draw_llvm.h revision cdca3c58aa2d9549f5188910e2a77b438516714f
1/************************************************************************** 2 * 3 * Copyright 2010 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#ifndef DRAW_LLVM_H 29#define DRAW_LLVM_H 30 31#include "draw/draw_private.h" 32 33#include "draw/draw_vs.h" 34#include "gallivm/lp_bld_sample.h" 35 36#include "pipe/p_context.h" 37#include "util/u_simple_list.h" 38 39#include <llvm-c/Core.h> 40#include <llvm-c/Analysis.h> 41#include <llvm-c/Target.h> 42#include <llvm-c/ExecutionEngine.h> 43 44 45struct draw_llvm; 46struct llvm_vertex_shader; 47 48struct draw_jit_texture 49{ 50 uint32_t width; 51 uint32_t height; 52 uint32_t depth; 53 uint32_t last_level; 54 uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS]; 55 uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS]; 56 const void *data[PIPE_MAX_TEXTURE_LEVELS]; 57 float min_lod; 58 float max_lod; 59 float lod_bias; 60 float border_color[4]; 61}; 62 63enum { 64 DRAW_JIT_TEXTURE_WIDTH = 0, 65 DRAW_JIT_TEXTURE_HEIGHT, 66 DRAW_JIT_TEXTURE_DEPTH, 67 DRAW_JIT_TEXTURE_LAST_LEVEL, 68 DRAW_JIT_TEXTURE_ROW_STRIDE, 69 DRAW_JIT_TEXTURE_IMG_STRIDE, 70 DRAW_JIT_TEXTURE_DATA, 71 DRAW_JIT_TEXTURE_MIN_LOD, 72 DRAW_JIT_TEXTURE_MAX_LOD, 73 DRAW_JIT_TEXTURE_LOD_BIAS, 74 DRAW_JIT_TEXTURE_BORDER_COLOR, 75 DRAW_JIT_TEXTURE_NUM_FIELDS /* number of fields above */ 76}; 77 78enum { 79 DRAW_JIT_VERTEX_VERTEX_ID = 0, 80 DRAW_JIT_VERTEX_CLIP, 81 DRAW_JIT_VERTEX_DATA 82}; 83 84/** 85 * This structure is passed directly to the generated vertex shader. 86 * 87 * It contains the derived state. 88 * 89 * Changes here must be reflected in the draw_jit_context_* macros. 90 * Changes to the ordering should be avoided. 91 * 92 * Only use types with a clear size and padding here, in particular prefer the 93 * stdint.h types to the basic integer types. 94 */ 95struct draw_jit_context 96{ 97 const float *vs_constants; 98 const float *gs_constants; 99 float (*planes) [12][4]; 100 float *viewport; 101 102 struct draw_jit_texture textures[PIPE_MAX_VERTEX_SAMPLERS]; 103}; 104 105 106#define draw_jit_context_vs_constants(_gallivm, _ptr) \ 107 lp_build_struct_get(_gallivm, _ptr, 0, "vs_constants") 108 109#define draw_jit_context_gs_constants(_gallivm, _ptr) \ 110 lp_build_struct_get(_gallivm, _ptr, 1, "gs_constants") 111 112#define draw_jit_context_planes(_gallivm, _ptr) \ 113 lp_build_struct_get(_gallivm, _ptr, 2, "planes") 114 115#define draw_jit_context_viewport(_gallivm, _ptr) \ 116 lp_build_struct_get(_gallivm, _ptr, 3, "viewport") 117 118#define DRAW_JIT_CTX_TEXTURES 4 119 120#define draw_jit_context_textures(_gallivm, _ptr) \ 121 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_TEXTURES, "textures") 122 123#define draw_jit_header_id(_gallivm, _ptr) \ 124 lp_build_struct_get_ptr(_gallivm, _ptr, 0, "id") 125 126#define draw_jit_header_clip(_gallivm, _ptr) \ 127 lp_build_struct_get_ptr(_gallivm, _ptr, 1, "clip") 128 129#define draw_jit_header_data(_gallivm, _ptr) \ 130 lp_build_struct_get_ptr(_gallivm, _ptr, 2, "data") 131 132 133#define draw_jit_vbuffer_stride(_gallivm, _ptr) \ 134 lp_build_struct_get(_gallivm, _ptr, 0, "stride") 135 136#define draw_jit_vbuffer_offset(_gallivm, _ptr) \ 137 lp_build_struct_get(_gallivm, _ptr, 1, "buffer_offset") 138 139 140typedef int 141(*draw_jit_vert_func)(struct draw_jit_context *context, 142 struct vertex_header *io, 143 const char *vbuffers[PIPE_MAX_ATTRIBS], 144 unsigned start, 145 unsigned count, 146 unsigned stride, 147 struct pipe_vertex_buffer *vertex_buffers, 148 unsigned instance_id); 149 150 151typedef int 152(*draw_jit_vert_func_elts)(struct draw_jit_context *context, 153 struct vertex_header *io, 154 const char *vbuffers[PIPE_MAX_ATTRIBS], 155 const unsigned *fetch_elts, 156 unsigned fetch_count, 157 unsigned stride, 158 struct pipe_vertex_buffer *vertex_buffers, 159 unsigned instance_id); 160 161struct draw_llvm_variant_key 162{ 163 unsigned nr_vertex_elements:8; 164 unsigned nr_samplers:8; 165 unsigned clip_xy:1; 166 unsigned clip_z:1; 167 unsigned clip_user:1; 168 unsigned clip_halfz:1; 169 unsigned bypass_viewport:1; 170 unsigned need_edgeflags:1; 171 unsigned nr_planes:4; 172 unsigned pad:6; 173 174 /* Variable number of vertex elements: 175 */ 176 struct pipe_vertex_element vertex_element[1]; 177 178 /* Followed by variable number of samplers: 179 */ 180/* struct lp_sampler_static_state sampler; */ 181}; 182 183#define DRAW_LLVM_MAX_VARIANT_KEY_SIZE \ 184 (sizeof(struct draw_llvm_variant_key) + \ 185 PIPE_MAX_VERTEX_SAMPLERS * sizeof(struct lp_sampler_static_state) + \ 186 (PIPE_MAX_ATTRIBS-1) * sizeof(struct pipe_vertex_element)) 187 188 189static INLINE size_t 190draw_llvm_variant_key_size(unsigned nr_vertex_elements, 191 unsigned nr_samplers) 192{ 193 return (sizeof(struct draw_llvm_variant_key) + 194 nr_samplers * sizeof(struct lp_sampler_static_state) + 195 (nr_vertex_elements - 1) * sizeof(struct pipe_vertex_element)); 196} 197 198 199static INLINE struct lp_sampler_static_state * 200draw_llvm_variant_key_samplers(struct draw_llvm_variant_key *key) 201{ 202 return (struct lp_sampler_static_state *) 203 &key->vertex_element[key->nr_vertex_elements]; 204} 205 206 207 208struct draw_llvm_variant_list_item 209{ 210 struct draw_llvm_variant *base; 211 struct draw_llvm_variant_list_item *next, *prev; 212}; 213 214struct draw_llvm_variant 215{ 216 LLVMValueRef function; 217 LLVMValueRef function_elts; 218 draw_jit_vert_func jit_func; 219 draw_jit_vert_func_elts jit_func_elts; 220 221 struct llvm_vertex_shader *shader; 222 223 struct draw_llvm *llvm; 224 struct draw_llvm_variant_list_item list_item_global; 225 struct draw_llvm_variant_list_item list_item_local; 226 227 /* key is variable-sized, must be last */ 228 struct draw_llvm_variant_key key; 229}; 230 231struct llvm_vertex_shader { 232 struct draw_vertex_shader base; 233 234 unsigned variant_key_size; 235 struct draw_llvm_variant_list_item variants; 236 unsigned variants_created; 237 unsigned variants_cached; 238}; 239 240struct draw_llvm { 241 struct draw_context *draw; 242 243 struct draw_jit_context jit_context; 244 245 struct gallivm_state *gallivm; 246 247 struct draw_llvm_variant_list_item vs_variants_list; 248 int nr_variants; 249 250 /* LLVM JIT builder types */ 251 LLVMTypeRef context_ptr_type; 252 LLVMTypeRef buffer_ptr_type; 253 LLVMTypeRef vb_ptr_type; 254 LLVMTypeRef vertex_header_ptr_type; 255}; 256 257 258static INLINE struct llvm_vertex_shader * 259llvm_vertex_shader(struct draw_vertex_shader *vs) 260{ 261 return (struct llvm_vertex_shader *)vs; 262} 263 264 265struct draw_llvm * 266draw_llvm_create(struct draw_context *draw, struct gallivm_state *gallivm); 267 268void 269draw_llvm_destroy(struct draw_llvm *llvm); 270 271struct draw_llvm_variant * 272draw_llvm_create_variant(struct draw_llvm *llvm, 273 unsigned num_vertex_header_attribs, 274 const struct draw_llvm_variant_key *key); 275 276void 277draw_llvm_destroy_variant(struct draw_llvm_variant *variant); 278 279struct draw_llvm_variant_key * 280draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store); 281 282LLVMValueRef 283draw_llvm_translate_from(struct gallivm_state *gallivm, 284 LLVMValueRef vbuffer, 285 enum pipe_format from_format); 286 287struct lp_build_sampler_soa * 288draw_llvm_sampler_soa_create(const struct lp_sampler_static_state *static_state, 289 LLVMValueRef context_ptr); 290 291void 292draw_llvm_set_sampler_state(struct draw_context *draw); 293 294void 295draw_llvm_set_mapped_texture(struct draw_context *draw, 296 unsigned sampler_idx, 297 uint32_t width, uint32_t height, uint32_t depth, 298 uint32_t last_level, 299 uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS], 300 uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS], 301 const void *data[PIPE_MAX_TEXTURE_LEVELS]); 302 303#endif 304