gl.h revision fbd8f212c3866ec98c1d8c9d3db3ddb7e7c479a5
1/* $Id: gl.h,v 1.18 1999/11/11 01:27:17 brianp Exp $ */ 2 3/* 4 * Mesa 3-D graphics library 5 * Version: 3.3 6 * 7 * Copyright (C) 1999 Brian Paul All Rights Reserved. 8 * 9 * Permission is hereby granted, free of charge, to any person obtaining a 10 * copy of this software and associated documentation files (the "Software"), 11 * to deal in the Software without restriction, including without limitation 12 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 13 * and/or sell copies of the Software, and to permit persons to whom the 14 * Software is furnished to do so, subject to the following conditions: 15 * 16 * The above copyright notice and this permission notice shall be included 17 * in all copies or substantial portions of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 */ 26 27 28 29 30#ifndef GL_H 31#define GL_H 32 33#if defined(USE_MGL_NAMESPACE) 34#include "gl_mangle.h" 35#endif 36 37 38#if defined(__BEOS__) 39#include <stdlib.h> /* to get some BeOS-isms */ 40#endif 41 42 43#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO)) 44#define OPENSTEP 45#endif 46 47 48/* 49 * XXX move as many of these pragma's and MS Windows-isms into 50 * the new src/glheader.h file. 51 */ 52 53#if defined(_WIN32) && !defined(__WIN32__) 54# define __WIN32__ 55#endif 56 57#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__)) 58# pragma warning( disable : 4068 ) /* unknown pragma */ 59# pragma warning( disable : 4710 ) /* function 'foo' not inlined */ 60# pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */ 61# pragma warning( disable : 4127 ) /* conditional expression is constant */ 62# if defined(MESA_MINWARN) 63# pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */ 64# pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */ 65# pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */ 66# pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */ 67# pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */ 68# endif 69# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ 70# define GLAPI __declspec(dllexport) 71# define WGLAPI __declspec(dllexport) 72# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ 73# define GLAPI __declspec(dllimport) 74# define WGLAPI __declspec(dllimport) 75# else /* for use with static link lib build of Win32 edition only */ 76# define GLAPI extern 77# define WGLAPI __declspec(dllimport) 78# endif /* _STATIC_MESA support */ 79# define GLAPIENTRY __stdcall 80# define GLCALLBACK __stdcall 81# define GLWINAPI __stdcall 82# define GLWINAPIV __cdecl 83#else 84/* non-Windows compilation */ 85# define GLAPI extern 86# define GLAPIENTRY 87# define GLCALLBACK 88# define GLWINAPI 89# define GLWINAPIV 90#endif /* WIN32 / CYGWIN32 bracket */ 91 92/* compatability guard so we don't need to change client code */ 93 94#if defined(_WIN32) && !defined(_WINDEF_) && !defined(OPENSTEP) 95# define CALLBACK GLCALLBACK 96typedef int (GLAPIENTRY *PROC)(); 97typedef void *HGLRC; 98typedef void *HDC; 99typedef unsigned long COLORREF; 100#endif 101 102#if defined(_WIN32) && !defined(_WINGDI_) && !defined(OPENSTEP) 103# define WGL_FONT_LINES 0 104# define WGL_FONT_POLYGONS 1 105# ifdef UNICODE 106# define wglUseFontBitmaps wglUseFontBitmapsW 107# define wglUseFontOutlines wglUseFontOutlinesW 108# else 109# define wglUseFontBitmaps wglUseFontBitmapsA 110# define wglUseFontOutlines wglUseFontOutlinesA 111# endif /* !UNICODE */ 112typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR; 113typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT; 114typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, *LPPIXELFORMATDESCRIPTOR; 115#include <gl/mesa_wgl.h> 116#endif 117 118#ifdef __cplusplus 119extern "C" { 120#endif 121 122 123#ifdef macintosh 124 #pragma enumsalwaysint on 125 #if PRAGMA_IMPORT_SUPPORTED 126 #pragma import on 127 #endif 128#endif 129 130 131 132/* 133 * Apps can test for this symbol to do conditional compilation if needed. 134 */ 135/* XXX these Mesa symbols are going away 136#define MESA 137#define MESA_MAJOR_VERSION 3 138#define MESA_MINOR_VERSION 1 139*/ 140 141 142#define GL_VERSION_1_1 1 143#define GL_VERSION_1_2 1 144 145 146 147/* 148 * 149 * Datatypes 150 * 151 */ 152#ifdef CENTERLINE_CLPP 153#define signed 154#endif 155typedef unsigned int GLenum; 156typedef unsigned char GLboolean; 157typedef unsigned int GLbitfield; 158typedef void GLvoid; 159typedef signed char GLbyte; /* 1-byte signed */ 160typedef short GLshort; /* 2-byte signed */ 161typedef int GLint; /* 4-byte signed */ 162typedef unsigned char GLubyte; /* 1-byte unsigned */ 163typedef unsigned short GLushort; /* 2-byte unsigned */ 164typedef unsigned int GLuint; /* 4-byte unsigned */ 165typedef int GLsizei; /* 4-byte signed */ 166typedef float GLfloat; /* single precision float */ 167typedef float GLclampf; /* single precision float in [0,1] */ 168typedef double GLdouble; /* double precision float */ 169typedef double GLclampd; /* double precision float in [0,1] */ 170 171 172 173/* 174 * 175 * Constants 176 * 177 */ 178 179/* Boolean values */ 180#define GL_FALSE 0x0 181#define GL_TRUE 0x1 182 183/* Data types */ 184#define GL_BYTE 0x1400 185#define GL_UNSIGNED_BYTE 0x1401 186#define GL_SHORT 0x1402 187#define GL_UNSIGNED_SHORT 0x1403 188#define GL_INT 0x1404 189#define GL_UNSIGNED_INT 0x1405 190#define GL_FLOAT 0x1406 191#define GL_DOUBLE 0x140A 192#define GL_2_BYTES 0x1407 193#define GL_3_BYTES 0x1408 194#define GL_4_BYTES 0x1409 195 196/* Primitives */ 197#define GL_POINTS 0x0000 198#define GL_LINES 0x0001 199#define GL_LINE_LOOP 0x0002 200#define GL_LINE_STRIP 0x0003 201#define GL_TRIANGLES 0x0004 202#define GL_TRIANGLE_STRIP 0x0005 203#define GL_TRIANGLE_FAN 0x0006 204#define GL_QUADS 0x0007 205#define GL_QUAD_STRIP 0x0008 206#define GL_POLYGON 0x0009 207 208/* Vertex Arrays */ 209#define GL_VERTEX_ARRAY 0x8074 210#define GL_NORMAL_ARRAY 0x8075 211#define GL_COLOR_ARRAY 0x8076 212#define GL_INDEX_ARRAY 0x8077 213#define GL_TEXTURE_COORD_ARRAY 0x8078 214#define GL_EDGE_FLAG_ARRAY 0x8079 215#define GL_VERTEX_ARRAY_SIZE 0x807A 216#define GL_VERTEX_ARRAY_TYPE 0x807B 217#define GL_VERTEX_ARRAY_STRIDE 0x807C 218#define GL_NORMAL_ARRAY_TYPE 0x807E 219#define GL_NORMAL_ARRAY_STRIDE 0x807F 220#define GL_COLOR_ARRAY_SIZE 0x8081 221#define GL_COLOR_ARRAY_TYPE 0x8082 222#define GL_COLOR_ARRAY_STRIDE 0x8083 223#define GL_INDEX_ARRAY_TYPE 0x8085 224#define GL_INDEX_ARRAY_STRIDE 0x8086 225#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 226#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 227#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 228#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C 229#define GL_VERTEX_ARRAY_POINTER 0x808E 230#define GL_NORMAL_ARRAY_POINTER 0x808F 231#define GL_COLOR_ARRAY_POINTER 0x8090 232#define GL_INDEX_ARRAY_POINTER 0x8091 233#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 234#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 235#define GL_V2F 0x2A20 236#define GL_V3F 0x2A21 237#define GL_C4UB_V2F 0x2A22 238#define GL_C4UB_V3F 0x2A23 239#define GL_C3F_V3F 0x2A24 240#define GL_N3F_V3F 0x2A25 241#define GL_C4F_N3F_V3F 0x2A26 242#define GL_T2F_V3F 0x2A27 243#define GL_T4F_V4F 0x2A28 244#define GL_T2F_C4UB_V3F 0x2A29 245#define GL_T2F_C3F_V3F 0x2A2A 246#define GL_T2F_N3F_V3F 0x2A2B 247#define GL_T2F_C4F_N3F_V3F 0x2A2C 248#define GL_T4F_C4F_N3F_V4F 0x2A2D 249 250/* Matrix Mode */ 251#define GL_MATRIX_MODE 0x0BA0 252#define GL_MODELVIEW 0x1700 253#define GL_PROJECTION 0x1701 254#define GL_TEXTURE 0x1702 255 256/* Points */ 257#define GL_POINT_SMOOTH 0x0B10 258#define GL_POINT_SIZE 0x0B11 259#define GL_POINT_SIZE_GRANULARITY 0x0B13 260#define GL_POINT_SIZE_RANGE 0x0B12 261 262/* Lines */ 263#define GL_LINE_SMOOTH 0x0B20 264#define GL_LINE_STIPPLE 0x0B24 265#define GL_LINE_STIPPLE_PATTERN 0x0B25 266#define GL_LINE_STIPPLE_REPEAT 0x0B26 267#define GL_LINE_WIDTH 0x0B21 268#define GL_LINE_WIDTH_GRANULARITY 0x0B23 269#define GL_LINE_WIDTH_RANGE 0x0B22 270 271/* Polygons */ 272#define GL_POINT 0x1B00 273#define GL_LINE 0x1B01 274#define GL_FILL 0x1B02 275#define GL_CW 0x0900 276#define GL_CCW 0x0901 277#define GL_FRONT 0x0404 278#define GL_BACK 0x0405 279#define GL_POLYGON_MODE 0x0B40 280#define GL_POLYGON_SMOOTH 0x0B41 281#define GL_POLYGON_STIPPLE 0x0B42 282#define GL_EDGE_FLAG 0x0B43 283#define GL_CULL_FACE 0x0B44 284#define GL_CULL_FACE_MODE 0x0B45 285#define GL_FRONT_FACE 0x0B46 286#define GL_POLYGON_OFFSET_FACTOR 0x8038 287#define GL_POLYGON_OFFSET_UNITS 0x2A00 288#define GL_POLYGON_OFFSET_POINT 0x2A01 289#define GL_POLYGON_OFFSET_LINE 0x2A02 290#define GL_POLYGON_OFFSET_FILL 0x8037 291 292/* Display Lists */ 293#define GL_COMPILE 0x1300 294#define GL_COMPILE_AND_EXECUTE 0x1301 295#define GL_LIST_BASE 0x0B32 296#define GL_LIST_INDEX 0x0B33 297#define GL_LIST_MODE 0x0B30 298 299/* Depth buffer */ 300#define GL_NEVER 0x0200 301#define GL_LESS 0x0201 302#define GL_GEQUAL 0x0206 303#define GL_LEQUAL 0x0203 304#define GL_GREATER 0x0204 305#define GL_NOTEQUAL 0x0205 306#define GL_EQUAL 0x0202 307#define GL_ALWAYS 0x0207 308#define GL_DEPTH_TEST 0x0B71 309#define GL_DEPTH_BITS 0x0D56 310#define GL_DEPTH_CLEAR_VALUE 0x0B73 311#define GL_DEPTH_FUNC 0x0B74 312#define GL_DEPTH_RANGE 0x0B70 313#define GL_DEPTH_WRITEMASK 0x0B72 314#define GL_DEPTH_COMPONENT 0x1902 315 316/* Lighting */ 317#define GL_LIGHTING 0x0B50 318#define GL_LIGHT0 0x4000 319#define GL_LIGHT1 0x4001 320#define GL_LIGHT2 0x4002 321#define GL_LIGHT3 0x4003 322#define GL_LIGHT4 0x4004 323#define GL_LIGHT5 0x4005 324#define GL_LIGHT6 0x4006 325#define GL_LIGHT7 0x4007 326#define GL_SPOT_EXPONENT 0x1205 327#define GL_SPOT_CUTOFF 0x1206 328#define GL_CONSTANT_ATTENUATION 0x1207 329#define GL_LINEAR_ATTENUATION 0x1208 330#define GL_QUADRATIC_ATTENUATION 0x1209 331#define GL_AMBIENT 0x1200 332#define GL_DIFFUSE 0x1201 333#define GL_SPECULAR 0x1202 334#define GL_SHININESS 0x1601 335#define GL_EMISSION 0x1600 336#define GL_POSITION 0x1203 337#define GL_SPOT_DIRECTION 0x1204 338#define GL_AMBIENT_AND_DIFFUSE 0x1602 339#define GL_COLOR_INDEXES 0x1603 340#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 341#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 342#define GL_LIGHT_MODEL_AMBIENT 0x0B53 343#define GL_FRONT_AND_BACK 0x0408 344#define GL_SHADE_MODEL 0x0B54 345#define GL_FLAT 0x1D00 346#define GL_SMOOTH 0x1D01 347#define GL_COLOR_MATERIAL 0x0B57 348#define GL_COLOR_MATERIAL_FACE 0x0B55 349#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 350#define GL_NORMALIZE 0x0BA1 351 352/* User clipping planes */ 353#define GL_CLIP_PLANE0 0x3000 354#define GL_CLIP_PLANE1 0x3001 355#define GL_CLIP_PLANE2 0x3002 356#define GL_CLIP_PLANE3 0x3003 357#define GL_CLIP_PLANE4 0x3004 358#define GL_CLIP_PLANE5 0x3005 359 360/* Accumulation buffer */ 361#define GL_ACCUM_RED_BITS 0x0D58 362#define GL_ACCUM_GREEN_BITS 0x0D59 363#define GL_ACCUM_BLUE_BITS 0x0D5A 364#define GL_ACCUM_ALPHA_BITS 0x0D5B 365#define GL_ACCUM_CLEAR_VALUE 0x0B80 366#define GL_ACCUM 0x0100 367#define GL_ADD 0x0104 368#define GL_LOAD 0x0101 369#define GL_MULT 0x0103 370#define GL_RETURN 0x0102 371 372/* Alpha testing */ 373#define GL_ALPHA_TEST 0x0BC0 374#define GL_ALPHA_TEST_REF 0x0BC2 375#define GL_ALPHA_TEST_FUNC 0x0BC1 376 377/* Blending */ 378#define GL_BLEND 0x0BE2 379#define GL_BLEND_SRC 0x0BE1 380#define GL_BLEND_DST 0x0BE0 381#define GL_ZERO 0x0 382#define GL_ONE 0x1 383#define GL_SRC_COLOR 0x0300 384#define GL_ONE_MINUS_SRC_COLOR 0x0301 385#define GL_DST_COLOR 0x0306 386#define GL_ONE_MINUS_DST_COLOR 0x0307 387#define GL_SRC_ALPHA 0x0302 388#define GL_ONE_MINUS_SRC_ALPHA 0x0303 389#define GL_DST_ALPHA 0x0304 390#define GL_ONE_MINUS_DST_ALPHA 0x0305 391#define GL_SRC_ALPHA_SATURATE 0x0308 392#define GL_CONSTANT_COLOR 0x8001 393#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 394#define GL_CONSTANT_ALPHA 0x8003 395#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 396 397/* Render Mode */ 398#define GL_FEEDBACK 0x1C01 399#define GL_RENDER 0x1C00 400#define GL_SELECT 0x1C02 401 402/* Feedback */ 403#define GL_2D 0x0600 404#define GL_3D 0x0601 405#define GL_3D_COLOR 0x0602 406#define GL_3D_COLOR_TEXTURE 0x0603 407#define GL_4D_COLOR_TEXTURE 0x0604 408#define GL_POINT_TOKEN 0x0701 409#define GL_LINE_TOKEN 0x0702 410#define GL_LINE_RESET_TOKEN 0x0707 411#define GL_POLYGON_TOKEN 0x0703 412#define GL_BITMAP_TOKEN 0x0704 413#define GL_DRAW_PIXEL_TOKEN 0x0705 414#define GL_COPY_PIXEL_TOKEN 0x0706 415#define GL_PASS_THROUGH_TOKEN 0x0700 416#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 417#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 418#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 419 420/* Selection */ 421#define GL_SELECTION_BUFFER_POINTER 0x0DF3 422#define GL_SELECTION_BUFFER_SIZE 0x0DF4 423 424/* Fog */ 425#define GL_FOG 0x0B60 426#define GL_FOG_MODE 0x0B65 427#define GL_FOG_DENSITY 0x0B62 428#define GL_FOG_COLOR 0x0B66 429#define GL_FOG_INDEX 0x0B61 430#define GL_FOG_START 0x0B63 431#define GL_FOG_END 0x0B64 432#define GL_LINEAR 0x2601 433#define GL_EXP 0x0800 434#define GL_EXP2 0x0801 435 436/* Logic Ops */ 437#define GL_LOGIC_OP 0x0BF1 438#define GL_INDEX_LOGIC_OP 0x0BF1 439#define GL_COLOR_LOGIC_OP 0x0BF2 440#define GL_LOGIC_OP_MODE 0x0BF0 441#define GL_CLEAR 0x1500 442#define GL_SET 0x150F 443#define GL_COPY 0x1503 444#define GL_COPY_INVERTED 0x150C 445#define GL_NOOP 0x1505 446#define GL_INVERT 0x150A 447#define GL_AND 0x1501 448#define GL_NAND 0x150E 449#define GL_OR 0x1507 450#define GL_NOR 0x1508 451#define GL_XOR 0x1506 452#define GL_EQUIV 0x1509 453#define GL_AND_REVERSE 0x1502 454#define GL_AND_INVERTED 0x1504 455#define GL_OR_REVERSE 0x150B 456#define GL_OR_INVERTED 0x150D 457 458/* Stencil */ 459#define GL_STENCIL_TEST 0x0B90 460#define GL_STENCIL_WRITEMASK 0x0B98 461#define GL_STENCIL_BITS 0x0D57 462#define GL_STENCIL_FUNC 0x0B92 463#define GL_STENCIL_VALUE_MASK 0x0B93 464#define GL_STENCIL_REF 0x0B97 465#define GL_STENCIL_FAIL 0x0B94 466#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 467#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 468#define GL_STENCIL_CLEAR_VALUE 0x0B91 469#define GL_STENCIL_INDEX 0x1901 470#define GL_KEEP 0x1E00 471#define GL_REPLACE 0x1E01 472#define GL_INCR 0x1E02 473#define GL_DECR 0x1E03 474 475/* Buffers, Pixel Drawing/Reading */ 476#define GL_NONE 0x0 477#define GL_LEFT 0x0406 478#define GL_RIGHT 0x0407 479/*GL_FRONT 0x0404 */ 480/*GL_BACK 0x0405 */ 481/*GL_FRONT_AND_BACK 0x0408 */ 482#define GL_FRONT_LEFT 0x0400 483#define GL_FRONT_RIGHT 0x0401 484#define GL_BACK_LEFT 0x0402 485#define GL_BACK_RIGHT 0x0403 486#define GL_AUX0 0x0409 487#define GL_AUX1 0x040A 488#define GL_AUX2 0x040B 489#define GL_AUX3 0x040C 490#define GL_COLOR_INDEX 0x1900 491#define GL_RED 0x1903 492#define GL_GREEN 0x1904 493#define GL_BLUE 0x1905 494#define GL_ALPHA 0x1906 495#define GL_LUMINANCE 0x1909 496#define GL_LUMINANCE_ALPHA 0x190A 497#define GL_ALPHA_BITS 0x0D55 498#define GL_RED_BITS 0x0D52 499#define GL_GREEN_BITS 0x0D53 500#define GL_BLUE_BITS 0x0D54 501#define GL_INDEX_BITS 0x0D51 502#define GL_SUBPIXEL_BITS 0x0D50 503#define GL_AUX_BUFFERS 0x0C00 504#define GL_READ_BUFFER 0x0C02 505#define GL_DRAW_BUFFER 0x0C01 506#define GL_DOUBLEBUFFER 0x0C32 507#define GL_STEREO 0x0C33 508#define GL_BITMAP 0x1A00 509#define GL_COLOR 0x1800 510#define GL_DEPTH 0x1801 511#define GL_STENCIL 0x1802 512#define GL_DITHER 0x0BD0 513#define GL_RGB 0x1907 514#define GL_RGBA 0x1908 515 516/* Implementation limits */ 517#define GL_MAX_LIST_NESTING 0x0B31 518#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 519#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 520#define GL_MAX_NAME_STACK_DEPTH 0x0D37 521#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 522#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 523#define GL_MAX_EVAL_ORDER 0x0D30 524#define GL_MAX_LIGHTS 0x0D31 525#define GL_MAX_CLIP_PLANES 0x0D32 526#define GL_MAX_TEXTURE_SIZE 0x0D33 527#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 528#define GL_MAX_VIEWPORT_DIMS 0x0D3A 529#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B 530 531/* Gets */ 532#define GL_ATTRIB_STACK_DEPTH 0x0BB0 533#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 534#define GL_COLOR_CLEAR_VALUE 0x0C22 535#define GL_COLOR_WRITEMASK 0x0C23 536#define GL_CURRENT_INDEX 0x0B01 537#define GL_CURRENT_COLOR 0x0B00 538#define GL_CURRENT_NORMAL 0x0B02 539#define GL_CURRENT_RASTER_COLOR 0x0B04 540#define GL_CURRENT_RASTER_DISTANCE 0x0B09 541#define GL_CURRENT_RASTER_INDEX 0x0B05 542#define GL_CURRENT_RASTER_POSITION 0x0B07 543#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 544#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 545#define GL_CURRENT_TEXTURE_COORDS 0x0B03 546#define GL_INDEX_CLEAR_VALUE 0x0C20 547#define GL_INDEX_MODE 0x0C30 548#define GL_INDEX_WRITEMASK 0x0C21 549#define GL_MODELVIEW_MATRIX 0x0BA6 550#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 551#define GL_NAME_STACK_DEPTH 0x0D70 552#define GL_PROJECTION_MATRIX 0x0BA7 553#define GL_PROJECTION_STACK_DEPTH 0x0BA4 554#define GL_RENDER_MODE 0x0C40 555#define GL_RGBA_MODE 0x0C31 556#define GL_TEXTURE_MATRIX 0x0BA8 557#define GL_TEXTURE_STACK_DEPTH 0x0BA5 558#define GL_VIEWPORT 0x0BA2 559 560/* Evaluators */ 561#define GL_AUTO_NORMAL 0x0D80 562#define GL_MAP1_COLOR_4 0x0D90 563#define GL_MAP1_GRID_DOMAIN 0x0DD0 564#define GL_MAP1_GRID_SEGMENTS 0x0DD1 565#define GL_MAP1_INDEX 0x0D91 566#define GL_MAP1_NORMAL 0x0D92 567#define GL_MAP1_TEXTURE_COORD_1 0x0D93 568#define GL_MAP1_TEXTURE_COORD_2 0x0D94 569#define GL_MAP1_TEXTURE_COORD_3 0x0D95 570#define GL_MAP1_TEXTURE_COORD_4 0x0D96 571#define GL_MAP1_VERTEX_3 0x0D97 572#define GL_MAP1_VERTEX_4 0x0D98 573#define GL_MAP2_COLOR_4 0x0DB0 574#define GL_MAP2_GRID_DOMAIN 0x0DD2 575#define GL_MAP2_GRID_SEGMENTS 0x0DD3 576#define GL_MAP2_INDEX 0x0DB1 577#define GL_MAP2_NORMAL 0x0DB2 578#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 579#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 580#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 581#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 582#define GL_MAP2_VERTEX_3 0x0DB7 583#define GL_MAP2_VERTEX_4 0x0DB8 584#define GL_COEFF 0x0A00 585#define GL_DOMAIN 0x0A02 586#define GL_ORDER 0x0A01 587 588/* Hints */ 589#define GL_FOG_HINT 0x0C54 590#define GL_LINE_SMOOTH_HINT 0x0C52 591#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 592#define GL_POINT_SMOOTH_HINT 0x0C51 593#define GL_POLYGON_SMOOTH_HINT 0x0C53 594#define GL_DONT_CARE 0x1100 595#define GL_FASTEST 0x1101 596#define GL_NICEST 0x1102 597 598/* Scissor box */ 599#define GL_SCISSOR_TEST 0x0C11 600#define GL_SCISSOR_BOX 0x0C10 601 602/* Pixel Mode / Transfer */ 603#define GL_MAP_COLOR 0x0D10 604#define GL_MAP_STENCIL 0x0D11 605#define GL_INDEX_SHIFT 0x0D12 606#define GL_INDEX_OFFSET 0x0D13 607#define GL_RED_SCALE 0x0D14 608#define GL_RED_BIAS 0x0D15 609#define GL_GREEN_SCALE 0x0D18 610#define GL_GREEN_BIAS 0x0D19 611#define GL_BLUE_SCALE 0x0D1A 612#define GL_BLUE_BIAS 0x0D1B 613#define GL_ALPHA_SCALE 0x0D1C 614#define GL_ALPHA_BIAS 0x0D1D 615#define GL_DEPTH_SCALE 0x0D1E 616#define GL_DEPTH_BIAS 0x0D1F 617#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 618#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 619#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 620#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 621#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 622#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 623#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 624#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 625#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 626#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 627#define GL_PIXEL_MAP_S_TO_S 0x0C71 628#define GL_PIXEL_MAP_I_TO_I 0x0C70 629#define GL_PIXEL_MAP_I_TO_R 0x0C72 630#define GL_PIXEL_MAP_I_TO_G 0x0C73 631#define GL_PIXEL_MAP_I_TO_B 0x0C74 632#define GL_PIXEL_MAP_I_TO_A 0x0C75 633#define GL_PIXEL_MAP_R_TO_R 0x0C76 634#define GL_PIXEL_MAP_G_TO_G 0x0C77 635#define GL_PIXEL_MAP_B_TO_B 0x0C78 636#define GL_PIXEL_MAP_A_TO_A 0x0C79 637#define GL_PACK_ALIGNMENT 0x0D05 638#define GL_PACK_LSB_FIRST 0x0D01 639#define GL_PACK_ROW_LENGTH 0x0D02 640#define GL_PACK_SKIP_PIXELS 0x0D04 641#define GL_PACK_SKIP_ROWS 0x0D03 642#define GL_PACK_SWAP_BYTES 0x0D00 643#define GL_UNPACK_ALIGNMENT 0x0CF5 644#define GL_UNPACK_LSB_FIRST 0x0CF1 645#define GL_UNPACK_ROW_LENGTH 0x0CF2 646#define GL_UNPACK_SKIP_PIXELS 0x0CF4 647#define GL_UNPACK_SKIP_ROWS 0x0CF3 648#define GL_UNPACK_SWAP_BYTES 0x0CF0 649#define GL_ZOOM_X 0x0D16 650#define GL_ZOOM_Y 0x0D17 651 652/* Texture mapping */ 653#define GL_TEXTURE_ENV 0x2300 654#define GL_TEXTURE_ENV_MODE 0x2200 655#define GL_TEXTURE_1D 0x0DE0 656#define GL_TEXTURE_2D 0x0DE1 657#define GL_TEXTURE_WRAP_S 0x2802 658#define GL_TEXTURE_WRAP_T 0x2803 659#define GL_TEXTURE_MAG_FILTER 0x2800 660#define GL_TEXTURE_MIN_FILTER 0x2801 661#define GL_TEXTURE_ENV_COLOR 0x2201 662#define GL_TEXTURE_GEN_S 0x0C60 663#define GL_TEXTURE_GEN_T 0x0C61 664#define GL_TEXTURE_GEN_MODE 0x2500 665#define GL_TEXTURE_BORDER_COLOR 0x1004 666#define GL_TEXTURE_WIDTH 0x1000 667#define GL_TEXTURE_HEIGHT 0x1001 668#define GL_TEXTURE_BORDER 0x1005 669#define GL_TEXTURE_COMPONENTS 0x1003 670#define GL_TEXTURE_RED_SIZE 0x805C 671#define GL_TEXTURE_GREEN_SIZE 0x805D 672#define GL_TEXTURE_BLUE_SIZE 0x805E 673#define GL_TEXTURE_ALPHA_SIZE 0x805F 674#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 675#define GL_TEXTURE_INTENSITY_SIZE 0x8061 676#define GL_NEAREST_MIPMAP_NEAREST 0x2700 677#define GL_NEAREST_MIPMAP_LINEAR 0x2702 678#define GL_LINEAR_MIPMAP_NEAREST 0x2701 679#define GL_LINEAR_MIPMAP_LINEAR 0x2703 680#define GL_OBJECT_LINEAR 0x2401 681#define GL_OBJECT_PLANE 0x2501 682#define GL_EYE_LINEAR 0x2400 683#define GL_EYE_PLANE 0x2502 684#define GL_SPHERE_MAP 0x2402 685#define GL_DECAL 0x2101 686#define GL_MODULATE 0x2100 687#define GL_NEAREST 0x2600 688#define GL_REPEAT 0x2901 689#define GL_CLAMP 0x2900 690#define GL_S 0x2000 691#define GL_T 0x2001 692#define GL_R 0x2002 693#define GL_Q 0x2003 694#define GL_TEXTURE_GEN_R 0x0C62 695#define GL_TEXTURE_GEN_Q 0x0C63 696 697/* GL 1.1 texturing */ 698#define GL_PROXY_TEXTURE_1D 0x8063 699#define GL_PROXY_TEXTURE_2D 0x8064 700#define GL_TEXTURE_PRIORITY 0x8066 701#define GL_TEXTURE_RESIDENT 0x8067 702#define GL_TEXTURE_BINDING_1D 0x8068 703#define GL_TEXTURE_BINDING_2D 0x8069 704#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 705 706/* GL 1.2 texturing */ 707#define GL_PACK_SKIP_IMAGES 0x806B 708#define GL_PACK_IMAGE_HEIGHT 0x806C 709#define GL_UNPACK_SKIP_IMAGES 0x806D 710#define GL_UNPACK_IMAGE_HEIGHT 0x806E 711#define GL_TEXTURE_3D 0x806F 712#define GL_PROXY_TEXTURE_3D 0x8070 713#define GL_TEXTURE_DEPTH 0x8071 714#define GL_TEXTURE_WRAP_R 0x8072 715#define GL_MAX_3D_TEXTURE_SIZE 0x8073 716#define GL_TEXTURE_BINDING_3D 0x806A 717 718/* Internal texture formats (GL 1.1) */ 719#define GL_ALPHA4 0x803B 720#define GL_ALPHA8 0x803C 721#define GL_ALPHA12 0x803D 722#define GL_ALPHA16 0x803E 723#define GL_LUMINANCE4 0x803F 724#define GL_LUMINANCE8 0x8040 725#define GL_LUMINANCE12 0x8041 726#define GL_LUMINANCE16 0x8042 727#define GL_LUMINANCE4_ALPHA4 0x8043 728#define GL_LUMINANCE6_ALPHA2 0x8044 729#define GL_LUMINANCE8_ALPHA8 0x8045 730#define GL_LUMINANCE12_ALPHA4 0x8046 731#define GL_LUMINANCE12_ALPHA12 0x8047 732#define GL_LUMINANCE16_ALPHA16 0x8048 733#define GL_INTENSITY 0x8049 734#define GL_INTENSITY4 0x804A 735#define GL_INTENSITY8 0x804B 736#define GL_INTENSITY12 0x804C 737#define GL_INTENSITY16 0x804D 738#define GL_R3_G3_B2 0x2A10 739#define GL_RGB4 0x804F 740#define GL_RGB5 0x8050 741#define GL_RGB8 0x8051 742#define GL_RGB10 0x8052 743#define GL_RGB12 0x8053 744#define GL_RGB16 0x8054 745#define GL_RGBA2 0x8055 746#define GL_RGBA4 0x8056 747#define GL_RGB5_A1 0x8057 748#define GL_RGBA8 0x8058 749#define GL_RGB10_A2 0x8059 750#define GL_RGBA12 0x805A 751#define GL_RGBA16 0x805B 752 753/* Utility */ 754#define GL_VENDOR 0x1F00 755#define GL_RENDERER 0x1F01 756#define GL_VERSION 0x1F02 757#define GL_EXTENSIONS 0x1F03 758 759/* Errors */ 760#define GL_NO_ERROR 0x0 761#define GL_INVALID_VALUE 0x0501 762#define GL_INVALID_ENUM 0x0500 763#define GL_INVALID_OPERATION 0x0502 764#define GL_STACK_OVERFLOW 0x0503 765#define GL_STACK_UNDERFLOW 0x0504 766#define GL_OUT_OF_MEMORY 0x0505 767 768/* 769 * Extensions 770 */ 771 772/* GL_EXT_blend_minmax and GL_EXT_blend_color */ 773#define GL_CONSTANT_COLOR_EXT 0x8001 774#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 775#define GL_CONSTANT_ALPHA_EXT 0x8003 776#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 777#define GL_BLEND_EQUATION_EXT 0x8009 778#define GL_MIN_EXT 0x8007 779#define GL_MAX_EXT 0x8008 780#define GL_FUNC_ADD_EXT 0x8006 781#define GL_FUNC_SUBTRACT_EXT 0x800A 782#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B 783#define GL_BLEND_COLOR_EXT 0x8005 784 785/* GL_EXT_polygon_offset */ 786#define GL_POLYGON_OFFSET_EXT 0x8037 787#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 788#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 789 790/* GL_EXT_vertex_array */ 791#define GL_VERTEX_ARRAY_EXT 0x8074 792#define GL_NORMAL_ARRAY_EXT 0x8075 793#define GL_COLOR_ARRAY_EXT 0x8076 794#define GL_INDEX_ARRAY_EXT 0x8077 795#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 796#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 797#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A 798#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B 799#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C 800#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D 801#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E 802#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F 803#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 804#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 805#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 806#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 807#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 808#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 809#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 810#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 811#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 812#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 813#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A 814#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B 815#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C 816#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D 817#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E 818#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F 819#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 820#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 821#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 822#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 823 824/* GL_EXT_texture_object */ 825#define GL_TEXTURE_PRIORITY_EXT 0x8066 826#define GL_TEXTURE_RESIDENT_EXT 0x8067 827#define GL_TEXTURE_1D_BINDING_EXT 0x8068 828#define GL_TEXTURE_2D_BINDING_EXT 0x8069 829 830/* GL_EXT_texture3D */ 831#define GL_PACK_SKIP_IMAGES_EXT 0x806B 832#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C 833#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D 834#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E 835#define GL_TEXTURE_3D_EXT 0x806F 836#define GL_PROXY_TEXTURE_3D_EXT 0x8070 837#define GL_TEXTURE_DEPTH_EXT 0x8071 838#define GL_TEXTURE_WRAP_R_EXT 0x8072 839#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 840#define GL_TEXTURE_3D_BINDING_EXT 0x806A 841 842/* GL_EXT_paletted_texture */ 843#define GL_TABLE_TOO_LARGE_EXT 0x8031 844#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 845#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 846#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA 847#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB 848#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC 849#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD 850#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE 851#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF 852#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED 853#define GL_COLOR_INDEX1_EXT 0x80E2 854#define GL_COLOR_INDEX2_EXT 0x80E3 855#define GL_COLOR_INDEX4_EXT 0x80E4 856#define GL_COLOR_INDEX8_EXT 0x80E5 857#define GL_COLOR_INDEX12_EXT 0x80E6 858#define GL_COLOR_INDEX16_EXT 0x80E7 859 860/* GL_EXT_shared_texture_palette */ 861#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB 862 863/* GL_EXT_point_parameters */ 864#define GL_POINT_SIZE_MIN_EXT 0x8126 865#define GL_POINT_SIZE_MAX_EXT 0x8127 866#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 867#define GL_DISTANCE_ATTENUATION_EXT 0x8129 868 869/* GL_EXT_rescale_normal */ 870#define GL_RESCALE_NORMAL_EXT 0x803A 871 872/* GL_EXT_abgr */ 873#define GL_ABGR_EXT 0x8000 874 875/* GL_EXT_stencil_wrap */ 876#define GL_INCR_WRAP_EXT 0x8507 877#define GL_DECR_WRAP_EXT 0x8508 878 879/* GL_SGIS_texture_edge_clamp */ 880#define GL_CLAMP_TO_EDGE_SGIS 0x812F 881 882/* GL_INGR_blend_func_separate */ 883#define GL_BLEND_DST_RGB_INGR 0x80C8 884#define GL_BLEND_SRC_RGB_INGR 0x80C9 885#define GL_BLEND_DST_ALPHA_INGR 0x80CA 886#define GL_BLEND_SRC_ALPHA_INGR 0x80CB 887 888/* OpenGL 1.2 */ 889#define GL_RESCALE_NORMAL 0x803A 890#define GL_CLAMP_TO_EDGE 0x812F 891#define GL_MAX_ELEMENTS_VERTICES 0x80E8 892#define GL_MAX_ELEMENTS_INDICES 0x80E9 893#define GL_BGR 0x80E0 894#define GL_BGRA 0x80E1 895#define GL_UNSIGNED_BYTE_3_3_2 0x8032 896#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 897#define GL_UNSIGNED_SHORT_5_6_5 0x8363 898#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 899#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 900#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 901#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 902#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 903#define GL_UNSIGNED_INT_8_8_8_8 0x8035 904#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 905#define GL_UNSIGNED_INT_10_10_10_2 0x8036 906#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 907#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 908#define GL_SINGLE_COLOR 0x81F9 909#define GL_SEPARATE_SPECULAR_COLOR 0x81FA 910#define GL_TEXTURE_MIN_LOD 0x813A 911#define GL_TEXTURE_MAX_LOD 0x813B 912#define GL_TEXTURE_BASE_LEVEL 0x813C 913#define GL_TEXTURE_MAX_LEVEL 0x813D 914 915/* GL_ARB_multitexture */ 916#define GL_TEXTURE0_ARB 0x84C0 917#define GL_TEXTURE1_ARB 0x84C1 918#define GL_TEXTURE2_ARB 0x84C2 919#define GL_TEXTURE3_ARB 0x84C3 920#define GL_TEXTURE4_ARB 0x84C4 921#define GL_TEXTURE5_ARB 0x84C5 922#define GL_TEXTURE6_ARB 0x84C6 923#define GL_TEXTURE7_ARB 0x84C7 924#define GL_TEXTURE8_ARB 0x84C8 925#define GL_TEXTURE9_ARB 0x84C9 926#define GL_TEXTURE10_ARB 0x84CA 927#define GL_TEXTURE11_ARB 0x84CB 928#define GL_TEXTURE12_ARB 0x84CC 929#define GL_TEXTURE13_ARB 0x84CD 930#define GL_TEXTURE14_ARB 0x84CE 931#define GL_TEXTURE15_ARB 0x84CF 932#define GL_TEXTURE16_ARB 0x84D0 933#define GL_TEXTURE17_ARB 0x84D1 934#define GL_TEXTURE18_ARB 0x84D2 935#define GL_TEXTURE19_ARB 0x84D3 936#define GL_TEXTURE20_ARB 0x84D4 937#define GL_TEXTURE21_ARB 0x84D5 938#define GL_TEXTURE22_ARB 0x84D6 939#define GL_TEXTURE23_ARB 0x84D7 940#define GL_TEXTURE24_ARB 0x84D8 941#define GL_TEXTURE25_ARB 0x84D9 942#define GL_TEXTURE26_ARB 0x84DA 943#define GL_TEXTURE27_ARB 0x84DB 944#define GL_TEXTURE28_ARB 0x84DC 945#define GL_TEXTURE29_ARB 0x84DD 946#define GL_TEXTURE30_ARB 0x84DE 947#define GL_TEXTURE31_ARB 0x84DF 948#define GL_ACTIVE_TEXTURE_ARB 0x84E0 949#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 950#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 951 952/* 953 * OpenGL 1.2 imaging subset (NOT IMPLEMENTED BY MESA) 954 */ 955/* GL_EXT_color_table */ 956#define GL_COLOR_TABLE 0x80D0 957#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 958#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 959#define GL_PROXY_COLOR_TABLE 0x80D3 960#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 961#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 962#define GL_COLOR_TABLE_SCALE 0x80D6 963#define GL_COLOR_TABLE_BIAS 0x80D7 964#define GL_COLOR_TABLE_FORMAT 0x80D8 965#define GL_COLOR_TABLE_WIDTH 0x80D9 966#define GL_COLOR_TABLE_RED_SIZE 0x80DA 967#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB 968#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC 969#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD 970#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE 971#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF 972/* GL_EXT_convolution and GL_HP_convolution_border_modes */ 973#define GL_CONVOLUTION_1D 0x8010 974#define GL_CONVOLUTION_2D 0x8011 975#define GL_SEPARABLE_2D 0x8012 976#define GL_CONVOLUTION_BORDER_MODE 0x8013 977#define GL_CONVOLUTION_FILTER_SCALE 0x8014 978#define GL_CONVOLUTION_FILTER_BIAS 0x8015 979#define GL_REDUCE 0x8016 980#define GL_CONVOLUTION_FORMAT 0x8017 981#define GL_CONVOLUTION_WIDTH 0x8018 982#define GL_CONVOLUTION_HEIGHT 0x8019 983#define GL_MAX_CONVOLUTION_WIDTH 0x801A 984#define GL_MAX_CONVOLUTION_HEIGHT 0x801B 985#define GL_POST_CONVOLUTION_RED_SCALE 0x801C 986#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D 987#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E 988#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F 989#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 990#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 991#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 992#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 993#define GL_CONSTANT_BORDER 0x8151 994#define GL_REPLICATE_BORDER 0x8153 995#define GL_CONVOLUTION_BORDER_COLOR 0x8154 996/* GL_SGI_color_matrix */ 997#define GL_COLOR_MATRIX 0x80B1 998#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 999#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 1000#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 1001#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 1002#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 1003#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 1004#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 1005#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 1006#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA 1007#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB 1008/* GL_EXT_histogram */ 1009#define GL_HISTOGRAM 0x8024 1010#define GL_PROXY_HISTOGRAM 0x8025 1011#define GL_HISTOGRAM_WIDTH 0x8026 1012#define GL_HISTOGRAM_FORMAT 0x8027 1013#define GL_HISTOGRAM_RED_SIZE 0x8028 1014#define GL_HISTOGRAM_GREEN_SIZE 0x8029 1015#define GL_HISTOGRAM_BLUE_SIZE 0x802A 1016#define GL_HISTOGRAM_ALPHA_SIZE 0x802B 1017#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C 1018#define GL_HISTOGRAM_SINK 0x802D 1019#define GL_MINMAX 0x802E 1020#define GL_MINMAX_FORMAT 0x802F 1021#define GL_MINMAX_SINK 0x8030 1022#define GL_TABLE_TOO_LARGE 0x8031 1023/* GL_EXT_blend_color, GL_EXT_blend_minmax */ 1024#define GL_BLEND_EQUATION 0x8009 1025#define GL_MIN 0x8007 1026#define GL_MAX 0x8008 1027#define GL_FUNC_ADD 0x8006 1028#define GL_FUNC_SUBTRACT 0x800A 1029#define GL_FUNC_REVERSE_SUBTRACT 0x800B 1030#define GL_BLEND_COLOR 0x8005 1031 1032/* GL_NV_texgen_reflection (nVidia) */ 1033#define GL_NORMAL_MAP_NV 0x8511 1034#define GL_REFLECTION_MAP_NV 0x8512 1035 1036/* GL_PGI_misc_hints */ 1037#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000 1038#define GL_STRICT_DEPTHFUNC_HINT_PGI 107030 1039#define GL_STRICT_LIGHTING_HINT_PGI 107031 1040#define GL_STRICT_SCISSOR_HINT_PGI 107032 1041#define GL_FULL_STIPPLE_HINT_PGI 107033 1042#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011 1043#define GL_NATIVE_GRAPHICS_END_HINT_PGI 107012 1044#define GL_CONSERVE_MEMORY_HINT_PGI 107005 1045#define GL_RECLAIM_MEMORY_HINT_PGI 107006 1046#define GL_ALWAYS_FAST_HINT_PGI 107020 1047#define GL_ALWAYS_SOFT_HINT_PGI 107021 1048#define GL_ALLOW_DRAW_OBJ_HINT_PGI 107022 1049#define GL_ALLOW_DRAW_WIN_HINT_PGI 107023 1050#define GL_ALLOW_DRAW_FRG_HINT_PGI 107024 1051#define GL_ALLOW_DRAW_SPN_HINT_PGI 107024 1052#define GL_ALLOW_DRAW_MEM_HINT_PGI 107025 1053#define GL_CLIP_NEAR_HINT_PGI 107040 1054#define GL_CLIP_FAR_HINT_PGI 107041 1055#define GL_WIDE_LINE_HINT_PGI 107042 1056#define GL_BACK_NORMALS_HINT_PGI 107043 1057#define GL_NATIVE_GRAPHICS_HANDLE_PGI 107010 1058 1059/* GL_EXT_compiled_vertex_array */ 1060#define GL_ARRAY_ELEMENT_LOCK_FIRST_SGI 0x81A8 1061#define GL_ARRAY_ELEMENT_LOCK_COUNT_SGI 0x81A9 1062 1063/* GL_EXT_clip_volume_hint */ 1064#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F 1065 1066 1067/* glPush/PopAttrib bits */ 1068#define GL_CURRENT_BIT 0x00000001 1069#define GL_POINT_BIT 0x00000002 1070#define GL_LINE_BIT 0x00000004 1071#define GL_POLYGON_BIT 0x00000008 1072#define GL_POLYGON_STIPPLE_BIT 0x00000010 1073#define GL_PIXEL_MODE_BIT 0x00000020 1074#define GL_LIGHTING_BIT 0x00000040 1075#define GL_FOG_BIT 0x00000080 1076#define GL_DEPTH_BUFFER_BIT 0x00000100 1077#define GL_ACCUM_BUFFER_BIT 0x00000200 1078#define GL_STENCIL_BUFFER_BIT 0x00000400 1079#define GL_VIEWPORT_BIT 0x00000800 1080#define GL_TRANSFORM_BIT 0x00001000 1081#define GL_ENABLE_BIT 0x00002000 1082#define GL_COLOR_BUFFER_BIT 0x00004000 1083#define GL_HINT_BIT 0x00008000 1084#define GL_EVAL_BIT 0x00010000 1085#define GL_LIST_BIT 0x00020000 1086#define GL_TEXTURE_BIT 0x00040000 1087#define GL_SCISSOR_BIT 0x00080000 1088#define GL_ALL_ATTRIB_BITS 0x000FFFFF 1089 1090 1091#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 1092#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 1093#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF 1094 1095 1096 1097 1098 1099#if defined(__BEOS__) || defined(__QUICKDRAW__) 1100#pragma export on 1101#endif 1102 1103 1104/* 1105 * Miscellaneous 1106 */ 1107 1108GLAPI void GLAPIENTRY glClearIndex( GLfloat c ); 1109 1110GLAPI void GLAPIENTRY glClearColor( GLclampf red, 1111 GLclampf green, 1112 GLclampf blue, 1113 GLclampf alpha ); 1114 1115GLAPI void GLAPIENTRY glClear( GLbitfield mask ); 1116 1117GLAPI void GLAPIENTRY glIndexMask( GLuint mask ); 1118 1119GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, 1120 GLboolean blue, GLboolean alpha ); 1121 1122GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref ); 1123 1124GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); 1125 1126GLAPI void GLAPIENTRY glLogicOp( GLenum opcode ); 1127 1128GLAPI void GLAPIENTRY glCullFace( GLenum mode ); 1129 1130GLAPI void GLAPIENTRY glFrontFace( GLenum mode ); 1131 1132GLAPI void GLAPIENTRY glPointSize( GLfloat size ); 1133 1134GLAPI void GLAPIENTRY glLineWidth( GLfloat width ); 1135 1136GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern ); 1137 1138GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode ); 1139 1140GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); 1141 1142GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask ); 1143 1144GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask ); 1145 1146GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag ); 1147 1148GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); 1149 1150GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, 1151 GLsizei width, GLsizei height); 1152 1153GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); 1154 1155GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); 1156 1157GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode ); 1158 1159GLAPI void GLAPIENTRY glReadBuffer( GLenum mode ); 1160 1161GLAPI void GLAPIENTRY glEnable( GLenum cap ); 1162 1163GLAPI void GLAPIENTRY glDisable( GLenum cap ); 1164 1165GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); 1166 1167 1168GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */ 1169 1170GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */ 1171 1172 1173GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); 1174 1175GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params ); 1176 1177GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params ); 1178 1179GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params ); 1180 1181 1182GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask ); 1183 1184GLAPI void GLAPIENTRY glPopAttrib( void ); 1185 1186 1187GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */ 1188 1189GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */ 1190 1191 1192GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); 1193 1194GLAPI GLenum GLAPIENTRY glGetError( void ); 1195 1196GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name ); 1197 1198GLAPI void GLAPIENTRY glFinish( void ); 1199 1200GLAPI void GLAPIENTRY glFlush( void ); 1201 1202GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode ); 1203 1204 1205 1206/* 1207 * Depth Buffer 1208 */ 1209 1210GLAPI void GLAPIENTRY glClearDepth( GLclampd depth ); 1211 1212GLAPI void GLAPIENTRY glDepthFunc( GLenum func ); 1213 1214GLAPI void GLAPIENTRY glDepthMask( GLboolean flag ); 1215 1216GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); 1217 1218 1219/* 1220 * Accumulation Buffer 1221 */ 1222 1223GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, 1224 GLfloat blue, GLfloat alpha ); 1225 1226GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value ); 1227 1228 1229 1230/* 1231 * Transformation 1232 */ 1233 1234GLAPI void GLAPIENTRY glMatrixMode( GLenum mode ); 1235 1236GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, 1237 GLdouble bottom, GLdouble top, 1238 GLdouble near_val, GLdouble far_val ); 1239 1240GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, 1241 GLdouble bottom, GLdouble top, 1242 GLdouble near_val, GLdouble far_val ); 1243 1244GLAPI void GLAPIENTRY glViewport( GLint x, GLint y, 1245 GLsizei width, GLsizei height ); 1246 1247GLAPI void GLAPIENTRY glPushMatrix( void ); 1248 1249GLAPI void GLAPIENTRY glPopMatrix( void ); 1250 1251GLAPI void GLAPIENTRY glLoadIdentity( void ); 1252 1253GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m ); 1254GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m ); 1255 1256GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m ); 1257GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m ); 1258 1259GLAPI void GLAPIENTRY glRotated( GLdouble angle, 1260 GLdouble x, GLdouble y, GLdouble z ); 1261GLAPI void GLAPIENTRY glRotatef( GLfloat angle, 1262 GLfloat x, GLfloat y, GLfloat z ); 1263 1264GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); 1265GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); 1266 1267GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); 1268GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); 1269 1270 1271 1272/* 1273 * Display Lists 1274 */ 1275 1276GLAPI GLboolean GLAPIENTRY glIsList( GLuint list ); 1277 1278GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range ); 1279 1280GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range ); 1281 1282GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode ); 1283 1284GLAPI void GLAPIENTRY glEndList( void ); 1285 1286GLAPI void GLAPIENTRY glCallList( GLuint list ); 1287 1288GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type, 1289 const GLvoid *lists ); 1290 1291GLAPI void GLAPIENTRY glListBase( GLuint base ); 1292 1293 1294 1295/* 1296 * Drawing Functions 1297 */ 1298 1299GLAPI void GLAPIENTRY glBegin( GLenum mode ); 1300 1301GLAPI void GLAPIENTRY glEnd( void ); 1302 1303 1304GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y ); 1305GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y ); 1306GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y ); 1307GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); 1308 1309GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); 1310GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); 1311GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z ); 1312GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); 1313 1314GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1315GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1316GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); 1317GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1318 1319GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v ); 1320GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v ); 1321GLAPI void GLAPIENTRY glVertex2iv( const GLint *v ); 1322GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v ); 1323 1324GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v ); 1325GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v ); 1326GLAPI void GLAPIENTRY glVertex3iv( const GLint *v ); 1327GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v ); 1328 1329GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v ); 1330GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v ); 1331GLAPI void GLAPIENTRY glVertex4iv( const GLint *v ); 1332GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v ); 1333 1334 1335GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); 1336GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); 1337GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); 1338GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); 1339GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); 1340 1341GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v ); 1342GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v ); 1343GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v ); 1344GLAPI void GLAPIENTRY glNormal3iv( const GLint *v ); 1345GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v ); 1346 1347 1348GLAPI void GLAPIENTRY glIndexd( GLdouble c ); 1349GLAPI void GLAPIENTRY glIndexf( GLfloat c ); 1350GLAPI void GLAPIENTRY glIndexi( GLint c ); 1351GLAPI void GLAPIENTRY glIndexs( GLshort c ); 1352GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */ 1353 1354GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c ); 1355GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c ); 1356GLAPI void GLAPIENTRY glIndexiv( const GLint *c ); 1357GLAPI void GLAPIENTRY glIndexsv( const GLshort *c ); 1358GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */ 1359 1360GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); 1361GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); 1362GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); 1363GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue ); 1364GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); 1365GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); 1366GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); 1367GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); 1368 1369GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, 1370 GLbyte blue, GLbyte alpha ); 1371GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, 1372 GLdouble blue, GLdouble alpha ); 1373GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, 1374 GLfloat blue, GLfloat alpha ); 1375GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, 1376 GLint blue, GLint alpha ); 1377GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green, 1378 GLshort blue, GLshort alpha ); 1379GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, 1380 GLubyte blue, GLubyte alpha ); 1381GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green, 1382 GLuint blue, GLuint alpha ); 1383GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green, 1384 GLushort blue, GLushort alpha ); 1385 1386 1387GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v ); 1388GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v ); 1389GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v ); 1390GLAPI void GLAPIENTRY glColor3iv( const GLint *v ); 1391GLAPI void GLAPIENTRY glColor3sv( const GLshort *v ); 1392GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v ); 1393GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v ); 1394GLAPI void GLAPIENTRY glColor3usv( const GLushort *v ); 1395 1396GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v ); 1397GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v ); 1398GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v ); 1399GLAPI void GLAPIENTRY glColor4iv( const GLint *v ); 1400GLAPI void GLAPIENTRY glColor4sv( const GLshort *v ); 1401GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v ); 1402GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v ); 1403GLAPI void GLAPIENTRY glColor4usv( const GLushort *v ); 1404 1405 1406GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s ); 1407GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s ); 1408GLAPI void GLAPIENTRY glTexCoord1i( GLint s ); 1409GLAPI void GLAPIENTRY glTexCoord1s( GLshort s ); 1410 1411GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t ); 1412GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t ); 1413GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t ); 1414GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t ); 1415 1416GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); 1417GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); 1418GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); 1419GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); 1420 1421GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1422GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1423GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); 1424GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); 1425 1426GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v ); 1427GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v ); 1428GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v ); 1429GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v ); 1430 1431GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v ); 1432GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v ); 1433GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v ); 1434GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v ); 1435 1436GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v ); 1437GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v ); 1438GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v ); 1439GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v ); 1440 1441GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v ); 1442GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v ); 1443GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v ); 1444GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v ); 1445 1446 1447GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y ); 1448GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y ); 1449GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y ); 1450GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y ); 1451 1452GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); 1453GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); 1454GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); 1455GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); 1456 1457GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1458GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1459GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); 1460GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1461 1462GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v ); 1463GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v ); 1464GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v ); 1465GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v ); 1466 1467GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v ); 1468GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v ); 1469GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v ); 1470GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v ); 1471 1472GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v ); 1473GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v ); 1474GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v ); 1475GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v ); 1476 1477 1478GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); 1479GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); 1480GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); 1481GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); 1482 1483 1484GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); 1485GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); 1486GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 ); 1487GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); 1488 1489 1490 1491/* 1492 * Vertex Arrays (1.1) 1493 */ 1494 1495GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, 1496 GLsizei stride, const GLvoid *ptr ); 1497 1498GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, 1499 const GLvoid *ptr ); 1500 1501GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, 1502 GLsizei stride, const GLvoid *ptr ); 1503 1504GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, 1505 const GLvoid *ptr ); 1506 1507GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, 1508 GLsizei stride, const GLvoid *ptr ); 1509 1510GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); 1511 1512GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, void **params ); 1513 1514GLAPI void GLAPIENTRY glArrayElement( GLint i ); 1515 1516GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); 1517 1518GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, 1519 GLenum type, const GLvoid *indices ); 1520 1521GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, 1522 const GLvoid *pointer ); 1523 1524 1525/* 1526 * Lighting 1527 */ 1528 1529GLAPI void GLAPIENTRY glShadeModel( GLenum mode ); 1530 1531GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); 1532GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param ); 1533GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname, 1534 const GLfloat *params ); 1535GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname, 1536 const GLint *params ); 1537 1538GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, 1539 GLfloat *params ); 1540GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, 1541 GLint *params ); 1542 1543GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param ); 1544GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param ); 1545GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); 1546GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params ); 1547 1548GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); 1549GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); 1550GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); 1551GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); 1552 1553GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); 1554GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); 1555 1556GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode ); 1557 1558 1559 1560 1561/* 1562 * Raster functions 1563 */ 1564 1565GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); 1566 1567GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param ); 1568GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); 1569 1570GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); 1571GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); 1572 1573GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize, 1574 const GLfloat *values ); 1575GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize, 1576 const GLuint *values ); 1577GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize, 1578 const GLushort *values ); 1579 1580GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); 1581GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); 1582GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); 1583 1584GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, 1585 GLfloat xorig, GLfloat yorig, 1586 GLfloat xmove, GLfloat ymove, 1587 const GLubyte *bitmap ); 1588 1589GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y, 1590 GLsizei width, GLsizei height, 1591 GLenum format, GLenum type, 1592 GLvoid *pixels ); 1593 1594GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, 1595 GLenum format, GLenum type, 1596 const GLvoid *pixels ); 1597 1598GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y, 1599 GLsizei width, GLsizei height, 1600 GLenum type ); 1601 1602 1603 1604/* 1605 * Stenciling 1606 */ 1607 1608GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); 1609 1610GLAPI void GLAPIENTRY glStencilMask( GLuint mask ); 1611 1612GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); 1613 1614GLAPI void GLAPIENTRY glClearStencil( GLint s ); 1615 1616 1617 1618/* 1619 * Texture mapping 1620 */ 1621 1622GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); 1623GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); 1624GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); 1625 1626GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); 1627GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); 1628GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); 1629 1630GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); 1631GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); 1632GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); 1633 1634 1635GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); 1636GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); 1637 1638GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); 1639GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); 1640 1641GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); 1642GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); 1643 1644 1645GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); 1646GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); 1647 1648GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, 1649 const GLfloat *params ); 1650GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, 1651 const GLint *params ); 1652 1653GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target, 1654 GLenum pname, GLfloat *params); 1655GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target, 1656 GLenum pname, GLint *params ); 1657 1658GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, 1659 GLenum pname, GLfloat *params ); 1660GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, 1661 GLenum pname, GLint *params ); 1662 1663 1664GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level, 1665 GLint internalFormat, 1666 GLsizei width, GLint border, 1667 GLenum format, GLenum type, 1668 const GLvoid *pixels ); 1669 1670GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level, 1671 GLint internalFormat, 1672 GLsizei width, GLsizei height, 1673 GLint border, GLenum format, GLenum type, 1674 const GLvoid *pixels ); 1675 1676GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level, 1677 GLenum format, GLenum type, 1678 GLvoid *pixels ); 1679 1680 1681 1682/* 1.1 functions */ 1683 1684GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures ); 1685 1686GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures); 1687 1688GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture ); 1689 1690GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, 1691 const GLuint *textures, 1692 const GLclampf *priorities ); 1693 1694GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, 1695 const GLuint *textures, 1696 GLboolean *residences ); 1697 1698GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture ); 1699 1700 1701GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, 1702 GLint xoffset, 1703 GLsizei width, GLenum format, 1704 GLenum type, const GLvoid *pixels ); 1705 1706 1707GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, 1708 GLint xoffset, GLint yoffset, 1709 GLsizei width, GLsizei height, 1710 GLenum format, GLenum type, 1711 const GLvoid *pixels ); 1712 1713 1714GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, 1715 GLenum internalformat, 1716 GLint x, GLint y, 1717 GLsizei width, GLint border ); 1718 1719 1720GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, 1721 GLenum internalformat, 1722 GLint x, GLint y, 1723 GLsizei width, GLsizei height, 1724 GLint border ); 1725 1726 1727GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, 1728 GLint xoffset, GLint x, GLint y, 1729 GLsizei width ); 1730 1731 1732GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, 1733 GLint xoffset, GLint yoffset, 1734 GLint x, GLint y, 1735 GLsizei width, GLsizei height ); 1736 1737 1738 1739 1740/* 1741 * Evaluators 1742 */ 1743 1744GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, 1745 GLint stride, 1746 GLint order, const GLdouble *points ); 1747GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, 1748 GLint stride, 1749 GLint order, const GLfloat *points ); 1750 1751GLAPI void GLAPIENTRY glMap2d( GLenum target, 1752 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, 1753 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, 1754 const GLdouble *points ); 1755GLAPI void GLAPIENTRY glMap2f( GLenum target, 1756 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, 1757 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, 1758 const GLfloat *points ); 1759 1760GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); 1761GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); 1762GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); 1763 1764GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u ); 1765GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u ); 1766 1767GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u ); 1768GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u ); 1769 1770GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); 1771GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); 1772 1773GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u ); 1774GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u ); 1775 1776GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); 1777GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); 1778 1779GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, 1780 GLint vn, GLdouble v1, GLdouble v2 ); 1781GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, 1782 GLint vn, GLfloat v1, GLfloat v2 ); 1783 1784GLAPI void GLAPIENTRY glEvalPoint1( GLint i ); 1785 1786GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j ); 1787 1788GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); 1789 1790GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); 1791 1792 1793 1794/* 1795 * Fog 1796 */ 1797 1798GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param ); 1799 1800GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param ); 1801 1802GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params ); 1803 1804GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params ); 1805 1806 1807 1808/* 1809 * Selection and Feedback 1810 */ 1811 1812GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); 1813 1814GLAPI void GLAPIENTRY glPassThrough( GLfloat token ); 1815 1816GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); 1817 1818GLAPI void GLAPIENTRY glInitNames( void ); 1819 1820GLAPI void GLAPIENTRY glLoadName( GLuint name ); 1821 1822GLAPI void GLAPIENTRY glPushName( GLuint name ); 1823 1824GLAPI void GLAPIENTRY glPopName( void ); 1825 1826 1827 1828/* 1829 * Extensions 1830 */ 1831 1832/* GL_EXT_blend_minmax */ 1833GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode ); 1834 1835 1836 1837/* GL_EXT_blend_color */ 1838GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, 1839 GLclampf blue, GLclampf alpha ); 1840 1841 1842 1843/* GL_EXT_polygon_offset */ 1844GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias ); 1845 1846 1847 1848/* GL_EXT_vertex_array */ 1849 1850GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, 1851 GLsizei stride, 1852 GLsizei count, const GLvoid *ptr ); 1853 1854GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, 1855 GLsizei count, const GLvoid *ptr ); 1856 1857GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, 1858 GLsizei stride, 1859 GLsizei count, const GLvoid *ptr ); 1860 1861GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, 1862 GLsizei count, const GLvoid *ptr ); 1863 1864GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, 1865 GLsizei stride, GLsizei count, 1866 const GLvoid *ptr ); 1867 1868GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, 1869 const GLboolean *ptr ); 1870 1871GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, void **params ); 1872 1873GLAPI void GLAPIENTRY glArrayElementEXT( GLint i ); 1874 1875GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, 1876 GLsizei count ); 1877 1878 1879 1880/* GL_EXT_texture_object */ 1881 1882GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures ); 1883 1884GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures); 1885 1886GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture ); 1887 1888GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, 1889 const GLuint *textures, 1890 const GLclampf *priorities ); 1891 1892GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, 1893 const GLuint *textures, 1894 GLboolean *residences ); 1895 1896GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture ); 1897 1898 1899 1900/* GL_EXT_texture3D */ 1901 1902GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, 1903 GLenum internalFormat, 1904 GLsizei width, GLsizei height, 1905 GLsizei depth, GLint border, 1906 GLenum format, GLenum type, 1907 const GLvoid *pixels ); 1908 1909GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, 1910 GLint xoffset, GLint yoffset, 1911 GLint zoffset, GLsizei width, 1912 GLsizei height, GLsizei depth, 1913 GLenum format, 1914 GLenum type, const GLvoid *pixels); 1915 1916GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, 1917 GLint xoffset, GLint yoffset, 1918 GLint zoffset, GLint x, 1919 GLint y, GLsizei width, 1920 GLsizei height ); 1921 1922 1923 1924/* GL_EXT_color_table */ 1925 1926GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, 1927 GLsizei width, GLenum format, 1928 GLenum type, const GLvoid *table ); 1929 1930GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, 1931 GLsizei start, GLsizei count, 1932 GLenum format, GLenum type, 1933 const GLvoid *data ); 1934 1935GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, 1936 GLenum type, GLvoid *table ); 1937 1938GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, 1939 GLenum pname, 1940 GLfloat *params ); 1941 1942GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, 1943 GLenum pname, 1944 GLint *params ); 1945 1946 1947/* GL_ARB_multitexture */ 1948 1949GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); 1950GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); 1951GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); 1952GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); 1953GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); 1954GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); 1955GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); 1956GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); 1957GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); 1958GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); 1959GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); 1960GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); 1961GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); 1962GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); 1963GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); 1964GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); 1965GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); 1966GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); 1967GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); 1968GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); 1969GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); 1970GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); 1971GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); 1972GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); 1973GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); 1974GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); 1975GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 1976GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); 1977GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 1978GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); 1979GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); 1980GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); 1981GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 1982GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); 1983 1984 1985 1986/* GL_EXT_point_parameters */ 1987GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param ); 1988GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, 1989 const GLfloat *params ); 1990 1991 1992 1993/* GL_INGR_blend_func_separate */ 1994GLAPI void GLAPIENTRY glBlendFuncSeparateINGR( GLenum sfactorRGB, 1995 GLenum dfactorRGB, 1996 GLenum sfactorAlpha, 1997 GLenum dfactorAlpha ); 1998 1999 2000 2001/* GL_MESA_window_pos */ 2002 2003GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y ); 2004GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y ); 2005GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y ); 2006GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y ); 2007 2008GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p ); 2009GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p ); 2010GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p ); 2011GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p ); 2012 2013GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z ); 2014GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ); 2015GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ); 2016GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ); 2017 2018GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p ); 2019GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p ); 2020GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p ); 2021GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p ); 2022 2023GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ); 2024GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ); 2025GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 2026GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w); 2027 2028GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p ); 2029GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p ); 2030GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p ); 2031GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p ); 2032 2033 2034/* GL_MESA_resize_buffers */ 2035 2036GLAPI void GLAPIENTRY glResizeBuffersMESA( void ); 2037 2038 2039/* 1.2 functions */ 2040GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start, 2041 GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); 2042 2043GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level, 2044 GLint internalFormat, 2045 GLsizei width, GLsizei height, 2046 GLsizei depth, GLint border, 2047 GLenum format, GLenum type, 2048 const GLvoid *pixels ); 2049 2050GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level, 2051 GLint xoffset, GLint yoffset, 2052 GLint zoffset, GLsizei width, 2053 GLsizei height, GLsizei depth, 2054 GLenum format, 2055 GLenum type, const GLvoid *pixels); 2056 2057GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, 2058 GLint xoffset, GLint yoffset, 2059 GLint zoffset, GLint x, 2060 GLint y, GLsizei width, 2061 GLsizei height ); 2062 2063 2064/* 1.2 imaging extension functions */ 2065 2066GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, 2067 GLsizei width, GLenum format, 2068 GLenum type, const GLvoid *table ); 2069 2070GLAPI void GLAPIENTRY glColorSubTable( GLenum target, 2071 GLsizei start, GLsizei count, 2072 GLenum format, GLenum type, 2073 const GLvoid *data ); 2074 2075GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, 2076 const GLint *params); 2077 2078GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, 2079 const GLfloat *params); 2080 2081GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start, 2082 GLint x, GLint y, GLsizei width ); 2083 2084GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat, 2085 GLint x, GLint y, GLsizei width ); 2086 2087GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, 2088 GLenum type, GLvoid *table ); 2089 2090GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, 2091 GLfloat *params ); 2092 2093GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, 2094 GLint *params ); 2095 2096GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ); 2097 2098GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, 2099 GLclampf blue, GLclampf alpha ); 2100 2101GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width, 2102 GLenum internalformat, GLboolean sink ); 2103 2104GLAPI void GLAPIENTRY glResetHistogram( GLenum target ); 2105 2106GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset, 2107 GLenum format, GLenum type, 2108 GLvoid *values ); 2109 2110GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, 2111 GLfloat *params ); 2112 2113GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, 2114 GLint *params ); 2115 2116GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat, 2117 GLboolean sink ); 2118 2119GLAPI void GLAPIENTRY glResetMinmax( GLenum target ); 2120 2121GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset, 2122 GLenum format, GLenum types, 2123 GLvoid *values ); 2124 2125GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, 2126 GLfloat *params ); 2127 2128GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, 2129 GLint *params ); 2130 2131GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target, 2132 GLenum internalformat, GLsizei width, GLenum format, GLenum type, 2133 const GLvoid *image ); 2134 2135GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target, 2136 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 2137 GLenum type, const GLvoid *image ); 2138 2139GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname, 2140 GLfloat params ); 2141 2142GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, 2143 const GLfloat *params ); 2144 2145GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname, 2146 GLint params ); 2147 2148GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, 2149 const GLint *params ); 2150 2151GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target, 2152 GLenum internalformat, GLint x, GLint y, GLsizei width ); 2153 2154GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target, 2155 GLenum internalformat, GLint x, GLint y, GLsizei width, 2156 GLsizei height); 2157 2158GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format, 2159 GLenum type, GLvoid *image ); 2160 2161GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, 2162 GLfloat *params ); 2163 2164GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, 2165 GLint *params ); 2166 2167GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target, 2168 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 2169 GLenum type, const GLvoid *row, const GLvoid *column ); 2170 2171GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, 2172 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); 2173 2174 2175 2176/* GL_EXT_compiled_vertex_array */ 2177GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count ); 2178GLAPI void GLAPIENTRY glUnlockArraysEXT( void ); 2179 2180 2181 2182/* 2183 * XXX these extensions may eventually be moved into a new glext.h file 2184 */ 2185 2186 2187/* 2188 * GL_EXT_point_parameters 2189 */ 2190#ifndef GL_EXT_point_parameters 2191#define GL_EXT_point_parameters 1 2192 2193#define GL_POINT_SIZE_MIN_EXT 0x8126 2194#define GL_POINT_SIZE_MAX_EXT 0x8127 2195#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 2196#define GL_DISTANCE_ATTENUATION_EXT 0x8129 2197 2198GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param ); 2199GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params ); 2200 2201#endif /* GL_EXT_point_parameters */ 2202 2203 2204 2205/* 2206 * GL_EXT_blend_minmax 2207 */ 2208#ifndef GL_EXT_blend_minmax 2209#define GL_EXT_blend_minmax 1 2210 2211#define GL_FUNC_ADD_EXT 0x8006 2212#define GL_MIN_EXT 0x8007 2213#define GL_MAX_EXT 0x8008 2214#define GL_BLEND_EQUATION_EXT 0x8009 2215 2216GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode ); 2217 2218#endif /* GL_EXT_blend_minmax */ 2219 2220 2221 2222/* 2223 * GL_EXT_blend_subtract (requires GL_EXT_blend_max ) 2224 */ 2225#ifndef GL_EXT_blend_subtract 2226#define GL_EXT_blend_subtract 1 2227 2228#define GL_FUNC_SUBTRACT_EXT 0x800A 2229#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B 2230 2231#endif /* GL_EXT_blend_subtract */ 2232 2233 2234 2235/* 2236 * GL_EXT_blend_logic_op 2237 */ 2238#ifndef GL_EXT_blend_logic_op 2239#define GL_EXT_blend_logic_op 1 2240 2241/* No new tokens or functions */ 2242 2243#endif /* GL_EXT_blend_logic_op */ 2244 2245 2246 2247/* 2248 * GL_EXT_blend_color 2249 */ 2250#ifndef GL_EXT_blend_color 2251#define GL_EXT_blend_color 1 2252 2253#define GL_CONSTANT_COLOR_EXT 0x8001 2254#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 2255#define GL_CONSTANT_ALPHA_EXT 0x8003 2256#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 2257#define GL_BLEND_COLOR_EXT 0x8005 2258 2259GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, 2260 GLclampf blue, GLclampf alpha ); 2261 2262#endif /* GL_EXT_blend_color */ 2263 2264 2265 2266/* 2267 * GL_EXT_stencil_wrap 2268 */ 2269#ifndef GL_EXT_stencil_wrap 2270#define GL_EXT_stencil_wrap 1 2271 2272#define GL_INCR_WRAP_EXT 0x8507 2273#define GL_DECR_WRAP_EXT 0x8508 2274 2275#endif /* GL_EXT_stencil_wrap */ 2276 2277 2278 2279/* 2280 * GL_EXT_clip_volume_hint 2281 */ 2282#ifndef GL_EXT_clip_volume_hint 2283#define GL_EXT_clip_volume_hint 1 2284 2285#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F 2286 2287#endif /* GL_EXT_clip_volume_hint */ 2288 2289 2290 2291/* 2292 * GL_EXT_abgr 2293 */ 2294#ifndef GL_EXT_abgr 2295#define GL_EXT_abgr 1 2296 2297#define GL_ABGR_EXT 0x8000 2298 2299#endif /* GL_EXT_abgr */ 2300 2301 2302 2303/* 2304 * GL_EXT_rescale_normal 2305 */ 2306#ifndef GL_EXT_rescale_normal 2307#define GL_EXT_rescale_normal 1 2308 2309#define GL_RESCALE_NORMAL_EXT 0x803A 2310 2311#endif /* GL_EXT_rescale_normal */ 2312 2313 2314 2315/* 2316 * GL_EXT_paletted_texture 2317 */ 2318#ifndef GL_EXT_paletted_texture 2319#define GL_EXT_paletted_texture 1 2320 2321#define GL_TABLE_TOO_LARGE_EXT 0x8031 2322#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 2323#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 2324#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA 2325#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB 2326#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC 2327#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD 2328#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE 2329#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF 2330#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED 2331#define GL_COLOR_INDEX1_EXT 0x80E2 2332#define GL_COLOR_INDEX2_EXT 0x80E3 2333#define GL_COLOR_INDEX4_EXT 0x80E4 2334#define GL_COLOR_INDEX8_EXT 0x80E5 2335#define GL_COLOR_INDEX12_EXT 0x80E6 2336#define GL_COLOR_INDEX16_EXT 0x80E7 2337 2338GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table ); 2339 2340GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data ); 2341 2342GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table ); 2343 2344GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params ); 2345 2346GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params ); 2347 2348#endif /* GL_EXT_paletted_texture */ 2349 2350 2351 2352/* 2353 * GL_EXT_shared_texture_palette (requires GL_EXT_paletted_texture) 2354 */ 2355#ifndef GL_EXT_shared_texture_palette 2356#define GL_EXT_shared_texture_palette 1 2357 2358#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB 2359 2360#endif /* GL_EXT_shared_texture_palette */ 2361 2362 2363 2364/* 2365 * GL_EXT_texture3D 2366 */ 2367#ifndef GL_EXT_texture3D 2368#define GL_EXT_texture3D 1 2369 2370#define GL_PACK_SKIP_IMAGES_EXT 0x806B 2371#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C 2372#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D 2373#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E 2374#define GL_TEXTURE_3D_EXT 0x806F 2375#define GL_PROXY_TEXTURE_3D_EXT 0x8070 2376#define GL_TEXTURE_DEPTH_EXT 0x8071 2377#define GL_TEXTURE_WRAP_R_EXT 0x8072 2378#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 2379#define GL_TEXTURE_3D_BINDING_EXT 0x806A 2380 2381GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); 2382 2383GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); 2384 2385GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ); 2386 2387#endif /* GL_EXT_texture3D */ 2388 2389 2390 2391 2392/* 2393 * GL_EXT_texture_object 2394 */ 2395#ifndef GL_EXT_texture_object 2396#define GL_EXT_texture_object 1 2397 2398#define GL_TEXTURE_PRIORITY_EXT 0x8066 2399#define GL_TEXTURE_RESIDENT_EXT 0x8067 2400#define GL_TEXTURE_1D_BINDING_EXT 0x8068 2401#define GL_TEXTURE_2D_BINDING_EXT 0x8069 2402 2403GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures ); 2404 2405GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures); 2406 2407GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture ); 2408 2409GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities ); 2410 2411GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences ); 2412 2413GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture ); 2414 2415#endif /* GL_EXT_texture_object */ 2416 2417 2418 2419/* 2420 * GL_EXT_polygon_offset 2421 */ 2422#ifndef GL_EXT_polygon_offset 2423#define GL_EXT_polygon_offset 1 2424 2425#define GL_POLYGON_OFFSET_EXT 0x8037 2426#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 2427#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 2428 2429GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias ); 2430 2431#endif /* GL_EXT_polygon_offset */ 2432 2433 2434 2435/* 2436 * GL_EXT_vertex_array 2437 */ 2438#ifndef GL_EXT_vertex_array 2439#define GL_EXT_vertex_array 1 2440 2441#define GL_VERTEX_ARRAY_EXT 0x8074 2442#define GL_NORMAL_ARRAY_EXT 0x8075 2443#define GL_COLOR_ARRAY_EXT 0x8076 2444#define GL_INDEX_ARRAY_EXT 0x8077 2445#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 2446#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 2447#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A 2448#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B 2449#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C 2450#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D 2451#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E 2452#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F 2453#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 2454#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 2455#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 2456#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 2457#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 2458#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 2459#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 2460#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 2461#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 2462#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 2463#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A 2464#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B 2465#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C 2466#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D 2467#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E 2468#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F 2469#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 2470#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 2471#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 2472#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 2473 2474GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 2475 2476GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 2477 2478GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 2479 2480GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 2481 2482GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 2483 2484GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr ); 2485 2486GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, void **params ); 2487 2488GLAPI void GLAPIENTRY glArrayElementEXT( GLint i ); 2489 2490GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ); 2491 2492#endif /* GL_EXT_vertex_array */ 2493 2494 2495 2496/* 2497 * GL_EXT_compiled_vertex_array 2498 */ 2499#ifndef GL_EXT_compiled_vertex_array 2500#define GL_EXT_compiled_vertex_array 1 2501 2502#define GL_ARRAY_ELEMENT_LOCK_FIRST_SGI 0x81A8 2503#define GL_ARRAY_ELEMENT_LOCK_COUNT_SGI 0x81A9 2504 2505GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count ); 2506GLAPI void GLAPIENTRY glUnlockArraysEXT( void ); 2507 2508#endif /* GL_EXT_compiled_vertex_array */ 2509 2510 2511 2512/* 2513 * GL_NV_texgen_reflection 2514 */ 2515#ifndef GL_NV_texgen_reflection 2516#define GL_NV_texgen_reflection 1 2517 2518#define GL_NORMAL_MAP_NV 0x8511 2519#define GL_REFLECTION_MAP_NV 0x8512 2520 2521#endif /* GL_NV_texgen_reflection */ 2522 2523 2524 2525/* 2526 * GL_INGR_blend_func_separate 2527 */ 2528#ifndef GL_INGR_blend_func_separate 2529#define GL_INGR_blend_func_separate 1 2530 2531#define GL_BLEND_DST_RGB_INGR 0x80C8 2532#define GL_BLEND_SRC_RGB_INGR 0x80C9 2533#define GL_BLEND_DST_ALPHA_INGR 0x80CA 2534#define GL_BLEND_SRC_ALPHA_INGR 0x80CB 2535 2536GLAPI void GLAPIENTRY glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ); 2537 2538#endif /* GL_INGR_blend_func_separate */ 2539 2540 2541 2542/* 2543 * GL_ARB_multitexture 2544 */ 2545#ifndef GL_ARB_multitexture 2546#define GL_ARB_multitexture 1 2547 2548#define GL_TEXTURE0_ARB 0x84C0 2549#define GL_TEXTURE1_ARB 0x84C1 2550#define GL_TEXTURE2_ARB 0x84C2 2551#define GL_TEXTURE3_ARB 0x84C3 2552#define GL_TEXTURE4_ARB 0x84C4 2553#define GL_TEXTURE5_ARB 0x84C5 2554#define GL_TEXTURE6_ARB 0x84C6 2555#define GL_TEXTURE7_ARB 0x84C7 2556#define GL_TEXTURE8_ARB 0x84C8 2557#define GL_TEXTURE9_ARB 0x84C9 2558#define GL_TEXTURE10_ARB 0x84CA 2559#define GL_TEXTURE11_ARB 0x84CB 2560#define GL_TEXTURE12_ARB 0x84CC 2561#define GL_TEXTURE13_ARB 0x84CD 2562#define GL_TEXTURE14_ARB 0x84CE 2563#define GL_TEXTURE15_ARB 0x84CF 2564#define GL_TEXTURE16_ARB 0x84D0 2565#define GL_TEXTURE17_ARB 0x84D1 2566#define GL_TEXTURE18_ARB 0x84D2 2567#define GL_TEXTURE19_ARB 0x84D3 2568#define GL_TEXTURE20_ARB 0x84D4 2569#define GL_TEXTURE21_ARB 0x84D5 2570#define GL_TEXTURE22_ARB 0x84D6 2571#define GL_TEXTURE23_ARB 0x84D7 2572#define GL_TEXTURE24_ARB 0x84D8 2573#define GL_TEXTURE25_ARB 0x84D9 2574#define GL_TEXTURE26_ARB 0x84DA 2575#define GL_TEXTURE27_ARB 0x84DB 2576#define GL_TEXTURE28_ARB 0x84DC 2577#define GL_TEXTURE29_ARB 0x84DD 2578#define GL_TEXTURE30_ARB 0x84DE 2579#define GL_TEXTURE31_ARB 0x84DF 2580#define GL_ACTIVE_TEXTURE_ARB 0x84E0 2581#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 2582#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 2583 2584GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); 2585GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); 2586GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); 2587GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); 2588GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); 2589GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); 2590GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); 2591GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); 2592GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); 2593GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); 2594GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); 2595GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); 2596GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); 2597GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); 2598GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); 2599GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); 2600GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); 2601GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); 2602GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); 2603GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); 2604GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); 2605GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); 2606GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); 2607GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); 2608GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); 2609GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); 2610GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2611GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); 2612GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2613GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); 2614GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); 2615GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); 2616GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2617GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); 2618 2619#endif /* GL_ARB_multitexture */ 2620 2621 2622 2623/* 2624 * GL_SGIS_texture_edge_clamp 2625 */ 2626#ifndef GL_SGIS_texture_edge_clamp 2627#define GL_SGIS_texture_edge_clamp 1 2628 2629#define GL_CLAMP_TO_EDGE_SGIS 0x812F 2630 2631#endif /* GL_SGIS_texture_edge_clamp */ 2632 2633 2634 2635/* 2636 * GL_PGI_misc_hints 2637 */ 2638#ifndef GL_PGI_misc_hints 2639#define GL_PGI_misc_hints 1 2640 2641#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000 2642#define GL_STRICT_DEPTHFUNC_HINT_PGI 107030 2643#define GL_STRICT_LIGHTING_HINT_PGI 107031 2644#define GL_STRICT_SCISSOR_HINT_PGI 107032 2645#define GL_FULL_STIPPLE_HINT_PGI 107033 2646#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011 2647#define GL_NATIVE_GRAPHICS_END_HINT_PGI 107012 2648#define GL_CONSERVE_MEMORY_HINT_PGI 107005 2649#define GL_RECLAIM_MEMORY_HINT_PGI 107006 2650#define GL_ALWAYS_FAST_HINT_PGI 107020 2651#define GL_ALWAYS_SOFT_HINT_PGI 107021 2652#define GL_ALLOW_DRAW_OBJ_HINT_PGI 107022 2653#define GL_ALLOW_DRAW_WIN_HINT_PGI 107023 2654#define GL_ALLOW_DRAW_FRG_HINT_PGI 107024 2655#define GL_ALLOW_DRAW_SPN_HINT_PGI 107024 2656#define GL_ALLOW_DRAW_MEM_HINT_PGI 107025 2657#define GL_CLIP_NEAR_HINT_PGI 107040 2658#define GL_CLIP_FAR_HINT_PGI 107041 2659#define GL_WIDE_LINE_HINT_PGI 107042 2660#define GL_BACK_NORMALS_HINT_PGI 107043 2661#define GL_NATIVE_GRAPHICS_HANDLE_PGI 107010 2662 2663#endif /* GL_PGI_misc_hints */ 2664 2665 2666 2667/* 2668 * GL_MESA_window_pos 2669 */ 2670#ifndef GL_MESA_window_pos 2671#define GL_MESA_window_pos 1 2672 2673GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y ); 2674GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y ); 2675GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y ); 2676GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y ); 2677GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p ); 2678GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p ); 2679GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p ); 2680GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p ); 2681GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z ); 2682GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ); 2683GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ); 2684GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ); 2685GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p ); 2686GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p ); 2687GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p ); 2688GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p ); 2689GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ); 2690GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ); 2691GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 2692GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w); 2693GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p ); 2694GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p ); 2695GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p ); 2696GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p ); 2697 2698#endif /* GL_MESA_window_pos */ 2699 2700 2701 2702/* 2703 * GL_MESA_resize_bufffers 2704 */ 2705#ifndef GL_MESA_resize_bufffers 2706#define GL_MESA_resize_buffers 1 2707 2708GLAPI void GLAPIENTRY glResizeBuffersMESA( void ); 2709 2710#endif /* GL_MESA_resize_bufffers */ 2711 2712 2713 2714 2715 2716#if defined(__BEOS__) || defined(__QUICKDRAW__) 2717#pragma export off 2718#endif 2719 2720 2721#ifdef macintosh 2722 #pragma enumsalwaysint reset 2723 #if PRAGMA_IMPORT_SUPPORTED 2724 #pragma import off 2725 #endif 2726#endif 2727 2728 2729#ifdef __cplusplus 2730} 2731#endif 2732 2733#endif 2734