u_vbuf.h revision 7fe3631a7a0ad7602b4e947ac87ef86875c8bb3f
1/************************************************************************** 2 * 3 * Copyright 2011 Marek Olšák <maraeo@gmail.com> 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#ifndef U_VBUF_MGR_H 29#define U_VBUF_MGR_H 30 31/* This module builds upon u_upload_mgr and translate_cache and takes care of 32 * user buffer uploads and vertex format fallbacks. It's designed 33 * for the drivers which don't always use the Draw module. (e.g. for HWTCL) 34 */ 35 36#include "pipe/p_context.h" 37#include "pipe/p_state.h" 38 39/* Hardware vertex fetcher limitations can be described by this structure. */ 40struct u_vbuf_caps { 41 /* Vertex format CAPs. */ 42 /* TRUE if hardware supports it. */ 43 unsigned format_fixed32:1; /* PIPE_FORMAT_*32*_FIXED */ 44 unsigned format_float16:1; /* PIPE_FORMAT_*16*_FLOAT */ 45 unsigned format_float64:1; /* PIPE_FORMAT_*64*_FLOAT */ 46 unsigned format_norm32:1; /* PIPE_FORMAT_*32*NORM */ 47 unsigned format_scaled32:1; /* PIPE_FORMAT_*32*SCALED */ 48 49 /* Whether vertex fetches don't have to be dword-aligned. */ 50 /* TRUE if hardware supports it. */ 51 unsigned fetch_dword_unaligned:1; 52 53 /* Whether the driver supports user vertex buffers. */ 54 unsigned user_vertex_buffers:1; 55}; 56 57/* The manager. 58 * This structure should also be used to access vertex buffers 59 * from a driver. */ 60struct u_vbuf { 61 /* This is what was set in set_vertex_buffers. 62 * May contain user buffers. */ 63 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; 64 unsigned nr_vertex_buffers; 65 66 /* This uploader can optionally be used by the driver. 67 * 68 * Allowed functions: 69 * - u_upload_alloc 70 * - u_upload_data 71 * - u_upload_buffer 72 * - u_upload_flush */ 73 struct u_upload_mgr *uploader; 74 75 /* Vertex elements state as created by u_vbuf. 76 * This is used when saving the state into u_blitter, there's no other 77 * usage. */ 78 void *vertex_elements; 79}; 80 81 82void u_vbuf_get_caps(struct pipe_screen *screen, struct u_vbuf_caps *caps); 83 84struct u_vbuf * 85u_vbuf_create(struct pipe_context *pipe, 86 struct u_vbuf_caps *caps, 87 unsigned upload_buffer_size, 88 unsigned upload_buffer_alignment, 89 unsigned upload_buffer_bind); 90 91void u_vbuf_destroy(struct u_vbuf *mgr); 92 93unsigned u_vbuf_draw_max_vertex_count(struct u_vbuf *mgr); 94 95#endif 96