1deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#ifndef __gl_h_
2deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define __gl_h_
3deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
459f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I Wu/* $Revision: 10601 $ on $Date:: 2010-03-04 22:15:27 -0800 #$ */
53783994048951b80a0be7d19c70979f78367398aBrian Paul
63783994048951b80a0be7d19c70979f78367398aBrian Paul#include <GLES/glplatform.h>
73783994048951b80a0be7d19c70979f78367398aBrian Paul
8deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#ifdef __cplusplus
9deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paulextern "C" {
10deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#endif
11deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
12deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*
1359f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I Wu * This document is licensed under the SGI Free Software B License Version
1459f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I Wu * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
1559f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I Wu */
1659f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I Wu
1759f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I Wutypedef void             GLvoid;
1859f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I Wutypedef char             GLchar;
1959f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I Wutypedef unsigned int     GLenum;
2059f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I Wutypedef unsigned char    GLboolean;
2159f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I Wutypedef unsigned int     GLbitfield;
2259f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I Wutypedef khronos_int8_t   GLbyte;
2359f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I Wutypedef short            GLshort;
2459f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I Wutypedef int              GLint;
2559f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I Wutypedef int              GLsizei;
2659f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I Wutypedef khronos_uint8_t  GLubyte;
2759f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I Wutypedef unsigned short   GLushort;
2859f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I Wutypedef unsigned int     GLuint;
2959f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I Wutypedef khronos_float_t  GLfloat;
3059f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I Wutypedef khronos_float_t  GLclampf;
3159f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I Wutypedef khronos_int32_t  GLfixed;
3259f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I Wutypedef khronos_int32_t  GLclampx;
3359f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I Wu
3459f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I Wutypedef khronos_intptr_t GLintptr;
3559f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I Wutypedef khronos_ssize_t  GLsizeiptr;
36deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
37deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
38deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*************************************************************/
39deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
40deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* OpenGL ES core versions */
4159f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I Wu#define GL_VERSION_ES_CM_1_0          1
4259f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I Wu#define GL_VERSION_ES_CL_1_0          1
4359f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I Wu#define GL_VERSION_ES_CM_1_1          1
4459f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I Wu#define GL_VERSION_ES_CL_1_1          1
45deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
46deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* ClearBufferMask */
47deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_DEPTH_BUFFER_BIT               0x00000100
48deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_STENCIL_BUFFER_BIT             0x00000400
49deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_COLOR_BUFFER_BIT               0x00004000
50deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
51deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* Boolean */
52deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_FALSE                          0
53deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TRUE                           1
54deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
55deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* BeginMode */
56deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_POINTS                         0x0000
57deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_LINES                          0x0001
58deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_LINE_LOOP                      0x0002
59deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_LINE_STRIP                     0x0003
60deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TRIANGLES                      0x0004
61deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TRIANGLE_STRIP                 0x0005
62deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TRIANGLE_FAN                   0x0006
63deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
64deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* AlphaFunction */
65deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_NEVER                          0x0200
66deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_LESS                           0x0201
67deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_EQUAL                          0x0202
68deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_LEQUAL                         0x0203
69deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_GREATER                        0x0204
70deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_NOTEQUAL                       0x0205
71deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_GEQUAL                         0x0206
72deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_ALWAYS                         0x0207
73deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
74deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* BlendingFactorDest */
75deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_ZERO                           0
76deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_ONE                            1
77deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SRC_COLOR                      0x0300
78deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_ONE_MINUS_SRC_COLOR            0x0301
79deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SRC_ALPHA                      0x0302
80deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_ONE_MINUS_SRC_ALPHA            0x0303
81deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_DST_ALPHA                      0x0304
82deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_ONE_MINUS_DST_ALPHA            0x0305
83deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
84deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* BlendingFactorSrc */
85deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_ZERO */
86deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_ONE */
87deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_DST_COLOR                      0x0306
88deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_ONE_MINUS_DST_COLOR            0x0307
89deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SRC_ALPHA_SATURATE             0x0308
90deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_SRC_ALPHA */
91deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_ONE_MINUS_SRC_ALPHA */
92deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_DST_ALPHA */
93deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_ONE_MINUS_DST_ALPHA */
94deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
95deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* ClipPlaneName */
96deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_CLIP_PLANE0                    0x3000
97deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_CLIP_PLANE1                    0x3001
98deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_CLIP_PLANE2                    0x3002
99deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_CLIP_PLANE3                    0x3003
100deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_CLIP_PLANE4                    0x3004
101deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_CLIP_PLANE5                    0x3005
102deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
103deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* ColorMaterialFace */
104deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_FRONT_AND_BACK */
105deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
106deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* ColorMaterialParameter */
107deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_AMBIENT_AND_DIFFUSE */
108deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
109deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* ColorPointerType */
110deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_UNSIGNED_BYTE */
111deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_FLOAT */
112deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_FIXED */
113deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
114deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* CullFaceMode */
115deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_FRONT                          0x0404
116deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_BACK                           0x0405
117deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_FRONT_AND_BACK                 0x0408
118deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
119deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* DepthFunction */
120deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_NEVER */
121deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_LESS */
122deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_EQUAL */
123deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_LEQUAL */
124deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_GREATER */
125deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_NOTEQUAL */
126deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_GEQUAL */
127deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_ALWAYS */
128deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
129deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* EnableCap */
130deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_FOG                            0x0B60
131deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_LIGHTING                       0x0B50
132deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE_2D                     0x0DE1
133deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_CULL_FACE                      0x0B44
134deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_ALPHA_TEST                     0x0BC0
135deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_BLEND                          0x0BE2
136deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_COLOR_LOGIC_OP                 0x0BF2
137deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_DITHER                         0x0BD0
138deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_STENCIL_TEST                   0x0B90
139deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_DEPTH_TEST                     0x0B71
140deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_LIGHT0 */
141deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_LIGHT1 */
142deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_LIGHT2 */
143deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_LIGHT3 */
144deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_LIGHT4 */
145deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_LIGHT5 */
146deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_LIGHT6 */
147deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_LIGHT7 */
148deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_POINT_SMOOTH                   0x0B10
149deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_LINE_SMOOTH                    0x0B20
150deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SCISSOR_TEST                   0x0C11
151deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_COLOR_MATERIAL                 0x0B57
152deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_NORMALIZE                      0x0BA1
153deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_RESCALE_NORMAL                 0x803A
154deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_POLYGON_OFFSET_FILL            0x8037
155deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_VERTEX_ARRAY                   0x8074
156deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_NORMAL_ARRAY                   0x8075
157deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_COLOR_ARRAY                    0x8076
158deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE_COORD_ARRAY            0x8078
159deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_MULTISAMPLE                    0x809D
160deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
161deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SAMPLE_ALPHA_TO_ONE            0x809F
162deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SAMPLE_COVERAGE                0x80A0
163deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
164deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* ErrorCode */
165deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_NO_ERROR                       0
166deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_INVALID_ENUM                   0x0500
167deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_INVALID_VALUE                  0x0501
168deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_INVALID_OPERATION              0x0502
169deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_STACK_OVERFLOW                 0x0503
170deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_STACK_UNDERFLOW                0x0504
171deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_OUT_OF_MEMORY                  0x0505
172deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
173deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* FogMode */
174deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_LINEAR */
175deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_EXP                            0x0800
176deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_EXP2                           0x0801
177deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
178deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* FogParameter */
179deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_FOG_DENSITY                    0x0B62
180deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_FOG_START                      0x0B63
181deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_FOG_END                        0x0B64
182deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_FOG_MODE                       0x0B65
183deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_FOG_COLOR                      0x0B66
184deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
185deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* FrontFaceDirection */
186deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_CW                             0x0900
187deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_CCW                            0x0901
188deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
189deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* GetPName */
190deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_CURRENT_COLOR                  0x0B00
191deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_CURRENT_NORMAL                 0x0B02
192deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_CURRENT_TEXTURE_COORDS         0x0B03
193deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_POINT_SIZE                     0x0B11
194deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_POINT_SIZE_MIN                 0x8126
195deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_POINT_SIZE_MAX                 0x8127
196deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
197deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_POINT_DISTANCE_ATTENUATION     0x8129
198deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
199deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_LINE_WIDTH                     0x0B21
200deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
201deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
202deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
203deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_CULL_FACE_MODE                 0x0B45
204deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_FRONT_FACE                     0x0B46
205deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SHADE_MODEL                    0x0B54
206deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_DEPTH_RANGE                    0x0B70
207deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_DEPTH_WRITEMASK                0x0B72
208deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_DEPTH_CLEAR_VALUE              0x0B73
209deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_DEPTH_FUNC                     0x0B74
210deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_STENCIL_CLEAR_VALUE            0x0B91
211deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_STENCIL_FUNC                   0x0B92
212deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_STENCIL_VALUE_MASK             0x0B93
213deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_STENCIL_FAIL                   0x0B94
214deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
215deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
216deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_STENCIL_REF                    0x0B97
217deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_STENCIL_WRITEMASK              0x0B98
218deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_MATRIX_MODE                    0x0BA0
219deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_VIEWPORT                       0x0BA2
220deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_MODELVIEW_STACK_DEPTH          0x0BA3
221deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_PROJECTION_STACK_DEPTH         0x0BA4
222deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE_STACK_DEPTH            0x0BA5
223deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_MODELVIEW_MATRIX               0x0BA6
224deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_PROJECTION_MATRIX              0x0BA7
225deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE_MATRIX                 0x0BA8
226deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_ALPHA_TEST_FUNC                0x0BC1
227deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_ALPHA_TEST_REF                 0x0BC2
228deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_BLEND_DST                      0x0BE0
229deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_BLEND_SRC                      0x0BE1
230deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_LOGIC_OP_MODE                  0x0BF0
231deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SCISSOR_BOX                    0x0C10
232deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SCISSOR_TEST                   0x0C11
233deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_COLOR_CLEAR_VALUE              0x0C22
234deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_COLOR_WRITEMASK                0x0C23
235deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_UNPACK_ALIGNMENT               0x0CF5
236deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_PACK_ALIGNMENT                 0x0D05
237deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_MAX_LIGHTS                     0x0D31
238deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_MAX_CLIP_PLANES                0x0D32
239deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_MAX_TEXTURE_SIZE               0x0D33
240deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_MAX_MODELVIEW_STACK_DEPTH      0x0D36
241deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_MAX_PROJECTION_STACK_DEPTH     0x0D38
242deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_MAX_TEXTURE_STACK_DEPTH        0x0D39
243deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_MAX_VIEWPORT_DIMS              0x0D3A
244deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_MAX_TEXTURE_UNITS              0x84E2
245deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SUBPIXEL_BITS                  0x0D50
246deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_RED_BITS                       0x0D52
247deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_GREEN_BITS                     0x0D53
248deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_BLUE_BITS                      0x0D54
249deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_ALPHA_BITS                     0x0D55
250deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_DEPTH_BITS                     0x0D56
251deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_STENCIL_BITS                   0x0D57
252deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_POLYGON_OFFSET_UNITS           0x2A00
253deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_POLYGON_OFFSET_FILL            0x8037
254deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_POLYGON_OFFSET_FACTOR          0x8038
255deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE_BINDING_2D             0x8069
256deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_VERTEX_ARRAY_SIZE              0x807A
257deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_VERTEX_ARRAY_TYPE              0x807B
258deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_VERTEX_ARRAY_STRIDE            0x807C
259deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_NORMAL_ARRAY_TYPE              0x807E
260deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_NORMAL_ARRAY_STRIDE            0x807F
261deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_COLOR_ARRAY_SIZE               0x8081
262deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_COLOR_ARRAY_TYPE               0x8082
263deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_COLOR_ARRAY_STRIDE             0x8083
264deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE_COORD_ARRAY_SIZE       0x8088
265deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE_COORD_ARRAY_TYPE       0x8089
266deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE_COORD_ARRAY_STRIDE     0x808A
267deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_VERTEX_ARRAY_POINTER           0x808E
268deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_NORMAL_ARRAY_POINTER           0x808F
269deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_COLOR_ARRAY_POINTER            0x8090
270deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE_COORD_ARRAY_POINTER    0x8092
271deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SAMPLE_BUFFERS                 0x80A8
272deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SAMPLES                        0x80A9
273deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
274deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
275deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
276deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* GetTextureParameter */
277deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_TEXTURE_MAG_FILTER */
278deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_TEXTURE_MIN_FILTER */
279deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_TEXTURE_WRAP_S */
280deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_TEXTURE_WRAP_T */
281deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
2823783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
2833783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
284deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
285deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* HintMode */
286deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_DONT_CARE                      0x1100
287deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_FASTEST                        0x1101
288deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_NICEST                         0x1102
289deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
290deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* HintTarget */
291deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_PERSPECTIVE_CORRECTION_HINT    0x0C50
292deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_POINT_SMOOTH_HINT              0x0C51
293deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_LINE_SMOOTH_HINT               0x0C52
294deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_FOG_HINT                       0x0C54
295deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_GENERATE_MIPMAP_HINT           0x8192
296deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
297deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* LightModelParameter */
298deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_LIGHT_MODEL_AMBIENT            0x0B53
299deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_LIGHT_MODEL_TWO_SIDE           0x0B52
300deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
301deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* LightParameter */
302deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_AMBIENT                        0x1200
303deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_DIFFUSE                        0x1201
304deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SPECULAR                       0x1202
305deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_POSITION                       0x1203
306deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SPOT_DIRECTION                 0x1204
307deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SPOT_EXPONENT                  0x1205
308deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SPOT_CUTOFF                    0x1206
309deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_CONSTANT_ATTENUATION           0x1207
310deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_LINEAR_ATTENUATION             0x1208
311deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_QUADRATIC_ATTENUATION          0x1209
312deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
313deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* DataType */
314deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_BYTE                           0x1400
315deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_UNSIGNED_BYTE                  0x1401
316deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SHORT                          0x1402
317deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_UNSIGNED_SHORT                 0x1403
318deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_FLOAT                          0x1406
319deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_FIXED                          0x140C
320deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
321deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* LogicOp */
322deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_CLEAR                          0x1500
323deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_AND                            0x1501
324deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_AND_REVERSE                    0x1502
325deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_COPY                           0x1503
326deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_AND_INVERTED                   0x1504
327deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_NOOP                           0x1505
328deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_XOR                            0x1506
329deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_OR                             0x1507
330deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_NOR                            0x1508
331deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_EQUIV                          0x1509
332deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_INVERT                         0x150A
333deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_OR_REVERSE                     0x150B
334deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_COPY_INVERTED                  0x150C
335deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_OR_INVERTED                    0x150D
336deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_NAND                           0x150E
337deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SET                            0x150F
338deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
339deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* MaterialFace */
340deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_FRONT_AND_BACK */
341deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
342deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* MaterialParameter */
343deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_EMISSION                       0x1600
344deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SHININESS                      0x1601
345deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_AMBIENT_AND_DIFFUSE            0x1602
346deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_AMBIENT */
347deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_DIFFUSE */
348deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_SPECULAR */
349deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
350deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* MatrixMode */
351deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_MODELVIEW                      0x1700
352deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_PROJECTION                     0x1701
353deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE                        0x1702
354deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
355deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* NormalPointerType */
356deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_BYTE */
357deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_SHORT */
358deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_FLOAT */
359deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_FIXED */
360deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
361deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* PixelFormat */
362deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_ALPHA                          0x1906
363deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_RGB                            0x1907
364deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_RGBA                           0x1908
365deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_LUMINANCE                      0x1909
366deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_LUMINANCE_ALPHA                0x190A
367deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
368deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* PixelStoreParameter */
369deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_UNPACK_ALIGNMENT               0x0CF5
370deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_PACK_ALIGNMENT                 0x0D05
371deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
372deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* PixelType */
373deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_UNSIGNED_BYTE */
374deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
375deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
376deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_UNSIGNED_SHORT_5_6_5           0x8363
377deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
378deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* ShadingModel */
379deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_FLAT                           0x1D00
380deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SMOOTH                         0x1D01
381deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
382deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* StencilFunction */
383deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_NEVER */
384deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_LESS */
385deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_EQUAL */
386deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_LEQUAL */
387deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_GREATER */
388deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_NOTEQUAL */
389deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_GEQUAL */
390deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_ALWAYS */
391deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
392deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* StencilOp */
393deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_ZERO */
394deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_KEEP                           0x1E00
395deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_REPLACE                        0x1E01
396deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_INCR                           0x1E02
397deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_DECR                           0x1E03
398deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_INVERT */
399deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
400deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* StringName */
401deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_VENDOR                         0x1F00
402deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_RENDERER                       0x1F01
403deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_VERSION                        0x1F02
404deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_EXTENSIONS                     0x1F03
405deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
406deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* TexCoordPointerType */
407deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_SHORT */
408deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_FLOAT */
409deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_FIXED */
410deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_BYTE */
411deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
412deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* TextureEnvMode */
413deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_MODULATE                       0x2100
414deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_DECAL                          0x2101
415deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_BLEND */
416deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_ADD                            0x0104
417deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_REPLACE */
418deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
419deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* TextureEnvParameter */
420deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE_ENV_MODE               0x2200
421deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE_ENV_COLOR              0x2201
422deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
423deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* TextureEnvTarget */
424deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE_ENV                    0x2300
425deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
426deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* TextureMagFilter */
427deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_NEAREST                        0x2600
428deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_LINEAR                         0x2601
429deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
430deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* TextureMinFilter */
431deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_NEAREST */
432deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_LINEAR */
433deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_NEAREST_MIPMAP_NEAREST         0x2700
434deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_LINEAR_MIPMAP_NEAREST          0x2701
435deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_NEAREST_MIPMAP_LINEAR          0x2702
436deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_LINEAR_MIPMAP_LINEAR           0x2703
437deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
438deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* TextureParameterName */
439deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE_MAG_FILTER             0x2800
440deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE_MIN_FILTER             0x2801
441deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE_WRAP_S                 0x2802
442deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE_WRAP_T                 0x2803
443deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_GENERATE_MIPMAP                0x8191
444deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
445deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* TextureTarget */
446deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_TEXTURE_2D */
447deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
448deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* TextureUnit */
449deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE0                       0x84C0
450deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE1                       0x84C1
451deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE2                       0x84C2
452deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE3                       0x84C3
453deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE4                       0x84C4
454deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE5                       0x84C5
455deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE6                       0x84C6
456deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE7                       0x84C7
457deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE8                       0x84C8
458deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE9                       0x84C9
459deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE10                      0x84CA
460deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE11                      0x84CB
461deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE12                      0x84CC
462deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE13                      0x84CD
463deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE14                      0x84CE
464deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE15                      0x84CF
465deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE16                      0x84D0
466deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE17                      0x84D1
467deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE18                      0x84D2
468deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE19                      0x84D3
469deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE20                      0x84D4
470deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE21                      0x84D5
471deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE22                      0x84D6
472deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE23                      0x84D7
473deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE24                      0x84D8
474deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE25                      0x84D9
475deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE26                      0x84DA
476deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE27                      0x84DB
477deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE28                      0x84DC
478deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE29                      0x84DD
479deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE30                      0x84DE
480deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE31                      0x84DF
481deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_ACTIVE_TEXTURE                 0x84E0
482deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_CLIENT_ACTIVE_TEXTURE          0x84E1
483deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
484deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* TextureWrapMode */
485deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_REPEAT                         0x2901
486deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_CLAMP_TO_EDGE                  0x812F
487deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
488deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* VertexPointerType */
489deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_SHORT */
490deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_FLOAT */
491deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_FIXED */
492deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*      GL_BYTE */
493deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
494deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* LightName */
495deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_LIGHT0                         0x4000
496deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_LIGHT1                         0x4001
497deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_LIGHT2                         0x4002
498deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_LIGHT3                         0x4003
499deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_LIGHT4                         0x4004
500deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_LIGHT5                         0x4005
501deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_LIGHT6                         0x4006
502deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_LIGHT7                         0x4007
503deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
504deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* Buffer Objects */
505deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_ARRAY_BUFFER                   0x8892
506deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_ELEMENT_ARRAY_BUFFER           0x8893
507deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
5083783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_ARRAY_BUFFER_BINDING               0x8894
5093783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_ELEMENT_ARRAY_BUFFER_BINDING       0x8895
5103783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_VERTEX_ARRAY_BUFFER_BINDING        0x8896
5113783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_NORMAL_ARRAY_BUFFER_BINDING        0x8897
5123783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_COLOR_ARRAY_BUFFER_BINDING         0x8898
513deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
514deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
515deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_STATIC_DRAW                    0x88E4
516deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_DYNAMIC_DRAW                   0x88E8
517deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
518deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_BUFFER_SIZE                    0x8764
519deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_BUFFER_USAGE                   0x8765
520deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
521deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* Texture combine + dot3 */
522deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SUBTRACT                       0x84E7
523deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_COMBINE                        0x8570
524deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_COMBINE_RGB                    0x8571
525deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_COMBINE_ALPHA                  0x8572
526deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_RGB_SCALE                      0x8573
527deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_ADD_SIGNED                     0x8574
528deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_INTERPOLATE                    0x8575
529deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_CONSTANT                       0x8576
530deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_PRIMARY_COLOR                  0x8577
531deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_PREVIOUS                       0x8578
532deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_OPERAND0_RGB                   0x8590
533deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_OPERAND1_RGB                   0x8591
534deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_OPERAND2_RGB                   0x8592
535deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_OPERAND0_ALPHA                 0x8598
536deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_OPERAND1_ALPHA                 0x8599
537deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_OPERAND2_ALPHA                 0x859A
538deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
539deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_ALPHA_SCALE                    0x0D1C
540deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
541deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SRC0_RGB                       0x8580
542deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SRC1_RGB                       0x8581
543deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SRC2_RGB                       0x8582
544deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SRC0_ALPHA                     0x8588
545deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SRC1_ALPHA                     0x8589
546deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_SRC2_ALPHA                     0x858A
547deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
548deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_DOT3_RGB                       0x86AE
549deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#define GL_DOT3_RGBA                      0x86AF
550deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
5513783994048951b80a0be7d19c70979f78367398aBrian Paul/*------------------------------------------------------------------------*
5523783994048951b80a0be7d19c70979f78367398aBrian Paul * required OES extension tokens
5533783994048951b80a0be7d19c70979f78367398aBrian Paul *------------------------------------------------------------------------*/
5543783994048951b80a0be7d19c70979f78367398aBrian Paul
5553783994048951b80a0be7d19c70979f78367398aBrian Paul/* OES_read_format */
5563783994048951b80a0be7d19c70979f78367398aBrian Paul#ifndef GL_OES_read_format
5573783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES                   0x8B9A
5583783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES                 0x8B9B
5593783994048951b80a0be7d19c70979f78367398aBrian Paul#endif
5603783994048951b80a0be7d19c70979f78367398aBrian Paul
5613783994048951b80a0be7d19c70979f78367398aBrian Paul/* GL_OES_compressed_paletted_texture */
5623783994048951b80a0be7d19c70979f78367398aBrian Paul#ifndef GL_OES_compressed_paletted_texture
5633783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_PALETTE4_RGB8_OES                                    0x8B90
5643783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_PALETTE4_RGBA8_OES                                   0x8B91
5653783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
5663783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_PALETTE4_RGBA4_OES                                   0x8B93
5673783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
5683783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_PALETTE8_RGB8_OES                                    0x8B95
5693783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_PALETTE8_RGBA8_OES                                   0x8B96
5703783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
5713783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_PALETTE8_RGBA4_OES                                   0x8B98
5723783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
5733783994048951b80a0be7d19c70979f78367398aBrian Paul#endif
574deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
575deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/* OES_point_size_array */
5763783994048951b80a0be7d19c70979f78367398aBrian Paul#ifndef GL_OES_point_size_array
5773783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_POINT_SIZE_ARRAY_OES                                 0x8B9C
5783783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_POINT_SIZE_ARRAY_TYPE_OES                            0x898A
5793783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_POINT_SIZE_ARRAY_STRIDE_OES                          0x898B
5803783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_POINT_SIZE_ARRAY_POINTER_OES                         0x898C
5813783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES                  0x8B9F
5823783994048951b80a0be7d19c70979f78367398aBrian Paul#endif
5833783994048951b80a0be7d19c70979f78367398aBrian Paul
5843783994048951b80a0be7d19c70979f78367398aBrian Paul/* GL_OES_point_sprite */
5853783994048951b80a0be7d19c70979f78367398aBrian Paul#ifndef GL_OES_point_sprite
5863783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_POINT_SPRITE_OES                                     0x8861
5873783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_COORD_REPLACE_OES                                    0x8862
5883783994048951b80a0be7d19c70979f78367398aBrian Paul#endif
589deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
590deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul/*************************************************************/
591deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
5923783994048951b80a0be7d19c70979f78367398aBrian Paul/* Available only in Common profile */
5933783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
5943783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
5953783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glClearDepthf (GLclampf depth);
5963783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation);
5973783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
5983783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
5993783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param);
6003783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params);
6013783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
6023783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]);
6033783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
6043783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
6053783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
6063783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glGetTexEnvfv (GLenum env, GLenum pname, GLfloat *params);
6073783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
6083783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param);
6093783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
6103783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
6113783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
6123783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glLineWidth (GLfloat width);
6133783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m);
6143783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
6153783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
6163783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m);
6173783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
6183783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
6193783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
6203783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param);
6213783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
6223783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glPointSize (GLfloat size);
6233783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
6243783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
6253783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
6263783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
6273783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
6283783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
6293783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
6303783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
6313783994048951b80a0be7d19c70979f78367398aBrian Paul
6323783994048951b80a0be7d19c70979f78367398aBrian Paul/* Available in both Common and Common-Lite profiles */
6333783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glActiveTexture (GLenum texture);
6343783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLclampx ref);
6353783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
6363783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
6373783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
6383783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
6393783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
6403783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glClear (GLbitfield mask);
6413783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
6423783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glClearDepthx (GLclampx depth);
6433783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glClearStencil (GLint s);
6443783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
6453783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation);
6463783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
6473783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
6483783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
6493783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
6503783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
6513783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
6523783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
6533783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
6543783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glCullFace (GLenum mode);
6553783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
6563783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
6573783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glDepthFunc (GLenum func);
6583783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glDepthMask (GLboolean flag);
6593783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
6603783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glDisable (GLenum cap);
6613783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glDisableClientState (GLenum array);
6623783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
6633783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
6643783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glEnable (GLenum cap);
6653783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glEnableClientState (GLenum array);
6663783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glFinish (void);
6673783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glFlush (void);
6683783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param);
6693783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *params);
6703783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glFrontFace (GLenum mode);
6713783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
6723783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
6733783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
6743783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glGetClipPlanex (GLenum pname, GLfixed eqn[4]);
6753783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
6763783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
6773783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API GLenum GL_APIENTRY glGetError (void);
6783783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params);
6793783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params);
6803783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params);
6813783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params);
68259f8dca7cf7ce2b21d3bfe59c55bd3927de7f39cChia-I WuGL_API void GL_APIENTRY glGetPointerv (GLenum pname, GLvoid **params);
6833783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API const GLubyte * GL_APIENTRY glGetString (GLenum name);
6843783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glGetTexEnviv (GLenum env, GLenum pname, GLint *params);
6853783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params);
6863783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
6873783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params);
6883783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glHint (GLenum target, GLenum mode);
6893783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
6903783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
6913783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
6923783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param);
6933783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *params);
6943783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param);
6953783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params);
6963783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glLineWidthx (GLfixed width);
6973783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glLoadIdentity (void);
6983783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m);
6993783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glLogicOp (GLenum opcode);
7003783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param);
7013783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *params);
7023783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glMatrixMode (GLenum mode);
7033783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m);
7043783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
7053783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz);
7063783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
7073783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
7083783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
7093783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param);
7103783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params);
7113783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glPointSizex (GLfixed size);
7123783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units);
7133783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glPopMatrix (void);
7143783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glPushMatrix (void);
7153783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
7163783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
7173783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
7183783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
7193783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z);
7203783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
7213783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glShadeModel (GLenum mode);
7223783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
7233783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glStencilMask (GLuint mask);
7243783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
7253783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
7263783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
7273783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param);
7283783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
7293783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params);
7303783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
7313783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
7323783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param);
7333783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
7343783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params);
7353783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
7363783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
7373783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
7383783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
7393783994048951b80a0be7d19c70979f78367398aBrian Paul
7403783994048951b80a0be7d19c70979f78367398aBrian Paul/*------------------------------------------------------------------------*
7413783994048951b80a0be7d19c70979f78367398aBrian Paul * Required OES extension functions
7423783994048951b80a0be7d19c70979f78367398aBrian Paul *------------------------------------------------------------------------*/
7433783994048951b80a0be7d19c70979f78367398aBrian Paul
7443783994048951b80a0be7d19c70979f78367398aBrian Paul/* GL_OES_read_format */
7453783994048951b80a0be7d19c70979f78367398aBrian Paul#ifndef GL_OES_read_format
7463783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_OES_read_format 1
7473783994048951b80a0be7d19c70979f78367398aBrian Paul#endif
7483783994048951b80a0be7d19c70979f78367398aBrian Paul
7493783994048951b80a0be7d19c70979f78367398aBrian Paul/* GL_OES_compressed_paletted_texture */
7503783994048951b80a0be7d19c70979f78367398aBrian Paul#ifndef GL_OES_compressed_paletted_texture
7513783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_OES_compressed_paletted_texture 1
7523783994048951b80a0be7d19c70979f78367398aBrian Paul#endif
7533783994048951b80a0be7d19c70979f78367398aBrian Paul
7543783994048951b80a0be7d19c70979f78367398aBrian Paul/* GL_OES_point_size_array */
7553783994048951b80a0be7d19c70979f78367398aBrian Paul#ifndef GL_OES_point_size_array
7563783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_OES_point_size_array 1
7573783994048951b80a0be7d19c70979f78367398aBrian PaulGL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer);
7583783994048951b80a0be7d19c70979f78367398aBrian Paul#endif
7593783994048951b80a0be7d19c70979f78367398aBrian Paul
7603783994048951b80a0be7d19c70979f78367398aBrian Paul/* GL_OES_point_sprite */
7613783994048951b80a0be7d19c70979f78367398aBrian Paul#ifndef GL_OES_point_sprite
7623783994048951b80a0be7d19c70979f78367398aBrian Paul#define GL_OES_point_sprite 1
7633783994048951b80a0be7d19c70979f78367398aBrian Paul#endif
764deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
765deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#ifdef __cplusplus
766deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul}
767deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#endif
768deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul
769deceeca18d3a3f18caeac980ad63fafd8bad709cBrian Paul#endif /* __gl_h_ */
7703783994048951b80a0be7d19c70979f78367398aBrian Paul
771