draw_pipe_flatshade.c revision f93332da5655a31b6c44a1079629a15360ff999b
1/**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28/* Authors:  Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31#include "pipe/p_util.h"
32#include "pipe/p_shader_tokens.h"
33#include "draw_vs.h"
34#include "draw_pipe.h"
35
36
37/** subclass of draw_stage */
38struct flat_stage
39{
40   struct draw_stage stage;
41
42   uint num_color_attribs;
43   uint color_attribs[4];  /* front/back primary/secondary colors */
44};
45
46
47static INLINE struct flat_stage *
48flat_stage(struct draw_stage *stage)
49{
50   return (struct flat_stage *) stage;
51}
52
53
54/** Copy all the color attributes from 'src' vertex to 'dst' vertex */
55static INLINE void copy_colors( struct draw_stage *stage,
56                                struct vertex_header *dst,
57                                const struct vertex_header *src )
58{
59   const struct flat_stage *flat = flat_stage(stage);
60   uint i;
61   for (i = 0; i < flat->num_color_attribs; i++) {
62      const uint attr = flat->color_attribs[i];
63      COPY_4FV(dst->data[attr], src->data[attr]);
64   }
65}
66
67
68/** Copy all the color attributes from src vertex to dst0 & dst1 vertices */
69static INLINE void copy_colors2( struct draw_stage *stage,
70                                 struct vertex_header *dst0,
71                                 struct vertex_header *dst1,
72                                 const struct vertex_header *src )
73{
74   const struct flat_stage *flat = flat_stage(stage);
75   uint i;
76   for (i = 0; i < flat->num_color_attribs; i++) {
77      const uint attr = flat->color_attribs[i];
78      COPY_4FV(dst0->data[attr], src->data[attr]);
79      COPY_4FV(dst1->data[attr], src->data[attr]);
80   }
81}
82
83
84/**
85 * Flatshade tri.  Required for clipping and when unfilled tris are
86 * active, otherwise handled by hardware.
87 */
88static void flatshade_tri_0( struct draw_stage *stage,
89                             struct prim_header *header )
90{
91   struct prim_header tmp;
92
93   tmp.det = header->det;
94   tmp.flags = header->flags;
95   tmp.pad = header->pad;
96   tmp.v[0] = header->v[0];
97   tmp.v[1] = dup_vert(stage, header->v[1], 0);
98   tmp.v[2] = dup_vert(stage, header->v[2], 1);
99
100   copy_colors2(stage, tmp.v[1], tmp.v[2], tmp.v[0]);
101
102   stage->next->tri( stage->next, &tmp );
103}
104
105
106static void flatshade_tri_2( struct draw_stage *stage,
107                             struct prim_header *header )
108{
109   struct prim_header tmp;
110
111   tmp.det = header->det;
112   tmp.flags = header->flags;
113   tmp.pad = header->pad;
114   tmp.v[0] = dup_vert(stage, header->v[0], 0);
115   tmp.v[1] = dup_vert(stage, header->v[1], 1);
116   tmp.v[2] = header->v[2];
117
118   copy_colors2(stage, tmp.v[0], tmp.v[1], tmp.v[2]);
119
120   stage->next->tri( stage->next, &tmp );
121}
122
123
124
125
126
127/**
128 * Flatshade line.  Required for clipping.
129 */
130static void flatshade_line_0( struct draw_stage *stage,
131                              struct prim_header *header )
132{
133   struct prim_header tmp;
134
135   tmp.v[0] = header->v[0];
136   tmp.v[1] = dup_vert(stage, header->v[1], 0);
137
138   copy_colors(stage, tmp.v[1], tmp.v[0]);
139
140   stage->next->line( stage->next, &tmp );
141}
142
143static void flatshade_line_1( struct draw_stage *stage,
144                              struct prim_header *header )
145{
146   struct prim_header tmp;
147
148   tmp.v[0] = dup_vert(stage, header->v[0], 0);
149   tmp.v[1] = header->v[1];
150
151   copy_colors(stage, tmp.v[0], tmp.v[1]);
152
153   stage->next->line( stage->next, &tmp );
154}
155
156
157
158
159static void flatshade_init_state( struct draw_stage *stage )
160{
161   struct flat_stage *flat = flat_stage(stage);
162   const struct draw_vertex_shader *vs = stage->draw->vertex_shader;
163   uint i;
164
165   /* Find which vertex shader outputs are colors, make a list */
166   flat->num_color_attribs = 0;
167   for (i = 0; i < vs->info.num_outputs; i++) {
168      if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_COLOR ||
169          vs->info.output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR) {
170         flat->color_attribs[flat->num_color_attribs++] = i;
171      }
172   }
173
174   /* Choose flatshade routine according to provoking vertex:
175    */
176   if (stage->draw->rasterizer->flatshade_first) {
177      stage->line = flatshade_line_0;
178      stage->tri = flatshade_tri_0;
179   }
180   else {
181      stage->line = flatshade_line_1;
182      stage->tri = flatshade_tri_2;
183   }
184}
185
186static void flatshade_first_tri( struct draw_stage *stage,
187				 struct prim_header *header )
188{
189   flatshade_init_state( stage );
190   stage->tri( stage, header );
191}
192
193static void flatshade_first_line( struct draw_stage *stage,
194				  struct prim_header *header )
195{
196   flatshade_init_state( stage );
197   stage->line( stage, header );
198}
199
200
201static void flatshade_flush( struct draw_stage *stage,
202			     unsigned flags )
203{
204   stage->tri = flatshade_first_tri;
205   stage->line = flatshade_first_line;
206   stage->next->flush( stage->next, flags );
207}
208
209
210static void flatshade_reset_stipple_counter( struct draw_stage *stage )
211{
212   stage->next->reset_stipple_counter( stage->next );
213}
214
215
216static void flatshade_destroy( struct draw_stage *stage )
217{
218   draw_free_temp_verts( stage );
219   FREE( stage );
220}
221
222
223/**
224 * Create flatshading drawing stage.
225 */
226struct draw_stage *draw_flatshade_stage( struct draw_context *draw )
227{
228   struct flat_stage *flatshade = CALLOC_STRUCT(flat_stage);
229   if (flatshade == NULL)
230      goto fail;
231
232   if (!draw_alloc_temp_verts( &flatshade->stage, 2 ))
233      goto fail;
234
235   flatshade->stage.draw = draw;
236   flatshade->stage.next = NULL;
237   flatshade->stage.point = draw_pipe_passthrough_point;
238   flatshade->stage.line = flatshade_first_line;
239   flatshade->stage.tri = flatshade_first_tri;
240   flatshade->stage.flush = flatshade_flush;
241   flatshade->stage.reset_stipple_counter = flatshade_reset_stipple_counter;
242   flatshade->stage.destroy = flatshade_destroy;
243
244   return &flatshade->stage;
245
246 fail:
247   if (flatshade)
248      flatshade->stage.destroy( &flatshade->stage );
249
250   return NULL;
251}
252
253
254