pb_buffer_fenced.c revision a41b78d107264227f3338446e04dcfda32634f52
1/**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28/**
29 * \file
30 * Implementation of fenced buffers.
31 *
32 * \author José Fonseca <jrfonseca-at-tungstengraphics-dot-com>
33 * \author Thomas Hellström <thomas-at-tungstengraphics-dot-com>
34 */
35
36
37#include "pipe/p_config.h"
38
39#if defined(PIPE_OS_LINUX)
40#include <unistd.h>
41#endif
42
43#include "pipe/p_compiler.h"
44#include "pipe/p_error.h"
45#include "pipe/p_debug.h"
46#include "pipe/p_winsys.h"
47#include "pipe/p_thread.h"
48#include "pipe/p_util.h"
49#include "util/u_double_list.h"
50
51#include "pb_buffer.h"
52#include "pb_buffer_fenced.h"
53
54
55
56/**
57 * Convenience macro (type safe).
58 */
59#define SUPER(__derived) (&(__derived)->base)
60
61#define PIPE_BUFFER_USAGE_CPU_READ_WRITE \
62   ( PIPE_BUFFER_USAGE_CPU_READ | PIPE_BUFFER_USAGE_CPU_WRITE )
63#define PIPE_BUFFER_USAGE_GPU_READ_WRITE \
64   ( PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE )
65#define PIPE_BUFFER_USAGE_WRITE \
66   ( PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_GPU_WRITE )
67
68
69struct fenced_buffer_list
70{
71   _glthread_Mutex mutex;
72
73   struct pipe_winsys *winsys;
74
75   size_t numDelayed;
76
77   struct list_head delayed;
78};
79
80
81/**
82 * Wrapper around a pipe buffer which adds fencing and reference counting.
83 */
84struct fenced_buffer
85{
86   struct pb_buffer base;
87
88   struct pb_buffer *buffer;
89
90   /* FIXME: protect access with mutex */
91
92   /**
93    * A bitmask of PIPE_BUFFER_USAGE_CPU/GPU_READ/WRITE describing the current
94    * buffer usage.
95    */
96   unsigned flags;
97
98   unsigned mapcount;
99   struct pipe_fence_handle *fence;
100
101   struct list_head head;
102   struct fenced_buffer_list *list;
103};
104
105
106static INLINE struct fenced_buffer *
107fenced_buffer(struct pb_buffer *buf)
108{
109   assert(buf);
110   assert(buf->vtbl == &fenced_buffer_vtbl);
111   return (struct fenced_buffer *)buf;
112}
113
114
115static INLINE void
116_fenced_buffer_add(struct fenced_buffer *fenced_buf)
117{
118   struct fenced_buffer_list *fenced_list = fenced_buf->list;
119
120   assert(fenced_buf->base.base.refcount);
121   assert(fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE);
122   assert(fenced_buf->fence);
123
124   assert(!fenced_buf->head.prev);
125   assert(!fenced_buf->head.next);
126   LIST_ADDTAIL(&fenced_buf->head, &fenced_list->delayed);
127   ++fenced_list->numDelayed;
128}
129
130
131/**
132 * Actually destroy the buffer.
133 */
134static INLINE void
135_fenced_buffer_destroy(struct fenced_buffer *fenced_buf)
136{
137   assert(!fenced_buf->base.base.refcount);
138   assert(!fenced_buf->fence);
139   pb_reference(&fenced_buf->buffer, NULL);
140   FREE(fenced_buf);
141}
142
143
144static INLINE void
145_fenced_buffer_remove(struct fenced_buffer *fenced_buf)
146{
147   struct fenced_buffer_list *fenced_list = fenced_buf->list;
148   struct pipe_winsys *winsys = fenced_list->winsys;
149
150   assert(fenced_buf->fence);
151
152   winsys->fence_reference(winsys, &fenced_buf->fence, NULL);
153   fenced_buf->flags &= ~PIPE_BUFFER_USAGE_GPU_READ_WRITE;
154
155   assert(fenced_buf->head.prev);
156   assert(fenced_buf->head.next);
157   LIST_DEL(&fenced_buf->head);
158#ifdef DEBUG
159   fenced_buf->head.prev = NULL;
160   fenced_buf->head.next = NULL;
161#endif
162
163   assert(fenced_list->numDelayed);
164   --fenced_list->numDelayed;
165
166   if(!fenced_buf->base.base.refcount)
167      _fenced_buffer_destroy(fenced_buf);
168}
169
170
171/**
172 * Free as many fenced buffers from the list head as possible.
173 */
174static void
175_fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list,
176                               int wait)
177{
178   struct pipe_winsys *winsys = fenced_list->winsys;
179   struct list_head *curr, *next;
180   struct fenced_buffer *fenced_buf;
181   struct pipe_fence_handle *prev_fence = NULL;
182
183   curr = fenced_list->delayed.next;
184   next = curr->next;
185   while(curr != &fenced_list->delayed) {
186      fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
187
188      if(fenced_buf->fence != prev_fence) {
189	 int signaled;
190	 if (wait)
191	    signaled = winsys->fence_finish(winsys, fenced_buf->fence, 0);
192	 else
193	    signaled = winsys->fence_signalled(winsys, fenced_buf->fence, 0);
194	 if (signaled != 0)
195	    break;
196	 prev_fence = fenced_buf->fence;
197      }
198      else {
199	 assert(winsys->fence_signalled(winsys, fenced_buf->fence, 0) == 0);
200      }
201
202      _fenced_buffer_remove(fenced_buf);
203
204      curr = next;
205      next = curr->next;
206   }
207}
208
209
210/**
211 * Serialize writes, but allow concurrent reads.
212 */
213static INLINE enum pipe_error
214fenced_buffer_serialize(struct fenced_buffer *fenced_buf, unsigned flags)
215{
216   struct fenced_buffer_list *fenced_list = fenced_buf->list;
217   struct pipe_winsys *winsys = fenced_list->winsys;
218
219   /* Allow concurrent reads */
220   if(((fenced_buf->flags | flags) & PIPE_BUFFER_USAGE_WRITE) == 0)
221      return PIPE_OK;
222
223   /* Wait for the CPU to finish */
224   if(fenced_buf->mapcount) {
225      /* FIXME: Use thread conditions variables to signal when mapcount
226       * reaches zero */
227      debug_warning("attemp to write concurrently to buffer");
228      /* XXX: we must not fail here in order to support texture mipmap generation
229      return PIPE_ERROR_RETRY;
230       */
231   }
232
233   /* Wait for the GPU to finish */
234   if(fenced_buf->fence) {
235      if(winsys->fence_finish(winsys, fenced_buf->fence, 0) != 0)
236	 return PIPE_ERROR_RETRY;
237      _fenced_buffer_remove(fenced_buf);
238   }
239
240   return PIPE_OK;
241}
242
243
244static void
245fenced_buffer_destroy(struct pb_buffer *buf)
246{
247   struct fenced_buffer *fenced_buf = fenced_buffer(buf);
248   struct fenced_buffer_list *fenced_list = fenced_buf->list;
249
250   _glthread_LOCK_MUTEX(fenced_list->mutex);
251   assert(fenced_buf->base.base.refcount == 0);
252   if (fenced_buf->fence) {
253      struct pipe_winsys *winsys = fenced_list->winsys;
254      if(winsys->fence_signalled(winsys, fenced_buf->fence, 0) == 0) {
255	 struct list_head *curr, *prev;
256	 curr = &fenced_buf->head;
257	 prev = curr->prev;
258	 do {
259	    fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
260	    assert(winsys->fence_signalled(winsys, fenced_buf->fence, 0) == 0);
261	    _fenced_buffer_remove(fenced_buf);
262	    curr = prev;
263	    prev = curr->prev;
264	 } while (curr != &fenced_list->delayed);
265      }
266      else {
267	 /* delay destruction */
268      }
269   }
270   else {
271      _fenced_buffer_destroy(fenced_buf);
272   }
273   _glthread_UNLOCK_MUTEX(fenced_list->mutex);
274}
275
276
277static void *
278fenced_buffer_map(struct pb_buffer *buf,
279                  unsigned flags)
280{
281   struct fenced_buffer *fenced_buf = fenced_buffer(buf);
282   void *map;
283   assert((flags & ~PIPE_BUFFER_USAGE_CPU_READ_WRITE) == 0);
284
285   if(fenced_buffer_serialize(fenced_buf, flags) != PIPE_OK)
286      return NULL;
287
288   map = pb_map(fenced_buf->buffer, flags);
289   if(map)
290      ++fenced_buf->mapcount;
291   fenced_buf->flags |= flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE;
292   return map;
293}
294
295
296static void
297fenced_buffer_unmap(struct pb_buffer *buf)
298{
299   struct fenced_buffer *fenced_buf = fenced_buffer(buf);
300   assert(fenced_buf->mapcount);
301   pb_unmap(fenced_buf->buffer);
302   --fenced_buf->mapcount;
303   if(!fenced_buf->mapcount)
304      fenced_buf->flags &= ~PIPE_BUFFER_USAGE_CPU_READ_WRITE;
305}
306
307
308static void
309fenced_buffer_get_base_buffer(struct pb_buffer *buf,
310                              struct pb_buffer **base_buf,
311                              unsigned *offset)
312{
313   struct fenced_buffer *fenced_buf = fenced_buffer(buf);
314   pb_get_base_buffer(fenced_buf->buffer, base_buf, offset);
315}
316
317
318const struct pb_vtbl
319fenced_buffer_vtbl = {
320      fenced_buffer_destroy,
321      fenced_buffer_map,
322      fenced_buffer_unmap,
323      fenced_buffer_get_base_buffer
324};
325
326
327struct pb_buffer *
328fenced_buffer_create(struct fenced_buffer_list *fenced_list,
329                     struct pb_buffer *buffer)
330{
331   struct fenced_buffer *buf;
332
333   if(!buffer)
334      return NULL;
335
336   buf = CALLOC_STRUCT(fenced_buffer);
337   if(!buf)
338      return NULL;
339
340   buf->base.base.refcount = 1;
341   buf->base.base.alignment = buffer->base.alignment;
342   buf->base.base.usage = buffer->base.usage;
343   buf->base.base.size = buffer->base.size;
344
345   buf->base.vtbl = &fenced_buffer_vtbl;
346   buf->buffer = buffer;
347   buf->list = fenced_list;
348
349   return &buf->base;
350}
351
352
353void
354buffer_fence(struct pb_buffer *buf,
355             struct pipe_fence_handle *fence)
356{
357   struct fenced_buffer *fenced_buf;
358   struct fenced_buffer_list *fenced_list;
359   struct pipe_winsys *winsys;
360   /* FIXME: receive this as a parameter */
361   unsigned flags = fence ? PIPE_BUFFER_USAGE_GPU_READ_WRITE : 0;
362
363   /* This is a public function, so be extra cautious with the buffer passed,
364    * as happens frequently to receive null buffers, or pointer to buffers
365    * other than fenced buffers. */
366   assert(buf);
367   if(!buf)
368      return;
369   assert(buf->vtbl == &fenced_buffer_vtbl);
370   if(buf->vtbl != &fenced_buffer_vtbl)
371      return;
372
373   fenced_buf = fenced_buffer(buf);
374   fenced_list = fenced_buf->list;
375   winsys = fenced_list->winsys;
376
377   if(fence == fenced_buf->fence) {
378      /* Handle the same fence case specially, not only because it is a fast
379       * path, but mostly to avoid serializing two writes with the same fence,
380       * as that would bring the hardware down to synchronous operation without
381       * any benefit.
382       */
383      fenced_buf->flags |= flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE;
384      return;
385   }
386
387   if(fenced_buffer_serialize(fenced_buf, flags) != PIPE_OK) {
388      /* FIXME: propagate error */
389      (void)0;
390   }
391
392   _glthread_LOCK_MUTEX(fenced_list->mutex);
393   if (fenced_buf->fence)
394      _fenced_buffer_remove(fenced_buf);
395   if (fence) {
396      winsys->fence_reference(winsys, &fenced_buf->fence, fence);
397      fenced_buf->flags |= flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE;
398      _fenced_buffer_add(fenced_buf);
399   }
400   _glthread_UNLOCK_MUTEX(fenced_list->mutex);
401}
402
403
404struct fenced_buffer_list *
405fenced_buffer_list_create(struct pipe_winsys *winsys)
406{
407   struct fenced_buffer_list *fenced_list;
408
409   fenced_list = (struct fenced_buffer_list *)CALLOC(1, sizeof(*fenced_list));
410   if (!fenced_list)
411      return NULL;
412
413   fenced_list->winsys = winsys;
414
415   LIST_INITHEAD(&fenced_list->delayed);
416
417   fenced_list->numDelayed = 0;
418
419   _glthread_INIT_MUTEX(fenced_list->mutex);
420
421   return fenced_list;
422}
423
424
425void
426fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list,
427                              int wait)
428{
429   _glthread_LOCK_MUTEX(fenced_list->mutex);
430   _fenced_buffer_list_check_free(fenced_list, wait);
431   _glthread_UNLOCK_MUTEX(fenced_list->mutex);
432}
433
434
435void
436fenced_buffer_list_destroy(struct fenced_buffer_list *fenced_list)
437{
438   _glthread_LOCK_MUTEX(fenced_list->mutex);
439
440   /* Wait on outstanding fences */
441   while (fenced_list->numDelayed) {
442      _glthread_UNLOCK_MUTEX(fenced_list->mutex);
443#if defined(PIPE_OS_LINUX)
444      sched_yield();
445#endif
446      _fenced_buffer_list_check_free(fenced_list, 1);
447      _glthread_LOCK_MUTEX(fenced_list->mutex);
448   }
449
450   _glthread_UNLOCK_MUTEX(fenced_list->mutex);
451
452   FREE(fenced_list);
453}
454
455
456