gl.h revision fb657ef91da29120ff65580f0b27914752273025
1/* $Id: gl.h,v 1.67 2002/08/22 21:10:37 brianp Exp $ */
2
3/*
4 * Mesa 3-D graphics library
5 * Version:  4.1
6 *
7 * Copyright (C) 1999-2002  Brian Paul   All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28#ifndef __gl_h_
29#define __gl_h_
30
31#if defined(USE_MGL_NAMESPACE)
32#include "gl_mangle.h"
33#endif
34
35
36/**********************************************************************
37 * Begin system-specific stuff.
38 */
39#if defined(__BEOS__)
40#include <stdlib.h>     /* to get some BeOS-isms */
41#endif
42
43#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
44#define OPENSTEP
45#endif
46
47#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
48#define __WIN32__
49#endif
50
51#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
52#  if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
53#    define GLAPI __declspec(dllexport)
54#  elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
55#    define GLAPI __declspec(dllimport)
56#  else /* for use with static link lib build of Win32 edition only */
57#    define GLAPI extern
58#  endif /* _STATIC_MESA support */
59#  define GLAPIENTRY __stdcall
60#else
61/* non-Windows compilation */
62#  define GLAPI extern
63#  define GLAPIENTRY
64#endif /* WIN32 / CYGWIN bracket */
65
66#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__)
67#include <gl/mesa_wgl.h>
68#endif
69
70#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
71#pragma import on
72#endif
73/*
74 * End system-specific stuff.
75 **********************************************************************/
76
77
78
79#ifdef __cplusplus
80extern "C" {
81#endif
82
83
84
85#define GL_VERSION_1_1   1
86
87
88/*
89 *
90 * Datatypes
91 *
92 */
93#ifdef CENTERLINE_CLPP
94#define signed
95#endif
96typedef unsigned int	GLenum;
97typedef unsigned char	GLboolean;
98typedef unsigned int	GLbitfield;
99typedef void		GLvoid;
100typedef signed char	GLbyte;		/* 1-byte signed */
101typedef short		GLshort;	/* 2-byte signed */
102typedef int		GLint;		/* 4-byte signed */
103typedef unsigned char	GLubyte;	/* 1-byte unsigned */
104typedef unsigned short	GLushort;	/* 2-byte unsigned */
105typedef unsigned int	GLuint;		/* 4-byte unsigned */
106typedef int		GLsizei;	/* 4-byte signed */
107typedef float		GLfloat;	/* single precision float */
108typedef float		GLclampf;	/* single precision float in [0,1] */
109typedef double		GLdouble;	/* double precision float */
110typedef double		GLclampd;	/* double precision float in [0,1] */
111
112
113
114/*
115 *
116 * Constants
117 *
118 */
119
120/* Boolean values */
121#define GL_FALSE				0x0
122#define GL_TRUE					0x1
123
124/* Data types */
125#define GL_BYTE					0x1400
126#define GL_UNSIGNED_BYTE			0x1401
127#define GL_SHORT				0x1402
128#define GL_UNSIGNED_SHORT			0x1403
129#define GL_INT					0x1404
130#define GL_UNSIGNED_INT				0x1405
131#define GL_FLOAT				0x1406
132#define GL_DOUBLE				0x140A
133#define GL_2_BYTES				0x1407
134#define GL_3_BYTES				0x1408
135#define GL_4_BYTES				0x1409
136
137/* Primitives */
138#define GL_POINTS				0x0000
139#define GL_LINES				0x0001
140#define GL_LINE_LOOP				0x0002
141#define GL_LINE_STRIP				0x0003
142#define GL_TRIANGLES				0x0004
143#define GL_TRIANGLE_STRIP			0x0005
144#define GL_TRIANGLE_FAN				0x0006
145#define GL_QUADS				0x0007
146#define GL_QUAD_STRIP				0x0008
147#define GL_POLYGON				0x0009
148
149/* Vertex Arrays */
150#define GL_VERTEX_ARRAY				0x8074
151#define GL_NORMAL_ARRAY				0x8075
152#define GL_COLOR_ARRAY				0x8076
153#define GL_INDEX_ARRAY				0x8077
154#define GL_TEXTURE_COORD_ARRAY			0x8078
155#define GL_EDGE_FLAG_ARRAY			0x8079
156#define GL_VERTEX_ARRAY_SIZE			0x807A
157#define GL_VERTEX_ARRAY_TYPE			0x807B
158#define GL_VERTEX_ARRAY_STRIDE			0x807C
159#define GL_NORMAL_ARRAY_TYPE			0x807E
160#define GL_NORMAL_ARRAY_STRIDE			0x807F
161#define GL_COLOR_ARRAY_SIZE			0x8081
162#define GL_COLOR_ARRAY_TYPE			0x8082
163#define GL_COLOR_ARRAY_STRIDE			0x8083
164#define GL_INDEX_ARRAY_TYPE			0x8085
165#define GL_INDEX_ARRAY_STRIDE			0x8086
166#define GL_TEXTURE_COORD_ARRAY_SIZE		0x8088
167#define GL_TEXTURE_COORD_ARRAY_TYPE		0x8089
168#define GL_TEXTURE_COORD_ARRAY_STRIDE		0x808A
169#define GL_EDGE_FLAG_ARRAY_STRIDE		0x808C
170#define GL_VERTEX_ARRAY_POINTER			0x808E
171#define GL_NORMAL_ARRAY_POINTER			0x808F
172#define GL_COLOR_ARRAY_POINTER			0x8090
173#define GL_INDEX_ARRAY_POINTER			0x8091
174#define GL_TEXTURE_COORD_ARRAY_POINTER		0x8092
175#define GL_EDGE_FLAG_ARRAY_POINTER		0x8093
176#define GL_V2F					0x2A20
177#define GL_V3F					0x2A21
178#define GL_C4UB_V2F				0x2A22
179#define GL_C4UB_V3F				0x2A23
180#define GL_C3F_V3F				0x2A24
181#define GL_N3F_V3F				0x2A25
182#define GL_C4F_N3F_V3F				0x2A26
183#define GL_T2F_V3F				0x2A27
184#define GL_T4F_V4F				0x2A28
185#define GL_T2F_C4UB_V3F				0x2A29
186#define GL_T2F_C3F_V3F				0x2A2A
187#define GL_T2F_N3F_V3F				0x2A2B
188#define GL_T2F_C4F_N3F_V3F			0x2A2C
189#define GL_T4F_C4F_N3F_V4F			0x2A2D
190
191/* Matrix Mode */
192#define GL_MATRIX_MODE				0x0BA0
193#define GL_MODELVIEW				0x1700
194#define GL_PROJECTION				0x1701
195#define GL_TEXTURE				0x1702
196
197/* Points */
198#define GL_POINT_SMOOTH				0x0B10
199#define GL_POINT_SIZE				0x0B11
200#define GL_POINT_SIZE_GRANULARITY 		0x0B13
201#define GL_POINT_SIZE_RANGE			0x0B12
202
203/* Lines */
204#define GL_LINE_SMOOTH				0x0B20
205#define GL_LINE_STIPPLE				0x0B24
206#define GL_LINE_STIPPLE_PATTERN			0x0B25
207#define GL_LINE_STIPPLE_REPEAT			0x0B26
208#define GL_LINE_WIDTH				0x0B21
209#define GL_LINE_WIDTH_GRANULARITY		0x0B23
210#define GL_LINE_WIDTH_RANGE			0x0B22
211
212/* Polygons */
213#define GL_POINT				0x1B00
214#define GL_LINE					0x1B01
215#define GL_FILL					0x1B02
216#define GL_CW					0x0900
217#define GL_CCW					0x0901
218#define GL_FRONT				0x0404
219#define GL_BACK					0x0405
220#define GL_POLYGON_MODE				0x0B40
221#define GL_POLYGON_SMOOTH			0x0B41
222#define GL_POLYGON_STIPPLE			0x0B42
223#define GL_EDGE_FLAG				0x0B43
224#define GL_CULL_FACE				0x0B44
225#define GL_CULL_FACE_MODE			0x0B45
226#define GL_FRONT_FACE				0x0B46
227#define GL_POLYGON_OFFSET_FACTOR		0x8038
228#define GL_POLYGON_OFFSET_UNITS			0x2A00
229#define GL_POLYGON_OFFSET_POINT			0x2A01
230#define GL_POLYGON_OFFSET_LINE			0x2A02
231#define GL_POLYGON_OFFSET_FILL			0x8037
232
233/* Display Lists */
234#define GL_COMPILE				0x1300
235#define GL_COMPILE_AND_EXECUTE			0x1301
236#define GL_LIST_BASE				0x0B32
237#define GL_LIST_INDEX				0x0B33
238#define GL_LIST_MODE				0x0B30
239
240/* Depth buffer */
241#define GL_NEVER				0x0200
242#define GL_LESS					0x0201
243#define GL_EQUAL				0x0202
244#define GL_LEQUAL				0x0203
245#define GL_GREATER				0x0204
246#define GL_NOTEQUAL				0x0205
247#define GL_GEQUAL				0x0206
248#define GL_ALWAYS				0x0207
249#define GL_DEPTH_TEST				0x0B71
250#define GL_DEPTH_BITS				0x0D56
251#define GL_DEPTH_CLEAR_VALUE			0x0B73
252#define GL_DEPTH_FUNC				0x0B74
253#define GL_DEPTH_RANGE				0x0B70
254#define GL_DEPTH_WRITEMASK			0x0B72
255#define GL_DEPTH_COMPONENT			0x1902
256
257/* Lighting */
258#define GL_LIGHTING				0x0B50
259#define GL_LIGHT0				0x4000
260#define GL_LIGHT1				0x4001
261#define GL_LIGHT2				0x4002
262#define GL_LIGHT3				0x4003
263#define GL_LIGHT4				0x4004
264#define GL_LIGHT5				0x4005
265#define GL_LIGHT6				0x4006
266#define GL_LIGHT7				0x4007
267#define GL_SPOT_EXPONENT			0x1205
268#define GL_SPOT_CUTOFF				0x1206
269#define GL_CONSTANT_ATTENUATION			0x1207
270#define GL_LINEAR_ATTENUATION			0x1208
271#define GL_QUADRATIC_ATTENUATION		0x1209
272#define GL_AMBIENT				0x1200
273#define GL_DIFFUSE				0x1201
274#define GL_SPECULAR				0x1202
275#define GL_SHININESS				0x1601
276#define GL_EMISSION				0x1600
277#define GL_POSITION				0x1203
278#define GL_SPOT_DIRECTION			0x1204
279#define GL_AMBIENT_AND_DIFFUSE			0x1602
280#define GL_COLOR_INDEXES			0x1603
281#define GL_LIGHT_MODEL_TWO_SIDE			0x0B52
282#define GL_LIGHT_MODEL_LOCAL_VIEWER		0x0B51
283#define GL_LIGHT_MODEL_AMBIENT			0x0B53
284#define GL_FRONT_AND_BACK			0x0408
285#define GL_SHADE_MODEL				0x0B54
286#define GL_FLAT					0x1D00
287#define GL_SMOOTH				0x1D01
288#define GL_COLOR_MATERIAL			0x0B57
289#define GL_COLOR_MATERIAL_FACE			0x0B55
290#define GL_COLOR_MATERIAL_PARAMETER		0x0B56
291#define GL_NORMALIZE				0x0BA1
292
293/* User clipping planes */
294#define GL_CLIP_PLANE0				0x3000
295#define GL_CLIP_PLANE1				0x3001
296#define GL_CLIP_PLANE2				0x3002
297#define GL_CLIP_PLANE3				0x3003
298#define GL_CLIP_PLANE4				0x3004
299#define GL_CLIP_PLANE5				0x3005
300
301/* Accumulation buffer */
302#define GL_ACCUM_RED_BITS			0x0D58
303#define GL_ACCUM_GREEN_BITS			0x0D59
304#define GL_ACCUM_BLUE_BITS			0x0D5A
305#define GL_ACCUM_ALPHA_BITS			0x0D5B
306#define GL_ACCUM_CLEAR_VALUE			0x0B80
307#define GL_ACCUM				0x0100
308#define GL_ADD					0x0104
309#define GL_LOAD					0x0101
310#define GL_MULT					0x0103
311#define GL_RETURN				0x0102
312
313/* Alpha testing */
314#define GL_ALPHA_TEST				0x0BC0
315#define GL_ALPHA_TEST_REF			0x0BC2
316#define GL_ALPHA_TEST_FUNC			0x0BC1
317
318/* Blending */
319#define GL_BLEND				0x0BE2
320#define GL_BLEND_SRC				0x0BE1
321#define GL_BLEND_DST				0x0BE0
322#define GL_ZERO					0x0
323#define GL_ONE					0x1
324#define GL_SRC_COLOR				0x0300
325#define GL_ONE_MINUS_SRC_COLOR			0x0301
326#define GL_SRC_ALPHA				0x0302
327#define GL_ONE_MINUS_SRC_ALPHA			0x0303
328#define GL_DST_ALPHA				0x0304
329#define GL_ONE_MINUS_DST_ALPHA			0x0305
330#define GL_DST_COLOR				0x0306
331#define GL_ONE_MINUS_DST_COLOR			0x0307
332#define GL_SRC_ALPHA_SATURATE			0x0308
333
334/* Render Mode */
335#define GL_FEEDBACK				0x1C01
336#define GL_RENDER				0x1C00
337#define GL_SELECT				0x1C02
338
339/* Feedback */
340#define GL_2D					0x0600
341#define GL_3D					0x0601
342#define GL_3D_COLOR				0x0602
343#define GL_3D_COLOR_TEXTURE			0x0603
344#define GL_4D_COLOR_TEXTURE			0x0604
345#define GL_POINT_TOKEN				0x0701
346#define GL_LINE_TOKEN				0x0702
347#define GL_LINE_RESET_TOKEN			0x0707
348#define GL_POLYGON_TOKEN			0x0703
349#define GL_BITMAP_TOKEN				0x0704
350#define GL_DRAW_PIXEL_TOKEN			0x0705
351#define GL_COPY_PIXEL_TOKEN			0x0706
352#define GL_PASS_THROUGH_TOKEN			0x0700
353#define GL_FEEDBACK_BUFFER_POINTER		0x0DF0
354#define GL_FEEDBACK_BUFFER_SIZE			0x0DF1
355#define GL_FEEDBACK_BUFFER_TYPE			0x0DF2
356
357/* Selection */
358#define GL_SELECTION_BUFFER_POINTER		0x0DF3
359#define GL_SELECTION_BUFFER_SIZE		0x0DF4
360
361/* Fog */
362#define GL_FOG					0x0B60
363#define GL_FOG_MODE				0x0B65
364#define GL_FOG_DENSITY				0x0B62
365#define GL_FOG_COLOR				0x0B66
366#define GL_FOG_INDEX				0x0B61
367#define GL_FOG_START				0x0B63
368#define GL_FOG_END				0x0B64
369#define GL_LINEAR				0x2601
370#define GL_EXP					0x0800
371#define GL_EXP2					0x0801
372
373/* Logic Ops */
374#define GL_LOGIC_OP				0x0BF1
375#define GL_INDEX_LOGIC_OP			0x0BF1
376#define GL_COLOR_LOGIC_OP			0x0BF2
377#define GL_LOGIC_OP_MODE			0x0BF0
378#define GL_CLEAR				0x1500
379#define GL_SET					0x150F
380#define GL_COPY					0x1503
381#define GL_COPY_INVERTED			0x150C
382#define GL_NOOP					0x1505
383#define GL_INVERT				0x150A
384#define GL_AND					0x1501
385#define GL_NAND					0x150E
386#define GL_OR					0x1507
387#define GL_NOR					0x1508
388#define GL_XOR					0x1506
389#define GL_EQUIV				0x1509
390#define GL_AND_REVERSE				0x1502
391#define GL_AND_INVERTED				0x1504
392#define GL_OR_REVERSE				0x150B
393#define GL_OR_INVERTED				0x150D
394
395/* Stencil */
396#define GL_STENCIL_TEST				0x0B90
397#define GL_STENCIL_WRITEMASK			0x0B98
398#define GL_STENCIL_BITS				0x0D57
399#define GL_STENCIL_FUNC				0x0B92
400#define GL_STENCIL_VALUE_MASK			0x0B93
401#define GL_STENCIL_REF				0x0B97
402#define GL_STENCIL_FAIL				0x0B94
403#define GL_STENCIL_PASS_DEPTH_PASS		0x0B96
404#define GL_STENCIL_PASS_DEPTH_FAIL		0x0B95
405#define GL_STENCIL_CLEAR_VALUE			0x0B91
406#define GL_STENCIL_INDEX			0x1901
407#define GL_KEEP					0x1E00
408#define GL_REPLACE				0x1E01
409#define GL_INCR					0x1E02
410#define GL_DECR					0x1E03
411
412/* Buffers, Pixel Drawing/Reading */
413#define GL_NONE					0x0
414#define GL_LEFT					0x0406
415#define GL_RIGHT				0x0407
416/*GL_FRONT					0x0404 */
417/*GL_BACK					0x0405 */
418/*GL_FRONT_AND_BACK				0x0408 */
419#define GL_FRONT_LEFT				0x0400
420#define GL_FRONT_RIGHT				0x0401
421#define GL_BACK_LEFT				0x0402
422#define GL_BACK_RIGHT				0x0403
423#define GL_AUX0					0x0409
424#define GL_AUX1					0x040A
425#define GL_AUX2					0x040B
426#define GL_AUX3					0x040C
427#define GL_COLOR_INDEX				0x1900
428#define GL_RED					0x1903
429#define GL_GREEN				0x1904
430#define GL_BLUE					0x1905
431#define GL_ALPHA				0x1906
432#define GL_LUMINANCE				0x1909
433#define GL_LUMINANCE_ALPHA			0x190A
434#define GL_ALPHA_BITS				0x0D55
435#define GL_RED_BITS				0x0D52
436#define GL_GREEN_BITS				0x0D53
437#define GL_BLUE_BITS				0x0D54
438#define GL_INDEX_BITS				0x0D51
439#define GL_SUBPIXEL_BITS			0x0D50
440#define GL_AUX_BUFFERS				0x0C00
441#define GL_READ_BUFFER				0x0C02
442#define GL_DRAW_BUFFER				0x0C01
443#define GL_DOUBLEBUFFER				0x0C32
444#define GL_STEREO				0x0C33
445#define GL_BITMAP				0x1A00
446#define GL_COLOR				0x1800
447#define GL_DEPTH				0x1801
448#define GL_STENCIL				0x1802
449#define GL_DITHER				0x0BD0
450#define GL_RGB					0x1907
451#define GL_RGBA					0x1908
452
453/* Implementation limits */
454#define GL_MAX_LIST_NESTING			0x0B31
455#define GL_MAX_ATTRIB_STACK_DEPTH		0x0D35
456#define GL_MAX_MODELVIEW_STACK_DEPTH		0x0D36
457#define GL_MAX_NAME_STACK_DEPTH			0x0D37
458#define GL_MAX_PROJECTION_STACK_DEPTH		0x0D38
459#define GL_MAX_TEXTURE_STACK_DEPTH		0x0D39
460#define GL_MAX_EVAL_ORDER			0x0D30
461#define GL_MAX_LIGHTS				0x0D31
462#define GL_MAX_CLIP_PLANES			0x0D32
463#define GL_MAX_TEXTURE_SIZE			0x0D33
464#define GL_MAX_PIXEL_MAP_TABLE			0x0D34
465#define GL_MAX_VIEWPORT_DIMS			0x0D3A
466#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH	0x0D3B
467
468/* Gets */
469#define GL_ATTRIB_STACK_DEPTH			0x0BB0
470#define GL_CLIENT_ATTRIB_STACK_DEPTH		0x0BB1
471#define GL_COLOR_CLEAR_VALUE			0x0C22
472#define GL_COLOR_WRITEMASK			0x0C23
473#define GL_CURRENT_INDEX			0x0B01
474#define GL_CURRENT_COLOR			0x0B00
475#define GL_CURRENT_NORMAL			0x0B02
476#define GL_CURRENT_RASTER_COLOR			0x0B04
477#define GL_CURRENT_RASTER_DISTANCE		0x0B09
478#define GL_CURRENT_RASTER_INDEX			0x0B05
479#define GL_CURRENT_RASTER_POSITION		0x0B07
480#define GL_CURRENT_RASTER_TEXTURE_COORDS	0x0B06
481#define GL_CURRENT_RASTER_POSITION_VALID	0x0B08
482#define GL_CURRENT_TEXTURE_COORDS		0x0B03
483#define GL_INDEX_CLEAR_VALUE			0x0C20
484#define GL_INDEX_MODE				0x0C30
485#define GL_INDEX_WRITEMASK			0x0C21
486#define GL_MODELVIEW_MATRIX			0x0BA6
487#define GL_MODELVIEW_STACK_DEPTH		0x0BA3
488#define GL_NAME_STACK_DEPTH			0x0D70
489#define GL_PROJECTION_MATRIX			0x0BA7
490#define GL_PROJECTION_STACK_DEPTH		0x0BA4
491#define GL_RENDER_MODE				0x0C40
492#define GL_RGBA_MODE				0x0C31
493#define GL_TEXTURE_MATRIX			0x0BA8
494#define GL_TEXTURE_STACK_DEPTH			0x0BA5
495#define GL_VIEWPORT				0x0BA2
496
497/* Evaluators */
498#define GL_AUTO_NORMAL				0x0D80
499#define GL_MAP1_COLOR_4				0x0D90
500#define GL_MAP1_INDEX				0x0D91
501#define GL_MAP1_NORMAL				0x0D92
502#define GL_MAP1_TEXTURE_COORD_1			0x0D93
503#define GL_MAP1_TEXTURE_COORD_2			0x0D94
504#define GL_MAP1_TEXTURE_COORD_3			0x0D95
505#define GL_MAP1_TEXTURE_COORD_4			0x0D96
506#define GL_MAP1_VERTEX_3			0x0D97
507#define GL_MAP1_VERTEX_4			0x0D98
508#define GL_MAP2_COLOR_4				0x0DB0
509#define GL_MAP2_INDEX				0x0DB1
510#define GL_MAP2_NORMAL				0x0DB2
511#define GL_MAP2_TEXTURE_COORD_1			0x0DB3
512#define GL_MAP2_TEXTURE_COORD_2			0x0DB4
513#define GL_MAP2_TEXTURE_COORD_3			0x0DB5
514#define GL_MAP2_TEXTURE_COORD_4			0x0DB6
515#define GL_MAP2_VERTEX_3			0x0DB7
516#define GL_MAP2_VERTEX_4			0x0DB8
517#define GL_MAP1_GRID_DOMAIN			0x0DD0
518#define GL_MAP1_GRID_SEGMENTS			0x0DD1
519#define GL_MAP2_GRID_DOMAIN			0x0DD2
520#define GL_MAP2_GRID_SEGMENTS			0x0DD3
521#define GL_COEFF				0x0A00
522#define GL_DOMAIN				0x0A02
523#define GL_ORDER				0x0A01
524
525/* Hints */
526#define GL_FOG_HINT				0x0C54
527#define GL_LINE_SMOOTH_HINT			0x0C52
528#define GL_PERSPECTIVE_CORRECTION_HINT		0x0C50
529#define GL_POINT_SMOOTH_HINT			0x0C51
530#define GL_POLYGON_SMOOTH_HINT			0x0C53
531#define GL_DONT_CARE				0x1100
532#define GL_FASTEST				0x1101
533#define GL_NICEST				0x1102
534
535/* Scissor box */
536#define GL_SCISSOR_TEST				0x0C11
537#define GL_SCISSOR_BOX				0x0C10
538
539/* Pixel Mode / Transfer */
540#define GL_MAP_COLOR				0x0D10
541#define GL_MAP_STENCIL				0x0D11
542#define GL_INDEX_SHIFT				0x0D12
543#define GL_INDEX_OFFSET				0x0D13
544#define GL_RED_SCALE				0x0D14
545#define GL_RED_BIAS				0x0D15
546#define GL_GREEN_SCALE				0x0D18
547#define GL_GREEN_BIAS				0x0D19
548#define GL_BLUE_SCALE				0x0D1A
549#define GL_BLUE_BIAS				0x0D1B
550#define GL_ALPHA_SCALE				0x0D1C
551#define GL_ALPHA_BIAS				0x0D1D
552#define GL_DEPTH_SCALE				0x0D1E
553#define GL_DEPTH_BIAS				0x0D1F
554#define GL_PIXEL_MAP_S_TO_S_SIZE		0x0CB1
555#define GL_PIXEL_MAP_I_TO_I_SIZE		0x0CB0
556#define GL_PIXEL_MAP_I_TO_R_SIZE		0x0CB2
557#define GL_PIXEL_MAP_I_TO_G_SIZE		0x0CB3
558#define GL_PIXEL_MAP_I_TO_B_SIZE		0x0CB4
559#define GL_PIXEL_MAP_I_TO_A_SIZE		0x0CB5
560#define GL_PIXEL_MAP_R_TO_R_SIZE		0x0CB6
561#define GL_PIXEL_MAP_G_TO_G_SIZE		0x0CB7
562#define GL_PIXEL_MAP_B_TO_B_SIZE		0x0CB8
563#define GL_PIXEL_MAP_A_TO_A_SIZE		0x0CB9
564#define GL_PIXEL_MAP_S_TO_S			0x0C71
565#define GL_PIXEL_MAP_I_TO_I			0x0C70
566#define GL_PIXEL_MAP_I_TO_R			0x0C72
567#define GL_PIXEL_MAP_I_TO_G			0x0C73
568#define GL_PIXEL_MAP_I_TO_B			0x0C74
569#define GL_PIXEL_MAP_I_TO_A			0x0C75
570#define GL_PIXEL_MAP_R_TO_R			0x0C76
571#define GL_PIXEL_MAP_G_TO_G			0x0C77
572#define GL_PIXEL_MAP_B_TO_B			0x0C78
573#define GL_PIXEL_MAP_A_TO_A			0x0C79
574#define GL_PACK_ALIGNMENT			0x0D05
575#define GL_PACK_LSB_FIRST			0x0D01
576#define GL_PACK_ROW_LENGTH			0x0D02
577#define GL_PACK_SKIP_PIXELS			0x0D04
578#define GL_PACK_SKIP_ROWS			0x0D03
579#define GL_PACK_SWAP_BYTES			0x0D00
580#define GL_UNPACK_ALIGNMENT			0x0CF5
581#define GL_UNPACK_LSB_FIRST			0x0CF1
582#define GL_UNPACK_ROW_LENGTH			0x0CF2
583#define GL_UNPACK_SKIP_PIXELS			0x0CF4
584#define GL_UNPACK_SKIP_ROWS			0x0CF3
585#define GL_UNPACK_SWAP_BYTES			0x0CF0
586#define GL_ZOOM_X				0x0D16
587#define GL_ZOOM_Y				0x0D17
588
589/* Texture mapping */
590#define GL_TEXTURE_ENV				0x2300
591#define GL_TEXTURE_ENV_MODE			0x2200
592#define GL_TEXTURE_1D				0x0DE0
593#define GL_TEXTURE_2D				0x0DE1
594#define GL_TEXTURE_WRAP_S			0x2802
595#define GL_TEXTURE_WRAP_T			0x2803
596#define GL_TEXTURE_MAG_FILTER			0x2800
597#define GL_TEXTURE_MIN_FILTER			0x2801
598#define GL_TEXTURE_ENV_COLOR			0x2201
599#define GL_TEXTURE_GEN_S			0x0C60
600#define GL_TEXTURE_GEN_T			0x0C61
601#define GL_TEXTURE_GEN_MODE			0x2500
602#define GL_TEXTURE_BORDER_COLOR			0x1004
603#define GL_TEXTURE_WIDTH			0x1000
604#define GL_TEXTURE_HEIGHT			0x1001
605#define GL_TEXTURE_BORDER			0x1005
606#define GL_TEXTURE_COMPONENTS			0x1003
607#define GL_TEXTURE_RED_SIZE			0x805C
608#define GL_TEXTURE_GREEN_SIZE			0x805D
609#define GL_TEXTURE_BLUE_SIZE			0x805E
610#define GL_TEXTURE_ALPHA_SIZE			0x805F
611#define GL_TEXTURE_LUMINANCE_SIZE		0x8060
612#define GL_TEXTURE_INTENSITY_SIZE		0x8061
613#define GL_NEAREST_MIPMAP_NEAREST		0x2700
614#define GL_NEAREST_MIPMAP_LINEAR		0x2702
615#define GL_LINEAR_MIPMAP_NEAREST		0x2701
616#define GL_LINEAR_MIPMAP_LINEAR			0x2703
617#define GL_OBJECT_LINEAR			0x2401
618#define GL_OBJECT_PLANE				0x2501
619#define GL_EYE_LINEAR				0x2400
620#define GL_EYE_PLANE				0x2502
621#define GL_SPHERE_MAP				0x2402
622#define GL_DECAL				0x2101
623#define GL_MODULATE				0x2100
624#define GL_NEAREST				0x2600
625#define GL_REPEAT				0x2901
626#define GL_CLAMP				0x2900
627#define GL_S					0x2000
628#define GL_T					0x2001
629#define GL_R					0x2002
630#define GL_Q					0x2003
631#define GL_TEXTURE_GEN_R			0x0C62
632#define GL_TEXTURE_GEN_Q			0x0C63
633
634/* Utility */
635#define GL_VENDOR				0x1F00
636#define GL_RENDERER				0x1F01
637#define GL_VERSION				0x1F02
638#define GL_EXTENSIONS				0x1F03
639
640/* Errors */
641#define GL_NO_ERROR 				0x0
642#define GL_INVALID_VALUE			0x0501
643#define GL_INVALID_ENUM				0x0500
644#define GL_INVALID_OPERATION			0x0502
645#define GL_STACK_OVERFLOW			0x0503
646#define GL_STACK_UNDERFLOW			0x0504
647#define GL_OUT_OF_MEMORY			0x0505
648
649/* glPush/PopAttrib bits */
650#define GL_CURRENT_BIT				0x00000001
651#define GL_POINT_BIT				0x00000002
652#define GL_LINE_BIT				0x00000004
653#define GL_POLYGON_BIT				0x00000008
654#define GL_POLYGON_STIPPLE_BIT			0x00000010
655#define GL_PIXEL_MODE_BIT			0x00000020
656#define GL_LIGHTING_BIT				0x00000040
657#define GL_FOG_BIT				0x00000080
658#define GL_DEPTH_BUFFER_BIT			0x00000100
659#define GL_ACCUM_BUFFER_BIT			0x00000200
660#define GL_STENCIL_BUFFER_BIT			0x00000400
661#define GL_VIEWPORT_BIT				0x00000800
662#define GL_TRANSFORM_BIT			0x00001000
663#define GL_ENABLE_BIT				0x00002000
664#define GL_COLOR_BUFFER_BIT			0x00004000
665#define GL_HINT_BIT				0x00008000
666#define GL_EVAL_BIT				0x00010000
667#define GL_LIST_BIT				0x00020000
668#define GL_TEXTURE_BIT				0x00040000
669#define GL_SCISSOR_BIT				0x00080000
670#define GL_ALL_ATTRIB_BITS			0x000FFFFF
671
672
673/* OpenGL 1.1 */
674#define GL_PROXY_TEXTURE_1D			0x8063
675#define GL_PROXY_TEXTURE_2D			0x8064
676#define GL_TEXTURE_PRIORITY			0x8066
677#define GL_TEXTURE_RESIDENT			0x8067
678#define GL_TEXTURE_BINDING_1D			0x8068
679#define GL_TEXTURE_BINDING_2D			0x8069
680#define GL_TEXTURE_INTERNAL_FORMAT		0x1003
681#define GL_ALPHA4				0x803B
682#define GL_ALPHA8				0x803C
683#define GL_ALPHA12				0x803D
684#define GL_ALPHA16				0x803E
685#define GL_LUMINANCE4				0x803F
686#define GL_LUMINANCE8				0x8040
687#define GL_LUMINANCE12				0x8041
688#define GL_LUMINANCE16				0x8042
689#define GL_LUMINANCE4_ALPHA4			0x8043
690#define GL_LUMINANCE6_ALPHA2			0x8044
691#define GL_LUMINANCE8_ALPHA8			0x8045
692#define GL_LUMINANCE12_ALPHA4			0x8046
693#define GL_LUMINANCE12_ALPHA12			0x8047
694#define GL_LUMINANCE16_ALPHA16			0x8048
695#define GL_INTENSITY				0x8049
696#define GL_INTENSITY4				0x804A
697#define GL_INTENSITY8				0x804B
698#define GL_INTENSITY12				0x804C
699#define GL_INTENSITY16				0x804D
700#define GL_R3_G3_B2				0x2A10
701#define GL_RGB4					0x804F
702#define GL_RGB5					0x8050
703#define GL_RGB8					0x8051
704#define GL_RGB10				0x8052
705#define GL_RGB12				0x8053
706#define GL_RGB16				0x8054
707#define GL_RGBA2				0x8055
708#define GL_RGBA4				0x8056
709#define GL_RGB5_A1				0x8057
710#define GL_RGBA8				0x8058
711#define GL_RGB10_A2				0x8059
712#define GL_RGBA12				0x805A
713#define GL_RGBA16				0x805B
714#define GL_CLIENT_PIXEL_STORE_BIT		0x00000001
715#define GL_CLIENT_VERTEX_ARRAY_BIT		0x00000002
716#define GL_ALL_CLIENT_ATTRIB_BITS 		0xFFFFFFFF
717#define GL_CLIENT_ALL_ATTRIB_BITS 		0xFFFFFFFF
718
719
720
721#if defined(__BEOS__) || defined(__QUICKDRAW__)
722#pragma export on
723#endif
724
725
726/*
727 * Miscellaneous
728 */
729
730GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
731
732GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
733
734GLAPI void GLAPIENTRY glClear( GLbitfield mask );
735
736GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
737
738GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
739
740GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
741
742GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
743
744GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
745
746GLAPI void GLAPIENTRY glCullFace( GLenum mode );
747
748GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
749
750GLAPI void GLAPIENTRY glPointSize( GLfloat size );
751
752GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
753
754GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
755
756GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
757
758GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
759
760GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
761
762GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
763
764GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
765
766GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
767
768GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
769
770GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
771
772GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
773
774GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
775
776GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
777
778GLAPI void GLAPIENTRY glEnable( GLenum cap );
779
780GLAPI void GLAPIENTRY glDisable( GLenum cap );
781
782GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
783
784
785GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
786
787GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
788
789
790GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
791
792GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
793
794GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
795
796GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
797
798
799GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
800
801GLAPI void GLAPIENTRY glPopAttrib( void );
802
803
804GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
805
806GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
807
808
809GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
810
811GLAPI GLenum GLAPIENTRY glGetError( void );
812
813GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name );
814
815GLAPI void GLAPIENTRY glFinish( void );
816
817GLAPI void GLAPIENTRY glFlush( void );
818
819GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
820
821
822/*
823 * Depth Buffer
824 */
825
826GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
827
828GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
829
830GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
831
832GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
833
834
835/*
836 * Accumulation Buffer
837 */
838
839GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
840
841GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
842
843
844/*
845 * Transformation
846 */
847
848GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
849
850GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
851                                 GLdouble bottom, GLdouble top,
852                                 GLdouble near_val, GLdouble far_val );
853
854GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
855                                   GLdouble bottom, GLdouble top,
856                                   GLdouble near_val, GLdouble far_val );
857
858GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
859                                    GLsizei width, GLsizei height );
860
861GLAPI void GLAPIENTRY glPushMatrix( void );
862
863GLAPI void GLAPIENTRY glPopMatrix( void );
864
865GLAPI void GLAPIENTRY glLoadIdentity( void );
866
867GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
868GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
869
870GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
871GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
872
873GLAPI void GLAPIENTRY glRotated( GLdouble angle,
874                                   GLdouble x, GLdouble y, GLdouble z );
875GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
876                                   GLfloat x, GLfloat y, GLfloat z );
877
878GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
879GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
880
881GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
882GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
883
884
885/*
886 * Display Lists
887 */
888
889GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
890
891GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
892
893GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
894
895GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
896
897GLAPI void GLAPIENTRY glEndList( void );
898
899GLAPI void GLAPIENTRY glCallList( GLuint list );
900
901GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
902                                     const GLvoid *lists );
903
904GLAPI void GLAPIENTRY glListBase( GLuint base );
905
906
907/*
908 * Drawing Functions
909 */
910
911GLAPI void GLAPIENTRY glBegin( GLenum mode );
912
913GLAPI void GLAPIENTRY glEnd( void );
914
915
916GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
917GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
918GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
919GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
920
921GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
922GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
923GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
924GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
925
926GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
927GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
928GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
929GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
930
931GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
932GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
933GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
934GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
935
936GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
937GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
938GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
939GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
940
941GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
942GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
943GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
944GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
945
946
947GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
948GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
949GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
950GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
951GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
952
953GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
954GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
955GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
956GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
957GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
958
959
960GLAPI void GLAPIENTRY glIndexd( GLdouble c );
961GLAPI void GLAPIENTRY glIndexf( GLfloat c );
962GLAPI void GLAPIENTRY glIndexi( GLint c );
963GLAPI void GLAPIENTRY glIndexs( GLshort c );
964GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
965
966GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
967GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
968GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
969GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
970GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
971
972GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
973GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
974GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
975GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
976GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
977GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
978GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
979GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
980
981GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
982                                   GLbyte blue, GLbyte alpha );
983GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
984                                   GLdouble blue, GLdouble alpha );
985GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
986                                   GLfloat blue, GLfloat alpha );
987GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
988                                   GLint blue, GLint alpha );
989GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
990                                   GLshort blue, GLshort alpha );
991GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
992                                    GLubyte blue, GLubyte alpha );
993GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
994                                    GLuint blue, GLuint alpha );
995GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
996                                    GLushort blue, GLushort alpha );
997
998
999GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1000GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1001GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1002GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1003GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1004GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1005GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1006GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1007
1008GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1009GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1010GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1011GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1012GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1013GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1014GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1015GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1016
1017
1018GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1019GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1020GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1021GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1022
1023GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1024GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1025GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1026GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1027
1028GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1029GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1030GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1031GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1032
1033GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1034GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1035GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1036GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1037
1038GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1039GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1040GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1041GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1042
1043GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1044GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1045GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1046GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1047
1048GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1049GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1050GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1051GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1052
1053GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1054GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1055GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1056GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1057
1058
1059GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1060GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1061GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1062GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1063
1064GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1065GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1066GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1067GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1068
1069GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1070GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1071GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1072GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1073
1074GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1075GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1076GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1077GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1078
1079GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1080GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1081GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1082GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1083
1084GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1085GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1086GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1087GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1088
1089
1090GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1091GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1092GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1093GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1094
1095
1096GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1097GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1098GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1099GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1100
1101
1102/*
1103 * Vertex Arrays  (1.1)
1104 */
1105
1106GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1107                                       GLsizei stride, const GLvoid *ptr );
1108
1109GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1110                                       const GLvoid *ptr );
1111
1112GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1113                                      GLsizei stride, const GLvoid *ptr );
1114
1115GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1116                                      const GLvoid *ptr );
1117
1118GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1119                                         GLsizei stride, const GLvoid *ptr );
1120
1121GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1122
1123GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
1124
1125GLAPI void GLAPIENTRY glArrayElement( GLint i );
1126
1127GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1128
1129GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1130                                      GLenum type, const GLvoid *indices );
1131
1132GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1133                                           const GLvoid *pointer );
1134
1135/*
1136 * Lighting
1137 */
1138
1139GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1140
1141GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1142GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1143GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1144                                 const GLfloat *params );
1145GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1146                                 const GLint *params );
1147
1148GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1149                                    GLfloat *params );
1150GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1151                                    GLint *params );
1152
1153GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1154GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1155GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1156GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1157
1158GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1159GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1160GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1161GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1162
1163GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1164GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1165
1166GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1167
1168
1169/*
1170 * Raster functions
1171 */
1172
1173GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1174
1175GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1176GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1177
1178GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1179GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1180
1181GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize,
1182                                    const GLfloat *values );
1183GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize,
1184                                     const GLuint *values );
1185GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize,
1186                                     const GLushort *values );
1187
1188GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1189GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1190GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1191
1192GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1193                                GLfloat xorig, GLfloat yorig,
1194                                GLfloat xmove, GLfloat ymove,
1195                                const GLubyte *bitmap );
1196
1197GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1198                                    GLsizei width, GLsizei height,
1199                                    GLenum format, GLenum type,
1200                                    GLvoid *pixels );
1201
1202GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1203                                    GLenum format, GLenum type,
1204                                    const GLvoid *pixels );
1205
1206GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1207                                    GLsizei width, GLsizei height,
1208                                    GLenum type );
1209
1210/*
1211 * Stenciling
1212 */
1213
1214GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1215
1216GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1217
1218GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1219
1220GLAPI void GLAPIENTRY glClearStencil( GLint s );
1221
1222
1223
1224/*
1225 * Texture mapping
1226 */
1227
1228GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1229GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1230GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1231
1232GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1233GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1234GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1235
1236GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1237GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1238GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1239
1240
1241GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1242GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1243
1244GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1245GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1246
1247GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1248GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1249
1250
1251GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1252GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1253
1254GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1255                                          const GLfloat *params );
1256GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1257                                          const GLint *params );
1258
1259GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1260                                           GLenum pname, GLfloat *params);
1261GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1262                                           GLenum pname, GLint *params );
1263
1264GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1265                                                GLenum pname, GLfloat *params );
1266GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1267                                                GLenum pname, GLint *params );
1268
1269
1270GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1271                                    GLint internalFormat,
1272                                    GLsizei width, GLint border,
1273                                    GLenum format, GLenum type,
1274                                    const GLvoid *pixels );
1275
1276GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1277                                    GLint internalFormat,
1278                                    GLsizei width, GLsizei height,
1279                                    GLint border, GLenum format, GLenum type,
1280                                    const GLvoid *pixels );
1281
1282GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1283                                     GLenum format, GLenum type,
1284                                     GLvoid *pixels );
1285
1286
1287/* 1.1 functions */
1288
1289GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1290
1291GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1292
1293GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1294
1295GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1296                                            const GLuint *textures,
1297                                            const GLclampf *priorities );
1298
1299GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1300                                                  const GLuint *textures,
1301                                                  GLboolean *residences );
1302
1303GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1304
1305
1306GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1307                                       GLint xoffset,
1308                                       GLsizei width, GLenum format,
1309                                       GLenum type, const GLvoid *pixels );
1310
1311
1312GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1313                                       GLint xoffset, GLint yoffset,
1314                                       GLsizei width, GLsizei height,
1315                                       GLenum format, GLenum type,
1316                                       const GLvoid *pixels );
1317
1318
1319GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1320                                        GLenum internalformat,
1321                                        GLint x, GLint y,
1322                                        GLsizei width, GLint border );
1323
1324
1325GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1326                                        GLenum internalformat,
1327                                        GLint x, GLint y,
1328                                        GLsizei width, GLsizei height,
1329                                        GLint border );
1330
1331
1332GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1333                                           GLint xoffset, GLint x, GLint y,
1334                                           GLsizei width );
1335
1336
1337GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1338                                           GLint xoffset, GLint yoffset,
1339                                           GLint x, GLint y,
1340                                           GLsizei width, GLsizei height );
1341
1342
1343/*
1344 * Evaluators
1345 */
1346
1347GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1348                               GLint stride,
1349                               GLint order, const GLdouble *points );
1350GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1351                               GLint stride,
1352                               GLint order, const GLfloat *points );
1353
1354GLAPI void GLAPIENTRY glMap2d( GLenum target,
1355		     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1356		     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1357		     const GLdouble *points );
1358GLAPI void GLAPIENTRY glMap2f( GLenum target,
1359		     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1360		     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1361		     const GLfloat *points );
1362
1363GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1364GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1365GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1366
1367GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1368GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1369
1370GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1371GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1372
1373GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1374GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1375
1376GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1377GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1378
1379GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1380GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1381
1382GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1383                                   GLint vn, GLdouble v1, GLdouble v2 );
1384GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1385                                   GLint vn, GLfloat v1, GLfloat v2 );
1386
1387GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1388
1389GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1390
1391GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1392
1393GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1394
1395
1396/*
1397 * Fog
1398 */
1399
1400GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1401
1402GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1403
1404GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1405
1406GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1407
1408
1409/*
1410 * Selection and Feedback
1411 */
1412
1413GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1414
1415GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1416
1417GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1418
1419GLAPI void GLAPIENTRY glInitNames( void );
1420
1421GLAPI void GLAPIENTRY glLoadName( GLuint name );
1422
1423GLAPI void GLAPIENTRY glPushName( GLuint name );
1424
1425GLAPI void GLAPIENTRY glPopName( void );
1426
1427
1428#if defined(GL_GLEXT_LEGACY)
1429
1430
1431#ifndef GL_VERSION_1_2
1432#define GL_VERSION_1_2   1
1433
1434#define GL_RESCALE_NORMAL			0x803A
1435#define GL_CLAMP_TO_EDGE			0x812F
1436#define GL_MAX_ELEMENTS_VERTICES		0x80E8
1437#define GL_MAX_ELEMENTS_INDICES			0x80E9
1438#define GL_BGR					0x80E0
1439#define GL_BGRA					0x80E1
1440#define GL_UNSIGNED_BYTE_3_3_2			0x8032
1441#define GL_UNSIGNED_BYTE_2_3_3_REV		0x8362
1442#define GL_UNSIGNED_SHORT_5_6_5			0x8363
1443#define GL_UNSIGNED_SHORT_5_6_5_REV		0x8364
1444#define GL_UNSIGNED_SHORT_4_4_4_4		0x8033
1445#define GL_UNSIGNED_SHORT_4_4_4_4_REV		0x8365
1446#define GL_UNSIGNED_SHORT_5_5_5_1		0x8034
1447#define GL_UNSIGNED_SHORT_1_5_5_5_REV		0x8366
1448#define GL_UNSIGNED_INT_8_8_8_8			0x8035
1449#define GL_UNSIGNED_INT_8_8_8_8_REV		0x8367
1450#define GL_UNSIGNED_INT_10_10_10_2		0x8036
1451#define GL_UNSIGNED_INT_2_10_10_10_REV		0x8368
1452#define GL_LIGHT_MODEL_COLOR_CONTROL		0x81F8
1453#define GL_SINGLE_COLOR				0x81F9
1454#define GL_SEPARATE_SPECULAR_COLOR		0x81FA
1455#define GL_TEXTURE_MIN_LOD			0x813A
1456#define GL_TEXTURE_MAX_LOD			0x813B
1457#define GL_TEXTURE_BASE_LEVEL			0x813C
1458#define GL_TEXTURE_MAX_LEVEL			0x813D
1459#define GL_SMOOTH_POINT_SIZE_RANGE		0x0B12
1460#define GL_SMOOTH_POINT_SIZE_GRANULARITY	0x0B13
1461#define GL_SMOOTH_LINE_WIDTH_RANGE		0x0B22
1462#define GL_SMOOTH_LINE_WIDTH_GRANULARITY	0x0B23
1463#define GL_ALIASED_POINT_SIZE_RANGE		0x846D
1464#define GL_ALIASED_LINE_WIDTH_RANGE		0x846E
1465#define GL_PACK_SKIP_IMAGES			0x806B
1466#define GL_PACK_IMAGE_HEIGHT			0x806C
1467#define GL_UNPACK_SKIP_IMAGES			0x806D
1468#define GL_UNPACK_IMAGE_HEIGHT			0x806E
1469#define GL_TEXTURE_3D				0x806F
1470#define GL_PROXY_TEXTURE_3D			0x8070
1471#define GL_TEXTURE_DEPTH			0x8071
1472#define GL_TEXTURE_WRAP_R			0x8072
1473#define GL_MAX_3D_TEXTURE_SIZE			0x8073
1474#define GL_TEXTURE_BINDING_3D			0x806A
1475
1476GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1477	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1478
1479GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1480                                      GLint internalFormat,
1481                                      GLsizei width, GLsizei height,
1482                                      GLsizei depth, GLint border,
1483                                      GLenum format, GLenum type,
1484                                      const GLvoid *pixels );
1485
1486GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1487                                         GLint xoffset, GLint yoffset,
1488                                         GLint zoffset, GLsizei width,
1489                                         GLsizei height, GLsizei depth,
1490                                         GLenum format,
1491                                         GLenum type, const GLvoid *pixels);
1492
1493GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1494                                             GLint xoffset, GLint yoffset,
1495                                             GLint zoffset, GLint x,
1496                                             GLint y, GLsizei width,
1497                                             GLsizei height );
1498
1499
1500/* 1.2 imaging extension functions */
1501
1502GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1503                                    GLsizei width, GLenum format,
1504                                    GLenum type, const GLvoid *table );
1505
1506GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1507                                       GLsizei start, GLsizei count,
1508                                       GLenum format, GLenum type,
1509                                       const GLvoid *data );
1510
1511GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1512                                              const GLint *params);
1513
1514GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1515                                              const GLfloat *params);
1516
1517GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1518                                           GLint x, GLint y, GLsizei width );
1519
1520GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1521                                        GLint x, GLint y, GLsizei width );
1522
1523GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1524                                       GLenum type, GLvoid *table );
1525
1526GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1527                                                  GLfloat *params );
1528
1529GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1530                                                  GLint *params );
1531
1532GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1533
1534GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1535                                    GLclampf blue, GLclampf alpha );
1536
1537GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1538				   GLenum internalformat, GLboolean sink );
1539
1540GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1541
1542GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1543				      GLenum format, GLenum type,
1544				      GLvoid *values );
1545
1546GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1547						 GLfloat *params );
1548
1549GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1550						 GLint *params );
1551
1552GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1553				GLboolean sink );
1554
1555GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1556
1557GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1558                                   GLenum format, GLenum types,
1559                                   GLvoid *values );
1560
1561GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1562					      GLfloat *params );
1563
1564GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1565					      GLint *params );
1566
1567GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1568	GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1569	const GLvoid *image );
1570
1571GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1572	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1573	GLenum type, const GLvoid *image );
1574
1575GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1576	GLfloat params );
1577
1578GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1579	const GLfloat *params );
1580
1581GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1582	GLint params );
1583
1584GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1585	const GLint *params );
1586
1587GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1588	GLenum internalformat, GLint x, GLint y, GLsizei width );
1589
1590GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1591	GLenum internalformat, GLint x, GLint y, GLsizei width,
1592	GLsizei height);
1593
1594GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1595	GLenum type, GLvoid *image );
1596
1597GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1598	GLfloat *params );
1599
1600GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1601	GLint *params );
1602
1603GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1604	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1605	GLenum type, const GLvoid *row, const GLvoid *column );
1606
1607GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1608	GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1609
1610#endif /* GL_VERSION_1_2 */
1611
1612
1613#ifndef GL_ARB_imaging
1614#define GL_ARB_imaging   1
1615
1616#define GL_CONSTANT_COLOR			0x8001
1617#define GL_ONE_MINUS_CONSTANT_COLOR		0x8002
1618#define GL_CONSTANT_ALPHA			0x8003
1619#define GL_ONE_MINUS_CONSTANT_ALPHA		0x8004
1620#define GL_COLOR_TABLE				0x80D0
1621#define GL_POST_CONVOLUTION_COLOR_TABLE		0x80D1
1622#define GL_POST_COLOR_MATRIX_COLOR_TABLE	0x80D2
1623#define GL_PROXY_COLOR_TABLE			0x80D3
1624#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE	0x80D4
1625#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE	0x80D5
1626#define GL_COLOR_TABLE_SCALE			0x80D6
1627#define GL_COLOR_TABLE_BIAS			0x80D7
1628#define GL_COLOR_TABLE_FORMAT			0x80D8
1629#define GL_COLOR_TABLE_WIDTH			0x80D9
1630#define GL_COLOR_TABLE_RED_SIZE			0x80DA
1631#define GL_COLOR_TABLE_GREEN_SIZE		0x80DB
1632#define GL_COLOR_TABLE_BLUE_SIZE		0x80DC
1633#define GL_COLOR_TABLE_ALPHA_SIZE		0x80DD
1634#define GL_COLOR_TABLE_LUMINANCE_SIZE		0x80DE
1635#define GL_COLOR_TABLE_INTENSITY_SIZE		0x80DF
1636#define GL_CONVOLUTION_1D			0x8010
1637#define GL_CONVOLUTION_2D			0x8011
1638#define GL_SEPARABLE_2D				0x8012
1639#define GL_CONVOLUTION_BORDER_MODE		0x8013
1640#define GL_CONVOLUTION_FILTER_SCALE		0x8014
1641#define GL_CONVOLUTION_FILTER_BIAS		0x8015
1642#define GL_REDUCE				0x8016
1643#define GL_CONVOLUTION_FORMAT			0x8017
1644#define GL_CONVOLUTION_WIDTH			0x8018
1645#define GL_CONVOLUTION_HEIGHT			0x8019
1646#define GL_MAX_CONVOLUTION_WIDTH		0x801A
1647#define GL_MAX_CONVOLUTION_HEIGHT		0x801B
1648#define GL_POST_CONVOLUTION_RED_SCALE		0x801C
1649#define GL_POST_CONVOLUTION_GREEN_SCALE		0x801D
1650#define GL_POST_CONVOLUTION_BLUE_SCALE		0x801E
1651#define GL_POST_CONVOLUTION_ALPHA_SCALE		0x801F
1652#define GL_POST_CONVOLUTION_RED_BIAS		0x8020
1653#define GL_POST_CONVOLUTION_GREEN_BIAS		0x8021
1654#define GL_POST_CONVOLUTION_BLUE_BIAS		0x8022
1655#define GL_POST_CONVOLUTION_ALPHA_BIAS		0x8023
1656#define GL_CONSTANT_BORDER			0x8151
1657#define GL_REPLICATE_BORDER			0x8153
1658#define GL_CONVOLUTION_BORDER_COLOR		0x8154
1659#define GL_COLOR_MATRIX				0x80B1
1660#define GL_COLOR_MATRIX_STACK_DEPTH		0x80B2
1661#define GL_MAX_COLOR_MATRIX_STACK_DEPTH		0x80B3
1662#define GL_POST_COLOR_MATRIX_RED_SCALE		0x80B4
1663#define GL_POST_COLOR_MATRIX_GREEN_SCALE	0x80B5
1664#define GL_POST_COLOR_MATRIX_BLUE_SCALE		0x80B6
1665#define GL_POST_COLOR_MATRIX_ALPHA_SCALE	0x80B7
1666#define GL_POST_COLOR_MATRIX_RED_BIAS		0x80B8
1667#define GL_POST_COLOR_MATRIX_GREEN_BIAS		0x80B9
1668#define GL_POST_COLOR_MATRIX_BLUE_BIAS		0x80BA
1669#define GL_POST_COLOR_MATRIX_ALPHA_BIAS		0x80BB
1670#define GL_HISTOGRAM				0x8024
1671#define GL_PROXY_HISTOGRAM			0x8025
1672#define GL_HISTOGRAM_WIDTH			0x8026
1673#define GL_HISTOGRAM_FORMAT			0x8027
1674#define GL_HISTOGRAM_RED_SIZE			0x8028
1675#define GL_HISTOGRAM_GREEN_SIZE			0x8029
1676#define GL_HISTOGRAM_BLUE_SIZE			0x802A
1677#define GL_HISTOGRAM_ALPHA_SIZE			0x802B
1678#define GL_HISTOGRAM_LUMINANCE_SIZE		0x802C
1679#define GL_HISTOGRAM_SINK			0x802D
1680#define GL_MINMAX				0x802E
1681#define GL_MINMAX_FORMAT			0x802F
1682#define GL_MINMAX_SINK				0x8030
1683#define GL_TABLE_TOO_LARGE			0x8031
1684#define GL_BLEND_EQUATION			0x8009
1685#define GL_MIN					0x8007
1686#define GL_MAX					0x8008
1687#define GL_FUNC_ADD				0x8006
1688#define GL_FUNC_SUBTRACT			0x800A
1689#define GL_FUNC_REVERSE_SUBTRACT		0x800B
1690#define GL_BLEND_COLOR				0x8005
1691
1692#endif /* GL_ARB_imaging */
1693
1694
1695#ifndef GL_VERSION_1_3
1696#define GL_VERSION_1_3   1
1697
1698/* OpenGL 1.3 */
1699/* multitexture */
1700#define GL_TEXTURE0				0x84C0
1701#define GL_TEXTURE1				0x84C1
1702#define GL_TEXTURE2				0x84C2
1703#define GL_TEXTURE3				0x84C3
1704#define GL_TEXTURE4				0x84C4
1705#define GL_TEXTURE5				0x84C5
1706#define GL_TEXTURE6				0x84C6
1707#define GL_TEXTURE7				0x84C7
1708#define GL_TEXTURE8				0x84C8
1709#define GL_TEXTURE9				0x84C9
1710#define GL_TEXTURE10				0x84CA
1711#define GL_TEXTURE11				0x84CB
1712#define GL_TEXTURE12				0x84CC
1713#define GL_TEXTURE13				0x84CD
1714#define GL_TEXTURE14				0x84CE
1715#define GL_TEXTURE15				0x84CF
1716#define GL_TEXTURE16				0x84D0
1717#define GL_TEXTURE17				0x84D1
1718#define GL_TEXTURE18				0x84D2
1719#define GL_TEXTURE19				0x84D3
1720#define GL_TEXTURE20				0x84D4
1721#define GL_TEXTURE21				0x84D5
1722#define GL_TEXTURE22				0x84D6
1723#define GL_TEXTURE23				0x84D7
1724#define GL_TEXTURE24				0x84D8
1725#define GL_TEXTURE25				0x84D9
1726#define GL_TEXTURE26				0x84DA
1727#define GL_TEXTURE27				0x84DB
1728#define GL_TEXTURE28				0x84DC
1729#define GL_TEXTURE29				0x84DD
1730#define GL_TEXTURE30				0x84DE
1731#define GL_TEXTURE31				0x84DF
1732#define GL_ACTIVE_TEXTURE			0x84E0
1733#define GL_CLIENT_ACTIVE_TEXTURE		0x84E1
1734#define GL_MAX_TEXTURE_UNITS			0x84E2
1735/* texture_cube_map */
1736#define GL_NORMAL_MAP				0x8511
1737#define GL_REFLECTION_MAP			0x8512
1738#define GL_TEXTURE_CUBE_MAP			0x8513
1739#define GL_TEXTURE_BINDING_CUBE_MAP		0x8514
1740#define GL_TEXTURE_CUBE_MAP_POSITIVE_X		0x8515
1741#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X		0x8516
1742#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y		0x8517
1743#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y		0x8518
1744#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z		0x8519
1745#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z		0x851A
1746#define GL_PROXY_TEXTURE_CUBE_MAP		0x851B
1747#define GL_MAX_CUBE_MAP_TEXTURE_SIZE		0x851C
1748/* texture_compression */
1749#define GL_COMPRESSED_ALPHA			0x84E9
1750#define GL_COMPRESSED_LUMINANCE			0x84EA
1751#define GL_COMPRESSED_LUMINANCE_ALPHA		0x84EB
1752#define GL_COMPRESSED_INTENSITY			0x84EC
1753#define GL_COMPRESSED_RGB			0x84ED
1754#define GL_COMPRESSED_RGBA			0x84EE
1755#define GL_TEXTURE_COMPRESSION_HINT		0x84EF
1756#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE	0x86A0
1757#define GL_TEXTURE_COMPRESSED			0x86A1
1758#define GL_NUM_COMPRESSED_TEXTURE_FORMATS	0x86A2
1759#define GL_COMPRESSED_TEXTURE_FORMATS		0x86A3
1760/* multisample */
1761#define GL_MULTISAMPLE				0x809D
1762#define GL_SAMPLE_ALPHA_TO_COVERAGE		0x809E
1763#define GL_SAMPLE_ALPHA_TO_ONE			0x809F
1764#define GL_SAMPLE_COVERAGE			0x80A0
1765#define GL_SAMPLE_BUFFERS			0x80A8
1766#define GL_SAMPLES				0x80A9
1767#define GL_SAMPLE_COVERAGE_VALUE		0x80AA
1768#define GL_SAMPLE_COVERAGE_INVERT		0x80AB
1769#define GL_MULTISAMPLE_BIT			0x20000000
1770/* transpose_matrix */
1771#define GL_TRANSPOSE_MODELVIEW_MATRIX		0x84E3
1772#define GL_TRANSPOSE_PROJECTION_MATRIX		0x84E4
1773#define GL_TRANSPOSE_TEXTURE_MATRIX		0x84E5
1774#define GL_TRANSPOSE_COLOR_MATRIX		0x84E6
1775/* texture_env_combine */
1776#define GL_COMBINE				0x8570
1777#define GL_COMBINE_RGB				0x8571
1778#define GL_COMBINE_ALPHA			0x8572
1779#define GL_SOURCE0_RGB				0x8580
1780#define GL_SOURCE1_RGB				0x8581
1781#define GL_SOURCE2_RGB				0x8582
1782#define GL_SOURCE0_ALPHA			0x8588
1783#define GL_SOURCE1_ALPHA			0x8589
1784#define GL_SOURCE2_ALPHA			0x858A
1785#define GL_OPERAND0_RGB				0x8590
1786#define GL_OPERAND1_RGB				0x8591
1787#define GL_OPERAND2_RGB				0x8592
1788#define GL_OPERAND0_ALPHA			0x8598
1789#define GL_OPERAND1_ALPHA			0x8599
1790#define GL_OPERAND2_ALPHA			0x859A
1791#define GL_RGB_SCALE				0x8573
1792#define GL_ADD_SIGNED				0x8574
1793#define GL_INTERPOLATE				0x8575
1794#define GL_SUBTRACT				0x84E7
1795#define GL_CONSTANT				0x8576
1796#define GL_PRIMARY_COLOR			0x8577
1797#define GL_PREVIOUS				0x8578
1798/* texture_env_dot3 */
1799#define GL_DOT3_RGB				0x86AE
1800#define GL_DOT3_RGBA				0x86AF
1801/* texture_border_clamp */
1802#define GL_CLAMP_TO_BORDER			0x812D
1803
1804GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
1805
1806GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
1807
1808GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
1809
1810GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
1811
1812GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
1813
1814GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
1815
1816GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
1817
1818GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
1819
1820GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
1821
1822GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
1823
1824GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
1825
1826GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
1827
1828GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
1829
1830GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
1831
1832GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
1833
1834GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
1835
1836GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
1837
1838GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
1839
1840GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
1841
1842GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
1843
1844GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
1845
1846GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
1847
1848GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
1849
1850GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
1851
1852GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
1853
1854GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
1855
1856GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
1857
1858GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
1859
1860GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
1861
1862GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
1863
1864GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
1865
1866GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
1867
1868GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
1869
1870GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1871
1872GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
1873
1874GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1875
1876GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
1877
1878GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
1879
1880GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
1881
1882GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
1883
1884GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
1885
1886
1887GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
1888
1889GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
1890
1891GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
1892
1893GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
1894
1895GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
1896
1897#endif /* GL_VERSION_1_3 */
1898
1899
1900
1901/*
1902 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
1903 */
1904#ifndef GL_ARB_multitexture
1905#define GL_ARB_multitexture 1
1906
1907#define GL_TEXTURE0_ARB				0x84C0
1908#define GL_TEXTURE1_ARB				0x84C1
1909#define GL_TEXTURE2_ARB				0x84C2
1910#define GL_TEXTURE3_ARB				0x84C3
1911#define GL_TEXTURE4_ARB				0x84C4
1912#define GL_TEXTURE5_ARB				0x84C5
1913#define GL_TEXTURE6_ARB				0x84C6
1914#define GL_TEXTURE7_ARB				0x84C7
1915#define GL_TEXTURE8_ARB				0x84C8
1916#define GL_TEXTURE9_ARB				0x84C9
1917#define GL_TEXTURE10_ARB			0x84CA
1918#define GL_TEXTURE11_ARB			0x84CB
1919#define GL_TEXTURE12_ARB			0x84CC
1920#define GL_TEXTURE13_ARB			0x84CD
1921#define GL_TEXTURE14_ARB			0x84CE
1922#define GL_TEXTURE15_ARB			0x84CF
1923#define GL_TEXTURE16_ARB			0x84D0
1924#define GL_TEXTURE17_ARB			0x84D1
1925#define GL_TEXTURE18_ARB			0x84D2
1926#define GL_TEXTURE19_ARB			0x84D3
1927#define GL_TEXTURE20_ARB			0x84D4
1928#define GL_TEXTURE21_ARB			0x84D5
1929#define GL_TEXTURE22_ARB			0x84D6
1930#define GL_TEXTURE23_ARB			0x84D7
1931#define GL_TEXTURE24_ARB			0x84D8
1932#define GL_TEXTURE25_ARB			0x84D9
1933#define GL_TEXTURE26_ARB			0x84DA
1934#define GL_TEXTURE27_ARB			0x84DB
1935#define GL_TEXTURE28_ARB			0x84DC
1936#define GL_TEXTURE29_ARB			0x84DD
1937#define GL_TEXTURE30_ARB			0x84DE
1938#define GL_TEXTURE31_ARB			0x84DF
1939#define GL_ACTIVE_TEXTURE_ARB			0x84E0
1940#define GL_CLIENT_ACTIVE_TEXTURE_ARB		0x84E1
1941#define GL_MAX_TEXTURE_UNITS_ARB		0x84E2
1942
1943GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
1944GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
1945GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
1946GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
1947GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
1948GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
1949GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
1950GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
1951GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
1952GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
1953GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
1954GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
1955GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
1956GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
1957GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
1958GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
1959GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
1960GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
1961GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
1962GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
1963GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
1964GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
1965GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
1966GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
1967GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
1968GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
1969GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
1970GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
1971GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
1972GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
1973GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
1974GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
1975GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
1976GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
1977
1978#endif /* GL_ARB_multitexture */
1979
1980
1981
1982/*
1983 * 1. GL_EXT_abgr
1984 */
1985#ifndef GL_EXT_abgr
1986#define GL_EXT_abgr 1
1987
1988#define GL_ABGR_EXT				0x8000
1989
1990#endif /* GL_EXT_abgr */
1991
1992
1993
1994/*
1995 * 2. GL_EXT_blend_color
1996 */
1997#ifndef GL_EXT_blend_color
1998#define GL_EXT_blend_color 1
1999
2000#define GL_CONSTANT_COLOR_EXT			0x8001
2001#define GL_ONE_MINUS_CONSTANT_COLOR_EXT		0x8002
2002#define GL_CONSTANT_ALPHA_EXT			0x8003
2003#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT		0x8004
2004#define GL_BLEND_COLOR_EXT			0x8005
2005
2006GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
2007
2008#endif /* GL_EXT_blend_color */
2009
2010
2011
2012/*
2013 * 3. GL_EXT_polygon_offset
2014 */
2015#ifndef GL_EXT_polygon_offset
2016#define GL_EXT_polygon_offset 1
2017
2018#define GL_POLYGON_OFFSET_EXT			0x8037
2019#define GL_POLYGON_OFFSET_FACTOR_EXT		0x8038
2020#define GL_POLYGON_OFFSET_BIAS_EXT		0x8039
2021
2022GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias );
2023
2024#endif /* GL_EXT_polygon_offset */
2025
2026
2027
2028/*
2029 * 6. GL_EXT_texture3D
2030 */
2031#ifndef GL_EXT_texture3D
2032#define GL_EXT_texture3D 1
2033
2034#define GL_PACK_SKIP_IMAGES_EXT			0x806B
2035#define GL_PACK_IMAGE_HEIGHT_EXT		0x806C
2036#define GL_UNPACK_SKIP_IMAGES_EXT		0x806D
2037#define GL_UNPACK_IMAGE_HEIGHT_EXT		0x806E
2038#define GL_TEXTURE_3D_EXT			0x806F
2039#define GL_PROXY_TEXTURE_3D_EXT			0x8070
2040#define GL_TEXTURE_DEPTH_EXT			0x8071
2041#define GL_TEXTURE_WRAP_R_EXT			0x8072
2042#define GL_MAX_3D_TEXTURE_SIZE_EXT		0x8073
2043#define GL_TEXTURE_3D_BINDING_EXT		0x806A
2044
2045GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
2046
2047GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
2048
2049GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height );
2050
2051#endif /* GL_EXT_texture3D */
2052
2053
2054
2055/*
2056 * 20. GL_EXT_texture_object
2057 */
2058#ifndef GL_EXT_texture_object
2059#define GL_EXT_texture_object 1
2060
2061#define GL_TEXTURE_PRIORITY_EXT			0x8066
2062#define GL_TEXTURE_RESIDENT_EXT			0x8067
2063#define GL_TEXTURE_1D_BINDING_EXT		0x8068
2064#define GL_TEXTURE_2D_BINDING_EXT		0x8069
2065
2066GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures );
2067
2068GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures);
2069
2070GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture );
2071
2072GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities );
2073
2074GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences );
2075
2076GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture );
2077
2078#endif /* GL_EXT_texture_object */
2079
2080
2081
2082/*
2083 * 27. GL_EXT_rescale_normal
2084 */
2085#ifndef GL_EXT_rescale_normal
2086#define GL_EXT_rescale_normal 1
2087
2088#define GL_RESCALE_NORMAL_EXT			0x803A
2089
2090#endif /* GL_EXT_rescale_normal */
2091
2092
2093
2094/*
2095 * 30. GL_EXT_vertex_array
2096 */
2097#ifndef GL_EXT_vertex_array
2098#define GL_EXT_vertex_array 1
2099
2100#define GL_VERTEX_ARRAY_EXT			0x8074
2101#define GL_NORMAL_ARRAY_EXT			0x8075
2102#define GL_COLOR_ARRAY_EXT			0x8076
2103#define GL_INDEX_ARRAY_EXT			0x8077
2104#define GL_TEXTURE_COORD_ARRAY_EXT		0x8078
2105#define GL_EDGE_FLAG_ARRAY_EXT			0x8079
2106#define GL_VERTEX_ARRAY_SIZE_EXT		0x807A
2107#define GL_VERTEX_ARRAY_TYPE_EXT		0x807B
2108#define GL_VERTEX_ARRAY_STRIDE_EXT		0x807C
2109#define GL_VERTEX_ARRAY_COUNT_EXT		0x807D
2110#define GL_NORMAL_ARRAY_TYPE_EXT		0x807E
2111#define GL_NORMAL_ARRAY_STRIDE_EXT		0x807F
2112#define GL_NORMAL_ARRAY_COUNT_EXT		0x8080
2113#define GL_COLOR_ARRAY_SIZE_EXT			0x8081
2114#define GL_COLOR_ARRAY_TYPE_EXT			0x8082
2115#define GL_COLOR_ARRAY_STRIDE_EXT		0x8083
2116#define GL_COLOR_ARRAY_COUNT_EXT		0x8084
2117#define GL_INDEX_ARRAY_TYPE_EXT			0x8085
2118#define GL_INDEX_ARRAY_STRIDE_EXT		0x8086
2119#define GL_INDEX_ARRAY_COUNT_EXT		0x8087
2120#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT		0x8088
2121#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT		0x8089
2122#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT	0x808A
2123#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT	0x808B
2124#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT		0x808C
2125#define GL_EDGE_FLAG_ARRAY_COUNT_EXT		0x808D
2126#define GL_VERTEX_ARRAY_POINTER_EXT		0x808E
2127#define GL_NORMAL_ARRAY_POINTER_EXT		0x808F
2128#define GL_COLOR_ARRAY_POINTER_EXT		0x8090
2129#define GL_INDEX_ARRAY_POINTER_EXT		0x8091
2130#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT	0x8092
2131#define GL_EDGE_FLAG_ARRAY_POINTER_EXT		0x8093
2132
2133GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2134
2135GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2136
2137GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2138
2139GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2140
2141GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2142
2143GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr );
2144
2145GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, GLvoid **params );
2146
2147GLAPI void GLAPIENTRY glArrayElementEXT( GLint i );
2148
2149GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count );
2150
2151#endif /* GL_EXT_vertex_array */
2152
2153
2154
2155/*
2156 * 35. GL_SGIS_texture_edge_clamp
2157 */
2158#ifndef GL_SGIS_texture_edge_clamp
2159#define GL_SGIS_texture_edge_clamp 1
2160
2161#define GL_CLAMP_TO_EDGE_SGIS			0x812F
2162
2163#endif /* GL_SGIS_texture_edge_clamp */
2164
2165
2166
2167/*
2168 * 37. GL_EXT_blend_minmax
2169 */
2170#ifndef GL_EXT_blend_minmax
2171#define GL_EXT_blend_minmax 1
2172
2173#define GL_FUNC_ADD_EXT				0x8006
2174#define GL_MIN_EXT				0x8007
2175#define GL_MAX_EXT				0x8008
2176#define GL_BLEND_EQUATION_EXT			0x8009
2177
2178GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode );
2179
2180#endif /* GL_EXT_blend_minmax */
2181
2182
2183
2184/*
2185 * 38. GL_EXT_blend_subtract (requires GL_EXT_blend_max )
2186 */
2187#ifndef GL_EXT_blend_subtract
2188#define GL_EXT_blend_subtract 1
2189
2190#define GL_FUNC_SUBTRACT_EXT			0x800A
2191#define GL_FUNC_REVERSE_SUBTRACT_EXT		0x800B
2192
2193#endif /* GL_EXT_blend_subtract */
2194
2195
2196
2197/*
2198 * 39. GL_EXT_blend_logic_op
2199 */
2200#ifndef GL_EXT_blend_logic_op
2201#define GL_EXT_blend_logic_op 1
2202
2203/* No new tokens or functions */
2204
2205#endif /* GL_EXT_blend_logic_op */
2206
2207
2208
2209/*
2210 * 54. GL_EXT_point_parameters
2211 */
2212#ifndef GL_EXT_point_parameters
2213#define GL_EXT_point_parameters 1
2214
2215#define GL_POINT_SIZE_MIN_EXT			0x8126
2216#define GL_POINT_SIZE_MAX_EXT			0x8127
2217#define GL_POINT_FADE_THRESHOLD_SIZE_EXT	0x8128
2218#define GL_DISTANCE_ATTENUATION_EXT		0x8129
2219
2220GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param );
2221GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params );
2222GLAPI void GLAPIENTRY glPointParameterfSGIS(GLenum pname, GLfloat param);
2223GLAPI void GLAPIENTRY glPointParameterfvSGIS(GLenum pname, const GLfloat *params);
2224
2225#endif /* GL_EXT_point_parameters */
2226
2227
2228
2229/*
2230 * 78. GL_EXT_paletted_texture
2231 */
2232#ifndef GL_EXT_paletted_texture
2233#define GL_EXT_paletted_texture 1
2234
2235#define GL_TABLE_TOO_LARGE_EXT			0x8031
2236#define GL_COLOR_TABLE_FORMAT_EXT		0x80D8
2237#define GL_COLOR_TABLE_WIDTH_EXT		0x80D9
2238#define GL_COLOR_TABLE_RED_SIZE_EXT		0x80DA
2239#define GL_COLOR_TABLE_GREEN_SIZE_EXT		0x80DB
2240#define GL_COLOR_TABLE_BLUE_SIZE_EXT		0x80DC
2241#define GL_COLOR_TABLE_ALPHA_SIZE_EXT	 	0x80DD
2242#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT	0x80DE
2243#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT	0x80DF
2244#define GL_TEXTURE_INDEX_SIZE_EXT		0x80ED
2245#define GL_COLOR_INDEX1_EXT			0x80E2
2246#define GL_COLOR_INDEX2_EXT			0x80E3
2247#define GL_COLOR_INDEX4_EXT			0x80E4
2248#define GL_COLOR_INDEX8_EXT			0x80E5
2249#define GL_COLOR_INDEX12_EXT			0x80E6
2250#define GL_COLOR_INDEX16_EXT			0x80E7
2251
2252GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table );
2253
2254GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data );
2255
2256GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table );
2257
2258GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params );
2259
2260GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params );
2261
2262#endif /* GL_EXT_paletted_texture */
2263
2264
2265
2266/*
2267 * 79. GL_EXT_clip_volume_hint
2268 */
2269#ifndef GL_EXT_clip_volume_hint
2270#define GL_EXT_clip_volume_hint 1
2271
2272#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT	0x80F0
2273
2274#endif /* GL_EXT_clip_volume_hint */
2275
2276
2277
2278/*
2279 * 97. GL_EXT_compiled_vertex_array
2280 */
2281#ifndef GL_EXT_compiled_vertex_array
2282#define GL_EXT_compiled_vertex_array 1
2283
2284#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT		0x81A8
2285#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT		0x81A9
2286
2287GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count );
2288GLAPI void GLAPIENTRY glUnlockArraysEXT( void );
2289
2290#endif /* GL_EXT_compiled_vertex_array */
2291
2292/*
2293 * 137. GL_HP_occlusion_test
2294 */
2295#ifndef GL_HP_occlusion_test
2296#define GL_HP_occlusion_test 1
2297
2298#define GL_OCCLUSION_TEST_HP                    0x8165
2299#define GL_OCCLUSION_TEST_RESULT_HP             0x8166
2300
2301#endif /* GL_HP_occlusion_test */
2302
2303
2304/*
2305 * 141. GL_EXT_shared_texture_palette (req's GL_EXT_paletted_texture)
2306 */
2307#ifndef GL_EXT_shared_texture_palette
2308#define GL_EXT_shared_texture_palette 1
2309
2310#define GL_SHARED_TEXTURE_PALETTE_EXT		0x81FB
2311
2312#endif /* GL_EXT_shared_texture_palette */
2313
2314
2315
2316/*
2317 * 176. GL_EXT_stencil_wrap
2318 */
2319#ifndef GL_EXT_stencil_wrap
2320#define GL_EXT_stencil_wrap 1
2321
2322#define GL_INCR_WRAP_EXT			0x8507
2323#define GL_DECR_WRAP_EXT			0x8508
2324
2325#endif /* GL_EXT_stencil_wrap */
2326
2327
2328
2329/*
2330 * 179. GL_NV_texgen_reflection
2331 */
2332#ifndef GL_NV_texgen_reflection
2333#define GL_NV_texgen_reflection 1
2334
2335#define GL_NORMAL_MAP_NV			0x8511
2336#define GL_REFLECTION_MAP_NV			0x8512
2337
2338#endif /* GL_NV_texgen_reflection */
2339
2340
2341
2342/*
2343 * 185. GL_EXT_texture_env_add
2344 */
2345#ifndef GL_EXT_texture_env_add
2346#define GL_EXT_texture_env_add 1
2347
2348/* No new tokens or functions */
2349
2350#endif /* GL_EXT_texture_env_add */
2351
2352
2353
2354/*
2355 * 197. GL_MESA_window_pos
2356 */
2357#ifndef GL_MESA_window_pos
2358#define GL_MESA_window_pos 1
2359
2360GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y );
2361GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y );
2362GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y );
2363GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y );
2364GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p );
2365GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p );
2366GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p );
2367GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p );
2368GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z );
2369GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z );
2370GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z );
2371GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z );
2372GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p );
2373GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p );
2374GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p );
2375GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p );
2376GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w );
2377GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w );
2378GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
2379GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w);
2380GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p );
2381GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p );
2382GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p );
2383GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p );
2384
2385#endif /* GL_MESA_window_pos */
2386
2387
2388
2389/*
2390 * 196. GL_MESA_resize_bufffers
2391 */
2392#ifndef GL_MESA_resize_bufffers
2393#define GL_MESA_resize_buffers 1
2394
2395GLAPI void GLAPIENTRY glResizeBuffersMESA( void );
2396
2397#endif /* GL_MESA_resize_bufffers */
2398
2399
2400
2401/*
2402 * 220. GL_EXT_texture_env_dot3
2403 */
2404#ifndef GL_EXT_texture_env_dot3
2405#define GL_EXT_texture_env_dot3 1
2406
2407#define GL_DOT3_RGB_EXT				0x8740
2408#define GL_DOT3_RGBA_EXT			0x8741
2409
2410#endif /* GL_EXT_texture_env_dot3 */
2411
2412
2413#else  /* GL_GLEXT_LEGACY */
2414
2415
2416#include <GL/glext.h>
2417
2418/* fix-up known errors in glext.h */
2419#ifndef GL_TEXTURE_BINDING_3D
2420#define GL_TEXTURE_BINDING_3D			0x806A
2421#endif
2422#ifdef GL_IGNORE_BORDER
2423#undef GL_IGNORE_BORDER /* invalid! */
2424#endif
2425#ifdef GL_WRAP_BORDER
2426#undef GL_WRAP_BORDER /* invalid! */
2427#endif
2428#ifndef GL_POST_COLOR_MATRIX_ALPHA_BIAS
2429#define GL_POST_COLOR_MATRIX_ALPHA_BIAS    0x80BB
2430#endif
2431
2432
2433#endif  /* GL_GLEXT_LEGACY */
2434
2435
2436
2437/*
2438 * ???. GL_MESA_trace
2439 * XXX obsolete
2440 */
2441#ifndef GL_MESA_trace
2442#define GL_MESA_trace 1
2443
2444#define GL_TRACE_ALL_BITS_MESA			0xFFFF
2445#define GL_TRACE_OPERATIONS_BIT_MESA		0x0001
2446#define GL_TRACE_PRIMITIVES_BIT_MESA		0x0002
2447#define GL_TRACE_ARRAYS_BIT_MESA		0x0004
2448#define GL_TRACE_TEXTURES_BIT_MESA		0x0008
2449#define GL_TRACE_PIXELS_BIT_MESA		0x0010
2450#define GL_TRACE_ERRORS_BIT_MESA		0x0020
2451#define GL_TRACE_MASK_MESA			0x8755
2452#define GL_TRACE_NAME_MESA			0x8756
2453
2454GLAPI void GLAPIENTRY glEnableTraceMESA( GLbitfield mask );
2455GLAPI void GLAPIENTRY glDisableTraceMESA( GLbitfield mask );
2456GLAPI void GLAPIENTRY glNewTraceMESA( GLbitfield mask, const GLubyte * traceName );
2457GLAPI void GLAPIENTRY glEndTraceMESA( void );
2458GLAPI void GLAPIENTRY glTraceAssertAttribMESA( GLbitfield attribMask );
2459GLAPI void GLAPIENTRY glTraceCommentMESA( const GLubyte * comment );
2460GLAPI void GLAPIENTRY glTraceTextureMESA( GLuint name, const GLubyte* comment );
2461GLAPI void GLAPIENTRY glTraceListMESA( GLuint name, const GLubyte* comment );
2462GLAPI void GLAPIENTRY glTracePointerMESA( GLvoid* pointer, const GLubyte* comment );
2463GLAPI void GLAPIENTRY glTracePointerRangeMESA( const GLvoid* first, const GLvoid* last, const GLubyte* comment );
2464
2465#endif /* GL_MESA_trace */
2466
2467
2468/*
2469 * ???. GL_MESA_packed_depth_stencil
2470 * XXX obsolete
2471 */
2472#ifndef GL_MESA_packed_depth_stencil
2473#define GL_MESA_packed_depth_stencil 1
2474
2475#define GL_DEPTH_STENCIL_MESA			0x8750
2476#define GL_UNSIGNED_INT_24_8_MESA		0x8751
2477#define GL_UNSIGNED_INT_8_24_REV_MESA		0x8752
2478#define GL_UNSIGNED_SHORT_15_1_MESA		0x8753
2479#define GL_UNSIGNED_SHORT_1_15_REV_MESA		0x8754
2480
2481#endif /* GL_MESA_packed_depth_stencil */
2482
2483
2484
2485/**********************************************************************
2486 * Begin system-specific stuff
2487 */
2488#if defined(__BEOS__) || defined(__QUICKDRAW__)
2489#pragma export off
2490#endif
2491
2492#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
2493#pragma import off
2494#endif
2495/*
2496 * End system-specific stuff
2497 **********************************************************************/
2498
2499
2500#ifdef __cplusplus
2501}
2502#endif
2503
2504#endif /* __gl_h_ */
2505