vl_vertex_buffers.c revision 24d76d2966a5c666c9627034e6751621b17024c8
1/**************************************************************************
2 *
3 * Copyright 2010 Christian König
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#include <assert.h>
29#include <util/u_format.h>
30#include "vl_vertex_buffers.h"
31#include "vl_types.h"
32
33/* vertices for a quad covering a block */
34static const struct vertex2f block_quad[4] = {
35   {0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f}
36};
37
38struct pipe_vertex_buffer
39vl_vb_upload_quads(struct pipe_context *pipe)
40{
41   struct pipe_vertex_buffer quad;
42   struct pipe_transfer *buf_transfer;
43   struct vertex2f *v;
44
45   unsigned i;
46
47   assert(pipe);
48
49   /* create buffer */
50   quad.stride = sizeof(struct vertex2f);
51   quad.buffer_offset = 0;
52   quad.buffer = pipe_buffer_create
53   (
54      pipe->screen,
55      PIPE_BIND_VERTEX_BUFFER,
56      PIPE_USAGE_STATIC,
57      sizeof(struct vertex2f) * 4
58   );
59
60   if(!quad.buffer)
61      return quad;
62
63   /* and fill it */
64   v = pipe_buffer_map
65   (
66      pipe,
67      quad.buffer,
68      PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
69      &buf_transfer
70   );
71
72   for (i = 0; i < 4; ++i, ++v) {
73      v->x = block_quad[i].x;
74      v->y = block_quad[i].y;
75   }
76
77   pipe_buffer_unmap(pipe, buf_transfer);
78
79   return quad;
80}
81
82struct pipe_vertex_buffer
83vl_vb_upload_pos(struct pipe_context *pipe, unsigned width, unsigned height)
84{
85   struct pipe_vertex_buffer pos;
86   struct pipe_transfer *buf_transfer;
87   struct vertex2s *v;
88
89   unsigned x, y;
90
91   assert(pipe);
92
93   /* create buffer */
94   pos.stride = sizeof(struct vertex2s);
95   pos.buffer_offset = 0;
96   pos.buffer = pipe_buffer_create
97   (
98      pipe->screen,
99      PIPE_BIND_VERTEX_BUFFER,
100      PIPE_USAGE_STATIC,
101      sizeof(struct vertex2s) * width * height
102   );
103
104   if(!pos.buffer)
105      return pos;
106
107   /* and fill it */
108   v = pipe_buffer_map
109   (
110      pipe,
111      pos.buffer,
112      PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
113      &buf_transfer
114   );
115
116   for ( y = 0; y < height; ++y) {
117      for ( x = 0; x < width; ++x, ++v) {
118         v->x = x;
119         v->y = y;
120      }
121   }
122
123   pipe_buffer_unmap(pipe, buf_transfer);
124
125   return pos;
126}
127
128static struct pipe_vertex_element
129vl_vb_get_quad_vertex_element(void)
130{
131   struct pipe_vertex_element element;
132
133   /* setup rectangle element */
134   element.src_offset = 0;
135   element.instance_divisor = 0;
136   element.vertex_buffer_index = 0;
137   element.src_format = PIPE_FORMAT_R32G32_FLOAT;
138
139   return element;
140}
141
142static void
143vl_vb_element_helper(struct pipe_vertex_element* elements, unsigned num_elements,
144                     unsigned vertex_buffer_index)
145{
146   unsigned i, offset = 0;
147
148   assert(elements && num_elements);
149
150   for ( i = 0; i < num_elements; ++i ) {
151      elements[i].src_offset = offset;
152      elements[i].instance_divisor = 1;
153      elements[i].vertex_buffer_index = vertex_buffer_index;
154      offset += util_format_get_blocksize(elements[i].src_format);
155   }
156}
157
158void *
159vl_vb_get_ves_ycbcr(struct pipe_context *pipe)
160{
161   struct pipe_vertex_element vertex_elems[NUM_VS_INPUTS];
162
163   assert(pipe);
164
165   memset(&vertex_elems, 0, sizeof(vertex_elems));
166   vertex_elems[VS_I_RECT] = vl_vb_get_quad_vertex_element();
167
168   /* Position element */
169   vertex_elems[VS_I_VPOS].src_format = PIPE_FORMAT_R8G8B8A8_USCALED;
170
171   vl_vb_element_helper(&vertex_elems[VS_I_VPOS], 1, 1);
172
173   return pipe->create_vertex_elements_state(pipe, 2, vertex_elems);
174}
175
176void *
177vl_vb_get_ves_mv(struct pipe_context *pipe)
178{
179   struct pipe_vertex_element vertex_elems[NUM_VS_INPUTS];
180
181   assert(pipe);
182
183   memset(&vertex_elems, 0, sizeof(vertex_elems));
184   vertex_elems[VS_I_RECT] = vl_vb_get_quad_vertex_element();
185
186   /* Position element */
187   vertex_elems[VS_I_VPOS].src_format = PIPE_FORMAT_R16G16_SSCALED;
188
189   vl_vb_element_helper(&vertex_elems[VS_I_VPOS], 1, 1);
190
191   /* motion vector TOP element */
192   vertex_elems[VS_I_MV_TOP].src_format = PIPE_FORMAT_R16G16B16A16_SSCALED;
193
194   /* motion vector BOTTOM element */
195   vertex_elems[VS_I_MV_BOTTOM].src_format = PIPE_FORMAT_R16G16B16A16_SSCALED;
196
197   vl_vb_element_helper(&vertex_elems[VS_I_MV_TOP], 2, 2);
198
199   return pipe->create_vertex_elements_state(pipe, NUM_VS_INPUTS, vertex_elems);
200}
201
202bool
203vl_vb_init(struct vl_vertex_buffer *buffer, struct pipe_context *pipe,
204           unsigned width, unsigned height)
205{
206   unsigned i, size;
207
208   assert(buffer);
209
210   buffer->width = width;
211   buffer->height = height;
212
213   size = width * height;
214
215   for (i = 0; i < VL_MAX_PLANES; ++i) {
216      buffer->ycbcr[i].resource = pipe_buffer_create
217      (
218         pipe->screen,
219         PIPE_BIND_VERTEX_BUFFER,
220         PIPE_USAGE_STREAM,
221         sizeof(struct pipe_ycbcr_block) * size * 4
222      );
223      if (!buffer->ycbcr[i].resource)
224         goto error_ycbcr;
225   }
226
227   for (i = 0; i < VL_MAX_REF_FRAMES; ++i) {
228      buffer->mv[i].resource = pipe_buffer_create
229      (
230         pipe->screen,
231         PIPE_BIND_VERTEX_BUFFER,
232         PIPE_USAGE_STREAM,
233         sizeof(struct pipe_motionvector) * size
234      );
235      if (!buffer->mv[i].resource)
236         goto error_mv;
237   }
238
239   vl_vb_map(buffer, pipe);
240   return true;
241
242error_mv:
243   for (i = 0; i < VL_MAX_PLANES; ++i)
244      pipe_resource_reference(&buffer->mv[i].resource, NULL);
245
246error_ycbcr:
247   for (i = 0; i < VL_MAX_PLANES; ++i)
248      pipe_resource_reference(&buffer->ycbcr[i].resource, NULL);
249   return false;
250}
251
252struct pipe_vertex_buffer
253vl_vb_get_ycbcr(struct vl_vertex_buffer *buffer, int component)
254{
255   struct pipe_vertex_buffer buf;
256
257   assert(buffer);
258
259   buf.stride = sizeof(struct pipe_ycbcr_block);
260   buf.buffer_offset = 0;
261   buf.buffer = buffer->ycbcr[component].resource;
262
263   return buf;
264}
265
266struct pipe_vertex_buffer
267vl_vb_get_mv(struct vl_vertex_buffer *buffer, int motionvector)
268{
269   struct pipe_vertex_buffer buf;
270
271   assert(buffer);
272
273   buf.stride = sizeof(struct pipe_motionvector);
274   buf.buffer_offset = 0;
275   buf.buffer = buffer->mv[motionvector].resource;
276
277   return buf;
278}
279
280void
281vl_vb_map(struct vl_vertex_buffer *buffer, struct pipe_context *pipe)
282{
283   unsigned i;
284
285   assert(buffer && pipe);
286
287   for (i = 0; i < VL_MAX_PLANES; ++i) {
288      buffer->ycbcr[i].vertex_stream = pipe_buffer_map
289      (
290         pipe,
291         buffer->ycbcr[i].resource,
292         PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
293         &buffer->ycbcr[i].transfer
294      );
295   }
296
297   for (i = 0; i < VL_MAX_REF_FRAMES; ++i) {
298      buffer->mv[i].vertex_stream = pipe_buffer_map
299      (
300         pipe,
301         buffer->mv[i].resource,
302         PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
303         &buffer->mv[i].transfer
304      );
305   }
306
307}
308
309struct pipe_ycbcr_block *
310vl_vb_get_ycbcr_stream(struct vl_vertex_buffer *buffer, int component)
311{
312   assert(buffer);
313   assert(component < VL_MAX_PLANES);
314
315   return buffer->ycbcr[component].vertex_stream;
316}
317
318unsigned
319vl_vb_get_mv_stream_stride(struct vl_vertex_buffer *buffer)
320{
321   assert(buffer);
322
323   return buffer->width;
324}
325
326struct pipe_motionvector *
327vl_vb_get_mv_stream(struct vl_vertex_buffer *buffer, int ref_frame)
328{
329   assert(buffer);
330   assert(ref_frame < VL_MAX_REF_FRAMES);
331
332   return buffer->mv[ref_frame].vertex_stream;
333}
334
335void
336vl_vb_unmap(struct vl_vertex_buffer *buffer, struct pipe_context *pipe)
337{
338   unsigned i;
339
340   assert(buffer && pipe);
341
342   for (i = 0; i < VL_MAX_PLANES; ++i) {
343      pipe_buffer_unmap(pipe, buffer->ycbcr[i].transfer);
344   }
345
346   for (i = 0; i < VL_MAX_REF_FRAMES; ++i) {
347      pipe_buffer_unmap(pipe, buffer->mv[i].transfer);
348   }
349}
350
351void
352vl_vb_cleanup(struct vl_vertex_buffer *buffer)
353{
354   unsigned i;
355
356   assert(buffer);
357
358   for (i = 0; i < VL_MAX_PLANES; ++i) {
359      pipe_resource_reference(&buffer->ycbcr[i].resource, NULL);
360   }
361
362   for (i = 0; i < VL_MAX_REF_FRAMES; ++i) {
363      pipe_resource_reference(&buffer->mv[i].resource, NULL);
364   }
365}
366