cso_context.c revision e7689303a8e4790c38cc69ae7a197712f98e8f5b
1/************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 /** 29 * @file 30 * 31 * Wrap the cso cache & hash mechanisms in a simplified 32 * pipe-driver-specific interface. 33 * 34 * @author Zack Rusin <zack@tungstengraphics.com> 35 * @author Keith Whitwell <keith@tungstengraphics.com> 36 */ 37 38#include "pipe/p_state.h" 39#include "util/u_draw.h" 40#include "util/u_framebuffer.h" 41#include "util/u_inlines.h" 42#include "util/u_math.h" 43#include "util/u_memory.h" 44#include "util/u_vbuf.h" 45#include "tgsi/tgsi_parse.h" 46 47#include "cso_cache/cso_context.h" 48#include "cso_cache/cso_cache.h" 49#include "cso_cache/cso_hash.h" 50#include "cso_context.h" 51 52 53/** 54 * Info related to samplers and sampler views. 55 * We have one of these for fragment samplers and another for vertex samplers. 56 */ 57struct sampler_info 58{ 59 struct { 60 void *samplers[PIPE_MAX_SAMPLERS]; 61 unsigned nr_samplers; 62 } hw; 63 64 void *samplers[PIPE_MAX_SAMPLERS]; 65 unsigned nr_samplers; 66 67 void *samplers_saved[PIPE_MAX_SAMPLERS]; 68 unsigned nr_samplers_saved; 69 70 struct pipe_sampler_view *views[PIPE_MAX_SAMPLERS]; 71 unsigned nr_views; 72 73 struct pipe_sampler_view *views_saved[PIPE_MAX_SAMPLERS]; 74 unsigned nr_views_saved; 75}; 76 77 78 79struct cso_context { 80 struct pipe_context *pipe; 81 struct cso_cache *cache; 82 struct u_vbuf *vbuf; 83 84 boolean has_geometry_shader; 85 boolean has_streamout; 86 87 struct sampler_info samplers[PIPE_SHADER_TYPES]; 88 89 uint nr_vertex_buffers; 90 struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; 91 92 uint nr_vertex_buffers_saved; 93 struct pipe_vertex_buffer vertex_buffers_saved[PIPE_MAX_ATTRIBS]; 94 95 unsigned nr_so_targets; 96 struct pipe_stream_output_target *so_targets[PIPE_MAX_SO_BUFFERS]; 97 98 unsigned nr_so_targets_saved; 99 struct pipe_stream_output_target *so_targets_saved[PIPE_MAX_SO_BUFFERS]; 100 101 /** Current and saved state. 102 * The saved state is used as a 1-deep stack. 103 */ 104 void *blend, *blend_saved; 105 void *depth_stencil, *depth_stencil_saved; 106 void *rasterizer, *rasterizer_saved; 107 void *fragment_shader, *fragment_shader_saved, *geometry_shader; 108 void *vertex_shader, *vertex_shader_saved, *geometry_shader_saved; 109 void *velements, *velements_saved; 110 111 struct pipe_clip_state clip; 112 struct pipe_clip_state clip_saved; 113 114 struct pipe_framebuffer_state fb, fb_saved; 115 struct pipe_viewport_state vp, vp_saved; 116 struct pipe_blend_color blend_color; 117 unsigned sample_mask, sample_mask_saved; 118 struct pipe_stencil_ref stencil_ref, stencil_ref_saved; 119}; 120 121 122static boolean delete_blend_state(struct cso_context *ctx, void *state) 123{ 124 struct cso_blend *cso = (struct cso_blend *)state; 125 126 if (ctx->blend == cso->data) 127 return FALSE; 128 129 if (cso->delete_state) 130 cso->delete_state(cso->context, cso->data); 131 FREE(state); 132 return TRUE; 133} 134 135static boolean delete_depth_stencil_state(struct cso_context *ctx, void *state) 136{ 137 struct cso_depth_stencil_alpha *cso = 138 (struct cso_depth_stencil_alpha *)state; 139 140 if (ctx->depth_stencil == cso->data) 141 return FALSE; 142 143 if (cso->delete_state) 144 cso->delete_state(cso->context, cso->data); 145 FREE(state); 146 147 return TRUE; 148} 149 150static boolean delete_sampler_state(struct cso_context *ctx, void *state) 151{ 152 struct cso_sampler *cso = (struct cso_sampler *)state; 153 if (cso->delete_state) 154 cso->delete_state(cso->context, cso->data); 155 FREE(state); 156 return TRUE; 157} 158 159static boolean delete_rasterizer_state(struct cso_context *ctx, void *state) 160{ 161 struct cso_rasterizer *cso = (struct cso_rasterizer *)state; 162 163 if (ctx->rasterizer == cso->data) 164 return FALSE; 165 if (cso->delete_state) 166 cso->delete_state(cso->context, cso->data); 167 FREE(state); 168 return TRUE; 169} 170 171static boolean delete_vertex_elements(struct cso_context *ctx, 172 void *state) 173{ 174 struct cso_velements *cso = (struct cso_velements *)state; 175 176 if (ctx->velements == cso->data) 177 return FALSE; 178 179 if (cso->delete_state) 180 cso->delete_state(cso->context, cso->data); 181 FREE(state); 182 return TRUE; 183} 184 185 186static INLINE boolean delete_cso(struct cso_context *ctx, 187 void *state, enum cso_cache_type type) 188{ 189 switch (type) { 190 case CSO_BLEND: 191 return delete_blend_state(ctx, state); 192 case CSO_SAMPLER: 193 return delete_sampler_state(ctx, state); 194 case CSO_DEPTH_STENCIL_ALPHA: 195 return delete_depth_stencil_state(ctx, state); 196 case CSO_RASTERIZER: 197 return delete_rasterizer_state(ctx, state); 198 case CSO_VELEMENTS: 199 return delete_vertex_elements(ctx, state); 200 default: 201 assert(0); 202 FREE(state); 203 } 204 return FALSE; 205} 206 207static INLINE void 208sanitize_hash(struct cso_hash *hash, enum cso_cache_type type, 209 int max_size, void *user_data) 210{ 211 struct cso_context *ctx = (struct cso_context *)user_data; 212 /* if we're approach the maximum size, remove fourth of the entries 213 * otherwise every subsequent call will go through the same */ 214 int hash_size = cso_hash_size(hash); 215 int max_entries = (max_size > hash_size) ? max_size : hash_size; 216 int to_remove = (max_size < max_entries) * max_entries/4; 217 struct cso_hash_iter iter = cso_hash_first_node(hash); 218 if (hash_size > max_size) 219 to_remove += hash_size - max_size; 220 while (to_remove) { 221 /*remove elements until we're good */ 222 /*fixme: currently we pick the nodes to remove at random*/ 223 void *cso = cso_hash_iter_data(iter); 224 if (delete_cso(ctx, cso, type)) { 225 iter = cso_hash_erase(hash, iter); 226 --to_remove; 227 } else 228 iter = cso_hash_iter_next(iter); 229 } 230} 231 232static void cso_init_vbuf(struct cso_context *cso) 233{ 234 struct u_vbuf_caps caps; 235 236 u_vbuf_get_caps(cso->pipe->screen, &caps); 237 238 /* Install u_vbuf if there is anything unsupported. */ 239 if (!caps.buffer_offset_unaligned || 240 !caps.buffer_stride_unaligned || 241 !caps.velem_src_offset_unaligned || 242 !caps.format_fixed32 || 243 !caps.format_float16 || 244 !caps.format_float64 || 245 !caps.format_norm32 || 246 !caps.format_scaled32 || 247 !caps.user_vertex_buffers) { 248 cso->vbuf = u_vbuf_create(cso->pipe, &caps); 249 } 250} 251 252struct cso_context *cso_create_context( struct pipe_context *pipe ) 253{ 254 struct cso_context *ctx = CALLOC_STRUCT(cso_context); 255 if (ctx == NULL) 256 goto out; 257 258 assert(PIPE_MAX_SAMPLERS == PIPE_MAX_VERTEX_SAMPLERS); 259 260 ctx->cache = cso_cache_create(); 261 if (ctx->cache == NULL) 262 goto out; 263 cso_cache_set_sanitize_callback(ctx->cache, 264 sanitize_hash, 265 ctx); 266 267 ctx->pipe = pipe; 268 ctx->sample_mask_saved = ~0; 269 270 cso_init_vbuf(ctx); 271 272 /* Enable for testing: */ 273 if (0) cso_set_maximum_cache_size( ctx->cache, 4 ); 274 275 if (pipe->screen->get_shader_param(pipe->screen, PIPE_SHADER_GEOMETRY, 276 PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) { 277 ctx->has_geometry_shader = TRUE; 278 } 279 if (pipe->screen->get_param(pipe->screen, 280 PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS) != 0) { 281 ctx->has_streamout = TRUE; 282 } 283 284 return ctx; 285 286out: 287 cso_destroy_context( ctx ); 288 return NULL; 289} 290 291/** 292 * Prior to context destruction, this function unbinds all state objects. 293 */ 294void cso_release_all( struct cso_context *ctx ) 295{ 296 unsigned i, shader; 297 298 if (ctx->pipe) { 299 ctx->pipe->bind_blend_state( ctx->pipe, NULL ); 300 ctx->pipe->bind_rasterizer_state( ctx->pipe, NULL ); 301 ctx->pipe->bind_fragment_sampler_states( ctx->pipe, 0, NULL ); 302 if (ctx->pipe->bind_vertex_sampler_states) 303 ctx->pipe->bind_vertex_sampler_states(ctx->pipe, 0, NULL); 304 ctx->pipe->bind_depth_stencil_alpha_state( ctx->pipe, NULL ); 305 ctx->pipe->bind_fs_state( ctx->pipe, NULL ); 306 ctx->pipe->bind_vs_state( ctx->pipe, NULL ); 307 ctx->pipe->bind_vertex_elements_state( ctx->pipe, NULL ); 308 ctx->pipe->set_fragment_sampler_views(ctx->pipe, 0, NULL); 309 if (ctx->pipe->set_vertex_sampler_views) 310 ctx->pipe->set_vertex_sampler_views(ctx->pipe, 0, NULL); 311 if (ctx->pipe->set_stream_output_targets) 312 ctx->pipe->set_stream_output_targets(ctx->pipe, 0, NULL, 0); 313 } 314 315 /* free fragment samplers, views */ 316 for (shader = 0; shader < Elements(ctx->samplers); shader++) { 317 struct sampler_info *info = &ctx->samplers[shader]; 318 for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { 319 pipe_sampler_view_reference(&info->views[i], NULL); 320 pipe_sampler_view_reference(&info->views_saved[i], NULL); 321 } 322 } 323 324 util_unreference_framebuffer_state(&ctx->fb); 325 util_unreference_framebuffer_state(&ctx->fb_saved); 326 327 util_copy_vertex_buffers(ctx->vertex_buffers, 328 &ctx->nr_vertex_buffers, 329 NULL, 0); 330 util_copy_vertex_buffers(ctx->vertex_buffers_saved, 331 &ctx->nr_vertex_buffers_saved, 332 NULL, 0); 333 334 for (i = 0; i < PIPE_MAX_SO_BUFFERS; i++) { 335 pipe_so_target_reference(&ctx->so_targets[i], NULL); 336 pipe_so_target_reference(&ctx->so_targets_saved[i], NULL); 337 } 338 339 if (ctx->cache) { 340 cso_cache_delete( ctx->cache ); 341 ctx->cache = NULL; 342 } 343} 344 345 346/** 347 * Free the CSO context. NOTE: the state tracker should have previously called 348 * cso_release_all(). 349 */ 350void cso_destroy_context( struct cso_context *ctx ) 351{ 352 if (ctx) { 353 if (ctx->vbuf) 354 u_vbuf_destroy(ctx->vbuf); 355 FREE( ctx ); 356 } 357} 358 359 360/* Those function will either find the state of the given template 361 * in the cache or they will create a new state from the given 362 * template, insert it in the cache and return it. 363 */ 364 365/* 366 * If the driver returns 0 from the create method then they will assign 367 * the data member of the cso to be the template itself. 368 */ 369 370enum pipe_error cso_set_blend(struct cso_context *ctx, 371 const struct pipe_blend_state *templ) 372{ 373 unsigned key_size, hash_key; 374 struct cso_hash_iter iter; 375 void *handle; 376 377 key_size = templ->independent_blend_enable ? 378 sizeof(struct pipe_blend_state) : 379 (char *)&(templ->rt[1]) - (char *)templ; 380 hash_key = cso_construct_key((void*)templ, key_size); 381 iter = cso_find_state_template(ctx->cache, hash_key, CSO_BLEND, 382 (void*)templ, key_size); 383 384 if (cso_hash_iter_is_null(iter)) { 385 struct cso_blend *cso = MALLOC(sizeof(struct cso_blend)); 386 if (!cso) 387 return PIPE_ERROR_OUT_OF_MEMORY; 388 389 memset(&cso->state, 0, sizeof cso->state); 390 memcpy(&cso->state, templ, key_size); 391 cso->data = ctx->pipe->create_blend_state(ctx->pipe, &cso->state); 392 cso->delete_state = (cso_state_callback)ctx->pipe->delete_blend_state; 393 cso->context = ctx->pipe; 394 395 iter = cso_insert_state(ctx->cache, hash_key, CSO_BLEND, cso); 396 if (cso_hash_iter_is_null(iter)) { 397 FREE(cso); 398 return PIPE_ERROR_OUT_OF_MEMORY; 399 } 400 401 handle = cso->data; 402 } 403 else { 404 handle = ((struct cso_blend *)cso_hash_iter_data(iter))->data; 405 } 406 407 if (ctx->blend != handle) { 408 ctx->blend = handle; 409 ctx->pipe->bind_blend_state(ctx->pipe, handle); 410 } 411 return PIPE_OK; 412} 413 414void cso_save_blend(struct cso_context *ctx) 415{ 416 assert(!ctx->blend_saved); 417 ctx->blend_saved = ctx->blend; 418} 419 420void cso_restore_blend(struct cso_context *ctx) 421{ 422 if (ctx->blend != ctx->blend_saved) { 423 ctx->blend = ctx->blend_saved; 424 ctx->pipe->bind_blend_state(ctx->pipe, ctx->blend_saved); 425 } 426 ctx->blend_saved = NULL; 427} 428 429 430 431enum pipe_error 432cso_set_depth_stencil_alpha(struct cso_context *ctx, 433 const struct pipe_depth_stencil_alpha_state *templ) 434{ 435 unsigned key_size = sizeof(struct pipe_depth_stencil_alpha_state); 436 unsigned hash_key = cso_construct_key((void*)templ, key_size); 437 struct cso_hash_iter iter = cso_find_state_template(ctx->cache, 438 hash_key, 439 CSO_DEPTH_STENCIL_ALPHA, 440 (void*)templ, key_size); 441 void *handle; 442 443 if (cso_hash_iter_is_null(iter)) { 444 struct cso_depth_stencil_alpha *cso = 445 MALLOC(sizeof(struct cso_depth_stencil_alpha)); 446 if (!cso) 447 return PIPE_ERROR_OUT_OF_MEMORY; 448 449 memcpy(&cso->state, templ, sizeof(*templ)); 450 cso->data = ctx->pipe->create_depth_stencil_alpha_state(ctx->pipe, 451 &cso->state); 452 cso->delete_state = 453 (cso_state_callback)ctx->pipe->delete_depth_stencil_alpha_state; 454 cso->context = ctx->pipe; 455 456 iter = cso_insert_state(ctx->cache, hash_key, 457 CSO_DEPTH_STENCIL_ALPHA, cso); 458 if (cso_hash_iter_is_null(iter)) { 459 FREE(cso); 460 return PIPE_ERROR_OUT_OF_MEMORY; 461 } 462 463 handle = cso->data; 464 } 465 else { 466 handle = ((struct cso_depth_stencil_alpha *) 467 cso_hash_iter_data(iter))->data; 468 } 469 470 if (ctx->depth_stencil != handle) { 471 ctx->depth_stencil = handle; 472 ctx->pipe->bind_depth_stencil_alpha_state(ctx->pipe, handle); 473 } 474 return PIPE_OK; 475} 476 477void cso_save_depth_stencil_alpha(struct cso_context *ctx) 478{ 479 assert(!ctx->depth_stencil_saved); 480 ctx->depth_stencil_saved = ctx->depth_stencil; 481} 482 483void cso_restore_depth_stencil_alpha(struct cso_context *ctx) 484{ 485 if (ctx->depth_stencil != ctx->depth_stencil_saved) { 486 ctx->depth_stencil = ctx->depth_stencil_saved; 487 ctx->pipe->bind_depth_stencil_alpha_state(ctx->pipe, 488 ctx->depth_stencil_saved); 489 } 490 ctx->depth_stencil_saved = NULL; 491} 492 493 494 495enum pipe_error cso_set_rasterizer(struct cso_context *ctx, 496 const struct pipe_rasterizer_state *templ) 497{ 498 unsigned key_size = sizeof(struct pipe_rasterizer_state); 499 unsigned hash_key = cso_construct_key((void*)templ, key_size); 500 struct cso_hash_iter iter = cso_find_state_template(ctx->cache, 501 hash_key, 502 CSO_RASTERIZER, 503 (void*)templ, key_size); 504 void *handle = NULL; 505 506 if (cso_hash_iter_is_null(iter)) { 507 struct cso_rasterizer *cso = MALLOC(sizeof(struct cso_rasterizer)); 508 if (!cso) 509 return PIPE_ERROR_OUT_OF_MEMORY; 510 511 memcpy(&cso->state, templ, sizeof(*templ)); 512 cso->data = ctx->pipe->create_rasterizer_state(ctx->pipe, &cso->state); 513 cso->delete_state = 514 (cso_state_callback)ctx->pipe->delete_rasterizer_state; 515 cso->context = ctx->pipe; 516 517 iter = cso_insert_state(ctx->cache, hash_key, CSO_RASTERIZER, cso); 518 if (cso_hash_iter_is_null(iter)) { 519 FREE(cso); 520 return PIPE_ERROR_OUT_OF_MEMORY; 521 } 522 523 handle = cso->data; 524 } 525 else { 526 handle = ((struct cso_rasterizer *)cso_hash_iter_data(iter))->data; 527 } 528 529 if (ctx->rasterizer != handle) { 530 ctx->rasterizer = handle; 531 ctx->pipe->bind_rasterizer_state(ctx->pipe, handle); 532 } 533 return PIPE_OK; 534} 535 536void cso_save_rasterizer(struct cso_context *ctx) 537{ 538 assert(!ctx->rasterizer_saved); 539 ctx->rasterizer_saved = ctx->rasterizer; 540} 541 542void cso_restore_rasterizer(struct cso_context *ctx) 543{ 544 if (ctx->rasterizer != ctx->rasterizer_saved) { 545 ctx->rasterizer = ctx->rasterizer_saved; 546 ctx->pipe->bind_rasterizer_state(ctx->pipe, ctx->rasterizer_saved); 547 } 548 ctx->rasterizer_saved = NULL; 549} 550 551 552 553enum pipe_error cso_set_fragment_shader_handle(struct cso_context *ctx, 554 void *handle ) 555{ 556 if (ctx->fragment_shader != handle) { 557 ctx->fragment_shader = handle; 558 ctx->pipe->bind_fs_state(ctx->pipe, handle); 559 } 560 return PIPE_OK; 561} 562 563void cso_delete_fragment_shader(struct cso_context *ctx, void *handle ) 564{ 565 if (handle == ctx->fragment_shader) { 566 /* unbind before deleting */ 567 ctx->pipe->bind_fs_state(ctx->pipe, NULL); 568 ctx->fragment_shader = NULL; 569 } 570 ctx->pipe->delete_fs_state(ctx->pipe, handle); 571} 572 573void cso_save_fragment_shader(struct cso_context *ctx) 574{ 575 assert(!ctx->fragment_shader_saved); 576 ctx->fragment_shader_saved = ctx->fragment_shader; 577} 578 579void cso_restore_fragment_shader(struct cso_context *ctx) 580{ 581 if (ctx->fragment_shader_saved != ctx->fragment_shader) { 582 ctx->pipe->bind_fs_state(ctx->pipe, ctx->fragment_shader_saved); 583 ctx->fragment_shader = ctx->fragment_shader_saved; 584 } 585 ctx->fragment_shader_saved = NULL; 586} 587 588 589enum pipe_error cso_set_vertex_shader_handle(struct cso_context *ctx, 590 void *handle ) 591{ 592 if (ctx->vertex_shader != handle) { 593 ctx->vertex_shader = handle; 594 ctx->pipe->bind_vs_state(ctx->pipe, handle); 595 } 596 return PIPE_OK; 597} 598 599void cso_delete_vertex_shader(struct cso_context *ctx, void *handle ) 600{ 601 if (handle == ctx->vertex_shader) { 602 /* unbind before deleting */ 603 ctx->pipe->bind_vs_state(ctx->pipe, NULL); 604 ctx->vertex_shader = NULL; 605 } 606 ctx->pipe->delete_vs_state(ctx->pipe, handle); 607} 608 609void cso_save_vertex_shader(struct cso_context *ctx) 610{ 611 assert(!ctx->vertex_shader_saved); 612 ctx->vertex_shader_saved = ctx->vertex_shader; 613} 614 615void cso_restore_vertex_shader(struct cso_context *ctx) 616{ 617 if (ctx->vertex_shader_saved != ctx->vertex_shader) { 618 ctx->pipe->bind_vs_state(ctx->pipe, ctx->vertex_shader_saved); 619 ctx->vertex_shader = ctx->vertex_shader_saved; 620 } 621 ctx->vertex_shader_saved = NULL; 622} 623 624 625enum pipe_error cso_set_framebuffer(struct cso_context *ctx, 626 const struct pipe_framebuffer_state *fb) 627{ 628 if (memcmp(&ctx->fb, fb, sizeof(*fb)) != 0) { 629 util_copy_framebuffer_state(&ctx->fb, fb); 630 ctx->pipe->set_framebuffer_state(ctx->pipe, fb); 631 } 632 return PIPE_OK; 633} 634 635void cso_save_framebuffer(struct cso_context *ctx) 636{ 637 util_copy_framebuffer_state(&ctx->fb_saved, &ctx->fb); 638} 639 640void cso_restore_framebuffer(struct cso_context *ctx) 641{ 642 if (memcmp(&ctx->fb, &ctx->fb_saved, sizeof(ctx->fb))) { 643 util_copy_framebuffer_state(&ctx->fb, &ctx->fb_saved); 644 ctx->pipe->set_framebuffer_state(ctx->pipe, &ctx->fb); 645 util_unreference_framebuffer_state(&ctx->fb_saved); 646 } 647} 648 649 650enum pipe_error cso_set_viewport(struct cso_context *ctx, 651 const struct pipe_viewport_state *vp) 652{ 653 if (memcmp(&ctx->vp, vp, sizeof(*vp))) { 654 ctx->vp = *vp; 655 ctx->pipe->set_viewport_state(ctx->pipe, vp); 656 } 657 return PIPE_OK; 658} 659 660void cso_save_viewport(struct cso_context *ctx) 661{ 662 ctx->vp_saved = ctx->vp; 663} 664 665 666void cso_restore_viewport(struct cso_context *ctx) 667{ 668 if (memcmp(&ctx->vp, &ctx->vp_saved, sizeof(ctx->vp))) { 669 ctx->vp = ctx->vp_saved; 670 ctx->pipe->set_viewport_state(ctx->pipe, &ctx->vp); 671 } 672} 673 674 675enum pipe_error cso_set_blend_color(struct cso_context *ctx, 676 const struct pipe_blend_color *bc) 677{ 678 if (memcmp(&ctx->blend_color, bc, sizeof(ctx->blend_color))) { 679 ctx->blend_color = *bc; 680 ctx->pipe->set_blend_color(ctx->pipe, bc); 681 } 682 return PIPE_OK; 683} 684 685enum pipe_error cso_set_sample_mask(struct cso_context *ctx, 686 unsigned sample_mask) 687{ 688 if (ctx->sample_mask != sample_mask) { 689 ctx->sample_mask = sample_mask; 690 ctx->pipe->set_sample_mask(ctx->pipe, sample_mask); 691 } 692 return PIPE_OK; 693} 694 695void cso_save_sample_mask(struct cso_context *ctx) 696{ 697 ctx->sample_mask_saved = ctx->sample_mask; 698} 699 700void cso_restore_sample_mask(struct cso_context *ctx) 701{ 702 cso_set_sample_mask(ctx, ctx->sample_mask_saved); 703} 704 705enum pipe_error cso_set_stencil_ref(struct cso_context *ctx, 706 const struct pipe_stencil_ref *sr) 707{ 708 if (memcmp(&ctx->stencil_ref, sr, sizeof(ctx->stencil_ref))) { 709 ctx->stencil_ref = *sr; 710 ctx->pipe->set_stencil_ref(ctx->pipe, sr); 711 } 712 return PIPE_OK; 713} 714 715void cso_save_stencil_ref(struct cso_context *ctx) 716{ 717 ctx->stencil_ref_saved = ctx->stencil_ref; 718} 719 720 721void cso_restore_stencil_ref(struct cso_context *ctx) 722{ 723 if (memcmp(&ctx->stencil_ref, &ctx->stencil_ref_saved, 724 sizeof(ctx->stencil_ref))) { 725 ctx->stencil_ref = ctx->stencil_ref_saved; 726 ctx->pipe->set_stencil_ref(ctx->pipe, &ctx->stencil_ref); 727 } 728} 729 730enum pipe_error cso_set_geometry_shader_handle(struct cso_context *ctx, 731 void *handle) 732{ 733 assert(ctx->has_geometry_shader || !handle); 734 735 if (ctx->has_geometry_shader && ctx->geometry_shader != handle) { 736 ctx->geometry_shader = handle; 737 ctx->pipe->bind_gs_state(ctx->pipe, handle); 738 } 739 return PIPE_OK; 740} 741 742void cso_delete_geometry_shader(struct cso_context *ctx, void *handle) 743{ 744 if (handle == ctx->geometry_shader) { 745 /* unbind before deleting */ 746 ctx->pipe->bind_gs_state(ctx->pipe, NULL); 747 ctx->geometry_shader = NULL; 748 } 749 ctx->pipe->delete_gs_state(ctx->pipe, handle); 750} 751 752void cso_save_geometry_shader(struct cso_context *ctx) 753{ 754 if (!ctx->has_geometry_shader) { 755 return; 756 } 757 758 assert(!ctx->geometry_shader_saved); 759 ctx->geometry_shader_saved = ctx->geometry_shader; 760} 761 762void cso_restore_geometry_shader(struct cso_context *ctx) 763{ 764 if (!ctx->has_geometry_shader) { 765 return; 766 } 767 768 if (ctx->geometry_shader_saved != ctx->geometry_shader) { 769 ctx->pipe->bind_gs_state(ctx->pipe, ctx->geometry_shader_saved); 770 ctx->geometry_shader = ctx->geometry_shader_saved; 771 } 772 ctx->geometry_shader_saved = NULL; 773} 774 775/* clip state */ 776 777static INLINE void 778clip_state_cpy(struct pipe_clip_state *dst, 779 const struct pipe_clip_state *src) 780{ 781 memcpy(dst->ucp, src->ucp, sizeof(dst->ucp)); 782} 783 784static INLINE int 785clip_state_cmp(const struct pipe_clip_state *a, 786 const struct pipe_clip_state *b) 787{ 788 return memcmp(a->ucp, b->ucp, sizeof(a->ucp)); 789} 790 791void 792cso_set_clip(struct cso_context *ctx, 793 const struct pipe_clip_state *clip) 794{ 795 if (clip_state_cmp(&ctx->clip, clip)) { 796 clip_state_cpy(&ctx->clip, clip); 797 ctx->pipe->set_clip_state(ctx->pipe, clip); 798 } 799} 800 801void 802cso_save_clip(struct cso_context *ctx) 803{ 804 clip_state_cpy(&ctx->clip_saved, &ctx->clip); 805} 806 807void 808cso_restore_clip(struct cso_context *ctx) 809{ 810 if (clip_state_cmp(&ctx->clip, &ctx->clip_saved)) { 811 clip_state_cpy(&ctx->clip, &ctx->clip_saved); 812 ctx->pipe->set_clip_state(ctx->pipe, &ctx->clip_saved); 813 } 814} 815 816enum pipe_error 817cso_set_vertex_elements(struct cso_context *ctx, 818 unsigned count, 819 const struct pipe_vertex_element *states) 820{ 821 struct u_vbuf *vbuf = ctx->vbuf; 822 unsigned key_size, hash_key; 823 struct cso_hash_iter iter; 824 void *handle; 825 struct cso_velems_state velems_state; 826 827 if (vbuf) { 828 u_vbuf_set_vertex_elements(vbuf, count, states); 829 return PIPE_OK; 830 } 831 832 /* Need to include the count into the stored state data too. 833 * Otherwise first few count pipe_vertex_elements could be identical 834 * even if count is different, and there's no guarantee the hash would 835 * be different in that case neither. 836 */ 837 key_size = sizeof(struct pipe_vertex_element) * count + sizeof(unsigned); 838 velems_state.count = count; 839 memcpy(velems_state.velems, states, 840 sizeof(struct pipe_vertex_element) * count); 841 hash_key = cso_construct_key((void*)&velems_state, key_size); 842 iter = cso_find_state_template(ctx->cache, hash_key, CSO_VELEMENTS, 843 (void*)&velems_state, key_size); 844 845 if (cso_hash_iter_is_null(iter)) { 846 struct cso_velements *cso = MALLOC(sizeof(struct cso_velements)); 847 if (!cso) 848 return PIPE_ERROR_OUT_OF_MEMORY; 849 850 memcpy(&cso->state, &velems_state, key_size); 851 cso->data = ctx->pipe->create_vertex_elements_state(ctx->pipe, count, 852 &cso->state.velems[0]); 853 cso->delete_state = 854 (cso_state_callback) ctx->pipe->delete_vertex_elements_state; 855 cso->context = ctx->pipe; 856 857 iter = cso_insert_state(ctx->cache, hash_key, CSO_VELEMENTS, cso); 858 if (cso_hash_iter_is_null(iter)) { 859 FREE(cso); 860 return PIPE_ERROR_OUT_OF_MEMORY; 861 } 862 863 handle = cso->data; 864 } 865 else { 866 handle = ((struct cso_velements *)cso_hash_iter_data(iter))->data; 867 } 868 869 if (ctx->velements != handle) { 870 ctx->velements = handle; 871 ctx->pipe->bind_vertex_elements_state(ctx->pipe, handle); 872 } 873 return PIPE_OK; 874} 875 876void cso_save_vertex_elements(struct cso_context *ctx) 877{ 878 struct u_vbuf *vbuf = ctx->vbuf; 879 880 if (vbuf) { 881 u_vbuf_save_vertex_elements(vbuf); 882 return; 883 } 884 885 assert(!ctx->velements_saved); 886 ctx->velements_saved = ctx->velements; 887} 888 889void cso_restore_vertex_elements(struct cso_context *ctx) 890{ 891 struct u_vbuf *vbuf = ctx->vbuf; 892 893 if (vbuf) { 894 u_vbuf_restore_vertex_elements(vbuf); 895 return; 896 } 897 898 if (ctx->velements != ctx->velements_saved) { 899 ctx->velements = ctx->velements_saved; 900 ctx->pipe->bind_vertex_elements_state(ctx->pipe, ctx->velements_saved); 901 } 902 ctx->velements_saved = NULL; 903} 904 905/* vertex buffers */ 906 907void cso_set_vertex_buffers(struct cso_context *ctx, 908 unsigned count, 909 const struct pipe_vertex_buffer *buffers) 910{ 911 struct u_vbuf *vbuf = ctx->vbuf; 912 913 if (vbuf) { 914 u_vbuf_set_vertex_buffers(vbuf, count, buffers); 915 return; 916 } 917 918 if (count != ctx->nr_vertex_buffers || 919 memcmp(buffers, ctx->vertex_buffers, 920 sizeof(struct pipe_vertex_buffer) * count) != 0) { 921 util_copy_vertex_buffers(ctx->vertex_buffers, &ctx->nr_vertex_buffers, 922 buffers, count); 923 ctx->pipe->set_vertex_buffers(ctx->pipe, count, buffers); 924 } 925} 926 927void cso_save_vertex_buffers(struct cso_context *ctx) 928{ 929 struct u_vbuf *vbuf = ctx->vbuf; 930 931 if (vbuf) { 932 u_vbuf_save_vertex_buffers(vbuf); 933 return; 934 } 935 936 util_copy_vertex_buffers(ctx->vertex_buffers_saved, 937 &ctx->nr_vertex_buffers_saved, 938 ctx->vertex_buffers, 939 ctx->nr_vertex_buffers); 940} 941 942void cso_restore_vertex_buffers(struct cso_context *ctx) 943{ 944 unsigned i; 945 struct u_vbuf *vbuf = ctx->vbuf; 946 947 if (vbuf) { 948 u_vbuf_restore_vertex_buffers(vbuf); 949 return; 950 } 951 952 util_copy_vertex_buffers(ctx->vertex_buffers, 953 &ctx->nr_vertex_buffers, 954 ctx->vertex_buffers_saved, 955 ctx->nr_vertex_buffers_saved); 956 957 for (i = 0; i < ctx->nr_vertex_buffers_saved; i++) { 958 pipe_resource_reference(&ctx->vertex_buffers_saved[i].buffer, NULL); 959 } 960 ctx->nr_vertex_buffers_saved = 0; 961 962 ctx->pipe->set_vertex_buffers(ctx->pipe, ctx->nr_vertex_buffers, 963 ctx->vertex_buffers); 964} 965 966 967/**************** fragment/vertex sampler view state *************************/ 968 969static enum pipe_error 970single_sampler(struct cso_context *ctx, 971 struct sampler_info *info, 972 unsigned idx, 973 const struct pipe_sampler_state *templ) 974{ 975 void *handle = NULL; 976 977 if (templ != NULL) { 978 unsigned key_size = sizeof(struct pipe_sampler_state); 979 unsigned hash_key = cso_construct_key((void*)templ, key_size); 980 struct cso_hash_iter iter = 981 cso_find_state_template(ctx->cache, 982 hash_key, CSO_SAMPLER, 983 (void *) templ, key_size); 984 985 if (cso_hash_iter_is_null(iter)) { 986 struct cso_sampler *cso = MALLOC(sizeof(struct cso_sampler)); 987 if (!cso) 988 return PIPE_ERROR_OUT_OF_MEMORY; 989 990 memcpy(&cso->state, templ, sizeof(*templ)); 991 cso->data = ctx->pipe->create_sampler_state(ctx->pipe, &cso->state); 992 cso->delete_state = 993 (cso_state_callback) ctx->pipe->delete_sampler_state; 994 cso->context = ctx->pipe; 995 996 iter = cso_insert_state(ctx->cache, hash_key, CSO_SAMPLER, cso); 997 if (cso_hash_iter_is_null(iter)) { 998 FREE(cso); 999 return PIPE_ERROR_OUT_OF_MEMORY; 1000 } 1001 1002 handle = cso->data; 1003 } 1004 else { 1005 handle = ((struct cso_sampler *)cso_hash_iter_data(iter))->data; 1006 } 1007 } 1008 1009 info->samplers[idx] = handle; 1010 1011 return PIPE_OK; 1012} 1013 1014enum pipe_error 1015cso_single_sampler(struct cso_context *ctx, 1016 unsigned shader_stage, 1017 unsigned idx, 1018 const struct pipe_sampler_state *templ) 1019{ 1020 return single_sampler(ctx, &ctx->samplers[shader_stage], idx, templ); 1021} 1022 1023 1024 1025static void 1026single_sampler_done(struct cso_context *ctx, unsigned shader_stage) 1027{ 1028 struct sampler_info *info = &ctx->samplers[shader_stage]; 1029 unsigned i; 1030 1031 /* find highest non-null sampler */ 1032 for (i = PIPE_MAX_SAMPLERS; i > 0; i--) { 1033 if (info->samplers[i - 1] != NULL) 1034 break; 1035 } 1036 1037 info->nr_samplers = i; 1038 1039 if (info->hw.nr_samplers != info->nr_samplers || 1040 memcmp(info->hw.samplers, 1041 info->samplers, 1042 info->nr_samplers * sizeof(void *)) != 0) 1043 { 1044 memcpy(info->hw.samplers, 1045 info->samplers, 1046 info->nr_samplers * sizeof(void *)); 1047 info->hw.nr_samplers = info->nr_samplers; 1048 1049 switch (shader_stage) { 1050 case PIPE_SHADER_FRAGMENT: 1051 ctx->pipe->bind_fragment_sampler_states(ctx->pipe, 1052 info->nr_samplers, 1053 info->samplers); 1054 break; 1055 case PIPE_SHADER_VERTEX: 1056 ctx->pipe->bind_vertex_sampler_states(ctx->pipe, 1057 info->nr_samplers, 1058 info->samplers); 1059 break; 1060 case PIPE_SHADER_GEOMETRY: 1061 ctx->pipe->bind_geometry_sampler_states(ctx->pipe, 1062 info->nr_samplers, 1063 info->samplers); 1064 break; 1065 default: 1066 assert(!"bad shader type in single_sampler_done()"); 1067 } 1068 } 1069} 1070 1071void 1072cso_single_sampler_done(struct cso_context *ctx, unsigned shader_stage) 1073{ 1074 single_sampler_done(ctx, shader_stage); 1075} 1076 1077 1078/* 1079 * If the function encouters any errors it will return the 1080 * last one. Done to always try to set as many samplers 1081 * as possible. 1082 */ 1083enum pipe_error 1084cso_set_samplers(struct cso_context *ctx, 1085 unsigned shader_stage, 1086 unsigned nr, 1087 const struct pipe_sampler_state **templates) 1088{ 1089 struct sampler_info *info = &ctx->samplers[shader_stage]; 1090 unsigned i; 1091 enum pipe_error temp, error = PIPE_OK; 1092 1093 /* TODO: fastpath 1094 */ 1095 1096 for (i = 0; i < nr; i++) { 1097 temp = single_sampler(ctx, info, i, templates[i]); 1098 if (temp != PIPE_OK) 1099 error = temp; 1100 } 1101 1102 for ( ; i < info->nr_samplers; i++) { 1103 temp = single_sampler(ctx, info, i, NULL); 1104 if (temp != PIPE_OK) 1105 error = temp; 1106 } 1107 1108 single_sampler_done(ctx, shader_stage); 1109 1110 return error; 1111} 1112 1113void 1114cso_save_samplers(struct cso_context *ctx, unsigned shader_stage) 1115{ 1116 struct sampler_info *info = &ctx->samplers[shader_stage]; 1117 info->nr_samplers_saved = info->nr_samplers; 1118 memcpy(info->samplers_saved, info->samplers, sizeof(info->samplers)); 1119} 1120 1121 1122void 1123cso_restore_samplers(struct cso_context *ctx, unsigned shader_stage) 1124{ 1125 struct sampler_info *info = &ctx->samplers[shader_stage]; 1126 info->nr_samplers = info->nr_samplers_saved; 1127 memcpy(info->samplers, info->samplers_saved, sizeof(info->samplers)); 1128 single_sampler_done(ctx, shader_stage); 1129} 1130 1131 1132void 1133cso_set_sampler_views(struct cso_context *ctx, 1134 unsigned shader_stage, 1135 unsigned count, 1136 struct pipe_sampler_view **views) 1137{ 1138 struct sampler_info *info = &ctx->samplers[shader_stage]; 1139 unsigned i; 1140 1141 /* reference new views */ 1142 for (i = 0; i < count; i++) { 1143 pipe_sampler_view_reference(&info->views[i], views[i]); 1144 } 1145 /* unref extra old views, if any */ 1146 for (; i < info->nr_views; i++) { 1147 pipe_sampler_view_reference(&info->views[i], NULL); 1148 } 1149 1150 info->nr_views = count; 1151 1152 /* bind the new sampler views */ 1153 switch (shader_stage) { 1154 case PIPE_SHADER_FRAGMENT: 1155 ctx->pipe->set_fragment_sampler_views(ctx->pipe, count, info->views); 1156 break; 1157 case PIPE_SHADER_VERTEX: 1158 ctx->pipe->set_vertex_sampler_views(ctx->pipe, count, info->views); 1159 break; 1160 case PIPE_SHADER_GEOMETRY: 1161 ctx->pipe->set_geometry_sampler_views(ctx->pipe, count, info->views); 1162 break; 1163 default: 1164 assert(!"bad shader type in cso_set_sampler_views()"); 1165 } 1166} 1167 1168 1169void 1170cso_save_sampler_views(struct cso_context *ctx, unsigned shader_stage) 1171{ 1172 struct sampler_info *info = &ctx->samplers[shader_stage]; 1173 unsigned i; 1174 1175 info->nr_views_saved = info->nr_views; 1176 1177 for (i = 0; i < info->nr_views; i++) { 1178 assert(!info->views_saved[i]); 1179 pipe_sampler_view_reference(&info->views_saved[i], info->views[i]); 1180 } 1181} 1182 1183 1184void 1185cso_restore_sampler_views(struct cso_context *ctx, unsigned shader_stage) 1186{ 1187 struct sampler_info *info = &ctx->samplers[shader_stage]; 1188 unsigned i, nr_saved = info->nr_views_saved; 1189 1190 for (i = 0; i < nr_saved; i++) { 1191 pipe_sampler_view_reference(&info->views[i], NULL); 1192 /* move the reference from one pointer to another */ 1193 info->views[i] = info->views_saved[i]; 1194 info->views_saved[i] = NULL; 1195 } 1196 for (; i < info->nr_views; i++) { 1197 pipe_sampler_view_reference(&info->views[i], NULL); 1198 } 1199 1200 /* bind the old/saved sampler views */ 1201 switch (shader_stage) { 1202 case PIPE_SHADER_FRAGMENT: 1203 ctx->pipe->set_fragment_sampler_views(ctx->pipe, nr_saved, info->views); 1204 break; 1205 case PIPE_SHADER_VERTEX: 1206 ctx->pipe->set_vertex_sampler_views(ctx->pipe, nr_saved, info->views); 1207 break; 1208 case PIPE_SHADER_GEOMETRY: 1209 ctx->pipe->set_geometry_sampler_views(ctx->pipe, nr_saved, info->views); 1210 break; 1211 default: 1212 assert(!"bad shader type in cso_restore_sampler_views()"); 1213 } 1214 1215 info->nr_views = nr_saved; 1216 info->nr_views_saved = 0; 1217} 1218 1219 1220void 1221cso_set_stream_outputs(struct cso_context *ctx, 1222 unsigned num_targets, 1223 struct pipe_stream_output_target **targets, 1224 unsigned append_bitmask) 1225{ 1226 struct pipe_context *pipe = ctx->pipe; 1227 uint i; 1228 1229 if (!ctx->has_streamout) { 1230 assert(num_targets == 0); 1231 return; 1232 } 1233 1234 if (ctx->nr_so_targets == 0 && num_targets == 0) { 1235 /* Nothing to do. */ 1236 return; 1237 } 1238 1239 /* reference new targets */ 1240 for (i = 0; i < num_targets; i++) { 1241 pipe_so_target_reference(&ctx->so_targets[i], targets[i]); 1242 } 1243 /* unref extra old targets, if any */ 1244 for (; i < ctx->nr_so_targets; i++) { 1245 pipe_so_target_reference(&ctx->so_targets[i], NULL); 1246 } 1247 1248 pipe->set_stream_output_targets(pipe, num_targets, targets, 1249 append_bitmask); 1250 ctx->nr_so_targets = num_targets; 1251} 1252 1253void 1254cso_save_stream_outputs(struct cso_context *ctx) 1255{ 1256 uint i; 1257 1258 if (!ctx->has_streamout) { 1259 return; 1260 } 1261 1262 ctx->nr_so_targets_saved = ctx->nr_so_targets; 1263 1264 for (i = 0; i < ctx->nr_so_targets; i++) { 1265 assert(!ctx->so_targets_saved[i]); 1266 pipe_so_target_reference(&ctx->so_targets_saved[i], ctx->so_targets[i]); 1267 } 1268} 1269 1270void 1271cso_restore_stream_outputs(struct cso_context *ctx) 1272{ 1273 struct pipe_context *pipe = ctx->pipe; 1274 uint i; 1275 1276 if (!ctx->has_streamout) { 1277 return; 1278 } 1279 1280 if (ctx->nr_so_targets == 0 && ctx->nr_so_targets_saved == 0) { 1281 /* Nothing to do. */ 1282 return; 1283 } 1284 1285 for (i = 0; i < ctx->nr_so_targets_saved; i++) { 1286 pipe_so_target_reference(&ctx->so_targets[i], NULL); 1287 /* move the reference from one pointer to another */ 1288 ctx->so_targets[i] = ctx->so_targets_saved[i]; 1289 ctx->so_targets_saved[i] = NULL; 1290 } 1291 for (; i < ctx->nr_so_targets; i++) { 1292 pipe_so_target_reference(&ctx->so_targets[i], NULL); 1293 } 1294 1295 /* ~0 means append */ 1296 pipe->set_stream_output_targets(pipe, ctx->nr_so_targets_saved, 1297 ctx->so_targets, ~0); 1298 1299 ctx->nr_so_targets = ctx->nr_so_targets_saved; 1300 ctx->nr_so_targets_saved = 0; 1301} 1302 1303/* drawing */ 1304 1305void 1306cso_set_index_buffer(struct cso_context *cso, 1307 const struct pipe_index_buffer *ib) 1308{ 1309 struct u_vbuf *vbuf = cso->vbuf; 1310 1311 if (vbuf) { 1312 u_vbuf_set_index_buffer(vbuf, ib); 1313 } else { 1314 struct pipe_context *pipe = cso->pipe; 1315 pipe->set_index_buffer(pipe, ib); 1316 } 1317} 1318 1319void 1320cso_draw_vbo(struct cso_context *cso, 1321 const struct pipe_draw_info *info) 1322{ 1323 struct u_vbuf *vbuf = cso->vbuf; 1324 1325 if (vbuf) { 1326 u_vbuf_draw_vbo(vbuf, info); 1327 } else { 1328 struct pipe_context *pipe = cso->pipe; 1329 pipe->draw_vbo(pipe, info); 1330 } 1331} 1332 1333void 1334cso_draw_arrays(struct cso_context *cso, uint mode, uint start, uint count) 1335{ 1336 struct pipe_draw_info info; 1337 1338 util_draw_init_info(&info); 1339 1340 info.mode = mode; 1341 info.start = start; 1342 info.count = count; 1343 info.min_index = start; 1344 info.max_index = start + count - 1; 1345 1346 cso_draw_vbo(cso, &info); 1347} 1348