vl_compositor.h revision 42fddacabafebd4c9f1ba2f8f94192f8f4f76fce
1/**************************************************************************
2 *
3 * Copyright 2009 Younes Manton.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#ifndef vl_compositor_h
29#define vl_compositor_h
30
31#include "pipe/p_state.h"
32#include "pipe/p_video_decoder.h"
33#include "pipe/p_video_state.h"
34
35#include "vl_types.h"
36
37struct pipe_context;
38
39/**
40 * composing and displaying of image data
41 */
42
43#define VL_COMPOSITOR_MAX_LAYERS 16
44
45struct vl_compositor_layer
46{
47   bool clearing;
48
49   void *fs;
50   void *samplers[3];
51   void *blend;
52
53   struct pipe_sampler_view *sampler_views[3];
54   struct {
55      struct vertex2f tl, br;
56   } src, dst;
57};
58
59struct vl_compositor
60{
61   struct pipe_context *pipe;
62
63   struct pipe_framebuffer_state fb_state;
64   struct pipe_viewport_state viewport;
65   struct pipe_vertex_buffer vertex_buf;
66   struct pipe_resource *csc_matrix;
67
68   void *sampler_linear;
69   void *sampler_nearest;
70   void *blend_clear, *blend_add;
71   void *rast;
72   void *dsa;
73   void *vertex_elems_state;
74
75   void *vs;
76   void *fs_video_buffer;
77   void *fs_rgba;
78
79   struct {
80      void *rgb;
81      void *yuv;
82   } fs_palette;
83
84   float clear_color[4];
85   struct vertex2f dirty_tl, dirty_br;
86
87   unsigned used_layers:VL_COMPOSITOR_MAX_LAYERS;
88   struct vl_compositor_layer layers[VL_COMPOSITOR_MAX_LAYERS];
89};
90
91/**
92 * initialize this compositor
93 */
94bool
95vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe);
96
97/**
98 * set yuv -> rgba conversion matrix
99 */
100void
101vl_compositor_set_csc_matrix(struct vl_compositor *compositor, const float mat[16]);
102
103/**
104 * reset dirty area, so it's cleared with the clear colour
105 */
106void
107vl_compositor_reset_dirty_area(struct vl_compositor *compositor);
108
109/**
110 * set the clear color
111 */
112void
113vl_compositor_set_clear_color(struct vl_compositor *compositor, float color[4]);
114
115/**
116 * get the clear color
117 */
118void
119vl_compositor_get_clear_color(struct vl_compositor *compositor, float color[4]);
120
121/**
122 * set overlay samplers
123 */
124/*@{*/
125
126/**
127 * reset all currently set layers
128 */
129void
130vl_compositor_clear_layers(struct vl_compositor *compositor);
131
132/**
133 * set the blender used to render a layer
134 */
135void
136vl_compositor_set_layer_blend(struct vl_compositor *compositor,
137                              unsigned layer, void *blend, bool is_clearing);
138
139/**
140 * set a video buffer as a layer to render
141 */
142void
143vl_compositor_set_buffer_layer(struct vl_compositor *compositor,
144                               unsigned layer,
145                               struct pipe_video_buffer *buffer,
146                               struct pipe_video_rect *src_rect,
147                               struct pipe_video_rect *dst_rect);
148
149/**
150 * set a paletted sampler as a layer to render
151 */
152void
153vl_compositor_set_palette_layer(struct vl_compositor *compositor,
154                                unsigned layer,
155                                struct pipe_sampler_view *indexes,
156                                struct pipe_sampler_view *palette,
157                                struct pipe_video_rect *src_rect,
158                                struct pipe_video_rect *dst_rect,
159                                bool include_color_conversion);
160
161/**
162 * set a rgba sampler as a layer to render
163 */
164void
165vl_compositor_set_rgba_layer(struct vl_compositor *compositor,
166                             unsigned layer,
167                             struct pipe_sampler_view *rgba,
168                             struct pipe_video_rect *src_rect,
169                             struct pipe_video_rect *dst_rect);
170
171/*@}*/
172
173/**
174 * render the layers to the frontbuffer
175 */
176void
177vl_compositor_render(struct vl_compositor   *compositor,
178                     struct pipe_surface    *dst_surface,
179                     struct pipe_video_rect *dst_area,
180                     struct pipe_video_rect *dst_clip,
181                     bool clear_dirty_area);
182
183/**
184 * destroy this compositor
185 */
186void
187vl_compositor_cleanup(struct vl_compositor *compositor);
188
189#endif /* vl_compositor_h */
190