tgsi_exec.h revision d562f97bef99e051842ae0cec8f5ac46a10a73c4
1/************************************************************************** 2 * 3 * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * Copyright 2009-2010 VMware, Inc. All rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the 9 * "Software"), to deal in the Software without restriction, including 10 * without limitation the rights to use, copy, modify, merge, publish, 11 * distribute, sub license, and/or sell copies of the Software, and to 12 * permit persons to whom the Software is furnished to do so, subject to 13 * the following conditions: 14 * 15 * The above copyright notice and this permission notice (including the 16 * next paragraph) shall be included in all copies or substantial portions 17 * of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 26 * 27 **************************************************************************/ 28 29#ifndef TGSI_EXEC_H 30#define TGSI_EXEC_H 31 32#include "pipe/p_compiler.h" 33#include "pipe/p_state.h" 34#include "pipe/p_shader_tokens.h" 35 36#if defined __cplusplus 37extern "C" { 38#endif 39 40 41#define NUM_CHANNELS 4 /* R,G,B,A */ 42#define QUAD_SIZE 4 /* 4 pixel/quad */ 43 44 45/** 46 * Registers may be treated as float, signed int or unsigned int. 47 */ 48union tgsi_exec_channel 49{ 50 float f[QUAD_SIZE]; 51 int i[QUAD_SIZE]; 52 unsigned u[QUAD_SIZE]; 53}; 54 55/** 56 * A vector[RGBA] of channels[4 pixels] 57 */ 58struct tgsi_exec_vector 59{ 60 union tgsi_exec_channel xyzw[NUM_CHANNELS]; 61}; 62 63/** 64 * For fragment programs, information for computing fragment input 65 * values from plane equation of the triangle/line. 66 */ 67struct tgsi_interp_coef 68{ 69 float a0[NUM_CHANNELS]; /* in an xyzw layout */ 70 float dadx[NUM_CHANNELS]; 71 float dady[NUM_CHANNELS]; 72}; 73 74enum tgsi_sampler_control { 75 tgsi_sampler_lod_bias, 76 tgsi_sampler_lod_explicit 77}; 78 79/** 80 * Information for sampling textures, which must be implemented 81 * by code outside the TGSI executor. 82 */ 83struct tgsi_sampler 84{ 85 /** Get samples for four fragments in a quad */ 86 void (*get_samples)(struct tgsi_sampler *sampler, 87 const float s[QUAD_SIZE], 88 const float t[QUAD_SIZE], 89 const float p[QUAD_SIZE], 90 const float c0[QUAD_SIZE], 91 enum tgsi_sampler_control control, 92 float rgba[NUM_CHANNELS][QUAD_SIZE]); 93 void (*get_dims)(struct tgsi_sampler *sampler, int level, 94 int dims[4]); 95 void (*get_texel)(struct tgsi_sampler *sampler, const int i[QUAD_SIZE], 96 const int j[QUAD_SIZE], const int k[QUAD_SIZE], 97 const int lod[QUAD_SIZE], float rgba[NUM_CHANNELS][QUAD_SIZE]); 98}; 99 100#define TGSI_EXEC_NUM_TEMPS 128 101#define TGSI_EXEC_NUM_IMMEDIATES 256 102#define TGSI_EXEC_NUM_TEMP_ARRAYS 8 103 104/* 105 * Locations of various utility registers (_I = Index, _C = Channel) 106 */ 107#define TGSI_EXEC_TEMP_00000000_I (TGSI_EXEC_NUM_TEMPS + 0) 108#define TGSI_EXEC_TEMP_00000000_C 0 109 110#define TGSI_EXEC_TEMP_7FFFFFFF_I (TGSI_EXEC_NUM_TEMPS + 0) 111#define TGSI_EXEC_TEMP_7FFFFFFF_C 1 112 113#define TGSI_EXEC_TEMP_80000000_I (TGSI_EXEC_NUM_TEMPS + 0) 114#define TGSI_EXEC_TEMP_80000000_C 2 115 116#define TGSI_EXEC_TEMP_FFFFFFFF_I (TGSI_EXEC_NUM_TEMPS + 0) 117#define TGSI_EXEC_TEMP_FFFFFFFF_C 3 118 119#define TGSI_EXEC_TEMP_ONE_I (TGSI_EXEC_NUM_TEMPS + 1) 120#define TGSI_EXEC_TEMP_ONE_C 0 121 122#define TGSI_EXEC_TEMP_TWO_I (TGSI_EXEC_NUM_TEMPS + 1) 123#define TGSI_EXEC_TEMP_TWO_C 1 124 125#define TGSI_EXEC_TEMP_128_I (TGSI_EXEC_NUM_TEMPS + 1) 126#define TGSI_EXEC_TEMP_128_C 2 127 128#define TGSI_EXEC_TEMP_MINUS_128_I (TGSI_EXEC_NUM_TEMPS + 1) 129#define TGSI_EXEC_TEMP_MINUS_128_C 3 130 131#define TGSI_EXEC_TEMP_KILMASK_I (TGSI_EXEC_NUM_TEMPS + 2) 132#define TGSI_EXEC_TEMP_KILMASK_C 0 133 134#define TGSI_EXEC_TEMP_OUTPUT_I (TGSI_EXEC_NUM_TEMPS + 2) 135#define TGSI_EXEC_TEMP_OUTPUT_C 1 136 137#define TGSI_EXEC_TEMP_PRIMITIVE_I (TGSI_EXEC_NUM_TEMPS + 2) 138#define TGSI_EXEC_TEMP_PRIMITIVE_C 2 139 140#define TGSI_EXEC_TEMP_THREE_I (TGSI_EXEC_NUM_TEMPS + 2) 141#define TGSI_EXEC_TEMP_THREE_C 3 142 143#define TGSI_EXEC_TEMP_HALF_I (TGSI_EXEC_NUM_TEMPS + 3) 144#define TGSI_EXEC_TEMP_HALF_C 0 145 146/* execution mask, each value is either 0 or ~0 */ 147#define TGSI_EXEC_MASK_I (TGSI_EXEC_NUM_TEMPS + 3) 148#define TGSI_EXEC_MASK_C 1 149 150/* 4 register buffer for various purposes */ 151#define TGSI_EXEC_TEMP_R0 (TGSI_EXEC_NUM_TEMPS + 4) 152#define TGSI_EXEC_NUM_TEMP_R 4 153 154#define TGSI_EXEC_TEMP_ADDR (TGSI_EXEC_NUM_TEMPS + 8) 155#define TGSI_EXEC_NUM_ADDRS 1 156 157/* predicate register */ 158#define TGSI_EXEC_TEMP_P0 (TGSI_EXEC_NUM_TEMPS + 9) 159#define TGSI_EXEC_NUM_PREDS 1 160 161#define TGSI_EXEC_NUM_TEMP_EXTRAS 10 162 163 164 165#define TGSI_EXEC_MAX_NESTING 32 166#define TGSI_EXEC_MAX_COND_NESTING TGSI_EXEC_MAX_NESTING 167#define TGSI_EXEC_MAX_LOOP_NESTING TGSI_EXEC_MAX_NESTING 168#define TGSI_EXEC_MAX_SWITCH_NESTING TGSI_EXEC_MAX_NESTING 169#define TGSI_EXEC_MAX_CALL_NESTING TGSI_EXEC_MAX_NESTING 170 171/* The maximum number of input attributes per vertex. For 2D 172 * input register files, this is the stride between two 1D 173 * arrays. 174 */ 175#define TGSI_EXEC_MAX_INPUT_ATTRIBS 17 176 177/* The maximum number of constant vectors per constant buffer. 178 */ 179#define TGSI_EXEC_MAX_CONST_BUFFER 4096 180 181/* The maximum number of vertices per primitive */ 182#define TGSI_MAX_PRIM_VERTICES 6 183 184/* The maximum number of primitives to be generated */ 185#define TGSI_MAX_PRIMITIVES 64 186 187/* The maximum total number of vertices */ 188#define TGSI_MAX_TOTAL_VERTICES (TGSI_MAX_PRIM_VERTICES * TGSI_MAX_PRIMITIVES * PIPE_MAX_ATTRIBS) 189 190#define TGSI_MAX_MISC_INPUTS 8 191 192/** function call/activation record */ 193struct tgsi_call_record 194{ 195 uint CondStackTop; 196 uint LoopStackTop; 197 uint ContStackTop; 198 int SwitchStackTop; 199 int BreakStackTop; 200 uint ReturnAddr; 201}; 202 203 204/* Switch-case block state. */ 205struct tgsi_switch_record { 206 uint mask; /**< execution mask */ 207 union tgsi_exec_channel selector; /**< a value case statements are compared to */ 208 uint defaultMask; /**< non-execute mask for default case */ 209}; 210 211 212enum tgsi_break_type { 213 TGSI_EXEC_BREAK_INSIDE_LOOP, 214 TGSI_EXEC_BREAK_INSIDE_SWITCH 215}; 216 217 218#define TGSI_EXEC_MAX_BREAK_STACK (TGSI_EXEC_MAX_LOOP_NESTING + TGSI_EXEC_MAX_SWITCH_NESTING) 219 220 221/** 222 * Run-time virtual machine state for executing TGSI shader. 223 */ 224struct tgsi_exec_machine 225{ 226 /* Total = program temporaries + internal temporaries 227 */ 228 struct tgsi_exec_vector Temps[TGSI_EXEC_NUM_TEMPS + 229 TGSI_EXEC_NUM_TEMP_EXTRAS]; 230 struct tgsi_exec_vector TempArray[TGSI_EXEC_NUM_TEMP_ARRAYS][TGSI_EXEC_NUM_TEMPS]; 231 232 float Imms[TGSI_EXEC_NUM_IMMEDIATES][4]; 233 234 float ImmArray[TGSI_EXEC_NUM_IMMEDIATES][4]; 235 236 struct tgsi_exec_vector *Inputs; 237 struct tgsi_exec_vector *Outputs; 238 239 /* System values */ 240 unsigned SysSemanticToIndex[TGSI_SEMANTIC_COUNT]; 241 float SystemValue[TGSI_MAX_MISC_INPUTS][4]; 242 243 struct tgsi_exec_vector *Addrs; 244 struct tgsi_exec_vector *Predicates; 245 246 struct tgsi_sampler **Samplers; 247 248 unsigned ImmLimit; 249 250 const void *Consts[PIPE_MAX_CONSTANT_BUFFERS]; 251 unsigned ConstsSize[PIPE_MAX_CONSTANT_BUFFERS]; 252 253 const struct tgsi_token *Tokens; /**< Declarations, instructions */ 254 unsigned Processor; /**< TGSI_PROCESSOR_x */ 255 256 /* GEOMETRY processor only. */ 257 unsigned *Primitives; 258 unsigned NumOutputs; 259 unsigned MaxGeometryShaderOutputs; 260 261 /* FRAGMENT processor only. */ 262 const struct tgsi_interp_coef *InterpCoefs; 263 struct tgsi_exec_vector QuadPos; 264 float Face; /**< +1 if front facing, -1 if back facing */ 265 266 /* Conditional execution masks */ 267 uint CondMask; /**< For IF/ELSE/ENDIF */ 268 uint LoopMask; /**< For BGNLOOP/ENDLOOP */ 269 uint ContMask; /**< For loop CONT statements */ 270 uint FuncMask; /**< For function calls */ 271 uint ExecMask; /**< = CondMask & LoopMask */ 272 273 /* Current switch-case state. */ 274 struct tgsi_switch_record Switch; 275 276 /* Current break type. */ 277 enum tgsi_break_type BreakType; 278 279 /** Condition mask stack (for nested conditionals) */ 280 uint CondStack[TGSI_EXEC_MAX_COND_NESTING]; 281 int CondStackTop; 282 283 /** Loop mask stack (for nested loops) */ 284 uint LoopStack[TGSI_EXEC_MAX_LOOP_NESTING]; 285 int LoopStackTop; 286 287 /** Loop label stack */ 288 uint LoopLabelStack[TGSI_EXEC_MAX_LOOP_NESTING]; 289 int LoopLabelStackTop; 290 291 /** Loop continue mask stack (see comments in tgsi_exec.c) */ 292 uint ContStack[TGSI_EXEC_MAX_LOOP_NESTING]; 293 int ContStackTop; 294 295 /** Switch case stack */ 296 struct tgsi_switch_record SwitchStack[TGSI_EXEC_MAX_SWITCH_NESTING]; 297 int SwitchStackTop; 298 299 enum tgsi_break_type BreakStack[TGSI_EXEC_MAX_BREAK_STACK]; 300 int BreakStackTop; 301 302 /** Function execution mask stack (for executing subroutine code) */ 303 uint FuncStack[TGSI_EXEC_MAX_CALL_NESTING]; 304 int FuncStackTop; 305 306 /** Function call stack for saving/restoring the program counter */ 307 struct tgsi_call_record CallStack[TGSI_EXEC_MAX_CALL_NESTING]; 308 int CallStackTop; 309 310 struct tgsi_full_instruction *Instructions; 311 uint NumInstructions; 312 313 struct tgsi_full_declaration *Declarations; 314 uint NumDeclarations; 315 316 struct tgsi_declaration_resource Resources[PIPE_MAX_SHADER_RESOURCES]; 317 318 boolean UsedGeometryShader; 319}; 320 321struct tgsi_exec_machine * 322tgsi_exec_machine_create( void ); 323 324void 325tgsi_exec_machine_destroy(struct tgsi_exec_machine *mach); 326 327 328void 329tgsi_exec_machine_bind_shader( 330 struct tgsi_exec_machine *mach, 331 const struct tgsi_token *tokens, 332 uint numSamplers, 333 struct tgsi_sampler **samplers); 334 335uint 336tgsi_exec_machine_run( 337 struct tgsi_exec_machine *mach ); 338 339 340void 341tgsi_exec_machine_free_data(struct tgsi_exec_machine *mach); 342 343 344boolean 345tgsi_check_soa_dependencies(const struct tgsi_full_instruction *inst); 346 347 348static INLINE void 349tgsi_set_kill_mask(struct tgsi_exec_machine *mach, unsigned mask) 350{ 351 mach->Temps[TGSI_EXEC_TEMP_KILMASK_I].xyzw[TGSI_EXEC_TEMP_KILMASK_C].u[0] = 352 mask; 353} 354 355 356/** Set execution mask values prior to executing the shader */ 357static INLINE void 358tgsi_set_exec_mask(struct tgsi_exec_machine *mach, 359 boolean ch0, boolean ch1, boolean ch2, boolean ch3) 360{ 361 int *mask = mach->Temps[TGSI_EXEC_MASK_I].xyzw[TGSI_EXEC_MASK_C].i; 362 mask[0] = ch0 ? ~0 : 0; 363 mask[1] = ch1 ? ~0 : 0; 364 mask[2] = ch2 ? ~0 : 0; 365 mask[3] = ch3 ? ~0 : 0; 366} 367 368 369extern void 370tgsi_exec_set_constant_buffers(struct tgsi_exec_machine *mach, 371 unsigned num_bufs, 372 const void **bufs, 373 const unsigned *buf_sizes); 374 375 376static INLINE int 377tgsi_exec_get_shader_param(enum pipe_shader_cap param) 378{ 379 switch(param) { 380 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: 381 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: 382 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: 383 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: 384 return INT_MAX; 385 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: 386 return TGSI_EXEC_MAX_NESTING; 387 case PIPE_SHADER_CAP_MAX_INPUTS: 388 return TGSI_EXEC_MAX_INPUT_ATTRIBS; 389 case PIPE_SHADER_CAP_MAX_CONSTS: 390 return TGSI_EXEC_MAX_CONST_BUFFER; 391 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: 392 return PIPE_MAX_CONSTANT_BUFFERS; 393 case PIPE_SHADER_CAP_MAX_TEMPS: 394 return TGSI_EXEC_NUM_TEMPS; 395 case PIPE_SHADER_CAP_MAX_ADDRS: 396 return TGSI_EXEC_NUM_ADDRS; 397 case PIPE_SHADER_CAP_MAX_PREDS: 398 return TGSI_EXEC_NUM_PREDS; 399 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: 400 return 1; 401 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: 402 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: 403 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: 404 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: 405 return 1; 406 case PIPE_SHADER_CAP_SUBROUTINES: 407 return 1; 408 case PIPE_SHADER_CAP_INTEGERS: 409 return 1; 410 default: 411 return 0; 412 } 413} 414 415#if defined __cplusplus 416} /* extern "C" */ 417#endif 418 419#endif /* TGSI_EXEC_H */ 420