gl.h revision e2f66e40dfa67e4ce49781bcf4f4d2ca5bc5728d
1/* $Id: gl.h,v 1.38 2000/05/18 18:09:38 brianp Exp $ */ 2 3/* 4 * Mesa 3-D graphics library 5 * Version: 3.3 6 * 7 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. 8 * 9 * Permission is hereby granted, free of charge, to any person obtaining a 10 * copy of this software and associated documentation files (the "Software"), 11 * to deal in the Software without restriction, including without limitation 12 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 13 * and/or sell copies of the Software, and to permit persons to whom the 14 * Software is furnished to do so, subject to the following conditions: 15 * 16 * The above copyright notice and this permission notice shall be included 17 * in all copies or substantial portions of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 */ 26 27 28#ifndef __gl_h_ 29#define __gl_h_ 30 31#if defined(USE_MGL_NAMESPACE) 32#include "gl_mangle.h" 33#endif 34 35 36#if defined(__BEOS__) 37#include <stdlib.h> /* to get some BeOS-isms */ 38#endif 39 40 41#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO)) 42#define OPENSTEP 43#endif 44 45 46/* 47 * XXX move as many of these pragma's and MS Windows-isms into 48 * the new src/glheader.h file. 49 */ 50 51#if defined(_WIN32) && !defined(__WIN32__) 52# define __WIN32__ 53#endif 54 55#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__)) 56# pragma warning( disable : 4068 ) /* unknown pragma */ 57# pragma warning( disable : 4710 ) /* function 'foo' not inlined */ 58# pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */ 59# pragma warning( disable : 4127 ) /* conditional expression is constant */ 60# if defined(MESA_MINWARN) 61# pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */ 62# pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */ 63# pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */ 64# pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */ 65# pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */ 66# endif 67# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ 68# define GLAPI __declspec(dllexport) 69# define WGLAPI __declspec(dllexport) 70# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ 71# define GLAPI __declspec(dllimport) 72# define WGLAPI __declspec(dllimport) 73# else /* for use with static link lib build of Win32 edition only */ 74# define GLAPI extern 75# define WGLAPI __declspec(dllimport) 76# endif /* _STATIC_MESA support */ 77# define GLAPIENTRY __stdcall 78# define GLAPIENTRYP __stdcall * 79# define GLCALLBACK __stdcall 80# define GLCALLBACKP __stdcall * 81# if defined(__CYGWIN32__) 82# define GLCALLBACKPCAST * 83# else 84# define GLCALLBACKPCAST __stdcall * 85# endif 86# define GLWINAPI __stdcall 87# define GLWINAPIV __cdecl 88#else 89/* non-Windows compilation */ 90# define GLAPI extern 91# define GLAPIENTRY 92# define GLAPIENTRYP * 93# define GLCALLBACK 94# define GLCALLBACKP * 95# define GLCALLBACKPCAST * 96# define GLWINAPI 97# define GLWINAPIV 98#endif /* WIN32 / CYGWIN32 bracket */ 99 100/* compatability guard so we don't need to change client code */ 101 102#if defined(_WIN32) && !defined(_WINDEF_) && !defined(_GNU_H_WINDOWS32_BASE) && !defined(OPENSTEP) 103# define CALLBACK GLCALLBACK 104typedef int (GLAPIENTRY *PROC)(); 105typedef void *HGLRC; 106typedef void *HDC; 107typedef unsigned long COLORREF; 108#endif 109 110#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) 111# define WGL_FONT_LINES 0 112# define WGL_FONT_POLYGONS 1 113#ifndef _GNU_H_WINDOWS32_FUNCTIONS 114# ifdef UNICODE 115# define wglUseFontBitmaps wglUseFontBitmapsW 116# define wglUseFontOutlines wglUseFontOutlinesW 117# else 118# define wglUseFontBitmaps wglUseFontBitmapsA 119# define wglUseFontOutlines wglUseFontOutlinesA 120# endif /* !UNICODE */ 121#endif /* _GNU_H_WINDOWS32_FUNCTIONS */ 122typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR; 123typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT; 124typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, *LPPIXELFORMATDESCRIPTOR; 125#include <gl/mesa_wgl.h> 126#endif 127 128#ifdef __cplusplus 129extern "C" { 130#endif 131 132 133#ifdef macintosh 134 #pragma enumsalwaysint on 135 #if PRAGMA_IMPORT_SUPPORTED 136 #pragma import on 137 #endif 138#endif 139 140 141 142#define GL_VERSION_1_1 1 143#define GL_VERSION_1_2 1 144 145 146 147/* 148 * 149 * Datatypes 150 * 151 */ 152#ifdef CENTERLINE_CLPP 153#define signed 154#endif 155typedef unsigned int GLenum; 156typedef unsigned char GLboolean; 157typedef unsigned int GLbitfield; 158typedef void GLvoid; 159typedef signed char GLbyte; /* 1-byte signed */ 160typedef short GLshort; /* 2-byte signed */ 161typedef int GLint; /* 4-byte signed */ 162typedef unsigned char GLubyte; /* 1-byte unsigned */ 163typedef unsigned short GLushort; /* 2-byte unsigned */ 164typedef unsigned int GLuint; /* 4-byte unsigned */ 165typedef int GLsizei; /* 4-byte signed */ 166typedef float GLfloat; /* single precision float */ 167typedef float GLclampf; /* single precision float in [0,1] */ 168typedef double GLdouble; /* double precision float */ 169typedef double GLclampd; /* double precision float in [0,1] */ 170 171 172 173/* 174 * 175 * Constants 176 * 177 */ 178 179/* Boolean values */ 180#define GL_FALSE 0x0 181#define GL_TRUE 0x1 182 183/* Data types */ 184#define GL_BYTE 0x1400 185#define GL_UNSIGNED_BYTE 0x1401 186#define GL_SHORT 0x1402 187#define GL_UNSIGNED_SHORT 0x1403 188#define GL_INT 0x1404 189#define GL_UNSIGNED_INT 0x1405 190#define GL_FLOAT 0x1406 191#define GL_DOUBLE 0x140A 192#define GL_2_BYTES 0x1407 193#define GL_3_BYTES 0x1408 194#define GL_4_BYTES 0x1409 195 196/* Primitives */ 197#define GL_POINTS 0x0000 198#define GL_LINES 0x0001 199#define GL_LINE_LOOP 0x0002 200#define GL_LINE_STRIP 0x0003 201#define GL_TRIANGLES 0x0004 202#define GL_TRIANGLE_STRIP 0x0005 203#define GL_TRIANGLE_FAN 0x0006 204#define GL_QUADS 0x0007 205#define GL_QUAD_STRIP 0x0008 206#define GL_POLYGON 0x0009 207 208/* Vertex Arrays */ 209#define GL_VERTEX_ARRAY 0x8074 210#define GL_NORMAL_ARRAY 0x8075 211#define GL_COLOR_ARRAY 0x8076 212#define GL_INDEX_ARRAY 0x8077 213#define GL_TEXTURE_COORD_ARRAY 0x8078 214#define GL_EDGE_FLAG_ARRAY 0x8079 215#define GL_VERTEX_ARRAY_SIZE 0x807A 216#define GL_VERTEX_ARRAY_TYPE 0x807B 217#define GL_VERTEX_ARRAY_STRIDE 0x807C 218#define GL_NORMAL_ARRAY_TYPE 0x807E 219#define GL_NORMAL_ARRAY_STRIDE 0x807F 220#define GL_COLOR_ARRAY_SIZE 0x8081 221#define GL_COLOR_ARRAY_TYPE 0x8082 222#define GL_COLOR_ARRAY_STRIDE 0x8083 223#define GL_INDEX_ARRAY_TYPE 0x8085 224#define GL_INDEX_ARRAY_STRIDE 0x8086 225#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 226#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 227#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 228#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C 229#define GL_VERTEX_ARRAY_POINTER 0x808E 230#define GL_NORMAL_ARRAY_POINTER 0x808F 231#define GL_COLOR_ARRAY_POINTER 0x8090 232#define GL_INDEX_ARRAY_POINTER 0x8091 233#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 234#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 235#define GL_V2F 0x2A20 236#define GL_V3F 0x2A21 237#define GL_C4UB_V2F 0x2A22 238#define GL_C4UB_V3F 0x2A23 239#define GL_C3F_V3F 0x2A24 240#define GL_N3F_V3F 0x2A25 241#define GL_C4F_N3F_V3F 0x2A26 242#define GL_T2F_V3F 0x2A27 243#define GL_T4F_V4F 0x2A28 244#define GL_T2F_C4UB_V3F 0x2A29 245#define GL_T2F_C3F_V3F 0x2A2A 246#define GL_T2F_N3F_V3F 0x2A2B 247#define GL_T2F_C4F_N3F_V3F 0x2A2C 248#define GL_T4F_C4F_N3F_V4F 0x2A2D 249 250/* Matrix Mode */ 251#define GL_MATRIX_MODE 0x0BA0 252#define GL_MODELVIEW 0x1700 253#define GL_PROJECTION 0x1701 254#define GL_TEXTURE 0x1702 255 256/* Points */ 257#define GL_POINT_SMOOTH 0x0B10 258#define GL_POINT_SIZE 0x0B11 259#define GL_POINT_SIZE_GRANULARITY 0x0B13 260#define GL_POINT_SIZE_RANGE 0x0B12 261 262/* Lines */ 263#define GL_LINE_SMOOTH 0x0B20 264#define GL_LINE_STIPPLE 0x0B24 265#define GL_LINE_STIPPLE_PATTERN 0x0B25 266#define GL_LINE_STIPPLE_REPEAT 0x0B26 267#define GL_LINE_WIDTH 0x0B21 268#define GL_LINE_WIDTH_GRANULARITY 0x0B23 269#define GL_LINE_WIDTH_RANGE 0x0B22 270 271/* Polygons */ 272#define GL_POINT 0x1B00 273#define GL_LINE 0x1B01 274#define GL_FILL 0x1B02 275#define GL_CW 0x0900 276#define GL_CCW 0x0901 277#define GL_FRONT 0x0404 278#define GL_BACK 0x0405 279#define GL_POLYGON_MODE 0x0B40 280#define GL_POLYGON_SMOOTH 0x0B41 281#define GL_POLYGON_STIPPLE 0x0B42 282#define GL_EDGE_FLAG 0x0B43 283#define GL_CULL_FACE 0x0B44 284#define GL_CULL_FACE_MODE 0x0B45 285#define GL_FRONT_FACE 0x0B46 286#define GL_POLYGON_OFFSET_FACTOR 0x8038 287#define GL_POLYGON_OFFSET_UNITS 0x2A00 288#define GL_POLYGON_OFFSET_POINT 0x2A01 289#define GL_POLYGON_OFFSET_LINE 0x2A02 290#define GL_POLYGON_OFFSET_FILL 0x8037 291 292/* Display Lists */ 293#define GL_COMPILE 0x1300 294#define GL_COMPILE_AND_EXECUTE 0x1301 295#define GL_LIST_BASE 0x0B32 296#define GL_LIST_INDEX 0x0B33 297#define GL_LIST_MODE 0x0B30 298 299/* Depth buffer */ 300#define GL_NEVER 0x0200 301#define GL_LESS 0x0201 302#define GL_EQUAL 0x0202 303#define GL_LEQUAL 0x0203 304#define GL_GREATER 0x0204 305#define GL_NOTEQUAL 0x0205 306#define GL_GEQUAL 0x0206 307#define GL_ALWAYS 0x0207 308#define GL_DEPTH_TEST 0x0B71 309#define GL_DEPTH_BITS 0x0D56 310#define GL_DEPTH_CLEAR_VALUE 0x0B73 311#define GL_DEPTH_FUNC 0x0B74 312#define GL_DEPTH_RANGE 0x0B70 313#define GL_DEPTH_WRITEMASK 0x0B72 314#define GL_DEPTH_COMPONENT 0x1902 315 316/* Lighting */ 317#define GL_LIGHTING 0x0B50 318#define GL_LIGHT0 0x4000 319#define GL_LIGHT1 0x4001 320#define GL_LIGHT2 0x4002 321#define GL_LIGHT3 0x4003 322#define GL_LIGHT4 0x4004 323#define GL_LIGHT5 0x4005 324#define GL_LIGHT6 0x4006 325#define GL_LIGHT7 0x4007 326#define GL_SPOT_EXPONENT 0x1205 327#define GL_SPOT_CUTOFF 0x1206 328#define GL_CONSTANT_ATTENUATION 0x1207 329#define GL_LINEAR_ATTENUATION 0x1208 330#define GL_QUADRATIC_ATTENUATION 0x1209 331#define GL_AMBIENT 0x1200 332#define GL_DIFFUSE 0x1201 333#define GL_SPECULAR 0x1202 334#define GL_SHININESS 0x1601 335#define GL_EMISSION 0x1600 336#define GL_POSITION 0x1203 337#define GL_SPOT_DIRECTION 0x1204 338#define GL_AMBIENT_AND_DIFFUSE 0x1602 339#define GL_COLOR_INDEXES 0x1603 340#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 341#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 342#define GL_LIGHT_MODEL_AMBIENT 0x0B53 343#define GL_FRONT_AND_BACK 0x0408 344#define GL_SHADE_MODEL 0x0B54 345#define GL_FLAT 0x1D00 346#define GL_SMOOTH 0x1D01 347#define GL_COLOR_MATERIAL 0x0B57 348#define GL_COLOR_MATERIAL_FACE 0x0B55 349#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 350#define GL_NORMALIZE 0x0BA1 351 352/* User clipping planes */ 353#define GL_CLIP_PLANE0 0x3000 354#define GL_CLIP_PLANE1 0x3001 355#define GL_CLIP_PLANE2 0x3002 356#define GL_CLIP_PLANE3 0x3003 357#define GL_CLIP_PLANE4 0x3004 358#define GL_CLIP_PLANE5 0x3005 359 360/* Accumulation buffer */ 361#define GL_ACCUM_RED_BITS 0x0D58 362#define GL_ACCUM_GREEN_BITS 0x0D59 363#define GL_ACCUM_BLUE_BITS 0x0D5A 364#define GL_ACCUM_ALPHA_BITS 0x0D5B 365#define GL_ACCUM_CLEAR_VALUE 0x0B80 366#define GL_ACCUM 0x0100 367#define GL_ADD 0x0104 368#define GL_LOAD 0x0101 369#define GL_MULT 0x0103 370#define GL_RETURN 0x0102 371 372/* Alpha testing */ 373#define GL_ALPHA_TEST 0x0BC0 374#define GL_ALPHA_TEST_REF 0x0BC2 375#define GL_ALPHA_TEST_FUNC 0x0BC1 376 377/* Blending */ 378#define GL_BLEND 0x0BE2 379#define GL_BLEND_SRC 0x0BE1 380#define GL_BLEND_DST 0x0BE0 381#define GL_ZERO 0x0 382#define GL_ONE 0x1 383#define GL_SRC_COLOR 0x0300 384#define GL_ONE_MINUS_SRC_COLOR 0x0301 385#define GL_DST_COLOR 0x0306 386#define GL_ONE_MINUS_DST_COLOR 0x0307 387#define GL_SRC_ALPHA 0x0302 388#define GL_ONE_MINUS_SRC_ALPHA 0x0303 389#define GL_DST_ALPHA 0x0304 390#define GL_ONE_MINUS_DST_ALPHA 0x0305 391#define GL_SRC_ALPHA_SATURATE 0x0308 392#define GL_CONSTANT_COLOR 0x8001 393#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 394#define GL_CONSTANT_ALPHA 0x8003 395#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 396 397/* Render Mode */ 398#define GL_FEEDBACK 0x1C01 399#define GL_RENDER 0x1C00 400#define GL_SELECT 0x1C02 401 402/* Feedback */ 403#define GL_2D 0x0600 404#define GL_3D 0x0601 405#define GL_3D_COLOR 0x0602 406#define GL_3D_COLOR_TEXTURE 0x0603 407#define GL_4D_COLOR_TEXTURE 0x0604 408#define GL_POINT_TOKEN 0x0701 409#define GL_LINE_TOKEN 0x0702 410#define GL_LINE_RESET_TOKEN 0x0707 411#define GL_POLYGON_TOKEN 0x0703 412#define GL_BITMAP_TOKEN 0x0704 413#define GL_DRAW_PIXEL_TOKEN 0x0705 414#define GL_COPY_PIXEL_TOKEN 0x0706 415#define GL_PASS_THROUGH_TOKEN 0x0700 416#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 417#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 418#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 419 420/* Selection */ 421#define GL_SELECTION_BUFFER_POINTER 0x0DF3 422#define GL_SELECTION_BUFFER_SIZE 0x0DF4 423 424/* Fog */ 425#define GL_FOG 0x0B60 426#define GL_FOG_MODE 0x0B65 427#define GL_FOG_DENSITY 0x0B62 428#define GL_FOG_COLOR 0x0B66 429#define GL_FOG_INDEX 0x0B61 430#define GL_FOG_START 0x0B63 431#define GL_FOG_END 0x0B64 432#define GL_LINEAR 0x2601 433#define GL_EXP 0x0800 434#define GL_EXP2 0x0801 435 436/* Logic Ops */ 437#define GL_LOGIC_OP 0x0BF1 438#define GL_INDEX_LOGIC_OP 0x0BF1 439#define GL_COLOR_LOGIC_OP 0x0BF2 440#define GL_LOGIC_OP_MODE 0x0BF0 441#define GL_CLEAR 0x1500 442#define GL_SET 0x150F 443#define GL_COPY 0x1503 444#define GL_COPY_INVERTED 0x150C 445#define GL_NOOP 0x1505 446#define GL_INVERT 0x150A 447#define GL_AND 0x1501 448#define GL_NAND 0x150E 449#define GL_OR 0x1507 450#define GL_NOR 0x1508 451#define GL_XOR 0x1506 452#define GL_EQUIV 0x1509 453#define GL_AND_REVERSE 0x1502 454#define GL_AND_INVERTED 0x1504 455#define GL_OR_REVERSE 0x150B 456#define GL_OR_INVERTED 0x150D 457 458/* Stencil */ 459#define GL_STENCIL_TEST 0x0B90 460#define GL_STENCIL_WRITEMASK 0x0B98 461#define GL_STENCIL_BITS 0x0D57 462#define GL_STENCIL_FUNC 0x0B92 463#define GL_STENCIL_VALUE_MASK 0x0B93 464#define GL_STENCIL_REF 0x0B97 465#define GL_STENCIL_FAIL 0x0B94 466#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 467#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 468#define GL_STENCIL_CLEAR_VALUE 0x0B91 469#define GL_STENCIL_INDEX 0x1901 470#define GL_KEEP 0x1E00 471#define GL_REPLACE 0x1E01 472#define GL_INCR 0x1E02 473#define GL_DECR 0x1E03 474 475/* Buffers, Pixel Drawing/Reading */ 476#define GL_NONE 0x0 477#define GL_LEFT 0x0406 478#define GL_RIGHT 0x0407 479/*GL_FRONT 0x0404 */ 480/*GL_BACK 0x0405 */ 481/*GL_FRONT_AND_BACK 0x0408 */ 482#define GL_FRONT_LEFT 0x0400 483#define GL_FRONT_RIGHT 0x0401 484#define GL_BACK_LEFT 0x0402 485#define GL_BACK_RIGHT 0x0403 486#define GL_AUX0 0x0409 487#define GL_AUX1 0x040A 488#define GL_AUX2 0x040B 489#define GL_AUX3 0x040C 490#define GL_COLOR_INDEX 0x1900 491#define GL_RED 0x1903 492#define GL_GREEN 0x1904 493#define GL_BLUE 0x1905 494#define GL_ALPHA 0x1906 495#define GL_LUMINANCE 0x1909 496#define GL_LUMINANCE_ALPHA 0x190A 497#define GL_ALPHA_BITS 0x0D55 498#define GL_RED_BITS 0x0D52 499#define GL_GREEN_BITS 0x0D53 500#define GL_BLUE_BITS 0x0D54 501#define GL_INDEX_BITS 0x0D51 502#define GL_SUBPIXEL_BITS 0x0D50 503#define GL_AUX_BUFFERS 0x0C00 504#define GL_READ_BUFFER 0x0C02 505#define GL_DRAW_BUFFER 0x0C01 506#define GL_DOUBLEBUFFER 0x0C32 507#define GL_STEREO 0x0C33 508#define GL_BITMAP 0x1A00 509#define GL_COLOR 0x1800 510#define GL_DEPTH 0x1801 511#define GL_STENCIL 0x1802 512#define GL_DITHER 0x0BD0 513#define GL_RGB 0x1907 514#define GL_RGBA 0x1908 515 516/* Implementation limits */ 517#define GL_MAX_LIST_NESTING 0x0B31 518#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 519#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 520#define GL_MAX_NAME_STACK_DEPTH 0x0D37 521#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 522#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 523#define GL_MAX_EVAL_ORDER 0x0D30 524#define GL_MAX_LIGHTS 0x0D31 525#define GL_MAX_CLIP_PLANES 0x0D32 526#define GL_MAX_TEXTURE_SIZE 0x0D33 527#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 528#define GL_MAX_VIEWPORT_DIMS 0x0D3A 529#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B 530 531/* Gets */ 532#define GL_ATTRIB_STACK_DEPTH 0x0BB0 533#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 534#define GL_COLOR_CLEAR_VALUE 0x0C22 535#define GL_COLOR_WRITEMASK 0x0C23 536#define GL_CURRENT_INDEX 0x0B01 537#define GL_CURRENT_COLOR 0x0B00 538#define GL_CURRENT_NORMAL 0x0B02 539#define GL_CURRENT_RASTER_COLOR 0x0B04 540#define GL_CURRENT_RASTER_DISTANCE 0x0B09 541#define GL_CURRENT_RASTER_INDEX 0x0B05 542#define GL_CURRENT_RASTER_POSITION 0x0B07 543#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 544#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 545#define GL_CURRENT_TEXTURE_COORDS 0x0B03 546#define GL_INDEX_CLEAR_VALUE 0x0C20 547#define GL_INDEX_MODE 0x0C30 548#define GL_INDEX_WRITEMASK 0x0C21 549#define GL_MODELVIEW_MATRIX 0x0BA6 550#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 551#define GL_NAME_STACK_DEPTH 0x0D70 552#define GL_PROJECTION_MATRIX 0x0BA7 553#define GL_PROJECTION_STACK_DEPTH 0x0BA4 554#define GL_RENDER_MODE 0x0C40 555#define GL_RGBA_MODE 0x0C31 556#define GL_TEXTURE_MATRIX 0x0BA8 557#define GL_TEXTURE_STACK_DEPTH 0x0BA5 558#define GL_VIEWPORT 0x0BA2 559 560/* Evaluators */ 561#define GL_AUTO_NORMAL 0x0D80 562#define GL_MAP1_COLOR_4 0x0D90 563#define GL_MAP1_GRID_DOMAIN 0x0DD0 564#define GL_MAP1_GRID_SEGMENTS 0x0DD1 565#define GL_MAP1_INDEX 0x0D91 566#define GL_MAP1_NORMAL 0x0D92 567#define GL_MAP1_TEXTURE_COORD_1 0x0D93 568#define GL_MAP1_TEXTURE_COORD_2 0x0D94 569#define GL_MAP1_TEXTURE_COORD_3 0x0D95 570#define GL_MAP1_TEXTURE_COORD_4 0x0D96 571#define GL_MAP1_VERTEX_3 0x0D97 572#define GL_MAP1_VERTEX_4 0x0D98 573#define GL_MAP2_COLOR_4 0x0DB0 574#define GL_MAP2_GRID_DOMAIN 0x0DD2 575#define GL_MAP2_GRID_SEGMENTS 0x0DD3 576#define GL_MAP2_INDEX 0x0DB1 577#define GL_MAP2_NORMAL 0x0DB2 578#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 579#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 580#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 581#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 582#define GL_MAP2_VERTEX_3 0x0DB7 583#define GL_MAP2_VERTEX_4 0x0DB8 584#define GL_COEFF 0x0A00 585#define GL_DOMAIN 0x0A02 586#define GL_ORDER 0x0A01 587 588/* Hints */ 589#define GL_FOG_HINT 0x0C54 590#define GL_LINE_SMOOTH_HINT 0x0C52 591#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 592#define GL_POINT_SMOOTH_HINT 0x0C51 593#define GL_POLYGON_SMOOTH_HINT 0x0C53 594#define GL_DONT_CARE 0x1100 595#define GL_FASTEST 0x1101 596#define GL_NICEST 0x1102 597 598/* Scissor box */ 599#define GL_SCISSOR_TEST 0x0C11 600#define GL_SCISSOR_BOX 0x0C10 601 602/* Pixel Mode / Transfer */ 603#define GL_MAP_COLOR 0x0D10 604#define GL_MAP_STENCIL 0x0D11 605#define GL_INDEX_SHIFT 0x0D12 606#define GL_INDEX_OFFSET 0x0D13 607#define GL_RED_SCALE 0x0D14 608#define GL_RED_BIAS 0x0D15 609#define GL_GREEN_SCALE 0x0D18 610#define GL_GREEN_BIAS 0x0D19 611#define GL_BLUE_SCALE 0x0D1A 612#define GL_BLUE_BIAS 0x0D1B 613#define GL_ALPHA_SCALE 0x0D1C 614#define GL_ALPHA_BIAS 0x0D1D 615#define GL_DEPTH_SCALE 0x0D1E 616#define GL_DEPTH_BIAS 0x0D1F 617#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 618#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 619#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 620#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 621#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 622#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 623#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 624#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 625#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 626#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 627#define GL_PIXEL_MAP_S_TO_S 0x0C71 628#define GL_PIXEL_MAP_I_TO_I 0x0C70 629#define GL_PIXEL_MAP_I_TO_R 0x0C72 630#define GL_PIXEL_MAP_I_TO_G 0x0C73 631#define GL_PIXEL_MAP_I_TO_B 0x0C74 632#define GL_PIXEL_MAP_I_TO_A 0x0C75 633#define GL_PIXEL_MAP_R_TO_R 0x0C76 634#define GL_PIXEL_MAP_G_TO_G 0x0C77 635#define GL_PIXEL_MAP_B_TO_B 0x0C78 636#define GL_PIXEL_MAP_A_TO_A 0x0C79 637#define GL_PACK_ALIGNMENT 0x0D05 638#define GL_PACK_LSB_FIRST 0x0D01 639#define GL_PACK_ROW_LENGTH 0x0D02 640#define GL_PACK_SKIP_PIXELS 0x0D04 641#define GL_PACK_SKIP_ROWS 0x0D03 642#define GL_PACK_SWAP_BYTES 0x0D00 643#define GL_UNPACK_ALIGNMENT 0x0CF5 644#define GL_UNPACK_LSB_FIRST 0x0CF1 645#define GL_UNPACK_ROW_LENGTH 0x0CF2 646#define GL_UNPACK_SKIP_PIXELS 0x0CF4 647#define GL_UNPACK_SKIP_ROWS 0x0CF3 648#define GL_UNPACK_SWAP_BYTES 0x0CF0 649#define GL_ZOOM_X 0x0D16 650#define GL_ZOOM_Y 0x0D17 651 652/* Texture mapping */ 653#define GL_TEXTURE_ENV 0x2300 654#define GL_TEXTURE_ENV_MODE 0x2200 655#define GL_TEXTURE_1D 0x0DE0 656#define GL_TEXTURE_2D 0x0DE1 657#define GL_TEXTURE_WRAP_S 0x2802 658#define GL_TEXTURE_WRAP_T 0x2803 659#define GL_TEXTURE_MAG_FILTER 0x2800 660#define GL_TEXTURE_MIN_FILTER 0x2801 661#define GL_TEXTURE_ENV_COLOR 0x2201 662#define GL_TEXTURE_GEN_S 0x0C60 663#define GL_TEXTURE_GEN_T 0x0C61 664#define GL_TEXTURE_GEN_MODE 0x2500 665#define GL_TEXTURE_BORDER_COLOR 0x1004 666#define GL_TEXTURE_WIDTH 0x1000 667#define GL_TEXTURE_HEIGHT 0x1001 668#define GL_TEXTURE_BORDER 0x1005 669#define GL_TEXTURE_COMPONENTS 0x1003 670#define GL_TEXTURE_RED_SIZE 0x805C 671#define GL_TEXTURE_GREEN_SIZE 0x805D 672#define GL_TEXTURE_BLUE_SIZE 0x805E 673#define GL_TEXTURE_ALPHA_SIZE 0x805F 674#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 675#define GL_TEXTURE_INTENSITY_SIZE 0x8061 676#define GL_NEAREST_MIPMAP_NEAREST 0x2700 677#define GL_NEAREST_MIPMAP_LINEAR 0x2702 678#define GL_LINEAR_MIPMAP_NEAREST 0x2701 679#define GL_LINEAR_MIPMAP_LINEAR 0x2703 680#define GL_OBJECT_LINEAR 0x2401 681#define GL_OBJECT_PLANE 0x2501 682#define GL_EYE_LINEAR 0x2400 683#define GL_EYE_PLANE 0x2502 684#define GL_SPHERE_MAP 0x2402 685#define GL_DECAL 0x2101 686#define GL_MODULATE 0x2100 687#define GL_NEAREST 0x2600 688#define GL_REPEAT 0x2901 689#define GL_CLAMP 0x2900 690#define GL_S 0x2000 691#define GL_T 0x2001 692#define GL_R 0x2002 693#define GL_Q 0x2003 694#define GL_TEXTURE_GEN_R 0x0C62 695#define GL_TEXTURE_GEN_Q 0x0C63 696 697/* GL 1.1 texturing */ 698#define GL_PROXY_TEXTURE_1D 0x8063 699#define GL_PROXY_TEXTURE_2D 0x8064 700#define GL_TEXTURE_PRIORITY 0x8066 701#define GL_TEXTURE_RESIDENT 0x8067 702#define GL_TEXTURE_BINDING_1D 0x8068 703#define GL_TEXTURE_BINDING_2D 0x8069 704#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 705 706/* GL 1.2 texturing */ 707#define GL_PACK_SKIP_IMAGES 0x806B 708#define GL_PACK_IMAGE_HEIGHT 0x806C 709#define GL_UNPACK_SKIP_IMAGES 0x806D 710#define GL_UNPACK_IMAGE_HEIGHT 0x806E 711#define GL_TEXTURE_3D 0x806F 712#define GL_PROXY_TEXTURE_3D 0x8070 713#define GL_TEXTURE_DEPTH 0x8071 714#define GL_TEXTURE_WRAP_R 0x8072 715#define GL_MAX_3D_TEXTURE_SIZE 0x8073 716#define GL_TEXTURE_BINDING_3D 0x806A 717 718/* Internal texture formats (GL 1.1) */ 719#define GL_ALPHA4 0x803B 720#define GL_ALPHA8 0x803C 721#define GL_ALPHA12 0x803D 722#define GL_ALPHA16 0x803E 723#define GL_LUMINANCE4 0x803F 724#define GL_LUMINANCE8 0x8040 725#define GL_LUMINANCE12 0x8041 726#define GL_LUMINANCE16 0x8042 727#define GL_LUMINANCE4_ALPHA4 0x8043 728#define GL_LUMINANCE6_ALPHA2 0x8044 729#define GL_LUMINANCE8_ALPHA8 0x8045 730#define GL_LUMINANCE12_ALPHA4 0x8046 731#define GL_LUMINANCE12_ALPHA12 0x8047 732#define GL_LUMINANCE16_ALPHA16 0x8048 733#define GL_INTENSITY 0x8049 734#define GL_INTENSITY4 0x804A 735#define GL_INTENSITY8 0x804B 736#define GL_INTENSITY12 0x804C 737#define GL_INTENSITY16 0x804D 738#define GL_R3_G3_B2 0x2A10 739#define GL_RGB4 0x804F 740#define GL_RGB5 0x8050 741#define GL_RGB8 0x8051 742#define GL_RGB10 0x8052 743#define GL_RGB12 0x8053 744#define GL_RGB16 0x8054 745#define GL_RGBA2 0x8055 746#define GL_RGBA4 0x8056 747#define GL_RGB5_A1 0x8057 748#define GL_RGBA8 0x8058 749#define GL_RGB10_A2 0x8059 750#define GL_RGBA12 0x805A 751#define GL_RGBA16 0x805B 752 753/* Utility */ 754#define GL_VENDOR 0x1F00 755#define GL_RENDERER 0x1F01 756#define GL_VERSION 0x1F02 757#define GL_EXTENSIONS 0x1F03 758 759/* Errors */ 760#define GL_NO_ERROR 0x0 761#define GL_INVALID_VALUE 0x0501 762#define GL_INVALID_ENUM 0x0500 763#define GL_INVALID_OPERATION 0x0502 764#define GL_STACK_OVERFLOW 0x0503 765#define GL_STACK_UNDERFLOW 0x0504 766#define GL_OUT_OF_MEMORY 0x0505 767 768 769/* OpenGL 1.2 */ 770#define GL_RESCALE_NORMAL 0x803A 771#define GL_CLAMP_TO_EDGE 0x812F 772#define GL_MAX_ELEMENTS_VERTICES 0x80E8 773#define GL_MAX_ELEMENTS_INDICES 0x80E9 774#define GL_BGR 0x80E0 775#define GL_BGRA 0x80E1 776#define GL_UNSIGNED_BYTE_3_3_2 0x8032 777#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 778#define GL_UNSIGNED_SHORT_5_6_5 0x8363 779#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 780#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 781#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 782#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 783#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 784#define GL_UNSIGNED_INT_8_8_8_8 0x8035 785#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 786#define GL_UNSIGNED_INT_10_10_10_2 0x8036 787#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 788#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 789#define GL_SINGLE_COLOR 0x81F9 790#define GL_SEPARATE_SPECULAR_COLOR 0x81FA 791#define GL_TEXTURE_MIN_LOD 0x813A 792#define GL_TEXTURE_MAX_LOD 0x813B 793#define GL_TEXTURE_BASE_LEVEL 0x813C 794#define GL_TEXTURE_MAX_LEVEL 0x813D 795#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 796#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 797#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 798#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 799#define GL_ALIASED_POINT_SIZE_RANGE 0x846D 800#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 801 802 803 804/* 805 * OpenGL 1.2 imaging subset (NOT IMPLEMENTED BY MESA) 806 */ 807/* GL_EXT_color_table */ 808#define GL_COLOR_TABLE 0x80D0 809#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 810#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 811#define GL_PROXY_COLOR_TABLE 0x80D3 812#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 813#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 814#define GL_COLOR_TABLE_SCALE 0x80D6 815#define GL_COLOR_TABLE_BIAS 0x80D7 816#define GL_COLOR_TABLE_FORMAT 0x80D8 817#define GL_COLOR_TABLE_WIDTH 0x80D9 818#define GL_COLOR_TABLE_RED_SIZE 0x80DA 819#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB 820#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC 821#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD 822#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE 823#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF 824/* GL_EXT_convolution and GL_HP_convolution_border_modes */ 825#define GL_CONVOLUTION_1D 0x8010 826#define GL_CONVOLUTION_2D 0x8011 827#define GL_SEPARABLE_2D 0x8012 828#define GL_CONVOLUTION_BORDER_MODE 0x8013 829#define GL_CONVOLUTION_FILTER_SCALE 0x8014 830#define GL_CONVOLUTION_FILTER_BIAS 0x8015 831#define GL_REDUCE 0x8016 832#define GL_CONVOLUTION_FORMAT 0x8017 833#define GL_CONVOLUTION_WIDTH 0x8018 834#define GL_CONVOLUTION_HEIGHT 0x8019 835#define GL_MAX_CONVOLUTION_WIDTH 0x801A 836#define GL_MAX_CONVOLUTION_HEIGHT 0x801B 837#define GL_POST_CONVOLUTION_RED_SCALE 0x801C 838#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D 839#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E 840#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F 841#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 842#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 843#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 844#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 845#define GL_CONSTANT_BORDER 0x8151 846#define GL_REPLICATE_BORDER 0x8153 847#define GL_CONVOLUTION_BORDER_COLOR 0x8154 848/* GL_SGI_color_matrix */ 849#define GL_COLOR_MATRIX 0x80B1 850#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 851#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 852#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 853#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 854#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 855#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 856#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 857#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 858#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA 859#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB 860/* GL_EXT_histogram */ 861#define GL_HISTOGRAM 0x8024 862#define GL_PROXY_HISTOGRAM 0x8025 863#define GL_HISTOGRAM_WIDTH 0x8026 864#define GL_HISTOGRAM_FORMAT 0x8027 865#define GL_HISTOGRAM_RED_SIZE 0x8028 866#define GL_HISTOGRAM_GREEN_SIZE 0x8029 867#define GL_HISTOGRAM_BLUE_SIZE 0x802A 868#define GL_HISTOGRAM_ALPHA_SIZE 0x802B 869#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C 870#define GL_HISTOGRAM_SINK 0x802D 871#define GL_MINMAX 0x802E 872#define GL_MINMAX_FORMAT 0x802F 873#define GL_MINMAX_SINK 0x8030 874#define GL_TABLE_TOO_LARGE 0x8031 875/* GL_EXT_blend_color, GL_EXT_blend_minmax */ 876#define GL_BLEND_EQUATION 0x8009 877#define GL_MIN 0x8007 878#define GL_MAX 0x8008 879#define GL_FUNC_ADD 0x8006 880#define GL_FUNC_SUBTRACT 0x800A 881#define GL_FUNC_REVERSE_SUBTRACT 0x800B 882#define GL_BLEND_COLOR 0x8005 883 884 885/* glPush/PopAttrib bits */ 886#define GL_CURRENT_BIT 0x00000001 887#define GL_POINT_BIT 0x00000002 888#define GL_LINE_BIT 0x00000004 889#define GL_POLYGON_BIT 0x00000008 890#define GL_POLYGON_STIPPLE_BIT 0x00000010 891#define GL_PIXEL_MODE_BIT 0x00000020 892#define GL_LIGHTING_BIT 0x00000040 893#define GL_FOG_BIT 0x00000080 894#define GL_DEPTH_BUFFER_BIT 0x00000100 895#define GL_ACCUM_BUFFER_BIT 0x00000200 896#define GL_STENCIL_BUFFER_BIT 0x00000400 897#define GL_VIEWPORT_BIT 0x00000800 898#define GL_TRANSFORM_BIT 0x00001000 899#define GL_ENABLE_BIT 0x00002000 900#define GL_COLOR_BUFFER_BIT 0x00004000 901#define GL_HINT_BIT 0x00008000 902#define GL_EVAL_BIT 0x00010000 903#define GL_LIST_BIT 0x00020000 904#define GL_TEXTURE_BIT 0x00040000 905#define GL_SCISSOR_BIT 0x00080000 906#define GL_ALL_ATTRIB_BITS 0x000FFFFF 907 908 909#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 910#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 911#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF 912 913 914 915 916 917#if defined(__BEOS__) || defined(__QUICKDRAW__) 918#pragma export on 919#endif 920 921 922/* 923 * Miscellaneous 924 */ 925 926GLAPI void GLAPIENTRY glClearIndex( GLfloat c ); 927 928GLAPI void GLAPIENTRY glClearColor( GLclampf red, 929 GLclampf green, 930 GLclampf blue, 931 GLclampf alpha ); 932 933GLAPI void GLAPIENTRY glClear( GLbitfield mask ); 934 935GLAPI void GLAPIENTRY glIndexMask( GLuint mask ); 936 937GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, 938 GLboolean blue, GLboolean alpha ); 939 940GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref ); 941 942GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); 943 944GLAPI void GLAPIENTRY glLogicOp( GLenum opcode ); 945 946GLAPI void GLAPIENTRY glCullFace( GLenum mode ); 947 948GLAPI void GLAPIENTRY glFrontFace( GLenum mode ); 949 950GLAPI void GLAPIENTRY glPointSize( GLfloat size ); 951 952GLAPI void GLAPIENTRY glLineWidth( GLfloat width ); 953 954GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern ); 955 956GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode ); 957 958GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); 959 960GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask ); 961 962GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask ); 963 964GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag ); 965 966GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); 967 968GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, 969 GLsizei width, GLsizei height); 970 971GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); 972 973GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); 974 975GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode ); 976 977GLAPI void GLAPIENTRY glReadBuffer( GLenum mode ); 978 979GLAPI void GLAPIENTRY glEnable( GLenum cap ); 980 981GLAPI void GLAPIENTRY glDisable( GLenum cap ); 982 983GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); 984 985 986GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */ 987 988GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */ 989 990 991GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); 992 993GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params ); 994 995GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params ); 996 997GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params ); 998 999 1000GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask ); 1001 1002GLAPI void GLAPIENTRY glPopAttrib( void ); 1003 1004 1005GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */ 1006 1007GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */ 1008 1009 1010GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); 1011 1012GLAPI GLenum GLAPIENTRY glGetError( void ); 1013 1014GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name ); 1015 1016GLAPI void GLAPIENTRY glFinish( void ); 1017 1018GLAPI void GLAPIENTRY glFlush( void ); 1019 1020GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode ); 1021 1022 1023 1024/* 1025 * Depth Buffer 1026 */ 1027 1028GLAPI void GLAPIENTRY glClearDepth( GLclampd depth ); 1029 1030GLAPI void GLAPIENTRY glDepthFunc( GLenum func ); 1031 1032GLAPI void GLAPIENTRY glDepthMask( GLboolean flag ); 1033 1034GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); 1035 1036 1037/* 1038 * Accumulation Buffer 1039 */ 1040 1041GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, 1042 GLfloat blue, GLfloat alpha ); 1043 1044GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value ); 1045 1046 1047 1048/* 1049 * Transformation 1050 */ 1051 1052GLAPI void GLAPIENTRY glMatrixMode( GLenum mode ); 1053 1054GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, 1055 GLdouble bottom, GLdouble top, 1056 GLdouble near_val, GLdouble far_val ); 1057 1058GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, 1059 GLdouble bottom, GLdouble top, 1060 GLdouble near_val, GLdouble far_val ); 1061 1062GLAPI void GLAPIENTRY glViewport( GLint x, GLint y, 1063 GLsizei width, GLsizei height ); 1064 1065GLAPI void GLAPIENTRY glPushMatrix( void ); 1066 1067GLAPI void GLAPIENTRY glPopMatrix( void ); 1068 1069GLAPI void GLAPIENTRY glLoadIdentity( void ); 1070 1071GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m ); 1072GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m ); 1073 1074GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m ); 1075GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m ); 1076 1077GLAPI void GLAPIENTRY glRotated( GLdouble angle, 1078 GLdouble x, GLdouble y, GLdouble z ); 1079GLAPI void GLAPIENTRY glRotatef( GLfloat angle, 1080 GLfloat x, GLfloat y, GLfloat z ); 1081 1082GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); 1083GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); 1084 1085GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); 1086GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); 1087 1088 1089 1090/* 1091 * Display Lists 1092 */ 1093 1094GLAPI GLboolean GLAPIENTRY glIsList( GLuint list ); 1095 1096GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range ); 1097 1098GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range ); 1099 1100GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode ); 1101 1102GLAPI void GLAPIENTRY glEndList( void ); 1103 1104GLAPI void GLAPIENTRY glCallList( GLuint list ); 1105 1106GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type, 1107 const GLvoid *lists ); 1108 1109GLAPI void GLAPIENTRY glListBase( GLuint base ); 1110 1111 1112 1113/* 1114 * Drawing Functions 1115 */ 1116 1117GLAPI void GLAPIENTRY glBegin( GLenum mode ); 1118 1119GLAPI void GLAPIENTRY glEnd( void ); 1120 1121 1122GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y ); 1123GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y ); 1124GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y ); 1125GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); 1126 1127GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); 1128GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); 1129GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z ); 1130GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); 1131 1132GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1133GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1134GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); 1135GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1136 1137GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v ); 1138GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v ); 1139GLAPI void GLAPIENTRY glVertex2iv( const GLint *v ); 1140GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v ); 1141 1142GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v ); 1143GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v ); 1144GLAPI void GLAPIENTRY glVertex3iv( const GLint *v ); 1145GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v ); 1146 1147GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v ); 1148GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v ); 1149GLAPI void GLAPIENTRY glVertex4iv( const GLint *v ); 1150GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v ); 1151 1152 1153GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); 1154GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); 1155GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); 1156GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); 1157GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); 1158 1159GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v ); 1160GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v ); 1161GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v ); 1162GLAPI void GLAPIENTRY glNormal3iv( const GLint *v ); 1163GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v ); 1164 1165 1166GLAPI void GLAPIENTRY glIndexd( GLdouble c ); 1167GLAPI void GLAPIENTRY glIndexf( GLfloat c ); 1168GLAPI void GLAPIENTRY glIndexi( GLint c ); 1169GLAPI void GLAPIENTRY glIndexs( GLshort c ); 1170GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */ 1171 1172GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c ); 1173GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c ); 1174GLAPI void GLAPIENTRY glIndexiv( const GLint *c ); 1175GLAPI void GLAPIENTRY glIndexsv( const GLshort *c ); 1176GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */ 1177 1178GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); 1179GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); 1180GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); 1181GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue ); 1182GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); 1183GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); 1184GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); 1185GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); 1186 1187GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, 1188 GLbyte blue, GLbyte alpha ); 1189GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, 1190 GLdouble blue, GLdouble alpha ); 1191GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, 1192 GLfloat blue, GLfloat alpha ); 1193GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, 1194 GLint blue, GLint alpha ); 1195GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green, 1196 GLshort blue, GLshort alpha ); 1197GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, 1198 GLubyte blue, GLubyte alpha ); 1199GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green, 1200 GLuint blue, GLuint alpha ); 1201GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green, 1202 GLushort blue, GLushort alpha ); 1203 1204 1205GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v ); 1206GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v ); 1207GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v ); 1208GLAPI void GLAPIENTRY glColor3iv( const GLint *v ); 1209GLAPI void GLAPIENTRY glColor3sv( const GLshort *v ); 1210GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v ); 1211GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v ); 1212GLAPI void GLAPIENTRY glColor3usv( const GLushort *v ); 1213 1214GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v ); 1215GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v ); 1216GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v ); 1217GLAPI void GLAPIENTRY glColor4iv( const GLint *v ); 1218GLAPI void GLAPIENTRY glColor4sv( const GLshort *v ); 1219GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v ); 1220GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v ); 1221GLAPI void GLAPIENTRY glColor4usv( const GLushort *v ); 1222 1223 1224GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s ); 1225GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s ); 1226GLAPI void GLAPIENTRY glTexCoord1i( GLint s ); 1227GLAPI void GLAPIENTRY glTexCoord1s( GLshort s ); 1228 1229GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t ); 1230GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t ); 1231GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t ); 1232GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t ); 1233 1234GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); 1235GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); 1236GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); 1237GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); 1238 1239GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1240GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1241GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); 1242GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); 1243 1244GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v ); 1245GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v ); 1246GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v ); 1247GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v ); 1248 1249GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v ); 1250GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v ); 1251GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v ); 1252GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v ); 1253 1254GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v ); 1255GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v ); 1256GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v ); 1257GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v ); 1258 1259GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v ); 1260GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v ); 1261GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v ); 1262GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v ); 1263 1264 1265GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y ); 1266GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y ); 1267GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y ); 1268GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y ); 1269 1270GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); 1271GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); 1272GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); 1273GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); 1274 1275GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1276GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1277GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); 1278GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1279 1280GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v ); 1281GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v ); 1282GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v ); 1283GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v ); 1284 1285GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v ); 1286GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v ); 1287GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v ); 1288GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v ); 1289 1290GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v ); 1291GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v ); 1292GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v ); 1293GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v ); 1294 1295 1296GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); 1297GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); 1298GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); 1299GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); 1300 1301 1302GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); 1303GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); 1304GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 ); 1305GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); 1306 1307 1308 1309/* 1310 * Vertex Arrays (1.1) 1311 */ 1312 1313GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, 1314 GLsizei stride, const GLvoid *ptr ); 1315 1316GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, 1317 const GLvoid *ptr ); 1318 1319GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, 1320 GLsizei stride, const GLvoid *ptr ); 1321 1322GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, 1323 const GLvoid *ptr ); 1324 1325GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, 1326 GLsizei stride, const GLvoid *ptr ); 1327 1328GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); 1329 1330GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, void **params ); 1331 1332GLAPI void GLAPIENTRY glArrayElement( GLint i ); 1333 1334GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); 1335 1336GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, 1337 GLenum type, const GLvoid *indices ); 1338 1339GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, 1340 const GLvoid *pointer ); 1341 1342 1343/* 1344 * Lighting 1345 */ 1346 1347GLAPI void GLAPIENTRY glShadeModel( GLenum mode ); 1348 1349GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); 1350GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param ); 1351GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname, 1352 const GLfloat *params ); 1353GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname, 1354 const GLint *params ); 1355 1356GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, 1357 GLfloat *params ); 1358GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, 1359 GLint *params ); 1360 1361GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param ); 1362GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param ); 1363GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); 1364GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params ); 1365 1366GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); 1367GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); 1368GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); 1369GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); 1370 1371GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); 1372GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); 1373 1374GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode ); 1375 1376 1377 1378 1379/* 1380 * Raster functions 1381 */ 1382 1383GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); 1384 1385GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param ); 1386GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); 1387 1388GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); 1389GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); 1390 1391GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize, 1392 const GLfloat *values ); 1393GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize, 1394 const GLuint *values ); 1395GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize, 1396 const GLushort *values ); 1397 1398GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); 1399GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); 1400GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); 1401 1402GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, 1403 GLfloat xorig, GLfloat yorig, 1404 GLfloat xmove, GLfloat ymove, 1405 const GLubyte *bitmap ); 1406 1407GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y, 1408 GLsizei width, GLsizei height, 1409 GLenum format, GLenum type, 1410 GLvoid *pixels ); 1411 1412GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, 1413 GLenum format, GLenum type, 1414 const GLvoid *pixels ); 1415 1416GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y, 1417 GLsizei width, GLsizei height, 1418 GLenum type ); 1419 1420 1421 1422/* 1423 * Stenciling 1424 */ 1425 1426GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); 1427 1428GLAPI void GLAPIENTRY glStencilMask( GLuint mask ); 1429 1430GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); 1431 1432GLAPI void GLAPIENTRY glClearStencil( GLint s ); 1433 1434 1435 1436/* 1437 * Texture mapping 1438 */ 1439 1440GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); 1441GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); 1442GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); 1443 1444GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); 1445GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); 1446GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); 1447 1448GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); 1449GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); 1450GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); 1451 1452 1453GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); 1454GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); 1455 1456GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); 1457GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); 1458 1459GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); 1460GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); 1461 1462 1463GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); 1464GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); 1465 1466GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, 1467 const GLfloat *params ); 1468GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, 1469 const GLint *params ); 1470 1471GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target, 1472 GLenum pname, GLfloat *params); 1473GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target, 1474 GLenum pname, GLint *params ); 1475 1476GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, 1477 GLenum pname, GLfloat *params ); 1478GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, 1479 GLenum pname, GLint *params ); 1480 1481 1482GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level, 1483 GLint internalFormat, 1484 GLsizei width, GLint border, 1485 GLenum format, GLenum type, 1486 const GLvoid *pixels ); 1487 1488GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level, 1489 GLint internalFormat, 1490 GLsizei width, GLsizei height, 1491 GLint border, GLenum format, GLenum type, 1492 const GLvoid *pixels ); 1493 1494GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level, 1495 GLenum format, GLenum type, 1496 GLvoid *pixels ); 1497 1498 1499 1500/* 1.1 functions */ 1501 1502GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures ); 1503 1504GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures); 1505 1506GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture ); 1507 1508GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, 1509 const GLuint *textures, 1510 const GLclampf *priorities ); 1511 1512GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, 1513 const GLuint *textures, 1514 GLboolean *residences ); 1515 1516GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture ); 1517 1518 1519GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, 1520 GLint xoffset, 1521 GLsizei width, GLenum format, 1522 GLenum type, const GLvoid *pixels ); 1523 1524 1525GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, 1526 GLint xoffset, GLint yoffset, 1527 GLsizei width, GLsizei height, 1528 GLenum format, GLenum type, 1529 const GLvoid *pixels ); 1530 1531 1532GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, 1533 GLenum internalformat, 1534 GLint x, GLint y, 1535 GLsizei width, GLint border ); 1536 1537 1538GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, 1539 GLenum internalformat, 1540 GLint x, GLint y, 1541 GLsizei width, GLsizei height, 1542 GLint border ); 1543 1544 1545GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, 1546 GLint xoffset, GLint x, GLint y, 1547 GLsizei width ); 1548 1549 1550GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, 1551 GLint xoffset, GLint yoffset, 1552 GLint x, GLint y, 1553 GLsizei width, GLsizei height ); 1554 1555 1556 1557 1558/* 1559 * Evaluators 1560 */ 1561 1562GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, 1563 GLint stride, 1564 GLint order, const GLdouble *points ); 1565GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, 1566 GLint stride, 1567 GLint order, const GLfloat *points ); 1568 1569GLAPI void GLAPIENTRY glMap2d( GLenum target, 1570 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, 1571 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, 1572 const GLdouble *points ); 1573GLAPI void GLAPIENTRY glMap2f( GLenum target, 1574 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, 1575 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, 1576 const GLfloat *points ); 1577 1578GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); 1579GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); 1580GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); 1581 1582GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u ); 1583GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u ); 1584 1585GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u ); 1586GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u ); 1587 1588GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); 1589GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); 1590 1591GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u ); 1592GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u ); 1593 1594GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); 1595GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); 1596 1597GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, 1598 GLint vn, GLdouble v1, GLdouble v2 ); 1599GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, 1600 GLint vn, GLfloat v1, GLfloat v2 ); 1601 1602GLAPI void GLAPIENTRY glEvalPoint1( GLint i ); 1603 1604GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j ); 1605 1606GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); 1607 1608GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); 1609 1610 1611 1612/* 1613 * Fog 1614 */ 1615 1616GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param ); 1617 1618GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param ); 1619 1620GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params ); 1621 1622GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params ); 1623 1624 1625 1626/* 1627 * Selection and Feedback 1628 */ 1629 1630GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); 1631 1632GLAPI void GLAPIENTRY glPassThrough( GLfloat token ); 1633 1634GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); 1635 1636GLAPI void GLAPIENTRY glInitNames( void ); 1637 1638GLAPI void GLAPIENTRY glLoadName( GLuint name ); 1639 1640GLAPI void GLAPIENTRY glPushName( GLuint name ); 1641 1642GLAPI void GLAPIENTRY glPopName( void ); 1643 1644 1645 1646/* 1.2 functions */ 1647GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start, 1648 GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); 1649 1650GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level, 1651 GLint internalFormat, 1652 GLsizei width, GLsizei height, 1653 GLsizei depth, GLint border, 1654 GLenum format, GLenum type, 1655 const GLvoid *pixels ); 1656 1657GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level, 1658 GLint xoffset, GLint yoffset, 1659 GLint zoffset, GLsizei width, 1660 GLsizei height, GLsizei depth, 1661 GLenum format, 1662 GLenum type, const GLvoid *pixels); 1663 1664GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, 1665 GLint xoffset, GLint yoffset, 1666 GLint zoffset, GLint x, 1667 GLint y, GLsizei width, 1668 GLsizei height ); 1669 1670 1671/* 1.2 imaging extension functions */ 1672 1673GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, 1674 GLsizei width, GLenum format, 1675 GLenum type, const GLvoid *table ); 1676 1677GLAPI void GLAPIENTRY glColorSubTable( GLenum target, 1678 GLsizei start, GLsizei count, 1679 GLenum format, GLenum type, 1680 const GLvoid *data ); 1681 1682GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, 1683 const GLint *params); 1684 1685GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, 1686 const GLfloat *params); 1687 1688GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start, 1689 GLint x, GLint y, GLsizei width ); 1690 1691GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat, 1692 GLint x, GLint y, GLsizei width ); 1693 1694GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, 1695 GLenum type, GLvoid *table ); 1696 1697GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, 1698 GLfloat *params ); 1699 1700GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, 1701 GLint *params ); 1702 1703GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ); 1704 1705GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, 1706 GLclampf blue, GLclampf alpha ); 1707 1708GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width, 1709 GLenum internalformat, GLboolean sink ); 1710 1711GLAPI void GLAPIENTRY glResetHistogram( GLenum target ); 1712 1713GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset, 1714 GLenum format, GLenum type, 1715 GLvoid *values ); 1716 1717GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, 1718 GLfloat *params ); 1719 1720GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, 1721 GLint *params ); 1722 1723GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat, 1724 GLboolean sink ); 1725 1726GLAPI void GLAPIENTRY glResetMinmax( GLenum target ); 1727 1728GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset, 1729 GLenum format, GLenum types, 1730 GLvoid *values ); 1731 1732GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, 1733 GLfloat *params ); 1734 1735GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, 1736 GLint *params ); 1737 1738GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target, 1739 GLenum internalformat, GLsizei width, GLenum format, GLenum type, 1740 const GLvoid *image ); 1741 1742GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target, 1743 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1744 GLenum type, const GLvoid *image ); 1745 1746GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname, 1747 GLfloat params ); 1748 1749GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, 1750 const GLfloat *params ); 1751 1752GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname, 1753 GLint params ); 1754 1755GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, 1756 const GLint *params ); 1757 1758GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target, 1759 GLenum internalformat, GLint x, GLint y, GLsizei width ); 1760 1761GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target, 1762 GLenum internalformat, GLint x, GLint y, GLsizei width, 1763 GLsizei height); 1764 1765GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format, 1766 GLenum type, GLvoid *image ); 1767 1768GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, 1769 GLfloat *params ); 1770 1771GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, 1772 GLint *params ); 1773 1774GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target, 1775 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1776 GLenum type, const GLvoid *row, const GLvoid *column ); 1777 1778GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, 1779 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); 1780 1781 1782 1783 1784/* 1785 * XXX these extensions may eventually be moved into glext.h 1786 */ 1787 1788 1789/* 1790 * GL_EXT_abgr (number 1) 1791 */ 1792#ifndef GL_EXT_abgr 1793#define GL_EXT_abgr 1 1794 1795#define GL_ABGR_EXT 0x8000 1796 1797#endif /* GL_EXT_abgr */ 1798 1799 1800 1801/* 1802 * GL_EXT_blend_color (number 2) 1803 */ 1804#ifndef GL_EXT_blend_color 1805#define GL_EXT_blend_color 1 1806 1807#define GL_CONSTANT_COLOR_EXT 0x8001 1808#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 1809#define GL_CONSTANT_ALPHA_EXT 0x8003 1810#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 1811#define GL_BLEND_COLOR_EXT 0x8005 1812 1813GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); 1814 1815#endif /* GL_EXT_blend_color */ 1816 1817 1818 1819/* 1820 * GL_EXT_polygon_offset (number 3) 1821 */ 1822#ifndef GL_EXT_polygon_offset 1823#define GL_EXT_polygon_offset 1 1824 1825#define GL_POLYGON_OFFSET_EXT 0x8037 1826#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 1827#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 1828 1829GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias ); 1830 1831#endif /* GL_EXT_polygon_offset */ 1832 1833 1834 1835/* 1836 * GL_EXT_texture3D (number 6) 1837 */ 1838#ifndef GL_EXT_texture3D 1839#define GL_EXT_texture3D 1 1840 1841#define GL_PACK_SKIP_IMAGES_EXT 0x806B 1842#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C 1843#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D 1844#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E 1845#define GL_TEXTURE_3D_EXT 0x806F 1846#define GL_PROXY_TEXTURE_3D_EXT 0x8070 1847#define GL_TEXTURE_DEPTH_EXT 0x8071 1848#define GL_TEXTURE_WRAP_R_EXT 0x8072 1849#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 1850#define GL_TEXTURE_3D_BINDING_EXT 0x806A 1851 1852GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); 1853 1854GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); 1855 1856GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ); 1857 1858#endif /* GL_EXT_texture3D */ 1859 1860 1861 1862/* 1863 * GL_EXT_texture_object (number 20) 1864 */ 1865#ifndef GL_EXT_texture_object 1866#define GL_EXT_texture_object 1 1867 1868#define GL_TEXTURE_PRIORITY_EXT 0x8066 1869#define GL_TEXTURE_RESIDENT_EXT 0x8067 1870#define GL_TEXTURE_1D_BINDING_EXT 0x8068 1871#define GL_TEXTURE_2D_BINDING_EXT 0x8069 1872 1873GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures ); 1874 1875GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures); 1876 1877GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture ); 1878 1879GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities ); 1880 1881GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences ); 1882 1883GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture ); 1884 1885#endif /* GL_EXT_texture_object */ 1886 1887 1888 1889/* 1890 * GL_EXT_rescale_normal (number 27) 1891 */ 1892#ifndef GL_EXT_rescale_normal 1893#define GL_EXT_rescale_normal 1 1894 1895#define GL_RESCALE_NORMAL_EXT 0x803A 1896 1897#endif /* GL_EXT_rescale_normal */ 1898 1899 1900 1901/* 1902 * GL_EXT_vertex_array (number 30) 1903 */ 1904#ifndef GL_EXT_vertex_array 1905#define GL_EXT_vertex_array 1 1906 1907#define GL_VERTEX_ARRAY_EXT 0x8074 1908#define GL_NORMAL_ARRAY_EXT 0x8075 1909#define GL_COLOR_ARRAY_EXT 0x8076 1910#define GL_INDEX_ARRAY_EXT 0x8077 1911#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 1912#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 1913#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A 1914#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B 1915#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C 1916#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D 1917#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E 1918#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F 1919#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 1920#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 1921#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 1922#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 1923#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 1924#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 1925#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 1926#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 1927#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 1928#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 1929#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A 1930#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B 1931#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C 1932#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D 1933#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E 1934#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F 1935#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 1936#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 1937#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 1938#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 1939 1940GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 1941 1942GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 1943 1944GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 1945 1946GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 1947 1948GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 1949 1950GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr ); 1951 1952GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, void **params ); 1953 1954GLAPI void GLAPIENTRY glArrayElementEXT( GLint i ); 1955 1956GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ); 1957 1958#endif /* GL_EXT_vertex_array */ 1959 1960 1961 1962/* 1963 * GL_SGIS_texture_edge_clamp (number 35) 1964 */ 1965#ifndef GL_SGIS_texture_edge_clamp 1966#define GL_SGIS_texture_edge_clamp 1 1967 1968#define GL_CLAMP_TO_EDGE_SGIS 0x812F 1969 1970#endif /* GL_SGIS_texture_edge_clamp */ 1971 1972 1973 1974/* 1975 * GL_EXT_blend_minmax (number 37) 1976 */ 1977#ifndef GL_EXT_blend_minmax 1978#define GL_EXT_blend_minmax 1 1979 1980#define GL_FUNC_ADD_EXT 0x8006 1981#define GL_MIN_EXT 0x8007 1982#define GL_MAX_EXT 0x8008 1983#define GL_BLEND_EQUATION_EXT 0x8009 1984 1985GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode ); 1986 1987#endif /* GL_EXT_blend_minmax */ 1988 1989 1990 1991/* 1992 * GL_EXT_blend_subtract (number 38) (requires GL_EXT_blend_max ) 1993 */ 1994#ifndef GL_EXT_blend_subtract 1995#define GL_EXT_blend_subtract 1 1996 1997#define GL_FUNC_SUBTRACT_EXT 0x800A 1998#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B 1999 2000#endif /* GL_EXT_blend_subtract */ 2001 2002 2003 2004/* 2005 * GL_EXT_blend_logic_op (number 39) 2006 */ 2007#ifndef GL_EXT_blend_logic_op 2008#define GL_EXT_blend_logic_op 1 2009 2010/* No new tokens or functions */ 2011 2012#endif /* GL_EXT_blend_logic_op */ 2013 2014 2015 2016/* 2017 * GL_EXT_point_parameters (number 54) 2018 */ 2019#ifndef GL_EXT_point_parameters 2020#define GL_EXT_point_parameters 1 2021 2022#define GL_POINT_SIZE_MIN_EXT 0x8126 2023#define GL_POINT_SIZE_MAX_EXT 0x8127 2024#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 2025#define GL_DISTANCE_ATTENUATION_EXT 0x8129 2026 2027GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param ); 2028GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params ); 2029GLAPI void GLAPIENTRY glPointParameterfSGIS(GLenum pname, GLfloat param); 2030GLAPI void GLAPIENTRY glPointParameterfvSGIS(GLenum pname, const GLfloat *params); 2031 2032#endif /* GL_EXT_point_parameters */ 2033 2034 2035 2036/* 2037 * GL_EXT_paletted_texture (number 78) 2038 */ 2039#ifndef GL_EXT_paletted_texture 2040#define GL_EXT_paletted_texture 1 2041 2042#define GL_TABLE_TOO_LARGE_EXT 0x8031 2043#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 2044#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 2045#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA 2046#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB 2047#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC 2048#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD 2049#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE 2050#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF 2051#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED 2052#define GL_COLOR_INDEX1_EXT 0x80E2 2053#define GL_COLOR_INDEX2_EXT 0x80E3 2054#define GL_COLOR_INDEX4_EXT 0x80E4 2055#define GL_COLOR_INDEX8_EXT 0x80E5 2056#define GL_COLOR_INDEX12_EXT 0x80E6 2057#define GL_COLOR_INDEX16_EXT 0x80E7 2058 2059GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table ); 2060 2061GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data ); 2062 2063GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table ); 2064 2065GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params ); 2066 2067GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params ); 2068 2069#endif /* GL_EXT_paletted_texture */ 2070 2071 2072 2073/* 2074 * GL_EXT_clip_volume_hint (number 79) 2075 */ 2076#ifndef GL_EXT_clip_volume_hint 2077#define GL_EXT_clip_volume_hint 1 2078 2079#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 2080 2081#endif /* GL_EXT_clip_volume_hint */ 2082 2083 2084 2085/* 2086 * GL_EXT_compiled_vertex_array (number 97) 2087 */ 2088#ifndef GL_EXT_compiled_vertex_array 2089#define GL_EXT_compiled_vertex_array 1 2090 2091#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 2092#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 2093 2094GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count ); 2095GLAPI void GLAPIENTRY glUnlockArraysEXT( void ); 2096 2097#endif /* GL_EXT_compiled_vertex_array */ 2098 2099/* 2100 * 137. GL_HP_occlusion_test 2101 */ 2102#ifndef GL_HP_occlusion_test 2103#define GL_HP_occlusion_test 1 2104 2105#define GL_OCCLUSION_TEST_HP 0x8165 2106#define GL_OCCLUSION_TEST_RESULT_HP 0x8166 2107 2108#endif /* GL_HP_occlusion_test */ 2109 2110 2111/* 2112 * GL_EXT_shared_texture_palette (number 141) (req's GL_EXT_paletted_texture) 2113 */ 2114#ifndef GL_EXT_shared_texture_palette 2115#define GL_EXT_shared_texture_palette 1 2116 2117#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB 2118 2119#endif /* GL_EXT_shared_texture_palette */ 2120 2121 2122 2123/* 2124 * GL_EXT_stencil_wrap (number 176) 2125 */ 2126#ifndef GL_EXT_stencil_wrap 2127#define GL_EXT_stencil_wrap 1 2128 2129#define GL_INCR_WRAP_EXT 0x8507 2130#define GL_DECR_WRAP_EXT 0x8508 2131 2132#endif /* GL_EXT_stencil_wrap */ 2133 2134 2135 2136/* 2137 * GL_NV_texgen_reflection (number 179) 2138 */ 2139#ifndef GL_NV_texgen_reflection 2140#define GL_NV_texgen_reflection 1 2141 2142#define GL_NORMAL_MAP_NV 0x8511 2143#define GL_REFLECTION_MAP_NV 0x8512 2144 2145#endif /* GL_NV_texgen_reflection */ 2146 2147 2148 2149/* 2150 * GL_EXT_texture_env_add (number 185) 2151 */ 2152#ifndef GL_EXT_texture_env_add 2153#define GL_EXT_texture_env_add 1 2154 2155/* No new tokens or functions */ 2156 2157#endif /* GL_EXT_texture_env_add */ 2158 2159 2160 2161/* 2162 * GL_ARB_multitexture (ARB 0) 2163 */ 2164#ifndef GL_ARB_multitexture 2165#define GL_ARB_multitexture 1 2166 2167#define GL_TEXTURE0_ARB 0x84C0 2168#define GL_TEXTURE1_ARB 0x84C1 2169#define GL_TEXTURE2_ARB 0x84C2 2170#define GL_TEXTURE3_ARB 0x84C3 2171#define GL_TEXTURE4_ARB 0x84C4 2172#define GL_TEXTURE5_ARB 0x84C5 2173#define GL_TEXTURE6_ARB 0x84C6 2174#define GL_TEXTURE7_ARB 0x84C7 2175#define GL_TEXTURE8_ARB 0x84C8 2176#define GL_TEXTURE9_ARB 0x84C9 2177#define GL_TEXTURE10_ARB 0x84CA 2178#define GL_TEXTURE11_ARB 0x84CB 2179#define GL_TEXTURE12_ARB 0x84CC 2180#define GL_TEXTURE13_ARB 0x84CD 2181#define GL_TEXTURE14_ARB 0x84CE 2182#define GL_TEXTURE15_ARB 0x84CF 2183#define GL_TEXTURE16_ARB 0x84D0 2184#define GL_TEXTURE17_ARB 0x84D1 2185#define GL_TEXTURE18_ARB 0x84D2 2186#define GL_TEXTURE19_ARB 0x84D3 2187#define GL_TEXTURE20_ARB 0x84D4 2188#define GL_TEXTURE21_ARB 0x84D5 2189#define GL_TEXTURE22_ARB 0x84D6 2190#define GL_TEXTURE23_ARB 0x84D7 2191#define GL_TEXTURE24_ARB 0x84D8 2192#define GL_TEXTURE25_ARB 0x84D9 2193#define GL_TEXTURE26_ARB 0x84DA 2194#define GL_TEXTURE27_ARB 0x84DB 2195#define GL_TEXTURE28_ARB 0x84DC 2196#define GL_TEXTURE29_ARB 0x84DD 2197#define GL_TEXTURE30_ARB 0x84DE 2198#define GL_TEXTURE31_ARB 0x84DF 2199#define GL_ACTIVE_TEXTURE_ARB 0x84E0 2200#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 2201#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 2202 2203GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); 2204GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); 2205GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); 2206GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); 2207GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); 2208GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); 2209GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); 2210GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); 2211GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); 2212GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); 2213GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); 2214GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); 2215GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); 2216GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); 2217GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); 2218GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); 2219GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); 2220GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); 2221GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); 2222GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); 2223GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); 2224GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); 2225GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); 2226GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); 2227GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); 2228GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); 2229GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2230GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); 2231GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2232GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); 2233GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); 2234GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); 2235GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2236GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); 2237 2238#endif /* GL_ARB_multitexture */ 2239 2240 2241 2242/* 2243 * GL_MESA_window_pos (197) 2244 */ 2245#ifndef GL_MESA_window_pos 2246#define GL_MESA_window_pos 1 2247 2248GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y ); 2249GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y ); 2250GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y ); 2251GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y ); 2252GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p ); 2253GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p ); 2254GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p ); 2255GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p ); 2256GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z ); 2257GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ); 2258GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ); 2259GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ); 2260GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p ); 2261GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p ); 2262GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p ); 2263GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p ); 2264GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ); 2265GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ); 2266GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 2267GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w); 2268GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p ); 2269GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p ); 2270GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p ); 2271GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p ); 2272 2273#endif /* GL_MESA_window_pos */ 2274 2275 2276 2277/* 2278 * GL_MESA_resize_bufffers (196) 2279 */ 2280#ifndef GL_MESA_resize_bufffers 2281#define GL_MESA_resize_buffers 1 2282 2283GLAPI void GLAPIENTRY glResizeBuffersMESA( void ); 2284 2285#endif /* GL_MESA_resize_bufffers */ 2286 2287 2288 2289#if defined(__BEOS__) || defined(__QUICKDRAW__) 2290#pragma export off 2291#endif 2292 2293 2294#ifdef macintosh 2295 #pragma enumsalwaysint reset 2296 #if PRAGMA_IMPORT_SUPPORTED 2297 #pragma import off 2298 #endif 2299#endif 2300 2301 2302#ifdef __cplusplus 2303} 2304#endif 2305 2306#endif /* __gl_h_ */ 2307