cso_context.c revision d087cfaabf386c462329fb62f54311523a89f106
1/**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29  * @file
30  *
31  * Wrap the cso cache & hash mechanisms in a simplified
32  * pipe-driver-specific interface.
33  *
34  * @author Zack Rusin <zack@tungstengraphics.com>
35  * @author Keith Whitwell <keith@tungstengraphics.com>
36  */
37
38#include "pipe/p_state.h"
39#include "util/u_framebuffer.h"
40#include "util/u_inlines.h"
41#include "util/u_math.h"
42#include "util/u_memory.h"
43#include "tgsi/tgsi_parse.h"
44
45#include "cso_cache/cso_context.h"
46#include "cso_cache/cso_cache.h"
47#include "cso_cache/cso_hash.h"
48#include "cso_context.h"
49
50struct cso_context {
51   struct pipe_context *pipe;
52   struct cso_cache *cache;
53
54   struct {
55      void *samplers[PIPE_MAX_SAMPLERS];
56      unsigned nr_samplers;
57
58      void *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS];
59      unsigned nr_vertex_samplers;
60   } hw;
61
62   void *samplers[PIPE_MAX_SAMPLERS];
63   unsigned nr_samplers;
64
65   void *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS];
66   unsigned nr_vertex_samplers;
67
68   unsigned nr_samplers_saved;
69   void *samplers_saved[PIPE_MAX_SAMPLERS];
70
71   unsigned nr_vertex_samplers_saved;
72   void *vertex_samplers_saved[PIPE_MAX_VERTEX_SAMPLERS];
73
74   uint nr_fragment_sampler_views;
75   struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS];
76
77   uint nr_vertex_sampler_views;
78   struct pipe_sampler_view *vertex_sampler_views[PIPE_MAX_VERTEX_SAMPLERS];
79
80   uint nr_fragment_sampler_views_saved;
81   struct pipe_sampler_view *fragment_sampler_views_saved[PIPE_MAX_SAMPLERS];
82
83   uint nr_vertex_sampler_views_saved;
84   struct pipe_sampler_view *vertex_sampler_views_saved[PIPE_MAX_VERTEX_SAMPLERS];
85
86   /** Current and saved state.
87    * The saved state is used as a 1-deep stack.
88    */
89   void *blend, *blend_saved;
90   void *depth_stencil, *depth_stencil_saved;
91   void *rasterizer, *rasterizer_saved;
92   void *fragment_shader, *fragment_shader_saved, *geometry_shader;
93   void *vertex_shader, *vertex_shader_saved, *geometry_shader_saved;
94   void *velements, *velements_saved;
95
96   struct pipe_clip_state clip;
97   struct pipe_clip_state clip_saved;
98
99   struct pipe_framebuffer_state fb, fb_saved;
100   struct pipe_viewport_state vp, vp_saved;
101   struct pipe_blend_color blend_color;
102   unsigned sample_mask;
103   struct pipe_stencil_ref stencil_ref, stencil_ref_saved;
104};
105
106
107static boolean delete_blend_state(struct cso_context *ctx, void *state)
108{
109   struct cso_blend *cso = (struct cso_blend *)state;
110
111   if (ctx->blend == cso->data)
112      return FALSE;
113
114   if (cso->delete_state)
115      cso->delete_state(cso->context, cso->data);
116   FREE(state);
117   return TRUE;
118}
119
120static boolean delete_depth_stencil_state(struct cso_context *ctx, void *state)
121{
122   struct cso_depth_stencil_alpha *cso = (struct cso_depth_stencil_alpha *)state;
123
124   if (ctx->depth_stencil == cso->data)
125      return FALSE;
126
127   if (cso->delete_state)
128      cso->delete_state(cso->context, cso->data);
129   FREE(state);
130
131   return TRUE;
132}
133
134static boolean delete_sampler_state(struct cso_context *ctx, void *state)
135{
136   struct cso_sampler *cso = (struct cso_sampler *)state;
137   if (cso->delete_state)
138      cso->delete_state(cso->context, cso->data);
139   FREE(state);
140   return TRUE;
141}
142
143static boolean delete_rasterizer_state(struct cso_context *ctx, void *state)
144{
145   struct cso_rasterizer *cso = (struct cso_rasterizer *)state;
146
147   if (ctx->rasterizer == cso->data)
148      return FALSE;
149   if (cso->delete_state)
150      cso->delete_state(cso->context, cso->data);
151   FREE(state);
152   return TRUE;
153}
154
155static boolean delete_fs_state(struct cso_context *ctx, void *state)
156{
157   struct cso_fragment_shader *cso = (struct cso_fragment_shader *)state;
158   if (ctx->fragment_shader == cso->data)
159      return FALSE;
160   if (cso->delete_state)
161      cso->delete_state(cso->context, cso->data);
162   FREE(state);
163   return TRUE;
164}
165
166static boolean delete_vs_state(struct cso_context *ctx, void *state)
167{
168   struct cso_vertex_shader *cso = (struct cso_vertex_shader *)state;
169   if (ctx->vertex_shader == cso->data)
170      return TRUE;
171   if (cso->delete_state)
172      cso->delete_state(cso->context, cso->data);
173   FREE(state);
174   return FALSE;
175}
176
177static boolean delete_vertex_elements(struct cso_context *ctx,
178                                      void *state)
179{
180   struct cso_velements *cso = (struct cso_velements *)state;
181
182   if (ctx->velements == cso->data)
183      return FALSE;
184
185   if (cso->delete_state)
186      cso->delete_state(cso->context, cso->data);
187   FREE(state);
188   return TRUE;
189}
190
191
192static INLINE boolean delete_cso(struct cso_context *ctx,
193                                 void *state, enum cso_cache_type type)
194{
195   switch (type) {
196   case CSO_BLEND:
197      return delete_blend_state(ctx, state);
198      break;
199   case CSO_SAMPLER:
200      return delete_sampler_state(ctx, state);
201      break;
202   case CSO_DEPTH_STENCIL_ALPHA:
203      return delete_depth_stencil_state(ctx, state);
204      break;
205   case CSO_RASTERIZER:
206      return delete_rasterizer_state(ctx, state);
207      break;
208   case CSO_FRAGMENT_SHADER:
209      return delete_fs_state(ctx, state);
210      break;
211   case CSO_VERTEX_SHADER:
212      return delete_vs_state(ctx, state);
213      break;
214   case CSO_VELEMENTS:
215      return delete_vertex_elements(ctx, state);
216      break;
217   default:
218      assert(0);
219      FREE(state);
220   }
221   return FALSE;
222}
223
224static INLINE void sanitize_hash(struct cso_hash *hash, enum cso_cache_type type,
225                                 int max_size, void *user_data)
226{
227   struct cso_context *ctx = (struct cso_context *)user_data;
228   /* if we're approach the maximum size, remove fourth of the entries
229    * otherwise every subsequent call will go through the same */
230   int hash_size = cso_hash_size(hash);
231   int max_entries = (max_size > hash_size) ? max_size : hash_size;
232   int to_remove =  (max_size < max_entries) * max_entries/4;
233   struct cso_hash_iter iter = cso_hash_first_node(hash);
234   if (hash_size > max_size)
235      to_remove += hash_size - max_size;
236   while (to_remove) {
237      /*remove elements until we're good */
238      /*fixme: currently we pick the nodes to remove at random*/
239      void *cso = cso_hash_iter_data(iter);
240      if (delete_cso(ctx, cso, type)) {
241         iter = cso_hash_erase(hash, iter);
242         --to_remove;
243      } else
244         iter = cso_hash_iter_next(iter);
245   }
246}
247
248
249struct cso_context *cso_create_context( struct pipe_context *pipe )
250{
251   struct cso_context *ctx = CALLOC_STRUCT(cso_context);
252   if (ctx == NULL)
253      goto out;
254
255   ctx->cache = cso_cache_create();
256   if (ctx->cache == NULL)
257      goto out;
258   cso_cache_set_sanitize_callback(ctx->cache,
259                                   sanitize_hash,
260                                   ctx);
261
262   ctx->pipe = pipe;
263
264   /* Enable for testing: */
265   if (0) cso_set_maximum_cache_size( ctx->cache, 4 );
266
267   return ctx;
268
269out:
270   cso_destroy_context( ctx );
271   return NULL;
272}
273
274
275/**
276 * Prior to context destruction, this function unbinds all state objects.
277 */
278void cso_release_all( struct cso_context *ctx )
279{
280   unsigned i;
281
282   if (ctx->pipe) {
283      ctx->pipe->bind_blend_state( ctx->pipe, NULL );
284      ctx->pipe->bind_rasterizer_state( ctx->pipe, NULL );
285      ctx->pipe->bind_fragment_sampler_states( ctx->pipe, 0, NULL );
286      if (ctx->pipe->bind_vertex_sampler_states)
287         ctx->pipe->bind_vertex_sampler_states(ctx->pipe, 0, NULL);
288      ctx->pipe->bind_depth_stencil_alpha_state( ctx->pipe, NULL );
289      ctx->pipe->bind_fs_state( ctx->pipe, NULL );
290      ctx->pipe->bind_vs_state( ctx->pipe, NULL );
291      ctx->pipe->bind_vertex_elements_state( ctx->pipe, NULL );
292      ctx->pipe->set_fragment_sampler_views(ctx->pipe, 0, NULL);
293      if (ctx->pipe->set_vertex_sampler_views)
294         ctx->pipe->set_vertex_sampler_views(ctx->pipe, 0, NULL);
295   }
296
297   for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
298      pipe_sampler_view_reference(&ctx->fragment_sampler_views[i], NULL);
299      pipe_sampler_view_reference(&ctx->fragment_sampler_views_saved[i], NULL);
300   }
301
302   for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
303      pipe_sampler_view_reference(&ctx->vertex_sampler_views[i], NULL);
304      pipe_sampler_view_reference(&ctx->vertex_sampler_views_saved[i], NULL);
305   }
306
307   util_unreference_framebuffer_state(&ctx->fb);
308   util_unreference_framebuffer_state(&ctx->fb_saved);
309
310   if (ctx->cache) {
311      cso_cache_delete( ctx->cache );
312      ctx->cache = NULL;
313   }
314}
315
316
317/**
318 * Free the CSO context.  NOTE: the state tracker should have previously called
319 * cso_release_all().
320 */
321void cso_destroy_context( struct cso_context *ctx )
322{
323   if (ctx) {
324      FREE( ctx );
325   }
326}
327
328
329/* Those function will either find the state of the given template
330 * in the cache or they will create a new state from the given
331 * template, insert it in the cache and return it.
332 */
333
334/*
335 * If the driver returns 0 from the create method then they will assign
336 * the data member of the cso to be the template itself.
337 */
338
339enum pipe_error cso_set_blend(struct cso_context *ctx,
340                              const struct pipe_blend_state *templ)
341{
342   unsigned key_size, hash_key;
343   struct cso_hash_iter iter;
344   void *handle;
345
346   key_size = templ->independent_blend_enable ? sizeof(struct pipe_blend_state) :
347              (char *)&(templ->rt[1]) - (char *)templ;
348   hash_key = cso_construct_key((void*)templ, key_size);
349   iter = cso_find_state_template(ctx->cache, hash_key, CSO_BLEND, (void*)templ, key_size);
350
351   if (cso_hash_iter_is_null(iter)) {
352      struct cso_blend *cso = MALLOC(sizeof(struct cso_blend));
353      if (!cso)
354         return PIPE_ERROR_OUT_OF_MEMORY;
355
356      memset(&cso->state, 0, sizeof cso->state);
357      memcpy(&cso->state, templ, key_size);
358      cso->data = ctx->pipe->create_blend_state(ctx->pipe, &cso->state);
359      cso->delete_state = (cso_state_callback)ctx->pipe->delete_blend_state;
360      cso->context = ctx->pipe;
361
362      iter = cso_insert_state(ctx->cache, hash_key, CSO_BLEND, cso);
363      if (cso_hash_iter_is_null(iter)) {
364         FREE(cso);
365         return PIPE_ERROR_OUT_OF_MEMORY;
366      }
367
368      handle = cso->data;
369   }
370   else {
371      handle = ((struct cso_blend *)cso_hash_iter_data(iter))->data;
372   }
373
374   if (ctx->blend != handle) {
375      ctx->blend = handle;
376      ctx->pipe->bind_blend_state(ctx->pipe, handle);
377   }
378   return PIPE_OK;
379}
380
381void cso_save_blend(struct cso_context *ctx)
382{
383   assert(!ctx->blend_saved);
384   ctx->blend_saved = ctx->blend;
385}
386
387void cso_restore_blend(struct cso_context *ctx)
388{
389   if (ctx->blend != ctx->blend_saved) {
390      ctx->blend = ctx->blend_saved;
391      ctx->pipe->bind_blend_state(ctx->pipe, ctx->blend_saved);
392   }
393   ctx->blend_saved = NULL;
394}
395
396
397
398enum pipe_error cso_single_sampler(struct cso_context *ctx,
399                                   unsigned idx,
400                                   const struct pipe_sampler_state *templ)
401{
402   void *handle = NULL;
403
404   if (templ != NULL) {
405      unsigned key_size = sizeof(struct pipe_sampler_state);
406      unsigned hash_key = cso_construct_key((void*)templ, key_size);
407      struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
408                                                          hash_key, CSO_SAMPLER,
409                                                          (void*)templ, key_size);
410
411      if (cso_hash_iter_is_null(iter)) {
412         struct cso_sampler *cso = MALLOC(sizeof(struct cso_sampler));
413         if (!cso)
414            return PIPE_ERROR_OUT_OF_MEMORY;
415
416         memcpy(&cso->state, templ, sizeof(*templ));
417         cso->data = ctx->pipe->create_sampler_state(ctx->pipe, &cso->state);
418         cso->delete_state = (cso_state_callback)ctx->pipe->delete_sampler_state;
419         cso->context = ctx->pipe;
420
421         iter = cso_insert_state(ctx->cache, hash_key, CSO_SAMPLER, cso);
422         if (cso_hash_iter_is_null(iter)) {
423            FREE(cso);
424            return PIPE_ERROR_OUT_OF_MEMORY;
425         }
426
427         handle = cso->data;
428      }
429      else {
430         handle = ((struct cso_sampler *)cso_hash_iter_data(iter))->data;
431      }
432   }
433
434   ctx->samplers[idx] = handle;
435   return PIPE_OK;
436}
437
438enum pipe_error
439cso_single_vertex_sampler(struct cso_context *ctx,
440                          unsigned idx,
441                          const struct pipe_sampler_state *templ)
442{
443   void *handle = NULL;
444
445   if (templ != NULL) {
446      unsigned key_size = sizeof(struct pipe_sampler_state);
447      unsigned hash_key = cso_construct_key((void*)templ, key_size);
448      struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
449                                                          hash_key, CSO_SAMPLER,
450                                                          (void*)templ, key_size);
451
452      if (cso_hash_iter_is_null(iter)) {
453         struct cso_sampler *cso = MALLOC(sizeof(struct cso_sampler));
454         if (!cso)
455            return PIPE_ERROR_OUT_OF_MEMORY;
456
457         memcpy(&cso->state, templ, sizeof(*templ));
458         cso->data = ctx->pipe->create_sampler_state(ctx->pipe, &cso->state);
459         cso->delete_state = (cso_state_callback)ctx->pipe->delete_sampler_state;
460         cso->context = ctx->pipe;
461
462         iter = cso_insert_state(ctx->cache, hash_key, CSO_SAMPLER, cso);
463         if (cso_hash_iter_is_null(iter)) {
464            FREE(cso);
465            return PIPE_ERROR_OUT_OF_MEMORY;
466         }
467
468         handle = cso->data;
469      }
470      else {
471         handle = ((struct cso_sampler *)cso_hash_iter_data(iter))->data;
472      }
473   }
474
475   ctx->vertex_samplers[idx] = handle;
476   return PIPE_OK;
477}
478
479void cso_single_sampler_done( struct cso_context *ctx )
480{
481   unsigned i;
482
483   /* find highest non-null sampler */
484   for (i = PIPE_MAX_SAMPLERS; i > 0; i--) {
485      if (ctx->samplers[i - 1] != NULL)
486         break;
487   }
488
489   ctx->nr_samplers = i;
490
491   if (ctx->hw.nr_samplers != ctx->nr_samplers ||
492       memcmp(ctx->hw.samplers,
493              ctx->samplers,
494              ctx->nr_samplers * sizeof(void *)) != 0)
495   {
496      memcpy(ctx->hw.samplers, ctx->samplers, ctx->nr_samplers * sizeof(void *));
497      ctx->hw.nr_samplers = ctx->nr_samplers;
498
499      ctx->pipe->bind_fragment_sampler_states(ctx->pipe, ctx->nr_samplers, ctx->samplers);
500   }
501}
502
503void
504cso_single_vertex_sampler_done(struct cso_context *ctx)
505{
506   unsigned i;
507
508   /* find highest non-null sampler */
509   for (i = PIPE_MAX_VERTEX_SAMPLERS; i > 0; i--) {
510      if (ctx->vertex_samplers[i - 1] != NULL)
511         break;
512   }
513
514   ctx->nr_vertex_samplers = i;
515
516   if (ctx->hw.nr_vertex_samplers != ctx->nr_vertex_samplers ||
517       memcmp(ctx->hw.vertex_samplers,
518              ctx->vertex_samplers,
519              ctx->nr_vertex_samplers * sizeof(void *)) != 0)
520   {
521      memcpy(ctx->hw.vertex_samplers,
522             ctx->vertex_samplers,
523             ctx->nr_vertex_samplers * sizeof(void *));
524      ctx->hw.nr_vertex_samplers = ctx->nr_vertex_samplers;
525
526      ctx->pipe->bind_vertex_sampler_states(ctx->pipe,
527                                            ctx->nr_vertex_samplers,
528                                            ctx->vertex_samplers);
529   }
530}
531
532/*
533 * If the function encouters any errors it will return the
534 * last one. Done to always try to set as many samplers
535 * as possible.
536 */
537enum pipe_error cso_set_samplers( struct cso_context *ctx,
538                                  unsigned nr,
539                                  const struct pipe_sampler_state **templates )
540{
541   unsigned i;
542   enum pipe_error temp, error = PIPE_OK;
543
544   /* TODO: fastpath
545    */
546
547   for (i = 0; i < nr; i++) {
548      temp = cso_single_sampler( ctx, i, templates[i] );
549      if (temp != PIPE_OK)
550         error = temp;
551   }
552
553   for ( ; i < ctx->nr_samplers; i++) {
554      temp = cso_single_sampler( ctx, i, NULL );
555      if (temp != PIPE_OK)
556         error = temp;
557   }
558
559   cso_single_sampler_done( ctx );
560
561   return error;
562}
563
564void cso_save_samplers(struct cso_context *ctx)
565{
566   ctx->nr_samplers_saved = ctx->nr_samplers;
567   memcpy(ctx->samplers_saved, ctx->samplers, sizeof(ctx->samplers));
568}
569
570void cso_restore_samplers(struct cso_context *ctx)
571{
572   ctx->nr_samplers = ctx->nr_samplers_saved;
573   memcpy(ctx->samplers, ctx->samplers_saved, sizeof(ctx->samplers));
574   cso_single_sampler_done( ctx );
575}
576
577/*
578 * If the function encouters any errors it will return the
579 * last one. Done to always try to set as many samplers
580 * as possible.
581 */
582enum pipe_error cso_set_vertex_samplers(struct cso_context *ctx,
583                                        unsigned nr,
584                                        const struct pipe_sampler_state **templates)
585{
586   unsigned i;
587   enum pipe_error temp, error = PIPE_OK;
588
589   /* TODO: fastpath
590    */
591
592   for (i = 0; i < nr; i++) {
593      temp = cso_single_vertex_sampler( ctx, i, templates[i] );
594      if (temp != PIPE_OK)
595         error = temp;
596   }
597
598   for ( ; i < ctx->nr_vertex_samplers; i++) {
599      temp = cso_single_vertex_sampler( ctx, i, NULL );
600      if (temp != PIPE_OK)
601         error = temp;
602   }
603
604   cso_single_vertex_sampler_done( ctx );
605
606   return error;
607}
608
609void
610cso_save_vertex_samplers(struct cso_context *ctx)
611{
612   ctx->nr_vertex_samplers_saved = ctx->nr_vertex_samplers;
613   memcpy(ctx->vertex_samplers_saved, ctx->vertex_samplers, sizeof(ctx->vertex_samplers));
614}
615
616void
617cso_restore_vertex_samplers(struct cso_context *ctx)
618{
619   ctx->nr_vertex_samplers = ctx->nr_vertex_samplers_saved;
620   memcpy(ctx->vertex_samplers, ctx->vertex_samplers_saved, sizeof(ctx->vertex_samplers));
621   cso_single_vertex_sampler_done(ctx);
622}
623
624
625enum pipe_error cso_set_depth_stencil_alpha(struct cso_context *ctx,
626                                            const struct pipe_depth_stencil_alpha_state *templ)
627{
628   unsigned key_size = sizeof(struct pipe_depth_stencil_alpha_state);
629   unsigned hash_key = cso_construct_key((void*)templ, key_size);
630   struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
631                                                       hash_key,
632                                                       CSO_DEPTH_STENCIL_ALPHA,
633                                                       (void*)templ, key_size);
634   void *handle;
635
636   if (cso_hash_iter_is_null(iter)) {
637      struct cso_depth_stencil_alpha *cso = MALLOC(sizeof(struct cso_depth_stencil_alpha));
638      if (!cso)
639         return PIPE_ERROR_OUT_OF_MEMORY;
640
641      memcpy(&cso->state, templ, sizeof(*templ));
642      cso->data = ctx->pipe->create_depth_stencil_alpha_state(ctx->pipe, &cso->state);
643      cso->delete_state = (cso_state_callback)ctx->pipe->delete_depth_stencil_alpha_state;
644      cso->context = ctx->pipe;
645
646      iter = cso_insert_state(ctx->cache, hash_key, CSO_DEPTH_STENCIL_ALPHA, cso);
647      if (cso_hash_iter_is_null(iter)) {
648         FREE(cso);
649         return PIPE_ERROR_OUT_OF_MEMORY;
650      }
651
652      handle = cso->data;
653   }
654   else {
655      handle = ((struct cso_depth_stencil_alpha *)cso_hash_iter_data(iter))->data;
656   }
657
658   if (ctx->depth_stencil != handle) {
659      ctx->depth_stencil = handle;
660      ctx->pipe->bind_depth_stencil_alpha_state(ctx->pipe, handle);
661   }
662   return PIPE_OK;
663}
664
665void cso_save_depth_stencil_alpha(struct cso_context *ctx)
666{
667   assert(!ctx->depth_stencil_saved);
668   ctx->depth_stencil_saved = ctx->depth_stencil;
669}
670
671void cso_restore_depth_stencil_alpha(struct cso_context *ctx)
672{
673   if (ctx->depth_stencil != ctx->depth_stencil_saved) {
674      ctx->depth_stencil = ctx->depth_stencil_saved;
675      ctx->pipe->bind_depth_stencil_alpha_state(ctx->pipe, ctx->depth_stencil_saved);
676   }
677   ctx->depth_stencil_saved = NULL;
678}
679
680
681
682enum pipe_error cso_set_rasterizer(struct cso_context *ctx,
683                                   const struct pipe_rasterizer_state *templ)
684{
685   unsigned key_size = sizeof(struct pipe_rasterizer_state);
686   unsigned hash_key = cso_construct_key((void*)templ, key_size);
687   struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
688                                                       hash_key, CSO_RASTERIZER,
689                                                       (void*)templ, key_size);
690   void *handle = NULL;
691
692   if (cso_hash_iter_is_null(iter)) {
693      struct cso_rasterizer *cso = MALLOC(sizeof(struct cso_rasterizer));
694      if (!cso)
695         return PIPE_ERROR_OUT_OF_MEMORY;
696
697      memcpy(&cso->state, templ, sizeof(*templ));
698      cso->data = ctx->pipe->create_rasterizer_state(ctx->pipe, &cso->state);
699      cso->delete_state = (cso_state_callback)ctx->pipe->delete_rasterizer_state;
700      cso->context = ctx->pipe;
701
702      iter = cso_insert_state(ctx->cache, hash_key, CSO_RASTERIZER, cso);
703      if (cso_hash_iter_is_null(iter)) {
704         FREE(cso);
705         return PIPE_ERROR_OUT_OF_MEMORY;
706      }
707
708      handle = cso->data;
709   }
710   else {
711      handle = ((struct cso_rasterizer *)cso_hash_iter_data(iter))->data;
712   }
713
714   if (ctx->rasterizer != handle) {
715      ctx->rasterizer = handle;
716      ctx->pipe->bind_rasterizer_state(ctx->pipe, handle);
717   }
718   return PIPE_OK;
719}
720
721void cso_save_rasterizer(struct cso_context *ctx)
722{
723   assert(!ctx->rasterizer_saved);
724   ctx->rasterizer_saved = ctx->rasterizer;
725}
726
727void cso_restore_rasterizer(struct cso_context *ctx)
728{
729   if (ctx->rasterizer != ctx->rasterizer_saved) {
730      ctx->rasterizer = ctx->rasterizer_saved;
731      ctx->pipe->bind_rasterizer_state(ctx->pipe, ctx->rasterizer_saved);
732   }
733   ctx->rasterizer_saved = NULL;
734}
735
736
737
738enum pipe_error cso_set_fragment_shader_handle(struct cso_context *ctx,
739                                               void *handle )
740{
741   if (ctx->fragment_shader != handle) {
742      ctx->fragment_shader = handle;
743      ctx->pipe->bind_fs_state(ctx->pipe, handle);
744   }
745   return PIPE_OK;
746}
747
748void cso_delete_fragment_shader(struct cso_context *ctx, void *handle )
749{
750   if (handle == ctx->fragment_shader) {
751      /* unbind before deleting */
752      ctx->pipe->bind_fs_state(ctx->pipe, NULL);
753      ctx->fragment_shader = NULL;
754   }
755   ctx->pipe->delete_fs_state(ctx->pipe, handle);
756}
757
758/* Not really working:
759 */
760#if 0
761enum pipe_error cso_set_fragment_shader(struct cso_context *ctx,
762                                        const struct pipe_shader_state *templ)
763{
764   const struct tgsi_token *tokens = templ->tokens;
765   unsigned num_tokens = tgsi_num_tokens(tokens);
766   size_t tokens_size = num_tokens*sizeof(struct tgsi_token);
767   unsigned hash_key = cso_construct_key((void*)tokens, tokens_size);
768   struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
769                                                       hash_key,
770                                                       CSO_FRAGMENT_SHADER,
771                                                       (void*)tokens,
772                                                       sizeof(*templ)); /* XXX correct? tokens_size? */
773   void *handle = NULL;
774
775   if (cso_hash_iter_is_null(iter)) {
776      struct cso_fragment_shader *cso = MALLOC(sizeof(struct cso_fragment_shader) + tokens_size);
777      struct tgsi_token *cso_tokens = (struct tgsi_token *)((char *)cso + sizeof(*cso));
778
779      if (!cso)
780         return PIPE_ERROR_OUT_OF_MEMORY;
781
782      memcpy(cso_tokens, tokens, tokens_size);
783      cso->state.tokens = cso_tokens;
784      cso->data = ctx->pipe->create_fs_state(ctx->pipe, &cso->state);
785      cso->delete_state = (cso_state_callback)ctx->pipe->delete_fs_state;
786      cso->context = ctx->pipe;
787
788      iter = cso_insert_state(ctx->cache, hash_key, CSO_FRAGMENT_SHADER, cso);
789      if (cso_hash_iter_is_null(iter)) {
790         FREE(cso);
791         return PIPE_ERROR_OUT_OF_MEMORY;
792      }
793
794      handle = cso->data;
795   }
796   else {
797      handle = ((struct cso_fragment_shader *)cso_hash_iter_data(iter))->data;
798   }
799
800   return cso_set_fragment_shader_handle( ctx, handle );
801}
802#endif
803
804void cso_save_fragment_shader(struct cso_context *ctx)
805{
806   assert(!ctx->fragment_shader_saved);
807   ctx->fragment_shader_saved = ctx->fragment_shader;
808}
809
810void cso_restore_fragment_shader(struct cso_context *ctx)
811{
812   if (ctx->fragment_shader_saved != ctx->fragment_shader) {
813      ctx->pipe->bind_fs_state(ctx->pipe, ctx->fragment_shader_saved);
814      ctx->fragment_shader = ctx->fragment_shader_saved;
815   }
816   ctx->fragment_shader_saved = NULL;
817}
818
819
820enum pipe_error cso_set_vertex_shader_handle(struct cso_context *ctx,
821                                             void *handle )
822{
823   if (ctx->vertex_shader != handle) {
824      ctx->vertex_shader = handle;
825      ctx->pipe->bind_vs_state(ctx->pipe, handle);
826   }
827   return PIPE_OK;
828}
829
830void cso_delete_vertex_shader(struct cso_context *ctx, void *handle )
831{
832   if (handle == ctx->vertex_shader) {
833      /* unbind before deleting */
834      ctx->pipe->bind_vs_state(ctx->pipe, NULL);
835      ctx->vertex_shader = NULL;
836   }
837   ctx->pipe->delete_vs_state(ctx->pipe, handle);
838}
839
840
841/* Not really working:
842 */
843#if 0
844enum pipe_error cso_set_vertex_shader(struct cso_context *ctx,
845                                      const struct pipe_shader_state *templ)
846{
847   unsigned hash_key = cso_construct_key((void*)templ,
848                                         sizeof(struct pipe_shader_state));
849   struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
850                                                       hash_key, CSO_VERTEX_SHADER,
851                                                       (void*)templ,
852                                                       sizeof(*templ));
853   void *handle = NULL;
854
855   if (cso_hash_iter_is_null(iter)) {
856      struct cso_vertex_shader *cso = MALLOC(sizeof(struct cso_vertex_shader));
857
858      if (!cso)
859         return PIPE_ERROR_OUT_OF_MEMORY;
860
861      memcpy(cso->state, templ, sizeof(*templ));
862      cso->data = ctx->pipe->create_vs_state(ctx->pipe, &cso->state);
863      cso->delete_state = (cso_state_callback)ctx->pipe->delete_vs_state;
864      cso->context = ctx->pipe;
865
866      iter = cso_insert_state(ctx->cache, hash_key, CSO_VERTEX_SHADER, cso);
867      if (cso_hash_iter_is_null(iter)) {
868         FREE(cso);
869         return PIPE_ERROR_OUT_OF_MEMORY;
870      }
871
872      handle = cso->data;
873   }
874   else {
875      handle = ((struct cso_vertex_shader *)cso_hash_iter_data(iter))->data;
876   }
877
878   return cso_set_vertex_shader_handle( ctx, handle );
879}
880#endif
881
882
883
884void cso_save_vertex_shader(struct cso_context *ctx)
885{
886   assert(!ctx->vertex_shader_saved);
887   ctx->vertex_shader_saved = ctx->vertex_shader;
888}
889
890void cso_restore_vertex_shader(struct cso_context *ctx)
891{
892   if (ctx->vertex_shader_saved != ctx->vertex_shader) {
893      ctx->pipe->bind_vs_state(ctx->pipe, ctx->vertex_shader_saved);
894      ctx->vertex_shader = ctx->vertex_shader_saved;
895   }
896   ctx->vertex_shader_saved = NULL;
897}
898
899
900enum pipe_error cso_set_framebuffer(struct cso_context *ctx,
901                                    const struct pipe_framebuffer_state *fb)
902{
903   if (memcmp(&ctx->fb, fb, sizeof(*fb)) != 0) {
904      util_copy_framebuffer_state(&ctx->fb, fb);
905      ctx->pipe->set_framebuffer_state(ctx->pipe, fb);
906   }
907   return PIPE_OK;
908}
909
910void cso_save_framebuffer(struct cso_context *ctx)
911{
912   util_copy_framebuffer_state(&ctx->fb_saved, &ctx->fb);
913}
914
915void cso_restore_framebuffer(struct cso_context *ctx)
916{
917   if (memcmp(&ctx->fb, &ctx->fb_saved, sizeof(ctx->fb))) {
918      util_copy_framebuffer_state(&ctx->fb, &ctx->fb_saved);
919      ctx->pipe->set_framebuffer_state(ctx->pipe, &ctx->fb);
920      util_unreference_framebuffer_state(&ctx->fb_saved);
921   }
922}
923
924
925enum pipe_error cso_set_viewport(struct cso_context *ctx,
926                                 const struct pipe_viewport_state *vp)
927{
928   if (memcmp(&ctx->vp, vp, sizeof(*vp))) {
929      ctx->vp = *vp;
930      ctx->pipe->set_viewport_state(ctx->pipe, vp);
931   }
932   return PIPE_OK;
933}
934
935void cso_save_viewport(struct cso_context *ctx)
936{
937   ctx->vp_saved = ctx->vp;
938}
939
940
941void cso_restore_viewport(struct cso_context *ctx)
942{
943   if (memcmp(&ctx->vp, &ctx->vp_saved, sizeof(ctx->vp))) {
944      ctx->vp = ctx->vp_saved;
945      ctx->pipe->set_viewport_state(ctx->pipe, &ctx->vp);
946   }
947}
948
949
950enum pipe_error cso_set_blend_color(struct cso_context *ctx,
951                                    const struct pipe_blend_color *bc)
952{
953   if (memcmp(&ctx->blend_color, bc, sizeof(ctx->blend_color))) {
954      ctx->blend_color = *bc;
955      ctx->pipe->set_blend_color(ctx->pipe, bc);
956   }
957   return PIPE_OK;
958}
959
960enum pipe_error cso_set_sample_mask(struct cso_context *ctx,
961                                    unsigned sample_mask)
962{
963   if (ctx->sample_mask != sample_mask) {
964      ctx->sample_mask = sample_mask;
965      ctx->pipe->set_sample_mask(ctx->pipe, sample_mask);
966   }
967   return PIPE_OK;
968}
969
970enum pipe_error cso_set_stencil_ref(struct cso_context *ctx,
971                                    const struct pipe_stencil_ref *sr)
972{
973   if (memcmp(&ctx->stencil_ref, sr, sizeof(ctx->stencil_ref))) {
974      ctx->stencil_ref = *sr;
975      ctx->pipe->set_stencil_ref(ctx->pipe, sr);
976   }
977   return PIPE_OK;
978}
979
980void cso_save_stencil_ref(struct cso_context *ctx)
981{
982   ctx->stencil_ref_saved = ctx->stencil_ref;
983}
984
985
986void cso_restore_stencil_ref(struct cso_context *ctx)
987{
988   if (memcmp(&ctx->stencil_ref, &ctx->stencil_ref_saved, sizeof(ctx->stencil_ref))) {
989      ctx->stencil_ref = ctx->stencil_ref_saved;
990      ctx->pipe->set_stencil_ref(ctx->pipe, &ctx->stencil_ref);
991   }
992}
993
994enum pipe_error cso_set_geometry_shader_handle(struct cso_context *ctx,
995                                               void *handle)
996{
997   if (ctx->geometry_shader != handle) {
998      ctx->geometry_shader = handle;
999      ctx->pipe->bind_gs_state(ctx->pipe, handle);
1000   }
1001   return PIPE_OK;
1002}
1003
1004void cso_delete_geometry_shader(struct cso_context *ctx, void *handle)
1005{
1006    if (handle == ctx->geometry_shader) {
1007      /* unbind before deleting */
1008      ctx->pipe->bind_gs_state(ctx->pipe, NULL);
1009      ctx->geometry_shader = NULL;
1010   }
1011   ctx->pipe->delete_gs_state(ctx->pipe, handle);
1012}
1013
1014void cso_save_geometry_shader(struct cso_context *ctx)
1015{
1016   assert(!ctx->geometry_shader_saved);
1017   ctx->geometry_shader_saved = ctx->geometry_shader;
1018}
1019
1020void cso_restore_geometry_shader(struct cso_context *ctx)
1021{
1022   if (ctx->geometry_shader_saved != ctx->geometry_shader) {
1023      ctx->pipe->bind_gs_state(ctx->pipe, ctx->geometry_shader_saved);
1024      ctx->geometry_shader = ctx->geometry_shader_saved;
1025   }
1026   ctx->geometry_shader_saved = NULL;
1027}
1028
1029/* clip state */
1030
1031static INLINE void
1032clip_state_cpy(struct pipe_clip_state *dst,
1033               const struct pipe_clip_state *src)
1034{
1035   dst->depth_clamp = src->depth_clamp;
1036   dst->nr = src->nr;
1037   if (src->nr) {
1038      memcpy(dst->ucp, src->ucp, src->nr * sizeof(src->ucp[0]));
1039   }
1040}
1041
1042static INLINE int
1043clip_state_cmp(const struct pipe_clip_state *a,
1044               const struct pipe_clip_state *b)
1045{
1046   if (a->depth_clamp != b->depth_clamp) {
1047      return 1;
1048   }
1049   if (a->nr != b->nr) {
1050      return 1;
1051   }
1052   if (a->nr) {
1053      return memcmp(a->ucp, b->ucp, a->nr * sizeof(a->ucp[0]));
1054   }
1055   return 0;
1056}
1057
1058void
1059cso_set_clip(struct cso_context *ctx,
1060             const struct pipe_clip_state *clip)
1061{
1062   if (clip_state_cmp(&ctx->clip, clip)) {
1063      clip_state_cpy(&ctx->clip, clip);
1064      ctx->pipe->set_clip_state(ctx->pipe, clip);
1065   }
1066}
1067
1068void
1069cso_save_clip(struct cso_context *ctx)
1070{
1071   clip_state_cpy(&ctx->clip_saved, &ctx->clip);
1072}
1073
1074void
1075cso_restore_clip(struct cso_context *ctx)
1076{
1077   if (clip_state_cmp(&ctx->clip, &ctx->clip_saved)) {
1078      clip_state_cpy(&ctx->clip, &ctx->clip_saved);
1079      ctx->pipe->set_clip_state(ctx->pipe, &ctx->clip_saved);
1080   }
1081}
1082
1083enum pipe_error cso_set_vertex_elements(struct cso_context *ctx,
1084                                        unsigned count,
1085                                        const struct pipe_vertex_element *states)
1086{
1087   unsigned key_size, hash_key;
1088   struct cso_hash_iter iter;
1089   void *handle;
1090   struct cso_velems_state velems_state;
1091
1092   /* need to include the count into the stored state data too.
1093      Otherwise first few count pipe_vertex_elements could be identical even if count
1094      is different, and there's no guarantee the hash would be different in that
1095      case neither */
1096   key_size = sizeof(struct pipe_vertex_element) * count + sizeof(unsigned);
1097   velems_state.count = count;
1098   memcpy(velems_state.velems, states, sizeof(struct pipe_vertex_element) * count);
1099   hash_key = cso_construct_key((void*)&velems_state, key_size);
1100   iter = cso_find_state_template(ctx->cache, hash_key, CSO_VELEMENTS, (void*)&velems_state, key_size);
1101
1102   if (cso_hash_iter_is_null(iter)) {
1103      struct cso_velements *cso = MALLOC(sizeof(struct cso_velements));
1104      if (!cso)
1105         return PIPE_ERROR_OUT_OF_MEMORY;
1106
1107      memcpy(&cso->state, &velems_state, key_size);
1108      cso->data = ctx->pipe->create_vertex_elements_state(ctx->pipe, count, &cso->state.velems[0]);
1109      cso->delete_state = (cso_state_callback)ctx->pipe->delete_vertex_elements_state;
1110      cso->context = ctx->pipe;
1111
1112      iter = cso_insert_state(ctx->cache, hash_key, CSO_VELEMENTS, cso);
1113      if (cso_hash_iter_is_null(iter)) {
1114         FREE(cso);
1115         return PIPE_ERROR_OUT_OF_MEMORY;
1116      }
1117
1118      handle = cso->data;
1119   }
1120   else {
1121      handle = ((struct cso_velements *)cso_hash_iter_data(iter))->data;
1122   }
1123
1124   if (ctx->velements != handle) {
1125      ctx->velements = handle;
1126      ctx->pipe->bind_vertex_elements_state(ctx->pipe, handle);
1127   }
1128   return PIPE_OK;
1129}
1130
1131void cso_save_vertex_elements(struct cso_context *ctx)
1132{
1133   assert(!ctx->velements_saved);
1134   ctx->velements_saved = ctx->velements;
1135}
1136
1137void cso_restore_vertex_elements(struct cso_context *ctx)
1138{
1139   if (ctx->velements != ctx->velements_saved) {
1140      ctx->velements = ctx->velements_saved;
1141      ctx->pipe->bind_vertex_elements_state(ctx->pipe, ctx->velements_saved);
1142   }
1143   ctx->velements_saved = NULL;
1144}
1145
1146/* fragment sampler view state */
1147
1148void
1149cso_set_fragment_sampler_views(struct cso_context *cso,
1150                               uint count,
1151                               struct pipe_sampler_view **views)
1152{
1153   uint i;
1154
1155   for (i = 0; i < count; i++) {
1156      pipe_sampler_view_reference(&cso->fragment_sampler_views[i], views[i]);
1157   }
1158   for (; i < cso->nr_fragment_sampler_views; i++) {
1159      pipe_sampler_view_reference(&cso->fragment_sampler_views[i], NULL);
1160   }
1161
1162   cso->pipe->set_fragment_sampler_views(cso->pipe,
1163                                         MAX2(count, cso->nr_fragment_sampler_views),
1164                                         cso->fragment_sampler_views);
1165
1166   cso->nr_fragment_sampler_views = count;
1167}
1168
1169void
1170cso_save_fragment_sampler_views(struct cso_context *cso)
1171{
1172   uint i;
1173
1174   cso->nr_fragment_sampler_views_saved = cso->nr_fragment_sampler_views;
1175
1176   for (i = 0; i < cso->nr_fragment_sampler_views; i++) {
1177      assert(!cso->fragment_sampler_views_saved[i]);
1178
1179      pipe_sampler_view_reference(&cso->fragment_sampler_views_saved[i],
1180                                  cso->fragment_sampler_views[i]);
1181   }
1182}
1183
1184void
1185cso_restore_fragment_sampler_views(struct cso_context *cso)
1186{
1187   uint i;
1188
1189   for (i = 0; i < cso->nr_fragment_sampler_views_saved; i++) {
1190      pipe_sampler_view_reference(&cso->fragment_sampler_views[i], cso->fragment_sampler_views_saved[i]);
1191      pipe_sampler_view_reference(&cso->fragment_sampler_views_saved[i], NULL);
1192   }
1193   for (; i < cso->nr_fragment_sampler_views; i++) {
1194      pipe_sampler_view_reference(&cso->fragment_sampler_views[i], NULL);
1195   }
1196
1197   cso->pipe->set_fragment_sampler_views(cso->pipe,
1198                                         MAX2(cso->nr_fragment_sampler_views, cso->nr_fragment_sampler_views_saved),
1199                                         cso->fragment_sampler_views);
1200
1201   cso->nr_fragment_sampler_views = cso->nr_fragment_sampler_views_saved;
1202   cso->nr_fragment_sampler_views_saved = 0;
1203}
1204
1205
1206/* vertex sampler view state */
1207
1208void
1209cso_set_vertex_sampler_views(struct cso_context *cso,
1210                             uint count,
1211                             struct pipe_sampler_view **views)
1212{
1213   uint i;
1214
1215   for (i = 0; i < count; i++) {
1216      pipe_sampler_view_reference(&cso->vertex_sampler_views[i], views[i]);
1217   }
1218   for (; i < cso->nr_vertex_sampler_views; i++) {
1219      pipe_sampler_view_reference(&cso->vertex_sampler_views[i], NULL);
1220   }
1221
1222   cso->pipe->set_vertex_sampler_views(cso->pipe,
1223                                       MAX2(count, cso->nr_vertex_sampler_views),
1224                                       cso->vertex_sampler_views);
1225
1226   cso->nr_vertex_sampler_views = count;
1227}
1228
1229void
1230cso_save_vertex_sampler_views(struct cso_context *cso)
1231{
1232   uint i;
1233
1234   cso->nr_vertex_sampler_views_saved = cso->nr_vertex_sampler_views;
1235
1236   for (i = 0; i < cso->nr_vertex_sampler_views; i++) {
1237      assert(!cso->vertex_sampler_views_saved[i]);
1238
1239      pipe_sampler_view_reference(&cso->vertex_sampler_views_saved[i],
1240                                  cso->vertex_sampler_views[i]);
1241   }
1242}
1243
1244void
1245cso_restore_vertex_sampler_views(struct cso_context *cso)
1246{
1247   uint i;
1248
1249   for (i = 0; i < cso->nr_vertex_sampler_views_saved; i++) {
1250      pipe_sampler_view_reference(&cso->vertex_sampler_views[i], cso->vertex_sampler_views_saved[i]);
1251      pipe_sampler_view_reference(&cso->vertex_sampler_views_saved[i], NULL);
1252   }
1253   for (; i < cso->nr_vertex_sampler_views; i++) {
1254      pipe_sampler_view_reference(&cso->vertex_sampler_views[i], NULL);
1255   }
1256
1257   cso->pipe->set_vertex_sampler_views(cso->pipe,
1258                                       MAX2(cso->nr_vertex_sampler_views, cso->nr_vertex_sampler_views_saved),
1259                                       cso->vertex_sampler_views);
1260
1261   cso->nr_vertex_sampler_views = cso->nr_vertex_sampler_views_saved;
1262   cso->nr_vertex_sampler_views_saved = 0;
1263}
1264