egl.h revision 640ef7f8908a3c25390125f5727d154ca66c9505
1#ifndef _EGL_H
2#define _EGL_H
3
4/*
5** License Applicability. Except to the extent portions of this file are
6** made subject to an alternative license as permitted in the SGI Free
7** Software License B, Version 1.0 (the "License"), the contents of this
8** file are subject only to the provisions of the License. You may not use
9** this file except in compliance with the License. You may obtain a copy
10** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
11** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
12**
13** http://oss.sgi.com/projects/FreeB
14**
15** Note that, as provided in the License, the Software is distributed on an
16** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
17** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
18** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
19** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
20**
21** Original Code. The Original Code is: OpenGL Sample Implementation,
22** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
23** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc.
24** Copyright in any portions created by third parties is as indicated
25** elsewhere herein. All Rights Reserved.
26**
27** Additional Notice Provisions: The application programming interfaces
28** established by SGI in conjunction with the Original Code are The
29** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
30** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
31** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
32** Window System(R) (Version 1.3), released October 19, 1998. This software
33** was created using the OpenGL(R) version 1.2.1 Sample Implementation
34** published by SGI, but has not been independently verified as being
35** compliant with the OpenGL(R) version 1.2.1 Specification.
36*/
37
38#if 0/*XXX TEMPORARY HACK*/
39#include <GLES/gl.h>
40#else
41#include <GL/gl.h>
42#endif
43#include <GLES/egltypes.h>
44
45/* XXX should go in eglext.h */
46#define GL_OES_VERSION_1_0  1
47#define GL_OES_read_format  1
48#define GL_OES_compressed_paletted_texture 1
49#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
50#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
51#define GL_PALETTE4_RGB8_OES        0x8B90
52#define GL_PALETTE4_RGBA8_OES       0x8B91
53#define GL_PALETTE4_R5_G6_B5_OES    0x8B92
54#define GL_PALETTE4_RGBA4_OES       0x8B93
55#define GL_PALETTE4_RGB5_A1_OES     0x8B94
56#define GL_PALETTE8_RGB8_OES        0x8B95
57#define GL_PALETTE8_RGBA8_OES       0x8B96
58#define GL_PALETTE8_R5_G6_B5_OES    0x8B97
59#define GL_PALETTE8_RGBA4_OES       0x8B98
60#define GL_PALETTE8_RGB5_A1_OES     0x8B99
61/* XXX */
62
63/*
64** Versioning and extensions
65*/
66#define EGL_VERSION_1_0		       1
67#define EGL_VERSION_1_1		       1
68
69/*
70** Boolean
71*/
72#define EGL_FALSE		       0
73#define EGL_TRUE		       1
74
75/*
76** Errors
77*/
78#define EGL_SUCCESS		       0x3000
79#define EGL_NOT_INITIALIZED	       0x3001
80#define EGL_BAD_ACCESS		       0x3002
81#define EGL_BAD_ALLOC		       0x3003
82#define EGL_BAD_ATTRIBUTE	       0x3004
83#define EGL_BAD_CONFIG		       0x3005
84#define EGL_BAD_CONTEXT		       0x3006
85#define EGL_BAD_CURRENT_SURFACE        0x3007
86#define EGL_BAD_DISPLAY		       0x3008
87#define EGL_BAD_MATCH		       0x3009
88#define EGL_BAD_NATIVE_PIXMAP	       0x300A
89#define EGL_BAD_NATIVE_WINDOW	       0x300B
90#define EGL_BAD_PARAMETER	       0x300C
91#define EGL_BAD_SURFACE		       0x300D
92#define EGL_CONTEXT_LOST	       0x300E
93/* 0x300F - 0x301F reserved for additional errors. */
94
95/*
96** Config attributes
97*/
98#define EGL_BUFFER_SIZE		       0x3020
99#define EGL_ALPHA_SIZE		       0x3021
100#define EGL_BLUE_SIZE		       0x3022
101#define EGL_GREEN_SIZE		       0x3023
102#define EGL_RED_SIZE		       0x3024
103#define EGL_DEPTH_SIZE		       0x3025
104#define EGL_STENCIL_SIZE	       0x3026
105#define EGL_CONFIG_CAVEAT	       0x3027
106#define EGL_CONFIG_ID		       0x3028
107#define EGL_LEVEL		       0x3029
108#define EGL_MAX_PBUFFER_HEIGHT	       0x302A
109#define EGL_MAX_PBUFFER_PIXELS	       0x302B
110#define EGL_MAX_PBUFFER_WIDTH	       0x302C
111#define EGL_NATIVE_RENDERABLE	       0x302D
112#define EGL_NATIVE_VISUAL_ID	       0x302E
113#define EGL_NATIVE_VISUAL_TYPE	       0x302F
114/*#define EGL_PRESERVED_RESOURCES	 0x3030*/
115#define EGL_SAMPLES		       0x3031
116#define EGL_SAMPLE_BUFFERS	       0x3032
117#define EGL_SURFACE_TYPE	       0x3033
118#define EGL_TRANSPARENT_TYPE	       0x3034
119#define EGL_TRANSPARENT_BLUE_VALUE     0x3035
120#define EGL_TRANSPARENT_GREEN_VALUE    0x3036
121#define EGL_TRANSPARENT_RED_VALUE      0x3037
122#define EGL_NONE		       0x3038	/* Also a config value */
123#define EGL_BIND_TO_TEXTURE_RGB        0x3039
124#define EGL_BIND_TO_TEXTURE_RGBA       0x303A
125#define EGL_MIN_SWAP_INTERVAL	       0x303B
126#define EGL_MAX_SWAP_INTERVAL	       0x303C
127
128/*
129** Config values
130*/
131#define EGL_DONT_CARE		       ((EGLint) -1)
132
133#define EGL_SLOW_CONFIG		       0x3050	/* EGL_CONFIG_CAVEAT value */
134#define EGL_NON_CONFORMANT_CONFIG      0x3051	/* " */
135#define EGL_TRANSPARENT_RGB	       0x3052	/* EGL_TRANSPARENT_TYPE value */
136#define EGL_NO_TEXTURE		       0x305C	/* EGL_TEXTURE_FORMAT/TARGET value */
137#define EGL_TEXTURE_RGB		       0x305D	/* EGL_TEXTURE_FORMAT value */
138#define EGL_TEXTURE_RGBA	       0x305E	/* " */
139#define EGL_TEXTURE_2D		       0x305F	/* EGL_TEXTURE_TARGET value */
140
141/*
142** Config attribute mask bits
143*/
144#define EGL_PBUFFER_BIT		       0x01	/* EGL_SURFACE_TYPE mask bit */
145#define EGL_PIXMAP_BIT		       0x02	/* " */
146#define EGL_WINDOW_BIT		       0x04	/* " */
147
148/*
149** String names
150*/
151#define EGL_VENDOR		       0x3053	/* eglQueryString target */
152#define EGL_VERSION		       0x3054	/* " */
153#define EGL_EXTENSIONS		       0x3055	/* " */
154
155/*
156** Surface attributes
157*/
158#define EGL_HEIGHT		       0x3056
159#define EGL_WIDTH		       0x3057
160#define EGL_LARGEST_PBUFFER	       0x3058
161#define EGL_TEXTURE_FORMAT	       0x3080	/* For pbuffers bound as textures */
162#define EGL_TEXTURE_TARGET	       0x3081	/* " */
163#define EGL_MIPMAP_TEXTURE	       0x3082	/* " */
164#define EGL_MIPMAP_LEVEL	       0x3083	/* " */
165
166/*
167** BindTexImage / ReleaseTexImage buffer target
168*/
169#define EGL_BACK_BUFFER		       0x3084
170
171/*
172** Current surfaces
173*/
174#define EGL_DRAW		       0x3059
175#define EGL_READ		       0x305A
176
177/*
178** Engines
179*/
180#define EGL_CORE_NATIVE_ENGINE	       0x305B
181
182/* 0x305C-0x3FFFF reserved for future use */
183
184/*
185** Functions
186*/
187#ifdef __cplusplus
188extern "C" {
189#endif
190
191GLAPI EGLint APIENTRY eglGetError (void);
192
193GLAPI EGLDisplay APIENTRY eglGetDisplay (NativeDisplayType display);
194GLAPI EGLBoolean APIENTRY eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor);
195GLAPI EGLBoolean APIENTRY eglTerminate (EGLDisplay dpy);
196GLAPI const char * APIENTRY eglQueryString (EGLDisplay dpy, EGLint name);
197GLAPI void (* APIENTRY eglGetProcAddress (const char *procname))(void);
198
199GLAPI EGLBoolean APIENTRY eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
200GLAPI EGLBoolean APIENTRY eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
201GLAPI EGLBoolean APIENTRY eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value);
202
203GLAPI EGLSurface APIENTRY eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list);
204GLAPI EGLSurface APIENTRY eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list);
205GLAPI EGLSurface APIENTRY eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
206GLAPI EGLBoolean APIENTRY eglDestroySurface (EGLDisplay dpy, EGLSurface surface);
207GLAPI EGLBoolean APIENTRY eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value);
208
209/* EGL 1.1 render-to-texture APIs */
210GLAPI EGLBoolean APIENTRY eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value);
211GLAPI EGLBoolean APIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
212GLAPI EGLBoolean APIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
213
214/* EGL 1.1 swap control API */
215GLAPI EGLBoolean APIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval);
216
217GLAPI EGLContext APIENTRY eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list);
218GLAPI EGLBoolean APIENTRY eglDestroyContext (EGLDisplay dpy, EGLContext ctx);
219GLAPI EGLBoolean APIENTRY eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
220GLAPI EGLContext APIENTRY eglGetCurrentContext (void);
221GLAPI EGLSurface APIENTRY eglGetCurrentSurface (EGLint readdraw);
222GLAPI EGLDisplay APIENTRY eglGetCurrentDisplay (void);
223GLAPI EGLBoolean APIENTRY eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value);
224
225GLAPI EGLBoolean APIENTRY eglWaitGL (void);
226GLAPI EGLBoolean APIENTRY eglWaitNative (EGLint engine);
227GLAPI EGLBoolean APIENTRY eglSwapBuffers (EGLDisplay dpy, EGLSurface draw);
228GLAPI EGLBoolean APIENTRY eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, NativePixmapType target);
229
230
231
232/* EGL_MESA_screen extension  >>> PRELIMINARY <<< */
233#ifndef EGL_MESA_screen_surface
234#define EGL_MESA_screen_surface 1
235
236#define EGL_BAD_SCREEN_MESA                    0x4000
237#define EGL_BAD_MODE_MESA                      0x4001
238#define EGL_SCREEN_COUNT_MESA                  0x4002
239#define EGL_SCREEN_POSITION_MESA               0x4003
240#define EGL_SCREEN_POSITION_GRANULARITY_MESA   0x4004
241#define EGL_MODE_ID_MESA                       0x4005
242#define EGL_REFRESH_RATE_MESA                  0x4006
243#define EGL_OPTIMAL_MESA                       0x4007
244#define EGL_INTERLACED_MESA                    0x4008
245#define EGL_SCREEN_BIT_MESA                    0x08
246
247GLAPI EGLBoolean APIENTRY eglChooseModeMESA(EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
248GLAPI EGLBoolean APIENTRY eglGetModesMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
249GLAPI EGLBoolean APIENTRY eglGetModeAttribMESA(EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value);
250GLAPI EGLBoolean APIENTRY eglGetScreensMESA(EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens);
251GLAPI EGLSurface APIENTRY eglCreateScreenSurfaceMESA(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
252GLAPI EGLBoolean APIENTRY eglShowScreenSurfaceMESA(EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode);
253GLAPI EGLBoolean APIENTRY eglScreenPositionMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y);
254GLAPI EGLBoolean APIENTRY eglQueryScreenMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value);
255GLAPI EGLBoolean APIENTRY eglQueryScreenSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface);
256GLAPI EGLBoolean APIENTRY eglQueryScreenModeMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode);
257GLAPI const char * APIENTRY eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode);
258
259#endif /* EGL_MESA_screen_surface */
260
261
262#ifndef EGL_MESA_copy_context
263#define EGL_MESA_copy_context 1
264
265GLAPI EGLBoolean APIENTRY eglCopyContextMESA(EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask);
266
267#endif /* EGL_MESA_copy_context */
268
269
270/* XXX this is preliminary! */
271#ifndef EGL_VERSION_1_2
272#define EGL_VERSION_1_2 1
273
274typedef int EGLenum;
275typedef int EGLClientBuffer;
276
277#define EGL_DISPLAY_SCALING		10000
278#define EGL_UNKNOWN			((EGLint)-1)
279
280#define EGL_OPENGL_ES_BIT               0x1
281#define EGL_OPENVG_BIT                  0x2
282
283#define EGL_OPENGL_ES_API               0x30A0
284#define EGL_OPENVG_API                  0x30A1
285
286#define EGL_LUMINANCE_SIZE		0x303D
287#define EGL_ALPHA_MASK_SIZE		0x303E
288#define EGL_COLOR_BUFFER_TYPE		0x303F
289#define EGL_RENDERABLE_TYPE		0x3040
290
291#define EGL_SINGLE_BUFFER		0x3085
292#define EGL_RENDER_BUFFER		0x3086
293#define EGL_COLORSPACE			0x3087
294#define EGL_ALPHA_FORMAT		0x3088
295#define EGL_COLORSPACE_sRGB		0x3089
296#define EGL_COLORSPACE_LINEAR		0x308A
297#define EGL_ALPHA_FORMAT_NONPRE		0x308B
298#define EGL_ALPHA_FORMAT_PRE		0x308C
299#define EGL_CLIENT_APIS			0x308D
300#define EGL_RGB_BUFFER			0x308E
301#define EGL_LUMINANCE_BUFFER		0x308F
302#define EGL_HORIZONTAL_RESOLUTION	0x3090
303#define EGL_VERTICAL_RESOLUTION		0x3091
304#define EGL_PIXEL_ASPECT_RATIO		0x3092
305#define EGL_SWAP_BEHAVIOR		0x3093
306#define EGL_BUFFER_PRESERVED		0x3094
307#define EGL_BUFFER_DESTROYED		0x3095
308#define EGL_OPENVG_IMAGE		0x3096
309#define EGL_CONTEXT_CLIENT_TYPE		0x3097
310
311GLAPI EGLBoolean APIENTRY eglBindAPI(EGLenum api);
312GLAPI EGLenum APIENTRY eglQueryAPI(void);
313GLAPI EGLBoolean APIENTRY eglWaitClient(void);
314GLAPI EGLBoolean APIENTRY eglReleaseThread(void);
315GLAPI EGLSurface APIENTRY eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list);
316
317#endif /* EGL_VERSION_1_2 */
318
319
320#ifdef __cplusplus
321}
322#endif
323
324#endif /* _EGL_H */
325