pp_colors.c revision ea6f035ae90895bd4ee3247408eb179dfdf96d22
1/**************************************************************************
2 *
3 * Copyright 2011 Lauri Kasanen
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#include "postprocess/postprocess.h"
29#include "postprocess/pp_colors.h"
30#include "postprocess/pp_filters.h"
31
32/** The run function of the color filters */
33void
34pp_nocolor(struct pp_queue_t *ppq, struct pipe_resource *in,
35           struct pipe_resource *out, unsigned int n)
36{
37
38   struct program *p = ppq->p;
39
40   pp_filter_setup_in(p, in);
41   pp_filter_setup_out(p, out);
42
43   pp_filter_set_fb(p);
44   pp_filter_misc_state(p);
45
46   cso_single_sampler(p->cso, PIPE_SHADER_FRAGMENT, 0, &p->sampler_point);
47   cso_single_sampler_done(p->cso, PIPE_SHADER_FRAGMENT);
48   cso_set_sampler_views(p->cso, PIPE_SHADER_FRAGMENT, 1, &p->view);
49
50   cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][0]);
51   cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][1]);
52
53   pp_filter_draw(p);
54   pp_filter_end_pass(p);
55}
56
57
58/* Init functions */
59
60void
61pp_nored_init(struct pp_queue_t *ppq, unsigned int n, unsigned int val)
62{
63   ppq->shaders[n][1] = pp_tgsi_to_state(ppq->p->pipe, nored, false, "nored");
64}
65
66
67void
68pp_nogreen_init(struct pp_queue_t *ppq, unsigned int n, unsigned int val)
69{
70   ppq->shaders[n][1] =
71      pp_tgsi_to_state(ppq->p->pipe, nogreen, false, "nogreen");
72}
73
74
75void
76pp_noblue_init(struct pp_queue_t *ppq, unsigned int n, unsigned int val)
77{
78   ppq->shaders[n][1] =
79      pp_tgsi_to_state(ppq->p->pipe, noblue, false, "noblue");
80}
81