gl.h revision fbd8f212c3866ec98c1d8c9d3db3ddb7e7c479a5
1/* $Id: gl.h,v 1.18 1999/11/11 01:27:17 brianp Exp $ */
2
3/*
4 * Mesa 3-D graphics library
5 * Version:  3.3
6 *
7 * Copyright (C) 1999  Brian Paul   All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28
29
30#ifndef GL_H
31#define GL_H
32
33#if defined(USE_MGL_NAMESPACE)
34#include "gl_mangle.h"
35#endif
36
37
38#if defined(__BEOS__)
39#include <stdlib.h>     /* to get some BeOS-isms */
40#endif
41
42
43#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
44#define OPENSTEP
45#endif
46
47
48/*
49 * XXX move as many of these pragma's and MS Windows-isms into
50 * the new src/glheader.h file.
51 */
52
53#if defined(_WIN32) && !defined(__WIN32__)
54#	define __WIN32__
55#endif
56
57#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__))
58#  pragma warning( disable : 4068 ) /* unknown pragma */
59#  pragma warning( disable : 4710 ) /* function 'foo' not inlined */
60#  pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */
61#  pragma warning( disable : 4127 ) /* conditional expression is constant */
62#	if defined(MESA_MINWARN)
63#	  pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */
64#	  pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */
65#	  pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */
66#	  pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */
67#	  pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */
68#  endif
69#	if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
70#		define GLAPI __declspec(dllexport)
71#     define WGLAPI __declspec(dllexport)
72#	elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
73#		define GLAPI __declspec(dllimport)
74#     define WGLAPI __declspec(dllimport)
75#	else /* for use with static link lib build of Win32 edition only */
76#		define GLAPI extern
77#     define WGLAPI __declspec(dllimport)
78#	endif /* _STATIC_MESA support */
79#	define GLAPIENTRY __stdcall
80#	define GLCALLBACK __stdcall
81#	define GLWINAPI __stdcall
82#	define GLWINAPIV __cdecl
83#else
84/* non-Windows compilation */
85#	define GLAPI extern
86#	define GLAPIENTRY
87#	define GLCALLBACK
88#	define GLWINAPI
89#	define GLWINAPIV
90#endif /* WIN32 / CYGWIN32 bracket */
91
92/* compatability guard so we don't need to change client code */
93
94#if defined(_WIN32) && !defined(_WINDEF_) && !defined(OPENSTEP)
95#	define CALLBACK GLCALLBACK
96typedef int (GLAPIENTRY *PROC)();
97typedef void *HGLRC;
98typedef void *HDC;
99typedef unsigned long COLORREF;
100#endif
101
102#if defined(_WIN32) && !defined(_WINGDI_) && !defined(OPENSTEP)
103#	define WGL_FONT_LINES      0
104#	define WGL_FONT_POLYGONS   1
105#	ifdef UNICODE
106#		define wglUseFontBitmaps  wglUseFontBitmapsW
107#		define wglUseFontOutlines  wglUseFontOutlinesW
108#	else
109#		define wglUseFontBitmaps  wglUseFontBitmapsA
110#		define wglUseFontOutlines  wglUseFontOutlinesA
111#	endif /* !UNICODE */
112typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR;
113typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT;
114typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, *LPPIXELFORMATDESCRIPTOR;
115#include <gl/mesa_wgl.h>
116#endif
117
118#ifdef __cplusplus
119extern "C" {
120#endif
121
122
123#ifdef macintosh
124	#pragma enumsalwaysint on
125	#if PRAGMA_IMPORT_SUPPORTED
126	#pragma import on
127	#endif
128#endif
129
130
131
132/*
133 * Apps can test for this symbol to do conditional compilation if needed.
134 */
135/* XXX these Mesa symbols are going away
136#define MESA
137#define MESA_MAJOR_VERSION 3
138#define MESA_MINOR_VERSION 1
139*/
140
141
142#define GL_VERSION_1_1   1
143#define GL_VERSION_1_2   1
144
145
146
147/*
148 *
149 * Datatypes
150 *
151 */
152#ifdef CENTERLINE_CLPP
153#define signed
154#endif
155typedef unsigned int	GLenum;
156typedef unsigned char	GLboolean;
157typedef unsigned int	GLbitfield;
158typedef void		GLvoid;
159typedef signed char	GLbyte;		/* 1-byte signed */
160typedef short		GLshort;	/* 2-byte signed */
161typedef int		GLint;		/* 4-byte signed */
162typedef unsigned char	GLubyte;	/* 1-byte unsigned */
163typedef unsigned short	GLushort;	/* 2-byte unsigned */
164typedef unsigned int	GLuint;		/* 4-byte unsigned */
165typedef int		GLsizei;	/* 4-byte signed */
166typedef float		GLfloat;	/* single precision float */
167typedef float		GLclampf;	/* single precision float in [0,1] */
168typedef double		GLdouble;	/* double precision float */
169typedef double		GLclampd;	/* double precision float in [0,1] */
170
171
172
173/*
174 *
175 * Constants
176 *
177 */
178
179/* Boolean values */
180#define GL_FALSE				0x0
181#define GL_TRUE					0x1
182
183/* Data types */
184#define GL_BYTE					0x1400
185#define GL_UNSIGNED_BYTE			0x1401
186#define GL_SHORT				0x1402
187#define GL_UNSIGNED_SHORT			0x1403
188#define GL_INT					0x1404
189#define GL_UNSIGNED_INT				0x1405
190#define GL_FLOAT				0x1406
191#define GL_DOUBLE				0x140A
192#define GL_2_BYTES				0x1407
193#define GL_3_BYTES				0x1408
194#define GL_4_BYTES				0x1409
195
196/* Primitives */
197#define GL_POINTS				0x0000
198#define GL_LINES				0x0001
199#define GL_LINE_LOOP				0x0002
200#define GL_LINE_STRIP				0x0003
201#define GL_TRIANGLES				0x0004
202#define GL_TRIANGLE_STRIP			0x0005
203#define GL_TRIANGLE_FAN				0x0006
204#define GL_QUADS				0x0007
205#define GL_QUAD_STRIP				0x0008
206#define GL_POLYGON				0x0009
207
208/* Vertex Arrays */
209#define GL_VERTEX_ARRAY				0x8074
210#define GL_NORMAL_ARRAY				0x8075
211#define GL_COLOR_ARRAY				0x8076
212#define GL_INDEX_ARRAY				0x8077
213#define GL_TEXTURE_COORD_ARRAY			0x8078
214#define GL_EDGE_FLAG_ARRAY			0x8079
215#define GL_VERTEX_ARRAY_SIZE			0x807A
216#define GL_VERTEX_ARRAY_TYPE			0x807B
217#define GL_VERTEX_ARRAY_STRIDE			0x807C
218#define GL_NORMAL_ARRAY_TYPE			0x807E
219#define GL_NORMAL_ARRAY_STRIDE			0x807F
220#define GL_COLOR_ARRAY_SIZE			0x8081
221#define GL_COLOR_ARRAY_TYPE			0x8082
222#define GL_COLOR_ARRAY_STRIDE			0x8083
223#define GL_INDEX_ARRAY_TYPE			0x8085
224#define GL_INDEX_ARRAY_STRIDE			0x8086
225#define GL_TEXTURE_COORD_ARRAY_SIZE		0x8088
226#define GL_TEXTURE_COORD_ARRAY_TYPE		0x8089
227#define GL_TEXTURE_COORD_ARRAY_STRIDE		0x808A
228#define GL_EDGE_FLAG_ARRAY_STRIDE		0x808C
229#define GL_VERTEX_ARRAY_POINTER			0x808E
230#define GL_NORMAL_ARRAY_POINTER			0x808F
231#define GL_COLOR_ARRAY_POINTER			0x8090
232#define GL_INDEX_ARRAY_POINTER			0x8091
233#define GL_TEXTURE_COORD_ARRAY_POINTER		0x8092
234#define GL_EDGE_FLAG_ARRAY_POINTER		0x8093
235#define GL_V2F					0x2A20
236#define GL_V3F					0x2A21
237#define GL_C4UB_V2F				0x2A22
238#define GL_C4UB_V3F				0x2A23
239#define GL_C3F_V3F				0x2A24
240#define GL_N3F_V3F				0x2A25
241#define GL_C4F_N3F_V3F				0x2A26
242#define GL_T2F_V3F				0x2A27
243#define GL_T4F_V4F				0x2A28
244#define GL_T2F_C4UB_V3F				0x2A29
245#define GL_T2F_C3F_V3F				0x2A2A
246#define GL_T2F_N3F_V3F				0x2A2B
247#define GL_T2F_C4F_N3F_V3F			0x2A2C
248#define GL_T4F_C4F_N3F_V4F			0x2A2D
249
250/* Matrix Mode */
251#define GL_MATRIX_MODE				0x0BA0
252#define GL_MODELVIEW				0x1700
253#define GL_PROJECTION				0x1701
254#define GL_TEXTURE				0x1702
255
256/* Points */
257#define GL_POINT_SMOOTH				0x0B10
258#define GL_POINT_SIZE				0x0B11
259#define GL_POINT_SIZE_GRANULARITY 		0x0B13
260#define GL_POINT_SIZE_RANGE			0x0B12
261
262/* Lines */
263#define GL_LINE_SMOOTH				0x0B20
264#define GL_LINE_STIPPLE				0x0B24
265#define GL_LINE_STIPPLE_PATTERN			0x0B25
266#define GL_LINE_STIPPLE_REPEAT			0x0B26
267#define GL_LINE_WIDTH				0x0B21
268#define GL_LINE_WIDTH_GRANULARITY		0x0B23
269#define GL_LINE_WIDTH_RANGE			0x0B22
270
271/* Polygons */
272#define GL_POINT				0x1B00
273#define GL_LINE					0x1B01
274#define GL_FILL					0x1B02
275#define GL_CW					0x0900
276#define GL_CCW					0x0901
277#define GL_FRONT				0x0404
278#define GL_BACK					0x0405
279#define GL_POLYGON_MODE				0x0B40
280#define GL_POLYGON_SMOOTH			0x0B41
281#define GL_POLYGON_STIPPLE			0x0B42
282#define GL_EDGE_FLAG				0x0B43
283#define GL_CULL_FACE				0x0B44
284#define GL_CULL_FACE_MODE			0x0B45
285#define GL_FRONT_FACE				0x0B46
286#define GL_POLYGON_OFFSET_FACTOR		0x8038
287#define GL_POLYGON_OFFSET_UNITS			0x2A00
288#define GL_POLYGON_OFFSET_POINT			0x2A01
289#define GL_POLYGON_OFFSET_LINE			0x2A02
290#define GL_POLYGON_OFFSET_FILL			0x8037
291
292/* Display Lists */
293#define GL_COMPILE				0x1300
294#define GL_COMPILE_AND_EXECUTE			0x1301
295#define GL_LIST_BASE				0x0B32
296#define GL_LIST_INDEX				0x0B33
297#define GL_LIST_MODE				0x0B30
298
299/* Depth buffer */
300#define GL_NEVER				0x0200
301#define GL_LESS					0x0201
302#define GL_GEQUAL				0x0206
303#define GL_LEQUAL				0x0203
304#define GL_GREATER				0x0204
305#define GL_NOTEQUAL				0x0205
306#define GL_EQUAL				0x0202
307#define GL_ALWAYS				0x0207
308#define GL_DEPTH_TEST				0x0B71
309#define GL_DEPTH_BITS				0x0D56
310#define GL_DEPTH_CLEAR_VALUE			0x0B73
311#define GL_DEPTH_FUNC				0x0B74
312#define GL_DEPTH_RANGE				0x0B70
313#define GL_DEPTH_WRITEMASK			0x0B72
314#define GL_DEPTH_COMPONENT			0x1902
315
316/* Lighting */
317#define GL_LIGHTING				0x0B50
318#define GL_LIGHT0				0x4000
319#define GL_LIGHT1				0x4001
320#define GL_LIGHT2				0x4002
321#define GL_LIGHT3				0x4003
322#define GL_LIGHT4				0x4004
323#define GL_LIGHT5				0x4005
324#define GL_LIGHT6				0x4006
325#define GL_LIGHT7				0x4007
326#define GL_SPOT_EXPONENT			0x1205
327#define GL_SPOT_CUTOFF				0x1206
328#define GL_CONSTANT_ATTENUATION			0x1207
329#define GL_LINEAR_ATTENUATION			0x1208
330#define GL_QUADRATIC_ATTENUATION		0x1209
331#define GL_AMBIENT				0x1200
332#define GL_DIFFUSE				0x1201
333#define GL_SPECULAR				0x1202
334#define GL_SHININESS				0x1601
335#define GL_EMISSION				0x1600
336#define GL_POSITION				0x1203
337#define GL_SPOT_DIRECTION			0x1204
338#define GL_AMBIENT_AND_DIFFUSE			0x1602
339#define GL_COLOR_INDEXES			0x1603
340#define GL_LIGHT_MODEL_TWO_SIDE			0x0B52
341#define GL_LIGHT_MODEL_LOCAL_VIEWER		0x0B51
342#define GL_LIGHT_MODEL_AMBIENT			0x0B53
343#define GL_FRONT_AND_BACK			0x0408
344#define GL_SHADE_MODEL				0x0B54
345#define GL_FLAT					0x1D00
346#define GL_SMOOTH				0x1D01
347#define GL_COLOR_MATERIAL			0x0B57
348#define GL_COLOR_MATERIAL_FACE			0x0B55
349#define GL_COLOR_MATERIAL_PARAMETER		0x0B56
350#define GL_NORMALIZE				0x0BA1
351
352/* User clipping planes */
353#define GL_CLIP_PLANE0				0x3000
354#define GL_CLIP_PLANE1				0x3001
355#define GL_CLIP_PLANE2				0x3002
356#define GL_CLIP_PLANE3				0x3003
357#define GL_CLIP_PLANE4				0x3004
358#define GL_CLIP_PLANE5				0x3005
359
360/* Accumulation buffer */
361#define GL_ACCUM_RED_BITS			0x0D58
362#define GL_ACCUM_GREEN_BITS			0x0D59
363#define GL_ACCUM_BLUE_BITS			0x0D5A
364#define GL_ACCUM_ALPHA_BITS			0x0D5B
365#define GL_ACCUM_CLEAR_VALUE			0x0B80
366#define GL_ACCUM				0x0100
367#define GL_ADD					0x0104
368#define GL_LOAD					0x0101
369#define GL_MULT					0x0103
370#define GL_RETURN				0x0102
371
372/* Alpha testing */
373#define GL_ALPHA_TEST				0x0BC0
374#define GL_ALPHA_TEST_REF			0x0BC2
375#define GL_ALPHA_TEST_FUNC			0x0BC1
376
377/* Blending */
378#define GL_BLEND				0x0BE2
379#define GL_BLEND_SRC				0x0BE1
380#define GL_BLEND_DST				0x0BE0
381#define GL_ZERO					0x0
382#define GL_ONE					0x1
383#define GL_SRC_COLOR				0x0300
384#define GL_ONE_MINUS_SRC_COLOR			0x0301
385#define GL_DST_COLOR				0x0306
386#define GL_ONE_MINUS_DST_COLOR			0x0307
387#define GL_SRC_ALPHA				0x0302
388#define GL_ONE_MINUS_SRC_ALPHA			0x0303
389#define GL_DST_ALPHA				0x0304
390#define GL_ONE_MINUS_DST_ALPHA			0x0305
391#define GL_SRC_ALPHA_SATURATE			0x0308
392#define GL_CONSTANT_COLOR			0x8001
393#define GL_ONE_MINUS_CONSTANT_COLOR		0x8002
394#define GL_CONSTANT_ALPHA			0x8003
395#define GL_ONE_MINUS_CONSTANT_ALPHA		0x8004
396
397/* Render Mode */
398#define GL_FEEDBACK				0x1C01
399#define GL_RENDER				0x1C00
400#define GL_SELECT				0x1C02
401
402/* Feedback */
403#define GL_2D					0x0600
404#define GL_3D					0x0601
405#define GL_3D_COLOR				0x0602
406#define GL_3D_COLOR_TEXTURE			0x0603
407#define GL_4D_COLOR_TEXTURE			0x0604
408#define GL_POINT_TOKEN				0x0701
409#define GL_LINE_TOKEN				0x0702
410#define GL_LINE_RESET_TOKEN			0x0707
411#define GL_POLYGON_TOKEN			0x0703
412#define GL_BITMAP_TOKEN				0x0704
413#define GL_DRAW_PIXEL_TOKEN			0x0705
414#define GL_COPY_PIXEL_TOKEN			0x0706
415#define GL_PASS_THROUGH_TOKEN			0x0700
416#define GL_FEEDBACK_BUFFER_POINTER		0x0DF0
417#define GL_FEEDBACK_BUFFER_SIZE			0x0DF1
418#define GL_FEEDBACK_BUFFER_TYPE			0x0DF2
419
420/* Selection */
421#define GL_SELECTION_BUFFER_POINTER		0x0DF3
422#define GL_SELECTION_BUFFER_SIZE		0x0DF4
423
424/* Fog */
425#define GL_FOG					0x0B60
426#define GL_FOG_MODE				0x0B65
427#define GL_FOG_DENSITY				0x0B62
428#define GL_FOG_COLOR				0x0B66
429#define GL_FOG_INDEX				0x0B61
430#define GL_FOG_START				0x0B63
431#define GL_FOG_END				0x0B64
432#define GL_LINEAR				0x2601
433#define GL_EXP					0x0800
434#define GL_EXP2					0x0801
435
436/* Logic Ops */
437#define GL_LOGIC_OP				0x0BF1
438#define GL_INDEX_LOGIC_OP			0x0BF1
439#define GL_COLOR_LOGIC_OP			0x0BF2
440#define GL_LOGIC_OP_MODE			0x0BF0
441#define GL_CLEAR				0x1500
442#define GL_SET					0x150F
443#define GL_COPY					0x1503
444#define GL_COPY_INVERTED			0x150C
445#define GL_NOOP					0x1505
446#define GL_INVERT				0x150A
447#define GL_AND					0x1501
448#define GL_NAND					0x150E
449#define GL_OR					0x1507
450#define GL_NOR					0x1508
451#define GL_XOR					0x1506
452#define GL_EQUIV				0x1509
453#define GL_AND_REVERSE				0x1502
454#define GL_AND_INVERTED				0x1504
455#define GL_OR_REVERSE				0x150B
456#define GL_OR_INVERTED				0x150D
457
458/* Stencil */
459#define GL_STENCIL_TEST				0x0B90
460#define GL_STENCIL_WRITEMASK			0x0B98
461#define GL_STENCIL_BITS				0x0D57
462#define GL_STENCIL_FUNC				0x0B92
463#define GL_STENCIL_VALUE_MASK			0x0B93
464#define GL_STENCIL_REF				0x0B97
465#define GL_STENCIL_FAIL				0x0B94
466#define GL_STENCIL_PASS_DEPTH_PASS		0x0B96
467#define GL_STENCIL_PASS_DEPTH_FAIL		0x0B95
468#define GL_STENCIL_CLEAR_VALUE			0x0B91
469#define GL_STENCIL_INDEX			0x1901
470#define GL_KEEP					0x1E00
471#define GL_REPLACE				0x1E01
472#define GL_INCR					0x1E02
473#define GL_DECR					0x1E03
474
475/* Buffers, Pixel Drawing/Reading */
476#define GL_NONE					0x0
477#define GL_LEFT					0x0406
478#define GL_RIGHT				0x0407
479/*GL_FRONT					0x0404 */
480/*GL_BACK					0x0405 */
481/*GL_FRONT_AND_BACK				0x0408 */
482#define GL_FRONT_LEFT				0x0400
483#define GL_FRONT_RIGHT				0x0401
484#define GL_BACK_LEFT				0x0402
485#define GL_BACK_RIGHT				0x0403
486#define GL_AUX0					0x0409
487#define GL_AUX1					0x040A
488#define GL_AUX2					0x040B
489#define GL_AUX3					0x040C
490#define GL_COLOR_INDEX				0x1900
491#define GL_RED					0x1903
492#define GL_GREEN				0x1904
493#define GL_BLUE					0x1905
494#define GL_ALPHA				0x1906
495#define GL_LUMINANCE				0x1909
496#define GL_LUMINANCE_ALPHA			0x190A
497#define GL_ALPHA_BITS				0x0D55
498#define GL_RED_BITS				0x0D52
499#define GL_GREEN_BITS				0x0D53
500#define GL_BLUE_BITS				0x0D54
501#define GL_INDEX_BITS				0x0D51
502#define GL_SUBPIXEL_BITS			0x0D50
503#define GL_AUX_BUFFERS				0x0C00
504#define GL_READ_BUFFER				0x0C02
505#define GL_DRAW_BUFFER				0x0C01
506#define GL_DOUBLEBUFFER				0x0C32
507#define GL_STEREO				0x0C33
508#define GL_BITMAP				0x1A00
509#define GL_COLOR				0x1800
510#define GL_DEPTH				0x1801
511#define GL_STENCIL				0x1802
512#define GL_DITHER				0x0BD0
513#define GL_RGB					0x1907
514#define GL_RGBA					0x1908
515
516/* Implementation limits */
517#define GL_MAX_LIST_NESTING			0x0B31
518#define GL_MAX_ATTRIB_STACK_DEPTH		0x0D35
519#define GL_MAX_MODELVIEW_STACK_DEPTH		0x0D36
520#define GL_MAX_NAME_STACK_DEPTH			0x0D37
521#define GL_MAX_PROJECTION_STACK_DEPTH		0x0D38
522#define GL_MAX_TEXTURE_STACK_DEPTH		0x0D39
523#define GL_MAX_EVAL_ORDER			0x0D30
524#define GL_MAX_LIGHTS				0x0D31
525#define GL_MAX_CLIP_PLANES			0x0D32
526#define GL_MAX_TEXTURE_SIZE			0x0D33
527#define GL_MAX_PIXEL_MAP_TABLE			0x0D34
528#define GL_MAX_VIEWPORT_DIMS			0x0D3A
529#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH	0x0D3B
530
531/* Gets */
532#define GL_ATTRIB_STACK_DEPTH			0x0BB0
533#define GL_CLIENT_ATTRIB_STACK_DEPTH		0x0BB1
534#define GL_COLOR_CLEAR_VALUE			0x0C22
535#define GL_COLOR_WRITEMASK			0x0C23
536#define GL_CURRENT_INDEX			0x0B01
537#define GL_CURRENT_COLOR			0x0B00
538#define GL_CURRENT_NORMAL			0x0B02
539#define GL_CURRENT_RASTER_COLOR			0x0B04
540#define GL_CURRENT_RASTER_DISTANCE		0x0B09
541#define GL_CURRENT_RASTER_INDEX			0x0B05
542#define GL_CURRENT_RASTER_POSITION		0x0B07
543#define GL_CURRENT_RASTER_TEXTURE_COORDS	0x0B06
544#define GL_CURRENT_RASTER_POSITION_VALID	0x0B08
545#define GL_CURRENT_TEXTURE_COORDS		0x0B03
546#define GL_INDEX_CLEAR_VALUE			0x0C20
547#define GL_INDEX_MODE				0x0C30
548#define GL_INDEX_WRITEMASK			0x0C21
549#define GL_MODELVIEW_MATRIX			0x0BA6
550#define GL_MODELVIEW_STACK_DEPTH		0x0BA3
551#define GL_NAME_STACK_DEPTH			0x0D70
552#define GL_PROJECTION_MATRIX			0x0BA7
553#define GL_PROJECTION_STACK_DEPTH		0x0BA4
554#define GL_RENDER_MODE				0x0C40
555#define GL_RGBA_MODE				0x0C31
556#define GL_TEXTURE_MATRIX			0x0BA8
557#define GL_TEXTURE_STACK_DEPTH			0x0BA5
558#define GL_VIEWPORT				0x0BA2
559
560/* Evaluators */
561#define GL_AUTO_NORMAL				0x0D80
562#define GL_MAP1_COLOR_4				0x0D90
563#define GL_MAP1_GRID_DOMAIN			0x0DD0
564#define GL_MAP1_GRID_SEGMENTS			0x0DD1
565#define GL_MAP1_INDEX				0x0D91
566#define GL_MAP1_NORMAL				0x0D92
567#define GL_MAP1_TEXTURE_COORD_1			0x0D93
568#define GL_MAP1_TEXTURE_COORD_2			0x0D94
569#define GL_MAP1_TEXTURE_COORD_3			0x0D95
570#define GL_MAP1_TEXTURE_COORD_4			0x0D96
571#define GL_MAP1_VERTEX_3			0x0D97
572#define GL_MAP1_VERTEX_4			0x0D98
573#define GL_MAP2_COLOR_4				0x0DB0
574#define GL_MAP2_GRID_DOMAIN			0x0DD2
575#define GL_MAP2_GRID_SEGMENTS			0x0DD3
576#define GL_MAP2_INDEX				0x0DB1
577#define GL_MAP2_NORMAL				0x0DB2
578#define GL_MAP2_TEXTURE_COORD_1			0x0DB3
579#define GL_MAP2_TEXTURE_COORD_2			0x0DB4
580#define GL_MAP2_TEXTURE_COORD_3			0x0DB5
581#define GL_MAP2_TEXTURE_COORD_4			0x0DB6
582#define GL_MAP2_VERTEX_3			0x0DB7
583#define GL_MAP2_VERTEX_4			0x0DB8
584#define GL_COEFF				0x0A00
585#define GL_DOMAIN				0x0A02
586#define GL_ORDER				0x0A01
587
588/* Hints */
589#define GL_FOG_HINT				0x0C54
590#define GL_LINE_SMOOTH_HINT			0x0C52
591#define GL_PERSPECTIVE_CORRECTION_HINT		0x0C50
592#define GL_POINT_SMOOTH_HINT			0x0C51
593#define GL_POLYGON_SMOOTH_HINT			0x0C53
594#define GL_DONT_CARE				0x1100
595#define GL_FASTEST				0x1101
596#define GL_NICEST				0x1102
597
598/* Scissor box */
599#define GL_SCISSOR_TEST				0x0C11
600#define GL_SCISSOR_BOX				0x0C10
601
602/* Pixel Mode / Transfer */
603#define GL_MAP_COLOR				0x0D10
604#define GL_MAP_STENCIL				0x0D11
605#define GL_INDEX_SHIFT				0x0D12
606#define GL_INDEX_OFFSET				0x0D13
607#define GL_RED_SCALE				0x0D14
608#define GL_RED_BIAS				0x0D15
609#define GL_GREEN_SCALE				0x0D18
610#define GL_GREEN_BIAS				0x0D19
611#define GL_BLUE_SCALE				0x0D1A
612#define GL_BLUE_BIAS				0x0D1B
613#define GL_ALPHA_SCALE				0x0D1C
614#define GL_ALPHA_BIAS				0x0D1D
615#define GL_DEPTH_SCALE				0x0D1E
616#define GL_DEPTH_BIAS				0x0D1F
617#define GL_PIXEL_MAP_S_TO_S_SIZE		0x0CB1
618#define GL_PIXEL_MAP_I_TO_I_SIZE		0x0CB0
619#define GL_PIXEL_MAP_I_TO_R_SIZE		0x0CB2
620#define GL_PIXEL_MAP_I_TO_G_SIZE		0x0CB3
621#define GL_PIXEL_MAP_I_TO_B_SIZE		0x0CB4
622#define GL_PIXEL_MAP_I_TO_A_SIZE		0x0CB5
623#define GL_PIXEL_MAP_R_TO_R_SIZE		0x0CB6
624#define GL_PIXEL_MAP_G_TO_G_SIZE		0x0CB7
625#define GL_PIXEL_MAP_B_TO_B_SIZE		0x0CB8
626#define GL_PIXEL_MAP_A_TO_A_SIZE		0x0CB9
627#define GL_PIXEL_MAP_S_TO_S			0x0C71
628#define GL_PIXEL_MAP_I_TO_I			0x0C70
629#define GL_PIXEL_MAP_I_TO_R			0x0C72
630#define GL_PIXEL_MAP_I_TO_G			0x0C73
631#define GL_PIXEL_MAP_I_TO_B			0x0C74
632#define GL_PIXEL_MAP_I_TO_A			0x0C75
633#define GL_PIXEL_MAP_R_TO_R			0x0C76
634#define GL_PIXEL_MAP_G_TO_G			0x0C77
635#define GL_PIXEL_MAP_B_TO_B			0x0C78
636#define GL_PIXEL_MAP_A_TO_A			0x0C79
637#define GL_PACK_ALIGNMENT			0x0D05
638#define GL_PACK_LSB_FIRST			0x0D01
639#define GL_PACK_ROW_LENGTH			0x0D02
640#define GL_PACK_SKIP_PIXELS			0x0D04
641#define GL_PACK_SKIP_ROWS			0x0D03
642#define GL_PACK_SWAP_BYTES			0x0D00
643#define GL_UNPACK_ALIGNMENT			0x0CF5
644#define GL_UNPACK_LSB_FIRST			0x0CF1
645#define GL_UNPACK_ROW_LENGTH			0x0CF2
646#define GL_UNPACK_SKIP_PIXELS			0x0CF4
647#define GL_UNPACK_SKIP_ROWS			0x0CF3
648#define GL_UNPACK_SWAP_BYTES			0x0CF0
649#define GL_ZOOM_X				0x0D16
650#define GL_ZOOM_Y				0x0D17
651
652/* Texture mapping */
653#define GL_TEXTURE_ENV				0x2300
654#define GL_TEXTURE_ENV_MODE			0x2200
655#define GL_TEXTURE_1D				0x0DE0
656#define GL_TEXTURE_2D				0x0DE1
657#define GL_TEXTURE_WRAP_S			0x2802
658#define GL_TEXTURE_WRAP_T			0x2803
659#define GL_TEXTURE_MAG_FILTER			0x2800
660#define GL_TEXTURE_MIN_FILTER			0x2801
661#define GL_TEXTURE_ENV_COLOR			0x2201
662#define GL_TEXTURE_GEN_S			0x0C60
663#define GL_TEXTURE_GEN_T			0x0C61
664#define GL_TEXTURE_GEN_MODE			0x2500
665#define GL_TEXTURE_BORDER_COLOR			0x1004
666#define GL_TEXTURE_WIDTH			0x1000
667#define GL_TEXTURE_HEIGHT			0x1001
668#define GL_TEXTURE_BORDER			0x1005
669#define GL_TEXTURE_COMPONENTS			0x1003
670#define GL_TEXTURE_RED_SIZE			0x805C
671#define GL_TEXTURE_GREEN_SIZE			0x805D
672#define GL_TEXTURE_BLUE_SIZE			0x805E
673#define GL_TEXTURE_ALPHA_SIZE			0x805F
674#define GL_TEXTURE_LUMINANCE_SIZE		0x8060
675#define GL_TEXTURE_INTENSITY_SIZE		0x8061
676#define GL_NEAREST_MIPMAP_NEAREST		0x2700
677#define GL_NEAREST_MIPMAP_LINEAR		0x2702
678#define GL_LINEAR_MIPMAP_NEAREST		0x2701
679#define GL_LINEAR_MIPMAP_LINEAR			0x2703
680#define GL_OBJECT_LINEAR			0x2401
681#define GL_OBJECT_PLANE				0x2501
682#define GL_EYE_LINEAR				0x2400
683#define GL_EYE_PLANE				0x2502
684#define GL_SPHERE_MAP				0x2402
685#define GL_DECAL				0x2101
686#define GL_MODULATE				0x2100
687#define GL_NEAREST				0x2600
688#define GL_REPEAT				0x2901
689#define GL_CLAMP				0x2900
690#define GL_S					0x2000
691#define GL_T					0x2001
692#define GL_R					0x2002
693#define GL_Q					0x2003
694#define GL_TEXTURE_GEN_R			0x0C62
695#define GL_TEXTURE_GEN_Q			0x0C63
696
697/* GL 1.1 texturing */
698#define GL_PROXY_TEXTURE_1D			0x8063
699#define GL_PROXY_TEXTURE_2D			0x8064
700#define GL_TEXTURE_PRIORITY			0x8066
701#define GL_TEXTURE_RESIDENT			0x8067
702#define GL_TEXTURE_BINDING_1D			0x8068
703#define GL_TEXTURE_BINDING_2D			0x8069
704#define GL_TEXTURE_INTERNAL_FORMAT		0x1003
705
706/* GL 1.2 texturing */
707#define GL_PACK_SKIP_IMAGES			0x806B
708#define GL_PACK_IMAGE_HEIGHT			0x806C
709#define GL_UNPACK_SKIP_IMAGES			0x806D
710#define GL_UNPACK_IMAGE_HEIGHT			0x806E
711#define GL_TEXTURE_3D				0x806F
712#define GL_PROXY_TEXTURE_3D			0x8070
713#define GL_TEXTURE_DEPTH			0x8071
714#define GL_TEXTURE_WRAP_R			0x8072
715#define GL_MAX_3D_TEXTURE_SIZE			0x8073
716#define GL_TEXTURE_BINDING_3D			0x806A
717
718/* Internal texture formats (GL 1.1) */
719#define GL_ALPHA4				0x803B
720#define GL_ALPHA8				0x803C
721#define GL_ALPHA12				0x803D
722#define GL_ALPHA16				0x803E
723#define GL_LUMINANCE4				0x803F
724#define GL_LUMINANCE8				0x8040
725#define GL_LUMINANCE12				0x8041
726#define GL_LUMINANCE16				0x8042
727#define GL_LUMINANCE4_ALPHA4			0x8043
728#define GL_LUMINANCE6_ALPHA2			0x8044
729#define GL_LUMINANCE8_ALPHA8			0x8045
730#define GL_LUMINANCE12_ALPHA4			0x8046
731#define GL_LUMINANCE12_ALPHA12			0x8047
732#define GL_LUMINANCE16_ALPHA16			0x8048
733#define GL_INTENSITY				0x8049
734#define GL_INTENSITY4				0x804A
735#define GL_INTENSITY8				0x804B
736#define GL_INTENSITY12				0x804C
737#define GL_INTENSITY16				0x804D
738#define GL_R3_G3_B2				0x2A10
739#define GL_RGB4					0x804F
740#define GL_RGB5					0x8050
741#define GL_RGB8					0x8051
742#define GL_RGB10				0x8052
743#define GL_RGB12				0x8053
744#define GL_RGB16				0x8054
745#define GL_RGBA2				0x8055
746#define GL_RGBA4				0x8056
747#define GL_RGB5_A1				0x8057
748#define GL_RGBA8				0x8058
749#define GL_RGB10_A2				0x8059
750#define GL_RGBA12				0x805A
751#define GL_RGBA16				0x805B
752
753/* Utility */
754#define GL_VENDOR				0x1F00
755#define GL_RENDERER				0x1F01
756#define GL_VERSION				0x1F02
757#define GL_EXTENSIONS				0x1F03
758
759/* Errors */
760#define GL_NO_ERROR 				0x0
761#define GL_INVALID_VALUE			0x0501
762#define GL_INVALID_ENUM				0x0500
763#define GL_INVALID_OPERATION			0x0502
764#define GL_STACK_OVERFLOW			0x0503
765#define GL_STACK_UNDERFLOW			0x0504
766#define GL_OUT_OF_MEMORY			0x0505
767
768/*
769 * Extensions
770 */
771
772/* GL_EXT_blend_minmax and GL_EXT_blend_color */
773#define GL_CONSTANT_COLOR_EXT			0x8001
774#define GL_ONE_MINUS_CONSTANT_COLOR_EXT		0x8002
775#define GL_CONSTANT_ALPHA_EXT			0x8003
776#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT		0x8004
777#define GL_BLEND_EQUATION_EXT			0x8009
778#define GL_MIN_EXT				0x8007
779#define GL_MAX_EXT				0x8008
780#define GL_FUNC_ADD_EXT				0x8006
781#define GL_FUNC_SUBTRACT_EXT			0x800A
782#define GL_FUNC_REVERSE_SUBTRACT_EXT		0x800B
783#define GL_BLEND_COLOR_EXT			0x8005
784
785/* GL_EXT_polygon_offset */
786#define GL_POLYGON_OFFSET_EXT			0x8037
787#define GL_POLYGON_OFFSET_FACTOR_EXT		0x8038
788#define GL_POLYGON_OFFSET_BIAS_EXT		0x8039
789
790/* GL_EXT_vertex_array */
791#define GL_VERTEX_ARRAY_EXT			0x8074
792#define GL_NORMAL_ARRAY_EXT			0x8075
793#define GL_COLOR_ARRAY_EXT			0x8076
794#define GL_INDEX_ARRAY_EXT			0x8077
795#define GL_TEXTURE_COORD_ARRAY_EXT		0x8078
796#define GL_EDGE_FLAG_ARRAY_EXT			0x8079
797#define GL_VERTEX_ARRAY_SIZE_EXT		0x807A
798#define GL_VERTEX_ARRAY_TYPE_EXT		0x807B
799#define GL_VERTEX_ARRAY_STRIDE_EXT		0x807C
800#define GL_VERTEX_ARRAY_COUNT_EXT		0x807D
801#define GL_NORMAL_ARRAY_TYPE_EXT		0x807E
802#define GL_NORMAL_ARRAY_STRIDE_EXT		0x807F
803#define GL_NORMAL_ARRAY_COUNT_EXT		0x8080
804#define GL_COLOR_ARRAY_SIZE_EXT			0x8081
805#define GL_COLOR_ARRAY_TYPE_EXT			0x8082
806#define GL_COLOR_ARRAY_STRIDE_EXT		0x8083
807#define GL_COLOR_ARRAY_COUNT_EXT		0x8084
808#define GL_INDEX_ARRAY_TYPE_EXT			0x8085
809#define GL_INDEX_ARRAY_STRIDE_EXT		0x8086
810#define GL_INDEX_ARRAY_COUNT_EXT		0x8087
811#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT		0x8088
812#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT		0x8089
813#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT	0x808A
814#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT	0x808B
815#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT		0x808C
816#define GL_EDGE_FLAG_ARRAY_COUNT_EXT		0x808D
817#define GL_VERTEX_ARRAY_POINTER_EXT		0x808E
818#define GL_NORMAL_ARRAY_POINTER_EXT		0x808F
819#define GL_COLOR_ARRAY_POINTER_EXT		0x8090
820#define GL_INDEX_ARRAY_POINTER_EXT		0x8091
821#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT	0x8092
822#define GL_EDGE_FLAG_ARRAY_POINTER_EXT		0x8093
823
824/* GL_EXT_texture_object */
825#define GL_TEXTURE_PRIORITY_EXT			0x8066
826#define GL_TEXTURE_RESIDENT_EXT			0x8067
827#define GL_TEXTURE_1D_BINDING_EXT		0x8068
828#define GL_TEXTURE_2D_BINDING_EXT		0x8069
829
830/* GL_EXT_texture3D */
831#define GL_PACK_SKIP_IMAGES_EXT			0x806B
832#define GL_PACK_IMAGE_HEIGHT_EXT		0x806C
833#define GL_UNPACK_SKIP_IMAGES_EXT		0x806D
834#define GL_UNPACK_IMAGE_HEIGHT_EXT		0x806E
835#define GL_TEXTURE_3D_EXT			0x806F
836#define GL_PROXY_TEXTURE_3D_EXT			0x8070
837#define GL_TEXTURE_DEPTH_EXT			0x8071
838#define GL_TEXTURE_WRAP_R_EXT			0x8072
839#define GL_MAX_3D_TEXTURE_SIZE_EXT		0x8073
840#define GL_TEXTURE_3D_BINDING_EXT		0x806A
841
842/* GL_EXT_paletted_texture */
843#define GL_TABLE_TOO_LARGE_EXT			0x8031
844#define GL_COLOR_TABLE_FORMAT_EXT		0x80D8
845#define GL_COLOR_TABLE_WIDTH_EXT		0x80D9
846#define GL_COLOR_TABLE_RED_SIZE_EXT		0x80DA
847#define GL_COLOR_TABLE_GREEN_SIZE_EXT		0x80DB
848#define GL_COLOR_TABLE_BLUE_SIZE_EXT		0x80DC
849#define GL_COLOR_TABLE_ALPHA_SIZE_EXT	 	0x80DD
850#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT	0x80DE
851#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT	0x80DF
852#define GL_TEXTURE_INDEX_SIZE_EXT		0x80ED
853#define GL_COLOR_INDEX1_EXT			0x80E2
854#define GL_COLOR_INDEX2_EXT			0x80E3
855#define GL_COLOR_INDEX4_EXT			0x80E4
856#define GL_COLOR_INDEX8_EXT			0x80E5
857#define GL_COLOR_INDEX12_EXT			0x80E6
858#define GL_COLOR_INDEX16_EXT			0x80E7
859
860/* GL_EXT_shared_texture_palette */
861#define GL_SHARED_TEXTURE_PALETTE_EXT		0x81FB
862
863/* GL_EXT_point_parameters */
864#define GL_POINT_SIZE_MIN_EXT			0x8126
865#define GL_POINT_SIZE_MAX_EXT			0x8127
866#define GL_POINT_FADE_THRESHOLD_SIZE_EXT	0x8128
867#define GL_DISTANCE_ATTENUATION_EXT		0x8129
868
869/* GL_EXT_rescale_normal */
870#define GL_RESCALE_NORMAL_EXT			0x803A
871
872/* GL_EXT_abgr */
873#define GL_ABGR_EXT				0x8000
874
875/* GL_EXT_stencil_wrap */
876#define GL_INCR_WRAP_EXT			0x8507
877#define GL_DECR_WRAP_EXT			0x8508
878
879/* GL_SGIS_texture_edge_clamp */
880#define GL_CLAMP_TO_EDGE_SGIS			0x812F
881
882/* GL_INGR_blend_func_separate */
883#define GL_BLEND_DST_RGB_INGR			0x80C8
884#define GL_BLEND_SRC_RGB_INGR			0x80C9
885#define GL_BLEND_DST_ALPHA_INGR			0x80CA
886#define GL_BLEND_SRC_ALPHA_INGR			0x80CB
887
888/* OpenGL 1.2 */
889#define GL_RESCALE_NORMAL			0x803A
890#define GL_CLAMP_TO_EDGE			0x812F
891#define GL_MAX_ELEMENTS_VERTICES		0x80E8
892#define GL_MAX_ELEMENTS_INDICES			0x80E9
893#define GL_BGR					0x80E0
894#define GL_BGRA					0x80E1
895#define GL_UNSIGNED_BYTE_3_3_2			0x8032
896#define GL_UNSIGNED_BYTE_2_3_3_REV		0x8362
897#define GL_UNSIGNED_SHORT_5_6_5			0x8363
898#define GL_UNSIGNED_SHORT_5_6_5_REV		0x8364
899#define GL_UNSIGNED_SHORT_4_4_4_4		0x8033
900#define GL_UNSIGNED_SHORT_4_4_4_4_REV		0x8365
901#define GL_UNSIGNED_SHORT_5_5_5_1		0x8034
902#define GL_UNSIGNED_SHORT_1_5_5_5_REV		0x8366
903#define GL_UNSIGNED_INT_8_8_8_8			0x8035
904#define GL_UNSIGNED_INT_8_8_8_8_REV		0x8367
905#define GL_UNSIGNED_INT_10_10_10_2		0x8036
906#define GL_UNSIGNED_INT_2_10_10_10_REV		0x8368
907#define GL_LIGHT_MODEL_COLOR_CONTROL		0x81F8
908#define GL_SINGLE_COLOR				0x81F9
909#define GL_SEPARATE_SPECULAR_COLOR		0x81FA
910#define GL_TEXTURE_MIN_LOD			0x813A
911#define GL_TEXTURE_MAX_LOD			0x813B
912#define GL_TEXTURE_BASE_LEVEL			0x813C
913#define GL_TEXTURE_MAX_LEVEL			0x813D
914
915/* GL_ARB_multitexture */
916#define GL_TEXTURE0_ARB				0x84C0
917#define GL_TEXTURE1_ARB				0x84C1
918#define GL_TEXTURE2_ARB				0x84C2
919#define GL_TEXTURE3_ARB				0x84C3
920#define GL_TEXTURE4_ARB				0x84C4
921#define GL_TEXTURE5_ARB				0x84C5
922#define GL_TEXTURE6_ARB				0x84C6
923#define GL_TEXTURE7_ARB				0x84C7
924#define GL_TEXTURE8_ARB				0x84C8
925#define GL_TEXTURE9_ARB				0x84C9
926#define GL_TEXTURE10_ARB			0x84CA
927#define GL_TEXTURE11_ARB			0x84CB
928#define GL_TEXTURE12_ARB			0x84CC
929#define GL_TEXTURE13_ARB			0x84CD
930#define GL_TEXTURE14_ARB			0x84CE
931#define GL_TEXTURE15_ARB			0x84CF
932#define GL_TEXTURE16_ARB			0x84D0
933#define GL_TEXTURE17_ARB			0x84D1
934#define GL_TEXTURE18_ARB			0x84D2
935#define GL_TEXTURE19_ARB			0x84D3
936#define GL_TEXTURE20_ARB			0x84D4
937#define GL_TEXTURE21_ARB			0x84D5
938#define GL_TEXTURE22_ARB			0x84D6
939#define GL_TEXTURE23_ARB			0x84D7
940#define GL_TEXTURE24_ARB			0x84D8
941#define GL_TEXTURE25_ARB			0x84D9
942#define GL_TEXTURE26_ARB			0x84DA
943#define GL_TEXTURE27_ARB			0x84DB
944#define GL_TEXTURE28_ARB			0x84DC
945#define GL_TEXTURE29_ARB			0x84DD
946#define GL_TEXTURE30_ARB			0x84DE
947#define GL_TEXTURE31_ARB			0x84DF
948#define GL_ACTIVE_TEXTURE_ARB			0x84E0
949#define GL_CLIENT_ACTIVE_TEXTURE_ARB		0x84E1
950#define GL_MAX_TEXTURE_UNITS_ARB		0x84E2
951
952/*
953 * OpenGL 1.2 imaging subset (NOT IMPLEMENTED BY MESA)
954 */
955/* GL_EXT_color_table */
956#define GL_COLOR_TABLE				0x80D0
957#define GL_POST_CONVOLUTION_COLOR_TABLE		0x80D1
958#define GL_POST_COLOR_MATRIX_COLOR_TABLE	0x80D2
959#define GL_PROXY_COLOR_TABLE			0x80D3
960#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE	0x80D4
961#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE	0x80D5
962#define GL_COLOR_TABLE_SCALE			0x80D6
963#define GL_COLOR_TABLE_BIAS			0x80D7
964#define GL_COLOR_TABLE_FORMAT			0x80D8
965#define GL_COLOR_TABLE_WIDTH			0x80D9
966#define GL_COLOR_TABLE_RED_SIZE			0x80DA
967#define GL_COLOR_TABLE_GREEN_SIZE		0x80DB
968#define GL_COLOR_TABLE_BLUE_SIZE		0x80DC
969#define GL_COLOR_TABLE_ALPHA_SIZE		0x80DD
970#define GL_COLOR_TABLE_LUMINANCE_SIZE		0x80DE
971#define GL_COLOR_TABLE_INTENSITY_SIZE		0x80DF
972/* GL_EXT_convolution and GL_HP_convolution_border_modes */
973#define GL_CONVOLUTION_1D			0x8010
974#define GL_CONVOLUTION_2D			0x8011
975#define GL_SEPARABLE_2D				0x8012
976#define GL_CONVOLUTION_BORDER_MODE		0x8013
977#define GL_CONVOLUTION_FILTER_SCALE		0x8014
978#define GL_CONVOLUTION_FILTER_BIAS		0x8015
979#define GL_REDUCE				0x8016
980#define GL_CONVOLUTION_FORMAT			0x8017
981#define GL_CONVOLUTION_WIDTH			0x8018
982#define GL_CONVOLUTION_HEIGHT			0x8019
983#define GL_MAX_CONVOLUTION_WIDTH		0x801A
984#define GL_MAX_CONVOLUTION_HEIGHT		0x801B
985#define GL_POST_CONVOLUTION_RED_SCALE		0x801C
986#define GL_POST_CONVOLUTION_GREEN_SCALE		0x801D
987#define GL_POST_CONVOLUTION_BLUE_SCALE		0x801E
988#define GL_POST_CONVOLUTION_ALPHA_SCALE		0x801F
989#define GL_POST_CONVOLUTION_RED_BIAS		0x8020
990#define GL_POST_CONVOLUTION_GREEN_BIAS		0x8021
991#define GL_POST_CONVOLUTION_BLUE_BIAS		0x8022
992#define GL_POST_CONVOLUTION_ALPHA_BIAS		0x8023
993#define GL_CONSTANT_BORDER			0x8151
994#define GL_REPLICATE_BORDER			0x8153
995#define GL_CONVOLUTION_BORDER_COLOR		0x8154
996/* GL_SGI_color_matrix */
997#define GL_COLOR_MATRIX				0x80B1
998#define GL_COLOR_MATRIX_STACK_DEPTH		0x80B2
999#define GL_MAX_COLOR_MATRIX_STACK_DEPTH		0x80B3
1000#define GL_POST_COLOR_MATRIX_RED_SCALE		0x80B4
1001#define GL_POST_COLOR_MATRIX_GREEN_SCALE	0x80B5
1002#define GL_POST_COLOR_MATRIX_BLUE_SCALE		0x80B6
1003#define GL_POST_COLOR_MATRIX_ALPHA_SCALE	0x80B7
1004#define GL_POST_COLOR_MATRIX_RED_BIAS		0x80B8
1005#define GL_POST_COLOR_MATRIX_GREEN_BIAS		0x80B9
1006#define GL_POST_COLOR_MATRIX_BLUE_BIAS		0x80BA
1007#define GL_POST_COLOR_MATRIX_ALPHA_BIAS		0x80BB
1008/* GL_EXT_histogram */
1009#define GL_HISTOGRAM				0x8024
1010#define GL_PROXY_HISTOGRAM			0x8025
1011#define GL_HISTOGRAM_WIDTH			0x8026
1012#define GL_HISTOGRAM_FORMAT			0x8027
1013#define GL_HISTOGRAM_RED_SIZE			0x8028
1014#define GL_HISTOGRAM_GREEN_SIZE			0x8029
1015#define GL_HISTOGRAM_BLUE_SIZE			0x802A
1016#define GL_HISTOGRAM_ALPHA_SIZE			0x802B
1017#define GL_HISTOGRAM_LUMINANCE_SIZE		0x802C
1018#define GL_HISTOGRAM_SINK			0x802D
1019#define GL_MINMAX				0x802E
1020#define GL_MINMAX_FORMAT			0x802F
1021#define GL_MINMAX_SINK				0x8030
1022#define GL_TABLE_TOO_LARGE			0x8031
1023/* GL_EXT_blend_color, GL_EXT_blend_minmax */
1024#define GL_BLEND_EQUATION			0x8009
1025#define GL_MIN					0x8007
1026#define GL_MAX					0x8008
1027#define GL_FUNC_ADD				0x8006
1028#define GL_FUNC_SUBTRACT			0x800A
1029#define GL_FUNC_REVERSE_SUBTRACT		0x800B
1030#define	GL_BLEND_COLOR				0x8005
1031
1032/* GL_NV_texgen_reflection (nVidia) */
1033#define GL_NORMAL_MAP_NV			0x8511
1034#define GL_REFLECTION_MAP_NV			0x8512
1035
1036/* GL_PGI_misc_hints */
1037#define GL_PREFER_DOUBLEBUFFER_HINT_PGI		107000
1038#define GL_STRICT_DEPTHFUNC_HINT_PGI		107030
1039#define GL_STRICT_LIGHTING_HINT_PGI		107031
1040#define GL_STRICT_SCISSOR_HINT_PGI		107032
1041#define GL_FULL_STIPPLE_HINT_PGI		107033
1042#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI	107011
1043#define GL_NATIVE_GRAPHICS_END_HINT_PGI		107012
1044#define GL_CONSERVE_MEMORY_HINT_PGI		107005
1045#define GL_RECLAIM_MEMORY_HINT_PGI		107006
1046#define GL_ALWAYS_FAST_HINT_PGI			107020
1047#define GL_ALWAYS_SOFT_HINT_PGI			107021
1048#define GL_ALLOW_DRAW_OBJ_HINT_PGI		107022
1049#define GL_ALLOW_DRAW_WIN_HINT_PGI		107023
1050#define GL_ALLOW_DRAW_FRG_HINT_PGI		107024
1051#define GL_ALLOW_DRAW_SPN_HINT_PGI		107024
1052#define GL_ALLOW_DRAW_MEM_HINT_PGI		107025
1053#define GL_CLIP_NEAR_HINT_PGI			107040
1054#define GL_CLIP_FAR_HINT_PGI			107041
1055#define GL_WIDE_LINE_HINT_PGI		  	107042
1056#define GL_BACK_NORMALS_HINT_PGI		107043
1057#define GL_NATIVE_GRAPHICS_HANDLE_PGI		107010
1058
1059/* GL_EXT_compiled_vertex_array */
1060#define GL_ARRAY_ELEMENT_LOCK_FIRST_SGI		0x81A8
1061#define GL_ARRAY_ELEMENT_LOCK_COUNT_SGI		0x81A9
1062
1063/* GL_EXT_clip_volume_hint */
1064#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT	0x80F
1065
1066
1067/* glPush/PopAttrib bits */
1068#define GL_CURRENT_BIT				0x00000001
1069#define GL_POINT_BIT				0x00000002
1070#define GL_LINE_BIT				0x00000004
1071#define GL_POLYGON_BIT				0x00000008
1072#define GL_POLYGON_STIPPLE_BIT			0x00000010
1073#define GL_PIXEL_MODE_BIT			0x00000020
1074#define GL_LIGHTING_BIT				0x00000040
1075#define GL_FOG_BIT				0x00000080
1076#define GL_DEPTH_BUFFER_BIT			0x00000100
1077#define GL_ACCUM_BUFFER_BIT			0x00000200
1078#define GL_STENCIL_BUFFER_BIT			0x00000400
1079#define GL_VIEWPORT_BIT				0x00000800
1080#define GL_TRANSFORM_BIT			0x00001000
1081#define GL_ENABLE_BIT				0x00002000
1082#define GL_COLOR_BUFFER_BIT			0x00004000
1083#define GL_HINT_BIT				0x00008000
1084#define GL_EVAL_BIT				0x00010000
1085#define GL_LIST_BIT				0x00020000
1086#define GL_TEXTURE_BIT				0x00040000
1087#define GL_SCISSOR_BIT				0x00080000
1088#define GL_ALL_ATTRIB_BITS			0x000FFFFF
1089
1090
1091#define GL_CLIENT_PIXEL_STORE_BIT		0x00000001
1092#define GL_CLIENT_VERTEX_ARRAY_BIT		0x00000002
1093#define GL_CLIENT_ALL_ATTRIB_BITS 		0xFFFFFFFF
1094
1095
1096
1097
1098
1099#if defined(__BEOS__) || defined(__QUICKDRAW__)
1100#pragma export on
1101#endif
1102
1103
1104/*
1105 * Miscellaneous
1106 */
1107
1108GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
1109
1110GLAPI void GLAPIENTRY glClearColor( GLclampf red,
1111			  GLclampf green,
1112			  GLclampf blue,
1113			  GLclampf alpha );
1114
1115GLAPI void GLAPIENTRY glClear( GLbitfield mask );
1116
1117GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
1118
1119GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green,
1120			 GLboolean blue, GLboolean alpha );
1121
1122GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
1123
1124GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
1125
1126GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
1127
1128GLAPI void GLAPIENTRY glCullFace( GLenum mode );
1129
1130GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
1131
1132GLAPI void GLAPIENTRY glPointSize( GLfloat size );
1133
1134GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
1135
1136GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
1137
1138GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
1139
1140GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
1141
1142GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
1143
1144GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
1145
1146GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
1147
1148GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
1149
1150GLAPI void GLAPIENTRY glScissor( GLint x, GLint y,
1151                                   GLsizei width, GLsizei height);
1152
1153GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
1154
1155GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
1156
1157GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
1158
1159GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
1160
1161GLAPI void GLAPIENTRY glEnable( GLenum cap );
1162
1163GLAPI void GLAPIENTRY glDisable( GLenum cap );
1164
1165GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
1166
1167
1168GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
1169
1170GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
1171
1172
1173GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
1174
1175GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
1176
1177GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
1178
1179GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
1180
1181
1182GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
1183
1184GLAPI void GLAPIENTRY glPopAttrib( void );
1185
1186
1187GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
1188
1189GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
1190
1191
1192GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
1193
1194GLAPI GLenum GLAPIENTRY glGetError( void );
1195
1196GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name );
1197
1198GLAPI void GLAPIENTRY glFinish( void );
1199
1200GLAPI void GLAPIENTRY glFlush( void );
1201
1202GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
1203
1204
1205
1206/*
1207 * Depth Buffer
1208 */
1209
1210GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
1211
1212GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
1213
1214GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
1215
1216GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
1217
1218
1219/*
1220 * Accumulation Buffer
1221 */
1222
1223GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green,
1224                                      GLfloat blue, GLfloat alpha );
1225
1226GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
1227
1228
1229
1230/*
1231 * Transformation
1232 */
1233
1234GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
1235
1236GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
1237                                 GLdouble bottom, GLdouble top,
1238                                 GLdouble near_val, GLdouble far_val );
1239
1240GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
1241                                   GLdouble bottom, GLdouble top,
1242                                   GLdouble near_val, GLdouble far_val );
1243
1244GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
1245                                    GLsizei width, GLsizei height );
1246
1247GLAPI void GLAPIENTRY glPushMatrix( void );
1248
1249GLAPI void GLAPIENTRY glPopMatrix( void );
1250
1251GLAPI void GLAPIENTRY glLoadIdentity( void );
1252
1253GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
1254GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
1255
1256GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
1257GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
1258
1259GLAPI void GLAPIENTRY glRotated( GLdouble angle,
1260                                   GLdouble x, GLdouble y, GLdouble z );
1261GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
1262                                   GLfloat x, GLfloat y, GLfloat z );
1263
1264GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
1265GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
1266
1267GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
1268GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
1269
1270
1271
1272/*
1273 * Display Lists
1274 */
1275
1276GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
1277
1278GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
1279
1280GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
1281
1282GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
1283
1284GLAPI void GLAPIENTRY glEndList( void );
1285
1286GLAPI void GLAPIENTRY glCallList( GLuint list );
1287
1288GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
1289                                     const GLvoid *lists );
1290
1291GLAPI void GLAPIENTRY glListBase( GLuint base );
1292
1293
1294
1295/*
1296 * Drawing Functions
1297 */
1298
1299GLAPI void GLAPIENTRY glBegin( GLenum mode );
1300
1301GLAPI void GLAPIENTRY glEnd( void );
1302
1303
1304GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
1305GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
1306GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
1307GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
1308
1309GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
1310GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
1311GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
1312GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
1313
1314GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1315GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1316GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
1317GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
1318
1319GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
1320GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
1321GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
1322GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
1323
1324GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
1325GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
1326GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
1327GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
1328
1329GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
1330GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
1331GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
1332GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
1333
1334
1335GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
1336GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
1337GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
1338GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
1339GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
1340
1341GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
1342GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
1343GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
1344GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
1345GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1346
1347
1348GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1349GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1350GLAPI void GLAPIENTRY glIndexi( GLint c );
1351GLAPI void GLAPIENTRY glIndexs( GLshort c );
1352GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
1353
1354GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1355GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1356GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1357GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1358GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
1359
1360GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1361GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1362GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1363GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1364GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1365GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1366GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1367GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1368
1369GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1370                                   GLbyte blue, GLbyte alpha );
1371GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1372                                   GLdouble blue, GLdouble alpha );
1373GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1374                                   GLfloat blue, GLfloat alpha );
1375GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1376                                   GLint blue, GLint alpha );
1377GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1378                                   GLshort blue, GLshort alpha );
1379GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1380                                    GLubyte blue, GLubyte alpha );
1381GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1382                                    GLuint blue, GLuint alpha );
1383GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1384                                    GLushort blue, GLushort alpha );
1385
1386
1387GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1388GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1389GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1390GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1391GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1392GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1393GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1394GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1395
1396GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1397GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1398GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1399GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1400GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1401GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1402GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1403GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1404
1405
1406GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1407GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1408GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1409GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1410
1411GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1412GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1413GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1414GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1415
1416GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1417GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1418GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1419GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1420
1421GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1422GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1423GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1424GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1425
1426GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1427GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1428GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1429GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1430
1431GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1432GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1433GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1434GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1435
1436GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1437GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1438GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1439GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1440
1441GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1442GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1443GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1444GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1445
1446
1447GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1448GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1449GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1450GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1451
1452GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1453GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1454GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1455GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1456
1457GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1458GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1459GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1460GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1461
1462GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1463GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1464GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1465GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1466
1467GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1468GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1469GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1470GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1471
1472GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1473GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1474GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1475GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1476
1477
1478GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1479GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1480GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1481GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1482
1483
1484GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1485GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1486GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1487GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1488
1489
1490
1491/*
1492 * Vertex Arrays  (1.1)
1493 */
1494
1495GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1496                                       GLsizei stride, const GLvoid *ptr );
1497
1498GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1499                                       const GLvoid *ptr );
1500
1501GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1502                                      GLsizei stride, const GLvoid *ptr );
1503
1504GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1505                                      const GLvoid *ptr );
1506
1507GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1508                                         GLsizei stride, const GLvoid *ptr );
1509
1510GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1511
1512GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, void **params );
1513
1514GLAPI void GLAPIENTRY glArrayElement( GLint i );
1515
1516GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1517
1518GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1519                                      GLenum type, const GLvoid *indices );
1520
1521GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1522                                           const GLvoid *pointer );
1523
1524
1525/*
1526 * Lighting
1527 */
1528
1529GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1530
1531GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1532GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1533GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1534                                 const GLfloat *params );
1535GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1536                                 const GLint *params );
1537
1538GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1539                                    GLfloat *params );
1540GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1541                                    GLint *params );
1542
1543GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1544GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1545GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1546GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1547
1548GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1549GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1550GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1551GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1552
1553GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1554GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1555
1556GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1557
1558
1559
1560
1561/*
1562 * Raster functions
1563 */
1564
1565GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1566
1567GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1568GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1569
1570GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1571GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1572
1573GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize,
1574                                    const GLfloat *values );
1575GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize,
1576                                     const GLuint *values );
1577GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize,
1578                                     const GLushort *values );
1579
1580GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1581GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1582GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1583
1584GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1585                                GLfloat xorig, GLfloat yorig,
1586                                GLfloat xmove, GLfloat ymove,
1587                                const GLubyte *bitmap );
1588
1589GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1590                                    GLsizei width, GLsizei height,
1591                                    GLenum format, GLenum type,
1592                                    GLvoid *pixels );
1593
1594GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1595                                    GLenum format, GLenum type,
1596                                    const GLvoid *pixels );
1597
1598GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1599                                    GLsizei width, GLsizei height,
1600                                    GLenum type );
1601
1602
1603
1604/*
1605 * Stenciling
1606 */
1607
1608GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1609
1610GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1611
1612GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1613
1614GLAPI void GLAPIENTRY glClearStencil( GLint s );
1615
1616
1617
1618/*
1619 * Texture mapping
1620 */
1621
1622GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1623GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1624GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1625
1626GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1627GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1628GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1629
1630GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1631GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1632GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1633
1634
1635GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1636GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1637
1638GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1639GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1640
1641GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1642GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1643
1644
1645GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1646GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1647
1648GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1649                                          const GLfloat *params );
1650GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1651                                          const GLint *params );
1652
1653GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1654                                           GLenum pname, GLfloat *params);
1655GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1656                                           GLenum pname, GLint *params );
1657
1658GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1659                                                GLenum pname, GLfloat *params );
1660GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1661                                                GLenum pname, GLint *params );
1662
1663
1664GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1665                                    GLint internalFormat,
1666                                    GLsizei width, GLint border,
1667                                    GLenum format, GLenum type,
1668                                    const GLvoid *pixels );
1669
1670GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1671                                    GLint internalFormat,
1672                                    GLsizei width, GLsizei height,
1673                                    GLint border, GLenum format, GLenum type,
1674                                    const GLvoid *pixels );
1675
1676GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1677                                     GLenum format, GLenum type,
1678                                     GLvoid *pixels );
1679
1680
1681
1682/* 1.1 functions */
1683
1684GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1685
1686GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1687
1688GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1689
1690GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1691                                            const GLuint *textures,
1692                                            const GLclampf *priorities );
1693
1694GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1695                                                  const GLuint *textures,
1696                                                  GLboolean *residences );
1697
1698GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1699
1700
1701GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1702                                       GLint xoffset,
1703                                       GLsizei width, GLenum format,
1704                                       GLenum type, const GLvoid *pixels );
1705
1706
1707GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1708                                       GLint xoffset, GLint yoffset,
1709                                       GLsizei width, GLsizei height,
1710                                       GLenum format, GLenum type,
1711                                       const GLvoid *pixels );
1712
1713
1714GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1715                                        GLenum internalformat,
1716                                        GLint x, GLint y,
1717                                        GLsizei width, GLint border );
1718
1719
1720GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1721                                        GLenum internalformat,
1722                                        GLint x, GLint y,
1723                                        GLsizei width, GLsizei height,
1724                                        GLint border );
1725
1726
1727GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1728                                           GLint xoffset, GLint x, GLint y,
1729                                           GLsizei width );
1730
1731
1732GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1733                                           GLint xoffset, GLint yoffset,
1734                                           GLint x, GLint y,
1735                                           GLsizei width, GLsizei height );
1736
1737
1738
1739
1740/*
1741 * Evaluators
1742 */
1743
1744GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1745                               GLint stride,
1746                               GLint order, const GLdouble *points );
1747GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1748                               GLint stride,
1749                               GLint order, const GLfloat *points );
1750
1751GLAPI void GLAPIENTRY glMap2d( GLenum target,
1752		     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1753		     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1754		     const GLdouble *points );
1755GLAPI void GLAPIENTRY glMap2f( GLenum target,
1756		     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1757		     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1758		     const GLfloat *points );
1759
1760GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1761GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1762GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1763
1764GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1765GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1766
1767GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1768GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1769
1770GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1771GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1772
1773GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1774GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1775
1776GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1777GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1778
1779GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1780                                   GLint vn, GLdouble v1, GLdouble v2 );
1781GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1782                                   GLint vn, GLfloat v1, GLfloat v2 );
1783
1784GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1785
1786GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1787
1788GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1789
1790GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1791
1792
1793
1794/*
1795 * Fog
1796 */
1797
1798GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1799
1800GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1801
1802GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1803
1804GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1805
1806
1807
1808/*
1809 * Selection and Feedback
1810 */
1811
1812GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1813
1814GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1815
1816GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1817
1818GLAPI void GLAPIENTRY glInitNames( void );
1819
1820GLAPI void GLAPIENTRY glLoadName( GLuint name );
1821
1822GLAPI void GLAPIENTRY glPushName( GLuint name );
1823
1824GLAPI void GLAPIENTRY glPopName( void );
1825
1826
1827
1828/*
1829 * Extensions
1830 */
1831
1832/* GL_EXT_blend_minmax */
1833GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode );
1834
1835
1836
1837/* GL_EXT_blend_color */
1838GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green,
1839                                       GLclampf blue, GLclampf alpha );
1840
1841
1842
1843/* GL_EXT_polygon_offset */
1844GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias );
1845
1846
1847
1848/* GL_EXT_vertex_array */
1849
1850GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type,
1851                                          GLsizei stride,
1852                                          GLsizei count, const GLvoid *ptr );
1853
1854GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride,
1855                                          GLsizei count, const GLvoid *ptr );
1856
1857GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type,
1858                                         GLsizei stride,
1859                                         GLsizei count, const GLvoid *ptr );
1860
1861GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride,
1862                                         GLsizei count, const GLvoid *ptr );
1863
1864GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type,
1865                                            GLsizei stride, GLsizei count,
1866                                            const GLvoid *ptr );
1867
1868GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count,
1869                                            const GLboolean *ptr );
1870
1871GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, void **params );
1872
1873GLAPI void GLAPIENTRY glArrayElementEXT( GLint i );
1874
1875GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first,
1876                                       GLsizei count );
1877
1878
1879
1880/* GL_EXT_texture_object */
1881
1882GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures );
1883
1884GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures);
1885
1886GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture );
1887
1888GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n,
1889                                               const GLuint *textures,
1890                                               const GLclampf *priorities );
1891
1892GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n,
1893                                                     const GLuint *textures,
1894                                                     GLboolean *residences );
1895
1896GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture );
1897
1898
1899
1900/* GL_EXT_texture3D */
1901
1902GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level,
1903                                       GLenum internalFormat,
1904                                       GLsizei width, GLsizei height,
1905                                       GLsizei depth, GLint border,
1906                                       GLenum format, GLenum type,
1907                                       const GLvoid *pixels );
1908
1909GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level,
1910                                          GLint xoffset, GLint yoffset,
1911                                          GLint zoffset, GLsizei width,
1912                                          GLsizei height, GLsizei depth,
1913                                          GLenum format,
1914                                          GLenum type, const GLvoid *pixels);
1915
1916GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level,
1917                                              GLint xoffset, GLint yoffset,
1918                                              GLint zoffset, GLint x,
1919                                              GLint y, GLsizei width,
1920                                              GLsizei height );
1921
1922
1923
1924/* GL_EXT_color_table */
1925
1926GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat,
1927                                       GLsizei width, GLenum format,
1928                                       GLenum type, const GLvoid *table );
1929
1930GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target,
1931                                          GLsizei start, GLsizei count,
1932                                          GLenum format, GLenum type,
1933                                          const GLvoid *data );
1934
1935GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format,
1936                                          GLenum type, GLvoid *table );
1937
1938GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target,
1939                                                     GLenum pname,
1940                                                     GLfloat *params );
1941
1942GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target,
1943                                                     GLenum pname,
1944                                                     GLint *params );
1945
1946
1947/* GL_ARB_multitexture */
1948
1949GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
1950GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
1951GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
1952GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
1953GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
1954GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
1955GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
1956GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
1957GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
1958GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
1959GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
1960GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
1961GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
1962GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
1963GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
1964GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
1965GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
1966GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
1967GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
1968GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
1969GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
1970GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
1971GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
1972GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
1973GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
1974GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
1975GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
1976GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
1977GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
1978GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
1979GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
1980GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
1981GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
1982GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
1983
1984
1985
1986/* GL_EXT_point_parameters */
1987GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param );
1988GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname,
1989                                               const GLfloat *params );
1990
1991
1992
1993/* GL_INGR_blend_func_separate */
1994GLAPI void GLAPIENTRY glBlendFuncSeparateINGR( GLenum sfactorRGB,
1995                                               GLenum dfactorRGB,
1996                                               GLenum sfactorAlpha,
1997                                               GLenum dfactorAlpha );
1998
1999
2000
2001/* GL_MESA_window_pos */
2002
2003GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y );
2004GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y );
2005GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y );
2006GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y );
2007
2008GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p );
2009GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p );
2010GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p );
2011GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p );
2012
2013GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z );
2014GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z );
2015GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z );
2016GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z );
2017
2018GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p );
2019GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p );
2020GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p );
2021GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p );
2022
2023GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w );
2024GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w );
2025GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
2026GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w);
2027
2028GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p );
2029GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p );
2030GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p );
2031GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p );
2032
2033
2034/* GL_MESA_resize_buffers */
2035
2036GLAPI void GLAPIENTRY glResizeBuffersMESA( void );
2037
2038
2039/* 1.2 functions */
2040GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
2041	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
2042
2043GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
2044                                      GLint internalFormat,
2045                                      GLsizei width, GLsizei height,
2046                                      GLsizei depth, GLint border,
2047                                      GLenum format, GLenum type,
2048                                      const GLvoid *pixels );
2049
2050GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
2051                                         GLint xoffset, GLint yoffset,
2052                                         GLint zoffset, GLsizei width,
2053                                         GLsizei height, GLsizei depth,
2054                                         GLenum format,
2055                                         GLenum type, const GLvoid *pixels);
2056
2057GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
2058                                             GLint xoffset, GLint yoffset,
2059                                             GLint zoffset, GLint x,
2060                                             GLint y, GLsizei width,
2061                                             GLsizei height );
2062
2063
2064/* 1.2 imaging extension functions */
2065
2066GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
2067                                    GLsizei width, GLenum format,
2068                                    GLenum type, const GLvoid *table );
2069
2070GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
2071                                       GLsizei start, GLsizei count,
2072                                       GLenum format, GLenum type,
2073                                       const GLvoid *data );
2074
2075GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
2076                                              const GLint *params);
2077
2078GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
2079                                              const GLfloat *params);
2080
2081GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
2082                                           GLint x, GLint y, GLsizei width );
2083
2084GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
2085                                        GLint x, GLint y, GLsizei width );
2086
2087GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
2088                                       GLenum type, GLvoid *table );
2089
2090GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
2091                                                  GLfloat *params );
2092
2093GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
2094                                                  GLint *params );
2095
2096GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
2097
2098GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
2099                                    GLclampf blue, GLclampf alpha );
2100
2101GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
2102				   GLenum internalformat, GLboolean sink );
2103
2104GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
2105
2106GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
2107				      GLenum format, GLenum type,
2108				      GLvoid *values );
2109
2110GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
2111						 GLfloat *params );
2112
2113GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
2114						 GLint *params );
2115
2116GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
2117				GLboolean sink );
2118
2119GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
2120
2121GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
2122                                   GLenum format, GLenum types,
2123                                   GLvoid *values );
2124
2125GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
2126					      GLfloat *params );
2127
2128GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
2129					      GLint *params );
2130
2131GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
2132	GLenum internalformat, GLsizei width, GLenum format, GLenum type,
2133	const GLvoid *image );
2134
2135GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
2136	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
2137	GLenum type, const GLvoid *image );
2138
2139GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
2140	GLfloat params );
2141
2142GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
2143	const GLfloat *params );
2144
2145GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
2146	GLint params );
2147
2148GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
2149	const GLint *params );
2150
2151GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
2152	GLenum internalformat, GLint x, GLint y, GLsizei width );
2153
2154GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
2155	GLenum internalformat, GLint x, GLint y, GLsizei width,
2156	GLsizei height);
2157
2158GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
2159	GLenum type, GLvoid *image );
2160
2161GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
2162	GLfloat *params );
2163
2164GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
2165	GLint *params );
2166
2167GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
2168	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
2169	GLenum type, const GLvoid *row, const GLvoid *column );
2170
2171GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
2172	GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
2173
2174
2175
2176/* GL_EXT_compiled_vertex_array */
2177GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count );
2178GLAPI void GLAPIENTRY glUnlockArraysEXT( void );
2179
2180
2181
2182/*
2183 * XXX these extensions may eventually be moved into a new glext.h file
2184 */
2185
2186
2187/*
2188 * GL_EXT_point_parameters
2189 */
2190#ifndef GL_EXT_point_parameters
2191#define GL_EXT_point_parameters 1
2192
2193#define GL_POINT_SIZE_MIN_EXT			0x8126
2194#define GL_POINT_SIZE_MAX_EXT			0x8127
2195#define GL_POINT_FADE_THRESHOLD_SIZE_EXT	0x8128
2196#define GL_DISTANCE_ATTENUATION_EXT		0x8129
2197
2198GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param );
2199GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params );
2200
2201#endif /* GL_EXT_point_parameters */
2202
2203
2204
2205/*
2206 * GL_EXT_blend_minmax
2207 */
2208#ifndef GL_EXT_blend_minmax
2209#define GL_EXT_blend_minmax 1
2210
2211#define GL_FUNC_ADD_EXT				0x8006
2212#define GL_MIN_EXT				0x8007
2213#define GL_MAX_EXT				0x8008
2214#define GL_BLEND_EQUATION_EXT			0x8009
2215
2216GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode );
2217
2218#endif /* GL_EXT_blend_minmax */
2219
2220
2221
2222/*
2223 * GL_EXT_blend_subtract  (requires GL_EXT_blend_max )
2224 */
2225#ifndef GL_EXT_blend_subtract
2226#define GL_EXT_blend_subtract 1
2227
2228#define GL_FUNC_SUBTRACT_EXT			0x800A
2229#define GL_FUNC_REVERSE_SUBTRACT_EXT		0x800B
2230
2231#endif /* GL_EXT_blend_subtract */
2232
2233
2234
2235/*
2236 * GL_EXT_blend_logic_op
2237 */
2238#ifndef GL_EXT_blend_logic_op
2239#define GL_EXT_blend_logic_op 1
2240
2241/* No new tokens or functions */
2242
2243#endif /* GL_EXT_blend_logic_op */
2244
2245
2246
2247/*
2248 * GL_EXT_blend_color
2249 */
2250#ifndef GL_EXT_blend_color
2251#define GL_EXT_blend_color 1
2252
2253#define GL_CONSTANT_COLOR_EXT			0x8001
2254#define GL_ONE_MINUS_CONSTANT_COLOR_EXT		0x8002
2255#define GL_CONSTANT_ALPHA_EXT			0x8003
2256#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT		0x8004
2257#define GL_BLEND_COLOR_EXT			0x8005
2258
2259GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green,
2260                                       GLclampf blue, GLclampf alpha );
2261
2262#endif /* GL_EXT_blend_color */
2263
2264
2265
2266/*
2267 * GL_EXT_stencil_wrap
2268 */
2269#ifndef GL_EXT_stencil_wrap
2270#define GL_EXT_stencil_wrap 1
2271
2272#define GL_INCR_WRAP_EXT			0x8507
2273#define GL_DECR_WRAP_EXT			0x8508
2274
2275#endif /* GL_EXT_stencil_wrap */
2276
2277
2278
2279/*
2280 * GL_EXT_clip_volume_hint
2281 */
2282#ifndef GL_EXT_clip_volume_hint
2283#define GL_EXT_clip_volume_hint 1
2284
2285#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT	0x80F
2286
2287#endif /* GL_EXT_clip_volume_hint */
2288
2289
2290
2291/*
2292 * GL_EXT_abgr
2293 */
2294#ifndef GL_EXT_abgr
2295#define GL_EXT_abgr 1
2296
2297#define GL_ABGR_EXT				0x8000
2298
2299#endif /* GL_EXT_abgr */
2300
2301
2302
2303/*
2304 * GL_EXT_rescale_normal
2305 */
2306#ifndef GL_EXT_rescale_normal
2307#define GL_EXT_rescale_normal 1
2308
2309#define GL_RESCALE_NORMAL_EXT			0x803A
2310
2311#endif /* GL_EXT_rescale_normal */
2312
2313
2314
2315/*
2316 * GL_EXT_paletted_texture
2317 */
2318#ifndef GL_EXT_paletted_texture
2319#define GL_EXT_paletted_texture 1
2320
2321#define GL_TABLE_TOO_LARGE_EXT			0x8031
2322#define GL_COLOR_TABLE_FORMAT_EXT		0x80D8
2323#define GL_COLOR_TABLE_WIDTH_EXT		0x80D9
2324#define GL_COLOR_TABLE_RED_SIZE_EXT		0x80DA
2325#define GL_COLOR_TABLE_GREEN_SIZE_EXT		0x80DB
2326#define GL_COLOR_TABLE_BLUE_SIZE_EXT		0x80DC
2327#define GL_COLOR_TABLE_ALPHA_SIZE_EXT	 	0x80DD
2328#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT	0x80DE
2329#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT	0x80DF
2330#define GL_TEXTURE_INDEX_SIZE_EXT		0x80ED
2331#define GL_COLOR_INDEX1_EXT			0x80E2
2332#define GL_COLOR_INDEX2_EXT			0x80E3
2333#define GL_COLOR_INDEX4_EXT			0x80E4
2334#define GL_COLOR_INDEX8_EXT			0x80E5
2335#define GL_COLOR_INDEX12_EXT			0x80E6
2336#define GL_COLOR_INDEX16_EXT			0x80E7
2337
2338GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table );
2339
2340GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data );
2341
2342GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table );
2343
2344GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params );
2345
2346GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params );
2347
2348#endif /* GL_EXT_paletted_texture */
2349
2350
2351
2352/*
2353 * GL_EXT_shared_texture_palette  (requires GL_EXT_paletted_texture)
2354 */
2355#ifndef GL_EXT_shared_texture_palette
2356#define GL_EXT_shared_texture_palette 1
2357
2358#define GL_SHARED_TEXTURE_PALETTE_EXT		0x81FB
2359
2360#endif /* GL_EXT_shared_texture_palette */
2361
2362
2363
2364/*
2365 * GL_EXT_texture3D
2366 */
2367#ifndef GL_EXT_texture3D
2368#define GL_EXT_texture3D 1
2369
2370#define GL_PACK_SKIP_IMAGES_EXT			0x806B
2371#define GL_PACK_IMAGE_HEIGHT_EXT		0x806C
2372#define GL_UNPACK_SKIP_IMAGES_EXT		0x806D
2373#define GL_UNPACK_IMAGE_HEIGHT_EXT		0x806E
2374#define GL_TEXTURE_3D_EXT			0x806F
2375#define GL_PROXY_TEXTURE_3D_EXT			0x8070
2376#define GL_TEXTURE_DEPTH_EXT			0x8071
2377#define GL_TEXTURE_WRAP_R_EXT			0x8072
2378#define GL_MAX_3D_TEXTURE_SIZE_EXT		0x8073
2379#define GL_TEXTURE_3D_BINDING_EXT		0x806A
2380
2381GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
2382
2383GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
2384
2385GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height );
2386
2387#endif /* GL_EXT_texture3D */
2388
2389
2390
2391
2392/*
2393 * GL_EXT_texture_object
2394 */
2395#ifndef GL_EXT_texture_object
2396#define GL_EXT_texture_object 1
2397
2398#define GL_TEXTURE_PRIORITY_EXT			0x8066
2399#define GL_TEXTURE_RESIDENT_EXT			0x8067
2400#define GL_TEXTURE_1D_BINDING_EXT		0x8068
2401#define GL_TEXTURE_2D_BINDING_EXT		0x8069
2402
2403GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures );
2404
2405GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures);
2406
2407GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture );
2408
2409GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities );
2410
2411GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences );
2412
2413GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture );
2414
2415#endif /* GL_EXT_texture_object */
2416
2417
2418
2419/*
2420 * GL_EXT_polygon_offset
2421 */
2422#ifndef GL_EXT_polygon_offset
2423#define GL_EXT_polygon_offset 1
2424
2425#define GL_POLYGON_OFFSET_EXT			0x8037
2426#define GL_POLYGON_OFFSET_FACTOR_EXT		0x8038
2427#define GL_POLYGON_OFFSET_BIAS_EXT		0x8039
2428
2429GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias );
2430
2431#endif /* GL_EXT_polygon_offset */
2432
2433
2434
2435/*
2436 * GL_EXT_vertex_array
2437 */
2438#ifndef GL_EXT_vertex_array
2439#define GL_EXT_vertex_array 1
2440
2441#define GL_VERTEX_ARRAY_EXT			0x8074
2442#define GL_NORMAL_ARRAY_EXT			0x8075
2443#define GL_COLOR_ARRAY_EXT			0x8076
2444#define GL_INDEX_ARRAY_EXT			0x8077
2445#define GL_TEXTURE_COORD_ARRAY_EXT		0x8078
2446#define GL_EDGE_FLAG_ARRAY_EXT			0x8079
2447#define GL_VERTEX_ARRAY_SIZE_EXT		0x807A
2448#define GL_VERTEX_ARRAY_TYPE_EXT		0x807B
2449#define GL_VERTEX_ARRAY_STRIDE_EXT		0x807C
2450#define GL_VERTEX_ARRAY_COUNT_EXT		0x807D
2451#define GL_NORMAL_ARRAY_TYPE_EXT		0x807E
2452#define GL_NORMAL_ARRAY_STRIDE_EXT		0x807F
2453#define GL_NORMAL_ARRAY_COUNT_EXT		0x8080
2454#define GL_COLOR_ARRAY_SIZE_EXT			0x8081
2455#define GL_COLOR_ARRAY_TYPE_EXT			0x8082
2456#define GL_COLOR_ARRAY_STRIDE_EXT		0x8083
2457#define GL_COLOR_ARRAY_COUNT_EXT		0x8084
2458#define GL_INDEX_ARRAY_TYPE_EXT			0x8085
2459#define GL_INDEX_ARRAY_STRIDE_EXT		0x8086
2460#define GL_INDEX_ARRAY_COUNT_EXT		0x8087
2461#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT		0x8088
2462#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT		0x8089
2463#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT	0x808A
2464#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT	0x808B
2465#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT		0x808C
2466#define GL_EDGE_FLAG_ARRAY_COUNT_EXT		0x808D
2467#define GL_VERTEX_ARRAY_POINTER_EXT		0x808E
2468#define GL_NORMAL_ARRAY_POINTER_EXT		0x808F
2469#define GL_COLOR_ARRAY_POINTER_EXT		0x8090
2470#define GL_INDEX_ARRAY_POINTER_EXT		0x8091
2471#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT	0x8092
2472#define GL_EDGE_FLAG_ARRAY_POINTER_EXT		0x8093
2473
2474GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2475
2476GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2477
2478GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2479
2480GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2481
2482GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2483
2484GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr );
2485
2486GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, void **params );
2487
2488GLAPI void GLAPIENTRY glArrayElementEXT( GLint i );
2489
2490GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count );
2491
2492#endif /* GL_EXT_vertex_array */
2493
2494
2495
2496/*
2497 * GL_EXT_compiled_vertex_array
2498 */
2499#ifndef GL_EXT_compiled_vertex_array
2500#define GL_EXT_compiled_vertex_array 1
2501
2502#define GL_ARRAY_ELEMENT_LOCK_FIRST_SGI		0x81A8
2503#define GL_ARRAY_ELEMENT_LOCK_COUNT_SGI		0x81A9
2504
2505GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count );
2506GLAPI void GLAPIENTRY glUnlockArraysEXT( void );
2507
2508#endif /* GL_EXT_compiled_vertex_array */
2509
2510
2511
2512/*
2513 * GL_NV_texgen_reflection
2514 */
2515#ifndef GL_NV_texgen_reflection
2516#define GL_NV_texgen_reflection 1
2517
2518#define GL_NORMAL_MAP_NV			0x8511
2519#define GL_REFLECTION_MAP_NV			0x8512
2520
2521#endif /* GL_NV_texgen_reflection */
2522
2523
2524
2525/*
2526 * GL_INGR_blend_func_separate
2527 */
2528#ifndef GL_INGR_blend_func_separate
2529#define GL_INGR_blend_func_separate 1
2530
2531#define GL_BLEND_DST_RGB_INGR			0x80C8
2532#define GL_BLEND_SRC_RGB_INGR			0x80C9
2533#define GL_BLEND_DST_ALPHA_INGR			0x80CA
2534#define GL_BLEND_SRC_ALPHA_INGR			0x80CB
2535
2536GLAPI void GLAPIENTRY glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha );
2537
2538#endif /* GL_INGR_blend_func_separate */
2539
2540
2541
2542/*
2543 * GL_ARB_multitexture
2544 */
2545#ifndef GL_ARB_multitexture
2546#define GL_ARB_multitexture 1
2547
2548#define GL_TEXTURE0_ARB				0x84C0
2549#define GL_TEXTURE1_ARB				0x84C1
2550#define GL_TEXTURE2_ARB				0x84C2
2551#define GL_TEXTURE3_ARB				0x84C3
2552#define GL_TEXTURE4_ARB				0x84C4
2553#define GL_TEXTURE5_ARB				0x84C5
2554#define GL_TEXTURE6_ARB				0x84C6
2555#define GL_TEXTURE7_ARB				0x84C7
2556#define GL_TEXTURE8_ARB				0x84C8
2557#define GL_TEXTURE9_ARB				0x84C9
2558#define GL_TEXTURE10_ARB			0x84CA
2559#define GL_TEXTURE11_ARB			0x84CB
2560#define GL_TEXTURE12_ARB			0x84CC
2561#define GL_TEXTURE13_ARB			0x84CD
2562#define GL_TEXTURE14_ARB			0x84CE
2563#define GL_TEXTURE15_ARB			0x84CF
2564#define GL_TEXTURE16_ARB			0x84D0
2565#define GL_TEXTURE17_ARB			0x84D1
2566#define GL_TEXTURE18_ARB			0x84D2
2567#define GL_TEXTURE19_ARB			0x84D3
2568#define GL_TEXTURE20_ARB			0x84D4
2569#define GL_TEXTURE21_ARB			0x84D5
2570#define GL_TEXTURE22_ARB			0x84D6
2571#define GL_TEXTURE23_ARB			0x84D7
2572#define GL_TEXTURE24_ARB			0x84D8
2573#define GL_TEXTURE25_ARB			0x84D9
2574#define GL_TEXTURE26_ARB			0x84DA
2575#define GL_TEXTURE27_ARB			0x84DB
2576#define GL_TEXTURE28_ARB			0x84DC
2577#define GL_TEXTURE29_ARB			0x84DD
2578#define GL_TEXTURE30_ARB			0x84DE
2579#define GL_TEXTURE31_ARB			0x84DF
2580#define GL_ACTIVE_TEXTURE_ARB			0x84E0
2581#define GL_CLIENT_ACTIVE_TEXTURE_ARB		0x84E1
2582#define GL_MAX_TEXTURE_UNITS_ARB		0x84E2
2583
2584GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
2585GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
2586GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
2587GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
2588GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
2589GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
2590GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
2591GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
2592GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
2593GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
2594GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
2595GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
2596GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
2597GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
2598GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
2599GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
2600GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
2601GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
2602GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
2603GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
2604GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
2605GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
2606GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
2607GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
2608GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
2609GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
2610GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2611GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2612GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2613GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2614GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2615GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2616GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2617GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2618
2619#endif /* GL_ARB_multitexture */
2620
2621
2622
2623/*
2624 * GL_SGIS_texture_edge_clamp
2625 */
2626#ifndef GL_SGIS_texture_edge_clamp
2627#define GL_SGIS_texture_edge_clamp 1
2628
2629#define GL_CLAMP_TO_EDGE_SGIS			0x812F
2630
2631#endif /* GL_SGIS_texture_edge_clamp */
2632
2633
2634
2635/*
2636 * GL_PGI_misc_hints
2637 */
2638#ifndef GL_PGI_misc_hints
2639#define GL_PGI_misc_hints 1
2640
2641#define GL_PREFER_DOUBLEBUFFER_HINT_PGI		107000
2642#define GL_STRICT_DEPTHFUNC_HINT_PGI		107030
2643#define GL_STRICT_LIGHTING_HINT_PGI		107031
2644#define GL_STRICT_SCISSOR_HINT_PGI		107032
2645#define GL_FULL_STIPPLE_HINT_PGI		107033
2646#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI	107011
2647#define GL_NATIVE_GRAPHICS_END_HINT_PGI		107012
2648#define GL_CONSERVE_MEMORY_HINT_PGI		107005
2649#define GL_RECLAIM_MEMORY_HINT_PGI		107006
2650#define GL_ALWAYS_FAST_HINT_PGI			107020
2651#define GL_ALWAYS_SOFT_HINT_PGI			107021
2652#define GL_ALLOW_DRAW_OBJ_HINT_PGI		107022
2653#define GL_ALLOW_DRAW_WIN_HINT_PGI		107023
2654#define GL_ALLOW_DRAW_FRG_HINT_PGI		107024
2655#define GL_ALLOW_DRAW_SPN_HINT_PGI		107024
2656#define GL_ALLOW_DRAW_MEM_HINT_PGI		107025
2657#define GL_CLIP_NEAR_HINT_PGI			107040
2658#define GL_CLIP_FAR_HINT_PGI			107041
2659#define GL_WIDE_LINE_HINT_PGI		  	107042
2660#define GL_BACK_NORMALS_HINT_PGI		107043
2661#define GL_NATIVE_GRAPHICS_HANDLE_PGI		107010
2662
2663#endif /* GL_PGI_misc_hints */
2664
2665
2666
2667/*
2668 * GL_MESA_window_pos
2669 */
2670#ifndef GL_MESA_window_pos
2671#define GL_MESA_window_pos 1
2672
2673GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y );
2674GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y );
2675GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y );
2676GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y );
2677GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p );
2678GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p );
2679GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p );
2680GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p );
2681GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z );
2682GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z );
2683GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z );
2684GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z );
2685GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p );
2686GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p );
2687GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p );
2688GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p );
2689GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w );
2690GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w );
2691GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
2692GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w);
2693GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p );
2694GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p );
2695GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p );
2696GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p );
2697
2698#endif /* GL_MESA_window_pos */
2699
2700
2701
2702/*
2703 * GL_MESA_resize_bufffers
2704 */
2705#ifndef GL_MESA_resize_bufffers
2706#define GL_MESA_resize_buffers 1
2707
2708GLAPI void GLAPIENTRY glResizeBuffersMESA( void );
2709
2710#endif /* GL_MESA_resize_bufffers */
2711
2712
2713
2714
2715
2716#if defined(__BEOS__) || defined(__QUICKDRAW__)
2717#pragma export off
2718#endif
2719
2720
2721#ifdef macintosh
2722	#pragma enumsalwaysint reset
2723	#if PRAGMA_IMPORT_SUPPORTED
2724	#pragma import off
2725	#endif
2726#endif
2727
2728
2729#ifdef __cplusplus
2730}
2731#endif
2732
2733#endif
2734