gl.h revision e2f66e40dfa67e4ce49781bcf4f4d2ca5bc5728d
1/* $Id: gl.h,v 1.38 2000/05/18 18:09:38 brianp Exp $ */
2
3/*
4 * Mesa 3-D graphics library
5 * Version:  3.3
6 *
7 * Copyright (C) 1999-2000  Brian Paul   All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28#ifndef __gl_h_
29#define __gl_h_
30
31#if defined(USE_MGL_NAMESPACE)
32#include "gl_mangle.h"
33#endif
34
35
36#if defined(__BEOS__)
37#include <stdlib.h>     /* to get some BeOS-isms */
38#endif
39
40
41#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
42#define OPENSTEP
43#endif
44
45
46/*
47 * XXX move as many of these pragma's and MS Windows-isms into
48 * the new src/glheader.h file.
49 */
50
51#if defined(_WIN32) && !defined(__WIN32__)
52#	define __WIN32__
53#endif
54
55#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__))
56#  pragma warning( disable : 4068 ) /* unknown pragma */
57#  pragma warning( disable : 4710 ) /* function 'foo' not inlined */
58#  pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */
59#  pragma warning( disable : 4127 ) /* conditional expression is constant */
60#  if defined(MESA_MINWARN)
61#    pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */
62#    pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */
63#    pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */
64#    pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */
65#    pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */
66#  endif
67#  if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
68#    define GLAPI __declspec(dllexport)
69#    define WGLAPI __declspec(dllexport)
70#  elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
71#    define GLAPI __declspec(dllimport)
72#    define WGLAPI __declspec(dllimport)
73#  else /* for use with static link lib build of Win32 edition only */
74#    define GLAPI extern
75#    define WGLAPI __declspec(dllimport)
76#  endif /* _STATIC_MESA support */
77#  define GLAPIENTRY __stdcall
78#  define GLAPIENTRYP __stdcall *
79#  define GLCALLBACK __stdcall
80#  define GLCALLBACKP __stdcall *
81#  if defined(__CYGWIN32__)
82#    define GLCALLBACKPCAST *
83#  else
84#    define GLCALLBACKPCAST __stdcall *
85#  endif
86#  define GLWINAPI __stdcall
87#  define GLWINAPIV __cdecl
88#else
89/* non-Windows compilation */
90#  define GLAPI extern
91#  define GLAPIENTRY
92#  define GLAPIENTRYP *
93#  define GLCALLBACK
94#  define GLCALLBACKP *
95#  define GLCALLBACKPCAST *
96#  define GLWINAPI
97#  define GLWINAPIV
98#endif /* WIN32 / CYGWIN32 bracket */
99
100/* compatability guard so we don't need to change client code */
101
102#if defined(_WIN32) && !defined(_WINDEF_) && !defined(_GNU_H_WINDOWS32_BASE) && !defined(OPENSTEP)
103#	define CALLBACK GLCALLBACK
104typedef int (GLAPIENTRY *PROC)();
105typedef void *HGLRC;
106typedef void *HDC;
107typedef unsigned long COLORREF;
108#endif
109
110#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP)
111#	define WGL_FONT_LINES      0
112#	define WGL_FONT_POLYGONS   1
113#ifndef _GNU_H_WINDOWS32_FUNCTIONS
114#	ifdef UNICODE
115#		define wglUseFontBitmaps  wglUseFontBitmapsW
116#		define wglUseFontOutlines  wglUseFontOutlinesW
117#	else
118#		define wglUseFontBitmaps  wglUseFontBitmapsA
119#		define wglUseFontOutlines  wglUseFontOutlinesA
120#	endif /* !UNICODE */
121#endif /* _GNU_H_WINDOWS32_FUNCTIONS */
122typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR;
123typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT;
124typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, *LPPIXELFORMATDESCRIPTOR;
125#include <gl/mesa_wgl.h>
126#endif
127
128#ifdef __cplusplus
129extern "C" {
130#endif
131
132
133#ifdef macintosh
134	#pragma enumsalwaysint on
135	#if PRAGMA_IMPORT_SUPPORTED
136	#pragma import on
137	#endif
138#endif
139
140
141
142#define GL_VERSION_1_1   1
143#define GL_VERSION_1_2   1
144
145
146
147/*
148 *
149 * Datatypes
150 *
151 */
152#ifdef CENTERLINE_CLPP
153#define signed
154#endif
155typedef unsigned int	GLenum;
156typedef unsigned char	GLboolean;
157typedef unsigned int	GLbitfield;
158typedef void		GLvoid;
159typedef signed char	GLbyte;		/* 1-byte signed */
160typedef short		GLshort;	/* 2-byte signed */
161typedef int		GLint;		/* 4-byte signed */
162typedef unsigned char	GLubyte;	/* 1-byte unsigned */
163typedef unsigned short	GLushort;	/* 2-byte unsigned */
164typedef unsigned int	GLuint;		/* 4-byte unsigned */
165typedef int		GLsizei;	/* 4-byte signed */
166typedef float		GLfloat;	/* single precision float */
167typedef float		GLclampf;	/* single precision float in [0,1] */
168typedef double		GLdouble;	/* double precision float */
169typedef double		GLclampd;	/* double precision float in [0,1] */
170
171
172
173/*
174 *
175 * Constants
176 *
177 */
178
179/* Boolean values */
180#define GL_FALSE				0x0
181#define GL_TRUE					0x1
182
183/* Data types */
184#define GL_BYTE					0x1400
185#define GL_UNSIGNED_BYTE			0x1401
186#define GL_SHORT				0x1402
187#define GL_UNSIGNED_SHORT			0x1403
188#define GL_INT					0x1404
189#define GL_UNSIGNED_INT				0x1405
190#define GL_FLOAT				0x1406
191#define GL_DOUBLE				0x140A
192#define GL_2_BYTES				0x1407
193#define GL_3_BYTES				0x1408
194#define GL_4_BYTES				0x1409
195
196/* Primitives */
197#define GL_POINTS				0x0000
198#define GL_LINES				0x0001
199#define GL_LINE_LOOP				0x0002
200#define GL_LINE_STRIP				0x0003
201#define GL_TRIANGLES				0x0004
202#define GL_TRIANGLE_STRIP			0x0005
203#define GL_TRIANGLE_FAN				0x0006
204#define GL_QUADS				0x0007
205#define GL_QUAD_STRIP				0x0008
206#define GL_POLYGON				0x0009
207
208/* Vertex Arrays */
209#define GL_VERTEX_ARRAY				0x8074
210#define GL_NORMAL_ARRAY				0x8075
211#define GL_COLOR_ARRAY				0x8076
212#define GL_INDEX_ARRAY				0x8077
213#define GL_TEXTURE_COORD_ARRAY			0x8078
214#define GL_EDGE_FLAG_ARRAY			0x8079
215#define GL_VERTEX_ARRAY_SIZE			0x807A
216#define GL_VERTEX_ARRAY_TYPE			0x807B
217#define GL_VERTEX_ARRAY_STRIDE			0x807C
218#define GL_NORMAL_ARRAY_TYPE			0x807E
219#define GL_NORMAL_ARRAY_STRIDE			0x807F
220#define GL_COLOR_ARRAY_SIZE			0x8081
221#define GL_COLOR_ARRAY_TYPE			0x8082
222#define GL_COLOR_ARRAY_STRIDE			0x8083
223#define GL_INDEX_ARRAY_TYPE			0x8085
224#define GL_INDEX_ARRAY_STRIDE			0x8086
225#define GL_TEXTURE_COORD_ARRAY_SIZE		0x8088
226#define GL_TEXTURE_COORD_ARRAY_TYPE		0x8089
227#define GL_TEXTURE_COORD_ARRAY_STRIDE		0x808A
228#define GL_EDGE_FLAG_ARRAY_STRIDE		0x808C
229#define GL_VERTEX_ARRAY_POINTER			0x808E
230#define GL_NORMAL_ARRAY_POINTER			0x808F
231#define GL_COLOR_ARRAY_POINTER			0x8090
232#define GL_INDEX_ARRAY_POINTER			0x8091
233#define GL_TEXTURE_COORD_ARRAY_POINTER		0x8092
234#define GL_EDGE_FLAG_ARRAY_POINTER		0x8093
235#define GL_V2F					0x2A20
236#define GL_V3F					0x2A21
237#define GL_C4UB_V2F				0x2A22
238#define GL_C4UB_V3F				0x2A23
239#define GL_C3F_V3F				0x2A24
240#define GL_N3F_V3F				0x2A25
241#define GL_C4F_N3F_V3F				0x2A26
242#define GL_T2F_V3F				0x2A27
243#define GL_T4F_V4F				0x2A28
244#define GL_T2F_C4UB_V3F				0x2A29
245#define GL_T2F_C3F_V3F				0x2A2A
246#define GL_T2F_N3F_V3F				0x2A2B
247#define GL_T2F_C4F_N3F_V3F			0x2A2C
248#define GL_T4F_C4F_N3F_V4F			0x2A2D
249
250/* Matrix Mode */
251#define GL_MATRIX_MODE				0x0BA0
252#define GL_MODELVIEW				0x1700
253#define GL_PROJECTION				0x1701
254#define GL_TEXTURE				0x1702
255
256/* Points */
257#define GL_POINT_SMOOTH				0x0B10
258#define GL_POINT_SIZE				0x0B11
259#define GL_POINT_SIZE_GRANULARITY 		0x0B13
260#define GL_POINT_SIZE_RANGE			0x0B12
261
262/* Lines */
263#define GL_LINE_SMOOTH				0x0B20
264#define GL_LINE_STIPPLE				0x0B24
265#define GL_LINE_STIPPLE_PATTERN			0x0B25
266#define GL_LINE_STIPPLE_REPEAT			0x0B26
267#define GL_LINE_WIDTH				0x0B21
268#define GL_LINE_WIDTH_GRANULARITY		0x0B23
269#define GL_LINE_WIDTH_RANGE			0x0B22
270
271/* Polygons */
272#define GL_POINT				0x1B00
273#define GL_LINE					0x1B01
274#define GL_FILL					0x1B02
275#define GL_CW					0x0900
276#define GL_CCW					0x0901
277#define GL_FRONT				0x0404
278#define GL_BACK					0x0405
279#define GL_POLYGON_MODE				0x0B40
280#define GL_POLYGON_SMOOTH			0x0B41
281#define GL_POLYGON_STIPPLE			0x0B42
282#define GL_EDGE_FLAG				0x0B43
283#define GL_CULL_FACE				0x0B44
284#define GL_CULL_FACE_MODE			0x0B45
285#define GL_FRONT_FACE				0x0B46
286#define GL_POLYGON_OFFSET_FACTOR		0x8038
287#define GL_POLYGON_OFFSET_UNITS			0x2A00
288#define GL_POLYGON_OFFSET_POINT			0x2A01
289#define GL_POLYGON_OFFSET_LINE			0x2A02
290#define GL_POLYGON_OFFSET_FILL			0x8037
291
292/* Display Lists */
293#define GL_COMPILE				0x1300
294#define GL_COMPILE_AND_EXECUTE			0x1301
295#define GL_LIST_BASE				0x0B32
296#define GL_LIST_INDEX				0x0B33
297#define GL_LIST_MODE				0x0B30
298
299/* Depth buffer */
300#define GL_NEVER				0x0200
301#define GL_LESS					0x0201
302#define GL_EQUAL				0x0202
303#define GL_LEQUAL				0x0203
304#define GL_GREATER				0x0204
305#define GL_NOTEQUAL				0x0205
306#define GL_GEQUAL				0x0206
307#define GL_ALWAYS				0x0207
308#define GL_DEPTH_TEST				0x0B71
309#define GL_DEPTH_BITS				0x0D56
310#define GL_DEPTH_CLEAR_VALUE			0x0B73
311#define GL_DEPTH_FUNC				0x0B74
312#define GL_DEPTH_RANGE				0x0B70
313#define GL_DEPTH_WRITEMASK			0x0B72
314#define GL_DEPTH_COMPONENT			0x1902
315
316/* Lighting */
317#define GL_LIGHTING				0x0B50
318#define GL_LIGHT0				0x4000
319#define GL_LIGHT1				0x4001
320#define GL_LIGHT2				0x4002
321#define GL_LIGHT3				0x4003
322#define GL_LIGHT4				0x4004
323#define GL_LIGHT5				0x4005
324#define GL_LIGHT6				0x4006
325#define GL_LIGHT7				0x4007
326#define GL_SPOT_EXPONENT			0x1205
327#define GL_SPOT_CUTOFF				0x1206
328#define GL_CONSTANT_ATTENUATION			0x1207
329#define GL_LINEAR_ATTENUATION			0x1208
330#define GL_QUADRATIC_ATTENUATION		0x1209
331#define GL_AMBIENT				0x1200
332#define GL_DIFFUSE				0x1201
333#define GL_SPECULAR				0x1202
334#define GL_SHININESS				0x1601
335#define GL_EMISSION				0x1600
336#define GL_POSITION				0x1203
337#define GL_SPOT_DIRECTION			0x1204
338#define GL_AMBIENT_AND_DIFFUSE			0x1602
339#define GL_COLOR_INDEXES			0x1603
340#define GL_LIGHT_MODEL_TWO_SIDE			0x0B52
341#define GL_LIGHT_MODEL_LOCAL_VIEWER		0x0B51
342#define GL_LIGHT_MODEL_AMBIENT			0x0B53
343#define GL_FRONT_AND_BACK			0x0408
344#define GL_SHADE_MODEL				0x0B54
345#define GL_FLAT					0x1D00
346#define GL_SMOOTH				0x1D01
347#define GL_COLOR_MATERIAL			0x0B57
348#define GL_COLOR_MATERIAL_FACE			0x0B55
349#define GL_COLOR_MATERIAL_PARAMETER		0x0B56
350#define GL_NORMALIZE				0x0BA1
351
352/* User clipping planes */
353#define GL_CLIP_PLANE0				0x3000
354#define GL_CLIP_PLANE1				0x3001
355#define GL_CLIP_PLANE2				0x3002
356#define GL_CLIP_PLANE3				0x3003
357#define GL_CLIP_PLANE4				0x3004
358#define GL_CLIP_PLANE5				0x3005
359
360/* Accumulation buffer */
361#define GL_ACCUM_RED_BITS			0x0D58
362#define GL_ACCUM_GREEN_BITS			0x0D59
363#define GL_ACCUM_BLUE_BITS			0x0D5A
364#define GL_ACCUM_ALPHA_BITS			0x0D5B
365#define GL_ACCUM_CLEAR_VALUE			0x0B80
366#define GL_ACCUM				0x0100
367#define GL_ADD					0x0104
368#define GL_LOAD					0x0101
369#define GL_MULT					0x0103
370#define GL_RETURN				0x0102
371
372/* Alpha testing */
373#define GL_ALPHA_TEST				0x0BC0
374#define GL_ALPHA_TEST_REF			0x0BC2
375#define GL_ALPHA_TEST_FUNC			0x0BC1
376
377/* Blending */
378#define GL_BLEND				0x0BE2
379#define GL_BLEND_SRC				0x0BE1
380#define GL_BLEND_DST				0x0BE0
381#define GL_ZERO					0x0
382#define GL_ONE					0x1
383#define GL_SRC_COLOR				0x0300
384#define GL_ONE_MINUS_SRC_COLOR			0x0301
385#define GL_DST_COLOR				0x0306
386#define GL_ONE_MINUS_DST_COLOR			0x0307
387#define GL_SRC_ALPHA				0x0302
388#define GL_ONE_MINUS_SRC_ALPHA			0x0303
389#define GL_DST_ALPHA				0x0304
390#define GL_ONE_MINUS_DST_ALPHA			0x0305
391#define GL_SRC_ALPHA_SATURATE			0x0308
392#define GL_CONSTANT_COLOR			0x8001
393#define GL_ONE_MINUS_CONSTANT_COLOR		0x8002
394#define GL_CONSTANT_ALPHA			0x8003
395#define GL_ONE_MINUS_CONSTANT_ALPHA		0x8004
396
397/* Render Mode */
398#define GL_FEEDBACK				0x1C01
399#define GL_RENDER				0x1C00
400#define GL_SELECT				0x1C02
401
402/* Feedback */
403#define GL_2D					0x0600
404#define GL_3D					0x0601
405#define GL_3D_COLOR				0x0602
406#define GL_3D_COLOR_TEXTURE			0x0603
407#define GL_4D_COLOR_TEXTURE			0x0604
408#define GL_POINT_TOKEN				0x0701
409#define GL_LINE_TOKEN				0x0702
410#define GL_LINE_RESET_TOKEN			0x0707
411#define GL_POLYGON_TOKEN			0x0703
412#define GL_BITMAP_TOKEN				0x0704
413#define GL_DRAW_PIXEL_TOKEN			0x0705
414#define GL_COPY_PIXEL_TOKEN			0x0706
415#define GL_PASS_THROUGH_TOKEN			0x0700
416#define GL_FEEDBACK_BUFFER_POINTER		0x0DF0
417#define GL_FEEDBACK_BUFFER_SIZE			0x0DF1
418#define GL_FEEDBACK_BUFFER_TYPE			0x0DF2
419
420/* Selection */
421#define GL_SELECTION_BUFFER_POINTER		0x0DF3
422#define GL_SELECTION_BUFFER_SIZE		0x0DF4
423
424/* Fog */
425#define GL_FOG					0x0B60
426#define GL_FOG_MODE				0x0B65
427#define GL_FOG_DENSITY				0x0B62
428#define GL_FOG_COLOR				0x0B66
429#define GL_FOG_INDEX				0x0B61
430#define GL_FOG_START				0x0B63
431#define GL_FOG_END				0x0B64
432#define GL_LINEAR				0x2601
433#define GL_EXP					0x0800
434#define GL_EXP2					0x0801
435
436/* Logic Ops */
437#define GL_LOGIC_OP				0x0BF1
438#define GL_INDEX_LOGIC_OP			0x0BF1
439#define GL_COLOR_LOGIC_OP			0x0BF2
440#define GL_LOGIC_OP_MODE			0x0BF0
441#define GL_CLEAR				0x1500
442#define GL_SET					0x150F
443#define GL_COPY					0x1503
444#define GL_COPY_INVERTED			0x150C
445#define GL_NOOP					0x1505
446#define GL_INVERT				0x150A
447#define GL_AND					0x1501
448#define GL_NAND					0x150E
449#define GL_OR					0x1507
450#define GL_NOR					0x1508
451#define GL_XOR					0x1506
452#define GL_EQUIV				0x1509
453#define GL_AND_REVERSE				0x1502
454#define GL_AND_INVERTED				0x1504
455#define GL_OR_REVERSE				0x150B
456#define GL_OR_INVERTED				0x150D
457
458/* Stencil */
459#define GL_STENCIL_TEST				0x0B90
460#define GL_STENCIL_WRITEMASK			0x0B98
461#define GL_STENCIL_BITS				0x0D57
462#define GL_STENCIL_FUNC				0x0B92
463#define GL_STENCIL_VALUE_MASK			0x0B93
464#define GL_STENCIL_REF				0x0B97
465#define GL_STENCIL_FAIL				0x0B94
466#define GL_STENCIL_PASS_DEPTH_PASS		0x0B96
467#define GL_STENCIL_PASS_DEPTH_FAIL		0x0B95
468#define GL_STENCIL_CLEAR_VALUE			0x0B91
469#define GL_STENCIL_INDEX			0x1901
470#define GL_KEEP					0x1E00
471#define GL_REPLACE				0x1E01
472#define GL_INCR					0x1E02
473#define GL_DECR					0x1E03
474
475/* Buffers, Pixel Drawing/Reading */
476#define GL_NONE					0x0
477#define GL_LEFT					0x0406
478#define GL_RIGHT				0x0407
479/*GL_FRONT					0x0404 */
480/*GL_BACK					0x0405 */
481/*GL_FRONT_AND_BACK				0x0408 */
482#define GL_FRONT_LEFT				0x0400
483#define GL_FRONT_RIGHT				0x0401
484#define GL_BACK_LEFT				0x0402
485#define GL_BACK_RIGHT				0x0403
486#define GL_AUX0					0x0409
487#define GL_AUX1					0x040A
488#define GL_AUX2					0x040B
489#define GL_AUX3					0x040C
490#define GL_COLOR_INDEX				0x1900
491#define GL_RED					0x1903
492#define GL_GREEN				0x1904
493#define GL_BLUE					0x1905
494#define GL_ALPHA				0x1906
495#define GL_LUMINANCE				0x1909
496#define GL_LUMINANCE_ALPHA			0x190A
497#define GL_ALPHA_BITS				0x0D55
498#define GL_RED_BITS				0x0D52
499#define GL_GREEN_BITS				0x0D53
500#define GL_BLUE_BITS				0x0D54
501#define GL_INDEX_BITS				0x0D51
502#define GL_SUBPIXEL_BITS			0x0D50
503#define GL_AUX_BUFFERS				0x0C00
504#define GL_READ_BUFFER				0x0C02
505#define GL_DRAW_BUFFER				0x0C01
506#define GL_DOUBLEBUFFER				0x0C32
507#define GL_STEREO				0x0C33
508#define GL_BITMAP				0x1A00
509#define GL_COLOR				0x1800
510#define GL_DEPTH				0x1801
511#define GL_STENCIL				0x1802
512#define GL_DITHER				0x0BD0
513#define GL_RGB					0x1907
514#define GL_RGBA					0x1908
515
516/* Implementation limits */
517#define GL_MAX_LIST_NESTING			0x0B31
518#define GL_MAX_ATTRIB_STACK_DEPTH		0x0D35
519#define GL_MAX_MODELVIEW_STACK_DEPTH		0x0D36
520#define GL_MAX_NAME_STACK_DEPTH			0x0D37
521#define GL_MAX_PROJECTION_STACK_DEPTH		0x0D38
522#define GL_MAX_TEXTURE_STACK_DEPTH		0x0D39
523#define GL_MAX_EVAL_ORDER			0x0D30
524#define GL_MAX_LIGHTS				0x0D31
525#define GL_MAX_CLIP_PLANES			0x0D32
526#define GL_MAX_TEXTURE_SIZE			0x0D33
527#define GL_MAX_PIXEL_MAP_TABLE			0x0D34
528#define GL_MAX_VIEWPORT_DIMS			0x0D3A
529#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH	0x0D3B
530
531/* Gets */
532#define GL_ATTRIB_STACK_DEPTH			0x0BB0
533#define GL_CLIENT_ATTRIB_STACK_DEPTH		0x0BB1
534#define GL_COLOR_CLEAR_VALUE			0x0C22
535#define GL_COLOR_WRITEMASK			0x0C23
536#define GL_CURRENT_INDEX			0x0B01
537#define GL_CURRENT_COLOR			0x0B00
538#define GL_CURRENT_NORMAL			0x0B02
539#define GL_CURRENT_RASTER_COLOR			0x0B04
540#define GL_CURRENT_RASTER_DISTANCE		0x0B09
541#define GL_CURRENT_RASTER_INDEX			0x0B05
542#define GL_CURRENT_RASTER_POSITION		0x0B07
543#define GL_CURRENT_RASTER_TEXTURE_COORDS	0x0B06
544#define GL_CURRENT_RASTER_POSITION_VALID	0x0B08
545#define GL_CURRENT_TEXTURE_COORDS		0x0B03
546#define GL_INDEX_CLEAR_VALUE			0x0C20
547#define GL_INDEX_MODE				0x0C30
548#define GL_INDEX_WRITEMASK			0x0C21
549#define GL_MODELVIEW_MATRIX			0x0BA6
550#define GL_MODELVIEW_STACK_DEPTH		0x0BA3
551#define GL_NAME_STACK_DEPTH			0x0D70
552#define GL_PROJECTION_MATRIX			0x0BA7
553#define GL_PROJECTION_STACK_DEPTH		0x0BA4
554#define GL_RENDER_MODE				0x0C40
555#define GL_RGBA_MODE				0x0C31
556#define GL_TEXTURE_MATRIX			0x0BA8
557#define GL_TEXTURE_STACK_DEPTH			0x0BA5
558#define GL_VIEWPORT				0x0BA2
559
560/* Evaluators */
561#define GL_AUTO_NORMAL				0x0D80
562#define GL_MAP1_COLOR_4				0x0D90
563#define GL_MAP1_GRID_DOMAIN			0x0DD0
564#define GL_MAP1_GRID_SEGMENTS			0x0DD1
565#define GL_MAP1_INDEX				0x0D91
566#define GL_MAP1_NORMAL				0x0D92
567#define GL_MAP1_TEXTURE_COORD_1			0x0D93
568#define GL_MAP1_TEXTURE_COORD_2			0x0D94
569#define GL_MAP1_TEXTURE_COORD_3			0x0D95
570#define GL_MAP1_TEXTURE_COORD_4			0x0D96
571#define GL_MAP1_VERTEX_3			0x0D97
572#define GL_MAP1_VERTEX_4			0x0D98
573#define GL_MAP2_COLOR_4				0x0DB0
574#define GL_MAP2_GRID_DOMAIN			0x0DD2
575#define GL_MAP2_GRID_SEGMENTS			0x0DD3
576#define GL_MAP2_INDEX				0x0DB1
577#define GL_MAP2_NORMAL				0x0DB2
578#define GL_MAP2_TEXTURE_COORD_1			0x0DB3
579#define GL_MAP2_TEXTURE_COORD_2			0x0DB4
580#define GL_MAP2_TEXTURE_COORD_3			0x0DB5
581#define GL_MAP2_TEXTURE_COORD_4			0x0DB6
582#define GL_MAP2_VERTEX_3			0x0DB7
583#define GL_MAP2_VERTEX_4			0x0DB8
584#define GL_COEFF				0x0A00
585#define GL_DOMAIN				0x0A02
586#define GL_ORDER				0x0A01
587
588/* Hints */
589#define GL_FOG_HINT				0x0C54
590#define GL_LINE_SMOOTH_HINT			0x0C52
591#define GL_PERSPECTIVE_CORRECTION_HINT		0x0C50
592#define GL_POINT_SMOOTH_HINT			0x0C51
593#define GL_POLYGON_SMOOTH_HINT			0x0C53
594#define GL_DONT_CARE				0x1100
595#define GL_FASTEST				0x1101
596#define GL_NICEST				0x1102
597
598/* Scissor box */
599#define GL_SCISSOR_TEST				0x0C11
600#define GL_SCISSOR_BOX				0x0C10
601
602/* Pixel Mode / Transfer */
603#define GL_MAP_COLOR				0x0D10
604#define GL_MAP_STENCIL				0x0D11
605#define GL_INDEX_SHIFT				0x0D12
606#define GL_INDEX_OFFSET				0x0D13
607#define GL_RED_SCALE				0x0D14
608#define GL_RED_BIAS				0x0D15
609#define GL_GREEN_SCALE				0x0D18
610#define GL_GREEN_BIAS				0x0D19
611#define GL_BLUE_SCALE				0x0D1A
612#define GL_BLUE_BIAS				0x0D1B
613#define GL_ALPHA_SCALE				0x0D1C
614#define GL_ALPHA_BIAS				0x0D1D
615#define GL_DEPTH_SCALE				0x0D1E
616#define GL_DEPTH_BIAS				0x0D1F
617#define GL_PIXEL_MAP_S_TO_S_SIZE		0x0CB1
618#define GL_PIXEL_MAP_I_TO_I_SIZE		0x0CB0
619#define GL_PIXEL_MAP_I_TO_R_SIZE		0x0CB2
620#define GL_PIXEL_MAP_I_TO_G_SIZE		0x0CB3
621#define GL_PIXEL_MAP_I_TO_B_SIZE		0x0CB4
622#define GL_PIXEL_MAP_I_TO_A_SIZE		0x0CB5
623#define GL_PIXEL_MAP_R_TO_R_SIZE		0x0CB6
624#define GL_PIXEL_MAP_G_TO_G_SIZE		0x0CB7
625#define GL_PIXEL_MAP_B_TO_B_SIZE		0x0CB8
626#define GL_PIXEL_MAP_A_TO_A_SIZE		0x0CB9
627#define GL_PIXEL_MAP_S_TO_S			0x0C71
628#define GL_PIXEL_MAP_I_TO_I			0x0C70
629#define GL_PIXEL_MAP_I_TO_R			0x0C72
630#define GL_PIXEL_MAP_I_TO_G			0x0C73
631#define GL_PIXEL_MAP_I_TO_B			0x0C74
632#define GL_PIXEL_MAP_I_TO_A			0x0C75
633#define GL_PIXEL_MAP_R_TO_R			0x0C76
634#define GL_PIXEL_MAP_G_TO_G			0x0C77
635#define GL_PIXEL_MAP_B_TO_B			0x0C78
636#define GL_PIXEL_MAP_A_TO_A			0x0C79
637#define GL_PACK_ALIGNMENT			0x0D05
638#define GL_PACK_LSB_FIRST			0x0D01
639#define GL_PACK_ROW_LENGTH			0x0D02
640#define GL_PACK_SKIP_PIXELS			0x0D04
641#define GL_PACK_SKIP_ROWS			0x0D03
642#define GL_PACK_SWAP_BYTES			0x0D00
643#define GL_UNPACK_ALIGNMENT			0x0CF5
644#define GL_UNPACK_LSB_FIRST			0x0CF1
645#define GL_UNPACK_ROW_LENGTH			0x0CF2
646#define GL_UNPACK_SKIP_PIXELS			0x0CF4
647#define GL_UNPACK_SKIP_ROWS			0x0CF3
648#define GL_UNPACK_SWAP_BYTES			0x0CF0
649#define GL_ZOOM_X				0x0D16
650#define GL_ZOOM_Y				0x0D17
651
652/* Texture mapping */
653#define GL_TEXTURE_ENV				0x2300
654#define GL_TEXTURE_ENV_MODE			0x2200
655#define GL_TEXTURE_1D				0x0DE0
656#define GL_TEXTURE_2D				0x0DE1
657#define GL_TEXTURE_WRAP_S			0x2802
658#define GL_TEXTURE_WRAP_T			0x2803
659#define GL_TEXTURE_MAG_FILTER			0x2800
660#define GL_TEXTURE_MIN_FILTER			0x2801
661#define GL_TEXTURE_ENV_COLOR			0x2201
662#define GL_TEXTURE_GEN_S			0x0C60
663#define GL_TEXTURE_GEN_T			0x0C61
664#define GL_TEXTURE_GEN_MODE			0x2500
665#define GL_TEXTURE_BORDER_COLOR			0x1004
666#define GL_TEXTURE_WIDTH			0x1000
667#define GL_TEXTURE_HEIGHT			0x1001
668#define GL_TEXTURE_BORDER			0x1005
669#define GL_TEXTURE_COMPONENTS			0x1003
670#define GL_TEXTURE_RED_SIZE			0x805C
671#define GL_TEXTURE_GREEN_SIZE			0x805D
672#define GL_TEXTURE_BLUE_SIZE			0x805E
673#define GL_TEXTURE_ALPHA_SIZE			0x805F
674#define GL_TEXTURE_LUMINANCE_SIZE		0x8060
675#define GL_TEXTURE_INTENSITY_SIZE		0x8061
676#define GL_NEAREST_MIPMAP_NEAREST		0x2700
677#define GL_NEAREST_MIPMAP_LINEAR		0x2702
678#define GL_LINEAR_MIPMAP_NEAREST		0x2701
679#define GL_LINEAR_MIPMAP_LINEAR			0x2703
680#define GL_OBJECT_LINEAR			0x2401
681#define GL_OBJECT_PLANE				0x2501
682#define GL_EYE_LINEAR				0x2400
683#define GL_EYE_PLANE				0x2502
684#define GL_SPHERE_MAP				0x2402
685#define GL_DECAL				0x2101
686#define GL_MODULATE				0x2100
687#define GL_NEAREST				0x2600
688#define GL_REPEAT				0x2901
689#define GL_CLAMP				0x2900
690#define GL_S					0x2000
691#define GL_T					0x2001
692#define GL_R					0x2002
693#define GL_Q					0x2003
694#define GL_TEXTURE_GEN_R			0x0C62
695#define GL_TEXTURE_GEN_Q			0x0C63
696
697/* GL 1.1 texturing */
698#define GL_PROXY_TEXTURE_1D			0x8063
699#define GL_PROXY_TEXTURE_2D			0x8064
700#define GL_TEXTURE_PRIORITY			0x8066
701#define GL_TEXTURE_RESIDENT			0x8067
702#define GL_TEXTURE_BINDING_1D			0x8068
703#define GL_TEXTURE_BINDING_2D			0x8069
704#define GL_TEXTURE_INTERNAL_FORMAT		0x1003
705
706/* GL 1.2 texturing */
707#define GL_PACK_SKIP_IMAGES			0x806B
708#define GL_PACK_IMAGE_HEIGHT			0x806C
709#define GL_UNPACK_SKIP_IMAGES			0x806D
710#define GL_UNPACK_IMAGE_HEIGHT			0x806E
711#define GL_TEXTURE_3D				0x806F
712#define GL_PROXY_TEXTURE_3D			0x8070
713#define GL_TEXTURE_DEPTH			0x8071
714#define GL_TEXTURE_WRAP_R			0x8072
715#define GL_MAX_3D_TEXTURE_SIZE			0x8073
716#define GL_TEXTURE_BINDING_3D			0x806A
717
718/* Internal texture formats (GL 1.1) */
719#define GL_ALPHA4				0x803B
720#define GL_ALPHA8				0x803C
721#define GL_ALPHA12				0x803D
722#define GL_ALPHA16				0x803E
723#define GL_LUMINANCE4				0x803F
724#define GL_LUMINANCE8				0x8040
725#define GL_LUMINANCE12				0x8041
726#define GL_LUMINANCE16				0x8042
727#define GL_LUMINANCE4_ALPHA4			0x8043
728#define GL_LUMINANCE6_ALPHA2			0x8044
729#define GL_LUMINANCE8_ALPHA8			0x8045
730#define GL_LUMINANCE12_ALPHA4			0x8046
731#define GL_LUMINANCE12_ALPHA12			0x8047
732#define GL_LUMINANCE16_ALPHA16			0x8048
733#define GL_INTENSITY				0x8049
734#define GL_INTENSITY4				0x804A
735#define GL_INTENSITY8				0x804B
736#define GL_INTENSITY12				0x804C
737#define GL_INTENSITY16				0x804D
738#define GL_R3_G3_B2				0x2A10
739#define GL_RGB4					0x804F
740#define GL_RGB5					0x8050
741#define GL_RGB8					0x8051
742#define GL_RGB10				0x8052
743#define GL_RGB12				0x8053
744#define GL_RGB16				0x8054
745#define GL_RGBA2				0x8055
746#define GL_RGBA4				0x8056
747#define GL_RGB5_A1				0x8057
748#define GL_RGBA8				0x8058
749#define GL_RGB10_A2				0x8059
750#define GL_RGBA12				0x805A
751#define GL_RGBA16				0x805B
752
753/* Utility */
754#define GL_VENDOR				0x1F00
755#define GL_RENDERER				0x1F01
756#define GL_VERSION				0x1F02
757#define GL_EXTENSIONS				0x1F03
758
759/* Errors */
760#define GL_NO_ERROR 				0x0
761#define GL_INVALID_VALUE			0x0501
762#define GL_INVALID_ENUM				0x0500
763#define GL_INVALID_OPERATION			0x0502
764#define GL_STACK_OVERFLOW			0x0503
765#define GL_STACK_UNDERFLOW			0x0504
766#define GL_OUT_OF_MEMORY			0x0505
767
768
769/* OpenGL 1.2 */
770#define GL_RESCALE_NORMAL			0x803A
771#define GL_CLAMP_TO_EDGE			0x812F
772#define GL_MAX_ELEMENTS_VERTICES		0x80E8
773#define GL_MAX_ELEMENTS_INDICES			0x80E9
774#define GL_BGR					0x80E0
775#define GL_BGRA					0x80E1
776#define GL_UNSIGNED_BYTE_3_3_2			0x8032
777#define GL_UNSIGNED_BYTE_2_3_3_REV		0x8362
778#define GL_UNSIGNED_SHORT_5_6_5			0x8363
779#define GL_UNSIGNED_SHORT_5_6_5_REV		0x8364
780#define GL_UNSIGNED_SHORT_4_4_4_4		0x8033
781#define GL_UNSIGNED_SHORT_4_4_4_4_REV		0x8365
782#define GL_UNSIGNED_SHORT_5_5_5_1		0x8034
783#define GL_UNSIGNED_SHORT_1_5_5_5_REV		0x8366
784#define GL_UNSIGNED_INT_8_8_8_8			0x8035
785#define GL_UNSIGNED_INT_8_8_8_8_REV		0x8367
786#define GL_UNSIGNED_INT_10_10_10_2		0x8036
787#define GL_UNSIGNED_INT_2_10_10_10_REV		0x8368
788#define GL_LIGHT_MODEL_COLOR_CONTROL		0x81F8
789#define GL_SINGLE_COLOR				0x81F9
790#define GL_SEPARATE_SPECULAR_COLOR		0x81FA
791#define GL_TEXTURE_MIN_LOD			0x813A
792#define GL_TEXTURE_MAX_LOD			0x813B
793#define GL_TEXTURE_BASE_LEVEL			0x813C
794#define GL_TEXTURE_MAX_LEVEL			0x813D
795#define GL_SMOOTH_POINT_SIZE_RANGE		0x0B12
796#define GL_SMOOTH_POINT_SIZE_GRANULARITY	0x0B13
797#define GL_SMOOTH_LINE_WIDTH_RANGE		0x0B22
798#define GL_SMOOTH_LINE_WIDTH_GRANULARITY	0x0B23
799#define GL_ALIASED_POINT_SIZE_RANGE		0x846D
800#define GL_ALIASED_LINE_WIDTH_RANGE		0x846E
801
802
803
804/*
805 * OpenGL 1.2 imaging subset (NOT IMPLEMENTED BY MESA)
806 */
807/* GL_EXT_color_table */
808#define GL_COLOR_TABLE				0x80D0
809#define GL_POST_CONVOLUTION_COLOR_TABLE		0x80D1
810#define GL_POST_COLOR_MATRIX_COLOR_TABLE	0x80D2
811#define GL_PROXY_COLOR_TABLE			0x80D3
812#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE	0x80D4
813#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE	0x80D5
814#define GL_COLOR_TABLE_SCALE			0x80D6
815#define GL_COLOR_TABLE_BIAS			0x80D7
816#define GL_COLOR_TABLE_FORMAT			0x80D8
817#define GL_COLOR_TABLE_WIDTH			0x80D9
818#define GL_COLOR_TABLE_RED_SIZE			0x80DA
819#define GL_COLOR_TABLE_GREEN_SIZE		0x80DB
820#define GL_COLOR_TABLE_BLUE_SIZE		0x80DC
821#define GL_COLOR_TABLE_ALPHA_SIZE		0x80DD
822#define GL_COLOR_TABLE_LUMINANCE_SIZE		0x80DE
823#define GL_COLOR_TABLE_INTENSITY_SIZE		0x80DF
824/* GL_EXT_convolution and GL_HP_convolution_border_modes */
825#define GL_CONVOLUTION_1D			0x8010
826#define GL_CONVOLUTION_2D			0x8011
827#define GL_SEPARABLE_2D				0x8012
828#define GL_CONVOLUTION_BORDER_MODE		0x8013
829#define GL_CONVOLUTION_FILTER_SCALE		0x8014
830#define GL_CONVOLUTION_FILTER_BIAS		0x8015
831#define GL_REDUCE				0x8016
832#define GL_CONVOLUTION_FORMAT			0x8017
833#define GL_CONVOLUTION_WIDTH			0x8018
834#define GL_CONVOLUTION_HEIGHT			0x8019
835#define GL_MAX_CONVOLUTION_WIDTH		0x801A
836#define GL_MAX_CONVOLUTION_HEIGHT		0x801B
837#define GL_POST_CONVOLUTION_RED_SCALE		0x801C
838#define GL_POST_CONVOLUTION_GREEN_SCALE		0x801D
839#define GL_POST_CONVOLUTION_BLUE_SCALE		0x801E
840#define GL_POST_CONVOLUTION_ALPHA_SCALE		0x801F
841#define GL_POST_CONVOLUTION_RED_BIAS		0x8020
842#define GL_POST_CONVOLUTION_GREEN_BIAS		0x8021
843#define GL_POST_CONVOLUTION_BLUE_BIAS		0x8022
844#define GL_POST_CONVOLUTION_ALPHA_BIAS		0x8023
845#define GL_CONSTANT_BORDER			0x8151
846#define GL_REPLICATE_BORDER			0x8153
847#define GL_CONVOLUTION_BORDER_COLOR		0x8154
848/* GL_SGI_color_matrix */
849#define GL_COLOR_MATRIX				0x80B1
850#define GL_COLOR_MATRIX_STACK_DEPTH		0x80B2
851#define GL_MAX_COLOR_MATRIX_STACK_DEPTH		0x80B3
852#define GL_POST_COLOR_MATRIX_RED_SCALE		0x80B4
853#define GL_POST_COLOR_MATRIX_GREEN_SCALE	0x80B5
854#define GL_POST_COLOR_MATRIX_BLUE_SCALE		0x80B6
855#define GL_POST_COLOR_MATRIX_ALPHA_SCALE	0x80B7
856#define GL_POST_COLOR_MATRIX_RED_BIAS		0x80B8
857#define GL_POST_COLOR_MATRIX_GREEN_BIAS		0x80B9
858#define GL_POST_COLOR_MATRIX_BLUE_BIAS		0x80BA
859#define GL_POST_COLOR_MATRIX_ALPHA_BIAS		0x80BB
860/* GL_EXT_histogram */
861#define GL_HISTOGRAM				0x8024
862#define GL_PROXY_HISTOGRAM			0x8025
863#define GL_HISTOGRAM_WIDTH			0x8026
864#define GL_HISTOGRAM_FORMAT			0x8027
865#define GL_HISTOGRAM_RED_SIZE			0x8028
866#define GL_HISTOGRAM_GREEN_SIZE			0x8029
867#define GL_HISTOGRAM_BLUE_SIZE			0x802A
868#define GL_HISTOGRAM_ALPHA_SIZE			0x802B
869#define GL_HISTOGRAM_LUMINANCE_SIZE		0x802C
870#define GL_HISTOGRAM_SINK			0x802D
871#define GL_MINMAX				0x802E
872#define GL_MINMAX_FORMAT			0x802F
873#define GL_MINMAX_SINK				0x8030
874#define GL_TABLE_TOO_LARGE			0x8031
875/* GL_EXT_blend_color, GL_EXT_blend_minmax */
876#define GL_BLEND_EQUATION			0x8009
877#define GL_MIN					0x8007
878#define GL_MAX					0x8008
879#define GL_FUNC_ADD				0x8006
880#define GL_FUNC_SUBTRACT			0x800A
881#define GL_FUNC_REVERSE_SUBTRACT		0x800B
882#define	GL_BLEND_COLOR				0x8005
883
884
885/* glPush/PopAttrib bits */
886#define GL_CURRENT_BIT				0x00000001
887#define GL_POINT_BIT				0x00000002
888#define GL_LINE_BIT				0x00000004
889#define GL_POLYGON_BIT				0x00000008
890#define GL_POLYGON_STIPPLE_BIT			0x00000010
891#define GL_PIXEL_MODE_BIT			0x00000020
892#define GL_LIGHTING_BIT				0x00000040
893#define GL_FOG_BIT				0x00000080
894#define GL_DEPTH_BUFFER_BIT			0x00000100
895#define GL_ACCUM_BUFFER_BIT			0x00000200
896#define GL_STENCIL_BUFFER_BIT			0x00000400
897#define GL_VIEWPORT_BIT				0x00000800
898#define GL_TRANSFORM_BIT			0x00001000
899#define GL_ENABLE_BIT				0x00002000
900#define GL_COLOR_BUFFER_BIT			0x00004000
901#define GL_HINT_BIT				0x00008000
902#define GL_EVAL_BIT				0x00010000
903#define GL_LIST_BIT				0x00020000
904#define GL_TEXTURE_BIT				0x00040000
905#define GL_SCISSOR_BIT				0x00080000
906#define GL_ALL_ATTRIB_BITS			0x000FFFFF
907
908
909#define GL_CLIENT_PIXEL_STORE_BIT		0x00000001
910#define GL_CLIENT_VERTEX_ARRAY_BIT		0x00000002
911#define GL_CLIENT_ALL_ATTRIB_BITS 		0xFFFFFFFF
912
913
914
915
916
917#if defined(__BEOS__) || defined(__QUICKDRAW__)
918#pragma export on
919#endif
920
921
922/*
923 * Miscellaneous
924 */
925
926GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
927
928GLAPI void GLAPIENTRY glClearColor( GLclampf red,
929			  GLclampf green,
930			  GLclampf blue,
931			  GLclampf alpha );
932
933GLAPI void GLAPIENTRY glClear( GLbitfield mask );
934
935GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
936
937GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green,
938			 GLboolean blue, GLboolean alpha );
939
940GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
941
942GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
943
944GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
945
946GLAPI void GLAPIENTRY glCullFace( GLenum mode );
947
948GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
949
950GLAPI void GLAPIENTRY glPointSize( GLfloat size );
951
952GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
953
954GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
955
956GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
957
958GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
959
960GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
961
962GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
963
964GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
965
966GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
967
968GLAPI void GLAPIENTRY glScissor( GLint x, GLint y,
969                                   GLsizei width, GLsizei height);
970
971GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
972
973GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
974
975GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
976
977GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
978
979GLAPI void GLAPIENTRY glEnable( GLenum cap );
980
981GLAPI void GLAPIENTRY glDisable( GLenum cap );
982
983GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
984
985
986GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
987
988GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
989
990
991GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
992
993GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
994
995GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
996
997GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
998
999
1000GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
1001
1002GLAPI void GLAPIENTRY glPopAttrib( void );
1003
1004
1005GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
1006
1007GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
1008
1009
1010GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
1011
1012GLAPI GLenum GLAPIENTRY glGetError( void );
1013
1014GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name );
1015
1016GLAPI void GLAPIENTRY glFinish( void );
1017
1018GLAPI void GLAPIENTRY glFlush( void );
1019
1020GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
1021
1022
1023
1024/*
1025 * Depth Buffer
1026 */
1027
1028GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
1029
1030GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
1031
1032GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
1033
1034GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
1035
1036
1037/*
1038 * Accumulation Buffer
1039 */
1040
1041GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green,
1042                                      GLfloat blue, GLfloat alpha );
1043
1044GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
1045
1046
1047
1048/*
1049 * Transformation
1050 */
1051
1052GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
1053
1054GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
1055                                 GLdouble bottom, GLdouble top,
1056                                 GLdouble near_val, GLdouble far_val );
1057
1058GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
1059                                   GLdouble bottom, GLdouble top,
1060                                   GLdouble near_val, GLdouble far_val );
1061
1062GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
1063                                    GLsizei width, GLsizei height );
1064
1065GLAPI void GLAPIENTRY glPushMatrix( void );
1066
1067GLAPI void GLAPIENTRY glPopMatrix( void );
1068
1069GLAPI void GLAPIENTRY glLoadIdentity( void );
1070
1071GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
1072GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
1073
1074GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
1075GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
1076
1077GLAPI void GLAPIENTRY glRotated( GLdouble angle,
1078                                   GLdouble x, GLdouble y, GLdouble z );
1079GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
1080                                   GLfloat x, GLfloat y, GLfloat z );
1081
1082GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
1083GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
1084
1085GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
1086GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
1087
1088
1089
1090/*
1091 * Display Lists
1092 */
1093
1094GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
1095
1096GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
1097
1098GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
1099
1100GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
1101
1102GLAPI void GLAPIENTRY glEndList( void );
1103
1104GLAPI void GLAPIENTRY glCallList( GLuint list );
1105
1106GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
1107                                     const GLvoid *lists );
1108
1109GLAPI void GLAPIENTRY glListBase( GLuint base );
1110
1111
1112
1113/*
1114 * Drawing Functions
1115 */
1116
1117GLAPI void GLAPIENTRY glBegin( GLenum mode );
1118
1119GLAPI void GLAPIENTRY glEnd( void );
1120
1121
1122GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
1123GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
1124GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
1125GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
1126
1127GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
1128GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
1129GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
1130GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
1131
1132GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1133GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1134GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
1135GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
1136
1137GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
1138GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
1139GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
1140GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
1141
1142GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
1143GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
1144GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
1145GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
1146
1147GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
1148GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
1149GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
1150GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
1151
1152
1153GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
1154GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
1155GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
1156GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
1157GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
1158
1159GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
1160GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
1161GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
1162GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
1163GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1164
1165
1166GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1167GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1168GLAPI void GLAPIENTRY glIndexi( GLint c );
1169GLAPI void GLAPIENTRY glIndexs( GLshort c );
1170GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
1171
1172GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1173GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1174GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1175GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1176GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
1177
1178GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1179GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1180GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1181GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1182GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1183GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1184GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1185GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1186
1187GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1188                                   GLbyte blue, GLbyte alpha );
1189GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1190                                   GLdouble blue, GLdouble alpha );
1191GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1192                                   GLfloat blue, GLfloat alpha );
1193GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1194                                   GLint blue, GLint alpha );
1195GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1196                                   GLshort blue, GLshort alpha );
1197GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1198                                    GLubyte blue, GLubyte alpha );
1199GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1200                                    GLuint blue, GLuint alpha );
1201GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1202                                    GLushort blue, GLushort alpha );
1203
1204
1205GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1206GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1207GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1208GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1209GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1210GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1211GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1212GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1213
1214GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1215GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1216GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1217GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1218GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1219GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1220GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1221GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1222
1223
1224GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1225GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1226GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1227GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1228
1229GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1230GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1231GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1232GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1233
1234GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1235GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1236GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1237GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1238
1239GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1240GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1241GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1242GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1243
1244GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1245GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1246GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1247GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1248
1249GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1250GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1251GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1252GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1253
1254GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1255GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1256GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1257GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1258
1259GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1260GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1261GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1262GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1263
1264
1265GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1266GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1267GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1268GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1269
1270GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1271GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1272GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1273GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1274
1275GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1276GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1277GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1278GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1279
1280GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1281GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1282GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1283GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1284
1285GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1286GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1287GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1288GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1289
1290GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1291GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1292GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1293GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1294
1295
1296GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1297GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1298GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1299GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1300
1301
1302GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1303GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1304GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1305GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1306
1307
1308
1309/*
1310 * Vertex Arrays  (1.1)
1311 */
1312
1313GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1314                                       GLsizei stride, const GLvoid *ptr );
1315
1316GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1317                                       const GLvoid *ptr );
1318
1319GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1320                                      GLsizei stride, const GLvoid *ptr );
1321
1322GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1323                                      const GLvoid *ptr );
1324
1325GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1326                                         GLsizei stride, const GLvoid *ptr );
1327
1328GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1329
1330GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, void **params );
1331
1332GLAPI void GLAPIENTRY glArrayElement( GLint i );
1333
1334GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1335
1336GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1337                                      GLenum type, const GLvoid *indices );
1338
1339GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1340                                           const GLvoid *pointer );
1341
1342
1343/*
1344 * Lighting
1345 */
1346
1347GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1348
1349GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1350GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1351GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1352                                 const GLfloat *params );
1353GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1354                                 const GLint *params );
1355
1356GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1357                                    GLfloat *params );
1358GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1359                                    GLint *params );
1360
1361GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1362GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1363GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1364GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1365
1366GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1367GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1368GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1369GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1370
1371GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1372GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1373
1374GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1375
1376
1377
1378
1379/*
1380 * Raster functions
1381 */
1382
1383GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1384
1385GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1386GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1387
1388GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1389GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1390
1391GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize,
1392                                    const GLfloat *values );
1393GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize,
1394                                     const GLuint *values );
1395GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize,
1396                                     const GLushort *values );
1397
1398GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1399GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1400GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1401
1402GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1403                                GLfloat xorig, GLfloat yorig,
1404                                GLfloat xmove, GLfloat ymove,
1405                                const GLubyte *bitmap );
1406
1407GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1408                                    GLsizei width, GLsizei height,
1409                                    GLenum format, GLenum type,
1410                                    GLvoid *pixels );
1411
1412GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1413                                    GLenum format, GLenum type,
1414                                    const GLvoid *pixels );
1415
1416GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1417                                    GLsizei width, GLsizei height,
1418                                    GLenum type );
1419
1420
1421
1422/*
1423 * Stenciling
1424 */
1425
1426GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1427
1428GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1429
1430GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1431
1432GLAPI void GLAPIENTRY glClearStencil( GLint s );
1433
1434
1435
1436/*
1437 * Texture mapping
1438 */
1439
1440GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1441GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1442GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1443
1444GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1445GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1446GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1447
1448GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1449GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1450GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1451
1452
1453GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1454GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1455
1456GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1457GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1458
1459GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1460GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1461
1462
1463GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1464GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1465
1466GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1467                                          const GLfloat *params );
1468GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1469                                          const GLint *params );
1470
1471GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1472                                           GLenum pname, GLfloat *params);
1473GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1474                                           GLenum pname, GLint *params );
1475
1476GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1477                                                GLenum pname, GLfloat *params );
1478GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1479                                                GLenum pname, GLint *params );
1480
1481
1482GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1483                                    GLint internalFormat,
1484                                    GLsizei width, GLint border,
1485                                    GLenum format, GLenum type,
1486                                    const GLvoid *pixels );
1487
1488GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1489                                    GLint internalFormat,
1490                                    GLsizei width, GLsizei height,
1491                                    GLint border, GLenum format, GLenum type,
1492                                    const GLvoid *pixels );
1493
1494GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1495                                     GLenum format, GLenum type,
1496                                     GLvoid *pixels );
1497
1498
1499
1500/* 1.1 functions */
1501
1502GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1503
1504GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1505
1506GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1507
1508GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1509                                            const GLuint *textures,
1510                                            const GLclampf *priorities );
1511
1512GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1513                                                  const GLuint *textures,
1514                                                  GLboolean *residences );
1515
1516GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1517
1518
1519GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1520                                       GLint xoffset,
1521                                       GLsizei width, GLenum format,
1522                                       GLenum type, const GLvoid *pixels );
1523
1524
1525GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1526                                       GLint xoffset, GLint yoffset,
1527                                       GLsizei width, GLsizei height,
1528                                       GLenum format, GLenum type,
1529                                       const GLvoid *pixels );
1530
1531
1532GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1533                                        GLenum internalformat,
1534                                        GLint x, GLint y,
1535                                        GLsizei width, GLint border );
1536
1537
1538GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1539                                        GLenum internalformat,
1540                                        GLint x, GLint y,
1541                                        GLsizei width, GLsizei height,
1542                                        GLint border );
1543
1544
1545GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1546                                           GLint xoffset, GLint x, GLint y,
1547                                           GLsizei width );
1548
1549
1550GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1551                                           GLint xoffset, GLint yoffset,
1552                                           GLint x, GLint y,
1553                                           GLsizei width, GLsizei height );
1554
1555
1556
1557
1558/*
1559 * Evaluators
1560 */
1561
1562GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1563                               GLint stride,
1564                               GLint order, const GLdouble *points );
1565GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1566                               GLint stride,
1567                               GLint order, const GLfloat *points );
1568
1569GLAPI void GLAPIENTRY glMap2d( GLenum target,
1570		     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1571		     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1572		     const GLdouble *points );
1573GLAPI void GLAPIENTRY glMap2f( GLenum target,
1574		     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1575		     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1576		     const GLfloat *points );
1577
1578GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1579GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1580GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1581
1582GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1583GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1584
1585GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1586GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1587
1588GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1589GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1590
1591GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1592GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1593
1594GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1595GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1596
1597GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1598                                   GLint vn, GLdouble v1, GLdouble v2 );
1599GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1600                                   GLint vn, GLfloat v1, GLfloat v2 );
1601
1602GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1603
1604GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1605
1606GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1607
1608GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1609
1610
1611
1612/*
1613 * Fog
1614 */
1615
1616GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1617
1618GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1619
1620GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1621
1622GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1623
1624
1625
1626/*
1627 * Selection and Feedback
1628 */
1629
1630GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1631
1632GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1633
1634GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1635
1636GLAPI void GLAPIENTRY glInitNames( void );
1637
1638GLAPI void GLAPIENTRY glLoadName( GLuint name );
1639
1640GLAPI void GLAPIENTRY glPushName( GLuint name );
1641
1642GLAPI void GLAPIENTRY glPopName( void );
1643
1644
1645
1646/* 1.2 functions */
1647GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1648	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1649
1650GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1651                                      GLint internalFormat,
1652                                      GLsizei width, GLsizei height,
1653                                      GLsizei depth, GLint border,
1654                                      GLenum format, GLenum type,
1655                                      const GLvoid *pixels );
1656
1657GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1658                                         GLint xoffset, GLint yoffset,
1659                                         GLint zoffset, GLsizei width,
1660                                         GLsizei height, GLsizei depth,
1661                                         GLenum format,
1662                                         GLenum type, const GLvoid *pixels);
1663
1664GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1665                                             GLint xoffset, GLint yoffset,
1666                                             GLint zoffset, GLint x,
1667                                             GLint y, GLsizei width,
1668                                             GLsizei height );
1669
1670
1671/* 1.2 imaging extension functions */
1672
1673GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1674                                    GLsizei width, GLenum format,
1675                                    GLenum type, const GLvoid *table );
1676
1677GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1678                                       GLsizei start, GLsizei count,
1679                                       GLenum format, GLenum type,
1680                                       const GLvoid *data );
1681
1682GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1683                                              const GLint *params);
1684
1685GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1686                                              const GLfloat *params);
1687
1688GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1689                                           GLint x, GLint y, GLsizei width );
1690
1691GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1692                                        GLint x, GLint y, GLsizei width );
1693
1694GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1695                                       GLenum type, GLvoid *table );
1696
1697GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1698                                                  GLfloat *params );
1699
1700GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1701                                                  GLint *params );
1702
1703GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1704
1705GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1706                                    GLclampf blue, GLclampf alpha );
1707
1708GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1709				   GLenum internalformat, GLboolean sink );
1710
1711GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1712
1713GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1714				      GLenum format, GLenum type,
1715				      GLvoid *values );
1716
1717GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1718						 GLfloat *params );
1719
1720GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1721						 GLint *params );
1722
1723GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1724				GLboolean sink );
1725
1726GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1727
1728GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1729                                   GLenum format, GLenum types,
1730                                   GLvoid *values );
1731
1732GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1733					      GLfloat *params );
1734
1735GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1736					      GLint *params );
1737
1738GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1739	GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1740	const GLvoid *image );
1741
1742GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1743	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1744	GLenum type, const GLvoid *image );
1745
1746GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1747	GLfloat params );
1748
1749GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1750	const GLfloat *params );
1751
1752GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1753	GLint params );
1754
1755GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1756	const GLint *params );
1757
1758GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1759	GLenum internalformat, GLint x, GLint y, GLsizei width );
1760
1761GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1762	GLenum internalformat, GLint x, GLint y, GLsizei width,
1763	GLsizei height);
1764
1765GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1766	GLenum type, GLvoid *image );
1767
1768GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1769	GLfloat *params );
1770
1771GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1772	GLint *params );
1773
1774GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1775	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1776	GLenum type, const GLvoid *row, const GLvoid *column );
1777
1778GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1779	GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1780
1781
1782
1783
1784/*
1785 * XXX these extensions may eventually be moved into glext.h
1786 */
1787
1788
1789/*
1790 * GL_EXT_abgr (number 1)
1791 */
1792#ifndef GL_EXT_abgr
1793#define GL_EXT_abgr 1
1794
1795#define GL_ABGR_EXT				0x8000
1796
1797#endif /* GL_EXT_abgr */
1798
1799
1800
1801/*
1802 * GL_EXT_blend_color (number 2)
1803 */
1804#ifndef GL_EXT_blend_color
1805#define GL_EXT_blend_color 1
1806
1807#define GL_CONSTANT_COLOR_EXT			0x8001
1808#define GL_ONE_MINUS_CONSTANT_COLOR_EXT		0x8002
1809#define GL_CONSTANT_ALPHA_EXT			0x8003
1810#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT		0x8004
1811#define GL_BLEND_COLOR_EXT			0x8005
1812
1813GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
1814
1815#endif /* GL_EXT_blend_color */
1816
1817
1818
1819/*
1820 * GL_EXT_polygon_offset (number 3)
1821 */
1822#ifndef GL_EXT_polygon_offset
1823#define GL_EXT_polygon_offset 1
1824
1825#define GL_POLYGON_OFFSET_EXT			0x8037
1826#define GL_POLYGON_OFFSET_FACTOR_EXT		0x8038
1827#define GL_POLYGON_OFFSET_BIAS_EXT		0x8039
1828
1829GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias );
1830
1831#endif /* GL_EXT_polygon_offset */
1832
1833
1834
1835/*
1836 * GL_EXT_texture3D (number 6)
1837 */
1838#ifndef GL_EXT_texture3D
1839#define GL_EXT_texture3D 1
1840
1841#define GL_PACK_SKIP_IMAGES_EXT			0x806B
1842#define GL_PACK_IMAGE_HEIGHT_EXT		0x806C
1843#define GL_UNPACK_SKIP_IMAGES_EXT		0x806D
1844#define GL_UNPACK_IMAGE_HEIGHT_EXT		0x806E
1845#define GL_TEXTURE_3D_EXT			0x806F
1846#define GL_PROXY_TEXTURE_3D_EXT			0x8070
1847#define GL_TEXTURE_DEPTH_EXT			0x8071
1848#define GL_TEXTURE_WRAP_R_EXT			0x8072
1849#define GL_MAX_3D_TEXTURE_SIZE_EXT		0x8073
1850#define GL_TEXTURE_3D_BINDING_EXT		0x806A
1851
1852GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
1853
1854GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1855
1856GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height );
1857
1858#endif /* GL_EXT_texture3D */
1859
1860
1861
1862/*
1863 * GL_EXT_texture_object (number 20)
1864 */
1865#ifndef GL_EXT_texture_object
1866#define GL_EXT_texture_object 1
1867
1868#define GL_TEXTURE_PRIORITY_EXT			0x8066
1869#define GL_TEXTURE_RESIDENT_EXT			0x8067
1870#define GL_TEXTURE_1D_BINDING_EXT		0x8068
1871#define GL_TEXTURE_2D_BINDING_EXT		0x8069
1872
1873GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures );
1874
1875GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures);
1876
1877GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture );
1878
1879GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities );
1880
1881GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences );
1882
1883GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture );
1884
1885#endif /* GL_EXT_texture_object */
1886
1887
1888
1889/*
1890 * GL_EXT_rescale_normal (number 27)
1891 */
1892#ifndef GL_EXT_rescale_normal
1893#define GL_EXT_rescale_normal 1
1894
1895#define GL_RESCALE_NORMAL_EXT			0x803A
1896
1897#endif /* GL_EXT_rescale_normal */
1898
1899
1900
1901/*
1902 * GL_EXT_vertex_array (number 30)
1903 */
1904#ifndef GL_EXT_vertex_array
1905#define GL_EXT_vertex_array 1
1906
1907#define GL_VERTEX_ARRAY_EXT			0x8074
1908#define GL_NORMAL_ARRAY_EXT			0x8075
1909#define GL_COLOR_ARRAY_EXT			0x8076
1910#define GL_INDEX_ARRAY_EXT			0x8077
1911#define GL_TEXTURE_COORD_ARRAY_EXT		0x8078
1912#define GL_EDGE_FLAG_ARRAY_EXT			0x8079
1913#define GL_VERTEX_ARRAY_SIZE_EXT		0x807A
1914#define GL_VERTEX_ARRAY_TYPE_EXT		0x807B
1915#define GL_VERTEX_ARRAY_STRIDE_EXT		0x807C
1916#define GL_VERTEX_ARRAY_COUNT_EXT		0x807D
1917#define GL_NORMAL_ARRAY_TYPE_EXT		0x807E
1918#define GL_NORMAL_ARRAY_STRIDE_EXT		0x807F
1919#define GL_NORMAL_ARRAY_COUNT_EXT		0x8080
1920#define GL_COLOR_ARRAY_SIZE_EXT			0x8081
1921#define GL_COLOR_ARRAY_TYPE_EXT			0x8082
1922#define GL_COLOR_ARRAY_STRIDE_EXT		0x8083
1923#define GL_COLOR_ARRAY_COUNT_EXT		0x8084
1924#define GL_INDEX_ARRAY_TYPE_EXT			0x8085
1925#define GL_INDEX_ARRAY_STRIDE_EXT		0x8086
1926#define GL_INDEX_ARRAY_COUNT_EXT		0x8087
1927#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT		0x8088
1928#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT		0x8089
1929#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT	0x808A
1930#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT	0x808B
1931#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT		0x808C
1932#define GL_EDGE_FLAG_ARRAY_COUNT_EXT		0x808D
1933#define GL_VERTEX_ARRAY_POINTER_EXT		0x808E
1934#define GL_NORMAL_ARRAY_POINTER_EXT		0x808F
1935#define GL_COLOR_ARRAY_POINTER_EXT		0x8090
1936#define GL_INDEX_ARRAY_POINTER_EXT		0x8091
1937#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT	0x8092
1938#define GL_EDGE_FLAG_ARRAY_POINTER_EXT		0x8093
1939
1940GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1941
1942GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1943
1944GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1945
1946GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1947
1948GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1949
1950GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr );
1951
1952GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, void **params );
1953
1954GLAPI void GLAPIENTRY glArrayElementEXT( GLint i );
1955
1956GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count );
1957
1958#endif /* GL_EXT_vertex_array */
1959
1960
1961
1962/*
1963 * GL_SGIS_texture_edge_clamp (number 35)
1964 */
1965#ifndef GL_SGIS_texture_edge_clamp
1966#define GL_SGIS_texture_edge_clamp 1
1967
1968#define GL_CLAMP_TO_EDGE_SGIS			0x812F
1969
1970#endif /* GL_SGIS_texture_edge_clamp */
1971
1972
1973
1974/*
1975 * GL_EXT_blend_minmax (number 37)
1976 */
1977#ifndef GL_EXT_blend_minmax
1978#define GL_EXT_blend_minmax 1
1979
1980#define GL_FUNC_ADD_EXT				0x8006
1981#define GL_MIN_EXT				0x8007
1982#define GL_MAX_EXT				0x8008
1983#define GL_BLEND_EQUATION_EXT			0x8009
1984
1985GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode );
1986
1987#endif /* GL_EXT_blend_minmax */
1988
1989
1990
1991/*
1992 * GL_EXT_blend_subtract (number 38) (requires GL_EXT_blend_max )
1993 */
1994#ifndef GL_EXT_blend_subtract
1995#define GL_EXT_blend_subtract 1
1996
1997#define GL_FUNC_SUBTRACT_EXT			0x800A
1998#define GL_FUNC_REVERSE_SUBTRACT_EXT		0x800B
1999
2000#endif /* GL_EXT_blend_subtract */
2001
2002
2003
2004/*
2005 * GL_EXT_blend_logic_op (number 39)
2006 */
2007#ifndef GL_EXT_blend_logic_op
2008#define GL_EXT_blend_logic_op 1
2009
2010/* No new tokens or functions */
2011
2012#endif /* GL_EXT_blend_logic_op */
2013
2014
2015
2016/*
2017 * GL_EXT_point_parameters (number 54)
2018 */
2019#ifndef GL_EXT_point_parameters
2020#define GL_EXT_point_parameters 1
2021
2022#define GL_POINT_SIZE_MIN_EXT			0x8126
2023#define GL_POINT_SIZE_MAX_EXT			0x8127
2024#define GL_POINT_FADE_THRESHOLD_SIZE_EXT	0x8128
2025#define GL_DISTANCE_ATTENUATION_EXT		0x8129
2026
2027GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param );
2028GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params );
2029GLAPI void GLAPIENTRY glPointParameterfSGIS(GLenum pname, GLfloat param);
2030GLAPI void GLAPIENTRY glPointParameterfvSGIS(GLenum pname, const GLfloat *params);
2031
2032#endif /* GL_EXT_point_parameters */
2033
2034
2035
2036/*
2037 * GL_EXT_paletted_texture (number 78)
2038 */
2039#ifndef GL_EXT_paletted_texture
2040#define GL_EXT_paletted_texture 1
2041
2042#define GL_TABLE_TOO_LARGE_EXT			0x8031
2043#define GL_COLOR_TABLE_FORMAT_EXT		0x80D8
2044#define GL_COLOR_TABLE_WIDTH_EXT		0x80D9
2045#define GL_COLOR_TABLE_RED_SIZE_EXT		0x80DA
2046#define GL_COLOR_TABLE_GREEN_SIZE_EXT		0x80DB
2047#define GL_COLOR_TABLE_BLUE_SIZE_EXT		0x80DC
2048#define GL_COLOR_TABLE_ALPHA_SIZE_EXT	 	0x80DD
2049#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT	0x80DE
2050#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT	0x80DF
2051#define GL_TEXTURE_INDEX_SIZE_EXT		0x80ED
2052#define GL_COLOR_INDEX1_EXT			0x80E2
2053#define GL_COLOR_INDEX2_EXT			0x80E3
2054#define GL_COLOR_INDEX4_EXT			0x80E4
2055#define GL_COLOR_INDEX8_EXT			0x80E5
2056#define GL_COLOR_INDEX12_EXT			0x80E6
2057#define GL_COLOR_INDEX16_EXT			0x80E7
2058
2059GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table );
2060
2061GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data );
2062
2063GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table );
2064
2065GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params );
2066
2067GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params );
2068
2069#endif /* GL_EXT_paletted_texture */
2070
2071
2072
2073/*
2074 * GL_EXT_clip_volume_hint (number 79)
2075 */
2076#ifndef GL_EXT_clip_volume_hint
2077#define GL_EXT_clip_volume_hint 1
2078
2079#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT	0x80F0
2080
2081#endif /* GL_EXT_clip_volume_hint */
2082
2083
2084
2085/*
2086 * GL_EXT_compiled_vertex_array (number 97)
2087 */
2088#ifndef GL_EXT_compiled_vertex_array
2089#define GL_EXT_compiled_vertex_array 1
2090
2091#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT		0x81A8
2092#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT		0x81A9
2093
2094GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count );
2095GLAPI void GLAPIENTRY glUnlockArraysEXT( void );
2096
2097#endif /* GL_EXT_compiled_vertex_array */
2098
2099/*
2100 * 137. GL_HP_occlusion_test
2101 */
2102#ifndef GL_HP_occlusion_test
2103#define GL_HP_occlusion_test 1
2104
2105#define GL_OCCLUSION_TEST_HP                    0x8165
2106#define GL_OCCLUSION_TEST_RESULT_HP             0x8166
2107
2108#endif /* GL_HP_occlusion_test */
2109
2110
2111/*
2112 * GL_EXT_shared_texture_palette (number 141) (req's GL_EXT_paletted_texture)
2113 */
2114#ifndef GL_EXT_shared_texture_palette
2115#define GL_EXT_shared_texture_palette 1
2116
2117#define GL_SHARED_TEXTURE_PALETTE_EXT		0x81FB
2118
2119#endif /* GL_EXT_shared_texture_palette */
2120
2121
2122
2123/*
2124 * GL_EXT_stencil_wrap (number 176)
2125 */
2126#ifndef GL_EXT_stencil_wrap
2127#define GL_EXT_stencil_wrap 1
2128
2129#define GL_INCR_WRAP_EXT			0x8507
2130#define GL_DECR_WRAP_EXT			0x8508
2131
2132#endif /* GL_EXT_stencil_wrap */
2133
2134
2135
2136/*
2137 * GL_NV_texgen_reflection (number 179)
2138 */
2139#ifndef GL_NV_texgen_reflection
2140#define GL_NV_texgen_reflection 1
2141
2142#define GL_NORMAL_MAP_NV			0x8511
2143#define GL_REFLECTION_MAP_NV			0x8512
2144
2145#endif /* GL_NV_texgen_reflection */
2146
2147
2148
2149/*
2150 * GL_EXT_texture_env_add (number 185)
2151 */
2152#ifndef GL_EXT_texture_env_add
2153#define GL_EXT_texture_env_add 1
2154
2155/* No new tokens or functions */
2156
2157#endif /* GL_EXT_texture_env_add */
2158
2159
2160
2161/*
2162 * GL_ARB_multitexture (ARB 0)
2163 */
2164#ifndef GL_ARB_multitexture
2165#define GL_ARB_multitexture 1
2166
2167#define GL_TEXTURE0_ARB				0x84C0
2168#define GL_TEXTURE1_ARB				0x84C1
2169#define GL_TEXTURE2_ARB				0x84C2
2170#define GL_TEXTURE3_ARB				0x84C3
2171#define GL_TEXTURE4_ARB				0x84C4
2172#define GL_TEXTURE5_ARB				0x84C5
2173#define GL_TEXTURE6_ARB				0x84C6
2174#define GL_TEXTURE7_ARB				0x84C7
2175#define GL_TEXTURE8_ARB				0x84C8
2176#define GL_TEXTURE9_ARB				0x84C9
2177#define GL_TEXTURE10_ARB			0x84CA
2178#define GL_TEXTURE11_ARB			0x84CB
2179#define GL_TEXTURE12_ARB			0x84CC
2180#define GL_TEXTURE13_ARB			0x84CD
2181#define GL_TEXTURE14_ARB			0x84CE
2182#define GL_TEXTURE15_ARB			0x84CF
2183#define GL_TEXTURE16_ARB			0x84D0
2184#define GL_TEXTURE17_ARB			0x84D1
2185#define GL_TEXTURE18_ARB			0x84D2
2186#define GL_TEXTURE19_ARB			0x84D3
2187#define GL_TEXTURE20_ARB			0x84D4
2188#define GL_TEXTURE21_ARB			0x84D5
2189#define GL_TEXTURE22_ARB			0x84D6
2190#define GL_TEXTURE23_ARB			0x84D7
2191#define GL_TEXTURE24_ARB			0x84D8
2192#define GL_TEXTURE25_ARB			0x84D9
2193#define GL_TEXTURE26_ARB			0x84DA
2194#define GL_TEXTURE27_ARB			0x84DB
2195#define GL_TEXTURE28_ARB			0x84DC
2196#define GL_TEXTURE29_ARB			0x84DD
2197#define GL_TEXTURE30_ARB			0x84DE
2198#define GL_TEXTURE31_ARB			0x84DF
2199#define GL_ACTIVE_TEXTURE_ARB			0x84E0
2200#define GL_CLIENT_ACTIVE_TEXTURE_ARB		0x84E1
2201#define GL_MAX_TEXTURE_UNITS_ARB		0x84E2
2202
2203GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
2204GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
2205GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
2206GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
2207GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
2208GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
2209GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
2210GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
2211GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
2212GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
2213GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
2214GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
2215GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
2216GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
2217GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
2218GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
2219GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
2220GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
2221GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
2222GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
2223GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
2224GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
2225GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
2226GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
2227GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
2228GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
2229GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2230GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2231GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2232GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2233GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2234GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2235GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2236GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2237
2238#endif /* GL_ARB_multitexture */
2239
2240
2241
2242/*
2243 * GL_MESA_window_pos (197)
2244 */
2245#ifndef GL_MESA_window_pos
2246#define GL_MESA_window_pos 1
2247
2248GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y );
2249GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y );
2250GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y );
2251GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y );
2252GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p );
2253GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p );
2254GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p );
2255GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p );
2256GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z );
2257GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z );
2258GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z );
2259GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z );
2260GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p );
2261GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p );
2262GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p );
2263GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p );
2264GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w );
2265GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w );
2266GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
2267GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w);
2268GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p );
2269GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p );
2270GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p );
2271GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p );
2272
2273#endif /* GL_MESA_window_pos */
2274
2275
2276
2277/*
2278 * GL_MESA_resize_bufffers (196)
2279 */
2280#ifndef GL_MESA_resize_bufffers
2281#define GL_MESA_resize_buffers 1
2282
2283GLAPI void GLAPIENTRY glResizeBuffersMESA( void );
2284
2285#endif /* GL_MESA_resize_bufffers */
2286
2287
2288
2289#if defined(__BEOS__) || defined(__QUICKDRAW__)
2290#pragma export off
2291#endif
2292
2293
2294#ifdef macintosh
2295	#pragma enumsalwaysint reset
2296	#if PRAGMA_IMPORT_SUPPORTED
2297	#pragma import off
2298	#endif
2299#endif
2300
2301
2302#ifdef __cplusplus
2303}
2304#endif
2305
2306#endif /* __gl_h_ */
2307