gl.h revision e69f1f54f9506210c58f104db80adadca0b1fe2c
1/* $Id: gl.h,v 1.29 2000/02/05 01:51:54 brianp Exp $ */ 2 3/* 4 * Mesa 3-D graphics library 5 * Version: 3.3 6 * 7 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. 8 * 9 * Permission is hereby granted, free of charge, to any person obtaining a 10 * copy of this software and associated documentation files (the "Software"), 11 * to deal in the Software without restriction, including without limitation 12 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 13 * and/or sell copies of the Software, and to permit persons to whom the 14 * Software is furnished to do so, subject to the following conditions: 15 * 16 * The above copyright notice and this permission notice shall be included 17 * in all copies or substantial portions of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 */ 26 27 28#ifndef __gl_h_ 29#define __gl_h_ 30 31#if defined(USE_MGL_NAMESPACE) 32#include "gl_mangle.h" 33#endif 34 35 36#if defined(__BEOS__) 37#include <stdlib.h> /* to get some BeOS-isms */ 38#endif 39 40 41#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO)) 42#define OPENSTEP 43#endif 44 45 46/* 47 * XXX move as many of these pragma's and MS Windows-isms into 48 * the new src/glheader.h file. 49 */ 50 51#if defined(_WIN32) && !defined(__WIN32__) 52# define __WIN32__ 53#endif 54 55#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__)) 56# pragma warning( disable : 4068 ) /* unknown pragma */ 57# pragma warning( disable : 4710 ) /* function 'foo' not inlined */ 58# pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */ 59# pragma warning( disable : 4127 ) /* conditional expression is constant */ 60# if defined(MESA_MINWARN) 61# pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */ 62# pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */ 63# pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */ 64# pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */ 65# pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */ 66# endif 67# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ 68# define GLAPI __declspec(dllexport) 69# define WGLAPI __declspec(dllexport) 70# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ 71# define GLAPI __declspec(dllimport) 72# define WGLAPI __declspec(dllimport) 73# else /* for use with static link lib build of Win32 edition only */ 74# define GLAPI extern 75# define WGLAPI __declspec(dllimport) 76# endif /* _STATIC_MESA support */ 77# define GLAPIENTRY __stdcall 78# define GLAPIENTRYP __stdcall * 79# define GLCALLBACK __stdcall 80# define GLCALLBACKP __stdcall * 81# define GLWINAPI __stdcall 82# define GLWINAPIV __cdecl 83#else 84/* non-Windows compilation */ 85# define GLAPI extern 86# define GLAPIENTRY 87# define GLAPIENTRYP * 88# define GLCALLBACK 89# define GLCALLBACKP * 90# define GLWINAPI 91# define GLWINAPIV 92#endif /* WIN32 / CYGWIN32 bracket */ 93 94/* compatability guard so we don't need to change client code */ 95 96#if defined(_WIN32) && !defined(_WINDEF_) && !defined(OPENSTEP) 97# define CALLBACK GLCALLBACK 98typedef int (GLAPIENTRY *PROC)(); 99typedef void *HGLRC; 100typedef void *HDC; 101typedef unsigned long COLORREF; 102#endif 103 104#if defined(_WIN32) && !defined(_WINGDI_) && !defined(OPENSTEP) 105# define WGL_FONT_LINES 0 106# define WGL_FONT_POLYGONS 1 107# ifdef UNICODE 108# define wglUseFontBitmaps wglUseFontBitmapsW 109# define wglUseFontOutlines wglUseFontOutlinesW 110# else 111# define wglUseFontBitmaps wglUseFontBitmapsA 112# define wglUseFontOutlines wglUseFontOutlinesA 113# endif /* !UNICODE */ 114typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR; 115typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT; 116typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, *LPPIXELFORMATDESCRIPTOR; 117#include <gl/mesa_wgl.h> 118#endif 119 120#ifdef __cplusplus 121extern "C" { 122#endif 123 124 125#ifdef macintosh 126 #pragma enumsalwaysint on 127 #if PRAGMA_IMPORT_SUPPORTED 128 #pragma import on 129 #endif 130#endif 131 132 133 134/* 135 * Apps can test for this symbol to do conditional compilation if needed. 136 */ 137/* XXX these Mesa symbols are going away 138#define MESA 139#define MESA_MAJOR_VERSION 3 140#define MESA_MINOR_VERSION 1 141*/ 142 143 144#define GL_VERSION_1_1 1 145#define GL_VERSION_1_2 1 146 147 148 149/* 150 * 151 * Datatypes 152 * 153 */ 154#ifdef CENTERLINE_CLPP 155#define signed 156#endif 157typedef unsigned int GLenum; 158typedef unsigned char GLboolean; 159typedef unsigned int GLbitfield; 160typedef void GLvoid; 161typedef signed char GLbyte; /* 1-byte signed */ 162typedef short GLshort; /* 2-byte signed */ 163typedef int GLint; /* 4-byte signed */ 164typedef unsigned char GLubyte; /* 1-byte unsigned */ 165typedef unsigned short GLushort; /* 2-byte unsigned */ 166typedef unsigned int GLuint; /* 4-byte unsigned */ 167typedef int GLsizei; /* 4-byte signed */ 168typedef float GLfloat; /* single precision float */ 169typedef float GLclampf; /* single precision float in [0,1] */ 170typedef double GLdouble; /* double precision float */ 171typedef double GLclampd; /* double precision float in [0,1] */ 172 173 174 175/* 176 * 177 * Constants 178 * 179 */ 180 181/* Boolean values */ 182#define GL_FALSE 0x0 183#define GL_TRUE 0x1 184 185/* Data types */ 186#define GL_BYTE 0x1400 187#define GL_UNSIGNED_BYTE 0x1401 188#define GL_SHORT 0x1402 189#define GL_UNSIGNED_SHORT 0x1403 190#define GL_INT 0x1404 191#define GL_UNSIGNED_INT 0x1405 192#define GL_FLOAT 0x1406 193#define GL_DOUBLE 0x140A 194#define GL_2_BYTES 0x1407 195#define GL_3_BYTES 0x1408 196#define GL_4_BYTES 0x1409 197 198/* Primitives */ 199#define GL_POINTS 0x0000 200#define GL_LINES 0x0001 201#define GL_LINE_LOOP 0x0002 202#define GL_LINE_STRIP 0x0003 203#define GL_TRIANGLES 0x0004 204#define GL_TRIANGLE_STRIP 0x0005 205#define GL_TRIANGLE_FAN 0x0006 206#define GL_QUADS 0x0007 207#define GL_QUAD_STRIP 0x0008 208#define GL_POLYGON 0x0009 209 210/* Vertex Arrays */ 211#define GL_VERTEX_ARRAY 0x8074 212#define GL_NORMAL_ARRAY 0x8075 213#define GL_COLOR_ARRAY 0x8076 214#define GL_INDEX_ARRAY 0x8077 215#define GL_TEXTURE_COORD_ARRAY 0x8078 216#define GL_EDGE_FLAG_ARRAY 0x8079 217#define GL_VERTEX_ARRAY_SIZE 0x807A 218#define GL_VERTEX_ARRAY_TYPE 0x807B 219#define GL_VERTEX_ARRAY_STRIDE 0x807C 220#define GL_NORMAL_ARRAY_TYPE 0x807E 221#define GL_NORMAL_ARRAY_STRIDE 0x807F 222#define GL_COLOR_ARRAY_SIZE 0x8081 223#define GL_COLOR_ARRAY_TYPE 0x8082 224#define GL_COLOR_ARRAY_STRIDE 0x8083 225#define GL_INDEX_ARRAY_TYPE 0x8085 226#define GL_INDEX_ARRAY_STRIDE 0x8086 227#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 228#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 229#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 230#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C 231#define GL_VERTEX_ARRAY_POINTER 0x808E 232#define GL_NORMAL_ARRAY_POINTER 0x808F 233#define GL_COLOR_ARRAY_POINTER 0x8090 234#define GL_INDEX_ARRAY_POINTER 0x8091 235#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 236#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 237#define GL_V2F 0x2A20 238#define GL_V3F 0x2A21 239#define GL_C4UB_V2F 0x2A22 240#define GL_C4UB_V3F 0x2A23 241#define GL_C3F_V3F 0x2A24 242#define GL_N3F_V3F 0x2A25 243#define GL_C4F_N3F_V3F 0x2A26 244#define GL_T2F_V3F 0x2A27 245#define GL_T4F_V4F 0x2A28 246#define GL_T2F_C4UB_V3F 0x2A29 247#define GL_T2F_C3F_V3F 0x2A2A 248#define GL_T2F_N3F_V3F 0x2A2B 249#define GL_T2F_C4F_N3F_V3F 0x2A2C 250#define GL_T4F_C4F_N3F_V4F 0x2A2D 251 252/* Matrix Mode */ 253#define GL_MATRIX_MODE 0x0BA0 254#define GL_MODELVIEW 0x1700 255#define GL_PROJECTION 0x1701 256#define GL_TEXTURE 0x1702 257 258/* Points */ 259#define GL_POINT_SMOOTH 0x0B10 260#define GL_POINT_SIZE 0x0B11 261#define GL_POINT_SIZE_GRANULARITY 0x0B13 262#define GL_POINT_SIZE_RANGE 0x0B12 263 264/* Lines */ 265#define GL_LINE_SMOOTH 0x0B20 266#define GL_LINE_STIPPLE 0x0B24 267#define GL_LINE_STIPPLE_PATTERN 0x0B25 268#define GL_LINE_STIPPLE_REPEAT 0x0B26 269#define GL_LINE_WIDTH 0x0B21 270#define GL_LINE_WIDTH_GRANULARITY 0x0B23 271#define GL_LINE_WIDTH_RANGE 0x0B22 272 273/* Polygons */ 274#define GL_POINT 0x1B00 275#define GL_LINE 0x1B01 276#define GL_FILL 0x1B02 277#define GL_CW 0x0900 278#define GL_CCW 0x0901 279#define GL_FRONT 0x0404 280#define GL_BACK 0x0405 281#define GL_POLYGON_MODE 0x0B40 282#define GL_POLYGON_SMOOTH 0x0B41 283#define GL_POLYGON_STIPPLE 0x0B42 284#define GL_EDGE_FLAG 0x0B43 285#define GL_CULL_FACE 0x0B44 286#define GL_CULL_FACE_MODE 0x0B45 287#define GL_FRONT_FACE 0x0B46 288#define GL_POLYGON_OFFSET_FACTOR 0x8038 289#define GL_POLYGON_OFFSET_UNITS 0x2A00 290#define GL_POLYGON_OFFSET_POINT 0x2A01 291#define GL_POLYGON_OFFSET_LINE 0x2A02 292#define GL_POLYGON_OFFSET_FILL 0x8037 293 294/* Display Lists */ 295#define GL_COMPILE 0x1300 296#define GL_COMPILE_AND_EXECUTE 0x1301 297#define GL_LIST_BASE 0x0B32 298#define GL_LIST_INDEX 0x0B33 299#define GL_LIST_MODE 0x0B30 300 301/* Depth buffer */ 302#define GL_NEVER 0x0200 303#define GL_LESS 0x0201 304#define GL_EQUAL 0x0202 305#define GL_LEQUAL 0x0203 306#define GL_GREATER 0x0204 307#define GL_NOTEQUAL 0x0205 308#define GL_GEQUAL 0x0206 309#define GL_ALWAYS 0x0207 310#define GL_DEPTH_TEST 0x0B71 311#define GL_DEPTH_BITS 0x0D56 312#define GL_DEPTH_CLEAR_VALUE 0x0B73 313#define GL_DEPTH_FUNC 0x0B74 314#define GL_DEPTH_RANGE 0x0B70 315#define GL_DEPTH_WRITEMASK 0x0B72 316#define GL_DEPTH_COMPONENT 0x1902 317 318/* Lighting */ 319#define GL_LIGHTING 0x0B50 320#define GL_LIGHT0 0x4000 321#define GL_LIGHT1 0x4001 322#define GL_LIGHT2 0x4002 323#define GL_LIGHT3 0x4003 324#define GL_LIGHT4 0x4004 325#define GL_LIGHT5 0x4005 326#define GL_LIGHT6 0x4006 327#define GL_LIGHT7 0x4007 328#define GL_SPOT_EXPONENT 0x1205 329#define GL_SPOT_CUTOFF 0x1206 330#define GL_CONSTANT_ATTENUATION 0x1207 331#define GL_LINEAR_ATTENUATION 0x1208 332#define GL_QUADRATIC_ATTENUATION 0x1209 333#define GL_AMBIENT 0x1200 334#define GL_DIFFUSE 0x1201 335#define GL_SPECULAR 0x1202 336#define GL_SHININESS 0x1601 337#define GL_EMISSION 0x1600 338#define GL_POSITION 0x1203 339#define GL_SPOT_DIRECTION 0x1204 340#define GL_AMBIENT_AND_DIFFUSE 0x1602 341#define GL_COLOR_INDEXES 0x1603 342#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 343#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 344#define GL_LIGHT_MODEL_AMBIENT 0x0B53 345#define GL_FRONT_AND_BACK 0x0408 346#define GL_SHADE_MODEL 0x0B54 347#define GL_FLAT 0x1D00 348#define GL_SMOOTH 0x1D01 349#define GL_COLOR_MATERIAL 0x0B57 350#define GL_COLOR_MATERIAL_FACE 0x0B55 351#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 352#define GL_NORMALIZE 0x0BA1 353 354/* User clipping planes */ 355#define GL_CLIP_PLANE0 0x3000 356#define GL_CLIP_PLANE1 0x3001 357#define GL_CLIP_PLANE2 0x3002 358#define GL_CLIP_PLANE3 0x3003 359#define GL_CLIP_PLANE4 0x3004 360#define GL_CLIP_PLANE5 0x3005 361 362/* Accumulation buffer */ 363#define GL_ACCUM_RED_BITS 0x0D58 364#define GL_ACCUM_GREEN_BITS 0x0D59 365#define GL_ACCUM_BLUE_BITS 0x0D5A 366#define GL_ACCUM_ALPHA_BITS 0x0D5B 367#define GL_ACCUM_CLEAR_VALUE 0x0B80 368#define GL_ACCUM 0x0100 369#define GL_ADD 0x0104 370#define GL_LOAD 0x0101 371#define GL_MULT 0x0103 372#define GL_RETURN 0x0102 373 374/* Alpha testing */ 375#define GL_ALPHA_TEST 0x0BC0 376#define GL_ALPHA_TEST_REF 0x0BC2 377#define GL_ALPHA_TEST_FUNC 0x0BC1 378 379/* Blending */ 380#define GL_BLEND 0x0BE2 381#define GL_BLEND_SRC 0x0BE1 382#define GL_BLEND_DST 0x0BE0 383#define GL_ZERO 0x0 384#define GL_ONE 0x1 385#define GL_SRC_COLOR 0x0300 386#define GL_ONE_MINUS_SRC_COLOR 0x0301 387#define GL_DST_COLOR 0x0306 388#define GL_ONE_MINUS_DST_COLOR 0x0307 389#define GL_SRC_ALPHA 0x0302 390#define GL_ONE_MINUS_SRC_ALPHA 0x0303 391#define GL_DST_ALPHA 0x0304 392#define GL_ONE_MINUS_DST_ALPHA 0x0305 393#define GL_SRC_ALPHA_SATURATE 0x0308 394#define GL_CONSTANT_COLOR 0x8001 395#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 396#define GL_CONSTANT_ALPHA 0x8003 397#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 398 399/* Render Mode */ 400#define GL_FEEDBACK 0x1C01 401#define GL_RENDER 0x1C00 402#define GL_SELECT 0x1C02 403 404/* Feedback */ 405#define GL_2D 0x0600 406#define GL_3D 0x0601 407#define GL_3D_COLOR 0x0602 408#define GL_3D_COLOR_TEXTURE 0x0603 409#define GL_4D_COLOR_TEXTURE 0x0604 410#define GL_POINT_TOKEN 0x0701 411#define GL_LINE_TOKEN 0x0702 412#define GL_LINE_RESET_TOKEN 0x0707 413#define GL_POLYGON_TOKEN 0x0703 414#define GL_BITMAP_TOKEN 0x0704 415#define GL_DRAW_PIXEL_TOKEN 0x0705 416#define GL_COPY_PIXEL_TOKEN 0x0706 417#define GL_PASS_THROUGH_TOKEN 0x0700 418#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 419#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 420#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 421 422/* Selection */ 423#define GL_SELECTION_BUFFER_POINTER 0x0DF3 424#define GL_SELECTION_BUFFER_SIZE 0x0DF4 425 426/* Fog */ 427#define GL_FOG 0x0B60 428#define GL_FOG_MODE 0x0B65 429#define GL_FOG_DENSITY 0x0B62 430#define GL_FOG_COLOR 0x0B66 431#define GL_FOG_INDEX 0x0B61 432#define GL_FOG_START 0x0B63 433#define GL_FOG_END 0x0B64 434#define GL_LINEAR 0x2601 435#define GL_EXP 0x0800 436#define GL_EXP2 0x0801 437 438/* Logic Ops */ 439#define GL_LOGIC_OP 0x0BF1 440#define GL_INDEX_LOGIC_OP 0x0BF1 441#define GL_COLOR_LOGIC_OP 0x0BF2 442#define GL_LOGIC_OP_MODE 0x0BF0 443#define GL_CLEAR 0x1500 444#define GL_SET 0x150F 445#define GL_COPY 0x1503 446#define GL_COPY_INVERTED 0x150C 447#define GL_NOOP 0x1505 448#define GL_INVERT 0x150A 449#define GL_AND 0x1501 450#define GL_NAND 0x150E 451#define GL_OR 0x1507 452#define GL_NOR 0x1508 453#define GL_XOR 0x1506 454#define GL_EQUIV 0x1509 455#define GL_AND_REVERSE 0x1502 456#define GL_AND_INVERTED 0x1504 457#define GL_OR_REVERSE 0x150B 458#define GL_OR_INVERTED 0x150D 459 460/* Stencil */ 461#define GL_STENCIL_TEST 0x0B90 462#define GL_STENCIL_WRITEMASK 0x0B98 463#define GL_STENCIL_BITS 0x0D57 464#define GL_STENCIL_FUNC 0x0B92 465#define GL_STENCIL_VALUE_MASK 0x0B93 466#define GL_STENCIL_REF 0x0B97 467#define GL_STENCIL_FAIL 0x0B94 468#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 469#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 470#define GL_STENCIL_CLEAR_VALUE 0x0B91 471#define GL_STENCIL_INDEX 0x1901 472#define GL_KEEP 0x1E00 473#define GL_REPLACE 0x1E01 474#define GL_INCR 0x1E02 475#define GL_DECR 0x1E03 476 477/* Buffers, Pixel Drawing/Reading */ 478#define GL_NONE 0x0 479#define GL_LEFT 0x0406 480#define GL_RIGHT 0x0407 481/*GL_FRONT 0x0404 */ 482/*GL_BACK 0x0405 */ 483/*GL_FRONT_AND_BACK 0x0408 */ 484#define GL_FRONT_LEFT 0x0400 485#define GL_FRONT_RIGHT 0x0401 486#define GL_BACK_LEFT 0x0402 487#define GL_BACK_RIGHT 0x0403 488#define GL_AUX0 0x0409 489#define GL_AUX1 0x040A 490#define GL_AUX2 0x040B 491#define GL_AUX3 0x040C 492#define GL_COLOR_INDEX 0x1900 493#define GL_RED 0x1903 494#define GL_GREEN 0x1904 495#define GL_BLUE 0x1905 496#define GL_ALPHA 0x1906 497#define GL_LUMINANCE 0x1909 498#define GL_LUMINANCE_ALPHA 0x190A 499#define GL_ALPHA_BITS 0x0D55 500#define GL_RED_BITS 0x0D52 501#define GL_GREEN_BITS 0x0D53 502#define GL_BLUE_BITS 0x0D54 503#define GL_INDEX_BITS 0x0D51 504#define GL_SUBPIXEL_BITS 0x0D50 505#define GL_AUX_BUFFERS 0x0C00 506#define GL_READ_BUFFER 0x0C02 507#define GL_DRAW_BUFFER 0x0C01 508#define GL_DOUBLEBUFFER 0x0C32 509#define GL_STEREO 0x0C33 510#define GL_BITMAP 0x1A00 511#define GL_COLOR 0x1800 512#define GL_DEPTH 0x1801 513#define GL_STENCIL 0x1802 514#define GL_DITHER 0x0BD0 515#define GL_RGB 0x1907 516#define GL_RGBA 0x1908 517 518/* Implementation limits */ 519#define GL_MAX_LIST_NESTING 0x0B31 520#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 521#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 522#define GL_MAX_NAME_STACK_DEPTH 0x0D37 523#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 524#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 525#define GL_MAX_EVAL_ORDER 0x0D30 526#define GL_MAX_LIGHTS 0x0D31 527#define GL_MAX_CLIP_PLANES 0x0D32 528#define GL_MAX_TEXTURE_SIZE 0x0D33 529#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 530#define GL_MAX_VIEWPORT_DIMS 0x0D3A 531#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B 532 533/* Gets */ 534#define GL_ATTRIB_STACK_DEPTH 0x0BB0 535#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 536#define GL_COLOR_CLEAR_VALUE 0x0C22 537#define GL_COLOR_WRITEMASK 0x0C23 538#define GL_CURRENT_INDEX 0x0B01 539#define GL_CURRENT_COLOR 0x0B00 540#define GL_CURRENT_NORMAL 0x0B02 541#define GL_CURRENT_RASTER_COLOR 0x0B04 542#define GL_CURRENT_RASTER_DISTANCE 0x0B09 543#define GL_CURRENT_RASTER_INDEX 0x0B05 544#define GL_CURRENT_RASTER_POSITION 0x0B07 545#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 546#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 547#define GL_CURRENT_TEXTURE_COORDS 0x0B03 548#define GL_INDEX_CLEAR_VALUE 0x0C20 549#define GL_INDEX_MODE 0x0C30 550#define GL_INDEX_WRITEMASK 0x0C21 551#define GL_MODELVIEW_MATRIX 0x0BA6 552#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 553#define GL_NAME_STACK_DEPTH 0x0D70 554#define GL_PROJECTION_MATRIX 0x0BA7 555#define GL_PROJECTION_STACK_DEPTH 0x0BA4 556#define GL_RENDER_MODE 0x0C40 557#define GL_RGBA_MODE 0x0C31 558#define GL_TEXTURE_MATRIX 0x0BA8 559#define GL_TEXTURE_STACK_DEPTH 0x0BA5 560#define GL_VIEWPORT 0x0BA2 561 562/* Evaluators */ 563#define GL_AUTO_NORMAL 0x0D80 564#define GL_MAP1_COLOR_4 0x0D90 565#define GL_MAP1_GRID_DOMAIN 0x0DD0 566#define GL_MAP1_GRID_SEGMENTS 0x0DD1 567#define GL_MAP1_INDEX 0x0D91 568#define GL_MAP1_NORMAL 0x0D92 569#define GL_MAP1_TEXTURE_COORD_1 0x0D93 570#define GL_MAP1_TEXTURE_COORD_2 0x0D94 571#define GL_MAP1_TEXTURE_COORD_3 0x0D95 572#define GL_MAP1_TEXTURE_COORD_4 0x0D96 573#define GL_MAP1_VERTEX_3 0x0D97 574#define GL_MAP1_VERTEX_4 0x0D98 575#define GL_MAP2_COLOR_4 0x0DB0 576#define GL_MAP2_GRID_DOMAIN 0x0DD2 577#define GL_MAP2_GRID_SEGMENTS 0x0DD3 578#define GL_MAP2_INDEX 0x0DB1 579#define GL_MAP2_NORMAL 0x0DB2 580#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 581#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 582#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 583#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 584#define GL_MAP2_VERTEX_3 0x0DB7 585#define GL_MAP2_VERTEX_4 0x0DB8 586#define GL_COEFF 0x0A00 587#define GL_DOMAIN 0x0A02 588#define GL_ORDER 0x0A01 589 590/* Hints */ 591#define GL_FOG_HINT 0x0C54 592#define GL_LINE_SMOOTH_HINT 0x0C52 593#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 594#define GL_POINT_SMOOTH_HINT 0x0C51 595#define GL_POLYGON_SMOOTH_HINT 0x0C53 596#define GL_DONT_CARE 0x1100 597#define GL_FASTEST 0x1101 598#define GL_NICEST 0x1102 599 600/* Scissor box */ 601#define GL_SCISSOR_TEST 0x0C11 602#define GL_SCISSOR_BOX 0x0C10 603 604/* Pixel Mode / Transfer */ 605#define GL_MAP_COLOR 0x0D10 606#define GL_MAP_STENCIL 0x0D11 607#define GL_INDEX_SHIFT 0x0D12 608#define GL_INDEX_OFFSET 0x0D13 609#define GL_RED_SCALE 0x0D14 610#define GL_RED_BIAS 0x0D15 611#define GL_GREEN_SCALE 0x0D18 612#define GL_GREEN_BIAS 0x0D19 613#define GL_BLUE_SCALE 0x0D1A 614#define GL_BLUE_BIAS 0x0D1B 615#define GL_ALPHA_SCALE 0x0D1C 616#define GL_ALPHA_BIAS 0x0D1D 617#define GL_DEPTH_SCALE 0x0D1E 618#define GL_DEPTH_BIAS 0x0D1F 619#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 620#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 621#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 622#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 623#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 624#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 625#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 626#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 627#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 628#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 629#define GL_PIXEL_MAP_S_TO_S 0x0C71 630#define GL_PIXEL_MAP_I_TO_I 0x0C70 631#define GL_PIXEL_MAP_I_TO_R 0x0C72 632#define GL_PIXEL_MAP_I_TO_G 0x0C73 633#define GL_PIXEL_MAP_I_TO_B 0x0C74 634#define GL_PIXEL_MAP_I_TO_A 0x0C75 635#define GL_PIXEL_MAP_R_TO_R 0x0C76 636#define GL_PIXEL_MAP_G_TO_G 0x0C77 637#define GL_PIXEL_MAP_B_TO_B 0x0C78 638#define GL_PIXEL_MAP_A_TO_A 0x0C79 639#define GL_PACK_ALIGNMENT 0x0D05 640#define GL_PACK_LSB_FIRST 0x0D01 641#define GL_PACK_ROW_LENGTH 0x0D02 642#define GL_PACK_SKIP_PIXELS 0x0D04 643#define GL_PACK_SKIP_ROWS 0x0D03 644#define GL_PACK_SWAP_BYTES 0x0D00 645#define GL_UNPACK_ALIGNMENT 0x0CF5 646#define GL_UNPACK_LSB_FIRST 0x0CF1 647#define GL_UNPACK_ROW_LENGTH 0x0CF2 648#define GL_UNPACK_SKIP_PIXELS 0x0CF4 649#define GL_UNPACK_SKIP_ROWS 0x0CF3 650#define GL_UNPACK_SWAP_BYTES 0x0CF0 651#define GL_ZOOM_X 0x0D16 652#define GL_ZOOM_Y 0x0D17 653 654/* Texture mapping */ 655#define GL_TEXTURE_ENV 0x2300 656#define GL_TEXTURE_ENV_MODE 0x2200 657#define GL_TEXTURE_1D 0x0DE0 658#define GL_TEXTURE_2D 0x0DE1 659#define GL_TEXTURE_WRAP_S 0x2802 660#define GL_TEXTURE_WRAP_T 0x2803 661#define GL_TEXTURE_MAG_FILTER 0x2800 662#define GL_TEXTURE_MIN_FILTER 0x2801 663#define GL_TEXTURE_ENV_COLOR 0x2201 664#define GL_TEXTURE_GEN_S 0x0C60 665#define GL_TEXTURE_GEN_T 0x0C61 666#define GL_TEXTURE_GEN_MODE 0x2500 667#define GL_TEXTURE_BORDER_COLOR 0x1004 668#define GL_TEXTURE_WIDTH 0x1000 669#define GL_TEXTURE_HEIGHT 0x1001 670#define GL_TEXTURE_BORDER 0x1005 671#define GL_TEXTURE_COMPONENTS 0x1003 672#define GL_TEXTURE_RED_SIZE 0x805C 673#define GL_TEXTURE_GREEN_SIZE 0x805D 674#define GL_TEXTURE_BLUE_SIZE 0x805E 675#define GL_TEXTURE_ALPHA_SIZE 0x805F 676#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 677#define GL_TEXTURE_INTENSITY_SIZE 0x8061 678#define GL_NEAREST_MIPMAP_NEAREST 0x2700 679#define GL_NEAREST_MIPMAP_LINEAR 0x2702 680#define GL_LINEAR_MIPMAP_NEAREST 0x2701 681#define GL_LINEAR_MIPMAP_LINEAR 0x2703 682#define GL_OBJECT_LINEAR 0x2401 683#define GL_OBJECT_PLANE 0x2501 684#define GL_EYE_LINEAR 0x2400 685#define GL_EYE_PLANE 0x2502 686#define GL_SPHERE_MAP 0x2402 687#define GL_DECAL 0x2101 688#define GL_MODULATE 0x2100 689#define GL_NEAREST 0x2600 690#define GL_REPEAT 0x2901 691#define GL_CLAMP 0x2900 692#define GL_S 0x2000 693#define GL_T 0x2001 694#define GL_R 0x2002 695#define GL_Q 0x2003 696#define GL_TEXTURE_GEN_R 0x0C62 697#define GL_TEXTURE_GEN_Q 0x0C63 698 699/* GL 1.1 texturing */ 700#define GL_PROXY_TEXTURE_1D 0x8063 701#define GL_PROXY_TEXTURE_2D 0x8064 702#define GL_TEXTURE_PRIORITY 0x8066 703#define GL_TEXTURE_RESIDENT 0x8067 704#define GL_TEXTURE_BINDING_1D 0x8068 705#define GL_TEXTURE_BINDING_2D 0x8069 706#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 707 708/* GL 1.2 texturing */ 709#define GL_PACK_SKIP_IMAGES 0x806B 710#define GL_PACK_IMAGE_HEIGHT 0x806C 711#define GL_UNPACK_SKIP_IMAGES 0x806D 712#define GL_UNPACK_IMAGE_HEIGHT 0x806E 713#define GL_TEXTURE_3D 0x806F 714#define GL_PROXY_TEXTURE_3D 0x8070 715#define GL_TEXTURE_DEPTH 0x8071 716#define GL_TEXTURE_WRAP_R 0x8072 717#define GL_MAX_3D_TEXTURE_SIZE 0x8073 718#define GL_TEXTURE_BINDING_3D 0x806A 719 720/* Internal texture formats (GL 1.1) */ 721#define GL_ALPHA4 0x803B 722#define GL_ALPHA8 0x803C 723#define GL_ALPHA12 0x803D 724#define GL_ALPHA16 0x803E 725#define GL_LUMINANCE4 0x803F 726#define GL_LUMINANCE8 0x8040 727#define GL_LUMINANCE12 0x8041 728#define GL_LUMINANCE16 0x8042 729#define GL_LUMINANCE4_ALPHA4 0x8043 730#define GL_LUMINANCE6_ALPHA2 0x8044 731#define GL_LUMINANCE8_ALPHA8 0x8045 732#define GL_LUMINANCE12_ALPHA4 0x8046 733#define GL_LUMINANCE12_ALPHA12 0x8047 734#define GL_LUMINANCE16_ALPHA16 0x8048 735#define GL_INTENSITY 0x8049 736#define GL_INTENSITY4 0x804A 737#define GL_INTENSITY8 0x804B 738#define GL_INTENSITY12 0x804C 739#define GL_INTENSITY16 0x804D 740#define GL_R3_G3_B2 0x2A10 741#define GL_RGB4 0x804F 742#define GL_RGB5 0x8050 743#define GL_RGB8 0x8051 744#define GL_RGB10 0x8052 745#define GL_RGB12 0x8053 746#define GL_RGB16 0x8054 747#define GL_RGBA2 0x8055 748#define GL_RGBA4 0x8056 749#define GL_RGB5_A1 0x8057 750#define GL_RGBA8 0x8058 751#define GL_RGB10_A2 0x8059 752#define GL_RGBA12 0x805A 753#define GL_RGBA16 0x805B 754 755/* Utility */ 756#define GL_VENDOR 0x1F00 757#define GL_RENDERER 0x1F01 758#define GL_VERSION 0x1F02 759#define GL_EXTENSIONS 0x1F03 760 761/* Errors */ 762#define GL_NO_ERROR 0x0 763#define GL_INVALID_VALUE 0x0501 764#define GL_INVALID_ENUM 0x0500 765#define GL_INVALID_OPERATION 0x0502 766#define GL_STACK_OVERFLOW 0x0503 767#define GL_STACK_UNDERFLOW 0x0504 768#define GL_OUT_OF_MEMORY 0x0505 769 770 771/* OpenGL 1.2 */ 772#define GL_RESCALE_NORMAL 0x803A 773#define GL_CLAMP_TO_EDGE 0x812F 774#define GL_MAX_ELEMENTS_VERTICES 0x80E8 775#define GL_MAX_ELEMENTS_INDICES 0x80E9 776#define GL_BGR 0x80E0 777#define GL_BGRA 0x80E1 778#define GL_UNSIGNED_BYTE_3_3_2 0x8032 779#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 780#define GL_UNSIGNED_SHORT_5_6_5 0x8363 781#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 782#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 783#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 784#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 785#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 786#define GL_UNSIGNED_INT_8_8_8_8 0x8035 787#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 788#define GL_UNSIGNED_INT_10_10_10_2 0x8036 789#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 790#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 791#define GL_SINGLE_COLOR 0x81F9 792#define GL_SEPARATE_SPECULAR_COLOR 0x81FA 793#define GL_TEXTURE_MIN_LOD 0x813A 794#define GL_TEXTURE_MAX_LOD 0x813B 795#define GL_TEXTURE_BASE_LEVEL 0x813C 796#define GL_TEXTURE_MAX_LEVEL 0x813D 797#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 798#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 799#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 800#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 801#define GL_ALIASED_POINT_SIZE_RANGE 0x846D 802#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 803 804 805 806/* 807 * OpenGL 1.2 imaging subset (NOT IMPLEMENTED BY MESA) 808 */ 809/* GL_EXT_color_table */ 810#define GL_COLOR_TABLE 0x80D0 811#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 812#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 813#define GL_PROXY_COLOR_TABLE 0x80D3 814#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 815#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 816#define GL_COLOR_TABLE_SCALE 0x80D6 817#define GL_COLOR_TABLE_BIAS 0x80D7 818#define GL_COLOR_TABLE_FORMAT 0x80D8 819#define GL_COLOR_TABLE_WIDTH 0x80D9 820#define GL_COLOR_TABLE_RED_SIZE 0x80DA 821#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB 822#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC 823#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD 824#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE 825#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF 826/* GL_EXT_convolution and GL_HP_convolution_border_modes */ 827#define GL_CONVOLUTION_1D 0x8010 828#define GL_CONVOLUTION_2D 0x8011 829#define GL_SEPARABLE_2D 0x8012 830#define GL_CONVOLUTION_BORDER_MODE 0x8013 831#define GL_CONVOLUTION_FILTER_SCALE 0x8014 832#define GL_CONVOLUTION_FILTER_BIAS 0x8015 833#define GL_REDUCE 0x8016 834#define GL_CONVOLUTION_FORMAT 0x8017 835#define GL_CONVOLUTION_WIDTH 0x8018 836#define GL_CONVOLUTION_HEIGHT 0x8019 837#define GL_MAX_CONVOLUTION_WIDTH 0x801A 838#define GL_MAX_CONVOLUTION_HEIGHT 0x801B 839#define GL_POST_CONVOLUTION_RED_SCALE 0x801C 840#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D 841#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E 842#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F 843#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 844#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 845#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 846#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 847#define GL_CONSTANT_BORDER 0x8151 848#define GL_REPLICATE_BORDER 0x8153 849#define GL_CONVOLUTION_BORDER_COLOR 0x8154 850/* GL_SGI_color_matrix */ 851#define GL_COLOR_MATRIX 0x80B1 852#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 853#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 854#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 855#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 856#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 857#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 858#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 859#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 860#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA 861#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB 862/* GL_EXT_histogram */ 863#define GL_HISTOGRAM 0x8024 864#define GL_PROXY_HISTOGRAM 0x8025 865#define GL_HISTOGRAM_WIDTH 0x8026 866#define GL_HISTOGRAM_FORMAT 0x8027 867#define GL_HISTOGRAM_RED_SIZE 0x8028 868#define GL_HISTOGRAM_GREEN_SIZE 0x8029 869#define GL_HISTOGRAM_BLUE_SIZE 0x802A 870#define GL_HISTOGRAM_ALPHA_SIZE 0x802B 871#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C 872#define GL_HISTOGRAM_SINK 0x802D 873#define GL_MINMAX 0x802E 874#define GL_MINMAX_FORMAT 0x802F 875#define GL_MINMAX_SINK 0x8030 876#define GL_TABLE_TOO_LARGE 0x8031 877/* GL_EXT_blend_color, GL_EXT_blend_minmax */ 878#define GL_BLEND_EQUATION 0x8009 879#define GL_MIN 0x8007 880#define GL_MAX 0x8008 881#define GL_FUNC_ADD 0x8006 882#define GL_FUNC_SUBTRACT 0x800A 883#define GL_FUNC_REVERSE_SUBTRACT 0x800B 884#define GL_BLEND_COLOR 0x8005 885 886 887/* glPush/PopAttrib bits */ 888#define GL_CURRENT_BIT 0x00000001 889#define GL_POINT_BIT 0x00000002 890#define GL_LINE_BIT 0x00000004 891#define GL_POLYGON_BIT 0x00000008 892#define GL_POLYGON_STIPPLE_BIT 0x00000010 893#define GL_PIXEL_MODE_BIT 0x00000020 894#define GL_LIGHTING_BIT 0x00000040 895#define GL_FOG_BIT 0x00000080 896#define GL_DEPTH_BUFFER_BIT 0x00000100 897#define GL_ACCUM_BUFFER_BIT 0x00000200 898#define GL_STENCIL_BUFFER_BIT 0x00000400 899#define GL_VIEWPORT_BIT 0x00000800 900#define GL_TRANSFORM_BIT 0x00001000 901#define GL_ENABLE_BIT 0x00002000 902#define GL_COLOR_BUFFER_BIT 0x00004000 903#define GL_HINT_BIT 0x00008000 904#define GL_EVAL_BIT 0x00010000 905#define GL_LIST_BIT 0x00020000 906#define GL_TEXTURE_BIT 0x00040000 907#define GL_SCISSOR_BIT 0x00080000 908#define GL_ALL_ATTRIB_BITS 0x000FFFFF 909 910 911#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 912#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 913#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF 914 915 916 917 918 919#if defined(__BEOS__) || defined(__QUICKDRAW__) 920#pragma export on 921#endif 922 923 924/* 925 * Miscellaneous 926 */ 927 928GLAPI void GLAPIENTRY glClearIndex( GLfloat c ); 929 930GLAPI void GLAPIENTRY glClearColor( GLclampf red, 931 GLclampf green, 932 GLclampf blue, 933 GLclampf alpha ); 934 935GLAPI void GLAPIENTRY glClear( GLbitfield mask ); 936 937GLAPI void GLAPIENTRY glIndexMask( GLuint mask ); 938 939GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, 940 GLboolean blue, GLboolean alpha ); 941 942GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref ); 943 944GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); 945 946GLAPI void GLAPIENTRY glLogicOp( GLenum opcode ); 947 948GLAPI void GLAPIENTRY glCullFace( GLenum mode ); 949 950GLAPI void GLAPIENTRY glFrontFace( GLenum mode ); 951 952GLAPI void GLAPIENTRY glPointSize( GLfloat size ); 953 954GLAPI void GLAPIENTRY glLineWidth( GLfloat width ); 955 956GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern ); 957 958GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode ); 959 960GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); 961 962GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask ); 963 964GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask ); 965 966GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag ); 967 968GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); 969 970GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, 971 GLsizei width, GLsizei height); 972 973GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); 974 975GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); 976 977GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode ); 978 979GLAPI void GLAPIENTRY glReadBuffer( GLenum mode ); 980 981GLAPI void GLAPIENTRY glEnable( GLenum cap ); 982 983GLAPI void GLAPIENTRY glDisable( GLenum cap ); 984 985GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); 986 987 988GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */ 989 990GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */ 991 992 993GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); 994 995GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params ); 996 997GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params ); 998 999GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params ); 1000 1001 1002GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask ); 1003 1004GLAPI void GLAPIENTRY glPopAttrib( void ); 1005 1006 1007GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */ 1008 1009GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */ 1010 1011 1012GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); 1013 1014GLAPI GLenum GLAPIENTRY glGetError( void ); 1015 1016GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name ); 1017 1018GLAPI void GLAPIENTRY glFinish( void ); 1019 1020GLAPI void GLAPIENTRY glFlush( void ); 1021 1022GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode ); 1023 1024 1025 1026/* 1027 * Depth Buffer 1028 */ 1029 1030GLAPI void GLAPIENTRY glClearDepth( GLclampd depth ); 1031 1032GLAPI void GLAPIENTRY glDepthFunc( GLenum func ); 1033 1034GLAPI void GLAPIENTRY glDepthMask( GLboolean flag ); 1035 1036GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); 1037 1038 1039/* 1040 * Accumulation Buffer 1041 */ 1042 1043GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, 1044 GLfloat blue, GLfloat alpha ); 1045 1046GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value ); 1047 1048 1049 1050/* 1051 * Transformation 1052 */ 1053 1054GLAPI void GLAPIENTRY glMatrixMode( GLenum mode ); 1055 1056GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, 1057 GLdouble bottom, GLdouble top, 1058 GLdouble near_val, GLdouble far_val ); 1059 1060GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, 1061 GLdouble bottom, GLdouble top, 1062 GLdouble near_val, GLdouble far_val ); 1063 1064GLAPI void GLAPIENTRY glViewport( GLint x, GLint y, 1065 GLsizei width, GLsizei height ); 1066 1067GLAPI void GLAPIENTRY glPushMatrix( void ); 1068 1069GLAPI void GLAPIENTRY glPopMatrix( void ); 1070 1071GLAPI void GLAPIENTRY glLoadIdentity( void ); 1072 1073GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m ); 1074GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m ); 1075 1076GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m ); 1077GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m ); 1078 1079GLAPI void GLAPIENTRY glRotated( GLdouble angle, 1080 GLdouble x, GLdouble y, GLdouble z ); 1081GLAPI void GLAPIENTRY glRotatef( GLfloat angle, 1082 GLfloat x, GLfloat y, GLfloat z ); 1083 1084GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); 1085GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); 1086 1087GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); 1088GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); 1089 1090 1091 1092/* 1093 * Display Lists 1094 */ 1095 1096GLAPI GLboolean GLAPIENTRY glIsList( GLuint list ); 1097 1098GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range ); 1099 1100GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range ); 1101 1102GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode ); 1103 1104GLAPI void GLAPIENTRY glEndList( void ); 1105 1106GLAPI void GLAPIENTRY glCallList( GLuint list ); 1107 1108GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type, 1109 const GLvoid *lists ); 1110 1111GLAPI void GLAPIENTRY glListBase( GLuint base ); 1112 1113 1114 1115/* 1116 * Drawing Functions 1117 */ 1118 1119GLAPI void GLAPIENTRY glBegin( GLenum mode ); 1120 1121GLAPI void GLAPIENTRY glEnd( void ); 1122 1123 1124GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y ); 1125GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y ); 1126GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y ); 1127GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); 1128 1129GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); 1130GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); 1131GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z ); 1132GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); 1133 1134GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1135GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1136GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); 1137GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1138 1139GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v ); 1140GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v ); 1141GLAPI void GLAPIENTRY glVertex2iv( const GLint *v ); 1142GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v ); 1143 1144GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v ); 1145GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v ); 1146GLAPI void GLAPIENTRY glVertex3iv( const GLint *v ); 1147GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v ); 1148 1149GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v ); 1150GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v ); 1151GLAPI void GLAPIENTRY glVertex4iv( const GLint *v ); 1152GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v ); 1153 1154 1155GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); 1156GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); 1157GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); 1158GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); 1159GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); 1160 1161GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v ); 1162GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v ); 1163GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v ); 1164GLAPI void GLAPIENTRY glNormal3iv( const GLint *v ); 1165GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v ); 1166 1167 1168GLAPI void GLAPIENTRY glIndexd( GLdouble c ); 1169GLAPI void GLAPIENTRY glIndexf( GLfloat c ); 1170GLAPI void GLAPIENTRY glIndexi( GLint c ); 1171GLAPI void GLAPIENTRY glIndexs( GLshort c ); 1172GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */ 1173 1174GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c ); 1175GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c ); 1176GLAPI void GLAPIENTRY glIndexiv( const GLint *c ); 1177GLAPI void GLAPIENTRY glIndexsv( const GLshort *c ); 1178GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */ 1179 1180GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); 1181GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); 1182GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); 1183GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue ); 1184GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); 1185GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); 1186GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); 1187GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); 1188 1189GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, 1190 GLbyte blue, GLbyte alpha ); 1191GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, 1192 GLdouble blue, GLdouble alpha ); 1193GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, 1194 GLfloat blue, GLfloat alpha ); 1195GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, 1196 GLint blue, GLint alpha ); 1197GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green, 1198 GLshort blue, GLshort alpha ); 1199GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, 1200 GLubyte blue, GLubyte alpha ); 1201GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green, 1202 GLuint blue, GLuint alpha ); 1203GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green, 1204 GLushort blue, GLushort alpha ); 1205 1206 1207GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v ); 1208GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v ); 1209GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v ); 1210GLAPI void GLAPIENTRY glColor3iv( const GLint *v ); 1211GLAPI void GLAPIENTRY glColor3sv( const GLshort *v ); 1212GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v ); 1213GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v ); 1214GLAPI void GLAPIENTRY glColor3usv( const GLushort *v ); 1215 1216GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v ); 1217GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v ); 1218GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v ); 1219GLAPI void GLAPIENTRY glColor4iv( const GLint *v ); 1220GLAPI void GLAPIENTRY glColor4sv( const GLshort *v ); 1221GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v ); 1222GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v ); 1223GLAPI void GLAPIENTRY glColor4usv( const GLushort *v ); 1224 1225 1226GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s ); 1227GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s ); 1228GLAPI void GLAPIENTRY glTexCoord1i( GLint s ); 1229GLAPI void GLAPIENTRY glTexCoord1s( GLshort s ); 1230 1231GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t ); 1232GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t ); 1233GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t ); 1234GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t ); 1235 1236GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); 1237GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); 1238GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); 1239GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); 1240 1241GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1242GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1243GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); 1244GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); 1245 1246GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v ); 1247GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v ); 1248GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v ); 1249GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v ); 1250 1251GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v ); 1252GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v ); 1253GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v ); 1254GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v ); 1255 1256GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v ); 1257GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v ); 1258GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v ); 1259GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v ); 1260 1261GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v ); 1262GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v ); 1263GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v ); 1264GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v ); 1265 1266 1267GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y ); 1268GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y ); 1269GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y ); 1270GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y ); 1271 1272GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); 1273GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); 1274GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); 1275GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); 1276 1277GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1278GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1279GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); 1280GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1281 1282GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v ); 1283GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v ); 1284GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v ); 1285GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v ); 1286 1287GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v ); 1288GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v ); 1289GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v ); 1290GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v ); 1291 1292GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v ); 1293GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v ); 1294GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v ); 1295GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v ); 1296 1297 1298GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); 1299GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); 1300GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); 1301GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); 1302 1303 1304GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); 1305GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); 1306GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 ); 1307GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); 1308 1309 1310 1311/* 1312 * Vertex Arrays (1.1) 1313 */ 1314 1315GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, 1316 GLsizei stride, const GLvoid *ptr ); 1317 1318GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, 1319 const GLvoid *ptr ); 1320 1321GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, 1322 GLsizei stride, const GLvoid *ptr ); 1323 1324GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, 1325 const GLvoid *ptr ); 1326 1327GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, 1328 GLsizei stride, const GLvoid *ptr ); 1329 1330GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); 1331 1332GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, void **params ); 1333 1334GLAPI void GLAPIENTRY glArrayElement( GLint i ); 1335 1336GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); 1337 1338GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, 1339 GLenum type, const GLvoid *indices ); 1340 1341GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, 1342 const GLvoid *pointer ); 1343 1344 1345/* 1346 * Lighting 1347 */ 1348 1349GLAPI void GLAPIENTRY glShadeModel( GLenum mode ); 1350 1351GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); 1352GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param ); 1353GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname, 1354 const GLfloat *params ); 1355GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname, 1356 const GLint *params ); 1357 1358GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, 1359 GLfloat *params ); 1360GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, 1361 GLint *params ); 1362 1363GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param ); 1364GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param ); 1365GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); 1366GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params ); 1367 1368GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); 1369GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); 1370GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); 1371GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); 1372 1373GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); 1374GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); 1375 1376GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode ); 1377 1378 1379 1380 1381/* 1382 * Raster functions 1383 */ 1384 1385GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); 1386 1387GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param ); 1388GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); 1389 1390GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); 1391GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); 1392 1393GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize, 1394 const GLfloat *values ); 1395GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize, 1396 const GLuint *values ); 1397GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize, 1398 const GLushort *values ); 1399 1400GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); 1401GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); 1402GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); 1403 1404GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, 1405 GLfloat xorig, GLfloat yorig, 1406 GLfloat xmove, GLfloat ymove, 1407 const GLubyte *bitmap ); 1408 1409GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y, 1410 GLsizei width, GLsizei height, 1411 GLenum format, GLenum type, 1412 GLvoid *pixels ); 1413 1414GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, 1415 GLenum format, GLenum type, 1416 const GLvoid *pixels ); 1417 1418GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y, 1419 GLsizei width, GLsizei height, 1420 GLenum type ); 1421 1422 1423 1424/* 1425 * Stenciling 1426 */ 1427 1428GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); 1429 1430GLAPI void GLAPIENTRY glStencilMask( GLuint mask ); 1431 1432GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); 1433 1434GLAPI void GLAPIENTRY glClearStencil( GLint s ); 1435 1436 1437 1438/* 1439 * Texture mapping 1440 */ 1441 1442GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); 1443GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); 1444GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); 1445 1446GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); 1447GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); 1448GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); 1449 1450GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); 1451GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); 1452GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); 1453 1454 1455GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); 1456GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); 1457 1458GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); 1459GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); 1460 1461GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); 1462GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); 1463 1464 1465GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); 1466GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); 1467 1468GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, 1469 const GLfloat *params ); 1470GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, 1471 const GLint *params ); 1472 1473GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target, 1474 GLenum pname, GLfloat *params); 1475GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target, 1476 GLenum pname, GLint *params ); 1477 1478GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, 1479 GLenum pname, GLfloat *params ); 1480GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, 1481 GLenum pname, GLint *params ); 1482 1483 1484GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level, 1485 GLint internalFormat, 1486 GLsizei width, GLint border, 1487 GLenum format, GLenum type, 1488 const GLvoid *pixels ); 1489 1490GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level, 1491 GLint internalFormat, 1492 GLsizei width, GLsizei height, 1493 GLint border, GLenum format, GLenum type, 1494 const GLvoid *pixels ); 1495 1496GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level, 1497 GLenum format, GLenum type, 1498 GLvoid *pixels ); 1499 1500 1501 1502/* 1.1 functions */ 1503 1504GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures ); 1505 1506GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures); 1507 1508GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture ); 1509 1510GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, 1511 const GLuint *textures, 1512 const GLclampf *priorities ); 1513 1514GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, 1515 const GLuint *textures, 1516 GLboolean *residences ); 1517 1518GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture ); 1519 1520 1521GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, 1522 GLint xoffset, 1523 GLsizei width, GLenum format, 1524 GLenum type, const GLvoid *pixels ); 1525 1526 1527GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, 1528 GLint xoffset, GLint yoffset, 1529 GLsizei width, GLsizei height, 1530 GLenum format, GLenum type, 1531 const GLvoid *pixels ); 1532 1533 1534GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, 1535 GLenum internalformat, 1536 GLint x, GLint y, 1537 GLsizei width, GLint border ); 1538 1539 1540GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, 1541 GLenum internalformat, 1542 GLint x, GLint y, 1543 GLsizei width, GLsizei height, 1544 GLint border ); 1545 1546 1547GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, 1548 GLint xoffset, GLint x, GLint y, 1549 GLsizei width ); 1550 1551 1552GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, 1553 GLint xoffset, GLint yoffset, 1554 GLint x, GLint y, 1555 GLsizei width, GLsizei height ); 1556 1557 1558 1559 1560/* 1561 * Evaluators 1562 */ 1563 1564GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, 1565 GLint stride, 1566 GLint order, const GLdouble *points ); 1567GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, 1568 GLint stride, 1569 GLint order, const GLfloat *points ); 1570 1571GLAPI void GLAPIENTRY glMap2d( GLenum target, 1572 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, 1573 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, 1574 const GLdouble *points ); 1575GLAPI void GLAPIENTRY glMap2f( GLenum target, 1576 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, 1577 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, 1578 const GLfloat *points ); 1579 1580GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); 1581GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); 1582GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); 1583 1584GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u ); 1585GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u ); 1586 1587GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u ); 1588GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u ); 1589 1590GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); 1591GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); 1592 1593GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u ); 1594GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u ); 1595 1596GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); 1597GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); 1598 1599GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, 1600 GLint vn, GLdouble v1, GLdouble v2 ); 1601GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, 1602 GLint vn, GLfloat v1, GLfloat v2 ); 1603 1604GLAPI void GLAPIENTRY glEvalPoint1( GLint i ); 1605 1606GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j ); 1607 1608GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); 1609 1610GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); 1611 1612 1613 1614/* 1615 * Fog 1616 */ 1617 1618GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param ); 1619 1620GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param ); 1621 1622GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params ); 1623 1624GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params ); 1625 1626 1627 1628/* 1629 * Selection and Feedback 1630 */ 1631 1632GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); 1633 1634GLAPI void GLAPIENTRY glPassThrough( GLfloat token ); 1635 1636GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); 1637 1638GLAPI void GLAPIENTRY glInitNames( void ); 1639 1640GLAPI void GLAPIENTRY glLoadName( GLuint name ); 1641 1642GLAPI void GLAPIENTRY glPushName( GLuint name ); 1643 1644GLAPI void GLAPIENTRY glPopName( void ); 1645 1646 1647 1648/* 1.2 functions */ 1649GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start, 1650 GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); 1651 1652GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level, 1653 GLint internalFormat, 1654 GLsizei width, GLsizei height, 1655 GLsizei depth, GLint border, 1656 GLenum format, GLenum type, 1657 const GLvoid *pixels ); 1658 1659GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level, 1660 GLint xoffset, GLint yoffset, 1661 GLint zoffset, GLsizei width, 1662 GLsizei height, GLsizei depth, 1663 GLenum format, 1664 GLenum type, const GLvoid *pixels); 1665 1666GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, 1667 GLint xoffset, GLint yoffset, 1668 GLint zoffset, GLint x, 1669 GLint y, GLsizei width, 1670 GLsizei height ); 1671 1672 1673/* 1.2 imaging extension functions */ 1674 1675GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, 1676 GLsizei width, GLenum format, 1677 GLenum type, const GLvoid *table ); 1678 1679GLAPI void GLAPIENTRY glColorSubTable( GLenum target, 1680 GLsizei start, GLsizei count, 1681 GLenum format, GLenum type, 1682 const GLvoid *data ); 1683 1684GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, 1685 const GLint *params); 1686 1687GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, 1688 const GLfloat *params); 1689 1690GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start, 1691 GLint x, GLint y, GLsizei width ); 1692 1693GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat, 1694 GLint x, GLint y, GLsizei width ); 1695 1696GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, 1697 GLenum type, GLvoid *table ); 1698 1699GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, 1700 GLfloat *params ); 1701 1702GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, 1703 GLint *params ); 1704 1705GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ); 1706 1707GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, 1708 GLclampf blue, GLclampf alpha ); 1709 1710GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width, 1711 GLenum internalformat, GLboolean sink ); 1712 1713GLAPI void GLAPIENTRY glResetHistogram( GLenum target ); 1714 1715GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset, 1716 GLenum format, GLenum type, 1717 GLvoid *values ); 1718 1719GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, 1720 GLfloat *params ); 1721 1722GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, 1723 GLint *params ); 1724 1725GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat, 1726 GLboolean sink ); 1727 1728GLAPI void GLAPIENTRY glResetMinmax( GLenum target ); 1729 1730GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset, 1731 GLenum format, GLenum types, 1732 GLvoid *values ); 1733 1734GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, 1735 GLfloat *params ); 1736 1737GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, 1738 GLint *params ); 1739 1740GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target, 1741 GLenum internalformat, GLsizei width, GLenum format, GLenum type, 1742 const GLvoid *image ); 1743 1744GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target, 1745 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1746 GLenum type, const GLvoid *image ); 1747 1748GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname, 1749 GLfloat params ); 1750 1751GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, 1752 const GLfloat *params ); 1753 1754GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname, 1755 GLint params ); 1756 1757GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, 1758 const GLint *params ); 1759 1760GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target, 1761 GLenum internalformat, GLint x, GLint y, GLsizei width ); 1762 1763GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target, 1764 GLenum internalformat, GLint x, GLint y, GLsizei width, 1765 GLsizei height); 1766 1767GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format, 1768 GLenum type, GLvoid *image ); 1769 1770GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, 1771 GLfloat *params ); 1772 1773GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, 1774 GLint *params ); 1775 1776GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target, 1777 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1778 GLenum type, const GLvoid *row, const GLvoid *column ); 1779 1780GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, 1781 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); 1782 1783 1784 1785 1786/* 1787 * XXX these extensions may eventually be moved into a new glext.h file 1788 */ 1789 1790 1791/* 1792 * GL_EXT_abgr (number 1) 1793 */ 1794#ifndef GL_EXT_abgr 1795#define GL_EXT_abgr 1 1796 1797#define GL_ABGR_EXT 0x8000 1798 1799#endif /* GL_EXT_abgr */ 1800 1801 1802 1803/* 1804 * GL_EXT_blend_color (number 2) 1805 */ 1806#ifndef GL_EXT_blend_color 1807#define GL_EXT_blend_color 1 1808 1809#define GL_CONSTANT_COLOR_EXT 0x8001 1810#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 1811#define GL_CONSTANT_ALPHA_EXT 0x8003 1812#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 1813#define GL_BLEND_COLOR_EXT 0x8005 1814 1815GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); 1816 1817#endif /* GL_EXT_blend_color */ 1818 1819 1820 1821/* 1822 * GL_EXT_polygon_offset (number 3) 1823 */ 1824#ifndef GL_EXT_polygon_offset 1825#define GL_EXT_polygon_offset 1 1826 1827#define GL_POLYGON_OFFSET_EXT 0x8037 1828#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 1829#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 1830 1831GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias ); 1832 1833#endif /* GL_EXT_polygon_offset */ 1834 1835 1836 1837/* 1838 * GL_EXT_texture3D (number 6) 1839 */ 1840#ifndef GL_EXT_texture3D 1841#define GL_EXT_texture3D 1 1842 1843#define GL_PACK_SKIP_IMAGES_EXT 0x806B 1844#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C 1845#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D 1846#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E 1847#define GL_TEXTURE_3D_EXT 0x806F 1848#define GL_PROXY_TEXTURE_3D_EXT 0x8070 1849#define GL_TEXTURE_DEPTH_EXT 0x8071 1850#define GL_TEXTURE_WRAP_R_EXT 0x8072 1851#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 1852#define GL_TEXTURE_3D_BINDING_EXT 0x806A 1853 1854GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); 1855 1856GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); 1857 1858GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ); 1859 1860#endif /* GL_EXT_texture3D */ 1861 1862 1863 1864/* 1865 * GL_EXT_texture_object (number 20) 1866 */ 1867#ifndef GL_EXT_texture_object 1868#define GL_EXT_texture_object 1 1869 1870#define GL_TEXTURE_PRIORITY_EXT 0x8066 1871#define GL_TEXTURE_RESIDENT_EXT 0x8067 1872#define GL_TEXTURE_1D_BINDING_EXT 0x8068 1873#define GL_TEXTURE_2D_BINDING_EXT 0x8069 1874 1875GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures ); 1876 1877GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures); 1878 1879GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture ); 1880 1881GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities ); 1882 1883GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences ); 1884 1885GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture ); 1886 1887#endif /* GL_EXT_texture_object */ 1888 1889 1890 1891/* 1892 * GL_EXT_rescale_normal (number 27) 1893 */ 1894#ifndef GL_EXT_rescale_normal 1895#define GL_EXT_rescale_normal 1 1896 1897#define GL_RESCALE_NORMAL_EXT 0x803A 1898 1899#endif /* GL_EXT_rescale_normal */ 1900 1901 1902 1903/* 1904 * GL_EXT_vertex_array (number 30) 1905 */ 1906#ifndef GL_EXT_vertex_array 1907#define GL_EXT_vertex_array 1 1908 1909#define GL_VERTEX_ARRAY_EXT 0x8074 1910#define GL_NORMAL_ARRAY_EXT 0x8075 1911#define GL_COLOR_ARRAY_EXT 0x8076 1912#define GL_INDEX_ARRAY_EXT 0x8077 1913#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 1914#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 1915#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A 1916#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B 1917#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C 1918#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D 1919#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E 1920#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F 1921#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 1922#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 1923#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 1924#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 1925#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 1926#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 1927#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 1928#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 1929#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 1930#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 1931#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A 1932#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B 1933#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C 1934#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D 1935#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E 1936#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F 1937#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 1938#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 1939#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 1940#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 1941 1942GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 1943 1944GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 1945 1946GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 1947 1948GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 1949 1950GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 1951 1952GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr ); 1953 1954GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, void **params ); 1955 1956GLAPI void GLAPIENTRY glArrayElementEXT( GLint i ); 1957 1958GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ); 1959 1960#endif /* GL_EXT_vertex_array */ 1961 1962 1963 1964/* 1965 * GL_SGIS_texture_edge_clamp (number 35) 1966 */ 1967#ifndef GL_SGIS_texture_edge_clamp 1968#define GL_SGIS_texture_edge_clamp 1 1969 1970#define GL_CLAMP_TO_EDGE_SGIS 0x812F 1971 1972#endif /* GL_SGIS_texture_edge_clamp */ 1973 1974 1975 1976/* 1977 * GL_EXT_blend_minmax (number 37) 1978 */ 1979#ifndef GL_EXT_blend_minmax 1980#define GL_EXT_blend_minmax 1 1981 1982#define GL_FUNC_ADD_EXT 0x8006 1983#define GL_MIN_EXT 0x8007 1984#define GL_MAX_EXT 0x8008 1985#define GL_BLEND_EQUATION_EXT 0x8009 1986 1987GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode ); 1988 1989#endif /* GL_EXT_blend_minmax */ 1990 1991 1992 1993/* 1994 * GL_EXT_blend_subtract (number 38) (requires GL_EXT_blend_max ) 1995 */ 1996#ifndef GL_EXT_blend_subtract 1997#define GL_EXT_blend_subtract 1 1998 1999#define GL_FUNC_SUBTRACT_EXT 0x800A 2000#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B 2001 2002#endif /* GL_EXT_blend_subtract */ 2003 2004 2005 2006/* 2007 * GL_EXT_blend_logic_op (number 39) 2008 */ 2009#ifndef GL_EXT_blend_logic_op 2010#define GL_EXT_blend_logic_op 1 2011 2012/* No new tokens or functions */ 2013 2014#endif /* GL_EXT_blend_logic_op */ 2015 2016 2017 2018/* 2019 * GL_EXT_point_parameters (number 54) 2020 */ 2021#ifndef GL_EXT_point_parameters 2022#define GL_EXT_point_parameters 1 2023 2024#define GL_POINT_SIZE_MIN_EXT 0x8126 2025#define GL_POINT_SIZE_MAX_EXT 0x8127 2026#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 2027#define GL_DISTANCE_ATTENUATION_EXT 0x8129 2028 2029GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param ); 2030GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params ); 2031 2032#endif /* GL_EXT_point_parameters */ 2033 2034 2035 2036/* 2037 * GL_PGI_misc_hints (number 77) 2038 */ 2039#ifndef GL_PGI_misc_hints 2040#define GL_PGI_misc_hints 1 2041 2042#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000 2043#define GL_STRICT_DEPTHFUNC_HINT_PGI 107030 2044#define GL_STRICT_LIGHTING_HINT_PGI 107031 2045#define GL_STRICT_SCISSOR_HINT_PGI 107032 2046#define GL_FULL_STIPPLE_HINT_PGI 107033 2047#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011 2048#define GL_NATIVE_GRAPHICS_END_HINT_PGI 107012 2049#define GL_CONSERVE_MEMORY_HINT_PGI 107005 2050#define GL_RECLAIM_MEMORY_HINT_PGI 107006 2051#define GL_ALWAYS_FAST_HINT_PGI 107020 2052#define GL_ALWAYS_SOFT_HINT_PGI 107021 2053#define GL_ALLOW_DRAW_OBJ_HINT_PGI 107022 2054#define GL_ALLOW_DRAW_WIN_HINT_PGI 107023 2055#define GL_ALLOW_DRAW_FRG_HINT_PGI 107024 2056#define GL_ALLOW_DRAW_SPN_HINT_PGI 107024 2057#define GL_ALLOW_DRAW_MEM_HINT_PGI 107025 2058#define GL_CLIP_NEAR_HINT_PGI 107040 2059#define GL_CLIP_FAR_HINT_PGI 107041 2060#define GL_WIDE_LINE_HINT_PGI 107042 2061#define GL_BACK_NORMALS_HINT_PGI 107043 2062#define GL_NATIVE_GRAPHICS_HANDLE_PGI 107010 2063 2064GLAPI void GLAPIENTRY glHintPGI(GLenum target, GLint mode); 2065 2066#endif /* GL_PGI_misc_hints */ 2067 2068 2069 2070/* 2071 * GL_EXT_paletted_texture (number 78) 2072 */ 2073#ifndef GL_EXT_paletted_texture 2074#define GL_EXT_paletted_texture 1 2075 2076#define GL_TABLE_TOO_LARGE_EXT 0x8031 2077#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 2078#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 2079#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA 2080#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB 2081#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC 2082#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD 2083#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE 2084#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF 2085#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED 2086#define GL_COLOR_INDEX1_EXT 0x80E2 2087#define GL_COLOR_INDEX2_EXT 0x80E3 2088#define GL_COLOR_INDEX4_EXT 0x80E4 2089#define GL_COLOR_INDEX8_EXT 0x80E5 2090#define GL_COLOR_INDEX12_EXT 0x80E6 2091#define GL_COLOR_INDEX16_EXT 0x80E7 2092 2093GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table ); 2094 2095GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data ); 2096 2097GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table ); 2098 2099GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params ); 2100 2101GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params ); 2102 2103#endif /* GL_EXT_paletted_texture */ 2104 2105 2106 2107/* 2108 * GL_EXT_clip_volume_hint (number 79) 2109 */ 2110#ifndef GL_EXT_clip_volume_hint 2111#define GL_EXT_clip_volume_hint 1 2112 2113#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F 2114 2115#endif /* GL_EXT_clip_volume_hint */ 2116 2117 2118 2119/* 2120 * GL_EXT_compiled_vertex_array (number 97) 2121 */ 2122#ifndef GL_EXT_compiled_vertex_array 2123#define GL_EXT_compiled_vertex_array 1 2124 2125#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 2126#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 2127 2128GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count ); 2129GLAPI void GLAPIENTRY glUnlockArraysEXT( void ); 2130 2131#endif /* GL_EXT_compiled_vertex_array */ 2132 2133 2134 2135/* 2136 * GL_EXT_shared_texture_palette (number 141) (req's GL_EXT_paletted_texture) 2137 */ 2138#ifndef GL_EXT_shared_texture_palette 2139#define GL_EXT_shared_texture_palette 1 2140 2141#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB 2142 2143#endif /* GL_EXT_shared_texture_palette */ 2144 2145 2146 2147/* 2148 * GL_EXT_stencil_wrap (number 176) 2149 */ 2150#ifndef GL_EXT_stencil_wrap 2151#define GL_EXT_stencil_wrap 1 2152 2153#define GL_INCR_WRAP_EXT 0x8507 2154#define GL_DECR_WRAP_EXT 0x8508 2155 2156#endif /* GL_EXT_stencil_wrap */ 2157 2158 2159 2160/* 2161 * GL_INGR_blend_func_separate (EXT number 173) 2162 */ 2163#ifndef GL_INGR_blend_func_separate 2164#define GL_INGR_blend_func_separate 1 2165 2166#define GL_BLEND_DST_RGB_INGR 0x80C8 2167#define GL_BLEND_SRC_RGB_INGR 0x80C9 2168#define GL_BLEND_DST_ALPHA_INGR 0x80CA 2169#define GL_BLEND_SRC_ALPHA_INGR 0x80CB 2170 2171GLAPI void GLAPIENTRY glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ); 2172 2173#endif /* GL_INGR_blend_func_separate */ 2174 2175 2176 2177/* 2178 * GL_NV_texgen_reflection (number 179) 2179 */ 2180#ifndef GL_NV_texgen_reflection 2181#define GL_NV_texgen_reflection 1 2182 2183#define GL_NORMAL_MAP_NV 0x8511 2184#define GL_REFLECTION_MAP_NV 0x8512 2185 2186#endif /* GL_NV_texgen_reflection */ 2187 2188 2189 2190/* 2191 * GL_EXT_texture_env_add (number 185) 2192 */ 2193#ifndef GL_EXT_texture_env_add 2194#define GL_EXT_texture_env_add 1 2195 2196/* No new tokens or functions */ 2197 2198#endif /* GL_EXT_texture_env_add */ 2199 2200 2201 2202/* 2203 * GL_ARB_multitexture (no number) 2204 */ 2205#ifndef GL_ARB_multitexture 2206#define GL_ARB_multitexture 1 2207 2208#define GL_TEXTURE0_ARB 0x84C0 2209#define GL_TEXTURE1_ARB 0x84C1 2210#define GL_TEXTURE2_ARB 0x84C2 2211#define GL_TEXTURE3_ARB 0x84C3 2212#define GL_TEXTURE4_ARB 0x84C4 2213#define GL_TEXTURE5_ARB 0x84C5 2214#define GL_TEXTURE6_ARB 0x84C6 2215#define GL_TEXTURE7_ARB 0x84C7 2216#define GL_TEXTURE8_ARB 0x84C8 2217#define GL_TEXTURE9_ARB 0x84C9 2218#define GL_TEXTURE10_ARB 0x84CA 2219#define GL_TEXTURE11_ARB 0x84CB 2220#define GL_TEXTURE12_ARB 0x84CC 2221#define GL_TEXTURE13_ARB 0x84CD 2222#define GL_TEXTURE14_ARB 0x84CE 2223#define GL_TEXTURE15_ARB 0x84CF 2224#define GL_TEXTURE16_ARB 0x84D0 2225#define GL_TEXTURE17_ARB 0x84D1 2226#define GL_TEXTURE18_ARB 0x84D2 2227#define GL_TEXTURE19_ARB 0x84D3 2228#define GL_TEXTURE20_ARB 0x84D4 2229#define GL_TEXTURE21_ARB 0x84D5 2230#define GL_TEXTURE22_ARB 0x84D6 2231#define GL_TEXTURE23_ARB 0x84D7 2232#define GL_TEXTURE24_ARB 0x84D8 2233#define GL_TEXTURE25_ARB 0x84D9 2234#define GL_TEXTURE26_ARB 0x84DA 2235#define GL_TEXTURE27_ARB 0x84DB 2236#define GL_TEXTURE28_ARB 0x84DC 2237#define GL_TEXTURE29_ARB 0x84DD 2238#define GL_TEXTURE30_ARB 0x84DE 2239#define GL_TEXTURE31_ARB 0x84DF 2240#define GL_ACTIVE_TEXTURE_ARB 0x84E0 2241#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 2242#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 2243 2244GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); 2245GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); 2246GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); 2247GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); 2248GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); 2249GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); 2250GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); 2251GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); 2252GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); 2253GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); 2254GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); 2255GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); 2256GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); 2257GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); 2258GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); 2259GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); 2260GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); 2261GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); 2262GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); 2263GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); 2264GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); 2265GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); 2266GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); 2267GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); 2268GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); 2269GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); 2270GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2271GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); 2272GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2273GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); 2274GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); 2275GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); 2276GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2277GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); 2278 2279#endif /* GL_ARB_multitexture */ 2280 2281 2282 2283/* 2284 * GL_MESA_window_pos (no number) 2285 */ 2286#ifndef GL_MESA_window_pos 2287#define GL_MESA_window_pos 1 2288 2289GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y ); 2290GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y ); 2291GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y ); 2292GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y ); 2293GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p ); 2294GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p ); 2295GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p ); 2296GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p ); 2297GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z ); 2298GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ); 2299GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ); 2300GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ); 2301GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p ); 2302GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p ); 2303GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p ); 2304GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p ); 2305GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ); 2306GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ); 2307GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 2308GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w); 2309GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p ); 2310GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p ); 2311GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p ); 2312GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p ); 2313 2314#endif /* GL_MESA_window_pos */ 2315 2316 2317 2318/* 2319 * GL_MESA_resize_bufffers (no number) 2320 */ 2321#ifndef GL_MESA_resize_bufffers 2322#define GL_MESA_resize_buffers 1 2323 2324GLAPI void GLAPIENTRY glResizeBuffersMESA( void ); 2325 2326#endif /* GL_MESA_resize_bufffers */ 2327 2328 2329 2330/* 2331 * GL_ARB_tranpose_matrix (number ?) 2332 */ 2333#ifndef GL_ARB_transpose_matrix 2334#define GL_ARB_transpose_matrix 1 2335 2336#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 2337#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 2338#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 2339#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 2340 2341GLAPI void GLAPIENTRY glLoadTransposeMatrixdARB( const GLdouble m[16] ); 2342GLAPI void GLAPIENTRY glLoadTransposeMatrixfARB( const GLfloat m[16] ); 2343GLAPI void GLAPIENTRY glMultTransposeMatrixdARB( const GLdouble m[16] ); 2344GLAPI void GLAPIENTRY glMultTransposeMatrixfARB( const GLfloat m[16] ); 2345 2346#endif 2347 2348 2349 2350#if defined(__BEOS__) || defined(__QUICKDRAW__) 2351#pragma export off 2352#endif 2353 2354 2355#ifdef macintosh 2356 #pragma enumsalwaysint reset 2357 #if PRAGMA_IMPORT_SUPPORTED 2358 #pragma import off 2359 #endif 2360#endif 2361 2362 2363#ifdef __cplusplus 2364} 2365#endif 2366 2367#endif /* __gl_h_ */ 2368