gl.h revision e69f1f54f9506210c58f104db80adadca0b1fe2c
1/* $Id: gl.h,v 1.29 2000/02/05 01:51:54 brianp Exp $ */
2
3/*
4 * Mesa 3-D graphics library
5 * Version:  3.3
6 *
7 * Copyright (C) 1999-2000  Brian Paul   All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28#ifndef __gl_h_
29#define __gl_h_
30
31#if defined(USE_MGL_NAMESPACE)
32#include "gl_mangle.h"
33#endif
34
35
36#if defined(__BEOS__)
37#include <stdlib.h>     /* to get some BeOS-isms */
38#endif
39
40
41#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
42#define OPENSTEP
43#endif
44
45
46/*
47 * XXX move as many of these pragma's and MS Windows-isms into
48 * the new src/glheader.h file.
49 */
50
51#if defined(_WIN32) && !defined(__WIN32__)
52#	define __WIN32__
53#endif
54
55#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__))
56#  pragma warning( disable : 4068 ) /* unknown pragma */
57#  pragma warning( disable : 4710 ) /* function 'foo' not inlined */
58#  pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */
59#  pragma warning( disable : 4127 ) /* conditional expression is constant */
60#	if defined(MESA_MINWARN)
61#	  pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */
62#	  pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */
63#	  pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */
64#	  pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */
65#	  pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */
66#  endif
67#	if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
68#		define GLAPI __declspec(dllexport)
69#     define WGLAPI __declspec(dllexport)
70#	elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
71#		define GLAPI __declspec(dllimport)
72#     define WGLAPI __declspec(dllimport)
73#	else /* for use with static link lib build of Win32 edition only */
74#		define GLAPI extern
75#     define WGLAPI __declspec(dllimport)
76#	endif /* _STATIC_MESA support */
77#	define GLAPIENTRY __stdcall
78#	define GLAPIENTRYP __stdcall *
79#	define GLCALLBACK __stdcall
80#       define GLCALLBACKP __stdcall *
81#	define GLWINAPI __stdcall
82#	define GLWINAPIV __cdecl
83#else
84/* non-Windows compilation */
85#	define GLAPI extern
86#	define GLAPIENTRY
87#	define GLAPIENTRYP *
88#	define GLCALLBACK
89#	define GLCALLBACKP *
90#	define GLWINAPI
91#	define GLWINAPIV
92#endif /* WIN32 / CYGWIN32 bracket */
93
94/* compatability guard so we don't need to change client code */
95
96#if defined(_WIN32) && !defined(_WINDEF_) && !defined(OPENSTEP)
97#	define CALLBACK GLCALLBACK
98typedef int (GLAPIENTRY *PROC)();
99typedef void *HGLRC;
100typedef void *HDC;
101typedef unsigned long COLORREF;
102#endif
103
104#if defined(_WIN32) && !defined(_WINGDI_) && !defined(OPENSTEP)
105#	define WGL_FONT_LINES      0
106#	define WGL_FONT_POLYGONS   1
107#	ifdef UNICODE
108#		define wglUseFontBitmaps  wglUseFontBitmapsW
109#		define wglUseFontOutlines  wglUseFontOutlinesW
110#	else
111#		define wglUseFontBitmaps  wglUseFontBitmapsA
112#		define wglUseFontOutlines  wglUseFontOutlinesA
113#	endif /* !UNICODE */
114typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR;
115typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT;
116typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, *LPPIXELFORMATDESCRIPTOR;
117#include <gl/mesa_wgl.h>
118#endif
119
120#ifdef __cplusplus
121extern "C" {
122#endif
123
124
125#ifdef macintosh
126	#pragma enumsalwaysint on
127	#if PRAGMA_IMPORT_SUPPORTED
128	#pragma import on
129	#endif
130#endif
131
132
133
134/*
135 * Apps can test for this symbol to do conditional compilation if needed.
136 */
137/* XXX these Mesa symbols are going away
138#define MESA
139#define MESA_MAJOR_VERSION 3
140#define MESA_MINOR_VERSION 1
141*/
142
143
144#define GL_VERSION_1_1   1
145#define GL_VERSION_1_2   1
146
147
148
149/*
150 *
151 * Datatypes
152 *
153 */
154#ifdef CENTERLINE_CLPP
155#define signed
156#endif
157typedef unsigned int	GLenum;
158typedef unsigned char	GLboolean;
159typedef unsigned int	GLbitfield;
160typedef void		GLvoid;
161typedef signed char	GLbyte;		/* 1-byte signed */
162typedef short		GLshort;	/* 2-byte signed */
163typedef int		GLint;		/* 4-byte signed */
164typedef unsigned char	GLubyte;	/* 1-byte unsigned */
165typedef unsigned short	GLushort;	/* 2-byte unsigned */
166typedef unsigned int	GLuint;		/* 4-byte unsigned */
167typedef int		GLsizei;	/* 4-byte signed */
168typedef float		GLfloat;	/* single precision float */
169typedef float		GLclampf;	/* single precision float in [0,1] */
170typedef double		GLdouble;	/* double precision float */
171typedef double		GLclampd;	/* double precision float in [0,1] */
172
173
174
175/*
176 *
177 * Constants
178 *
179 */
180
181/* Boolean values */
182#define GL_FALSE				0x0
183#define GL_TRUE					0x1
184
185/* Data types */
186#define GL_BYTE					0x1400
187#define GL_UNSIGNED_BYTE			0x1401
188#define GL_SHORT				0x1402
189#define GL_UNSIGNED_SHORT			0x1403
190#define GL_INT					0x1404
191#define GL_UNSIGNED_INT				0x1405
192#define GL_FLOAT				0x1406
193#define GL_DOUBLE				0x140A
194#define GL_2_BYTES				0x1407
195#define GL_3_BYTES				0x1408
196#define GL_4_BYTES				0x1409
197
198/* Primitives */
199#define GL_POINTS				0x0000
200#define GL_LINES				0x0001
201#define GL_LINE_LOOP				0x0002
202#define GL_LINE_STRIP				0x0003
203#define GL_TRIANGLES				0x0004
204#define GL_TRIANGLE_STRIP			0x0005
205#define GL_TRIANGLE_FAN				0x0006
206#define GL_QUADS				0x0007
207#define GL_QUAD_STRIP				0x0008
208#define GL_POLYGON				0x0009
209
210/* Vertex Arrays */
211#define GL_VERTEX_ARRAY				0x8074
212#define GL_NORMAL_ARRAY				0x8075
213#define GL_COLOR_ARRAY				0x8076
214#define GL_INDEX_ARRAY				0x8077
215#define GL_TEXTURE_COORD_ARRAY			0x8078
216#define GL_EDGE_FLAG_ARRAY			0x8079
217#define GL_VERTEX_ARRAY_SIZE			0x807A
218#define GL_VERTEX_ARRAY_TYPE			0x807B
219#define GL_VERTEX_ARRAY_STRIDE			0x807C
220#define GL_NORMAL_ARRAY_TYPE			0x807E
221#define GL_NORMAL_ARRAY_STRIDE			0x807F
222#define GL_COLOR_ARRAY_SIZE			0x8081
223#define GL_COLOR_ARRAY_TYPE			0x8082
224#define GL_COLOR_ARRAY_STRIDE			0x8083
225#define GL_INDEX_ARRAY_TYPE			0x8085
226#define GL_INDEX_ARRAY_STRIDE			0x8086
227#define GL_TEXTURE_COORD_ARRAY_SIZE		0x8088
228#define GL_TEXTURE_COORD_ARRAY_TYPE		0x8089
229#define GL_TEXTURE_COORD_ARRAY_STRIDE		0x808A
230#define GL_EDGE_FLAG_ARRAY_STRIDE		0x808C
231#define GL_VERTEX_ARRAY_POINTER			0x808E
232#define GL_NORMAL_ARRAY_POINTER			0x808F
233#define GL_COLOR_ARRAY_POINTER			0x8090
234#define GL_INDEX_ARRAY_POINTER			0x8091
235#define GL_TEXTURE_COORD_ARRAY_POINTER		0x8092
236#define GL_EDGE_FLAG_ARRAY_POINTER		0x8093
237#define GL_V2F					0x2A20
238#define GL_V3F					0x2A21
239#define GL_C4UB_V2F				0x2A22
240#define GL_C4UB_V3F				0x2A23
241#define GL_C3F_V3F				0x2A24
242#define GL_N3F_V3F				0x2A25
243#define GL_C4F_N3F_V3F				0x2A26
244#define GL_T2F_V3F				0x2A27
245#define GL_T4F_V4F				0x2A28
246#define GL_T2F_C4UB_V3F				0x2A29
247#define GL_T2F_C3F_V3F				0x2A2A
248#define GL_T2F_N3F_V3F				0x2A2B
249#define GL_T2F_C4F_N3F_V3F			0x2A2C
250#define GL_T4F_C4F_N3F_V4F			0x2A2D
251
252/* Matrix Mode */
253#define GL_MATRIX_MODE				0x0BA0
254#define GL_MODELVIEW				0x1700
255#define GL_PROJECTION				0x1701
256#define GL_TEXTURE				0x1702
257
258/* Points */
259#define GL_POINT_SMOOTH				0x0B10
260#define GL_POINT_SIZE				0x0B11
261#define GL_POINT_SIZE_GRANULARITY 		0x0B13
262#define GL_POINT_SIZE_RANGE			0x0B12
263
264/* Lines */
265#define GL_LINE_SMOOTH				0x0B20
266#define GL_LINE_STIPPLE				0x0B24
267#define GL_LINE_STIPPLE_PATTERN			0x0B25
268#define GL_LINE_STIPPLE_REPEAT			0x0B26
269#define GL_LINE_WIDTH				0x0B21
270#define GL_LINE_WIDTH_GRANULARITY		0x0B23
271#define GL_LINE_WIDTH_RANGE			0x0B22
272
273/* Polygons */
274#define GL_POINT				0x1B00
275#define GL_LINE					0x1B01
276#define GL_FILL					0x1B02
277#define GL_CW					0x0900
278#define GL_CCW					0x0901
279#define GL_FRONT				0x0404
280#define GL_BACK					0x0405
281#define GL_POLYGON_MODE				0x0B40
282#define GL_POLYGON_SMOOTH			0x0B41
283#define GL_POLYGON_STIPPLE			0x0B42
284#define GL_EDGE_FLAG				0x0B43
285#define GL_CULL_FACE				0x0B44
286#define GL_CULL_FACE_MODE			0x0B45
287#define GL_FRONT_FACE				0x0B46
288#define GL_POLYGON_OFFSET_FACTOR		0x8038
289#define GL_POLYGON_OFFSET_UNITS			0x2A00
290#define GL_POLYGON_OFFSET_POINT			0x2A01
291#define GL_POLYGON_OFFSET_LINE			0x2A02
292#define GL_POLYGON_OFFSET_FILL			0x8037
293
294/* Display Lists */
295#define GL_COMPILE				0x1300
296#define GL_COMPILE_AND_EXECUTE			0x1301
297#define GL_LIST_BASE				0x0B32
298#define GL_LIST_INDEX				0x0B33
299#define GL_LIST_MODE				0x0B30
300
301/* Depth buffer */
302#define GL_NEVER				0x0200
303#define GL_LESS					0x0201
304#define GL_EQUAL				0x0202
305#define GL_LEQUAL				0x0203
306#define GL_GREATER				0x0204
307#define GL_NOTEQUAL				0x0205
308#define GL_GEQUAL				0x0206
309#define GL_ALWAYS				0x0207
310#define GL_DEPTH_TEST				0x0B71
311#define GL_DEPTH_BITS				0x0D56
312#define GL_DEPTH_CLEAR_VALUE			0x0B73
313#define GL_DEPTH_FUNC				0x0B74
314#define GL_DEPTH_RANGE				0x0B70
315#define GL_DEPTH_WRITEMASK			0x0B72
316#define GL_DEPTH_COMPONENT			0x1902
317
318/* Lighting */
319#define GL_LIGHTING				0x0B50
320#define GL_LIGHT0				0x4000
321#define GL_LIGHT1				0x4001
322#define GL_LIGHT2				0x4002
323#define GL_LIGHT3				0x4003
324#define GL_LIGHT4				0x4004
325#define GL_LIGHT5				0x4005
326#define GL_LIGHT6				0x4006
327#define GL_LIGHT7				0x4007
328#define GL_SPOT_EXPONENT			0x1205
329#define GL_SPOT_CUTOFF				0x1206
330#define GL_CONSTANT_ATTENUATION			0x1207
331#define GL_LINEAR_ATTENUATION			0x1208
332#define GL_QUADRATIC_ATTENUATION		0x1209
333#define GL_AMBIENT				0x1200
334#define GL_DIFFUSE				0x1201
335#define GL_SPECULAR				0x1202
336#define GL_SHININESS				0x1601
337#define GL_EMISSION				0x1600
338#define GL_POSITION				0x1203
339#define GL_SPOT_DIRECTION			0x1204
340#define GL_AMBIENT_AND_DIFFUSE			0x1602
341#define GL_COLOR_INDEXES			0x1603
342#define GL_LIGHT_MODEL_TWO_SIDE			0x0B52
343#define GL_LIGHT_MODEL_LOCAL_VIEWER		0x0B51
344#define GL_LIGHT_MODEL_AMBIENT			0x0B53
345#define GL_FRONT_AND_BACK			0x0408
346#define GL_SHADE_MODEL				0x0B54
347#define GL_FLAT					0x1D00
348#define GL_SMOOTH				0x1D01
349#define GL_COLOR_MATERIAL			0x0B57
350#define GL_COLOR_MATERIAL_FACE			0x0B55
351#define GL_COLOR_MATERIAL_PARAMETER		0x0B56
352#define GL_NORMALIZE				0x0BA1
353
354/* User clipping planes */
355#define GL_CLIP_PLANE0				0x3000
356#define GL_CLIP_PLANE1				0x3001
357#define GL_CLIP_PLANE2				0x3002
358#define GL_CLIP_PLANE3				0x3003
359#define GL_CLIP_PLANE4				0x3004
360#define GL_CLIP_PLANE5				0x3005
361
362/* Accumulation buffer */
363#define GL_ACCUM_RED_BITS			0x0D58
364#define GL_ACCUM_GREEN_BITS			0x0D59
365#define GL_ACCUM_BLUE_BITS			0x0D5A
366#define GL_ACCUM_ALPHA_BITS			0x0D5B
367#define GL_ACCUM_CLEAR_VALUE			0x0B80
368#define GL_ACCUM				0x0100
369#define GL_ADD					0x0104
370#define GL_LOAD					0x0101
371#define GL_MULT					0x0103
372#define GL_RETURN				0x0102
373
374/* Alpha testing */
375#define GL_ALPHA_TEST				0x0BC0
376#define GL_ALPHA_TEST_REF			0x0BC2
377#define GL_ALPHA_TEST_FUNC			0x0BC1
378
379/* Blending */
380#define GL_BLEND				0x0BE2
381#define GL_BLEND_SRC				0x0BE1
382#define GL_BLEND_DST				0x0BE0
383#define GL_ZERO					0x0
384#define GL_ONE					0x1
385#define GL_SRC_COLOR				0x0300
386#define GL_ONE_MINUS_SRC_COLOR			0x0301
387#define GL_DST_COLOR				0x0306
388#define GL_ONE_MINUS_DST_COLOR			0x0307
389#define GL_SRC_ALPHA				0x0302
390#define GL_ONE_MINUS_SRC_ALPHA			0x0303
391#define GL_DST_ALPHA				0x0304
392#define GL_ONE_MINUS_DST_ALPHA			0x0305
393#define GL_SRC_ALPHA_SATURATE			0x0308
394#define GL_CONSTANT_COLOR			0x8001
395#define GL_ONE_MINUS_CONSTANT_COLOR		0x8002
396#define GL_CONSTANT_ALPHA			0x8003
397#define GL_ONE_MINUS_CONSTANT_ALPHA		0x8004
398
399/* Render Mode */
400#define GL_FEEDBACK				0x1C01
401#define GL_RENDER				0x1C00
402#define GL_SELECT				0x1C02
403
404/* Feedback */
405#define GL_2D					0x0600
406#define GL_3D					0x0601
407#define GL_3D_COLOR				0x0602
408#define GL_3D_COLOR_TEXTURE			0x0603
409#define GL_4D_COLOR_TEXTURE			0x0604
410#define GL_POINT_TOKEN				0x0701
411#define GL_LINE_TOKEN				0x0702
412#define GL_LINE_RESET_TOKEN			0x0707
413#define GL_POLYGON_TOKEN			0x0703
414#define GL_BITMAP_TOKEN				0x0704
415#define GL_DRAW_PIXEL_TOKEN			0x0705
416#define GL_COPY_PIXEL_TOKEN			0x0706
417#define GL_PASS_THROUGH_TOKEN			0x0700
418#define GL_FEEDBACK_BUFFER_POINTER		0x0DF0
419#define GL_FEEDBACK_BUFFER_SIZE			0x0DF1
420#define GL_FEEDBACK_BUFFER_TYPE			0x0DF2
421
422/* Selection */
423#define GL_SELECTION_BUFFER_POINTER		0x0DF3
424#define GL_SELECTION_BUFFER_SIZE		0x0DF4
425
426/* Fog */
427#define GL_FOG					0x0B60
428#define GL_FOG_MODE				0x0B65
429#define GL_FOG_DENSITY				0x0B62
430#define GL_FOG_COLOR				0x0B66
431#define GL_FOG_INDEX				0x0B61
432#define GL_FOG_START				0x0B63
433#define GL_FOG_END				0x0B64
434#define GL_LINEAR				0x2601
435#define GL_EXP					0x0800
436#define GL_EXP2					0x0801
437
438/* Logic Ops */
439#define GL_LOGIC_OP				0x0BF1
440#define GL_INDEX_LOGIC_OP			0x0BF1
441#define GL_COLOR_LOGIC_OP			0x0BF2
442#define GL_LOGIC_OP_MODE			0x0BF0
443#define GL_CLEAR				0x1500
444#define GL_SET					0x150F
445#define GL_COPY					0x1503
446#define GL_COPY_INVERTED			0x150C
447#define GL_NOOP					0x1505
448#define GL_INVERT				0x150A
449#define GL_AND					0x1501
450#define GL_NAND					0x150E
451#define GL_OR					0x1507
452#define GL_NOR					0x1508
453#define GL_XOR					0x1506
454#define GL_EQUIV				0x1509
455#define GL_AND_REVERSE				0x1502
456#define GL_AND_INVERTED				0x1504
457#define GL_OR_REVERSE				0x150B
458#define GL_OR_INVERTED				0x150D
459
460/* Stencil */
461#define GL_STENCIL_TEST				0x0B90
462#define GL_STENCIL_WRITEMASK			0x0B98
463#define GL_STENCIL_BITS				0x0D57
464#define GL_STENCIL_FUNC				0x0B92
465#define GL_STENCIL_VALUE_MASK			0x0B93
466#define GL_STENCIL_REF				0x0B97
467#define GL_STENCIL_FAIL				0x0B94
468#define GL_STENCIL_PASS_DEPTH_PASS		0x0B96
469#define GL_STENCIL_PASS_DEPTH_FAIL		0x0B95
470#define GL_STENCIL_CLEAR_VALUE			0x0B91
471#define GL_STENCIL_INDEX			0x1901
472#define GL_KEEP					0x1E00
473#define GL_REPLACE				0x1E01
474#define GL_INCR					0x1E02
475#define GL_DECR					0x1E03
476
477/* Buffers, Pixel Drawing/Reading */
478#define GL_NONE					0x0
479#define GL_LEFT					0x0406
480#define GL_RIGHT				0x0407
481/*GL_FRONT					0x0404 */
482/*GL_BACK					0x0405 */
483/*GL_FRONT_AND_BACK				0x0408 */
484#define GL_FRONT_LEFT				0x0400
485#define GL_FRONT_RIGHT				0x0401
486#define GL_BACK_LEFT				0x0402
487#define GL_BACK_RIGHT				0x0403
488#define GL_AUX0					0x0409
489#define GL_AUX1					0x040A
490#define GL_AUX2					0x040B
491#define GL_AUX3					0x040C
492#define GL_COLOR_INDEX				0x1900
493#define GL_RED					0x1903
494#define GL_GREEN				0x1904
495#define GL_BLUE					0x1905
496#define GL_ALPHA				0x1906
497#define GL_LUMINANCE				0x1909
498#define GL_LUMINANCE_ALPHA			0x190A
499#define GL_ALPHA_BITS				0x0D55
500#define GL_RED_BITS				0x0D52
501#define GL_GREEN_BITS				0x0D53
502#define GL_BLUE_BITS				0x0D54
503#define GL_INDEX_BITS				0x0D51
504#define GL_SUBPIXEL_BITS			0x0D50
505#define GL_AUX_BUFFERS				0x0C00
506#define GL_READ_BUFFER				0x0C02
507#define GL_DRAW_BUFFER				0x0C01
508#define GL_DOUBLEBUFFER				0x0C32
509#define GL_STEREO				0x0C33
510#define GL_BITMAP				0x1A00
511#define GL_COLOR				0x1800
512#define GL_DEPTH				0x1801
513#define GL_STENCIL				0x1802
514#define GL_DITHER				0x0BD0
515#define GL_RGB					0x1907
516#define GL_RGBA					0x1908
517
518/* Implementation limits */
519#define GL_MAX_LIST_NESTING			0x0B31
520#define GL_MAX_ATTRIB_STACK_DEPTH		0x0D35
521#define GL_MAX_MODELVIEW_STACK_DEPTH		0x0D36
522#define GL_MAX_NAME_STACK_DEPTH			0x0D37
523#define GL_MAX_PROJECTION_STACK_DEPTH		0x0D38
524#define GL_MAX_TEXTURE_STACK_DEPTH		0x0D39
525#define GL_MAX_EVAL_ORDER			0x0D30
526#define GL_MAX_LIGHTS				0x0D31
527#define GL_MAX_CLIP_PLANES			0x0D32
528#define GL_MAX_TEXTURE_SIZE			0x0D33
529#define GL_MAX_PIXEL_MAP_TABLE			0x0D34
530#define GL_MAX_VIEWPORT_DIMS			0x0D3A
531#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH	0x0D3B
532
533/* Gets */
534#define GL_ATTRIB_STACK_DEPTH			0x0BB0
535#define GL_CLIENT_ATTRIB_STACK_DEPTH		0x0BB1
536#define GL_COLOR_CLEAR_VALUE			0x0C22
537#define GL_COLOR_WRITEMASK			0x0C23
538#define GL_CURRENT_INDEX			0x0B01
539#define GL_CURRENT_COLOR			0x0B00
540#define GL_CURRENT_NORMAL			0x0B02
541#define GL_CURRENT_RASTER_COLOR			0x0B04
542#define GL_CURRENT_RASTER_DISTANCE		0x0B09
543#define GL_CURRENT_RASTER_INDEX			0x0B05
544#define GL_CURRENT_RASTER_POSITION		0x0B07
545#define GL_CURRENT_RASTER_TEXTURE_COORDS	0x0B06
546#define GL_CURRENT_RASTER_POSITION_VALID	0x0B08
547#define GL_CURRENT_TEXTURE_COORDS		0x0B03
548#define GL_INDEX_CLEAR_VALUE			0x0C20
549#define GL_INDEX_MODE				0x0C30
550#define GL_INDEX_WRITEMASK			0x0C21
551#define GL_MODELVIEW_MATRIX			0x0BA6
552#define GL_MODELVIEW_STACK_DEPTH		0x0BA3
553#define GL_NAME_STACK_DEPTH			0x0D70
554#define GL_PROJECTION_MATRIX			0x0BA7
555#define GL_PROJECTION_STACK_DEPTH		0x0BA4
556#define GL_RENDER_MODE				0x0C40
557#define GL_RGBA_MODE				0x0C31
558#define GL_TEXTURE_MATRIX			0x0BA8
559#define GL_TEXTURE_STACK_DEPTH			0x0BA5
560#define GL_VIEWPORT				0x0BA2
561
562/* Evaluators */
563#define GL_AUTO_NORMAL				0x0D80
564#define GL_MAP1_COLOR_4				0x0D90
565#define GL_MAP1_GRID_DOMAIN			0x0DD0
566#define GL_MAP1_GRID_SEGMENTS			0x0DD1
567#define GL_MAP1_INDEX				0x0D91
568#define GL_MAP1_NORMAL				0x0D92
569#define GL_MAP1_TEXTURE_COORD_1			0x0D93
570#define GL_MAP1_TEXTURE_COORD_2			0x0D94
571#define GL_MAP1_TEXTURE_COORD_3			0x0D95
572#define GL_MAP1_TEXTURE_COORD_4			0x0D96
573#define GL_MAP1_VERTEX_3			0x0D97
574#define GL_MAP1_VERTEX_4			0x0D98
575#define GL_MAP2_COLOR_4				0x0DB0
576#define GL_MAP2_GRID_DOMAIN			0x0DD2
577#define GL_MAP2_GRID_SEGMENTS			0x0DD3
578#define GL_MAP2_INDEX				0x0DB1
579#define GL_MAP2_NORMAL				0x0DB2
580#define GL_MAP2_TEXTURE_COORD_1			0x0DB3
581#define GL_MAP2_TEXTURE_COORD_2			0x0DB4
582#define GL_MAP2_TEXTURE_COORD_3			0x0DB5
583#define GL_MAP2_TEXTURE_COORD_4			0x0DB6
584#define GL_MAP2_VERTEX_3			0x0DB7
585#define GL_MAP2_VERTEX_4			0x0DB8
586#define GL_COEFF				0x0A00
587#define GL_DOMAIN				0x0A02
588#define GL_ORDER				0x0A01
589
590/* Hints */
591#define GL_FOG_HINT				0x0C54
592#define GL_LINE_SMOOTH_HINT			0x0C52
593#define GL_PERSPECTIVE_CORRECTION_HINT		0x0C50
594#define GL_POINT_SMOOTH_HINT			0x0C51
595#define GL_POLYGON_SMOOTH_HINT			0x0C53
596#define GL_DONT_CARE				0x1100
597#define GL_FASTEST				0x1101
598#define GL_NICEST				0x1102
599
600/* Scissor box */
601#define GL_SCISSOR_TEST				0x0C11
602#define GL_SCISSOR_BOX				0x0C10
603
604/* Pixel Mode / Transfer */
605#define GL_MAP_COLOR				0x0D10
606#define GL_MAP_STENCIL				0x0D11
607#define GL_INDEX_SHIFT				0x0D12
608#define GL_INDEX_OFFSET				0x0D13
609#define GL_RED_SCALE				0x0D14
610#define GL_RED_BIAS				0x0D15
611#define GL_GREEN_SCALE				0x0D18
612#define GL_GREEN_BIAS				0x0D19
613#define GL_BLUE_SCALE				0x0D1A
614#define GL_BLUE_BIAS				0x0D1B
615#define GL_ALPHA_SCALE				0x0D1C
616#define GL_ALPHA_BIAS				0x0D1D
617#define GL_DEPTH_SCALE				0x0D1E
618#define GL_DEPTH_BIAS				0x0D1F
619#define GL_PIXEL_MAP_S_TO_S_SIZE		0x0CB1
620#define GL_PIXEL_MAP_I_TO_I_SIZE		0x0CB0
621#define GL_PIXEL_MAP_I_TO_R_SIZE		0x0CB2
622#define GL_PIXEL_MAP_I_TO_G_SIZE		0x0CB3
623#define GL_PIXEL_MAP_I_TO_B_SIZE		0x0CB4
624#define GL_PIXEL_MAP_I_TO_A_SIZE		0x0CB5
625#define GL_PIXEL_MAP_R_TO_R_SIZE		0x0CB6
626#define GL_PIXEL_MAP_G_TO_G_SIZE		0x0CB7
627#define GL_PIXEL_MAP_B_TO_B_SIZE		0x0CB8
628#define GL_PIXEL_MAP_A_TO_A_SIZE		0x0CB9
629#define GL_PIXEL_MAP_S_TO_S			0x0C71
630#define GL_PIXEL_MAP_I_TO_I			0x0C70
631#define GL_PIXEL_MAP_I_TO_R			0x0C72
632#define GL_PIXEL_MAP_I_TO_G			0x0C73
633#define GL_PIXEL_MAP_I_TO_B			0x0C74
634#define GL_PIXEL_MAP_I_TO_A			0x0C75
635#define GL_PIXEL_MAP_R_TO_R			0x0C76
636#define GL_PIXEL_MAP_G_TO_G			0x0C77
637#define GL_PIXEL_MAP_B_TO_B			0x0C78
638#define GL_PIXEL_MAP_A_TO_A			0x0C79
639#define GL_PACK_ALIGNMENT			0x0D05
640#define GL_PACK_LSB_FIRST			0x0D01
641#define GL_PACK_ROW_LENGTH			0x0D02
642#define GL_PACK_SKIP_PIXELS			0x0D04
643#define GL_PACK_SKIP_ROWS			0x0D03
644#define GL_PACK_SWAP_BYTES			0x0D00
645#define GL_UNPACK_ALIGNMENT			0x0CF5
646#define GL_UNPACK_LSB_FIRST			0x0CF1
647#define GL_UNPACK_ROW_LENGTH			0x0CF2
648#define GL_UNPACK_SKIP_PIXELS			0x0CF4
649#define GL_UNPACK_SKIP_ROWS			0x0CF3
650#define GL_UNPACK_SWAP_BYTES			0x0CF0
651#define GL_ZOOM_X				0x0D16
652#define GL_ZOOM_Y				0x0D17
653
654/* Texture mapping */
655#define GL_TEXTURE_ENV				0x2300
656#define GL_TEXTURE_ENV_MODE			0x2200
657#define GL_TEXTURE_1D				0x0DE0
658#define GL_TEXTURE_2D				0x0DE1
659#define GL_TEXTURE_WRAP_S			0x2802
660#define GL_TEXTURE_WRAP_T			0x2803
661#define GL_TEXTURE_MAG_FILTER			0x2800
662#define GL_TEXTURE_MIN_FILTER			0x2801
663#define GL_TEXTURE_ENV_COLOR			0x2201
664#define GL_TEXTURE_GEN_S			0x0C60
665#define GL_TEXTURE_GEN_T			0x0C61
666#define GL_TEXTURE_GEN_MODE			0x2500
667#define GL_TEXTURE_BORDER_COLOR			0x1004
668#define GL_TEXTURE_WIDTH			0x1000
669#define GL_TEXTURE_HEIGHT			0x1001
670#define GL_TEXTURE_BORDER			0x1005
671#define GL_TEXTURE_COMPONENTS			0x1003
672#define GL_TEXTURE_RED_SIZE			0x805C
673#define GL_TEXTURE_GREEN_SIZE			0x805D
674#define GL_TEXTURE_BLUE_SIZE			0x805E
675#define GL_TEXTURE_ALPHA_SIZE			0x805F
676#define GL_TEXTURE_LUMINANCE_SIZE		0x8060
677#define GL_TEXTURE_INTENSITY_SIZE		0x8061
678#define GL_NEAREST_MIPMAP_NEAREST		0x2700
679#define GL_NEAREST_MIPMAP_LINEAR		0x2702
680#define GL_LINEAR_MIPMAP_NEAREST		0x2701
681#define GL_LINEAR_MIPMAP_LINEAR			0x2703
682#define GL_OBJECT_LINEAR			0x2401
683#define GL_OBJECT_PLANE				0x2501
684#define GL_EYE_LINEAR				0x2400
685#define GL_EYE_PLANE				0x2502
686#define GL_SPHERE_MAP				0x2402
687#define GL_DECAL				0x2101
688#define GL_MODULATE				0x2100
689#define GL_NEAREST				0x2600
690#define GL_REPEAT				0x2901
691#define GL_CLAMP				0x2900
692#define GL_S					0x2000
693#define GL_T					0x2001
694#define GL_R					0x2002
695#define GL_Q					0x2003
696#define GL_TEXTURE_GEN_R			0x0C62
697#define GL_TEXTURE_GEN_Q			0x0C63
698
699/* GL 1.1 texturing */
700#define GL_PROXY_TEXTURE_1D			0x8063
701#define GL_PROXY_TEXTURE_2D			0x8064
702#define GL_TEXTURE_PRIORITY			0x8066
703#define GL_TEXTURE_RESIDENT			0x8067
704#define GL_TEXTURE_BINDING_1D			0x8068
705#define GL_TEXTURE_BINDING_2D			0x8069
706#define GL_TEXTURE_INTERNAL_FORMAT		0x1003
707
708/* GL 1.2 texturing */
709#define GL_PACK_SKIP_IMAGES			0x806B
710#define GL_PACK_IMAGE_HEIGHT			0x806C
711#define GL_UNPACK_SKIP_IMAGES			0x806D
712#define GL_UNPACK_IMAGE_HEIGHT			0x806E
713#define GL_TEXTURE_3D				0x806F
714#define GL_PROXY_TEXTURE_3D			0x8070
715#define GL_TEXTURE_DEPTH			0x8071
716#define GL_TEXTURE_WRAP_R			0x8072
717#define GL_MAX_3D_TEXTURE_SIZE			0x8073
718#define GL_TEXTURE_BINDING_3D			0x806A
719
720/* Internal texture formats (GL 1.1) */
721#define GL_ALPHA4				0x803B
722#define GL_ALPHA8				0x803C
723#define GL_ALPHA12				0x803D
724#define GL_ALPHA16				0x803E
725#define GL_LUMINANCE4				0x803F
726#define GL_LUMINANCE8				0x8040
727#define GL_LUMINANCE12				0x8041
728#define GL_LUMINANCE16				0x8042
729#define GL_LUMINANCE4_ALPHA4			0x8043
730#define GL_LUMINANCE6_ALPHA2			0x8044
731#define GL_LUMINANCE8_ALPHA8			0x8045
732#define GL_LUMINANCE12_ALPHA4			0x8046
733#define GL_LUMINANCE12_ALPHA12			0x8047
734#define GL_LUMINANCE16_ALPHA16			0x8048
735#define GL_INTENSITY				0x8049
736#define GL_INTENSITY4				0x804A
737#define GL_INTENSITY8				0x804B
738#define GL_INTENSITY12				0x804C
739#define GL_INTENSITY16				0x804D
740#define GL_R3_G3_B2				0x2A10
741#define GL_RGB4					0x804F
742#define GL_RGB5					0x8050
743#define GL_RGB8					0x8051
744#define GL_RGB10				0x8052
745#define GL_RGB12				0x8053
746#define GL_RGB16				0x8054
747#define GL_RGBA2				0x8055
748#define GL_RGBA4				0x8056
749#define GL_RGB5_A1				0x8057
750#define GL_RGBA8				0x8058
751#define GL_RGB10_A2				0x8059
752#define GL_RGBA12				0x805A
753#define GL_RGBA16				0x805B
754
755/* Utility */
756#define GL_VENDOR				0x1F00
757#define GL_RENDERER				0x1F01
758#define GL_VERSION				0x1F02
759#define GL_EXTENSIONS				0x1F03
760
761/* Errors */
762#define GL_NO_ERROR 				0x0
763#define GL_INVALID_VALUE			0x0501
764#define GL_INVALID_ENUM				0x0500
765#define GL_INVALID_OPERATION			0x0502
766#define GL_STACK_OVERFLOW			0x0503
767#define GL_STACK_UNDERFLOW			0x0504
768#define GL_OUT_OF_MEMORY			0x0505
769
770
771/* OpenGL 1.2 */
772#define GL_RESCALE_NORMAL			0x803A
773#define GL_CLAMP_TO_EDGE			0x812F
774#define GL_MAX_ELEMENTS_VERTICES		0x80E8
775#define GL_MAX_ELEMENTS_INDICES			0x80E9
776#define GL_BGR					0x80E0
777#define GL_BGRA					0x80E1
778#define GL_UNSIGNED_BYTE_3_3_2			0x8032
779#define GL_UNSIGNED_BYTE_2_3_3_REV		0x8362
780#define GL_UNSIGNED_SHORT_5_6_5			0x8363
781#define GL_UNSIGNED_SHORT_5_6_5_REV		0x8364
782#define GL_UNSIGNED_SHORT_4_4_4_4		0x8033
783#define GL_UNSIGNED_SHORT_4_4_4_4_REV		0x8365
784#define GL_UNSIGNED_SHORT_5_5_5_1		0x8034
785#define GL_UNSIGNED_SHORT_1_5_5_5_REV		0x8366
786#define GL_UNSIGNED_INT_8_8_8_8			0x8035
787#define GL_UNSIGNED_INT_8_8_8_8_REV		0x8367
788#define GL_UNSIGNED_INT_10_10_10_2		0x8036
789#define GL_UNSIGNED_INT_2_10_10_10_REV		0x8368
790#define GL_LIGHT_MODEL_COLOR_CONTROL		0x81F8
791#define GL_SINGLE_COLOR				0x81F9
792#define GL_SEPARATE_SPECULAR_COLOR		0x81FA
793#define GL_TEXTURE_MIN_LOD			0x813A
794#define GL_TEXTURE_MAX_LOD			0x813B
795#define GL_TEXTURE_BASE_LEVEL			0x813C
796#define GL_TEXTURE_MAX_LEVEL			0x813D
797#define GL_SMOOTH_POINT_SIZE_RANGE		0x0B12
798#define GL_SMOOTH_POINT_SIZE_GRANULARITY	0x0B13
799#define GL_SMOOTH_LINE_WIDTH_RANGE		0x0B22
800#define GL_SMOOTH_LINE_WIDTH_GRANULARITY	0x0B23
801#define GL_ALIASED_POINT_SIZE_RANGE		0x846D
802#define GL_ALIASED_LINE_WIDTH_RANGE		0x846E
803
804
805
806/*
807 * OpenGL 1.2 imaging subset (NOT IMPLEMENTED BY MESA)
808 */
809/* GL_EXT_color_table */
810#define GL_COLOR_TABLE				0x80D0
811#define GL_POST_CONVOLUTION_COLOR_TABLE		0x80D1
812#define GL_POST_COLOR_MATRIX_COLOR_TABLE	0x80D2
813#define GL_PROXY_COLOR_TABLE			0x80D3
814#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE	0x80D4
815#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE	0x80D5
816#define GL_COLOR_TABLE_SCALE			0x80D6
817#define GL_COLOR_TABLE_BIAS			0x80D7
818#define GL_COLOR_TABLE_FORMAT			0x80D8
819#define GL_COLOR_TABLE_WIDTH			0x80D9
820#define GL_COLOR_TABLE_RED_SIZE			0x80DA
821#define GL_COLOR_TABLE_GREEN_SIZE		0x80DB
822#define GL_COLOR_TABLE_BLUE_SIZE		0x80DC
823#define GL_COLOR_TABLE_ALPHA_SIZE		0x80DD
824#define GL_COLOR_TABLE_LUMINANCE_SIZE		0x80DE
825#define GL_COLOR_TABLE_INTENSITY_SIZE		0x80DF
826/* GL_EXT_convolution and GL_HP_convolution_border_modes */
827#define GL_CONVOLUTION_1D			0x8010
828#define GL_CONVOLUTION_2D			0x8011
829#define GL_SEPARABLE_2D				0x8012
830#define GL_CONVOLUTION_BORDER_MODE		0x8013
831#define GL_CONVOLUTION_FILTER_SCALE		0x8014
832#define GL_CONVOLUTION_FILTER_BIAS		0x8015
833#define GL_REDUCE				0x8016
834#define GL_CONVOLUTION_FORMAT			0x8017
835#define GL_CONVOLUTION_WIDTH			0x8018
836#define GL_CONVOLUTION_HEIGHT			0x8019
837#define GL_MAX_CONVOLUTION_WIDTH		0x801A
838#define GL_MAX_CONVOLUTION_HEIGHT		0x801B
839#define GL_POST_CONVOLUTION_RED_SCALE		0x801C
840#define GL_POST_CONVOLUTION_GREEN_SCALE		0x801D
841#define GL_POST_CONVOLUTION_BLUE_SCALE		0x801E
842#define GL_POST_CONVOLUTION_ALPHA_SCALE		0x801F
843#define GL_POST_CONVOLUTION_RED_BIAS		0x8020
844#define GL_POST_CONVOLUTION_GREEN_BIAS		0x8021
845#define GL_POST_CONVOLUTION_BLUE_BIAS		0x8022
846#define GL_POST_CONVOLUTION_ALPHA_BIAS		0x8023
847#define GL_CONSTANT_BORDER			0x8151
848#define GL_REPLICATE_BORDER			0x8153
849#define GL_CONVOLUTION_BORDER_COLOR		0x8154
850/* GL_SGI_color_matrix */
851#define GL_COLOR_MATRIX				0x80B1
852#define GL_COLOR_MATRIX_STACK_DEPTH		0x80B2
853#define GL_MAX_COLOR_MATRIX_STACK_DEPTH		0x80B3
854#define GL_POST_COLOR_MATRIX_RED_SCALE		0x80B4
855#define GL_POST_COLOR_MATRIX_GREEN_SCALE	0x80B5
856#define GL_POST_COLOR_MATRIX_BLUE_SCALE		0x80B6
857#define GL_POST_COLOR_MATRIX_ALPHA_SCALE	0x80B7
858#define GL_POST_COLOR_MATRIX_RED_BIAS		0x80B8
859#define GL_POST_COLOR_MATRIX_GREEN_BIAS		0x80B9
860#define GL_POST_COLOR_MATRIX_BLUE_BIAS		0x80BA
861#define GL_POST_COLOR_MATRIX_ALPHA_BIAS		0x80BB
862/* GL_EXT_histogram */
863#define GL_HISTOGRAM				0x8024
864#define GL_PROXY_HISTOGRAM			0x8025
865#define GL_HISTOGRAM_WIDTH			0x8026
866#define GL_HISTOGRAM_FORMAT			0x8027
867#define GL_HISTOGRAM_RED_SIZE			0x8028
868#define GL_HISTOGRAM_GREEN_SIZE			0x8029
869#define GL_HISTOGRAM_BLUE_SIZE			0x802A
870#define GL_HISTOGRAM_ALPHA_SIZE			0x802B
871#define GL_HISTOGRAM_LUMINANCE_SIZE		0x802C
872#define GL_HISTOGRAM_SINK			0x802D
873#define GL_MINMAX				0x802E
874#define GL_MINMAX_FORMAT			0x802F
875#define GL_MINMAX_SINK				0x8030
876#define GL_TABLE_TOO_LARGE			0x8031
877/* GL_EXT_blend_color, GL_EXT_blend_minmax */
878#define GL_BLEND_EQUATION			0x8009
879#define GL_MIN					0x8007
880#define GL_MAX					0x8008
881#define GL_FUNC_ADD				0x8006
882#define GL_FUNC_SUBTRACT			0x800A
883#define GL_FUNC_REVERSE_SUBTRACT		0x800B
884#define	GL_BLEND_COLOR				0x8005
885
886
887/* glPush/PopAttrib bits */
888#define GL_CURRENT_BIT				0x00000001
889#define GL_POINT_BIT				0x00000002
890#define GL_LINE_BIT				0x00000004
891#define GL_POLYGON_BIT				0x00000008
892#define GL_POLYGON_STIPPLE_BIT			0x00000010
893#define GL_PIXEL_MODE_BIT			0x00000020
894#define GL_LIGHTING_BIT				0x00000040
895#define GL_FOG_BIT				0x00000080
896#define GL_DEPTH_BUFFER_BIT			0x00000100
897#define GL_ACCUM_BUFFER_BIT			0x00000200
898#define GL_STENCIL_BUFFER_BIT			0x00000400
899#define GL_VIEWPORT_BIT				0x00000800
900#define GL_TRANSFORM_BIT			0x00001000
901#define GL_ENABLE_BIT				0x00002000
902#define GL_COLOR_BUFFER_BIT			0x00004000
903#define GL_HINT_BIT				0x00008000
904#define GL_EVAL_BIT				0x00010000
905#define GL_LIST_BIT				0x00020000
906#define GL_TEXTURE_BIT				0x00040000
907#define GL_SCISSOR_BIT				0x00080000
908#define GL_ALL_ATTRIB_BITS			0x000FFFFF
909
910
911#define GL_CLIENT_PIXEL_STORE_BIT		0x00000001
912#define GL_CLIENT_VERTEX_ARRAY_BIT		0x00000002
913#define GL_CLIENT_ALL_ATTRIB_BITS 		0xFFFFFFFF
914
915
916
917
918
919#if defined(__BEOS__) || defined(__QUICKDRAW__)
920#pragma export on
921#endif
922
923
924/*
925 * Miscellaneous
926 */
927
928GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
929
930GLAPI void GLAPIENTRY glClearColor( GLclampf red,
931			  GLclampf green,
932			  GLclampf blue,
933			  GLclampf alpha );
934
935GLAPI void GLAPIENTRY glClear( GLbitfield mask );
936
937GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
938
939GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green,
940			 GLboolean blue, GLboolean alpha );
941
942GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
943
944GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
945
946GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
947
948GLAPI void GLAPIENTRY glCullFace( GLenum mode );
949
950GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
951
952GLAPI void GLAPIENTRY glPointSize( GLfloat size );
953
954GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
955
956GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
957
958GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
959
960GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
961
962GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
963
964GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
965
966GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
967
968GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
969
970GLAPI void GLAPIENTRY glScissor( GLint x, GLint y,
971                                   GLsizei width, GLsizei height);
972
973GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
974
975GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
976
977GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
978
979GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
980
981GLAPI void GLAPIENTRY glEnable( GLenum cap );
982
983GLAPI void GLAPIENTRY glDisable( GLenum cap );
984
985GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
986
987
988GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
989
990GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
991
992
993GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
994
995GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
996
997GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
998
999GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
1000
1001
1002GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
1003
1004GLAPI void GLAPIENTRY glPopAttrib( void );
1005
1006
1007GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
1008
1009GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
1010
1011
1012GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
1013
1014GLAPI GLenum GLAPIENTRY glGetError( void );
1015
1016GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name );
1017
1018GLAPI void GLAPIENTRY glFinish( void );
1019
1020GLAPI void GLAPIENTRY glFlush( void );
1021
1022GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
1023
1024
1025
1026/*
1027 * Depth Buffer
1028 */
1029
1030GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
1031
1032GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
1033
1034GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
1035
1036GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
1037
1038
1039/*
1040 * Accumulation Buffer
1041 */
1042
1043GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green,
1044                                      GLfloat blue, GLfloat alpha );
1045
1046GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
1047
1048
1049
1050/*
1051 * Transformation
1052 */
1053
1054GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
1055
1056GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
1057                                 GLdouble bottom, GLdouble top,
1058                                 GLdouble near_val, GLdouble far_val );
1059
1060GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
1061                                   GLdouble bottom, GLdouble top,
1062                                   GLdouble near_val, GLdouble far_val );
1063
1064GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
1065                                    GLsizei width, GLsizei height );
1066
1067GLAPI void GLAPIENTRY glPushMatrix( void );
1068
1069GLAPI void GLAPIENTRY glPopMatrix( void );
1070
1071GLAPI void GLAPIENTRY glLoadIdentity( void );
1072
1073GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
1074GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
1075
1076GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
1077GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
1078
1079GLAPI void GLAPIENTRY glRotated( GLdouble angle,
1080                                   GLdouble x, GLdouble y, GLdouble z );
1081GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
1082                                   GLfloat x, GLfloat y, GLfloat z );
1083
1084GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
1085GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
1086
1087GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
1088GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
1089
1090
1091
1092/*
1093 * Display Lists
1094 */
1095
1096GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
1097
1098GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
1099
1100GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
1101
1102GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
1103
1104GLAPI void GLAPIENTRY glEndList( void );
1105
1106GLAPI void GLAPIENTRY glCallList( GLuint list );
1107
1108GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
1109                                     const GLvoid *lists );
1110
1111GLAPI void GLAPIENTRY glListBase( GLuint base );
1112
1113
1114
1115/*
1116 * Drawing Functions
1117 */
1118
1119GLAPI void GLAPIENTRY glBegin( GLenum mode );
1120
1121GLAPI void GLAPIENTRY glEnd( void );
1122
1123
1124GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
1125GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
1126GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
1127GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
1128
1129GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
1130GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
1131GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
1132GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
1133
1134GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1135GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1136GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
1137GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
1138
1139GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
1140GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
1141GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
1142GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
1143
1144GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
1145GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
1146GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
1147GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
1148
1149GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
1150GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
1151GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
1152GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
1153
1154
1155GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
1156GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
1157GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
1158GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
1159GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
1160
1161GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
1162GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
1163GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
1164GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
1165GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1166
1167
1168GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1169GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1170GLAPI void GLAPIENTRY glIndexi( GLint c );
1171GLAPI void GLAPIENTRY glIndexs( GLshort c );
1172GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
1173
1174GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1175GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1176GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1177GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1178GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
1179
1180GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1181GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1182GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1183GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1184GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1185GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1186GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1187GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1188
1189GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1190                                   GLbyte blue, GLbyte alpha );
1191GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1192                                   GLdouble blue, GLdouble alpha );
1193GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1194                                   GLfloat blue, GLfloat alpha );
1195GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1196                                   GLint blue, GLint alpha );
1197GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1198                                   GLshort blue, GLshort alpha );
1199GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1200                                    GLubyte blue, GLubyte alpha );
1201GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1202                                    GLuint blue, GLuint alpha );
1203GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1204                                    GLushort blue, GLushort alpha );
1205
1206
1207GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1208GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1209GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1210GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1211GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1212GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1213GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1214GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1215
1216GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1217GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1218GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1219GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1220GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1221GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1222GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1223GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1224
1225
1226GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1227GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1228GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1229GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1230
1231GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1232GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1233GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1234GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1235
1236GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1237GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1238GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1239GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1240
1241GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1242GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1243GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1244GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1245
1246GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1247GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1248GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1249GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1250
1251GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1252GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1253GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1254GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1255
1256GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1257GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1258GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1259GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1260
1261GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1262GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1263GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1264GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1265
1266
1267GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1268GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1269GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1270GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1271
1272GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1273GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1274GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1275GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1276
1277GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1278GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1279GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1280GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1281
1282GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1283GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1284GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1285GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1286
1287GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1288GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1289GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1290GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1291
1292GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1293GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1294GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1295GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1296
1297
1298GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1299GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1300GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1301GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1302
1303
1304GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1305GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1306GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1307GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1308
1309
1310
1311/*
1312 * Vertex Arrays  (1.1)
1313 */
1314
1315GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1316                                       GLsizei stride, const GLvoid *ptr );
1317
1318GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1319                                       const GLvoid *ptr );
1320
1321GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1322                                      GLsizei stride, const GLvoid *ptr );
1323
1324GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1325                                      const GLvoid *ptr );
1326
1327GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1328                                         GLsizei stride, const GLvoid *ptr );
1329
1330GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1331
1332GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, void **params );
1333
1334GLAPI void GLAPIENTRY glArrayElement( GLint i );
1335
1336GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1337
1338GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1339                                      GLenum type, const GLvoid *indices );
1340
1341GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1342                                           const GLvoid *pointer );
1343
1344
1345/*
1346 * Lighting
1347 */
1348
1349GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1350
1351GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1352GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1353GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1354                                 const GLfloat *params );
1355GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1356                                 const GLint *params );
1357
1358GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1359                                    GLfloat *params );
1360GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1361                                    GLint *params );
1362
1363GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1364GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1365GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1366GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1367
1368GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1369GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1370GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1371GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1372
1373GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1374GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1375
1376GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1377
1378
1379
1380
1381/*
1382 * Raster functions
1383 */
1384
1385GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1386
1387GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1388GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1389
1390GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1391GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1392
1393GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize,
1394                                    const GLfloat *values );
1395GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize,
1396                                     const GLuint *values );
1397GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize,
1398                                     const GLushort *values );
1399
1400GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1401GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1402GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1403
1404GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1405                                GLfloat xorig, GLfloat yorig,
1406                                GLfloat xmove, GLfloat ymove,
1407                                const GLubyte *bitmap );
1408
1409GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1410                                    GLsizei width, GLsizei height,
1411                                    GLenum format, GLenum type,
1412                                    GLvoid *pixels );
1413
1414GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1415                                    GLenum format, GLenum type,
1416                                    const GLvoid *pixels );
1417
1418GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1419                                    GLsizei width, GLsizei height,
1420                                    GLenum type );
1421
1422
1423
1424/*
1425 * Stenciling
1426 */
1427
1428GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1429
1430GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1431
1432GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1433
1434GLAPI void GLAPIENTRY glClearStencil( GLint s );
1435
1436
1437
1438/*
1439 * Texture mapping
1440 */
1441
1442GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1443GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1444GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1445
1446GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1447GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1448GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1449
1450GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1451GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1452GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1453
1454
1455GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1456GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1457
1458GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1459GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1460
1461GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1462GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1463
1464
1465GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1466GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1467
1468GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1469                                          const GLfloat *params );
1470GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1471                                          const GLint *params );
1472
1473GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1474                                           GLenum pname, GLfloat *params);
1475GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1476                                           GLenum pname, GLint *params );
1477
1478GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1479                                                GLenum pname, GLfloat *params );
1480GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1481                                                GLenum pname, GLint *params );
1482
1483
1484GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1485                                    GLint internalFormat,
1486                                    GLsizei width, GLint border,
1487                                    GLenum format, GLenum type,
1488                                    const GLvoid *pixels );
1489
1490GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1491                                    GLint internalFormat,
1492                                    GLsizei width, GLsizei height,
1493                                    GLint border, GLenum format, GLenum type,
1494                                    const GLvoid *pixels );
1495
1496GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1497                                     GLenum format, GLenum type,
1498                                     GLvoid *pixels );
1499
1500
1501
1502/* 1.1 functions */
1503
1504GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1505
1506GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1507
1508GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1509
1510GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1511                                            const GLuint *textures,
1512                                            const GLclampf *priorities );
1513
1514GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1515                                                  const GLuint *textures,
1516                                                  GLboolean *residences );
1517
1518GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1519
1520
1521GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1522                                       GLint xoffset,
1523                                       GLsizei width, GLenum format,
1524                                       GLenum type, const GLvoid *pixels );
1525
1526
1527GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1528                                       GLint xoffset, GLint yoffset,
1529                                       GLsizei width, GLsizei height,
1530                                       GLenum format, GLenum type,
1531                                       const GLvoid *pixels );
1532
1533
1534GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1535                                        GLenum internalformat,
1536                                        GLint x, GLint y,
1537                                        GLsizei width, GLint border );
1538
1539
1540GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1541                                        GLenum internalformat,
1542                                        GLint x, GLint y,
1543                                        GLsizei width, GLsizei height,
1544                                        GLint border );
1545
1546
1547GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1548                                           GLint xoffset, GLint x, GLint y,
1549                                           GLsizei width );
1550
1551
1552GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1553                                           GLint xoffset, GLint yoffset,
1554                                           GLint x, GLint y,
1555                                           GLsizei width, GLsizei height );
1556
1557
1558
1559
1560/*
1561 * Evaluators
1562 */
1563
1564GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1565                               GLint stride,
1566                               GLint order, const GLdouble *points );
1567GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1568                               GLint stride,
1569                               GLint order, const GLfloat *points );
1570
1571GLAPI void GLAPIENTRY glMap2d( GLenum target,
1572		     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1573		     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1574		     const GLdouble *points );
1575GLAPI void GLAPIENTRY glMap2f( GLenum target,
1576		     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1577		     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1578		     const GLfloat *points );
1579
1580GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1581GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1582GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1583
1584GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1585GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1586
1587GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1588GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1589
1590GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1591GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1592
1593GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1594GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1595
1596GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1597GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1598
1599GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1600                                   GLint vn, GLdouble v1, GLdouble v2 );
1601GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1602                                   GLint vn, GLfloat v1, GLfloat v2 );
1603
1604GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1605
1606GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1607
1608GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1609
1610GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1611
1612
1613
1614/*
1615 * Fog
1616 */
1617
1618GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1619
1620GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1621
1622GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1623
1624GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1625
1626
1627
1628/*
1629 * Selection and Feedback
1630 */
1631
1632GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1633
1634GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1635
1636GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1637
1638GLAPI void GLAPIENTRY glInitNames( void );
1639
1640GLAPI void GLAPIENTRY glLoadName( GLuint name );
1641
1642GLAPI void GLAPIENTRY glPushName( GLuint name );
1643
1644GLAPI void GLAPIENTRY glPopName( void );
1645
1646
1647
1648/* 1.2 functions */
1649GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1650	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1651
1652GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1653                                      GLint internalFormat,
1654                                      GLsizei width, GLsizei height,
1655                                      GLsizei depth, GLint border,
1656                                      GLenum format, GLenum type,
1657                                      const GLvoid *pixels );
1658
1659GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1660                                         GLint xoffset, GLint yoffset,
1661                                         GLint zoffset, GLsizei width,
1662                                         GLsizei height, GLsizei depth,
1663                                         GLenum format,
1664                                         GLenum type, const GLvoid *pixels);
1665
1666GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1667                                             GLint xoffset, GLint yoffset,
1668                                             GLint zoffset, GLint x,
1669                                             GLint y, GLsizei width,
1670                                             GLsizei height );
1671
1672
1673/* 1.2 imaging extension functions */
1674
1675GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1676                                    GLsizei width, GLenum format,
1677                                    GLenum type, const GLvoid *table );
1678
1679GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1680                                       GLsizei start, GLsizei count,
1681                                       GLenum format, GLenum type,
1682                                       const GLvoid *data );
1683
1684GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1685                                              const GLint *params);
1686
1687GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1688                                              const GLfloat *params);
1689
1690GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1691                                           GLint x, GLint y, GLsizei width );
1692
1693GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1694                                        GLint x, GLint y, GLsizei width );
1695
1696GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1697                                       GLenum type, GLvoid *table );
1698
1699GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1700                                                  GLfloat *params );
1701
1702GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1703                                                  GLint *params );
1704
1705GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1706
1707GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1708                                    GLclampf blue, GLclampf alpha );
1709
1710GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1711				   GLenum internalformat, GLboolean sink );
1712
1713GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1714
1715GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1716				      GLenum format, GLenum type,
1717				      GLvoid *values );
1718
1719GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1720						 GLfloat *params );
1721
1722GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1723						 GLint *params );
1724
1725GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1726				GLboolean sink );
1727
1728GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1729
1730GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1731                                   GLenum format, GLenum types,
1732                                   GLvoid *values );
1733
1734GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1735					      GLfloat *params );
1736
1737GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1738					      GLint *params );
1739
1740GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1741	GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1742	const GLvoid *image );
1743
1744GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1745	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1746	GLenum type, const GLvoid *image );
1747
1748GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1749	GLfloat params );
1750
1751GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1752	const GLfloat *params );
1753
1754GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1755	GLint params );
1756
1757GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1758	const GLint *params );
1759
1760GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1761	GLenum internalformat, GLint x, GLint y, GLsizei width );
1762
1763GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1764	GLenum internalformat, GLint x, GLint y, GLsizei width,
1765	GLsizei height);
1766
1767GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1768	GLenum type, GLvoid *image );
1769
1770GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1771	GLfloat *params );
1772
1773GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1774	GLint *params );
1775
1776GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1777	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1778	GLenum type, const GLvoid *row, const GLvoid *column );
1779
1780GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1781	GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1782
1783
1784
1785
1786/*
1787 * XXX these extensions may eventually be moved into a new glext.h file
1788 */
1789
1790
1791/*
1792 * GL_EXT_abgr (number 1)
1793 */
1794#ifndef GL_EXT_abgr
1795#define GL_EXT_abgr 1
1796
1797#define GL_ABGR_EXT				0x8000
1798
1799#endif /* GL_EXT_abgr */
1800
1801
1802
1803/*
1804 * GL_EXT_blend_color (number 2)
1805 */
1806#ifndef GL_EXT_blend_color
1807#define GL_EXT_blend_color 1
1808
1809#define GL_CONSTANT_COLOR_EXT			0x8001
1810#define GL_ONE_MINUS_CONSTANT_COLOR_EXT		0x8002
1811#define GL_CONSTANT_ALPHA_EXT			0x8003
1812#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT		0x8004
1813#define GL_BLEND_COLOR_EXT			0x8005
1814
1815GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
1816
1817#endif /* GL_EXT_blend_color */
1818
1819
1820
1821/*
1822 * GL_EXT_polygon_offset (number 3)
1823 */
1824#ifndef GL_EXT_polygon_offset
1825#define GL_EXT_polygon_offset 1
1826
1827#define GL_POLYGON_OFFSET_EXT			0x8037
1828#define GL_POLYGON_OFFSET_FACTOR_EXT		0x8038
1829#define GL_POLYGON_OFFSET_BIAS_EXT		0x8039
1830
1831GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias );
1832
1833#endif /* GL_EXT_polygon_offset */
1834
1835
1836
1837/*
1838 * GL_EXT_texture3D (number 6)
1839 */
1840#ifndef GL_EXT_texture3D
1841#define GL_EXT_texture3D 1
1842
1843#define GL_PACK_SKIP_IMAGES_EXT			0x806B
1844#define GL_PACK_IMAGE_HEIGHT_EXT		0x806C
1845#define GL_UNPACK_SKIP_IMAGES_EXT		0x806D
1846#define GL_UNPACK_IMAGE_HEIGHT_EXT		0x806E
1847#define GL_TEXTURE_3D_EXT			0x806F
1848#define GL_PROXY_TEXTURE_3D_EXT			0x8070
1849#define GL_TEXTURE_DEPTH_EXT			0x8071
1850#define GL_TEXTURE_WRAP_R_EXT			0x8072
1851#define GL_MAX_3D_TEXTURE_SIZE_EXT		0x8073
1852#define GL_TEXTURE_3D_BINDING_EXT		0x806A
1853
1854GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
1855
1856GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1857
1858GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height );
1859
1860#endif /* GL_EXT_texture3D */
1861
1862
1863
1864/*
1865 * GL_EXT_texture_object (number 20)
1866 */
1867#ifndef GL_EXT_texture_object
1868#define GL_EXT_texture_object 1
1869
1870#define GL_TEXTURE_PRIORITY_EXT			0x8066
1871#define GL_TEXTURE_RESIDENT_EXT			0x8067
1872#define GL_TEXTURE_1D_BINDING_EXT		0x8068
1873#define GL_TEXTURE_2D_BINDING_EXT		0x8069
1874
1875GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures );
1876
1877GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures);
1878
1879GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture );
1880
1881GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities );
1882
1883GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences );
1884
1885GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture );
1886
1887#endif /* GL_EXT_texture_object */
1888
1889
1890
1891/*
1892 * GL_EXT_rescale_normal (number 27)
1893 */
1894#ifndef GL_EXT_rescale_normal
1895#define GL_EXT_rescale_normal 1
1896
1897#define GL_RESCALE_NORMAL_EXT			0x803A
1898
1899#endif /* GL_EXT_rescale_normal */
1900
1901
1902
1903/*
1904 * GL_EXT_vertex_array (number 30)
1905 */
1906#ifndef GL_EXT_vertex_array
1907#define GL_EXT_vertex_array 1
1908
1909#define GL_VERTEX_ARRAY_EXT			0x8074
1910#define GL_NORMAL_ARRAY_EXT			0x8075
1911#define GL_COLOR_ARRAY_EXT			0x8076
1912#define GL_INDEX_ARRAY_EXT			0x8077
1913#define GL_TEXTURE_COORD_ARRAY_EXT		0x8078
1914#define GL_EDGE_FLAG_ARRAY_EXT			0x8079
1915#define GL_VERTEX_ARRAY_SIZE_EXT		0x807A
1916#define GL_VERTEX_ARRAY_TYPE_EXT		0x807B
1917#define GL_VERTEX_ARRAY_STRIDE_EXT		0x807C
1918#define GL_VERTEX_ARRAY_COUNT_EXT		0x807D
1919#define GL_NORMAL_ARRAY_TYPE_EXT		0x807E
1920#define GL_NORMAL_ARRAY_STRIDE_EXT		0x807F
1921#define GL_NORMAL_ARRAY_COUNT_EXT		0x8080
1922#define GL_COLOR_ARRAY_SIZE_EXT			0x8081
1923#define GL_COLOR_ARRAY_TYPE_EXT			0x8082
1924#define GL_COLOR_ARRAY_STRIDE_EXT		0x8083
1925#define GL_COLOR_ARRAY_COUNT_EXT		0x8084
1926#define GL_INDEX_ARRAY_TYPE_EXT			0x8085
1927#define GL_INDEX_ARRAY_STRIDE_EXT		0x8086
1928#define GL_INDEX_ARRAY_COUNT_EXT		0x8087
1929#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT		0x8088
1930#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT		0x8089
1931#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT	0x808A
1932#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT	0x808B
1933#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT		0x808C
1934#define GL_EDGE_FLAG_ARRAY_COUNT_EXT		0x808D
1935#define GL_VERTEX_ARRAY_POINTER_EXT		0x808E
1936#define GL_NORMAL_ARRAY_POINTER_EXT		0x808F
1937#define GL_COLOR_ARRAY_POINTER_EXT		0x8090
1938#define GL_INDEX_ARRAY_POINTER_EXT		0x8091
1939#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT	0x8092
1940#define GL_EDGE_FLAG_ARRAY_POINTER_EXT		0x8093
1941
1942GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1943
1944GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1945
1946GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1947
1948GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1949
1950GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1951
1952GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr );
1953
1954GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, void **params );
1955
1956GLAPI void GLAPIENTRY glArrayElementEXT( GLint i );
1957
1958GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count );
1959
1960#endif /* GL_EXT_vertex_array */
1961
1962
1963
1964/*
1965 * GL_SGIS_texture_edge_clamp (number 35)
1966 */
1967#ifndef GL_SGIS_texture_edge_clamp
1968#define GL_SGIS_texture_edge_clamp 1
1969
1970#define GL_CLAMP_TO_EDGE_SGIS			0x812F
1971
1972#endif /* GL_SGIS_texture_edge_clamp */
1973
1974
1975
1976/*
1977 * GL_EXT_blend_minmax (number 37)
1978 */
1979#ifndef GL_EXT_blend_minmax
1980#define GL_EXT_blend_minmax 1
1981
1982#define GL_FUNC_ADD_EXT				0x8006
1983#define GL_MIN_EXT				0x8007
1984#define GL_MAX_EXT				0x8008
1985#define GL_BLEND_EQUATION_EXT			0x8009
1986
1987GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode );
1988
1989#endif /* GL_EXT_blend_minmax */
1990
1991
1992
1993/*
1994 * GL_EXT_blend_subtract (number 38) (requires GL_EXT_blend_max )
1995 */
1996#ifndef GL_EXT_blend_subtract
1997#define GL_EXT_blend_subtract 1
1998
1999#define GL_FUNC_SUBTRACT_EXT			0x800A
2000#define GL_FUNC_REVERSE_SUBTRACT_EXT		0x800B
2001
2002#endif /* GL_EXT_blend_subtract */
2003
2004
2005
2006/*
2007 * GL_EXT_blend_logic_op (number 39)
2008 */
2009#ifndef GL_EXT_blend_logic_op
2010#define GL_EXT_blend_logic_op 1
2011
2012/* No new tokens or functions */
2013
2014#endif /* GL_EXT_blend_logic_op */
2015
2016
2017
2018/*
2019 * GL_EXT_point_parameters (number 54)
2020 */
2021#ifndef GL_EXT_point_parameters
2022#define GL_EXT_point_parameters 1
2023
2024#define GL_POINT_SIZE_MIN_EXT			0x8126
2025#define GL_POINT_SIZE_MAX_EXT			0x8127
2026#define GL_POINT_FADE_THRESHOLD_SIZE_EXT	0x8128
2027#define GL_DISTANCE_ATTENUATION_EXT		0x8129
2028
2029GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param );
2030GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params );
2031
2032#endif /* GL_EXT_point_parameters */
2033
2034
2035
2036/*
2037 * GL_PGI_misc_hints (number 77)
2038 */
2039#ifndef GL_PGI_misc_hints
2040#define GL_PGI_misc_hints 1
2041
2042#define GL_PREFER_DOUBLEBUFFER_HINT_PGI		107000
2043#define GL_STRICT_DEPTHFUNC_HINT_PGI		107030
2044#define GL_STRICT_LIGHTING_HINT_PGI		107031
2045#define GL_STRICT_SCISSOR_HINT_PGI		107032
2046#define GL_FULL_STIPPLE_HINT_PGI		107033
2047#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI	107011
2048#define GL_NATIVE_GRAPHICS_END_HINT_PGI		107012
2049#define GL_CONSERVE_MEMORY_HINT_PGI		107005
2050#define GL_RECLAIM_MEMORY_HINT_PGI		107006
2051#define GL_ALWAYS_FAST_HINT_PGI			107020
2052#define GL_ALWAYS_SOFT_HINT_PGI			107021
2053#define GL_ALLOW_DRAW_OBJ_HINT_PGI		107022
2054#define GL_ALLOW_DRAW_WIN_HINT_PGI		107023
2055#define GL_ALLOW_DRAW_FRG_HINT_PGI		107024
2056#define GL_ALLOW_DRAW_SPN_HINT_PGI		107024
2057#define GL_ALLOW_DRAW_MEM_HINT_PGI		107025
2058#define GL_CLIP_NEAR_HINT_PGI			107040
2059#define GL_CLIP_FAR_HINT_PGI			107041
2060#define GL_WIDE_LINE_HINT_PGI		  	107042
2061#define GL_BACK_NORMALS_HINT_PGI		107043
2062#define GL_NATIVE_GRAPHICS_HANDLE_PGI		107010
2063
2064GLAPI void GLAPIENTRY glHintPGI(GLenum target, GLint mode);
2065
2066#endif /* GL_PGI_misc_hints */
2067
2068
2069
2070/*
2071 * GL_EXT_paletted_texture (number 78)
2072 */
2073#ifndef GL_EXT_paletted_texture
2074#define GL_EXT_paletted_texture 1
2075
2076#define GL_TABLE_TOO_LARGE_EXT			0x8031
2077#define GL_COLOR_TABLE_FORMAT_EXT		0x80D8
2078#define GL_COLOR_TABLE_WIDTH_EXT		0x80D9
2079#define GL_COLOR_TABLE_RED_SIZE_EXT		0x80DA
2080#define GL_COLOR_TABLE_GREEN_SIZE_EXT		0x80DB
2081#define GL_COLOR_TABLE_BLUE_SIZE_EXT		0x80DC
2082#define GL_COLOR_TABLE_ALPHA_SIZE_EXT	 	0x80DD
2083#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT	0x80DE
2084#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT	0x80DF
2085#define GL_TEXTURE_INDEX_SIZE_EXT		0x80ED
2086#define GL_COLOR_INDEX1_EXT			0x80E2
2087#define GL_COLOR_INDEX2_EXT			0x80E3
2088#define GL_COLOR_INDEX4_EXT			0x80E4
2089#define GL_COLOR_INDEX8_EXT			0x80E5
2090#define GL_COLOR_INDEX12_EXT			0x80E6
2091#define GL_COLOR_INDEX16_EXT			0x80E7
2092
2093GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table );
2094
2095GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data );
2096
2097GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table );
2098
2099GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params );
2100
2101GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params );
2102
2103#endif /* GL_EXT_paletted_texture */
2104
2105
2106
2107/*
2108 * GL_EXT_clip_volume_hint (number 79)
2109 */
2110#ifndef GL_EXT_clip_volume_hint
2111#define GL_EXT_clip_volume_hint 1
2112
2113#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT	0x80F
2114
2115#endif /* GL_EXT_clip_volume_hint */
2116
2117
2118
2119/*
2120 * GL_EXT_compiled_vertex_array (number 97)
2121 */
2122#ifndef GL_EXT_compiled_vertex_array
2123#define GL_EXT_compiled_vertex_array 1
2124
2125#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT		0x81A8
2126#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT		0x81A9
2127
2128GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count );
2129GLAPI void GLAPIENTRY glUnlockArraysEXT( void );
2130
2131#endif /* GL_EXT_compiled_vertex_array */
2132
2133
2134
2135/*
2136 * GL_EXT_shared_texture_palette (number 141) (req's GL_EXT_paletted_texture)
2137 */
2138#ifndef GL_EXT_shared_texture_palette
2139#define GL_EXT_shared_texture_palette 1
2140
2141#define GL_SHARED_TEXTURE_PALETTE_EXT		0x81FB
2142
2143#endif /* GL_EXT_shared_texture_palette */
2144
2145
2146
2147/*
2148 * GL_EXT_stencil_wrap (number 176)
2149 */
2150#ifndef GL_EXT_stencil_wrap
2151#define GL_EXT_stencil_wrap 1
2152
2153#define GL_INCR_WRAP_EXT			0x8507
2154#define GL_DECR_WRAP_EXT			0x8508
2155
2156#endif /* GL_EXT_stencil_wrap */
2157
2158
2159
2160/*
2161 * GL_INGR_blend_func_separate (EXT number 173)
2162 */
2163#ifndef GL_INGR_blend_func_separate
2164#define GL_INGR_blend_func_separate 1
2165
2166#define GL_BLEND_DST_RGB_INGR			0x80C8
2167#define GL_BLEND_SRC_RGB_INGR			0x80C9
2168#define GL_BLEND_DST_ALPHA_INGR			0x80CA
2169#define GL_BLEND_SRC_ALPHA_INGR			0x80CB
2170
2171GLAPI void GLAPIENTRY glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha );
2172
2173#endif /* GL_INGR_blend_func_separate */
2174
2175
2176
2177/*
2178 * GL_NV_texgen_reflection (number 179)
2179 */
2180#ifndef GL_NV_texgen_reflection
2181#define GL_NV_texgen_reflection 1
2182
2183#define GL_NORMAL_MAP_NV			0x8511
2184#define GL_REFLECTION_MAP_NV			0x8512
2185
2186#endif /* GL_NV_texgen_reflection */
2187
2188
2189
2190/*
2191 * GL_EXT_texture_env_add (number 185)
2192 */
2193#ifndef GL_EXT_texture_env_add
2194#define GL_EXT_texture_env_add 1
2195
2196/* No new tokens or functions */
2197
2198#endif /* GL_EXT_texture_env_add */
2199
2200
2201
2202/*
2203 * GL_ARB_multitexture (no number)
2204 */
2205#ifndef GL_ARB_multitexture
2206#define GL_ARB_multitexture 1
2207
2208#define GL_TEXTURE0_ARB				0x84C0
2209#define GL_TEXTURE1_ARB				0x84C1
2210#define GL_TEXTURE2_ARB				0x84C2
2211#define GL_TEXTURE3_ARB				0x84C3
2212#define GL_TEXTURE4_ARB				0x84C4
2213#define GL_TEXTURE5_ARB				0x84C5
2214#define GL_TEXTURE6_ARB				0x84C6
2215#define GL_TEXTURE7_ARB				0x84C7
2216#define GL_TEXTURE8_ARB				0x84C8
2217#define GL_TEXTURE9_ARB				0x84C9
2218#define GL_TEXTURE10_ARB			0x84CA
2219#define GL_TEXTURE11_ARB			0x84CB
2220#define GL_TEXTURE12_ARB			0x84CC
2221#define GL_TEXTURE13_ARB			0x84CD
2222#define GL_TEXTURE14_ARB			0x84CE
2223#define GL_TEXTURE15_ARB			0x84CF
2224#define GL_TEXTURE16_ARB			0x84D0
2225#define GL_TEXTURE17_ARB			0x84D1
2226#define GL_TEXTURE18_ARB			0x84D2
2227#define GL_TEXTURE19_ARB			0x84D3
2228#define GL_TEXTURE20_ARB			0x84D4
2229#define GL_TEXTURE21_ARB			0x84D5
2230#define GL_TEXTURE22_ARB			0x84D6
2231#define GL_TEXTURE23_ARB			0x84D7
2232#define GL_TEXTURE24_ARB			0x84D8
2233#define GL_TEXTURE25_ARB			0x84D9
2234#define GL_TEXTURE26_ARB			0x84DA
2235#define GL_TEXTURE27_ARB			0x84DB
2236#define GL_TEXTURE28_ARB			0x84DC
2237#define GL_TEXTURE29_ARB			0x84DD
2238#define GL_TEXTURE30_ARB			0x84DE
2239#define GL_TEXTURE31_ARB			0x84DF
2240#define GL_ACTIVE_TEXTURE_ARB			0x84E0
2241#define GL_CLIENT_ACTIVE_TEXTURE_ARB		0x84E1
2242#define GL_MAX_TEXTURE_UNITS_ARB		0x84E2
2243
2244GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
2245GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
2246GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
2247GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
2248GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
2249GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
2250GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
2251GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
2252GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
2253GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
2254GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
2255GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
2256GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
2257GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
2258GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
2259GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
2260GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
2261GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
2262GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
2263GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
2264GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
2265GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
2266GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
2267GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
2268GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
2269GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
2270GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2271GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2272GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2273GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2274GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2275GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2276GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2277GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2278
2279#endif /* GL_ARB_multitexture */
2280
2281
2282
2283/*
2284 * GL_MESA_window_pos (no number)
2285 */
2286#ifndef GL_MESA_window_pos
2287#define GL_MESA_window_pos 1
2288
2289GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y );
2290GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y );
2291GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y );
2292GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y );
2293GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p );
2294GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p );
2295GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p );
2296GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p );
2297GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z );
2298GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z );
2299GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z );
2300GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z );
2301GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p );
2302GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p );
2303GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p );
2304GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p );
2305GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w );
2306GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w );
2307GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
2308GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w);
2309GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p );
2310GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p );
2311GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p );
2312GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p );
2313
2314#endif /* GL_MESA_window_pos */
2315
2316
2317
2318/*
2319 * GL_MESA_resize_bufffers (no number)
2320 */
2321#ifndef GL_MESA_resize_bufffers
2322#define GL_MESA_resize_buffers 1
2323
2324GLAPI void GLAPIENTRY glResizeBuffersMESA( void );
2325
2326#endif /* GL_MESA_resize_bufffers */
2327
2328
2329
2330/*
2331 * GL_ARB_tranpose_matrix (number ?)
2332 */
2333#ifndef GL_ARB_transpose_matrix
2334#define GL_ARB_transpose_matrix 1
2335
2336#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB		0x84E3
2337#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB		0x84E4
2338#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB			0x84E5
2339#define GL_TRANSPOSE_COLOR_MATRIX_ARB			0x84E6
2340
2341GLAPI void GLAPIENTRY glLoadTransposeMatrixdARB( const GLdouble m[16] );
2342GLAPI void GLAPIENTRY glLoadTransposeMatrixfARB( const GLfloat m[16] );
2343GLAPI void GLAPIENTRY glMultTransposeMatrixdARB( const GLdouble m[16] );
2344GLAPI void GLAPIENTRY glMultTransposeMatrixfARB( const GLfloat m[16] );
2345
2346#endif
2347
2348
2349
2350#if defined(__BEOS__) || defined(__QUICKDRAW__)
2351#pragma export off
2352#endif
2353
2354
2355#ifdef macintosh
2356	#pragma enumsalwaysint reset
2357	#if PRAGMA_IMPORT_SUPPORTED
2358	#pragma import off
2359	#endif
2360#endif
2361
2362
2363#ifdef __cplusplus
2364}
2365#endif
2366
2367#endif /* __gl_h_ */
2368