vl_compositor.h revision 1f3a85ec7931c5d67fce0ec1e845d6c91048e599
1/************************************************************************** 2 * 3 * Copyright 2009 Younes Manton. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#ifndef vl_compositor_h 29#define vl_compositor_h 30 31#include <pipe/p_compiler.h> 32#include <pipe/p_state.h> 33#include <pipe/p_video_state.h> 34#include "vl_types.h" 35#include "vl_ycbcr_buffer.h" 36 37struct pipe_context; 38struct keymap; 39 40#define VL_COMPOSITOR_MAX_LAYERS 16 41 42struct vl_compositor 43{ 44 struct pipe_context *pipe; 45 46 struct pipe_framebuffer_state fb_state; 47 struct vertex2f fb_inv_size; 48 void *sampler; 49 void *blend; 50 struct pipe_sampler_view *sampler_view; 51 void *vertex_shader; 52 struct 53 { 54 void *ycbcr_2_rgb; 55 void *rgb_2_rgb; 56 void *palette_2_rgb; 57 } fragment_shader; 58 struct pipe_viewport_state viewport; 59 struct pipe_vertex_buffer vertex_buf; 60 void *vertex_elems_state; 61 struct pipe_resource *fs_const_buf; 62 63 struct pipe_sampler_view *layers[VL_COMPOSITOR_MAX_LAYERS]; 64 struct pipe_sampler_view *palettes[VL_COMPOSITOR_MAX_LAYERS]; 65 struct pipe_video_rect layer_src_rects[VL_COMPOSITOR_MAX_LAYERS]; 66 struct pipe_video_rect layer_dst_rects[VL_COMPOSITOR_MAX_LAYERS]; 67 unsigned dirty_layers; 68}; 69 70bool vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe); 71 72void vl_compositor_cleanup(struct vl_compositor *compositor); 73 74void vl_compositor_set_layers(struct vl_compositor *compositor, 75 struct pipe_sampler_view *layers[], 76 struct pipe_sampler_view *palettes[], 77 struct pipe_video_rect *src_rects[], 78 struct pipe_video_rect *dst_rects[], 79 unsigned num_layers); 80 81void vl_compositor_render(struct vl_compositor *compositor, 82 struct vl_ycbcr_sampler_views *src_sampler, 83 struct pipe_video_rect *src_area, 84 struct pipe_surface *dst_surface, 85 struct pipe_video_rect *dst_area, 86 struct pipe_fence_handle **fence); 87 88void vl_compositor_set_csc_matrix(struct vl_compositor *compositor, const float *mat); 89 90#endif /* vl_compositor_h */ 91