tgsi_scan.c revision 1279923d72942ee201fcc6ad40d552143f651f03
1/**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 * Copyright 2008 VMware, Inc.  All rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 *
27 **************************************************************************/
28
29/**
30 * TGSI program scan utility.
31 * Used to determine which registers and instructions are used by a shader.
32 *
33 * Authors:  Brian Paul
34 */
35
36
37#include "util/u_math.h"
38#include "tgsi/tgsi_parse.h"
39#include "tgsi/tgsi_util.h"
40#include "tgsi/tgsi_scan.h"
41
42
43
44
45/**
46 * Scan the given TGSI shader to collect information such as number of
47 * registers used, special instructions used, etc.
48 * \return info  the result of the scan
49 */
50void
51tgsi_scan_shader(const struct tgsi_token *tokens,
52                 struct tgsi_shader_info *info)
53{
54   uint procType, i;
55   struct tgsi_parse_context parse;
56
57   memset(info, 0, sizeof(*info));
58   for (i = 0; i < TGSI_FILE_COUNT; i++)
59      info->file_max[i] = -1;
60
61   /**
62    ** Setup to begin parsing input shader
63    **/
64   if (tgsi_parse_init( &parse, tokens ) != TGSI_PARSE_OK) {
65      debug_printf("tgsi_parse_init() failed in tgsi_scan_shader()!\n");
66      return;
67   }
68   procType = parse.FullHeader.Processor.Processor;
69   assert(procType == TGSI_PROCESSOR_FRAGMENT ||
70          procType == TGSI_PROCESSOR_VERTEX ||
71          procType == TGSI_PROCESSOR_GEOMETRY);
72
73
74   /**
75    ** Loop over incoming program tokens/instructions
76    */
77   while( !tgsi_parse_end_of_tokens( &parse ) ) {
78
79      info->num_tokens++;
80
81      tgsi_parse_token( &parse );
82
83      switch( parse.FullToken.Token.Type ) {
84      case TGSI_TOKEN_TYPE_INSTRUCTION:
85         {
86            const struct tgsi_full_instruction *fullinst
87               = &parse.FullToken.FullInstruction;
88            uint i;
89
90            assert(fullinst->Instruction.Opcode < TGSI_OPCODE_LAST);
91            info->opcode_count[fullinst->Instruction.Opcode]++;
92
93            for (i = 0; i < fullinst->Instruction.NumSrcRegs; i++) {
94               const struct tgsi_full_src_register *src =
95                  &fullinst->Src[i];
96               int ind = src->Register.Index;
97
98               /* Mark which inputs are effectively used */
99               if (src->Register.File == TGSI_FILE_INPUT) {
100                  unsigned usage_mask;
101                  usage_mask = tgsi_util_get_inst_usage_mask(fullinst, i);
102                  if (src->Register.Indirect) {
103                     for (ind = 0; ind < info->num_inputs; ++ind) {
104                        info->input_usage_mask[ind] |= usage_mask;
105                     }
106                  } else {
107                     assert(ind >= 0);
108                     assert(ind < PIPE_MAX_SHADER_INPUTS);
109                     info->input_usage_mask[ind] |= usage_mask;
110                  }
111
112                  if (procType == TGSI_PROCESSOR_FRAGMENT &&
113                      src->Register.File == TGSI_FILE_INPUT &&
114                      info->reads_position &&
115                      src->Register.Index == 0 &&
116                      (src->Register.SwizzleX == TGSI_SWIZZLE_Z ||
117                       src->Register.SwizzleY == TGSI_SWIZZLE_Z ||
118                       src->Register.SwizzleZ == TGSI_SWIZZLE_Z ||
119                       src->Register.SwizzleW == TGSI_SWIZZLE_Z)) {
120                     info->reads_z = TRUE;
121                  }
122               }
123
124               /* check for indirect register reads */
125               if (src->Register.Indirect) {
126                  info->indirect_files |= (1 << src->Register.File);
127               }
128            }
129
130            /* check for indirect register writes */
131            for (i = 0; i < fullinst->Instruction.NumDstRegs; i++) {
132               const struct tgsi_full_dst_register *dst = &fullinst->Dst[i];
133               if (dst->Register.Indirect) {
134                  info->indirect_files |= (1 << dst->Register.File);
135               }
136            }
137
138            info->num_instructions++;
139         }
140         break;
141
142      case TGSI_TOKEN_TYPE_DECLARATION:
143         {
144            const struct tgsi_full_declaration *fulldecl
145               = &parse.FullToken.FullDeclaration;
146            const uint file = fulldecl->Declaration.File;
147            uint reg;
148            for (reg = fulldecl->Range.First;
149                 reg <= fulldecl->Range.Last;
150                 reg++) {
151
152               /* only first 32 regs will appear in this bitfield */
153               info->file_mask[file] |= (1 << reg);
154               info->file_count[file]++;
155               info->file_max[file] = MAX2(info->file_max[file], (int)reg);
156
157               if (file == TGSI_FILE_INPUT) {
158                  info->input_semantic_name[reg] = (ubyte)fulldecl->Semantic.Name;
159                  info->input_semantic_index[reg] = (ubyte)fulldecl->Semantic.Index;
160                  info->input_interpolate[reg] = (ubyte)fulldecl->Interp.Interpolate;
161                  info->input_centroid[reg] = (ubyte)fulldecl->Interp.Centroid;
162                  info->input_cylindrical_wrap[reg] = (ubyte)fulldecl->Interp.CylindricalWrap;
163                  info->num_inputs++;
164
165                  if (procType == TGSI_PROCESSOR_FRAGMENT &&
166                      fulldecl->Semantic.Name == TGSI_SEMANTIC_POSITION)
167                        info->reads_position = TRUE;
168               }
169               else if (file == TGSI_FILE_SYSTEM_VALUE) {
170                  unsigned index = fulldecl->Range.First;
171                  unsigned semName = fulldecl->Semantic.Name;
172
173                  info->system_value_semantic_name[index] = semName;
174                  info->num_system_values = MAX2(info->num_system_values,
175                                                 index + 1);
176
177                  /*
178                  info->system_value_semantic_name[info->num_system_values++] =
179                     fulldecl->Semantic.Name;
180                  */
181
182                  if (fulldecl->Semantic.Name == TGSI_SEMANTIC_INSTANCEID) {
183                     info->uses_instanceid = TRUE;
184                  }
185                  else if (fulldecl->Semantic.Name == TGSI_SEMANTIC_VERTEXID) {
186                     info->uses_vertexid = TRUE;
187                  }
188               }
189               else if (file == TGSI_FILE_OUTPUT) {
190                  info->output_semantic_name[reg] = (ubyte)fulldecl->Semantic.Name;
191                  info->output_semantic_index[reg] = (ubyte)fulldecl->Semantic.Index;
192                  info->num_outputs++;
193
194                  if (procType == TGSI_PROCESSOR_VERTEX &&
195                      fulldecl->Semantic.Name == TGSI_SEMANTIC_CLIPDIST) {
196                     info->num_written_clipdistance += util_bitcount(fulldecl->Declaration.UsageMask);
197                  }
198                  /* extra info for special outputs */
199                  if (procType == TGSI_PROCESSOR_FRAGMENT &&
200                      fulldecl->Semantic.Name == TGSI_SEMANTIC_POSITION)
201                        info->writes_z = TRUE;
202                  if (procType == TGSI_PROCESSOR_FRAGMENT &&
203                      fulldecl->Semantic.Name == TGSI_SEMANTIC_STENCIL)
204                        info->writes_stencil = TRUE;
205                  if (procType == TGSI_PROCESSOR_VERTEX &&
206                      fulldecl->Semantic.Name == TGSI_SEMANTIC_EDGEFLAG) {
207                     info->writes_edgeflag = TRUE;
208                  }
209               }
210
211             }
212         }
213         break;
214
215      case TGSI_TOKEN_TYPE_IMMEDIATE:
216         {
217            uint reg = info->immediate_count++;
218            uint file = TGSI_FILE_IMMEDIATE;
219
220            info->file_mask[file] |= (1 << reg);
221            info->file_count[file]++;
222            info->file_max[file] = MAX2(info->file_max[file], (int)reg);
223         }
224         break;
225
226      case TGSI_TOKEN_TYPE_PROPERTY:
227         {
228            const struct tgsi_full_property *fullprop
229               = &parse.FullToken.FullProperty;
230
231            info->properties[info->num_properties].name =
232               fullprop->Property.PropertyName;
233            memcpy(info->properties[info->num_properties].data,
234                   fullprop->u, 8 * sizeof(unsigned));;
235
236            ++info->num_properties;
237         }
238         break;
239
240      default:
241         assert( 0 );
242      }
243   }
244
245   info->uses_kill = (info->opcode_count[TGSI_OPCODE_KIL] ||
246                      info->opcode_count[TGSI_OPCODE_KILP]);
247
248   /* extract simple properties */
249   for (i = 0; i < info->num_properties; ++i) {
250      switch (info->properties[i].name) {
251      case TGSI_PROPERTY_FS_COORD_ORIGIN:
252         info->origin_lower_left = info->properties[i].data[0];
253         break;
254      case TGSI_PROPERTY_FS_COORD_PIXEL_CENTER:
255         info->pixel_center_integer = info->properties[i].data[0];
256         break;
257      case TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS:
258         info->color0_writes_all_cbufs = info->properties[i].data[0];
259         break;
260      default:
261         ;
262      }
263   }
264
265   tgsi_parse_free (&parse);
266}
267
268
269
270/**
271 * Check if the given shader is a "passthrough" shader consisting of only
272 * MOV instructions of the form:  MOV OUT[n], IN[n]
273 *
274 */
275boolean
276tgsi_is_passthrough_shader(const struct tgsi_token *tokens)
277{
278   struct tgsi_parse_context parse;
279
280   /**
281    ** Setup to begin parsing input shader
282    **/
283   if (tgsi_parse_init(&parse, tokens) != TGSI_PARSE_OK) {
284      debug_printf("tgsi_parse_init() failed in tgsi_is_passthrough_shader()!\n");
285      return FALSE;
286   }
287
288   /**
289    ** Loop over incoming program tokens/instructions
290    */
291   while (!tgsi_parse_end_of_tokens(&parse)) {
292
293      tgsi_parse_token(&parse);
294
295      switch (parse.FullToken.Token.Type) {
296      case TGSI_TOKEN_TYPE_INSTRUCTION:
297         {
298            struct tgsi_full_instruction *fullinst =
299               &parse.FullToken.FullInstruction;
300            const struct tgsi_full_src_register *src =
301               &fullinst->Src[0];
302            const struct tgsi_full_dst_register *dst =
303               &fullinst->Dst[0];
304
305            /* Do a whole bunch of checks for a simple move */
306            if (fullinst->Instruction.Opcode != TGSI_OPCODE_MOV ||
307                (src->Register.File != TGSI_FILE_INPUT &&
308                 src->Register.File != TGSI_FILE_SYSTEM_VALUE) ||
309                dst->Register.File != TGSI_FILE_OUTPUT ||
310                src->Register.Index != dst->Register.Index ||
311
312                src->Register.Negate ||
313                src->Register.Absolute ||
314
315                src->Register.SwizzleX != TGSI_SWIZZLE_X ||
316                src->Register.SwizzleY != TGSI_SWIZZLE_Y ||
317                src->Register.SwizzleZ != TGSI_SWIZZLE_Z ||
318                src->Register.SwizzleW != TGSI_SWIZZLE_W ||
319
320                dst->Register.WriteMask != TGSI_WRITEMASK_XYZW)
321            {
322               tgsi_parse_free(&parse);
323               return FALSE;
324            }
325         }
326         break;
327
328      case TGSI_TOKEN_TYPE_DECLARATION:
329         /* fall-through */
330      case TGSI_TOKEN_TYPE_IMMEDIATE:
331         /* fall-through */
332      case TGSI_TOKEN_TYPE_PROPERTY:
333         /* fall-through */
334      default:
335         ; /* no-op */
336      }
337   }
338
339   tgsi_parse_free(&parse);
340
341   /* if we get here, it's a pass-through shader */
342   return TRUE;
343}
344