draw_pt_fetch.c revision 7ddb925b8bc6c18eba953e34d2b630a3a6593f05
1/************************************************************************** 2 * 3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#include "pipe/p_util.h" 29#include "draw/draw_context.h" 30#include "draw/draw_private.h" 31#include "draw/draw_vbuf.h" 32#include "draw/draw_vertex.h" 33#include "draw/draw_pt.h" 34#include "translate/translate.h" 35#include "translate/translate_cache.h" 36 37 38struct pt_fetch { 39 struct draw_context *draw; 40 41 struct translate *translate; 42 43 unsigned vertex_size; 44 boolean need_edgeflags; 45 46 struct translate_cache *cache; 47}; 48 49/* Perform the fetch from API vertex elements & vertex buffers, to a 50 * contiguous set of float[4] attributes as required for the 51 * vertex_shader->run_linear() method. 52 * 53 * This is used in all cases except pure passthrough 54 * (draw_pt_fetch_emit.c) which has its own version to translate 55 * directly to hw vertices. 56 * 57 */ 58void draw_pt_fetch_prepare( struct pt_fetch *fetch, 59 unsigned vertex_size ) 60{ 61 struct draw_context *draw = fetch->draw; 62 unsigned i, nr = 0; 63 unsigned dst_offset = 0; 64 struct translate_key key; 65 66 fetch->vertex_size = vertex_size; 67 68 /* Always emit/leave space for a vertex header. 69 * 70 * It's worth considering whether the vertex headers should contain 71 * a pointer to the 'data', rather than having it inline. 72 * Something to look at after we've fully switched over to the pt 73 * paths. 74 */ 75 { 76 /* Need to set header->vertex_id = 0xffff somehow. 77 */ 78 key.element[nr].input_format = PIPE_FORMAT_R32_FLOAT; 79 key.element[nr].input_buffer = draw->pt.nr_vertex_buffers; 80 key.element[nr].input_offset = 0; 81 key.element[nr].output_format = PIPE_FORMAT_R32_FLOAT; 82 key.element[nr].output_offset = dst_offset; 83 dst_offset += 1 * sizeof(float); 84 nr++; 85 86 87 /* Just leave the clip[] array untouched. 88 */ 89 dst_offset += 4 * sizeof(float); 90 } 91 92 93 for (i = 0; i < draw->pt.nr_vertex_elements; i++) { 94 key.element[nr].input_format = draw->pt.vertex_element[i].src_format; 95 key.element[nr].input_buffer = draw->pt.vertex_element[i].vertex_buffer_index; 96 key.element[nr].input_offset = draw->pt.vertex_element[i].src_offset; 97 key.element[nr].output_format = PIPE_FORMAT_R32G32B32A32_FLOAT; 98 key.element[nr].output_offset = dst_offset; 99 100 dst_offset += 4 * sizeof(float); 101 nr++; 102 } 103 104 assert(dst_offset <= vertex_size); 105 106 key.nr_elements = nr; 107 key.output_stride = vertex_size; 108 109 110 if (!fetch->translate || 111 translate_key_compare(&fetch->translate->key, &key) != 0) 112 { 113 translate_key_sanitize(&key); 114 fetch->translate = translate_cache_find(fetch->cache, &key); 115 116 { 117 static struct vertex_header vh = { 0, 1, 0, 0xffff }; 118 fetch->translate->set_buffer(fetch->translate, 119 draw->pt.nr_vertex_buffers, 120 &vh, 121 0); 122 } 123 } 124 125 fetch->need_edgeflags = ((draw->rasterizer->fill_cw != PIPE_POLYGON_MODE_FILL || 126 draw->rasterizer->fill_ccw != PIPE_POLYGON_MODE_FILL) && 127 draw->pt.user.edgeflag); 128} 129 130 131 132 133void draw_pt_fetch_run( struct pt_fetch *fetch, 134 const unsigned *elts, 135 unsigned count, 136 char *verts ) 137{ 138 struct draw_context *draw = fetch->draw; 139 struct translate *translate = fetch->translate; 140 unsigned i; 141 142 for (i = 0; i < draw->pt.nr_vertex_buffers; i++) { 143 translate->set_buffer(translate, 144 i, 145 ((char *)draw->pt.user.vbuffer[i] + 146 draw->pt.vertex_buffer[i].buffer_offset), 147 draw->pt.vertex_buffer[i].pitch ); 148 } 149 150 translate->run_elts( translate, 151 elts, 152 count, 153 verts ); 154 155 /* Edgeflags are hard to fit into a translate program, populate 156 * them separately if required. In the setup above they are 157 * defaulted to one, so only need this if there is reason to change 158 * that default: 159 */ 160 if (fetch->need_edgeflags) { 161 for (i = 0; i < count; i++) { 162 struct vertex_header *vh = (struct vertex_header *)(verts + i * fetch->vertex_size); 163 vh->edgeflag = draw_pt_get_edgeflag( draw, elts[i] ); 164 } 165 } 166} 167 168 169void draw_pt_fetch_run_linear( struct pt_fetch *fetch, 170 unsigned start, 171 unsigned count, 172 char *verts ) 173{ 174 struct draw_context *draw = fetch->draw; 175 struct translate *translate = fetch->translate; 176 unsigned i; 177 178 for (i = 0; i < draw->pt.nr_vertex_buffers; i++) { 179 translate->set_buffer(translate, 180 i, 181 ((char *)draw->pt.user.vbuffer[i] + 182 draw->pt.vertex_buffer[i].buffer_offset), 183 draw->pt.vertex_buffer[i].pitch ); 184 } 185 186 translate->run( translate, 187 start, 188 count, 189 verts ); 190 191 /* Edgeflags are hard to fit into a translate program, populate 192 * them separately if required. In the setup above they are 193 * defaulted to one, so only need this if there is reason to change 194 * that default: 195 */ 196 if (fetch->need_edgeflags) { 197 for (i = 0; i < count; i++) { 198 struct vertex_header *vh = (struct vertex_header *)(verts + i * fetch->vertex_size); 199 vh->edgeflag = draw_pt_get_edgeflag( draw, start + i ); 200 } 201 } 202} 203 204 205struct pt_fetch *draw_pt_fetch_create( struct draw_context *draw ) 206{ 207 struct pt_fetch *fetch = CALLOC_STRUCT(pt_fetch); 208 if (!fetch) 209 return NULL; 210 211 fetch->draw = draw; 212 fetch->cache = translate_cache_create(); 213 if (!fetch->cache) { 214 FREE(fetch); 215 return NULL; 216 } 217 218 return fetch; 219} 220 221void draw_pt_fetch_destroy( struct pt_fetch *fetch ) 222{ 223 if (fetch->cache) 224 translate_cache_destroy(fetch->cache); 225 226 FREE(fetch); 227} 228 229