cso_context.c revision ed187d39a6e0fd921b2a45a143d88ac4b66eee91
1/**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29  * @file
30  *
31  * Wrap the cso cache & hash mechanisms in a simplified
32  * pipe-driver-specific interface.
33  *
34  * @author Zack Rusin <zack@tungstengraphics.com>
35  * @author Keith Whitwell <keith@tungstengraphics.com>
36  */
37
38#include "pipe/p_state.h"
39#include "pipe/p_util.h"
40#include "pipe/p_inlines.h"
41#include "tgsi/util/tgsi_parse.h"
42
43#include "cso_cache/cso_context.h"
44#include "cso_cache/cso_cache.h"
45#include "cso_cache/cso_hash.h"
46
47struct cso_context {
48   struct pipe_context *pipe;
49   struct cso_cache *cache;
50
51   struct {
52      void *samplers[PIPE_MAX_SAMPLERS];
53      unsigned nr_samplers;
54   } hw;
55
56   void *samplers[PIPE_MAX_SAMPLERS];
57   unsigned nr_samplers;
58
59   void *samplers_saved[PIPE_MAX_SAMPLERS];
60   unsigned nr_samplers_saved;
61
62   struct pipe_texture *textures[PIPE_MAX_SAMPLERS];
63   uint nr_textures;
64
65   struct pipe_texture *textures_saved[PIPE_MAX_SAMPLERS];
66   uint nr_textures_saved;
67
68   /** Current and saved state.
69    * The saved state is used as a 1-deep stack.
70    */
71   void *blend, *blend_saved;
72   void *depth_stencil, *depth_stencil_saved;
73   void *rasterizer, *rasterizer_saved;
74   void *fragment_shader, *fragment_shader_saved;
75   void *vertex_shader, *vertex_shader_saved;
76
77   struct pipe_framebuffer_state fb, fb_saved;
78   struct pipe_viewport_state vp, vp_saved;
79   struct pipe_blend_color blend_color;
80};
81
82
83struct cso_context *cso_create_context( struct pipe_context *pipe )
84{
85   struct cso_context *ctx = CALLOC_STRUCT(cso_context);
86   if (ctx == NULL)
87      goto out;
88
89   ctx->cache = cso_cache_create();
90   if (ctx->cache == NULL)
91      goto out;
92
93   ctx->pipe = pipe;
94
95   /* Enable for testing: */
96   if (0) cso_set_maximum_cache_size( ctx->cache, 4 );
97
98   return ctx;
99
100out:
101   cso_destroy_context( ctx );
102   return NULL;
103}
104
105static void cso_release_all( struct cso_context *ctx )
106{
107   if (ctx->pipe) {
108      ctx->pipe->bind_blend_state( ctx->pipe, NULL );
109      ctx->pipe->bind_rasterizer_state( ctx->pipe, NULL );
110      ctx->pipe->bind_sampler_states( ctx->pipe, 0, NULL );
111      ctx->pipe->bind_depth_stencil_alpha_state( ctx->pipe, NULL );
112      ctx->pipe->bind_fs_state( ctx->pipe, NULL );
113      ctx->pipe->bind_vs_state( ctx->pipe, NULL );
114   }
115
116   if (ctx->cache) {
117      cso_cache_delete( ctx->cache );
118      ctx->cache = NULL;
119   }
120}
121
122
123void cso_destroy_context( struct cso_context *ctx )
124{
125   if (ctx)
126      cso_release_all( ctx );
127
128   FREE( ctx );
129}
130
131
132/* Those function will either find the state of the given template
133 * in the cache or they will create a new state from the given
134 * template, insert it in the cache and return it.
135 */
136
137/*
138 * If the driver returns 0 from the create method then they will assign
139 * the data member of the cso to be the template itself.
140 */
141
142enum pipe_error cso_set_blend(struct cso_context *ctx,
143                              const struct pipe_blend_state *templ)
144{
145   unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_blend_state));
146   struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
147                                                       hash_key, CSO_BLEND,
148                                                       (void*)templ);
149   void *handle;
150
151   if (cso_hash_iter_is_null(iter)) {
152      struct cso_blend *cso = MALLOC(sizeof(struct cso_blend));
153      if (!cso)
154         return PIPE_ERROR_OUT_OF_MEMORY;
155
156      cso->state = *templ;
157      cso->data = ctx->pipe->create_blend_state(ctx->pipe, &cso->state);
158      cso->delete_state = (cso_state_callback)ctx->pipe->delete_blend_state;
159      cso->context = ctx->pipe;
160
161      iter = cso_insert_state(ctx->cache, hash_key, CSO_BLEND, cso);
162      if (cso_hash_iter_is_null(iter)) {
163         FREE(cso);
164         return PIPE_ERROR_OUT_OF_MEMORY;
165      }
166
167      handle = cso->data;
168   }
169   else {
170      handle = ((struct cso_blend *)cso_hash_iter_data(iter))->data;
171   }
172
173   if (ctx->blend != handle) {
174      ctx->blend = handle;
175      ctx->pipe->bind_blend_state(ctx->pipe, handle);
176   }
177   return PIPE_OK;
178}
179
180void cso_save_blend(struct cso_context *ctx)
181{
182   assert(!ctx->blend_saved);
183   ctx->blend_saved = ctx->blend;
184}
185
186void cso_restore_blend(struct cso_context *ctx)
187{
188   if (ctx->blend != ctx->blend_saved) {
189      ctx->blend = ctx->blend_saved;
190      ctx->pipe->bind_blend_state(ctx->pipe, ctx->blend_saved);
191   }
192   ctx->blend_saved = NULL;
193}
194
195
196
197enum pipe_error cso_single_sampler(struct cso_context *ctx,
198                                   unsigned idx,
199                                   const struct pipe_sampler_state *templ)
200{
201   void *handle = NULL;
202
203   if (templ != NULL) {
204      unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_sampler_state));
205      struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
206                                                          hash_key, CSO_SAMPLER,
207                                                          (void*)templ);
208
209      if (cso_hash_iter_is_null(iter)) {
210         struct cso_sampler *cso = MALLOC(sizeof(struct cso_sampler));
211         if (!cso)
212            return PIPE_ERROR_OUT_OF_MEMORY;
213
214         cso->state = *templ;
215         cso->data = ctx->pipe->create_sampler_state(ctx->pipe, &cso->state);
216         cso->delete_state = (cso_state_callback)ctx->pipe->delete_sampler_state;
217         cso->context = ctx->pipe;
218
219         iter = cso_insert_state(ctx->cache, hash_key, CSO_SAMPLER, cso);
220         if (cso_hash_iter_is_null(iter)) {
221            FREE(cso);
222            return PIPE_ERROR_OUT_OF_MEMORY;
223         }
224
225         handle = cso->data;
226      }
227      else {
228         handle = ((struct cso_sampler *)cso_hash_iter_data(iter))->data;
229      }
230   }
231
232   ctx->samplers[idx] = handle;
233   return PIPE_OK;
234}
235
236void cso_single_sampler_done( struct cso_context *ctx )
237{
238   unsigned i;
239
240   /* find highest non-null sampler */
241   for (i = PIPE_MAX_SAMPLERS; i > 0; i--) {
242      if (ctx->samplers[i - 1] != NULL)
243         break;
244   }
245
246   ctx->nr_samplers = i;
247
248   if (ctx->hw.nr_samplers != ctx->nr_samplers ||
249       memcmp(ctx->hw.samplers,
250              ctx->samplers,
251              ctx->nr_samplers * sizeof(void *)) != 0)
252   {
253      memcpy(ctx->hw.samplers, ctx->samplers, ctx->nr_samplers * sizeof(void *));
254      ctx->hw.nr_samplers = ctx->nr_samplers;
255
256      ctx->pipe->bind_sampler_states(ctx->pipe, ctx->nr_samplers, ctx->samplers);
257   }
258}
259
260/*
261 * If the function encouters any errors it will return the
262 * last one. Done to always try to set as many samplers
263 * as possible.
264 */
265enum pipe_error cso_set_samplers( struct cso_context *ctx,
266                                  unsigned nr,
267                                  const struct pipe_sampler_state **templates )
268{
269   unsigned i;
270   enum pipe_error temp, error = PIPE_OK;
271
272   /* TODO: fastpath
273    */
274
275   for (i = 0; i < nr; i++) {
276      temp = cso_single_sampler( ctx, i, templates[i] );
277      if (temp != PIPE_OK)
278         error = temp;
279   }
280
281   for ( ; i < ctx->nr_samplers; i++) {
282      temp = cso_single_sampler( ctx, i, NULL );
283      if (temp != PIPE_OK)
284         error = temp;
285   }
286
287   cso_single_sampler_done( ctx );
288
289   return error;
290}
291
292void cso_save_samplers(struct cso_context *ctx)
293{
294   ctx->nr_samplers_saved = ctx->nr_samplers;
295   memcpy(ctx->samplers_saved, ctx->samplers, sizeof(ctx->samplers));
296}
297
298void cso_restore_samplers(struct cso_context *ctx)
299{
300   ctx->nr_samplers = ctx->nr_samplers_saved;
301   memcpy(ctx->samplers, ctx->samplers_saved, sizeof(ctx->samplers));
302   cso_single_sampler_done( ctx );
303}
304
305
306enum pipe_error cso_set_sampler_textures( struct cso_context *ctx,
307                                          uint count,
308                                          struct pipe_texture **textures )
309{
310   uint i;
311
312   ctx->nr_textures = count;
313
314   for (i = 0; i < count; i++)
315      pipe_texture_reference(&ctx->textures[i], textures[i]);
316   for ( ; i < PIPE_MAX_SAMPLERS; i++)
317      pipe_texture_reference(&ctx->textures[i], NULL);
318
319   ctx->pipe->set_sampler_textures(ctx->pipe, count, textures);
320
321   return PIPE_OK;
322}
323
324void cso_save_sampler_textures( struct cso_context *ctx )
325{
326   uint i;
327
328   ctx->nr_textures_saved = ctx->nr_textures;
329   for (i = 0; i < ctx->nr_textures; i++) {
330      assert(!ctx->textures_saved[i]);
331      pipe_texture_reference(&ctx->textures_saved[i], ctx->textures[i]);
332   }
333}
334
335void cso_restore_sampler_textures( struct cso_context *ctx )
336{
337   uint i;
338
339   ctx->nr_textures = ctx->nr_textures_saved;
340
341   for (i = 0; i < ctx->nr_textures; i++) {
342      pipe_texture_reference(&ctx->textures[i], NULL);
343      ctx->textures[i] = ctx->textures_saved[i];
344      ctx->textures_saved[i] = NULL;
345   }
346   for ( ; i < PIPE_MAX_SAMPLERS; i++)
347      pipe_texture_reference(&ctx->textures[i], NULL);
348
349   ctx->pipe->set_sampler_textures(ctx->pipe, ctx->nr_textures, ctx->textures);
350
351   ctx->nr_textures_saved = 0;
352}
353
354
355
356enum pipe_error cso_set_depth_stencil_alpha(struct cso_context *ctx,
357                                            const struct pipe_depth_stencil_alpha_state *templ)
358{
359   unsigned hash_key = cso_construct_key((void*)templ,
360                                         sizeof(struct pipe_depth_stencil_alpha_state));
361   struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
362                                                       hash_key,
363						       CSO_DEPTH_STENCIL_ALPHA,
364                                                       (void*)templ);
365   void *handle;
366
367   if (cso_hash_iter_is_null(iter)) {
368      struct cso_depth_stencil_alpha *cso = MALLOC(sizeof(struct cso_depth_stencil_alpha));
369      if (!cso)
370         return PIPE_ERROR_OUT_OF_MEMORY;
371
372      cso->state = *templ;
373      cso->data = ctx->pipe->create_depth_stencil_alpha_state(ctx->pipe, &cso->state);
374      cso->delete_state = (cso_state_callback)ctx->pipe->delete_depth_stencil_alpha_state;
375      cso->context = ctx->pipe;
376
377      iter = cso_insert_state(ctx->cache, hash_key, CSO_DEPTH_STENCIL_ALPHA, cso);
378      if (cso_hash_iter_is_null(iter)) {
379         FREE(cso);
380         return PIPE_ERROR_OUT_OF_MEMORY;
381      }
382
383      handle = cso->data;
384   }
385   else {
386      handle = ((struct cso_depth_stencil_alpha *)cso_hash_iter_data(iter))->data;
387   }
388
389   if (ctx->depth_stencil != handle) {
390      ctx->depth_stencil = handle;
391      ctx->pipe->bind_depth_stencil_alpha_state(ctx->pipe, handle);
392   }
393   return PIPE_OK;
394}
395
396void cso_save_depth_stencil_alpha(struct cso_context *ctx)
397{
398   assert(!ctx->depth_stencil_saved);
399   ctx->depth_stencil_saved = ctx->depth_stencil;
400}
401
402void cso_restore_depth_stencil_alpha(struct cso_context *ctx)
403{
404   if (ctx->depth_stencil != ctx->depth_stencil_saved) {
405      ctx->depth_stencil = ctx->depth_stencil_saved;
406      ctx->pipe->bind_depth_stencil_alpha_state(ctx->pipe, ctx->depth_stencil_saved);
407   }
408   ctx->depth_stencil_saved = NULL;
409}
410
411
412
413enum pipe_error cso_set_rasterizer(struct cso_context *ctx,
414                                   const struct pipe_rasterizer_state *templ)
415{
416   unsigned hash_key = cso_construct_key((void*)templ,
417                                         sizeof(struct pipe_rasterizer_state));
418   struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
419                                                       hash_key, CSO_RASTERIZER,
420                                                       (void*)templ);
421   void *handle = NULL;
422
423   if (cso_hash_iter_is_null(iter)) {
424      struct cso_rasterizer *cso = MALLOC(sizeof(struct cso_rasterizer));
425      if (!cso)
426         return PIPE_ERROR_OUT_OF_MEMORY;
427
428      cso->state = *templ;
429      cso->data = ctx->pipe->create_rasterizer_state(ctx->pipe, &cso->state);
430      cso->delete_state = (cso_state_callback)ctx->pipe->delete_rasterizer_state;
431      cso->context = ctx->pipe;
432
433      iter = cso_insert_state(ctx->cache, hash_key, CSO_RASTERIZER, cso);
434      if (cso_hash_iter_is_null(iter)) {
435         FREE(cso);
436         return PIPE_ERROR_OUT_OF_MEMORY;
437      }
438
439      handle = cso->data;
440   }
441   else {
442      handle = ((struct cso_rasterizer *)cso_hash_iter_data(iter))->data;
443   }
444
445   if (ctx->rasterizer != handle) {
446      ctx->rasterizer = handle;
447      ctx->pipe->bind_rasterizer_state(ctx->pipe, handle);
448   }
449   return PIPE_OK;
450}
451
452void cso_save_rasterizer(struct cso_context *ctx)
453{
454   assert(!ctx->rasterizer_saved);
455   ctx->rasterizer_saved = ctx->rasterizer;
456}
457
458void cso_restore_rasterizer(struct cso_context *ctx)
459{
460   if (ctx->rasterizer != ctx->rasterizer_saved) {
461      ctx->rasterizer = ctx->rasterizer_saved;
462      ctx->pipe->bind_rasterizer_state(ctx->pipe, ctx->rasterizer_saved);
463   }
464   ctx->rasterizer_saved = NULL;
465}
466
467enum pipe_error cso_set_fragment_shader_handle(struct cso_context *ctx,
468                                               void *handle )
469{
470   if (ctx->fragment_shader != handle) {
471      ctx->fragment_shader = handle;
472      ctx->pipe->bind_fs_state(ctx->pipe, handle);
473   }
474   return PIPE_OK;
475}
476
477
478/* Not really working:
479 */
480#if 0
481enum pipe_error cso_set_fragment_shader(struct cso_context *ctx,
482                                        const struct pipe_shader_state *templ)
483{
484   const struct tgsi_token *tokens = templ->tokens;
485   unsigned num_tokens = tgsi_num_tokens(tokens);
486   size_t tokens_size = num_tokens*sizeof(struct tgsi_token);
487   unsigned hash_key = cso_construct_key((void*)tokens, tokens_size);
488   struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
489                                                       hash_key,
490                                                       CSO_FRAGMENT_SHADER,
491                                                       (void*)tokens);
492   void *handle = NULL;
493
494   if (cso_hash_iter_is_null(iter)) {
495      struct cso_fragment_shader *cso = MALLOC(sizeof(struct cso_fragment_shader) + tokens_size);
496      struct tgsi_token *cso_tokens = (struct tgsi_token *)((char *)cso + sizeof(*cso));
497
498      if (!cso)
499         return PIPE_ERROR_OUT_OF_MEMORY;
500
501      memcpy(cso_tokens, tokens, tokens_size);
502      cso->state.tokens = cso_tokens;
503      cso->data = ctx->pipe->create_fs_state(ctx->pipe, &cso->state);
504      cso->delete_state = (cso_state_callback)ctx->pipe->delete_fs_state;
505      cso->context = ctx->pipe;
506
507      iter = cso_insert_state(ctx->cache, hash_key, CSO_FRAGMENT_SHADER, cso);
508      if (cso_hash_iter_is_null(iter)) {
509         FREE(cso);
510         return PIPE_ERROR_OUT_OF_MEMORY;
511      }
512
513      handle = cso->data;
514   }
515   else {
516      handle = ((struct cso_fragment_shader *)cso_hash_iter_data(iter))->data;
517   }
518
519   return cso_set_fragment_shader_handle( ctx, handle );
520}
521#endif
522
523void cso_save_fragment_shader(struct cso_context *ctx)
524{
525   assert(!ctx->fragment_shader_saved);
526   ctx->fragment_shader_saved = ctx->fragment_shader;
527}
528
529void cso_restore_fragment_shader(struct cso_context *ctx)
530{
531   assert(ctx->fragment_shader_saved);
532   if (ctx->fragment_shader_saved != ctx->fragment_shader) {
533      ctx->pipe->bind_fs_state(ctx->pipe, ctx->fragment_shader_saved);
534      ctx->fragment_shader = ctx->fragment_shader_saved;
535   }
536   ctx->fragment_shader_saved = NULL;
537}
538
539
540enum pipe_error cso_set_vertex_shader_handle(struct cso_context *ctx,
541                                             void *handle )
542{
543   if (ctx->vertex_shader != handle) {
544      ctx->vertex_shader = handle;
545      ctx->pipe->bind_vs_state(ctx->pipe, handle);
546   }
547   return PIPE_OK;
548}
549
550
551/* Not really working:
552 */
553#if 0
554enum pipe_error cso_set_vertex_shader(struct cso_context *ctx,
555                                      const struct pipe_shader_state *templ)
556{
557   unsigned hash_key = cso_construct_key((void*)templ,
558                                         sizeof(struct pipe_shader_state));
559   struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
560                                                       hash_key, CSO_VERTEX_SHADER,
561                                                       (void*)templ);
562   void *handle = NULL;
563
564   if (cso_hash_iter_is_null(iter)) {
565      struct cso_vertex_shader *cso = MALLOC(sizeof(struct cso_vertex_shader));
566
567      if (!cso)
568         return PIPE_ERROR_OUT_OF_MEMORY;
569
570      cso->state = *templ;
571      cso->data = ctx->pipe->create_vs_state(ctx->pipe, &cso->state);
572      cso->delete_state = (cso_state_callback)ctx->pipe->delete_vs_state;
573      cso->context = ctx->pipe;
574
575      iter = cso_insert_state(ctx->cache, hash_key, CSO_VERTEX_SHADER, cso);
576      if (cso_hash_iter_is_null(iter)) {
577         FREE(cso);
578         return PIPE_ERROR_OUT_OF_MEMORY;
579      }
580
581      handle = cso->data;
582   }
583   else {
584      handle = ((struct cso_vertex_shader *)cso_hash_iter_data(iter))->data;
585   }
586
587   return cso_set_vertex_shader_handle( ctx, handle );
588}
589#endif
590
591
592
593void cso_save_vertex_shader(struct cso_context *ctx)
594{
595   assert(!ctx->vertex_shader_saved);
596   ctx->vertex_shader_saved = ctx->vertex_shader;
597}
598
599void cso_restore_vertex_shader(struct cso_context *ctx)
600{
601   assert(ctx->vertex_shader_saved);
602   if (ctx->vertex_shader_saved != ctx->vertex_shader) {
603      ctx->pipe->bind_fs_state(ctx->pipe, ctx->vertex_shader_saved);
604      ctx->vertex_shader = ctx->vertex_shader_saved;
605   }
606   ctx->vertex_shader_saved = NULL;
607}
608
609
610
611enum pipe_error cso_set_framebuffer(struct cso_context *ctx,
612                                    const struct pipe_framebuffer_state *fb)
613{
614   /* XXX this memcmp() fails to detect buffer size changes */
615   if (1/*memcmp(&ctx->fb, fb, sizeof(*fb))*/) {
616      ctx->fb = *fb;
617      ctx->pipe->set_framebuffer_state(ctx->pipe, fb);
618   }
619   return PIPE_OK;
620}
621
622void cso_save_framebuffer(struct cso_context *ctx)
623{
624   ctx->fb_saved = ctx->fb;
625}
626
627void cso_restore_framebuffer(struct cso_context *ctx)
628{
629   if (memcmp(&ctx->fb, &ctx->fb_saved, sizeof(ctx->fb))) {
630      ctx->fb = ctx->fb_saved;
631      ctx->pipe->set_framebuffer_state(ctx->pipe, &ctx->fb);
632   }
633}
634
635
636enum pipe_error cso_set_viewport(struct cso_context *ctx,
637                                 const struct pipe_viewport_state *vp)
638{
639   if (memcmp(&ctx->vp, vp, sizeof(*vp))) {
640      ctx->vp = *vp;
641      ctx->pipe->set_viewport_state(ctx->pipe, vp);
642   }
643   return PIPE_OK;
644}
645
646void cso_save_viewport(struct cso_context *ctx)
647{
648   ctx->vp_saved = ctx->vp;
649}
650
651
652void cso_restore_viewport(struct cso_context *ctx)
653{
654   if (memcmp(&ctx->vp, &ctx->vp_saved, sizeof(ctx->vp))) {
655      ctx->vp = ctx->vp_saved;
656      ctx->pipe->set_viewport_state(ctx->pipe, &ctx->vp);
657   }
658}
659
660
661
662
663enum pipe_error cso_set_blend_color(struct cso_context *ctx,
664                                    const struct pipe_blend_color *bc)
665{
666   if (memcmp(&ctx->blend_color, bc, sizeof(ctx->blend_color))) {
667      ctx->blend_color = *bc;
668      ctx->pipe->set_blend_color(ctx->pipe, bc);
669   }
670   return PIPE_OK;
671}
672