 */
441/*GL_BACK					0x0405 */
442/*GL_FRONT_AND_BACK				0x0408 */
443#define GL_FRONT_LEFT				0x0400
444#define GL_FRONT_RIGHT				0x0401
445#define GL_BACK_LEFT				0x0402
446#define GL_BACK_RIGHT				0x0403
447#define GL_AUX0					0x0409
448#define GL_AUX1					0x040A
449#define GL_AUX2					0x040B
450#define GL_AUX3					0x040C
451#define GL_COLOR_INDEX				0x1900
452#define GL_RED					0x1903
453#define GL_GREEN				0x1904
454#define GL_BLUE					0x1905
455#define GL_ALPHA				0x1906
456#define GL_LUMINANCE				0x1909
457#define GL_LUMINANCE_ALPHA			0x190A
458#define GL_ALPHA_BITS				0x0D55
459#define GL_RED_BITS				0x0D52
460#define GL_GREEN_BITS				0x0D53
461#define GL_BLUE_BITS				0x0D54
462#define GL_INDEX_BITS				0x0D51
463#define GL_SUBPIXEL_BITS			0x0D50
464#define GL_AUX_BUFFERS				0x0C00
465#define GL_READ_BUFFER				0x0C02
466#define GL_DRAW_BUFFER				0x0C01
467#define GL_DOUBLEBUFFER				0x0C32
468#define GL_STEREO				0x0C33
469#define GL_BITMAP				0x1A00
470#define GL_COLOR				0x1800
471#define GL_DEPTH				0x1801
472#define GL_STENCIL				0x1802
473#define GL_DITHER				0x0BD0
474#define GL_RGB					0x1907
475#define GL_RGBA					0x1908
476
477/* Implementation limits */
478#define GL_MAX_LIST_NESTING			0x0B31
479#define GL_MAX_ATTRIB_STACK_DEPTH		0x0D35
480#define GL_MAX_MODELVIEW_STACK_DEPTH		0x0D36
481#define GL_MAX_NAME_STACK_DEPTH			0x0D37
482#define GL_MAX_PROJECTION_STACK_DEPTH		0x0D38
483#define GL_MAX_TEXTURE_STACK_DEPTH		0x0D39
484#define GL_MAX_EVAL_ORDER			0x0D30
485#define GL_MAX_LIGHTS				0x0D31
486#define GL_MAX_CLIP_PLANES			0x0D32
487#define GL_MAX_TEXTURE_SIZE			0x0D33
488#define GL_MAX_PIXEL_MAP_TABLE			0x0D34
489#define GL_MAX_VIEWPORT_DIMS			0x0D3A
490#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH	0x0D3B
491
492/* Gets */
493#define GL_ATTRIB_STACK_DEPTH			0x0BB0
494#define GL_CLIENT_ATTRIB_STACK_DEPTH		0x0BB1
495#define GL_COLOR_CLEAR_VALUE			0x0C22
496#define GL_COLOR_WRITEMASK			0x0C23
497#define GL_CURRENT_INDEX			0x0B01
498#define GL_CURRENT_COLOR			0x0B00
499#define GL_CURRENT_NORMAL			0x0B02
500#define GL_CURRENT_RASTER_COLOR			0x0B04
501#define GL_CURRENT_RASTER_DISTANCE		0x0B09
502#define GL_CURRENT_RASTER_INDEX			0x0B05
503#define GL_CURRENT_RASTER_POSITION		0x0B07
504#define GL_CURRENT_RASTER_TEXTURE_COORDS	0x0B06
505#define GL_CURRENT_RASTER_POSITION_VALID	0x0B08
506#define GL_CURRENT_TEXTURE_COORDS		0x0B03
507#define GL_INDEX_CLEAR_VALUE			0x0C20
508#define GL_INDEX_MODE				0x0C30
509#define GL_INDEX_WRITEMASK			0x0C21
510#define GL_MODELVIEW_MATRIX			0x0BA6
511#define GL_MODELVIEW_STACK_DEPTH		0x0BA3
512#define GL_NAME_STACK_DEPTH			0x0D70
513#define GL_PROJECTION_MATRIX			0x0BA7
514#define GL_PROJECTION_STACK_DEPTH		0x0BA4
515#define GL_RENDER_MODE				0x0C40
516#define GL_RGBA_MODE				0x0C31
517#define GL_TEXTURE_MATRIX			0x0BA8
518#define GL_TEXTURE_STACK_DEPTH			0x0BA5
519#define GL_VIEWPORT				0x0BA2
520
521/* Evaluators */
522#define GL_AUTO_NORMAL				0x0D80
523#define GL_MAP1_COLOR_4				0x0D90
524#define GL_MAP1_INDEX				0x0D91
525#define GL_MAP1_NORMAL				0x0D92
526#define GL_MAP1_TEXTURE_COORD_1			0x0D93
527#define GL_MAP1_TEXTURE_COORD_2			0x0D94
528#define GL_MAP1_TEXTURE_COORD_3			0x0D95
529#define GL_MAP1_TEXTURE_COORD_4			0x0D96
530#define GL_MAP1_VERTEX_3			0x0D97
531#define GL_MAP1_VERTEX_4			0x0D98
532#define GL_MAP2_COLOR_4				0x0DB0
533#define GL_MAP2_INDEX				0x0DB1
534#define GL_MAP2_NORMAL				0x0DB2
535#define GL_MAP2_TEXTURE_COORD_1			0x0DB3
536#define GL_MAP2_TEXTURE_COORD_2			0x0DB4
537#define GL_MAP2_TEXTURE_COORD_3			0x0DB5
538#define GL_MAP2_TEXTURE_COORD_4			0x0DB6
539#define GL_MAP2_VERTEX_3			0x0DB7
540#define GL_MAP2_VERTEX_4			0x0DB8
541#define GL_MAP1_GRID_DOMAIN			0x0DD0
542#define GL_MAP1_GRID_SEGMENTS			0x0DD1
543#define GL_MAP2_GRID_DOMAIN			0x0DD2
544#define GL_MAP2_GRID_SEGMENTS			0x0DD3
545#define GL_COEFF				0x0A00
546#define GL_DOMAIN				0x0A02
547#define GL_ORDER				0x0A01
548
549/* Hints */
550#define GL_FOG_HINT				0x0C54
551#define GL_LINE_SMOOTH_HINT			0x0C52
552#define GL_PERSPECTIVE_CORRECTION_HINT		0x0C50
553#define GL_POINT_SMOOTH_HINT			0x0C51
554#define GL_POLYGON_SMOOTH_HINT			0x0C53
555#define GL_DONT_CARE				0x1100
556#define GL_FASTEST				0x1101
557#define GL_NICEST				0x1102
558
559/* Scissor box */
560#define GL_SCISSOR_TEST				0x0C11
561#define GL_SCISSOR_BOX				0x0C10
562
563/* Pixel Mode / Transfer */
564#define GL_MAP_COLOR				0x0D10
565#define GL_MAP_STENCIL				0x0D11
566#define GL_INDEX_SHIFT				0x0D12
567#define GL_INDEX_OFFSET				0x0D13
568#define GL_RED_SCALE				0x0D14
569#define GL_RED_BIAS				0x0D15
570#define GL_GREEN_SCALE				0x0D18
571#define GL_GREEN_BIAS				0x0D19
572#define GL_BLUE_SCALE				0x0D1A
573#define GL_BLUE_BIAS				0x0D1B
574#define GL_ALPHA_SCALE				0x0D1C
575#define GL_ALPHA_BIAS				0x0D1D
576#define GL_DEPTH_SCALE				0x0D1E
577#define GL_DEPTH_BIAS				0x0D1F
578#define GL_PIXEL_MAP_S_TO_S_SIZE		0x0CB1
579#define GL_PIXEL_MAP_I_TO_I_SIZE		0x0CB0
580#define GL_PIXEL_MAP_I_TO_R_SIZE		0x0CB2
581#define GL_PIXEL_MAP_I_TO_G_SIZE		0x0CB3
582#define GL_PIXEL_MAP_I_TO_B_SIZE		0x0CB4
583#define GL_PIXEL_MAP_I_TO_A_SIZE		0x0CB5
584#define GL_PIXEL_MAP_R_TO_R_SIZE		0x0CB6
585#define GL_PIXEL_MAP_G_TO_G_SIZE		0x0CB7
586#define GL_PIXEL_MAP_B_TO_B_SIZE		0x0CB8
587#define GL_PIXEL_MAP_A_TO_A_SIZE		0x0CB9
588#define GL_PIXEL_MAP_S_TO_S			0x0C71
589#define GL_PIXEL_MAP_I_TO_I			0x0C70
590#define GL_PIXEL_MAP_I_TO_R			0x0C72
591#define GL_PIXEL_MAP_I_TO_G			0x0C73
592#define GL_PIXEL_MAP_I_TO_B			0x0C74
593#define GL_PIXEL_MAP_I_TO_A			0x0C75
594#define GL_PIXEL_MAP_R_TO_R			0x0C76
595#define GL_PIXEL_MAP_G_TO_G			0x0C77
596#define GL_PIXEL_MAP_B_TO_B			0x0C78
597#define GL_PIXEL_MAP_A_TO_A			0x0C79
598#define GL_PACK_ALIGNMENT			0x0D05
599#define GL_PACK_LSB_FIRST			0x0D01
600#define GL_PACK_ROW_LENGTH			0x0D02
601#define GL_PACK_SKIP_PIXELS			0x0D04
602#define GL_PACK_SKIP_ROWS			0x0D03
603#define GL_PACK_SWAP_BYTES			0x0D00
604#define GL_UNPACK_ALIGNMENT			0x0CF5
605#define GL_UNPACK_LSB_FIRST			0x0CF1
606#define GL_UNPACK_ROW_LENGTH			0x0CF2
607#define GL_UNPACK_SKIP_PIXELS			0x0CF4
608#define GL_UNPACK_SKIP_ROWS			0x0CF3
609#define GL_UNPACK_SWAP_BYTES			0x0CF0
610#define GL_ZOOM_X				0x0D16
611#define GL_ZOOM_Y				0x0D17
612
613/* Texture mapping */
614#define GL_TEXTURE_ENV				0x2300
615#define GL_TEXTURE_ENV_MODE			0x2200
616#define GL_TEXTURE_1D				0x0DE0
617#define GL_TEXTURE_2D				0x0DE1
618#define GL_TEXTURE_WRAP_S			0x2802
619#define GL_TEXTURE_WRAP_T			0x2803
620#define GL_TEXTURE_MAG_FILTER			0x2800
621#define GL_TEXTURE_MIN_FILTER			0x2801
622#define GL_TEXTURE_ENV_COLOR			0x2201
623#define GL_TEXTURE_GEN_S			0x0C60
624#define GL_TEXTURE_GEN_T			0x0C61
625#define GL_TEXTURE_GEN_MODE			0x2500
626#define GL_TEXTURE_BORDER_COLOR			0x1004
627#define GL_TEXTURE_WIDTH			0x1000
628#define GL_TEXTURE_HEIGHT			0x1001
629#define GL_TEXTURE_BORDER			0x1005
630#define GL_TEXTURE_COMPONENTS			0x1003
631#define GL_TEXTURE_RED_SIZE			0x805C
632#define GL_TEXTURE_GREEN_SIZE			0x805D
633#define GL_TEXTURE_BLUE_SIZE			0x805E
634#define GL_TEXTURE_ALPHA_SIZE			0x805F
635#define GL_TEXTURE_LUMINANCE_SIZE		0x8060
636#define GL_TEXTURE_INTENSITY_SIZE		0x8061
637#define GL_NEAREST_MIPMAP_NEAREST		0x2700
638#define GL_NEAREST_MIPMAP_LINEAR		0x2702
639#define GL_LINEAR_MIPMAP_NEAREST		0x2701
640#define GL_LINEAR_MIPMAP_LINEAR			0x2703
641#define GL_OBJECT_LINEAR			0x2401
642#define GL_OBJECT_PLANE				0x2501
643#define GL_EYE_LINEAR				0x2400
644#define GL_EYE_PLANE				0x2502
645#define GL_SPHERE_MAP				0x2402
646#define GL_DECAL				0x2101
647#define GL_MODULATE				0x2100
648#define GL_NEAREST				0x2600
649#define GL_REPEAT				0x2901
650#define GL_CLAMP				0x2900
651#define GL_S					0x2000
652#define GL_T					0x2001
653#define GL_R					0x2002
654#define GL_Q					0x2003
655#define GL_TEXTURE_GEN_R			0x0C62
656#define GL_TEXTURE_GEN_Q			0x0C63
657
658/* Utility */
659#define GL_VENDOR				0x1F00
660#define GL_RENDERER				0x1F01
661#define GL_VERSION				0x1F02
662#define GL_EXTENSIONS				0x1F03
663
664/* Errors */
665#define GL_NO_ERROR 				0x0
666#define GL_INVALID_VALUE			0x0501
667#define GL_INVALID_ENUM				0x0500
668#define GL_INVALID_OPERATION			0x0502
669#define GL_STACK_OVERFLOW			0x0503
670#define GL_STACK_UNDERFLOW			0x0504
671#define GL_OUT_OF_MEMORY			0x0505
672
673/* glPush/PopAttrib bits */
674#define GL_CURRENT_BIT				0x00000001
675#define GL_POINT_BIT				0x00000002
676#define GL_LINE_BIT				0x00000004
677#define GL_POLYGON_BIT				0x00000008
678#define GL_POLYGON_STIPPLE_BIT			0x00000010
679#define GL_PIXEL_MODE_BIT			0x00000020
680#define GL_LIGHTING_BIT				0x00000040
681#define GL_FOG_BIT				0x00000080
682#define GL_DEPTH_BUFFER_BIT			0x00000100
683#define GL_ACCUM_BUFFER_BIT			0x00000200
684#define GL_STENCIL_BUFFER_BIT			0x00000400
685#define GL_VIEWPORT_BIT				0x00000800
686#define GL_TRANSFORM_BIT			0x00001000
687#define GL_ENABLE_BIT				0x00002000
688#define GL_COLOR_BUFFER_BIT			0x00004000
689#define GL_HINT_BIT				0x00008000
690#define GL_EVAL_BIT				0x00010000
691#define GL_LIST_BIT				0x00020000
692#define GL_TEXTURE_BIT				0x00040000
693#define GL_SCISSOR_BIT				0x00080000
694#define GL_ALL_ATTRIB_BITS			0x000FFFFF
695
696
697/* OpenGL 1.1 */
698#define GL_PROXY_TEXTURE_1D			0x8063
699#define GL_PROXY_TEXTURE_2D			0x8064
700#define GL_TEXTURE_PRIORITY			0x8066
701#define GL_TEXTURE_RESIDENT			0x8067
702#define GL_TEXTURE_BINDING_1D			0x8068
703#define GL_TEXTURE_BINDING_2D			0x8069
704#define GL_TEXTURE_INTERNAL_FORMAT		0x1003
705#define GL_ALPHA4				0x803B
706#define GL_ALPHA8				0x803C
707#define GL_ALPHA12				0x803D
708#define GL_ALPHA16				0x803E
709#define GL_LUMINANCE4				0x803F
710#define GL_LUMINANCE8				0x8040
711#define GL_LUMINANCE12				0x8041
712#define GL_LUMINANCE16				0x8042
713#define GL_LUMINANCE4_ALPHA4			0x8043
714#define GL_LUMINANCE6_ALPHA2			0x8044
715#define GL_LUMINANCE8_ALPHA8			0x8045
716#define GL_LUMINANCE12_ALPHA4			0x8046
717#define GL_LUMINANCE12_ALPHA12			0x8047
718#define GL_LUMINANCE16_ALPHA16			0x8048
719#define GL_INTENSITY				0x8049
720#define GL_INTENSITY4				0x804A
721#define GL_INTENSITY8				0x804B
722#define GL_INTENSITY12				0x804C
723#define GL_INTENSITY16				0x804D
724#define GL_R3_G3_B2				0x2A10
725#define GL_RGB4					0x804F
726#define GL_RGB5					0x8050
727#define GL_RGB8					0x8051
728#define GL_RGB10				0x8052
729#define GL_RGB12				0x8053
730#define GL_RGB16				0x8054
731#define GL_RGBA2				0x8055
732#define GL_RGBA4				0x8056
733#define GL_RGB5_A1				0x8057
734#define GL_RGBA8				0x8058
735#define GL_RGB10_A2				0x8059
736#define GL_RGBA12				0x805A
737#define GL_RGBA16				0x805B
738#define GL_CLIENT_PIXEL_STORE_BIT		0x00000001
739#define GL_CLIENT_VERTEX_ARRAY_BIT		0x00000002
740#define GL_ALL_CLIENT_ATTRIB_BITS 		0xFFFFFFFF
741#define GL_CLIENT_ALL_ATTRIB_BITS 		0xFFFFFFFF
742
743
744
745/*
746 * Miscellaneous
747 */
748
749GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
750
751GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
752
753GLAPI void GLAPIENTRY glClear( GLbitfield mask );
754
755GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
756
757GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
758
759GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
760
761GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
762
763GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
764
765GLAPI void GLAPIENTRY glCullFace( GLenum mode );
766
767GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
768
769GLAPI void GLAPIENTRY glPointSize( GLfloat size );
770
771GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
772
773GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
774
775GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
776
777GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
778
779GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
780
781GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
782
783GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
784
785GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
786
787GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
788
789GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
790
791GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
792
793GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
794
795GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
796
797GLAPI void GLAPIENTRY glEnable( GLenum cap );
798
799GLAPI void GLAPIENTRY glDisable( GLenum cap );
800
801GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
802
803
804GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
805
806GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
807
808
809GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
810
811GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
812
813GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
814
815GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
816
817
818GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
819
820GLAPI void GLAPIENTRY glPopAttrib( void );
821
822
823GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
824
825GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
826
827
828GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
829
830GLAPI GLenum GLAPIENTRY glGetError( void );
831
832GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name );
833
834GLAPI void GLAPIENTRY glFinish( void );
835
836GLAPI void GLAPIENTRY glFlush( void );
837
838GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
839
840
841/*
842 * Depth Buffer
843 */
844
845GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
846
847GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
848
849GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
850
851GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
852
853
854/*
855 * Accumulation Buffer
856 */
857
858GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
859
860GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
861
862
863/*
864 * Transformation
865 */
866
867GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
868
869GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
870                                 GLdouble bottom, GLdouble top,
871                                 GLdouble near_val, GLdouble far_val );
872
873GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
874                                   GLdouble bottom, GLdouble top,
875                                   GLdouble near_val, GLdouble far_val );
876
877GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
878                                    GLsizei width, GLsizei height );
879
880GLAPI void GLAPIENTRY glPushMatrix( void );
881
882GLAPI void GLAPIENTRY glPopMatrix( void );
883
884GLAPI void GLAPIENTRY glLoadIdentity( void );
885
886GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
887GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
888
889GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
890GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
891
892GLAPI void GLAPIENTRY glRotated( GLdouble angle,
893                                   GLdouble x, GLdouble y, GLdouble z );
894GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
895                                   GLfloat x, GLfloat y, GLfloat z );
896
897GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
898GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
899
900GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
901GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
902
903
904/*
905 * Display Lists
906 */
907
908GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
909
910GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
911
912GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
913
914GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
915
916GLAPI void GLAPIENTRY glEndList( void );
917
918GLAPI void GLAPIENTRY glCallList( GLuint list );
919
920GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
921                                     const GLvoid *lists );
922
923GLAPI void GLAPIENTRY glListBase( GLuint base );
924
925
926/*
927 * Drawing Functions
928 */
929
930GLAPI void GLAPIENTRY glBegin( GLenum mode );
931
932GLAPI void GLAPIENTRY glEnd( void );
933
934
935GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
936GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
937GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
938GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
939
940GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
941GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
942GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
943GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
944
945GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
946GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
947GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
948GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
949
950GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
951GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
952GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
953GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
954
955GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
956GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
957GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
958GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
959
960GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
961GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
962GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
963GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
964
965
966GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
967GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
968GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
969GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
970GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
971
972GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
973GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
974GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
975GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
976GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
977
978
979GLAPI void GLAPIENTRY glIndexd( GLdouble c );
980GLAPI void GLAPIENTRY glIndexf( GLfloat c );
981GLAPI void GLAPIENTRY glIndexi( GLint c );
982GLAPI void GLAPIENTRY glIndexs( GLshort c );
983GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
984
985GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
986GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
987GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
988GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
989GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
990
991GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
992GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
993GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
994GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
995GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
996GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
997GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
998GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
999
1000GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1001                                   GLbyte blue, GLbyte alpha );
1002GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1003                                   GLdouble blue, GLdouble alpha );
1004GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1005                                   GLfloat blue, GLfloat alpha );
1006GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1007                                   GLint blue, GLint alpha );
1008GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1009                                   GLshort blue, GLshort alpha );
1010GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1011                                    GLubyte blue, GLubyte alpha );
1012GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1013                                    GLuint blue, GLuint alpha );
1014GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1015                                    GLushort blue, GLushort alpha );
1016
1017
1018GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1019GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1020GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1021GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1022GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1023GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1024GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1025GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1026
1027GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1028GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1029GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1030GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1031GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1032GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1033GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1034GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1035
1036
1037GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1038GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1039GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1040GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1041
1042GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1043GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1044GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1045GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1046
1047GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1048GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1049GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1050GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1051
1052GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1053GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1054GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1055GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1056
1057GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1058GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1059GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1060GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1061
1062GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1063GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1064GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1065GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1066
1067GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1068GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1069GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1070GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1071
1072GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1073GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1074GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1075GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1076
1077
1078GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1079GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1080GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1081GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1082
1083GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1084GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1085GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1086GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1087
1088GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1089GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1090GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1091GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1092
1093GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1094GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1095GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1096GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1097
1098GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1099GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1100GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1101GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1102
1103GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1104GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1105GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1106GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1107
1108
1109GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1110GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1111GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1112GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1113
1114
1115GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1116GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1117GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1118GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1119
1120
1121/*
1122 * Vertex Arrays  (1.1)
1123 */
1124
1125GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1126                                       GLsizei stride, const GLvoid *ptr );
1127
1128GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1129                                       const GLvoid *ptr );
1130
1131GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1132                                      GLsizei stride, const GLvoid *ptr );
1133
1134GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1135                                      const GLvoid *ptr );
1136
1137GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1138                                         GLsizei stride, const GLvoid *ptr );
1139
1140GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1141
1142GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
1143
1144GLAPI void GLAPIENTRY glArrayElement( GLint i );
1145
1146GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1147
1148GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1149                                      GLenum type, const GLvoid *indices );
1150
1151GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1152                                           const GLvoid *pointer );
1153
1154/*
1155 * Lighting
1156 */
1157
1158GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1159
1160GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1161GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1162GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1163                                 const GLfloat *params );
1164GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1165                                 const GLint *params );
1166
1167GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1168                                    GLfloat *params );
1169GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1170                                    GLint *params );
1171
1172GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1173GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1174GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1175GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1176
1177GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1178GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1179GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1180GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1181
1182GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1183GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1184
1185GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1186
1187
1188/*
1189 * Raster functions
1190 */
1191
1192GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1193
1194GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1195GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1196
1197GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1198GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1199
1200GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
1201                                    const GLfloat *values );
1202GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
1203                                     const GLuint *values );
1204GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
1205                                     const GLushort *values );
1206
1207GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1208GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1209GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1210
1211GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1212                                GLfloat xorig, GLfloat yorig,
1213                                GLfloat xmove, GLfloat ymove,
1214                                const GLubyte *bitmap );
1215
1216GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1217                                    GLsizei width, GLsizei height,
1218                                    GLenum format, GLenum type,
1219                                    GLvoid *pixels );
1220
1221GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1222                                    GLenum format, GLenum type,
1223                                    const GLvoid *pixels );
1224
1225GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1226                                    GLsizei width, GLsizei height,
1227                                    GLenum type );
1228
1229/*
1230 * Stenciling
1231 */
1232
1233GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1234
1235GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1236
1237GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1238
1239GLAPI void GLAPIENTRY glClearStencil( GLint s );
1240
1241
1242
1243/*
1244 * Texture mapping
1245 */
1246
1247GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1248GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1249GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1250
1251GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1252GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1253GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1254
1255GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1256GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1257GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1258
1259
1260GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1261GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1262
1263GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1264GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1265
1266GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1267GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1268
1269
1270GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1271GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1272
1273GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1274                                          const GLfloat *params );
1275GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1276                                          const GLint *params );
1277
1278GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1279                                           GLenum pname, GLfloat *params);
1280GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1281                                           GLenum pname, GLint *params );
1282
1283GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1284                                                GLenum pname, GLfloat *params );
1285GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1286                                                GLenum pname, GLint *params );
1287
1288
1289GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1290                                    GLint internalFormat,
1291                                    GLsizei width, GLint border,
1292                                    GLenum format, GLenum type,
1293                                    const GLvoid *pixels );
1294
1295GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1296                                    GLint internalFormat,
1297                                    GLsizei width, GLsizei height,
1298                                    GLint border, GLenum format, GLenum type,
1299                                    const GLvoid *pixels );
1300
1301GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1302                                     GLenum format, GLenum type,
1303                                     GLvoid *pixels );
1304
1305
1306/* 1.1 functions */
1307
1308GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1309
1310GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1311
1312GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1313
1314GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1315                                            const GLuint *textures,
1316                                            const GLclampf *priorities );
1317
1318GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1319                                                  const GLuint *textures,
1320                                                  GLboolean *residences );
1321
1322GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1323
1324
1325GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1326                                       GLint xoffset,
1327                                       GLsizei width, GLenum format,
1328                                       GLenum type, const GLvoid *pixels );
1329
1330
1331GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1332                                       GLint xoffset, GLint yoffset,
1333                                       GLsizei width, GLsizei height,
1334                                       GLenum format, GLenum type,
1335                                       const GLvoid *pixels );
1336
1337
1338GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1339                                        GLenum internalformat,
1340                                        GLint x, GLint y,
1341                                        GLsizei width, GLint border );
1342
1343
1344GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1345                                        GLenum internalformat,
1346                                        GLint x, GLint y,
1347                                        GLsizei width, GLsizei height,
1348                                        GLint border );
1349
1350
1351GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1352                                           GLint xoffset, GLint x, GLint y,
1353                                           GLsizei width );
1354
1355
1356GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1357                                           GLint xoffset, GLint yoffset,
1358                                           GLint x, GLint y,
1359                                           GLsizei width, GLsizei height );
1360
1361
1362/*
1363 * Evaluators
1364 */
1365
1366GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1367                               GLint stride,
1368                               GLint order, const GLdouble *points );
1369GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1370                               GLint stride,
1371                               GLint order, const GLfloat *points );
1372
1373GLAPI void GLAPIENTRY glMap2d( GLenum target,
1374		     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1375		     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1376		     const GLdouble *points );
1377GLAPI void GLAPIENTRY glMap2f( GLenum target,
1378		     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1379		     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1380		     const GLfloat *points );
1381
1382GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1383GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1384GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1385
1386GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1387GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1388
1389GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1390GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1391
1392GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1393GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1394
1395GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1396GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1397
1398GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1399GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1400
1401GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1402                                   GLint vn, GLdouble v1, GLdouble v2 );
1403GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1404                                   GLint vn, GLfloat v1, GLfloat v2 );
1405
1406GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1407
1408GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1409
1410GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1411
1412GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1413
1414
1415/*
1416 * Fog
1417 */
1418
1419GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1420
1421GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1422
1423GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1424
1425GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1426
1427
1428/*
1429 * Selection and Feedback
1430 */
1431
1432GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1433
1434GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1435
1436GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1437
1438GLAPI void GLAPIENTRY glInitNames( void );
1439
1440GLAPI void GLAPIENTRY glLoadName( GLuint name );
1441
1442GLAPI void GLAPIENTRY glPushName( GLuint name );
1443
1444GLAPI void GLAPIENTRY glPopName( void );
1445
1446
1447
1448/*
1449 * OpenGL 1.2
1450 */
1451
1452#define GL_RESCALE_NORMAL			0x803A
1453#define GL_CLAMP_TO_EDGE			0x812F
1454#define GL_MAX_ELEMENTS_VERTICES		0x80E8
1455#define GL_MAX_ELEMENTS_INDICES			0x80E9
1456#define GL_BGR					0x80E0
1457#define GL_BGRA					0x80E1
1458#define GL_UNSIGNED_BYTE_3_3_2			0x8032
1459#define GL_UNSIGNED_BYTE_2_3_3_REV		0x8362
1460#define GL_UNSIGNED_SHORT_5_6_5			0x8363
1461#define GL_UNSIGNED_SHORT_5_6_5_REV		0x8364
1462#define GL_UNSIGNED_SHORT_4_4_4_4		0x8033
1463#define GL_UNSIGNED_SHORT_4_4_4_4_REV		0x8365
1464#define GL_UNSIGNED_SHORT_5_5_5_1		0x8034
1465#define GL_UNSIGNED_SHORT_1_5_5_5_REV		0x8366
1466#define GL_UNSIGNED_INT_8_8_8_8			0x8035
1467#define GL_UNSIGNED_INT_8_8_8_8_REV		0x8367
1468#define GL_UNSIGNED_INT_10_10_10_2		0x8036
1469#define GL_UNSIGNED_INT_2_10_10_10_REV		0x8368
1470#define GL_LIGHT_MODEL_COLOR_CONTROL		0x81F8
1471#define GL_SINGLE_COLOR				0x81F9
1472#define GL_SEPARATE_SPECULAR_COLOR		0x81FA
1473#define GL_TEXTURE_MIN_LOD			0x813A
1474#define GL_TEXTURE_MAX_LOD			0x813B
1475#define GL_TEXTURE_BASE_LEVEL			0x813C
1476#define GL_TEXTURE_MAX_LEVEL			0x813D
1477#define GL_SMOOTH_POINT_SIZE_RANGE		0x0B12
1478#define GL_SMOOTH_POINT_SIZE_GRANULARITY	0x0B13
1479#define GL_SMOOTH_LINE_WIDTH_RANGE		0x0B22
1480#define GL_SMOOTH_LINE_WIDTH_GRANULARITY	0x0B23
1481#define GL_ALIASED_POINT_SIZE_RANGE		0x846D
1482#define GL_ALIASED_LINE_WIDTH_RANGE		0x846E
1483#define GL_PACK_SKIP_IMAGES			0x806B
1484#define GL_PACK_IMAGE_HEIGHT			0x806C
1485#define GL_UNPACK_SKIP_IMAGES			0x806D
1486#define GL_UNPACK_IMAGE_HEIGHT			0x806E
1487#define GL_TEXTURE_3D				0x806F
1488#define GL_PROXY_TEXTURE_3D			0x8070
1489#define GL_TEXTURE_DEPTH			0x8071
1490#define GL_TEXTURE_WRAP_R			0x8072
1491#define GL_MAX_3D_TEXTURE_SIZE			0x8073
1492#define GL_TEXTURE_BINDING_3D			0x806A
1493
1494GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1495	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1496
1497GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1498                                      GLint internalFormat,
1499                                      GLsizei width, GLsizei height,
1500                                      GLsizei depth, GLint border,
1501                                      GLenum format, GLenum type,
1502                                      const GLvoid *pixels );
1503
1504GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1505                                         GLint xoffset, GLint yoffset,
1506                                         GLint zoffset, GLsizei width,
1507                                         GLsizei height, GLsizei depth,
1508                                         GLenum format,
1509                                         GLenum type, const GLvoid *pixels);
1510
1511GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1512                                             GLint xoffset, GLint yoffset,
1513                                             GLint zoffset, GLint x,
1514                                             GLint y, GLsizei width,
1515                                             GLsizei height );
1516
1517typedef void (APIENTRY * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
1518typedef void (APIENTRY * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1519typedef void (APIENTRY * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1520typedef void (APIENTRY * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1521
1522
1523/*
1524 * GL_ARB_imaging
1525 */
1526
1527#define GL_CONSTANT_COLOR			0x8001
1528#define GL_ONE_MINUS_CONSTANT_COLOR		0x8002
1529#define GL_CONSTANT_ALPHA			0x8003
1530#define GL_ONE_MINUS_CONSTANT_ALPHA		0x8004
1531#define GL_COLOR_TABLE				0x80D0
1532#define GL_POST_CONVOLUTION_COLOR_TABLE		0x80D1
1533#define GL_POST_COLOR_MATRIX_COLOR_TABLE	0x80D2
1534#define GL_PROXY_COLOR_TABLE			0x80D3
1535#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE	0x80D4
1536#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE	0x80D5
1537#define GL_COLOR_TABLE_SCALE			0x80D6
1538#define GL_COLOR_TABLE_BIAS			0x80D7
1539#define GL_COLOR_TABLE_FORMAT			0x80D8
1540#define GL_COLOR_TABLE_WIDTH			0x80D9
1541#define GL_COLOR_TABLE_RED_SIZE			0x80DA
1542#define GL_COLOR_TABLE_GREEN_SIZE		0x80DB
1543#define GL_COLOR_TABLE_BLUE_SIZE		0x80DC
1544#define GL_COLOR_TABLE_ALPHA_SIZE		0x80DD
1545#define GL_COLOR_TABLE_LUMINANCE_SIZE		0x80DE
1546#define GL_COLOR_TABLE_INTENSITY_SIZE		0x80DF
1547#define GL_CONVOLUTION_1D			0x8010
1548#define GL_CONVOLUTION_2D			0x8011
1549#define GL_SEPARABLE_2D				0x8012
1550#define GL_CONVOLUTION_BORDER_MODE		0x8013
1551#define GL_CONVOLUTION_FILTER_SCALE		0x8014
1552#define GL_CONVOLUTION_FILTER_BIAS		0x8015
1553#define GL_REDUCE				0x8016
1554#define GL_CONVOLUTION_FORMAT			0x8017
1555#define GL_CONVOLUTION_WIDTH			0x8018
1556#define GL_CONVOLUTION_HEIGHT			0x8019
1557#define GL_MAX_CONVOLUTION_WIDTH		0x801A
1558#define GL_MAX_CONVOLUTION_HEIGHT		0x801B
1559#define GL_POST_CONVOLUTION_RED_SCALE		0x801C
1560#define GL_POST_CONVOLUTION_GREEN_SCALE		0x801D
1561#define GL_POST_CONVOLUTION_BLUE_SCALE		0x801E
1562#define GL_POST_CONVOLUTION_ALPHA_SCALE		0x801F
1563#define GL_POST_CONVOLUTION_RED_BIAS		0x8020
1564#define GL_POST_CONVOLUTION_GREEN_BIAS		0x8021
1565#define GL_POST_CONVOLUTION_BLUE_BIAS		0x8022
1566#define GL_POST_CONVOLUTION_ALPHA_BIAS		0x8023
1567#define GL_CONSTANT_BORDER			0x8151
1568#define GL_REPLICATE_BORDER			0x8153
1569#define GL_CONVOLUTION_BORDER_COLOR		0x8154
1570#define GL_COLOR_MATRIX				0x80B1
1571#define GL_COLOR_MATRIX_STACK_DEPTH		0x80B2
1572#define GL_MAX_COLOR_MATRIX_STACK_DEPTH		0x80B3
1573#define GL_POST_COLOR_MATRIX_RED_SCALE		0x80B4
1574#define GL_POST_COLOR_MATRIX_GREEN_SCALE	0x80B5
1575#define GL_POST_COLOR_MATRIX_BLUE_SCALE		0x80B6
1576#define GL_POST_COLOR_MATRIX_ALPHA_SCALE	0x80B7
1577#define GL_POST_COLOR_MATRIX_RED_BIAS		0x80B8
1578#define GL_POST_COLOR_MATRIX_GREEN_BIAS		0x80B9
1579#define GL_POST_COLOR_MATRIX_BLUE_BIAS		0x80BA
1580#define GL_POST_COLOR_MATRIX_ALPHA_BIAS		0x80BB
1581#define GL_HISTOGRAM				0x8024
1582#define GL_PROXY_HISTOGRAM			0x8025
1583#define GL_HISTOGRAM_WIDTH			0x8026
1584#define GL_HISTOGRAM_FORMAT			0x8027
1585#define GL_HISTOGRAM_RED_SIZE			0x8028
1586#define GL_HISTOGRAM_GREEN_SIZE			0x8029
1587#define GL_HISTOGRAM_BLUE_SIZE			0x802A
1588#define GL_HISTOGRAM_ALPHA_SIZE			0x802B
1589#define GL_HISTOGRAM_LUMINANCE_SIZE		0x802C
1590#define GL_HISTOGRAM_SINK			0x802D
1591#define GL_MINMAX				0x802E
1592#define GL_MINMAX_FORMAT			0x802F
1593#define GL_MINMAX_SINK				0x8030
1594#define GL_TABLE_TOO_LARGE			0x8031
1595#define GL_BLEND_EQUATION			0x8009
1596#define GL_MIN					0x8007
1597#define GL_MAX					0x8008
1598#define GL_FUNC_ADD				0x8006
1599#define GL_FUNC_SUBTRACT			0x800A
1600#define GL_FUNC_REVERSE_SUBTRACT		0x800B
1601#define GL_BLEND_COLOR				0x8005
1602
1603
1604GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1605                                    GLsizei width, GLenum format,
1606                                    GLenum type, const GLvoid *table );
1607
1608GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1609                                       GLsizei start, GLsizei count,
1610                                       GLenum format, GLenum type,
1611                                       const GLvoid *data );
1612
1613GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1614                                              const GLint *params);
1615
1616GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1617                                              const GLfloat *params);
1618
1619GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1620                                           GLint x, GLint y, GLsizei width );
1621
1622GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1623                                        GLint x, GLint y, GLsizei width );
1624
1625GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1626                                       GLenum type, GLvoid *table );
1627
1628GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1629                                                  GLfloat *params );
1630
1631GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1632                                                  GLint *params );
1633
1634GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1635
1636GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1637                                    GLclampf blue, GLclampf alpha );
1638
1639GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1640				   GLenum internalformat, GLboolean sink );
1641
1642GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1643
1644GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1645				      GLenum format, GLenum type,
1646				      GLvoid *values );
1647
1648GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1649						 GLfloat *params );
1650
1651GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1652						 GLint *params );
1653
1654GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1655				GLboolean sink );
1656
1657GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1658
1659GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1660                                   GLenum format, GLenum types,
1661                                   GLvoid *values );
1662
1663GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1664					      GLfloat *params );
1665
1666GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1667					      GLint *params );
1668
1669GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1670	GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1671	const GLvoid *image );
1672
1673GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1674	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1675	GLenum type, const GLvoid *image );
1676
1677GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1678	GLfloat params );
1679
1680GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1681	const GLfloat *params );
1682
1683GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1684	GLint params );
1685
1686GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1687	const GLint *params );
1688
1689GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1690	GLenum internalformat, GLint x, GLint y, GLsizei width );
1691
1692GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1693	GLenum internalformat, GLint x, GLint y, GLsizei width,
1694	GLsizei height);
1695
1696GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1697	GLenum type, GLvoid *image );
1698
1699GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1700	GLfloat *params );
1701
1702GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1703	GLint *params );
1704
1705GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1706	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1707	GLenum type, const GLvoid *row, const GLvoid *column );
1708
1709GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1710	GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1711
1712typedef void (APIENTRY * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
1713typedef void (APIENTRY * PFNGLBLENDEQUATIONPROC) (GLenum mode);
1714typedef void (APIENTRY * PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
1715typedef void (APIENTRY * PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
1716typedef void (APIENTRY * PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
1717typedef void (APIENTRY * PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
1718typedef void (APIENTRY * PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
1719typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
1720typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1721typedef void (APIENTRY * PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
1722typedef void (APIENTRY * PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
1723typedef void (APIENTRY * PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
1724typedef void (APIENTRY * PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
1725typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
1726typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
1727typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
1728typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
1729typedef void (APIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
1730typedef void (APIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
1731typedef void (APIENTRY * PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
1732typedef void (APIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
1733typedef void (APIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1734typedef void (APIENTRY * PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
1735typedef void (APIENTRY * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
1736typedef void (APIENTRY * PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
1737typedef void (APIENTRY * PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
1738typedef void (APIENTRY * PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1739typedef void (APIENTRY * PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
1740typedef void (APIENTRY * PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
1741typedef void (APIENTRY * PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1742typedef void (APIENTRY * PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
1743typedef void (APIENTRY * PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
1744typedef void (APIENTRY * PFNGLRESETHISTOGRAMPROC) (GLenum target);
1745typedef void (APIENTRY * PFNGLRESETMINMAXPROC) (GLenum target);
1746
1747
1748
1749/*
1750 * OpenGL 1.3
1751 */
1752
1753/* multitexture */
1754#define GL_TEXTURE0				0x84C0
1755#define GL_TEXTURE1				0x84C1
1756#define GL_TEXTURE2				0x84C2
1757#define GL_TEXTURE3				0x84C3
1758#define GL_TEXTURE4				0x84C4
1759#define GL_TEXTURE5				0x84C5
1760#define GL_TEXTURE6				0x84C6
1761#define GL_TEXTURE7				0x84C7
1762#define GL_TEXTURE8				0x84C8
1763#define GL_TEXTURE9				0x84C9
1764#define GL_TEXTURE10				0x84CA
1765#define GL_TEXTURE11				0x84CB
1766#define GL_TEXTURE12				0x84CC
1767#define GL_TEXTURE13				0x84CD
1768#define GL_TEXTURE14				0x84CE
1769#define GL_TEXTURE15				0x84CF
1770#define GL_TEXTURE16				0x84D0
1771#define GL_TEXTURE17				0x84D1
1772#define GL_TEXTURE18				0x84D2
1773#define GL_TEXTURE19				0x84D3
1774#define GL_TEXTURE20				0x84D4
1775#define GL_TEXTURE21				0x84D5
1776#define GL_TEXTURE22				0x84D6
1777#define GL_TEXTURE23				0x84D7
1778#define GL_TEXTURE24				0x84D8
1779#define GL_TEXTURE25				0x84D9
1780#define GL_TEXTURE26				0x84DA
1781#define GL_TEXTURE27				0x84DB
1782#define GL_TEXTURE28				0x84DC
1783#define GL_TEXTURE29				0x84DD
1784#define GL_TEXTURE30				0x84DE
1785#define GL_TEXTURE31				0x84DF
1786#define GL_ACTIVE_TEXTURE			0x84E0
1787#define GL_CLIENT_ACTIVE_TEXTURE		0x84E1
1788#define GL_MAX_TEXTURE_UNITS			0x84E2
1789/* texture_cube_map */
1790#define GL_NORMAL_MAP				0x8511
1791#define GL_REFLECTION_MAP			0x8512
1792#define GL_TEXTURE_CUBE_MAP			0x8513
1793#define GL_TEXTURE_BINDING_CUBE_MAP		0x8514
1794#define GL_TEXTURE_CUBE_MAP_POSITIVE_X		0x8515
1795#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X		0x8516
1796#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y		0x8517
1797#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y		0x8518
1798#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z		0x8519
1799#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z		0x851A
1800#define GL_PROXY_TEXTURE_CUBE_MAP		0x851B
1801#define GL_MAX_CUBE_MAP_TEXTURE_SIZE		0x851C
1802/* texture_compression */
1803#define GL_COMPRESSED_ALPHA			0x84E9
1804#define GL_COMPRESSED_LUMINANCE			0x84EA
1805#define GL_COMPRESSED_LUMINANCE_ALPHA		0x84EB
1806#define GL_COMPRESSED_INTENSITY			0x84EC
1807#define GL_COMPRESSED_RGB			0x84ED
1808#define GL_COMPRESSED_RGBA			0x84EE
1809#define GL_TEXTURE_COMPRESSION_HINT		0x84EF
1810#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE	0x86A0
1811#define GL_TEXTURE_COMPRESSED			0x86A1
1812#define GL_NUM_COMPRESSED_TEXTURE_FORMATS	0x86A2
1813#define GL_COMPRESSED_TEXTURE_FORMATS		0x86A3
1814/* multisample */
1815#define GL_MULTISAMPLE				0x809D
1816#define GL_SAMPLE_ALPHA_TO_COVERAGE		0x809E
1817#define GL_SAMPLE_ALPHA_TO_ONE			0x809F
1818#define GL_SAMPLE_COVERAGE			0x80A0
1819#define GL_SAMPLE_BUFFERS			0x80A8
1820#define GL_SAMPLES				0x80A9
1821#define GL_SAMPLE_COVERAGE_VALUE		0x80AA
1822#define GL_SAMPLE_COVERAGE_INVERT		0x80AB
1823#define GL_MULTISAMPLE_BIT			0x20000000
1824/* transpose_matrix */
1825#define GL_TRANSPOSE_MODELVIEW_MATRIX		0x84E3
1826#define GL_TRANSPOSE_PROJECTION_MATRIX		0x84E4
1827#define GL_TRANSPOSE_TEXTURE_MATRIX		0x84E5
1828#define GL_TRANSPOSE_COLOR_MATRIX		0x84E6
1829/* texture_env_combine */
1830#define GL_COMBINE				0x8570
1831#define GL_COMBINE_RGB				0x8571
1832#define GL_COMBINE_ALPHA			0x8572
1833#define GL_SOURCE0_RGB				0x8580
1834#define GL_SOURCE1_RGB				0x8581
1835#define GL_SOURCE2_RGB				0x8582
1836#define GL_SOURCE0_ALPHA			0x8588
1837#define GL_SOURCE1_ALPHA			0x8589
1838#define GL_SOURCE2_ALPHA			0x858A
1839#define GL_OPERAND0_RGB				0x8590
1840#define GL_OPERAND1_RGB				0x8591
1841#define GL_OPERAND2_RGB				0x8592
1842#define GL_OPERAND0_ALPHA			0x8598
1843#define GL_OPERAND1_ALPHA			0x8599
1844#define GL_OPERAND2_ALPHA			0x859A
1845#define GL_RGB_SCALE				0x8573
1846#define GL_ADD_SIGNED				0x8574
1847#define GL_INTERPOLATE				0x8575
1848#define GL_SUBTRACT				0x84E7
1849#define GL_CONSTANT				0x8576
1850#define GL_PRIMARY_COLOR			0x8577
1851#define GL_PREVIOUS				0x8578
1852/* texture_env_dot3 */
1853#define GL_DOT3_RGB				0x86AE
1854#define GL_DOT3_RGBA				0x86AF
1855/* texture_border_clamp */
1856#define GL_CLAMP_TO_BORDER			0x812D
1857
1858GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
1859
1860GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
1861
1862GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
1863
1864GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
1865
1866GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
1867
1868GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
1869
1870GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
1871
1872GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
1873
1874GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
1875
1876GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
1877
1878GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
1879
1880GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
1881
1882GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
1883
1884GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
1885
1886GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
1887
1888GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
1889
1890GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
1891
1892GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
1893
1894GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
1895
1896GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
1897
1898GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
1899
1900GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
1901
1902GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
1903
1904GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
1905
1906GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
1907
1908GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
1909
1910GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
1911
1912GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
1913
1914GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
1915
1916GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
1917
1918GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
1919
1920GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
1921
1922GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
1923
1924GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1925
1926GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
1927
1928GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1929
1930GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
1931
1932GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
1933
1934GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
1935
1936GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
1937
1938GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
1939
1940
1941GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
1942
1943GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
1944
1945GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
1946
1947GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
1948
1949GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
1950
1951typedef void (APIENTRY * PFNGLACTIVETEXTUREPROC) (GLenum texture);
1952typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
1953typedef void (APIENTRY * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
1954typedef void (APIENTRY * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
1955typedef void (APIENTRY * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
1956typedef void (APIENTRY * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
1957typedef void (APIENTRY * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
1958typedef void (APIENTRY * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
1959typedef void (APIENTRY * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
1960typedef void (APIENTRY * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
1961typedef void (APIENTRY * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
1962typedef void (APIENTRY * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
1963typedef void (APIENTRY * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
1964typedef void (APIENTRY * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
1965typedef void (APIENTRY * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
1966typedef void (APIENTRY * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
1967typedef void (APIENTRY * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
1968typedef void (APIENTRY * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
1969typedef void (APIENTRY * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
1970typedef void (APIENTRY * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
1971typedef void (APIENTRY * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
1972typedef void (APIENTRY * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
1973typedef void (APIENTRY * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
1974typedef void (APIENTRY * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
1975typedef void (APIENTRY * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
1976typedef void (APIENTRY * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
1977typedef void (APIENTRY * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
1978typedef void (APIENTRY * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
1979typedef void (APIENTRY * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
1980typedef void (APIENTRY * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
1981typedef void (APIENTRY * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
1982typedef void (APIENTRY * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
1983typedef void (APIENTRY * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
1984typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
1985typedef void (APIENTRY * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
1986typedef void (APIENTRY * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
1987typedef void (APIENTRY * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
1988typedef void (APIENTRY * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
1989typedef void (APIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
1990typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
1991typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
1992typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
1993typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
1994typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
1995typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
1996typedef void (APIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
1997
1998
1999/*
2000 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
2001 */
2002#ifndef GL_ARB_multitexture
2003#define GL_ARB_multitexture 1
2004
2005#define GL_TEXTURE0_ARB				0x84C0
2006#define GL_TEXTURE1_ARB				0x84C1
2007#define GL_TEXTURE2_ARB				0x84C2
2008#define GL_TEXTURE3_ARB				0x84C3
2009#define GL_TEXTURE4_ARB				0x84C4
2010#define GL_TEXTURE5_ARB				0x84C5
2011#define GL_TEXTURE6_ARB				0x84C6
2012#define GL_TEXTURE7_ARB				0x84C7
2013#define GL_TEXTURE8_ARB				0x84C8
2014#define GL_TEXTURE9_ARB				0x84C9
2015#define GL_TEXTURE10_ARB			0x84CA
2016#define GL_TEXTURE11_ARB			0x84CB
2017#define GL_TEXTURE12_ARB			0x84CC
2018#define GL_TEXTURE13_ARB			0x84CD
2019#define GL_TEXTURE14_ARB			0x84CE
2020#define GL_TEXTURE15_ARB			0x84CF
2021#define GL_TEXTURE16_ARB			0x84D0
2022#define GL_TEXTURE17_ARB			0x84D1
2023#define GL_TEXTURE18_ARB			0x84D2
2024#define GL_TEXTURE19_ARB			0x84D3
2025#define GL_TEXTURE20_ARB			0x84D4
2026#define GL_TEXTURE21_ARB			0x84D5
2027#define GL_TEXTURE22_ARB			0x84D6
2028#define GL_TEXTURE23_ARB			0x84D7
2029#define GL_TEXTURE24_ARB			0x84D8
2030#define GL_TEXTURE25_ARB			0x84D9
2031#define GL_TEXTURE26_ARB			0x84DA
2032#define GL_TEXTURE27_ARB			0x84DB
2033#define GL_TEXTURE28_ARB			0x84DC
2034#define GL_TEXTURE29_ARB			0x84DD
2035#define GL_TEXTURE30_ARB			0x84DE
2036#define GL_TEXTURE31_ARB			0x84DF
2037#define GL_ACTIVE_TEXTURE_ARB			0x84E0
2038#define GL_CLIENT_ACTIVE_TEXTURE_ARB		0x84E1
2039#define GL_MAX_TEXTURE_UNITS_ARB		0x84E2
2040
2041GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
2042GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
2043GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
2044GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
2045GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
2046GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
2047GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
2048GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
2049GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
2050GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
2051GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
2052GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
2053GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
2054GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
2055GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
2056GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
2057GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
2058GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
2059GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
2060GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
2061GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
2062GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
2063GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
2064GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
2065GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
2066GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
2067GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2068GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2069GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2070GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2071GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2072GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2073GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2074GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2075
2076typedef void (APIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
2077typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
2078typedef void (APIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
2079typedef void (APIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
2080typedef void (APIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
2081typedef void (APIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
2082typedef void (APIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
2083typedef void (APIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
2084typedef void (APIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
2085typedef void (APIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
2086typedef void (APIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
2087typedef void (APIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
2088typedef void (APIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
2089typedef void (APIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
2090typedef void (APIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
2091typedef void (APIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
2092typedef void (APIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
2093typedef void (APIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
2094typedef void (APIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
2095typedef void (APIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
2096typedef void (APIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
2097typedef void (APIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
2098typedef void (APIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
2099typedef void (APIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
2100typedef void (APIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
2101typedef void (APIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
2102typedef void (APIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2103typedef void (APIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
2104typedef void (APIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2105typedef void (APIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
2106typedef void (APIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
2107typedef void (APIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
2108typedef void (APIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2109typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
2110
2111#endif /* GL_ARB_multitexture */
2112
2113
2114
2115/*
2116 * Define this token if you want "old-style" header file behaviour (extensions
2117 * defined in gl.h).  Otherwise, extensions will be included from glext.h.
2118 */
2119#if defined(GL_GLEXT_LEGACY)
2120
2121/* All extensions that used to be here are now found in glext.h */
2122
2123#else  /* GL_GLEXT_LEGACY */
2124
2125#include <GL/glext.h>
2126
2127#endif  /* GL_GLEXT_LEGACY */
2128
2129
2130
2131/*
2132 * ???. GL_MESA_trace
2133 * XXX obsolete
2134 */
2135#ifndef GL_MESA_trace
2136#define GL_MESA_trace 1
2137
2138#define GL_TRACE_ALL_BITS_MESA			0xFFFF
2139#define GL_TRACE_OPERATIONS_BIT_MESA		0x0001
2140#define GL_TRACE_PRIMITIVES_BIT_MESA		0x0002
2141#define GL_TRACE_ARRAYS_BIT_MESA		0x0004
2142#define GL_TRACE_TEXTURES_BIT_MESA		0x0008
2143#define GL_TRACE_PIXELS_BIT_MESA		0x0010
2144#define GL_TRACE_ERRORS_BIT_MESA		0x0020
2145#define GL_TRACE_MASK_MESA			0x8755
2146#define GL_TRACE_NAME_MESA			0x8756
2147
2148GLAPI void GLAPIENTRY glEnableTraceMESA( GLbitfield mask );
2149GLAPI void GLAPIENTRY glDisableTraceMESA( GLbitfield mask );
2150GLAPI void GLAPIENTRY glNewTraceMESA( GLbitfield mask, const GLubyte * traceName );
2151GLAPI void GLAPIENTRY glEndTraceMESA( void );
2152GLAPI void GLAPIENTRY glTraceAssertAttribMESA( GLbitfield attribMask );
2153GLAPI void GLAPIENTRY glTraceCommentMESA( const GLubyte * comment );
2154GLAPI void GLAPIENTRY glTraceTextureMESA( GLuint name, const GLubyte* comment );
2155GLAPI void GLAPIENTRY glTraceListMESA( GLuint name, const GLubyte* comment );
2156GLAPI void GLAPIENTRY glTracePointerMESA( GLvoid* pointer, const GLubyte* comment );
2157GLAPI void GLAPIENTRY glTracePointerRangeMESA( const GLvoid* first, const GLvoid* last, const GLubyte* comment );
2158
2159#endif /* GL_MESA_trace */
2160
2161
2162/*
2163 * ???. GL_MESA_packed_depth_stencil
2164 * XXX obsolete
2165 */
2166#ifndef GL_MESA_packed_depth_stencil
2167#define GL_MESA_packed_depth_stencil 1
2168
2169#define GL_DEPTH_STENCIL_MESA			0x8750
2170#define GL_UNSIGNED_INT_24_8_MESA		0x8751
2171#define GL_UNSIGNED_INT_8_24_REV_MESA		0x8752
2172#define GL_UNSIGNED_SHORT_15_1_MESA		0x8753
2173#define GL_UNSIGNED_SHORT_1_15_REV_MESA		0x8754
2174
2175#endif /* GL_MESA_packed_depth_stencil */
2176
2177
2178#ifndef GL_MESA_ycbcr_texture
2179#define GL_MESA_ycbcr_texture 1
2180
2181#define GL_YCBCR_MESA				0x8757
2182#define GL_UNSIGNED_SHORT_8_8_MESA		0x85BA /* same as Apple */
2183#define GL_UNSIGNED_SHORT_8_8_REV_MESA		0x85BB /* same as Apple */
2184
2185#endif /* GL_MESA_texture_ycbcr */
2186
2187
2188
2189#ifndef GL_MESA_pack_invert
2190#define GL_MESA_pack_invert 1
2191
2192#define GL_PACK_INVERT_MESA                     0x8758
2193
2194#endif /* GL_MESA_pack_invert */
2195
2196
2197
2198/* XXX temporary until glext.h is updated! */
2199#ifndef GL_EXT_depth_bounds_test
2200#define GL_EXT_depth_bounds_test 1
2201
2202#define GL_DEPTH_BOUNDS_TEST_EXT                       0x8890
2203#define GL_DEPTH_BOUNDS_EXT                            0x8891
2204
2205GLAPI void GLAPIENTRY glDepthBoundsEXT(GLclampd zmin, GLclampd zmax);
2206
2207typedef void (APIENTRY * PFNGLDEPTHBOUNDSEXTPROC)(GLclampd zmin, GLclampd zmax);
2208
2209#endif /* GL_EXT_depth_bounds_test */
2210
2211
2212
2213/* XXX temporary until glext.h is updated! */
2214#ifndef GL_EXT_texture_mirror_clamp
2215#define GL_EXT_texture_mirror_clamp 1
2216
2217#define GL_MIRROR_CLAMP_EXT                            0x8742
2218#define GL_MIRROR_CLAMP_TO_EDGE_EXT                    0x8743
2219#define GL_MIRROR_CLAMP_TO_BORDER_EXT                  0x8912
2220
2221#endif /* GL_EXT_texture_mirror_clamp */
2222
2223
2224
2225/* XXX temporary until glext.h is updated! */
2226#ifndef GL_ARB_occlusion_query
2227#define GL_ARB_occlusion_query 1
2228
2229#define GL_SAMPLES_PASSED_ARB         0x8914
2230#define GL_QUERY_COUNTER_BITS_ARB     0x8864
2231#define GL_CURRENT_QUERY_ARB          0x8865
2232#define GL_QUERY_RESULT_ARB           0x8866
2233#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
2234
2235#ifdef GL_GLEXT_PROTOTYPES
2236GLAPI void GLAPIENTRY glGenQueriesARB(GLsizei n, GLuint *ids);
2237GLAPI void GLAPIENTRY glDeleteQueriesARB(GLsizei n, const GLuint *ids);
2238GLAPI GLboolean GLAPIENTRY glIsQueryARB(GLuint id);
2239GLAPI void GLAPIENTRY glBeginQueryARB(GLenum target, GLuint id);
2240GLAPI void GLAPIENTRY glEndQueryARB(GLenum target);
2241GLAPI void GLAPIENTRY glGetQueryivARB(GLenum target, GLenum pname, GLint *params);
2242GLAPI void GLAPIENTRY glGetQueryObjectivARB(GLuint id, GLenum pname, GLint *params);
2243GLAPI void GLAPIENTRY glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params);
2244#endif
2245
2246typedef void (APIENTRY * PFNGLGENQUERIESARBPROC)(GLsizei n, GLuint *ids);
2247typedef void (APIENTRY * PFNGLDELETEQUERIESARBPROC)(GLsizei n, const GLuint *ids);
2248typedef GLboolean (APIENTRY * PFNGLISQUERYARBPROC)(GLuint id);
2249typedef void (APIENTRY * PFNGLBEGINQUERYARBPROC)(GLenum target, GLuint id);
2250typedef void (APIENTRY * PFNGLENDQUERYARBPROC)(GLenum target);
2251typedef void (APIENTRY * PFNGLGETQUERYIVARBPROC)(GLenum target, GLenum pname, GLint *params);
2252typedef void (APIENTRY * PFNGLGETQUERYOBJECTIVARBPROC)(GLuint id, GLenum pname, GLint *params);
2253typedef void (APIENTRY * PFNGLGETQUERYOBJECTUIVARBPROC)(GLuint id, GLenum pname, GLuint *params);
2254
2255#endif /* GL_ARB_occlusion_query */
2256
2257
2258#ifndef GL_MESA_program_debug
2259#define GL_MESA_program_debug 1
2260
2261#define GL_FRAGMENT_PROGRAM_POSITION_MESA       0x8bb0
2262#define GL_FRAGMENT_PROGRAM_CALLBACK_MESA       0x8bb1
2263#define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA  0x8bb2
2264#define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA  0x8bb3
2265#define GL_VERTEX_PROGRAM_POSITION_MESA         0x8bb4
2266#define GL_VERTEX_PROGRAM_CALLBACK_MESA         0x8bb5
2267#define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA    0x8bb6
2268#define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA    0x8bb7
2269
2270typedef void (*GLprogramcallbackMESA)(GLenum target, GLvoid *data);
2271
2272extern void
2273glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback,
2274                      GLvoid *data);
2275
2276extern void
2277glGetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *name,
2278                           GLfloat *v);
2279
2280#endif /* GL_MESA_program_debug */
2281
2282
2283
2284/**********************************************************************
2285 * Begin system-specific stuff
2286 */
2287#if defined(PRAGMA_EXPORT_SUPPORTED)
2288#pragma export off
2289#endif
2290
2291#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
2292#pragma import off
2293#endif
2294/*
2295 * End system-specific stuff
2296 **********************************************************************/
2297
2298
2299#ifdef __cplusplus
2300}
2301#endif
2302
2303#endif /* __gl_h_ */
2304