lp_bld_sample.h revision c70d539e24c901c54f427b91997f8ca566847f33
1/************************************************************************** 2 * 3 * Copyright 2009 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28/** 29 * @file 30 * Texture sampling. 31 * 32 * @author Jose Fonseca <jfonseca@vmware.com> 33 */ 34 35#ifndef LP_BLD_SAMPLE_H 36#define LP_BLD_SAMPLE_H 37 38 39#include "pipe/p_format.h" 40#include "util/u_debug.h" 41#include "gallivm/lp_bld.h" 42#include "gallivm/lp_bld_type.h" 43#include "gallivm/lp_bld_swizzle.h" 44 45 46struct pipe_resource; 47struct pipe_sampler_view; 48struct pipe_sampler_state; 49struct util_format_description; 50struct lp_type; 51struct lp_build_context; 52 53 54/** 55 * Sampler static state. 56 * 57 * These are the bits of state from pipe_resource and pipe_sampler_state that 58 * are embedded in the generated code. 59 */ 60struct lp_sampler_static_state 61{ 62 /* pipe_sampler_view's state */ 63 enum pipe_format format; 64 unsigned swizzle_r:3; /**< PIPE_SWIZZLE_* */ 65 unsigned swizzle_g:3; 66 unsigned swizzle_b:3; 67 unsigned swizzle_a:3; 68 69 /* pipe_texture's state */ 70 unsigned target:3; /**< PIPE_TEXTURE_* */ 71 unsigned pot_width:1; /**< is the width a power of two? */ 72 unsigned pot_height:1; 73 unsigned pot_depth:1; 74 75 /* pipe_sampler_state's state */ 76 unsigned wrap_s:3; 77 unsigned wrap_t:3; 78 unsigned wrap_r:3; 79 unsigned min_img_filter:2; 80 unsigned min_mip_filter:2; 81 unsigned mag_img_filter:2; 82 unsigned compare_mode:1; 83 unsigned compare_func:3; 84 unsigned normalized_coords:1; 85 float lod_bias, min_lod, max_lod; 86 float border_color[4]; 87 88 /* Aero hacks */ 89 unsigned force_nearest_s:1; 90 unsigned force_nearest_t:1; 91}; 92 93 94/** 95 * Sampler dynamic state. 96 * 97 * These are the bits of state from pipe_resource and pipe_sampler_state that 98 * are computed in runtime. 99 * 100 * There are obtained through callbacks, as we don't want to tie the texture 101 * sampling code generation logic to any particular texture layout or pipe 102 * driver. 103 */ 104struct lp_sampler_dynamic_state 105{ 106 107 /** Obtain the base texture width. */ 108 LLVMValueRef 109 (*width)( const struct lp_sampler_dynamic_state *state, 110 LLVMBuilderRef builder, 111 unsigned unit); 112 113 /** Obtain the base texture height. */ 114 LLVMValueRef 115 (*height)( const struct lp_sampler_dynamic_state *state, 116 LLVMBuilderRef builder, 117 unsigned unit); 118 119 /** Obtain the base texture depth. */ 120 LLVMValueRef 121 (*depth)( const struct lp_sampler_dynamic_state *state, 122 LLVMBuilderRef builder, 123 unsigned unit); 124 125 /** Obtain the number of mipmap levels (minus one). */ 126 LLVMValueRef 127 (*last_level)( const struct lp_sampler_dynamic_state *state, 128 LLVMBuilderRef builder, 129 unsigned unit); 130 131 LLVMValueRef 132 (*row_stride)( const struct lp_sampler_dynamic_state *state, 133 LLVMBuilderRef builder, 134 unsigned unit); 135 136 LLVMValueRef 137 (*img_stride)( const struct lp_sampler_dynamic_state *state, 138 LLVMBuilderRef builder, 139 unsigned unit); 140 141 LLVMValueRef 142 (*data_ptr)( const struct lp_sampler_dynamic_state *state, 143 LLVMBuilderRef builder, 144 unsigned unit); 145 146}; 147 148 149/** 150 * Keep all information for sampling code generation in a single place. 151 */ 152struct lp_build_sample_context 153{ 154 LLVMBuilderRef builder; 155 156 const struct lp_sampler_static_state *static_state; 157 158 struct lp_sampler_dynamic_state *dynamic_state; 159 160 const struct util_format_description *format_desc; 161 162 /** regular scalar float type */ 163 struct lp_type float_type; 164 struct lp_build_context float_bld; 165 166 /** regular scalar float type */ 167 struct lp_type int_type; 168 struct lp_build_context int_bld; 169 170 /** Incoming coordinates type and build context */ 171 struct lp_type coord_type; 172 struct lp_build_context coord_bld; 173 174 /** Unsigned integer coordinates */ 175 struct lp_type uint_coord_type; 176 struct lp_build_context uint_coord_bld; 177 178 /** Signed integer coordinates */ 179 struct lp_type int_coord_type; 180 struct lp_build_context int_coord_bld; 181 182 /** Output texels type and build context */ 183 struct lp_type texel_type; 184 struct lp_build_context texel_bld; 185}; 186 187 188 189/** 190 * We only support a few wrap modes in lp_build_sample_wrap_linear_int() at 191 * this time. Return whether the given mode is supported by that function. 192 */ 193static INLINE boolean 194lp_is_simple_wrap_mode(unsigned mode) 195{ 196 switch (mode) { 197 case PIPE_TEX_WRAP_REPEAT: 198 case PIPE_TEX_WRAP_CLAMP_TO_EDGE: 199 return TRUE; 200 default: 201 return FALSE; 202 } 203} 204 205 206static INLINE void 207apply_sampler_swizzle(struct lp_build_sample_context *bld, 208 LLVMValueRef *texel) 209{ 210 unsigned char swizzles[4]; 211 212 swizzles[0] = bld->static_state->swizzle_r; 213 swizzles[1] = bld->static_state->swizzle_g; 214 swizzles[2] = bld->static_state->swizzle_b; 215 swizzles[3] = bld->static_state->swizzle_a; 216 217 lp_build_swizzle_soa_inplace(&bld->texel_bld, texel, swizzles); 218} 219 220 221static INLINE int 222texture_dims(enum pipe_texture_target tex) 223{ 224 switch (tex) { 225 case PIPE_TEXTURE_1D: 226 return 1; 227 case PIPE_TEXTURE_2D: 228 case PIPE_TEXTURE_RECT: 229 case PIPE_TEXTURE_CUBE: 230 return 2; 231 case PIPE_TEXTURE_3D: 232 return 3; 233 default: 234 assert(0 && "bad texture target in texture_dims()"); 235 return 2; 236 } 237} 238 239 240/** 241 * Derive the sampler static state. 242 */ 243void 244lp_sampler_static_state(struct lp_sampler_static_state *state, 245 const struct pipe_sampler_view *view, 246 const struct pipe_sampler_state *sampler); 247 248 249LLVMValueRef 250lp_build_lod_selector(struct lp_build_sample_context *bld, 251 const LLVMValueRef ddx[4], 252 const LLVMValueRef ddy[4], 253 LLVMValueRef lod_bias, /* optional */ 254 LLVMValueRef explicit_lod, /* optional */ 255 LLVMValueRef width, 256 LLVMValueRef height, 257 LLVMValueRef depth); 258 259void 260lp_build_nearest_mip_level(struct lp_build_sample_context *bld, 261 unsigned unit, 262 LLVMValueRef lod, 263 LLVMValueRef *level_out); 264 265void 266lp_build_linear_mip_levels(struct lp_build_sample_context *bld, 267 unsigned unit, 268 LLVMValueRef lod, 269 LLVMValueRef *level0_out, 270 LLVMValueRef *level1_out, 271 LLVMValueRef *weight_out); 272 273LLVMValueRef 274lp_build_get_mipmap_level(struct lp_build_sample_context *bld, 275 LLVMValueRef data_array, LLVMValueRef level); 276 277LLVMValueRef 278lp_build_get_const_mipmap_level(struct lp_build_sample_context *bld, 279 LLVMValueRef data_array, int level); 280 281 282void 283lp_build_mipmap_level_sizes(struct lp_build_sample_context *bld, 284 unsigned dims, 285 LLVMValueRef width_vec, 286 LLVMValueRef height_vec, 287 LLVMValueRef depth_vec, 288 LLVMValueRef ilevel0, 289 LLVMValueRef ilevel1, 290 LLVMValueRef row_stride_array, 291 LLVMValueRef img_stride_array, 292 LLVMValueRef *width0_vec, 293 LLVMValueRef *width1_vec, 294 LLVMValueRef *height0_vec, 295 LLVMValueRef *height1_vec, 296 LLVMValueRef *depth0_vec, 297 LLVMValueRef *depth1_vec, 298 LLVMValueRef *row_stride0_vec, 299 LLVMValueRef *row_stride1_vec, 300 LLVMValueRef *img_stride0_vec, 301 LLVMValueRef *img_stride1_vec); 302 303 304void 305lp_build_cube_lookup(struct lp_build_sample_context *bld, 306 LLVMValueRef s, 307 LLVMValueRef t, 308 LLVMValueRef r, 309 LLVMValueRef *face, 310 LLVMValueRef *face_s, 311 LLVMValueRef *face_t); 312 313 314void 315lp_build_sample_partial_offset(struct lp_build_context *bld, 316 unsigned block_length, 317 LLVMValueRef coord, 318 LLVMValueRef stride, 319 LLVMValueRef *out_offset, 320 LLVMValueRef *out_i); 321 322 323void 324lp_build_sample_offset(struct lp_build_context *bld, 325 const struct util_format_description *format_desc, 326 LLVMValueRef x, 327 LLVMValueRef y, 328 LLVMValueRef z, 329 LLVMValueRef y_stride, 330 LLVMValueRef z_stride, 331 LLVMValueRef *out_offset, 332 LLVMValueRef *out_i, 333 LLVMValueRef *out_j); 334 335 336void 337lp_build_sample_soa(LLVMBuilderRef builder, 338 const struct lp_sampler_static_state *static_state, 339 struct lp_sampler_dynamic_state *dynamic_state, 340 struct lp_type fp_type, 341 unsigned unit, 342 unsigned num_coords, 343 const LLVMValueRef *coords, 344 const LLVMValueRef *ddx, 345 const LLVMValueRef *ddy, 346 LLVMValueRef lod_bias, 347 LLVMValueRef explicit_lod, 348 LLVMValueRef texel_out[4]); 349 350void 351lp_build_sample_nop(struct lp_type type, 352 LLVMValueRef texel_out[4]); 353 354 355#endif /* LP_BLD_SAMPLE_H */ 356