pp_mlaa.c revision 6dd284f7c8fac22f64c13fdf9909094f5ec59086
1/** 2 * Copyright (C) 2010 Jorge Jimenez (jorge@iryoku.com) 3 * Copyright (C) 2010 Belen Masia (bmasia@unizar.es) 4 * Copyright (C) 2010 Jose I. Echevarria (joseignacioechevarria@gmail.com) 5 * Copyright (C) 2010 Fernando Navarro (fernandn@microsoft.com) 6 * Copyright (C) 2010 Diego Gutierrez (diegog@unizar.es) 7 * Copyright (C) 2011 Lauri Kasanen (cand@gmx.com) 8 * All rights reserved. 9 * 10 * Redistribution and use in source and binary forms, with or without 11 * modification, are permitted provided that the following conditions are met: 12 * 13 * 1. Redistributions of source code must retain the above copyright notice, 14 * this list of conditions and the following disclaimer. 15 * 16 * 2. Redistributions in binary form must reproduce the following statement: 17 * 18 * "Uses Jimenez's MLAA. Copyright (C) 2010 by Jorge Jimenez, Belen Masia, 19 * Jose I. Echevarria, Fernando Navarro and Diego Gutierrez." 20 * 21 * Only for use in the Mesa project, this point 2 is filled by naming the 22 * technique Jimenez's MLAA in the Mesa config options. 23 * 24 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS 25 * IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, 26 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 27 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL COPYRIGHT HOLDERS OR CONTRIBUTORS 28 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 29 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 30 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 31 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 32 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 33 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 34 * POSSIBILITY OF SUCH DAMAGE. 35 * 36 * The views and conclusions contained in the software and documentation are 37 * those of the authors and should not be interpreted as representing official 38 * policies, either expressed or implied, of the copyright holders. 39 */ 40 41#include <stdio.h> 42#include <string.h> 43#include "postprocess/postprocess.h" 44#include "postprocess/pp_mlaa.h" 45#include "postprocess/pp_filters.h" 46#include "util/u_blit.h" 47#include "util/u_box.h" 48#include "util/u_sampler.h" 49#include "util/u_inlines.h" 50#include "pipe/p_screen.h" 51 52#define IMM_SPACE 80 53 54static float constants[] = { 1, 1, 0, 0 }; 55static unsigned int dimensions[2] = { 0, 0 }; 56 57static struct pipe_resource *constbuf, *areamaptex; 58 59/** Upload the constants. */ 60static void 61up_consts(struct pipe_context *pipe) 62{ 63 struct pipe_box box; 64 65 u_box_2d(0, 0, sizeof(constants), 1, &box); 66 pipe->transfer_inline_write(pipe, constbuf, 0, PIPE_TRANSFER_WRITE, 67 &box, constants, sizeof(constants), 68 sizeof(constants)); 69} 70 71/** Run function of the MLAA filter. */ 72static void 73pp_jimenezmlaa_run(struct pp_queue_t *ppq, struct pipe_resource *in, 74 struct pipe_resource *out, unsigned int n, bool iscolor) 75{ 76 77 struct program *p = ppq->p; 78 79 struct pipe_depth_stencil_alpha_state mstencil; 80 struct pipe_sampler_view v_tmp, *arr[3]; 81 82 unsigned int w = p->framebuffer.width; 83 unsigned int h = p->framebuffer.height; 84 85 const struct pipe_stencil_ref ref = { {1} }; 86 memset(&mstencil, 0, sizeof(mstencil)); 87 cso_set_stencil_ref(p->cso, &ref); 88 89 /* Init the pixel size constant */ 90 if (dimensions[0] != p->framebuffer.width || 91 dimensions[1] != p->framebuffer.height) { 92 constants[0] = 1.0 / p->framebuffer.width; 93 constants[1] = 1.0 / p->framebuffer.height; 94 95 up_consts(p->pipe); 96 dimensions[0] = p->framebuffer.width; 97 dimensions[1] = p->framebuffer.height; 98 } 99 100 p->pipe->set_constant_buffer(p->pipe, PIPE_SHADER_VERTEX, 0, constbuf); 101 p->pipe->set_constant_buffer(p->pipe, PIPE_SHADER_FRAGMENT, 0, constbuf); 102 103 mstencil.stencil[0].enabled = 1; 104 mstencil.stencil[0].valuemask = mstencil.stencil[0].writemask = ~0; 105 mstencil.stencil[0].func = PIPE_FUNC_ALWAYS; 106 mstencil.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP; 107 mstencil.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP; 108 mstencil.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE; 109 110 p->framebuffer.zsbuf = ppq->stencils; 111 112 /* First pass: depth edge detection */ 113 if (iscolor) 114 pp_filter_setup_in(p, in); 115 else 116 pp_filter_setup_in(p, ppq->depth); 117 118 pp_filter_setup_out(p, ppq->inner_tmp[0]); 119 120 pp_filter_set_fb(p); 121 pp_filter_misc_state(p); 122 cso_set_depth_stencil_alpha(p->cso, &mstencil); 123 p->pipe->clear(p->pipe, PIPE_CLEAR_STENCIL | PIPE_CLEAR_COLOR, 124 &p->clear_color, 0, 0); 125 126 cso_single_sampler(p->cso, 0, &p->sampler_point); 127 cso_single_sampler_done(p->cso); 128 cso_set_fragment_sampler_views(p->cso, 1, &p->view); 129 130 cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][1]); /* offsetvs */ 131 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][2]); 132 133 pp_filter_draw(p); 134 pp_filter_end_pass(p); 135 136 137 /* Second pass: blend weights */ 138 /* Sampler order: areamap, edgesmap, edgesmapL (reversed, thx compiler) */ 139 mstencil.stencil[0].func = PIPE_FUNC_EQUAL; 140 mstencil.stencil[0].zpass_op = PIPE_STENCIL_OP_KEEP; 141 cso_set_depth_stencil_alpha(p->cso, &mstencil); 142 143 pp_filter_setup_in(p, areamaptex); 144 pp_filter_setup_out(p, ppq->inner_tmp[1]); 145 146 u_sampler_view_default_template(&v_tmp, ppq->inner_tmp[0], 147 ppq->inner_tmp[0]->format); 148 arr[1] = arr[2] = p->pipe->create_sampler_view(p->pipe, 149 ppq->inner_tmp[0], &v_tmp); 150 151 pp_filter_set_clear_fb(p); 152 153 cso_single_sampler(p->cso, 0, &p->sampler_point); 154 cso_single_sampler(p->cso, 1, &p->sampler_point); 155 cso_single_sampler(p->cso, 2, &p->sampler); 156 cso_single_sampler_done(p->cso); 157 158 arr[0] = p->view; 159 cso_set_fragment_sampler_views(p->cso, 3, arr); 160 161 cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][0]); /* passvs */ 162 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][3]); 163 164 pp_filter_draw(p); 165 pp_filter_end_pass(p); 166 pipe_sampler_view_reference(&arr[1], NULL); 167 168 169 /* Third pass: smoothed edges */ 170 /* Sampler order: colormap, blendmap (wtf compiler) */ 171 pp_filter_setup_in(p, ppq->inner_tmp[1]); 172 pp_filter_setup_out(p, out); 173 174 pp_filter_set_fb(p); 175 176 /* Blit the input to the output */ 177 util_blit_pixels(p->blitctx, in, 0, 0, 0, 178 w, h, 0, p->framebuffer.cbufs[0], 179 0, 0, w, h, 0, PIPE_TEX_MIPFILTER_NEAREST); 180 181 u_sampler_view_default_template(&v_tmp, in, in->format); 182 arr[0] = p->pipe->create_sampler_view(p->pipe, in, &v_tmp); 183 184 cso_single_sampler(p->cso, 0, &p->sampler_point); 185 cso_single_sampler(p->cso, 1, &p->sampler_point); 186 cso_single_sampler_done(p->cso); 187 188 arr[1] = p->view; 189 cso_set_fragment_sampler_views(p->cso, 2, arr); 190 191 cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][1]); /* offsetvs */ 192 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][4]); 193 194 p->blend.rt[0].blend_enable = 1; 195 cso_set_blend(p->cso, &p->blend); 196 197 pp_filter_draw(p); 198 pp_filter_end_pass(p); 199 pipe_sampler_view_reference(&arr[0], NULL); 200 201 p->blend.rt[0].blend_enable = 0; 202 p->framebuffer.zsbuf = NULL; 203} 204 205/** The init function of the MLAA filter. */ 206static void 207pp_jimenezmlaa_init_run(struct pp_queue_t *ppq, unsigned int n, 208 unsigned int val, bool iscolor) 209{ 210 211 struct pipe_box box; 212 struct pipe_resource res; 213 214 char *tmp_text = calloc(sizeof(blend2fs_1) + sizeof(blend2fs_2) + 215 IMM_SPACE, sizeof(char)); 216 217 constbuf = pipe_buffer_create(ppq->p->screen, PIPE_BIND_CONSTANT_BUFFER, 218 PIPE_USAGE_STATIC, sizeof(constants)); 219 if (!constbuf) { 220 pp_debug("Failed to allocate constant buffer\n"); 221 return; 222 } 223 224 225 pp_debug("mlaa: using %u max search steps\n", val); 226 227 if (!tmp_text) { 228 pp_debug("Failed to allocate shader space\n"); 229 return; 230 } 231 sprintf(tmp_text, "%s" 232 "IMM FLT32 { %.8f, 0.0000, 0.0000, 0.0000}\n" 233 "%s\n", blend2fs_1, (float) val, blend2fs_2); 234 235 memset(&res, 0, sizeof(res)); 236 237 res.target = PIPE_TEXTURE_2D; 238 res.format = PIPE_FORMAT_R8G8_UNORM; 239 res.width0 = res.height0 = 165; 240 res.bind = PIPE_BIND_SAMPLER_VIEW; 241 res.usage = PIPE_USAGE_STATIC; 242 res.depth0 = res.array_size = res.nr_samples = 1; 243 244 if (!ppq->p->screen->is_format_supported(ppq->p->screen, res.format, 245 res.target, 1, res.bind)) 246 pp_debug("Areamap format not supported\n"); 247 248 areamaptex = ppq->p->screen->resource_create(ppq->p->screen, &res); 249 u_box_2d(0, 0, 165, 165, &box); 250 251 ppq->p->pipe->transfer_inline_write(ppq->p->pipe, areamaptex, 0, 252 PIPE_TRANSFER_WRITE, &box, 253 areamap, 165 * 2, sizeof(areamap)); 254 255 256 257 ppq->shaders[n][1] = pp_tgsi_to_state(ppq->p->pipe, offsetvs, true, 258 "offsetvs"); 259 if (iscolor) 260 ppq->shaders[n][2] = pp_tgsi_to_state(ppq->p->pipe, color1fs, 261 false, "color1fs"); 262 else 263 ppq->shaders[n][2] = pp_tgsi_to_state(ppq->p->pipe, depth1fs, 264 false, "depth1fs"); 265 ppq->shaders[n][3] = pp_tgsi_to_state(ppq->p->pipe, tmp_text, false, 266 "blend2fs"); 267 ppq->shaders[n][4] = pp_tgsi_to_state(ppq->p->pipe, neigh3fs, false, 268 "neigh3fs"); 269 270 free(tmp_text); 271} 272 273/** Short wrapper to init the depth version. */ 274void 275pp_jimenezmlaa_init(struct pp_queue_t *ppq, unsigned int n, unsigned int val) 276{ 277 278 pp_jimenezmlaa_init_run(ppq, n, val, false); 279} 280 281/** Short wrapper to init the color version. */ 282void 283pp_jimenezmlaa_init_color(struct pp_queue_t *ppq, unsigned int n, 284 unsigned int val) 285{ 286 287 pp_jimenezmlaa_init_run(ppq, n, val, true); 288} 289 290/** Short wrapper to run the depth version. */ 291void 292pp_jimenezmlaa(struct pp_queue_t *ppq, struct pipe_resource *in, 293 struct pipe_resource *out, unsigned int n) 294{ 295 pp_jimenezmlaa_run(ppq, in, out, n, false); 296} 297 298/** Short wrapper to run the color version. */ 299void 300pp_jimenezmlaa_color(struct pp_queue_t *ppq, struct pipe_resource *in, 301 struct pipe_resource *out, unsigned int n) 302{ 303 pp_jimenezmlaa_run(ppq, in, out, n, true); 304} 305