gl.h revision fb657ef91da29120ff65580f0b27914752273025
1/* $Id: gl.h,v 1.67 2002/08/22 21:10:37 brianp Exp $ */ 2 3/* 4 * Mesa 3-D graphics library 5 * Version: 4.1 6 * 7 * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. 8 * 9 * Permission is hereby granted, free of charge, to any person obtaining a 10 * copy of this software and associated documentation files (the "Software"), 11 * to deal in the Software without restriction, including without limitation 12 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 13 * and/or sell copies of the Software, and to permit persons to whom the 14 * Software is furnished to do so, subject to the following conditions: 15 * 16 * The above copyright notice and this permission notice shall be included 17 * in all copies or substantial portions of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 */ 26 27 28#ifndef __gl_h_ 29#define __gl_h_ 30 31#if defined(USE_MGL_NAMESPACE) 32#include "gl_mangle.h" 33#endif 34 35 36/********************************************************************** 37 * Begin system-specific stuff. 38 */ 39#if defined(__BEOS__) 40#include <stdlib.h> /* to get some BeOS-isms */ 41#endif 42 43#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO)) 44#define OPENSTEP 45#endif 46 47#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) 48#define __WIN32__ 49#endif 50 51#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) 52# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ 53# define GLAPI __declspec(dllexport) 54# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ 55# define GLAPI __declspec(dllimport) 56# else /* for use with static link lib build of Win32 edition only */ 57# define GLAPI extern 58# endif /* _STATIC_MESA support */ 59# define GLAPIENTRY __stdcall 60#else 61/* non-Windows compilation */ 62# define GLAPI extern 63# define GLAPIENTRY 64#endif /* WIN32 / CYGWIN bracket */ 65 66#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__) 67#include <gl/mesa_wgl.h> 68#endif 69 70#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED 71#pragma import on 72#endif 73/* 74 * End system-specific stuff. 75 **********************************************************************/ 76 77 78 79#ifdef __cplusplus 80extern "C" { 81#endif 82 83 84 85#define GL_VERSION_1_1 1 86 87 88/* 89 * 90 * Datatypes 91 * 92 */ 93#ifdef CENTERLINE_CLPP 94#define signed 95#endif 96typedef unsigned int GLenum; 97typedef unsigned char GLboolean; 98typedef unsigned int GLbitfield; 99typedef void GLvoid; 100typedef signed char GLbyte; /* 1-byte signed */ 101typedef short GLshort; /* 2-byte signed */ 102typedef int GLint; /* 4-byte signed */ 103typedef unsigned char GLubyte; /* 1-byte unsigned */ 104typedef unsigned short GLushort; /* 2-byte unsigned */ 105typedef unsigned int GLuint; /* 4-byte unsigned */ 106typedef int GLsizei; /* 4-byte signed */ 107typedef float GLfloat; /* single precision float */ 108typedef float GLclampf; /* single precision float in [0,1] */ 109typedef double GLdouble; /* double precision float */ 110typedef double GLclampd; /* double precision float in [0,1] */ 111 112 113 114/* 115 * 116 * Constants 117 * 118 */ 119 120/* Boolean values */ 121#define GL_FALSE 0x0 122#define GL_TRUE 0x1 123 124/* Data types */ 125#define GL_BYTE 0x1400 126#define GL_UNSIGNED_BYTE 0x1401 127#define GL_SHORT 0x1402 128#define GL_UNSIGNED_SHORT 0x1403 129#define GL_INT 0x1404 130#define GL_UNSIGNED_INT 0x1405 131#define GL_FLOAT 0x1406 132#define GL_DOUBLE 0x140A 133#define GL_2_BYTES 0x1407 134#define GL_3_BYTES 0x1408 135#define GL_4_BYTES 0x1409 136 137/* Primitives */ 138#define GL_POINTS 0x0000 139#define GL_LINES 0x0001 140#define GL_LINE_LOOP 0x0002 141#define GL_LINE_STRIP 0x0003 142#define GL_TRIANGLES 0x0004 143#define GL_TRIANGLE_STRIP 0x0005 144#define GL_TRIANGLE_FAN 0x0006 145#define GL_QUADS 0x0007 146#define GL_QUAD_STRIP 0x0008 147#define GL_POLYGON 0x0009 148 149/* Vertex Arrays */ 150#define GL_VERTEX_ARRAY 0x8074 151#define GL_NORMAL_ARRAY 0x8075 152#define GL_COLOR_ARRAY 0x8076 153#define GL_INDEX_ARRAY 0x8077 154#define GL_TEXTURE_COORD_ARRAY 0x8078 155#define GL_EDGE_FLAG_ARRAY 0x8079 156#define GL_VERTEX_ARRAY_SIZE 0x807A 157#define GL_VERTEX_ARRAY_TYPE 0x807B 158#define GL_VERTEX_ARRAY_STRIDE 0x807C 159#define GL_NORMAL_ARRAY_TYPE 0x807E 160#define GL_NORMAL_ARRAY_STRIDE 0x807F 161#define GL_COLOR_ARRAY_SIZE 0x8081 162#define GL_COLOR_ARRAY_TYPE 0x8082 163#define GL_COLOR_ARRAY_STRIDE 0x8083 164#define GL_INDEX_ARRAY_TYPE 0x8085 165#define GL_INDEX_ARRAY_STRIDE 0x8086 166#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 167#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 168#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 169#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C 170#define GL_VERTEX_ARRAY_POINTER 0x808E 171#define GL_NORMAL_ARRAY_POINTER 0x808F 172#define GL_COLOR_ARRAY_POINTER 0x8090 173#define GL_INDEX_ARRAY_POINTER 0x8091 174#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 175#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 176#define GL_V2F 0x2A20 177#define GL_V3F 0x2A21 178#define GL_C4UB_V2F 0x2A22 179#define GL_C4UB_V3F 0x2A23 180#define GL_C3F_V3F 0x2A24 181#define GL_N3F_V3F 0x2A25 182#define GL_C4F_N3F_V3F 0x2A26 183#define GL_T2F_V3F 0x2A27 184#define GL_T4F_V4F 0x2A28 185#define GL_T2F_C4UB_V3F 0x2A29 186#define GL_T2F_C3F_V3F 0x2A2A 187#define GL_T2F_N3F_V3F 0x2A2B 188#define GL_T2F_C4F_N3F_V3F 0x2A2C 189#define GL_T4F_C4F_N3F_V4F 0x2A2D 190 191/* Matrix Mode */ 192#define GL_MATRIX_MODE 0x0BA0 193#define GL_MODELVIEW 0x1700 194#define GL_PROJECTION 0x1701 195#define GL_TEXTURE 0x1702 196 197/* Points */ 198#define GL_POINT_SMOOTH 0x0B10 199#define GL_POINT_SIZE 0x0B11 200#define GL_POINT_SIZE_GRANULARITY 0x0B13 201#define GL_POINT_SIZE_RANGE 0x0B12 202 203/* Lines */ 204#define GL_LINE_SMOOTH 0x0B20 205#define GL_LINE_STIPPLE 0x0B24 206#define GL_LINE_STIPPLE_PATTERN 0x0B25 207#define GL_LINE_STIPPLE_REPEAT 0x0B26 208#define GL_LINE_WIDTH 0x0B21 209#define GL_LINE_WIDTH_GRANULARITY 0x0B23 210#define GL_LINE_WIDTH_RANGE 0x0B22 211 212/* Polygons */ 213#define GL_POINT 0x1B00 214#define GL_LINE 0x1B01 215#define GL_FILL 0x1B02 216#define GL_CW 0x0900 217#define GL_CCW 0x0901 218#define GL_FRONT 0x0404 219#define GL_BACK 0x0405 220#define GL_POLYGON_MODE 0x0B40 221#define GL_POLYGON_SMOOTH 0x0B41 222#define GL_POLYGON_STIPPLE 0x0B42 223#define GL_EDGE_FLAG 0x0B43 224#define GL_CULL_FACE 0x0B44 225#define GL_CULL_FACE_MODE 0x0B45 226#define GL_FRONT_FACE 0x0B46 227#define GL_POLYGON_OFFSET_FACTOR 0x8038 228#define GL_POLYGON_OFFSET_UNITS 0x2A00 229#define GL_POLYGON_OFFSET_POINT 0x2A01 230#define GL_POLYGON_OFFSET_LINE 0x2A02 231#define GL_POLYGON_OFFSET_FILL 0x8037 232 233/* Display Lists */ 234#define GL_COMPILE 0x1300 235#define GL_COMPILE_AND_EXECUTE 0x1301 236#define GL_LIST_BASE 0x0B32 237#define GL_LIST_INDEX 0x0B33 238#define GL_LIST_MODE 0x0B30 239 240/* Depth buffer */ 241#define GL_NEVER 0x0200 242#define GL_LESS 0x0201 243#define GL_EQUAL 0x0202 244#define GL_LEQUAL 0x0203 245#define GL_GREATER 0x0204 246#define GL_NOTEQUAL 0x0205 247#define GL_GEQUAL 0x0206 248#define GL_ALWAYS 0x0207 249#define GL_DEPTH_TEST 0x0B71 250#define GL_DEPTH_BITS 0x0D56 251#define GL_DEPTH_CLEAR_VALUE 0x0B73 252#define GL_DEPTH_FUNC 0x0B74 253#define GL_DEPTH_RANGE 0x0B70 254#define GL_DEPTH_WRITEMASK 0x0B72 255#define GL_DEPTH_COMPONENT 0x1902 256 257/* Lighting */ 258#define GL_LIGHTING 0x0B50 259#define GL_LIGHT0 0x4000 260#define GL_LIGHT1 0x4001 261#define GL_LIGHT2 0x4002 262#define GL_LIGHT3 0x4003 263#define GL_LIGHT4 0x4004 264#define GL_LIGHT5 0x4005 265#define GL_LIGHT6 0x4006 266#define GL_LIGHT7 0x4007 267#define GL_SPOT_EXPONENT 0x1205 268#define GL_SPOT_CUTOFF 0x1206 269#define GL_CONSTANT_ATTENUATION 0x1207 270#define GL_LINEAR_ATTENUATION 0x1208 271#define GL_QUADRATIC_ATTENUATION 0x1209 272#define GL_AMBIENT 0x1200 273#define GL_DIFFUSE 0x1201 274#define GL_SPECULAR 0x1202 275#define GL_SHININESS 0x1601 276#define GL_EMISSION 0x1600 277#define GL_POSITION 0x1203 278#define GL_SPOT_DIRECTION 0x1204 279#define GL_AMBIENT_AND_DIFFUSE 0x1602 280#define GL_COLOR_INDEXES 0x1603 281#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 282#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 283#define GL_LIGHT_MODEL_AMBIENT 0x0B53 284#define GL_FRONT_AND_BACK 0x0408 285#define GL_SHADE_MODEL 0x0B54 286#define GL_FLAT 0x1D00 287#define GL_SMOOTH 0x1D01 288#define GL_COLOR_MATERIAL 0x0B57 289#define GL_COLOR_MATERIAL_FACE 0x0B55 290#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 291#define GL_NORMALIZE 0x0BA1 292 293/* User clipping planes */ 294#define GL_CLIP_PLANE0 0x3000 295#define GL_CLIP_PLANE1 0x3001 296#define GL_CLIP_PLANE2 0x3002 297#define GL_CLIP_PLANE3 0x3003 298#define GL_CLIP_PLANE4 0x3004 299#define GL_CLIP_PLANE5 0x3005 300 301/* Accumulation buffer */ 302#define GL_ACCUM_RED_BITS 0x0D58 303#define GL_ACCUM_GREEN_BITS 0x0D59 304#define GL_ACCUM_BLUE_BITS 0x0D5A 305#define GL_ACCUM_ALPHA_BITS 0x0D5B 306#define GL_ACCUM_CLEAR_VALUE 0x0B80 307#define GL_ACCUM 0x0100 308#define GL_ADD 0x0104 309#define GL_LOAD 0x0101 310#define GL_MULT 0x0103 311#define GL_RETURN 0x0102 312 313/* Alpha testing */ 314#define GL_ALPHA_TEST 0x0BC0 315#define GL_ALPHA_TEST_REF 0x0BC2 316#define GL_ALPHA_TEST_FUNC 0x0BC1 317 318/* Blending */ 319#define GL_BLEND 0x0BE2 320#define GL_BLEND_SRC 0x0BE1 321#define GL_BLEND_DST 0x0BE0 322#define GL_ZERO 0x0 323#define GL_ONE 0x1 324#define GL_SRC_COLOR 0x0300 325#define GL_ONE_MINUS_SRC_COLOR 0x0301 326#define GL_SRC_ALPHA 0x0302 327#define GL_ONE_MINUS_SRC_ALPHA 0x0303 328#define GL_DST_ALPHA 0x0304 329#define GL_ONE_MINUS_DST_ALPHA 0x0305 330#define GL_DST_COLOR 0x0306 331#define GL_ONE_MINUS_DST_COLOR 0x0307 332#define GL_SRC_ALPHA_SATURATE 0x0308 333 334/* Render Mode */ 335#define GL_FEEDBACK 0x1C01 336#define GL_RENDER 0x1C00 337#define GL_SELECT 0x1C02 338 339/* Feedback */ 340#define GL_2D 0x0600 341#define GL_3D 0x0601 342#define GL_3D_COLOR 0x0602 343#define GL_3D_COLOR_TEXTURE 0x0603 344#define GL_4D_COLOR_TEXTURE 0x0604 345#define GL_POINT_TOKEN 0x0701 346#define GL_LINE_TOKEN 0x0702 347#define GL_LINE_RESET_TOKEN 0x0707 348#define GL_POLYGON_TOKEN 0x0703 349#define GL_BITMAP_TOKEN 0x0704 350#define GL_DRAW_PIXEL_TOKEN 0x0705 351#define GL_COPY_PIXEL_TOKEN 0x0706 352#define GL_PASS_THROUGH_TOKEN 0x0700 353#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 354#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 355#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 356 357/* Selection */ 358#define GL_SELECTION_BUFFER_POINTER 0x0DF3 359#define GL_SELECTION_BUFFER_SIZE 0x0DF4 360 361/* Fog */ 362#define GL_FOG 0x0B60 363#define GL_FOG_MODE 0x0B65 364#define GL_FOG_DENSITY 0x0B62 365#define GL_FOG_COLOR 0x0B66 366#define GL_FOG_INDEX 0x0B61 367#define GL_FOG_START 0x0B63 368#define GL_FOG_END 0x0B64 369#define GL_LINEAR 0x2601 370#define GL_EXP 0x0800 371#define GL_EXP2 0x0801 372 373/* Logic Ops */ 374#define GL_LOGIC_OP 0x0BF1 375#define GL_INDEX_LOGIC_OP 0x0BF1 376#define GL_COLOR_LOGIC_OP 0x0BF2 377#define GL_LOGIC_OP_MODE 0x0BF0 378#define GL_CLEAR 0x1500 379#define GL_SET 0x150F 380#define GL_COPY 0x1503 381#define GL_COPY_INVERTED 0x150C 382#define GL_NOOP 0x1505 383#define GL_INVERT 0x150A 384#define GL_AND 0x1501 385#define GL_NAND 0x150E 386#define GL_OR 0x1507 387#define GL_NOR 0x1508 388#define GL_XOR 0x1506 389#define GL_EQUIV 0x1509 390#define GL_AND_REVERSE 0x1502 391#define GL_AND_INVERTED 0x1504 392#define GL_OR_REVERSE 0x150B 393#define GL_OR_INVERTED 0x150D 394 395/* Stencil */ 396#define GL_STENCIL_TEST 0x0B90 397#define GL_STENCIL_WRITEMASK 0x0B98 398#define GL_STENCIL_BITS 0x0D57 399#define GL_STENCIL_FUNC 0x0B92 400#define GL_STENCIL_VALUE_MASK 0x0B93 401#define GL_STENCIL_REF 0x0B97 402#define GL_STENCIL_FAIL 0x0B94 403#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 404#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 405#define GL_STENCIL_CLEAR_VALUE 0x0B91 406#define GL_STENCIL_INDEX 0x1901 407#define GL_KEEP 0x1E00 408#define GL_REPLACE 0x1E01 409#define GL_INCR 0x1E02 410#define GL_DECR 0x1E03 411 412/* Buffers, Pixel Drawing/Reading */ 413#define GL_NONE 0x0 414#define GL_LEFT 0x0406 415#define GL_RIGHT 0x0407 416/*GL_FRONT 0x0404 */ 417/*GL_BACK 0x0405 */ 418/*GL_FRONT_AND_BACK 0x0408 */ 419#define GL_FRONT_LEFT 0x0400 420#define GL_FRONT_RIGHT 0x0401 421#define GL_BACK_LEFT 0x0402 422#define GL_BACK_RIGHT 0x0403 423#define GL_AUX0 0x0409 424#define GL_AUX1 0x040A 425#define GL_AUX2 0x040B 426#define GL_AUX3 0x040C 427#define GL_COLOR_INDEX 0x1900 428#define GL_RED 0x1903 429#define GL_GREEN 0x1904 430#define GL_BLUE 0x1905 431#define GL_ALPHA 0x1906 432#define GL_LUMINANCE 0x1909 433#define GL_LUMINANCE_ALPHA 0x190A 434#define GL_ALPHA_BITS 0x0D55 435#define GL_RED_BITS 0x0D52 436#define GL_GREEN_BITS 0x0D53 437#define GL_BLUE_BITS 0x0D54 438#define GL_INDEX_BITS 0x0D51 439#define GL_SUBPIXEL_BITS 0x0D50 440#define GL_AUX_BUFFERS 0x0C00 441#define GL_READ_BUFFER 0x0C02 442#define GL_DRAW_BUFFER 0x0C01 443#define GL_DOUBLEBUFFER 0x0C32 444#define GL_STEREO 0x0C33 445#define GL_BITMAP 0x1A00 446#define GL_COLOR 0x1800 447#define GL_DEPTH 0x1801 448#define GL_STENCIL 0x1802 449#define GL_DITHER 0x0BD0 450#define GL_RGB 0x1907 451#define GL_RGBA 0x1908 452 453/* Implementation limits */ 454#define GL_MAX_LIST_NESTING 0x0B31 455#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 456#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 457#define GL_MAX_NAME_STACK_DEPTH 0x0D37 458#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 459#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 460#define GL_MAX_EVAL_ORDER 0x0D30 461#define GL_MAX_LIGHTS 0x0D31 462#define GL_MAX_CLIP_PLANES 0x0D32 463#define GL_MAX_TEXTURE_SIZE 0x0D33 464#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 465#define GL_MAX_VIEWPORT_DIMS 0x0D3A 466#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B 467 468/* Gets */ 469#define GL_ATTRIB_STACK_DEPTH 0x0BB0 470#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 471#define GL_COLOR_CLEAR_VALUE 0x0C22 472#define GL_COLOR_WRITEMASK 0x0C23 473#define GL_CURRENT_INDEX 0x0B01 474#define GL_CURRENT_COLOR 0x0B00 475#define GL_CURRENT_NORMAL 0x0B02 476#define GL_CURRENT_RASTER_COLOR 0x0B04 477#define GL_CURRENT_RASTER_DISTANCE 0x0B09 478#define GL_CURRENT_RASTER_INDEX 0x0B05 479#define GL_CURRENT_RASTER_POSITION 0x0B07 480#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 481#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 482#define GL_CURRENT_TEXTURE_COORDS 0x0B03 483#define GL_INDEX_CLEAR_VALUE 0x0C20 484#define GL_INDEX_MODE 0x0C30 485#define GL_INDEX_WRITEMASK 0x0C21 486#define GL_MODELVIEW_MATRIX 0x0BA6 487#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 488#define GL_NAME_STACK_DEPTH 0x0D70 489#define GL_PROJECTION_MATRIX 0x0BA7 490#define GL_PROJECTION_STACK_DEPTH 0x0BA4 491#define GL_RENDER_MODE 0x0C40 492#define GL_RGBA_MODE 0x0C31 493#define GL_TEXTURE_MATRIX 0x0BA8 494#define GL_TEXTURE_STACK_DEPTH 0x0BA5 495#define GL_VIEWPORT 0x0BA2 496 497/* Evaluators */ 498#define GL_AUTO_NORMAL 0x0D80 499#define GL_MAP1_COLOR_4 0x0D90 500#define GL_MAP1_INDEX 0x0D91 501#define GL_MAP1_NORMAL 0x0D92 502#define GL_MAP1_TEXTURE_COORD_1 0x0D93 503#define GL_MAP1_TEXTURE_COORD_2 0x0D94 504#define GL_MAP1_TEXTURE_COORD_3 0x0D95 505#define GL_MAP1_TEXTURE_COORD_4 0x0D96 506#define GL_MAP1_VERTEX_3 0x0D97 507#define GL_MAP1_VERTEX_4 0x0D98 508#define GL_MAP2_COLOR_4 0x0DB0 509#define GL_MAP2_INDEX 0x0DB1 510#define GL_MAP2_NORMAL 0x0DB2 511#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 512#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 513#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 514#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 515#define GL_MAP2_VERTEX_3 0x0DB7 516#define GL_MAP2_VERTEX_4 0x0DB8 517#define GL_MAP1_GRID_DOMAIN 0x0DD0 518#define GL_MAP1_GRID_SEGMENTS 0x0DD1 519#define GL_MAP2_GRID_DOMAIN 0x0DD2 520#define GL_MAP2_GRID_SEGMENTS 0x0DD3 521#define GL_COEFF 0x0A00 522#define GL_DOMAIN 0x0A02 523#define GL_ORDER 0x0A01 524 525/* Hints */ 526#define GL_FOG_HINT 0x0C54 527#define GL_LINE_SMOOTH_HINT 0x0C52 528#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 529#define GL_POINT_SMOOTH_HINT 0x0C51 530#define GL_POLYGON_SMOOTH_HINT 0x0C53 531#define GL_DONT_CARE 0x1100 532#define GL_FASTEST 0x1101 533#define GL_NICEST 0x1102 534 535/* Scissor box */ 536#define GL_SCISSOR_TEST 0x0C11 537#define GL_SCISSOR_BOX 0x0C10 538 539/* Pixel Mode / Transfer */ 540#define GL_MAP_COLOR 0x0D10 541#define GL_MAP_STENCIL 0x0D11 542#define GL_INDEX_SHIFT 0x0D12 543#define GL_INDEX_OFFSET 0x0D13 544#define GL_RED_SCALE 0x0D14 545#define GL_RED_BIAS 0x0D15 546#define GL_GREEN_SCALE 0x0D18 547#define GL_GREEN_BIAS 0x0D19 548#define GL_BLUE_SCALE 0x0D1A 549#define GL_BLUE_BIAS 0x0D1B 550#define GL_ALPHA_SCALE 0x0D1C 551#define GL_ALPHA_BIAS 0x0D1D 552#define GL_DEPTH_SCALE 0x0D1E 553#define GL_DEPTH_BIAS 0x0D1F 554#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 555#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 556#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 557#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 558#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 559#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 560#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 561#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 562#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 563#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 564#define GL_PIXEL_MAP_S_TO_S 0x0C71 565#define GL_PIXEL_MAP_I_TO_I 0x0C70 566#define GL_PIXEL_MAP_I_TO_R 0x0C72 567#define GL_PIXEL_MAP_I_TO_G 0x0C73 568#define GL_PIXEL_MAP_I_TO_B 0x0C74 569#define GL_PIXEL_MAP_I_TO_A 0x0C75 570#define GL_PIXEL_MAP_R_TO_R 0x0C76 571#define GL_PIXEL_MAP_G_TO_G 0x0C77 572#define GL_PIXEL_MAP_B_TO_B 0x0C78 573#define GL_PIXEL_MAP_A_TO_A 0x0C79 574#define GL_PACK_ALIGNMENT 0x0D05 575#define GL_PACK_LSB_FIRST 0x0D01 576#define GL_PACK_ROW_LENGTH 0x0D02 577#define GL_PACK_SKIP_PIXELS 0x0D04 578#define GL_PACK_SKIP_ROWS 0x0D03 579#define GL_PACK_SWAP_BYTES 0x0D00 580#define GL_UNPACK_ALIGNMENT 0x0CF5 581#define GL_UNPACK_LSB_FIRST 0x0CF1 582#define GL_UNPACK_ROW_LENGTH 0x0CF2 583#define GL_UNPACK_SKIP_PIXELS 0x0CF4 584#define GL_UNPACK_SKIP_ROWS 0x0CF3 585#define GL_UNPACK_SWAP_BYTES 0x0CF0 586#define GL_ZOOM_X 0x0D16 587#define GL_ZOOM_Y 0x0D17 588 589/* Texture mapping */ 590#define GL_TEXTURE_ENV 0x2300 591#define GL_TEXTURE_ENV_MODE 0x2200 592#define GL_TEXTURE_1D 0x0DE0 593#define GL_TEXTURE_2D 0x0DE1 594#define GL_TEXTURE_WRAP_S 0x2802 595#define GL_TEXTURE_WRAP_T 0x2803 596#define GL_TEXTURE_MAG_FILTER 0x2800 597#define GL_TEXTURE_MIN_FILTER 0x2801 598#define GL_TEXTURE_ENV_COLOR 0x2201 599#define GL_TEXTURE_GEN_S 0x0C60 600#define GL_TEXTURE_GEN_T 0x0C61 601#define GL_TEXTURE_GEN_MODE 0x2500 602#define GL_TEXTURE_BORDER_COLOR 0x1004 603#define GL_TEXTURE_WIDTH 0x1000 604#define GL_TEXTURE_HEIGHT 0x1001 605#define GL_TEXTURE_BORDER 0x1005 606#define GL_TEXTURE_COMPONENTS 0x1003 607#define GL_TEXTURE_RED_SIZE 0x805C 608#define GL_TEXTURE_GREEN_SIZE 0x805D 609#define GL_TEXTURE_BLUE_SIZE 0x805E 610#define GL_TEXTURE_ALPHA_SIZE 0x805F 611#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 612#define GL_TEXTURE_INTENSITY_SIZE 0x8061 613#define GL_NEAREST_MIPMAP_NEAREST 0x2700 614#define GL_NEAREST_MIPMAP_LINEAR 0x2702 615#define GL_LINEAR_MIPMAP_NEAREST 0x2701 616#define GL_LINEAR_MIPMAP_LINEAR 0x2703 617#define GL_OBJECT_LINEAR 0x2401 618#define GL_OBJECT_PLANE 0x2501 619#define GL_EYE_LINEAR 0x2400 620#define GL_EYE_PLANE 0x2502 621#define GL_SPHERE_MAP 0x2402 622#define GL_DECAL 0x2101 623#define GL_MODULATE 0x2100 624#define GL_NEAREST 0x2600 625#define GL_REPEAT 0x2901 626#define GL_CLAMP 0x2900 627#define GL_S 0x2000 628#define GL_T 0x2001 629#define GL_R 0x2002 630#define GL_Q 0x2003 631#define GL_TEXTURE_GEN_R 0x0C62 632#define GL_TEXTURE_GEN_Q 0x0C63 633 634/* Utility */ 635#define GL_VENDOR 0x1F00 636#define GL_RENDERER 0x1F01 637#define GL_VERSION 0x1F02 638#define GL_EXTENSIONS 0x1F03 639 640/* Errors */ 641#define GL_NO_ERROR 0x0 642#define GL_INVALID_VALUE 0x0501 643#define GL_INVALID_ENUM 0x0500 644#define GL_INVALID_OPERATION 0x0502 645#define GL_STACK_OVERFLOW 0x0503 646#define GL_STACK_UNDERFLOW 0x0504 647#define GL_OUT_OF_MEMORY 0x0505 648 649/* glPush/PopAttrib bits */ 650#define GL_CURRENT_BIT 0x00000001 651#define GL_POINT_BIT 0x00000002 652#define GL_LINE_BIT 0x00000004 653#define GL_POLYGON_BIT 0x00000008 654#define GL_POLYGON_STIPPLE_BIT 0x00000010 655#define GL_PIXEL_MODE_BIT 0x00000020 656#define GL_LIGHTING_BIT 0x00000040 657#define GL_FOG_BIT 0x00000080 658#define GL_DEPTH_BUFFER_BIT 0x00000100 659#define GL_ACCUM_BUFFER_BIT 0x00000200 660#define GL_STENCIL_BUFFER_BIT 0x00000400 661#define GL_VIEWPORT_BIT 0x00000800 662#define GL_TRANSFORM_BIT 0x00001000 663#define GL_ENABLE_BIT 0x00002000 664#define GL_COLOR_BUFFER_BIT 0x00004000 665#define GL_HINT_BIT 0x00008000 666#define GL_EVAL_BIT 0x00010000 667#define GL_LIST_BIT 0x00020000 668#define GL_TEXTURE_BIT 0x00040000 669#define GL_SCISSOR_BIT 0x00080000 670#define GL_ALL_ATTRIB_BITS 0x000FFFFF 671 672 673/* OpenGL 1.1 */ 674#define GL_PROXY_TEXTURE_1D 0x8063 675#define GL_PROXY_TEXTURE_2D 0x8064 676#define GL_TEXTURE_PRIORITY 0x8066 677#define GL_TEXTURE_RESIDENT 0x8067 678#define GL_TEXTURE_BINDING_1D 0x8068 679#define GL_TEXTURE_BINDING_2D 0x8069 680#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 681#define GL_ALPHA4 0x803B 682#define GL_ALPHA8 0x803C 683#define GL_ALPHA12 0x803D 684#define GL_ALPHA16 0x803E 685#define GL_LUMINANCE4 0x803F 686#define GL_LUMINANCE8 0x8040 687#define GL_LUMINANCE12 0x8041 688#define GL_LUMINANCE16 0x8042 689#define GL_LUMINANCE4_ALPHA4 0x8043 690#define GL_LUMINANCE6_ALPHA2 0x8044 691#define GL_LUMINANCE8_ALPHA8 0x8045 692#define GL_LUMINANCE12_ALPHA4 0x8046 693#define GL_LUMINANCE12_ALPHA12 0x8047 694#define GL_LUMINANCE16_ALPHA16 0x8048 695#define GL_INTENSITY 0x8049 696#define GL_INTENSITY4 0x804A 697#define GL_INTENSITY8 0x804B 698#define GL_INTENSITY12 0x804C 699#define GL_INTENSITY16 0x804D 700#define GL_R3_G3_B2 0x2A10 701#define GL_RGB4 0x804F 702#define GL_RGB5 0x8050 703#define GL_RGB8 0x8051 704#define GL_RGB10 0x8052 705#define GL_RGB12 0x8053 706#define GL_RGB16 0x8054 707#define GL_RGBA2 0x8055 708#define GL_RGBA4 0x8056 709#define GL_RGB5_A1 0x8057 710#define GL_RGBA8 0x8058 711#define GL_RGB10_A2 0x8059 712#define GL_RGBA12 0x805A 713#define GL_RGBA16 0x805B 714#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 715#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 716#define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF 717#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF 718 719 720 721#if defined(__BEOS__) || defined(__QUICKDRAW__) 722#pragma export on 723#endif 724 725 726/* 727 * Miscellaneous 728 */ 729 730GLAPI void GLAPIENTRY glClearIndex( GLfloat c ); 731 732GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); 733 734GLAPI void GLAPIENTRY glClear( GLbitfield mask ); 735 736GLAPI void GLAPIENTRY glIndexMask( GLuint mask ); 737 738GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); 739 740GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref ); 741 742GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); 743 744GLAPI void GLAPIENTRY glLogicOp( GLenum opcode ); 745 746GLAPI void GLAPIENTRY glCullFace( GLenum mode ); 747 748GLAPI void GLAPIENTRY glFrontFace( GLenum mode ); 749 750GLAPI void GLAPIENTRY glPointSize( GLfloat size ); 751 752GLAPI void GLAPIENTRY glLineWidth( GLfloat width ); 753 754GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern ); 755 756GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode ); 757 758GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); 759 760GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask ); 761 762GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask ); 763 764GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag ); 765 766GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); 767 768GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height); 769 770GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); 771 772GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); 773 774GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode ); 775 776GLAPI void GLAPIENTRY glReadBuffer( GLenum mode ); 777 778GLAPI void GLAPIENTRY glEnable( GLenum cap ); 779 780GLAPI void GLAPIENTRY glDisable( GLenum cap ); 781 782GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); 783 784 785GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */ 786 787GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */ 788 789 790GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); 791 792GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params ); 793 794GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params ); 795 796GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params ); 797 798 799GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask ); 800 801GLAPI void GLAPIENTRY glPopAttrib( void ); 802 803 804GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */ 805 806GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */ 807 808 809GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); 810 811GLAPI GLenum GLAPIENTRY glGetError( void ); 812 813GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name ); 814 815GLAPI void GLAPIENTRY glFinish( void ); 816 817GLAPI void GLAPIENTRY glFlush( void ); 818 819GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode ); 820 821 822/* 823 * Depth Buffer 824 */ 825 826GLAPI void GLAPIENTRY glClearDepth( GLclampd depth ); 827 828GLAPI void GLAPIENTRY glDepthFunc( GLenum func ); 829 830GLAPI void GLAPIENTRY glDepthMask( GLboolean flag ); 831 832GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); 833 834 835/* 836 * Accumulation Buffer 837 */ 838 839GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); 840 841GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value ); 842 843 844/* 845 * Transformation 846 */ 847 848GLAPI void GLAPIENTRY glMatrixMode( GLenum mode ); 849 850GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, 851 GLdouble bottom, GLdouble top, 852 GLdouble near_val, GLdouble far_val ); 853 854GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, 855 GLdouble bottom, GLdouble top, 856 GLdouble near_val, GLdouble far_val ); 857 858GLAPI void GLAPIENTRY glViewport( GLint x, GLint y, 859 GLsizei width, GLsizei height ); 860 861GLAPI void GLAPIENTRY glPushMatrix( void ); 862 863GLAPI void GLAPIENTRY glPopMatrix( void ); 864 865GLAPI void GLAPIENTRY glLoadIdentity( void ); 866 867GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m ); 868GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m ); 869 870GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m ); 871GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m ); 872 873GLAPI void GLAPIENTRY glRotated( GLdouble angle, 874 GLdouble x, GLdouble y, GLdouble z ); 875GLAPI void GLAPIENTRY glRotatef( GLfloat angle, 876 GLfloat x, GLfloat y, GLfloat z ); 877 878GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); 879GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); 880 881GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); 882GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); 883 884 885/* 886 * Display Lists 887 */ 888 889GLAPI GLboolean GLAPIENTRY glIsList( GLuint list ); 890 891GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range ); 892 893GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range ); 894 895GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode ); 896 897GLAPI void GLAPIENTRY glEndList( void ); 898 899GLAPI void GLAPIENTRY glCallList( GLuint list ); 900 901GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type, 902 const GLvoid *lists ); 903 904GLAPI void GLAPIENTRY glListBase( GLuint base ); 905 906 907/* 908 * Drawing Functions 909 */ 910 911GLAPI void GLAPIENTRY glBegin( GLenum mode ); 912 913GLAPI void GLAPIENTRY glEnd( void ); 914 915 916GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y ); 917GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y ); 918GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y ); 919GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); 920 921GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); 922GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); 923GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z ); 924GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); 925 926GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 927GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 928GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); 929GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); 930 931GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v ); 932GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v ); 933GLAPI void GLAPIENTRY glVertex2iv( const GLint *v ); 934GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v ); 935 936GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v ); 937GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v ); 938GLAPI void GLAPIENTRY glVertex3iv( const GLint *v ); 939GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v ); 940 941GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v ); 942GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v ); 943GLAPI void GLAPIENTRY glVertex4iv( const GLint *v ); 944GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v ); 945 946 947GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); 948GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); 949GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); 950GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); 951GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); 952 953GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v ); 954GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v ); 955GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v ); 956GLAPI void GLAPIENTRY glNormal3iv( const GLint *v ); 957GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v ); 958 959 960GLAPI void GLAPIENTRY glIndexd( GLdouble c ); 961GLAPI void GLAPIENTRY glIndexf( GLfloat c ); 962GLAPI void GLAPIENTRY glIndexi( GLint c ); 963GLAPI void GLAPIENTRY glIndexs( GLshort c ); 964GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */ 965 966GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c ); 967GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c ); 968GLAPI void GLAPIENTRY glIndexiv( const GLint *c ); 969GLAPI void GLAPIENTRY glIndexsv( const GLshort *c ); 970GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */ 971 972GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); 973GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); 974GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); 975GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue ); 976GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); 977GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); 978GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); 979GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); 980 981GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, 982 GLbyte blue, GLbyte alpha ); 983GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, 984 GLdouble blue, GLdouble alpha ); 985GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, 986 GLfloat blue, GLfloat alpha ); 987GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, 988 GLint blue, GLint alpha ); 989GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green, 990 GLshort blue, GLshort alpha ); 991GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, 992 GLubyte blue, GLubyte alpha ); 993GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green, 994 GLuint blue, GLuint alpha ); 995GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green, 996 GLushort blue, GLushort alpha ); 997 998 999GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v ); 1000GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v ); 1001GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v ); 1002GLAPI void GLAPIENTRY glColor3iv( const GLint *v ); 1003GLAPI void GLAPIENTRY glColor3sv( const GLshort *v ); 1004GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v ); 1005GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v ); 1006GLAPI void GLAPIENTRY glColor3usv( const GLushort *v ); 1007 1008GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v ); 1009GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v ); 1010GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v ); 1011GLAPI void GLAPIENTRY glColor4iv( const GLint *v ); 1012GLAPI void GLAPIENTRY glColor4sv( const GLshort *v ); 1013GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v ); 1014GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v ); 1015GLAPI void GLAPIENTRY glColor4usv( const GLushort *v ); 1016 1017 1018GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s ); 1019GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s ); 1020GLAPI void GLAPIENTRY glTexCoord1i( GLint s ); 1021GLAPI void GLAPIENTRY glTexCoord1s( GLshort s ); 1022 1023GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t ); 1024GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t ); 1025GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t ); 1026GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t ); 1027 1028GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); 1029GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); 1030GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); 1031GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); 1032 1033GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1034GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1035GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); 1036GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); 1037 1038GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v ); 1039GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v ); 1040GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v ); 1041GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v ); 1042 1043GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v ); 1044GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v ); 1045GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v ); 1046GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v ); 1047 1048GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v ); 1049GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v ); 1050GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v ); 1051GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v ); 1052 1053GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v ); 1054GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v ); 1055GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v ); 1056GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v ); 1057 1058 1059GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y ); 1060GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y ); 1061GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y ); 1062GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y ); 1063 1064GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); 1065GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); 1066GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); 1067GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); 1068 1069GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1070GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1071GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); 1072GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1073 1074GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v ); 1075GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v ); 1076GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v ); 1077GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v ); 1078 1079GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v ); 1080GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v ); 1081GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v ); 1082GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v ); 1083 1084GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v ); 1085GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v ); 1086GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v ); 1087GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v ); 1088 1089 1090GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); 1091GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); 1092GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); 1093GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); 1094 1095 1096GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); 1097GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); 1098GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 ); 1099GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); 1100 1101 1102/* 1103 * Vertex Arrays (1.1) 1104 */ 1105 1106GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, 1107 GLsizei stride, const GLvoid *ptr ); 1108 1109GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, 1110 const GLvoid *ptr ); 1111 1112GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, 1113 GLsizei stride, const GLvoid *ptr ); 1114 1115GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, 1116 const GLvoid *ptr ); 1117 1118GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, 1119 GLsizei stride, const GLvoid *ptr ); 1120 1121GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); 1122 1123GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params ); 1124 1125GLAPI void GLAPIENTRY glArrayElement( GLint i ); 1126 1127GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); 1128 1129GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, 1130 GLenum type, const GLvoid *indices ); 1131 1132GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, 1133 const GLvoid *pointer ); 1134 1135/* 1136 * Lighting 1137 */ 1138 1139GLAPI void GLAPIENTRY glShadeModel( GLenum mode ); 1140 1141GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); 1142GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param ); 1143GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname, 1144 const GLfloat *params ); 1145GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname, 1146 const GLint *params ); 1147 1148GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, 1149 GLfloat *params ); 1150GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, 1151 GLint *params ); 1152 1153GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param ); 1154GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param ); 1155GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); 1156GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params ); 1157 1158GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); 1159GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); 1160GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); 1161GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); 1162 1163GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); 1164GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); 1165 1166GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode ); 1167 1168 1169/* 1170 * Raster functions 1171 */ 1172 1173GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); 1174 1175GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param ); 1176GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); 1177 1178GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); 1179GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); 1180 1181GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize, 1182 const GLfloat *values ); 1183GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize, 1184 const GLuint *values ); 1185GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize, 1186 const GLushort *values ); 1187 1188GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); 1189GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); 1190GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); 1191 1192GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, 1193 GLfloat xorig, GLfloat yorig, 1194 GLfloat xmove, GLfloat ymove, 1195 const GLubyte *bitmap ); 1196 1197GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y, 1198 GLsizei width, GLsizei height, 1199 GLenum format, GLenum type, 1200 GLvoid *pixels ); 1201 1202GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, 1203 GLenum format, GLenum type, 1204 const GLvoid *pixels ); 1205 1206GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y, 1207 GLsizei width, GLsizei height, 1208 GLenum type ); 1209 1210/* 1211 * Stenciling 1212 */ 1213 1214GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); 1215 1216GLAPI void GLAPIENTRY glStencilMask( GLuint mask ); 1217 1218GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); 1219 1220GLAPI void GLAPIENTRY glClearStencil( GLint s ); 1221 1222 1223 1224/* 1225 * Texture mapping 1226 */ 1227 1228GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); 1229GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); 1230GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); 1231 1232GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); 1233GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); 1234GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); 1235 1236GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); 1237GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); 1238GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); 1239 1240 1241GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); 1242GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); 1243 1244GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); 1245GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); 1246 1247GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); 1248GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); 1249 1250 1251GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); 1252GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); 1253 1254GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, 1255 const GLfloat *params ); 1256GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, 1257 const GLint *params ); 1258 1259GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target, 1260 GLenum pname, GLfloat *params); 1261GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target, 1262 GLenum pname, GLint *params ); 1263 1264GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, 1265 GLenum pname, GLfloat *params ); 1266GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, 1267 GLenum pname, GLint *params ); 1268 1269 1270GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level, 1271 GLint internalFormat, 1272 GLsizei width, GLint border, 1273 GLenum format, GLenum type, 1274 const GLvoid *pixels ); 1275 1276GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level, 1277 GLint internalFormat, 1278 GLsizei width, GLsizei height, 1279 GLint border, GLenum format, GLenum type, 1280 const GLvoid *pixels ); 1281 1282GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level, 1283 GLenum format, GLenum type, 1284 GLvoid *pixels ); 1285 1286 1287/* 1.1 functions */ 1288 1289GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures ); 1290 1291GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures); 1292 1293GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture ); 1294 1295GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, 1296 const GLuint *textures, 1297 const GLclampf *priorities ); 1298 1299GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, 1300 const GLuint *textures, 1301 GLboolean *residences ); 1302 1303GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture ); 1304 1305 1306GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, 1307 GLint xoffset, 1308 GLsizei width, GLenum format, 1309 GLenum type, const GLvoid *pixels ); 1310 1311 1312GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, 1313 GLint xoffset, GLint yoffset, 1314 GLsizei width, GLsizei height, 1315 GLenum format, GLenum type, 1316 const GLvoid *pixels ); 1317 1318 1319GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, 1320 GLenum internalformat, 1321 GLint x, GLint y, 1322 GLsizei width, GLint border ); 1323 1324 1325GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, 1326 GLenum internalformat, 1327 GLint x, GLint y, 1328 GLsizei width, GLsizei height, 1329 GLint border ); 1330 1331 1332GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, 1333 GLint xoffset, GLint x, GLint y, 1334 GLsizei width ); 1335 1336 1337GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, 1338 GLint xoffset, GLint yoffset, 1339 GLint x, GLint y, 1340 GLsizei width, GLsizei height ); 1341 1342 1343/* 1344 * Evaluators 1345 */ 1346 1347GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, 1348 GLint stride, 1349 GLint order, const GLdouble *points ); 1350GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, 1351 GLint stride, 1352 GLint order, const GLfloat *points ); 1353 1354GLAPI void GLAPIENTRY glMap2d( GLenum target, 1355 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, 1356 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, 1357 const GLdouble *points ); 1358GLAPI void GLAPIENTRY glMap2f( GLenum target, 1359 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, 1360 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, 1361 const GLfloat *points ); 1362 1363GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); 1364GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); 1365GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); 1366 1367GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u ); 1368GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u ); 1369 1370GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u ); 1371GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u ); 1372 1373GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); 1374GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); 1375 1376GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u ); 1377GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u ); 1378 1379GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); 1380GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); 1381 1382GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, 1383 GLint vn, GLdouble v1, GLdouble v2 ); 1384GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, 1385 GLint vn, GLfloat v1, GLfloat v2 ); 1386 1387GLAPI void GLAPIENTRY glEvalPoint1( GLint i ); 1388 1389GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j ); 1390 1391GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); 1392 1393GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); 1394 1395 1396/* 1397 * Fog 1398 */ 1399 1400GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param ); 1401 1402GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param ); 1403 1404GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params ); 1405 1406GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params ); 1407 1408 1409/* 1410 * Selection and Feedback 1411 */ 1412 1413GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); 1414 1415GLAPI void GLAPIENTRY glPassThrough( GLfloat token ); 1416 1417GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); 1418 1419GLAPI void GLAPIENTRY glInitNames( void ); 1420 1421GLAPI void GLAPIENTRY glLoadName( GLuint name ); 1422 1423GLAPI void GLAPIENTRY glPushName( GLuint name ); 1424 1425GLAPI void GLAPIENTRY glPopName( void ); 1426 1427 1428#if defined(GL_GLEXT_LEGACY) 1429 1430 1431#ifndef GL_VERSION_1_2 1432#define GL_VERSION_1_2 1 1433 1434#define GL_RESCALE_NORMAL 0x803A 1435#define GL_CLAMP_TO_EDGE 0x812F 1436#define GL_MAX_ELEMENTS_VERTICES 0x80E8 1437#define GL_MAX_ELEMENTS_INDICES 0x80E9 1438#define GL_BGR 0x80E0 1439#define GL_BGRA 0x80E1 1440#define GL_UNSIGNED_BYTE_3_3_2 0x8032 1441#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 1442#define GL_UNSIGNED_SHORT_5_6_5 0x8363 1443#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 1444#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 1445#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 1446#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 1447#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 1448#define GL_UNSIGNED_INT_8_8_8_8 0x8035 1449#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 1450#define GL_UNSIGNED_INT_10_10_10_2 0x8036 1451#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 1452#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 1453#define GL_SINGLE_COLOR 0x81F9 1454#define GL_SEPARATE_SPECULAR_COLOR 0x81FA 1455#define GL_TEXTURE_MIN_LOD 0x813A 1456#define GL_TEXTURE_MAX_LOD 0x813B 1457#define GL_TEXTURE_BASE_LEVEL 0x813C 1458#define GL_TEXTURE_MAX_LEVEL 0x813D 1459#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 1460#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 1461#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 1462#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 1463#define GL_ALIASED_POINT_SIZE_RANGE 0x846D 1464#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 1465#define GL_PACK_SKIP_IMAGES 0x806B 1466#define GL_PACK_IMAGE_HEIGHT 0x806C 1467#define GL_UNPACK_SKIP_IMAGES 0x806D 1468#define GL_UNPACK_IMAGE_HEIGHT 0x806E 1469#define GL_TEXTURE_3D 0x806F 1470#define GL_PROXY_TEXTURE_3D 0x8070 1471#define GL_TEXTURE_DEPTH 0x8071 1472#define GL_TEXTURE_WRAP_R 0x8072 1473#define GL_MAX_3D_TEXTURE_SIZE 0x8073 1474#define GL_TEXTURE_BINDING_3D 0x806A 1475 1476GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start, 1477 GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); 1478 1479GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level, 1480 GLint internalFormat, 1481 GLsizei width, GLsizei height, 1482 GLsizei depth, GLint border, 1483 GLenum format, GLenum type, 1484 const GLvoid *pixels ); 1485 1486GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level, 1487 GLint xoffset, GLint yoffset, 1488 GLint zoffset, GLsizei width, 1489 GLsizei height, GLsizei depth, 1490 GLenum format, 1491 GLenum type, const GLvoid *pixels); 1492 1493GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, 1494 GLint xoffset, GLint yoffset, 1495 GLint zoffset, GLint x, 1496 GLint y, GLsizei width, 1497 GLsizei height ); 1498 1499 1500/* 1.2 imaging extension functions */ 1501 1502GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, 1503 GLsizei width, GLenum format, 1504 GLenum type, const GLvoid *table ); 1505 1506GLAPI void GLAPIENTRY glColorSubTable( GLenum target, 1507 GLsizei start, GLsizei count, 1508 GLenum format, GLenum type, 1509 const GLvoid *data ); 1510 1511GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, 1512 const GLint *params); 1513 1514GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, 1515 const GLfloat *params); 1516 1517GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start, 1518 GLint x, GLint y, GLsizei width ); 1519 1520GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat, 1521 GLint x, GLint y, GLsizei width ); 1522 1523GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, 1524 GLenum type, GLvoid *table ); 1525 1526GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, 1527 GLfloat *params ); 1528 1529GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, 1530 GLint *params ); 1531 1532GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ); 1533 1534GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, 1535 GLclampf blue, GLclampf alpha ); 1536 1537GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width, 1538 GLenum internalformat, GLboolean sink ); 1539 1540GLAPI void GLAPIENTRY glResetHistogram( GLenum target ); 1541 1542GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset, 1543 GLenum format, GLenum type, 1544 GLvoid *values ); 1545 1546GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, 1547 GLfloat *params ); 1548 1549GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, 1550 GLint *params ); 1551 1552GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat, 1553 GLboolean sink ); 1554 1555GLAPI void GLAPIENTRY glResetMinmax( GLenum target ); 1556 1557GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset, 1558 GLenum format, GLenum types, 1559 GLvoid *values ); 1560 1561GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, 1562 GLfloat *params ); 1563 1564GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, 1565 GLint *params ); 1566 1567GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target, 1568 GLenum internalformat, GLsizei width, GLenum format, GLenum type, 1569 const GLvoid *image ); 1570 1571GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target, 1572 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1573 GLenum type, const GLvoid *image ); 1574 1575GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname, 1576 GLfloat params ); 1577 1578GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, 1579 const GLfloat *params ); 1580 1581GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname, 1582 GLint params ); 1583 1584GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, 1585 const GLint *params ); 1586 1587GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target, 1588 GLenum internalformat, GLint x, GLint y, GLsizei width ); 1589 1590GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target, 1591 GLenum internalformat, GLint x, GLint y, GLsizei width, 1592 GLsizei height); 1593 1594GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format, 1595 GLenum type, GLvoid *image ); 1596 1597GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, 1598 GLfloat *params ); 1599 1600GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, 1601 GLint *params ); 1602 1603GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target, 1604 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1605 GLenum type, const GLvoid *row, const GLvoid *column ); 1606 1607GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, 1608 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); 1609 1610#endif /* GL_VERSION_1_2 */ 1611 1612 1613#ifndef GL_ARB_imaging 1614#define GL_ARB_imaging 1 1615 1616#define GL_CONSTANT_COLOR 0x8001 1617#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 1618#define GL_CONSTANT_ALPHA 0x8003 1619#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 1620#define GL_COLOR_TABLE 0x80D0 1621#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 1622#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 1623#define GL_PROXY_COLOR_TABLE 0x80D3 1624#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 1625#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 1626#define GL_COLOR_TABLE_SCALE 0x80D6 1627#define GL_COLOR_TABLE_BIAS 0x80D7 1628#define GL_COLOR_TABLE_FORMAT 0x80D8 1629#define GL_COLOR_TABLE_WIDTH 0x80D9 1630#define GL_COLOR_TABLE_RED_SIZE 0x80DA 1631#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB 1632#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC 1633#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD 1634#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE 1635#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF 1636#define GL_CONVOLUTION_1D 0x8010 1637#define GL_CONVOLUTION_2D 0x8011 1638#define GL_SEPARABLE_2D 0x8012 1639#define GL_CONVOLUTION_BORDER_MODE 0x8013 1640#define GL_CONVOLUTION_FILTER_SCALE 0x8014 1641#define GL_CONVOLUTION_FILTER_BIAS 0x8015 1642#define GL_REDUCE 0x8016 1643#define GL_CONVOLUTION_FORMAT 0x8017 1644#define GL_CONVOLUTION_WIDTH 0x8018 1645#define GL_CONVOLUTION_HEIGHT 0x8019 1646#define GL_MAX_CONVOLUTION_WIDTH 0x801A 1647#define GL_MAX_CONVOLUTION_HEIGHT 0x801B 1648#define GL_POST_CONVOLUTION_RED_SCALE 0x801C 1649#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D 1650#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E 1651#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F 1652#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 1653#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 1654#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 1655#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 1656#define GL_CONSTANT_BORDER 0x8151 1657#define GL_REPLICATE_BORDER 0x8153 1658#define GL_CONVOLUTION_BORDER_COLOR 0x8154 1659#define GL_COLOR_MATRIX 0x80B1 1660#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 1661#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 1662#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 1663#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 1664#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 1665#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 1666#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 1667#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 1668#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA 1669#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB 1670#define GL_HISTOGRAM 0x8024 1671#define GL_PROXY_HISTOGRAM 0x8025 1672#define GL_HISTOGRAM_WIDTH 0x8026 1673#define GL_HISTOGRAM_FORMAT 0x8027 1674#define GL_HISTOGRAM_RED_SIZE 0x8028 1675#define GL_HISTOGRAM_GREEN_SIZE 0x8029 1676#define GL_HISTOGRAM_BLUE_SIZE 0x802A 1677#define GL_HISTOGRAM_ALPHA_SIZE 0x802B 1678#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C 1679#define GL_HISTOGRAM_SINK 0x802D 1680#define GL_MINMAX 0x802E 1681#define GL_MINMAX_FORMAT 0x802F 1682#define GL_MINMAX_SINK 0x8030 1683#define GL_TABLE_TOO_LARGE 0x8031 1684#define GL_BLEND_EQUATION 0x8009 1685#define GL_MIN 0x8007 1686#define GL_MAX 0x8008 1687#define GL_FUNC_ADD 0x8006 1688#define GL_FUNC_SUBTRACT 0x800A 1689#define GL_FUNC_REVERSE_SUBTRACT 0x800B 1690#define GL_BLEND_COLOR 0x8005 1691 1692#endif /* GL_ARB_imaging */ 1693 1694 1695#ifndef GL_VERSION_1_3 1696#define GL_VERSION_1_3 1 1697 1698/* OpenGL 1.3 */ 1699/* multitexture */ 1700#define GL_TEXTURE0 0x84C0 1701#define GL_TEXTURE1 0x84C1 1702#define GL_TEXTURE2 0x84C2 1703#define GL_TEXTURE3 0x84C3 1704#define GL_TEXTURE4 0x84C4 1705#define GL_TEXTURE5 0x84C5 1706#define GL_TEXTURE6 0x84C6 1707#define GL_TEXTURE7 0x84C7 1708#define GL_TEXTURE8 0x84C8 1709#define GL_TEXTURE9 0x84C9 1710#define GL_TEXTURE10 0x84CA 1711#define GL_TEXTURE11 0x84CB 1712#define GL_TEXTURE12 0x84CC 1713#define GL_TEXTURE13 0x84CD 1714#define GL_TEXTURE14 0x84CE 1715#define GL_TEXTURE15 0x84CF 1716#define GL_TEXTURE16 0x84D0 1717#define GL_TEXTURE17 0x84D1 1718#define GL_TEXTURE18 0x84D2 1719#define GL_TEXTURE19 0x84D3 1720#define GL_TEXTURE20 0x84D4 1721#define GL_TEXTURE21 0x84D5 1722#define GL_TEXTURE22 0x84D6 1723#define GL_TEXTURE23 0x84D7 1724#define GL_TEXTURE24 0x84D8 1725#define GL_TEXTURE25 0x84D9 1726#define GL_TEXTURE26 0x84DA 1727#define GL_TEXTURE27 0x84DB 1728#define GL_TEXTURE28 0x84DC 1729#define GL_TEXTURE29 0x84DD 1730#define GL_TEXTURE30 0x84DE 1731#define GL_TEXTURE31 0x84DF 1732#define GL_ACTIVE_TEXTURE 0x84E0 1733#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 1734#define GL_MAX_TEXTURE_UNITS 0x84E2 1735/* texture_cube_map */ 1736#define GL_NORMAL_MAP 0x8511 1737#define GL_REFLECTION_MAP 0x8512 1738#define GL_TEXTURE_CUBE_MAP 0x8513 1739#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 1740#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 1741#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 1742#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 1743#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 1744#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 1745#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 1746#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B 1747#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 1748/* texture_compression */ 1749#define GL_COMPRESSED_ALPHA 0x84E9 1750#define GL_COMPRESSED_LUMINANCE 0x84EA 1751#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB 1752#define GL_COMPRESSED_INTENSITY 0x84EC 1753#define GL_COMPRESSED_RGB 0x84ED 1754#define GL_COMPRESSED_RGBA 0x84EE 1755#define GL_TEXTURE_COMPRESSION_HINT 0x84EF 1756#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 1757#define GL_TEXTURE_COMPRESSED 0x86A1 1758#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 1759#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 1760/* multisample */ 1761#define GL_MULTISAMPLE 0x809D 1762#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 1763#define GL_SAMPLE_ALPHA_TO_ONE 0x809F 1764#define GL_SAMPLE_COVERAGE 0x80A0 1765#define GL_SAMPLE_BUFFERS 0x80A8 1766#define GL_SAMPLES 0x80A9 1767#define GL_SAMPLE_COVERAGE_VALUE 0x80AA 1768#define GL_SAMPLE_COVERAGE_INVERT 0x80AB 1769#define GL_MULTISAMPLE_BIT 0x20000000 1770/* transpose_matrix */ 1771#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 1772#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 1773#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 1774#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 1775/* texture_env_combine */ 1776#define GL_COMBINE 0x8570 1777#define GL_COMBINE_RGB 0x8571 1778#define GL_COMBINE_ALPHA 0x8572 1779#define GL_SOURCE0_RGB 0x8580 1780#define GL_SOURCE1_RGB 0x8581 1781#define GL_SOURCE2_RGB 0x8582 1782#define GL_SOURCE0_ALPHA 0x8588 1783#define GL_SOURCE1_ALPHA 0x8589 1784#define GL_SOURCE2_ALPHA 0x858A 1785#define GL_OPERAND0_RGB 0x8590 1786#define GL_OPERAND1_RGB 0x8591 1787#define GL_OPERAND2_RGB 0x8592 1788#define GL_OPERAND0_ALPHA 0x8598 1789#define GL_OPERAND1_ALPHA 0x8599 1790#define GL_OPERAND2_ALPHA 0x859A 1791#define GL_RGB_SCALE 0x8573 1792#define GL_ADD_SIGNED 0x8574 1793#define GL_INTERPOLATE 0x8575 1794#define GL_SUBTRACT 0x84E7 1795#define GL_CONSTANT 0x8576 1796#define GL_PRIMARY_COLOR 0x8577 1797#define GL_PREVIOUS 0x8578 1798/* texture_env_dot3 */ 1799#define GL_DOT3_RGB 0x86AE 1800#define GL_DOT3_RGBA 0x86AF 1801/* texture_border_clamp */ 1802#define GL_CLAMP_TO_BORDER 0x812D 1803 1804GLAPI void GLAPIENTRY glActiveTexture( GLenum texture ); 1805 1806GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture ); 1807 1808GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data ); 1809 1810GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ); 1811 1812GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ); 1813 1814GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data ); 1815 1816GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ); 1817 1818GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ); 1819 1820GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img ); 1821 1822GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s ); 1823 1824GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v ); 1825 1826GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s ); 1827 1828GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v ); 1829 1830GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s ); 1831 1832GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v ); 1833 1834GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s ); 1835 1836GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v ); 1837 1838GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ); 1839 1840GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v ); 1841 1842GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ); 1843 1844GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v ); 1845 1846GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t ); 1847 1848GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v ); 1849 1850GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ); 1851 1852GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v ); 1853 1854GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ); 1855 1856GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v ); 1857 1858GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ); 1859 1860GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v ); 1861 1862GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ); 1863 1864GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v ); 1865 1866GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ); 1867 1868GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v ); 1869 1870GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1871 1872GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v ); 1873 1874GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1875 1876GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v ); 1877 1878GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ); 1879 1880GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v ); 1881 1882GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ); 1883 1884GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v ); 1885 1886 1887GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] ); 1888 1889GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] ); 1890 1891GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] ); 1892 1893GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] ); 1894 1895GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert ); 1896 1897#endif /* GL_VERSION_1_3 */ 1898 1899 1900 1901/* 1902 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1) 1903 */ 1904#ifndef GL_ARB_multitexture 1905#define GL_ARB_multitexture 1 1906 1907#define GL_TEXTURE0_ARB 0x84C0 1908#define GL_TEXTURE1_ARB 0x84C1 1909#define GL_TEXTURE2_ARB 0x84C2 1910#define GL_TEXTURE3_ARB 0x84C3 1911#define GL_TEXTURE4_ARB 0x84C4 1912#define GL_TEXTURE5_ARB 0x84C5 1913#define GL_TEXTURE6_ARB 0x84C6 1914#define GL_TEXTURE7_ARB 0x84C7 1915#define GL_TEXTURE8_ARB 0x84C8 1916#define GL_TEXTURE9_ARB 0x84C9 1917#define GL_TEXTURE10_ARB 0x84CA 1918#define GL_TEXTURE11_ARB 0x84CB 1919#define GL_TEXTURE12_ARB 0x84CC 1920#define GL_TEXTURE13_ARB 0x84CD 1921#define GL_TEXTURE14_ARB 0x84CE 1922#define GL_TEXTURE15_ARB 0x84CF 1923#define GL_TEXTURE16_ARB 0x84D0 1924#define GL_TEXTURE17_ARB 0x84D1 1925#define GL_TEXTURE18_ARB 0x84D2 1926#define GL_TEXTURE19_ARB 0x84D3 1927#define GL_TEXTURE20_ARB 0x84D4 1928#define GL_TEXTURE21_ARB 0x84D5 1929#define GL_TEXTURE22_ARB 0x84D6 1930#define GL_TEXTURE23_ARB 0x84D7 1931#define GL_TEXTURE24_ARB 0x84D8 1932#define GL_TEXTURE25_ARB 0x84D9 1933#define GL_TEXTURE26_ARB 0x84DA 1934#define GL_TEXTURE27_ARB 0x84DB 1935#define GL_TEXTURE28_ARB 0x84DC 1936#define GL_TEXTURE29_ARB 0x84DD 1937#define GL_TEXTURE30_ARB 0x84DE 1938#define GL_TEXTURE31_ARB 0x84DF 1939#define GL_ACTIVE_TEXTURE_ARB 0x84E0 1940#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 1941#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 1942 1943GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); 1944GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); 1945GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); 1946GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); 1947GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); 1948GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); 1949GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); 1950GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); 1951GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); 1952GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); 1953GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); 1954GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); 1955GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); 1956GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); 1957GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); 1958GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); 1959GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); 1960GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); 1961GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); 1962GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); 1963GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); 1964GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); 1965GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); 1966GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); 1967GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); 1968GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); 1969GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 1970GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); 1971GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 1972GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); 1973GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); 1974GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); 1975GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 1976GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); 1977 1978#endif /* GL_ARB_multitexture */ 1979 1980 1981 1982/* 1983 * 1. GL_EXT_abgr 1984 */ 1985#ifndef GL_EXT_abgr 1986#define GL_EXT_abgr 1 1987 1988#define GL_ABGR_EXT 0x8000 1989 1990#endif /* GL_EXT_abgr */ 1991 1992 1993 1994/* 1995 * 2. GL_EXT_blend_color 1996 */ 1997#ifndef GL_EXT_blend_color 1998#define GL_EXT_blend_color 1 1999 2000#define GL_CONSTANT_COLOR_EXT 0x8001 2001#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 2002#define GL_CONSTANT_ALPHA_EXT 0x8003 2003#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 2004#define GL_BLEND_COLOR_EXT 0x8005 2005 2006GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); 2007 2008#endif /* GL_EXT_blend_color */ 2009 2010 2011 2012/* 2013 * 3. GL_EXT_polygon_offset 2014 */ 2015#ifndef GL_EXT_polygon_offset 2016#define GL_EXT_polygon_offset 1 2017 2018#define GL_POLYGON_OFFSET_EXT 0x8037 2019#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 2020#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 2021 2022GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias ); 2023 2024#endif /* GL_EXT_polygon_offset */ 2025 2026 2027 2028/* 2029 * 6. GL_EXT_texture3D 2030 */ 2031#ifndef GL_EXT_texture3D 2032#define GL_EXT_texture3D 1 2033 2034#define GL_PACK_SKIP_IMAGES_EXT 0x806B 2035#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C 2036#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D 2037#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E 2038#define GL_TEXTURE_3D_EXT 0x806F 2039#define GL_PROXY_TEXTURE_3D_EXT 0x8070 2040#define GL_TEXTURE_DEPTH_EXT 0x8071 2041#define GL_TEXTURE_WRAP_R_EXT 0x8072 2042#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 2043#define GL_TEXTURE_3D_BINDING_EXT 0x806A 2044 2045GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); 2046 2047GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); 2048 2049GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ); 2050 2051#endif /* GL_EXT_texture3D */ 2052 2053 2054 2055/* 2056 * 20. GL_EXT_texture_object 2057 */ 2058#ifndef GL_EXT_texture_object 2059#define GL_EXT_texture_object 1 2060 2061#define GL_TEXTURE_PRIORITY_EXT 0x8066 2062#define GL_TEXTURE_RESIDENT_EXT 0x8067 2063#define GL_TEXTURE_1D_BINDING_EXT 0x8068 2064#define GL_TEXTURE_2D_BINDING_EXT 0x8069 2065 2066GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures ); 2067 2068GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures); 2069 2070GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture ); 2071 2072GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities ); 2073 2074GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences ); 2075 2076GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture ); 2077 2078#endif /* GL_EXT_texture_object */ 2079 2080 2081 2082/* 2083 * 27. GL_EXT_rescale_normal 2084 */ 2085#ifndef GL_EXT_rescale_normal 2086#define GL_EXT_rescale_normal 1 2087 2088#define GL_RESCALE_NORMAL_EXT 0x803A 2089 2090#endif /* GL_EXT_rescale_normal */ 2091 2092 2093 2094/* 2095 * 30. GL_EXT_vertex_array 2096 */ 2097#ifndef GL_EXT_vertex_array 2098#define GL_EXT_vertex_array 1 2099 2100#define GL_VERTEX_ARRAY_EXT 0x8074 2101#define GL_NORMAL_ARRAY_EXT 0x8075 2102#define GL_COLOR_ARRAY_EXT 0x8076 2103#define GL_INDEX_ARRAY_EXT 0x8077 2104#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 2105#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 2106#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A 2107#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B 2108#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C 2109#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D 2110#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E 2111#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F 2112#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 2113#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 2114#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 2115#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 2116#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 2117#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 2118#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 2119#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 2120#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 2121#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 2122#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A 2123#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B 2124#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C 2125#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D 2126#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E 2127#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F 2128#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 2129#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 2130#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 2131#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 2132 2133GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 2134 2135GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 2136 2137GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 2138 2139GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 2140 2141GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 2142 2143GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr ); 2144 2145GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, GLvoid **params ); 2146 2147GLAPI void GLAPIENTRY glArrayElementEXT( GLint i ); 2148 2149GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ); 2150 2151#endif /* GL_EXT_vertex_array */ 2152 2153 2154 2155/* 2156 * 35. GL_SGIS_texture_edge_clamp 2157 */ 2158#ifndef GL_SGIS_texture_edge_clamp 2159#define GL_SGIS_texture_edge_clamp 1 2160 2161#define GL_CLAMP_TO_EDGE_SGIS 0x812F 2162 2163#endif /* GL_SGIS_texture_edge_clamp */ 2164 2165 2166 2167/* 2168 * 37. GL_EXT_blend_minmax 2169 */ 2170#ifndef GL_EXT_blend_minmax 2171#define GL_EXT_blend_minmax 1 2172 2173#define GL_FUNC_ADD_EXT 0x8006 2174#define GL_MIN_EXT 0x8007 2175#define GL_MAX_EXT 0x8008 2176#define GL_BLEND_EQUATION_EXT 0x8009 2177 2178GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode ); 2179 2180#endif /* GL_EXT_blend_minmax */ 2181 2182 2183 2184/* 2185 * 38. GL_EXT_blend_subtract (requires GL_EXT_blend_max ) 2186 */ 2187#ifndef GL_EXT_blend_subtract 2188#define GL_EXT_blend_subtract 1 2189 2190#define GL_FUNC_SUBTRACT_EXT 0x800A 2191#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B 2192 2193#endif /* GL_EXT_blend_subtract */ 2194 2195 2196 2197/* 2198 * 39. GL_EXT_blend_logic_op 2199 */ 2200#ifndef GL_EXT_blend_logic_op 2201#define GL_EXT_blend_logic_op 1 2202 2203/* No new tokens or functions */ 2204 2205#endif /* GL_EXT_blend_logic_op */ 2206 2207 2208 2209/* 2210 * 54. GL_EXT_point_parameters 2211 */ 2212#ifndef GL_EXT_point_parameters 2213#define GL_EXT_point_parameters 1 2214 2215#define GL_POINT_SIZE_MIN_EXT 0x8126 2216#define GL_POINT_SIZE_MAX_EXT 0x8127 2217#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 2218#define GL_DISTANCE_ATTENUATION_EXT 0x8129 2219 2220GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param ); 2221GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params ); 2222GLAPI void GLAPIENTRY glPointParameterfSGIS(GLenum pname, GLfloat param); 2223GLAPI void GLAPIENTRY glPointParameterfvSGIS(GLenum pname, const GLfloat *params); 2224 2225#endif /* GL_EXT_point_parameters */ 2226 2227 2228 2229/* 2230 * 78. GL_EXT_paletted_texture 2231 */ 2232#ifndef GL_EXT_paletted_texture 2233#define GL_EXT_paletted_texture 1 2234 2235#define GL_TABLE_TOO_LARGE_EXT 0x8031 2236#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 2237#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 2238#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA 2239#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB 2240#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC 2241#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD 2242#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE 2243#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF 2244#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED 2245#define GL_COLOR_INDEX1_EXT 0x80E2 2246#define GL_COLOR_INDEX2_EXT 0x80E3 2247#define GL_COLOR_INDEX4_EXT 0x80E4 2248#define GL_COLOR_INDEX8_EXT 0x80E5 2249#define GL_COLOR_INDEX12_EXT 0x80E6 2250#define GL_COLOR_INDEX16_EXT 0x80E7 2251 2252GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table ); 2253 2254GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data ); 2255 2256GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table ); 2257 2258GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params ); 2259 2260GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params ); 2261 2262#endif /* GL_EXT_paletted_texture */ 2263 2264 2265 2266/* 2267 * 79. GL_EXT_clip_volume_hint 2268 */ 2269#ifndef GL_EXT_clip_volume_hint 2270#define GL_EXT_clip_volume_hint 1 2271 2272#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 2273 2274#endif /* GL_EXT_clip_volume_hint */ 2275 2276 2277 2278/* 2279 * 97. GL_EXT_compiled_vertex_array 2280 */ 2281#ifndef GL_EXT_compiled_vertex_array 2282#define GL_EXT_compiled_vertex_array 1 2283 2284#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 2285#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 2286 2287GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count ); 2288GLAPI void GLAPIENTRY glUnlockArraysEXT( void ); 2289 2290#endif /* GL_EXT_compiled_vertex_array */ 2291 2292/* 2293 * 137. GL_HP_occlusion_test 2294 */ 2295#ifndef GL_HP_occlusion_test 2296#define GL_HP_occlusion_test 1 2297 2298#define GL_OCCLUSION_TEST_HP 0x8165 2299#define GL_OCCLUSION_TEST_RESULT_HP 0x8166 2300 2301#endif /* GL_HP_occlusion_test */ 2302 2303 2304/* 2305 * 141. GL_EXT_shared_texture_palette (req's GL_EXT_paletted_texture) 2306 */ 2307#ifndef GL_EXT_shared_texture_palette 2308#define GL_EXT_shared_texture_palette 1 2309 2310#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB 2311 2312#endif /* GL_EXT_shared_texture_palette */ 2313 2314 2315 2316/* 2317 * 176. GL_EXT_stencil_wrap 2318 */ 2319#ifndef GL_EXT_stencil_wrap 2320#define GL_EXT_stencil_wrap 1 2321 2322#define GL_INCR_WRAP_EXT 0x8507 2323#define GL_DECR_WRAP_EXT 0x8508 2324 2325#endif /* GL_EXT_stencil_wrap */ 2326 2327 2328 2329/* 2330 * 179. GL_NV_texgen_reflection 2331 */ 2332#ifndef GL_NV_texgen_reflection 2333#define GL_NV_texgen_reflection 1 2334 2335#define GL_NORMAL_MAP_NV 0x8511 2336#define GL_REFLECTION_MAP_NV 0x8512 2337 2338#endif /* GL_NV_texgen_reflection */ 2339 2340 2341 2342/* 2343 * 185. GL_EXT_texture_env_add 2344 */ 2345#ifndef GL_EXT_texture_env_add 2346#define GL_EXT_texture_env_add 1 2347 2348/* No new tokens or functions */ 2349 2350#endif /* GL_EXT_texture_env_add */ 2351 2352 2353 2354/* 2355 * 197. GL_MESA_window_pos 2356 */ 2357#ifndef GL_MESA_window_pos 2358#define GL_MESA_window_pos 1 2359 2360GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y ); 2361GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y ); 2362GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y ); 2363GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y ); 2364GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p ); 2365GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p ); 2366GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p ); 2367GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p ); 2368GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z ); 2369GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ); 2370GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ); 2371GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ); 2372GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p ); 2373GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p ); 2374GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p ); 2375GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p ); 2376GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ); 2377GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ); 2378GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 2379GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w); 2380GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p ); 2381GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p ); 2382GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p ); 2383GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p ); 2384 2385#endif /* GL_MESA_window_pos */ 2386 2387 2388 2389/* 2390 * 196. GL_MESA_resize_bufffers 2391 */ 2392#ifndef GL_MESA_resize_bufffers 2393#define GL_MESA_resize_buffers 1 2394 2395GLAPI void GLAPIENTRY glResizeBuffersMESA( void ); 2396 2397#endif /* GL_MESA_resize_bufffers */ 2398 2399 2400 2401/* 2402 * 220. GL_EXT_texture_env_dot3 2403 */ 2404#ifndef GL_EXT_texture_env_dot3 2405#define GL_EXT_texture_env_dot3 1 2406 2407#define GL_DOT3_RGB_EXT 0x8740 2408#define GL_DOT3_RGBA_EXT 0x8741 2409 2410#endif /* GL_EXT_texture_env_dot3 */ 2411 2412 2413#else /* GL_GLEXT_LEGACY */ 2414 2415 2416#include <GL/glext.h> 2417 2418/* fix-up known errors in glext.h */ 2419#ifndef GL_TEXTURE_BINDING_3D 2420#define GL_TEXTURE_BINDING_3D 0x806A 2421#endif 2422#ifdef GL_IGNORE_BORDER 2423#undef GL_IGNORE_BORDER /* invalid! */ 2424#endif 2425#ifdef GL_WRAP_BORDER 2426#undef GL_WRAP_BORDER /* invalid! */ 2427#endif 2428#ifndef GL_POST_COLOR_MATRIX_ALPHA_BIAS 2429#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB 2430#endif 2431 2432 2433#endif /* GL_GLEXT_LEGACY */ 2434 2435 2436 2437/* 2438 * ???. GL_MESA_trace 2439 * XXX obsolete 2440 */ 2441#ifndef GL_MESA_trace 2442#define GL_MESA_trace 1 2443 2444#define GL_TRACE_ALL_BITS_MESA 0xFFFF 2445#define GL_TRACE_OPERATIONS_BIT_MESA 0x0001 2446#define GL_TRACE_PRIMITIVES_BIT_MESA 0x0002 2447#define GL_TRACE_ARRAYS_BIT_MESA 0x0004 2448#define GL_TRACE_TEXTURES_BIT_MESA 0x0008 2449#define GL_TRACE_PIXELS_BIT_MESA 0x0010 2450#define GL_TRACE_ERRORS_BIT_MESA 0x0020 2451#define GL_TRACE_MASK_MESA 0x8755 2452#define GL_TRACE_NAME_MESA 0x8756 2453 2454GLAPI void GLAPIENTRY glEnableTraceMESA( GLbitfield mask ); 2455GLAPI void GLAPIENTRY glDisableTraceMESA( GLbitfield mask ); 2456GLAPI void GLAPIENTRY glNewTraceMESA( GLbitfield mask, const GLubyte * traceName ); 2457GLAPI void GLAPIENTRY glEndTraceMESA( void ); 2458GLAPI void GLAPIENTRY glTraceAssertAttribMESA( GLbitfield attribMask ); 2459GLAPI void GLAPIENTRY glTraceCommentMESA( const GLubyte * comment ); 2460GLAPI void GLAPIENTRY glTraceTextureMESA( GLuint name, const GLubyte* comment ); 2461GLAPI void GLAPIENTRY glTraceListMESA( GLuint name, const GLubyte* comment ); 2462GLAPI void GLAPIENTRY glTracePointerMESA( GLvoid* pointer, const GLubyte* comment ); 2463GLAPI void GLAPIENTRY glTracePointerRangeMESA( const GLvoid* first, const GLvoid* last, const GLubyte* comment ); 2464 2465#endif /* GL_MESA_trace */ 2466 2467 2468/* 2469 * ???. GL_MESA_packed_depth_stencil 2470 * XXX obsolete 2471 */ 2472#ifndef GL_MESA_packed_depth_stencil 2473#define GL_MESA_packed_depth_stencil 1 2474 2475#define GL_DEPTH_STENCIL_MESA 0x8750 2476#define GL_UNSIGNED_INT_24_8_MESA 0x8751 2477#define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752 2478#define GL_UNSIGNED_SHORT_15_1_MESA 0x8753 2479#define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 2480 2481#endif /* GL_MESA_packed_depth_stencil */ 2482 2483 2484 2485/********************************************************************** 2486 * Begin system-specific stuff 2487 */ 2488#if defined(__BEOS__) || defined(__QUICKDRAW__) 2489#pragma export off 2490#endif 2491 2492#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED 2493#pragma import off 2494#endif 2495/* 2496 * End system-specific stuff 2497 **********************************************************************/ 2498 2499 2500#ifdef __cplusplus 2501} 2502#endif 2503 2504#endif /* __gl_h_ */ 2505