vl_vertex_buffers.c revision 31096e13f858daf896c0c53077fb25e92da089a6
1/**************************************************************************
2 *
3 * Copyright 2010 Christian König
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#include <assert.h>
29#include <util/u_format.h>
30#include "vl_vertex_buffers.h"
31#include "vl_types.h"
32
33/* vertices for a quad covering a block */
34static const struct vertex2f block_quad[4] = {
35   {0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f}
36};
37
38struct pipe_vertex_buffer
39vl_vb_upload_quads(struct pipe_context *pipe)
40{
41   struct pipe_vertex_buffer quad;
42   struct pipe_transfer *buf_transfer;
43   struct vertex2f *v;
44
45   unsigned i;
46
47   assert(pipe);
48
49   /* create buffer */
50   quad.stride = sizeof(struct vertex2f);
51   quad.buffer_offset = 0;
52   quad.buffer = pipe_buffer_create
53   (
54      pipe->screen,
55      PIPE_BIND_VERTEX_BUFFER,
56      PIPE_USAGE_STATIC,
57      sizeof(struct vertex2f) * 4
58   );
59
60   if(!quad.buffer)
61      return quad;
62
63   /* and fill it */
64   v = pipe_buffer_map
65   (
66      pipe,
67      quad.buffer,
68      PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
69      &buf_transfer
70   );
71
72   for (i = 0; i < 4; ++i, ++v) {
73      v->x = block_quad[i].x;
74      v->y = block_quad[i].y;
75   }
76
77   pipe_buffer_unmap(pipe, buf_transfer);
78
79   return quad;
80}
81
82struct pipe_vertex_buffer
83vl_vb_upload_pos(struct pipe_context *pipe, unsigned width, unsigned height)
84{
85   struct pipe_vertex_buffer pos;
86   struct pipe_transfer *buf_transfer;
87   struct vertex2s *v;
88
89   unsigned x, y;
90
91   assert(pipe);
92
93   /* create buffer */
94   pos.stride = sizeof(struct vertex2s);
95   pos.buffer_offset = 0;
96   pos.buffer = pipe_buffer_create
97   (
98      pipe->screen,
99      PIPE_BIND_VERTEX_BUFFER,
100      PIPE_USAGE_STATIC,
101      sizeof(struct vertex2s) * width * height
102   );
103
104   if(!pos.buffer)
105      return pos;
106
107   /* and fill it */
108   v = pipe_buffer_map
109   (
110      pipe,
111      pos.buffer,
112      PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
113      &buf_transfer
114   );
115
116   for ( y = 0; y < height; ++y) {
117      for ( x = 0; x < width; ++x, ++v) {
118         v->x = x;
119         v->y = y;
120      }
121   }
122
123   pipe_buffer_unmap(pipe, buf_transfer);
124
125   return pos;
126}
127
128static struct pipe_vertex_element
129vl_vb_get_quad_vertex_element(void)
130{
131   struct pipe_vertex_element element;
132
133   /* setup rectangle element */
134   element.src_offset = 0;
135   element.instance_divisor = 0;
136   element.vertex_buffer_index = 0;
137   element.src_format = PIPE_FORMAT_R32G32_FLOAT;
138
139   return element;
140}
141
142static void
143vl_vb_element_helper(struct pipe_vertex_element* elements, unsigned num_elements,
144                     unsigned vertex_buffer_index)
145{
146   unsigned i, offset = 0;
147
148   assert(elements && num_elements);
149
150   for ( i = 0; i < num_elements; ++i ) {
151      elements[i].src_offset = offset;
152      elements[i].instance_divisor = 1;
153      elements[i].vertex_buffer_index = vertex_buffer_index;
154      offset += util_format_get_blocksize(elements[i].src_format);
155   }
156}
157
158void *
159vl_vb_get_ves_ycbcr(struct pipe_context *pipe)
160{
161   struct pipe_vertex_element vertex_elems[NUM_VS_INPUTS];
162
163   assert(pipe);
164
165   memset(&vertex_elems, 0, sizeof(vertex_elems));
166   vertex_elems[VS_I_RECT] = vl_vb_get_quad_vertex_element();
167
168   /* Position element */
169   vertex_elems[VS_I_VPOS].src_format = PIPE_FORMAT_R8G8B8A8_USCALED;
170
171   /* block num element */
172   vertex_elems[VS_I_BLOCK_NUM].src_format = PIPE_FORMAT_R32_FLOAT;
173
174   vl_vb_element_helper(&vertex_elems[VS_I_VPOS], 2, 1);
175
176   return pipe->create_vertex_elements_state(pipe, 3, vertex_elems);
177}
178
179void *
180vl_vb_get_ves_mv(struct pipe_context *pipe)
181{
182   struct pipe_vertex_element vertex_elems[NUM_VS_INPUTS];
183
184   assert(pipe);
185
186   memset(&vertex_elems, 0, sizeof(vertex_elems));
187   vertex_elems[VS_I_RECT] = vl_vb_get_quad_vertex_element();
188
189   /* Position element */
190   vertex_elems[VS_I_VPOS].src_format = PIPE_FORMAT_R16G16_SSCALED;
191
192   vl_vb_element_helper(&vertex_elems[VS_I_VPOS], 1, 1);
193
194   /* motion vector TOP element */
195   vertex_elems[VS_I_MV_TOP].src_format = PIPE_FORMAT_R16G16B16A16_SSCALED;
196
197   /* motion vector BOTTOM element */
198   vertex_elems[VS_I_MV_BOTTOM].src_format = PIPE_FORMAT_R16G16B16A16_SSCALED;
199
200   vl_vb_element_helper(&vertex_elems[VS_I_MV_TOP], 2, 2);
201
202   return pipe->create_vertex_elements_state(pipe, NUM_VS_INPUTS, vertex_elems);
203}
204
205bool
206vl_vb_init(struct vl_vertex_buffer *buffer, struct pipe_context *pipe,
207           unsigned width, unsigned height)
208{
209   unsigned i, size;
210
211   assert(buffer);
212
213   buffer->width = width;
214   buffer->height = height;
215
216   size = width * height;
217
218   for (i = 0; i < VL_MAX_PLANES; ++i) {
219      buffer->ycbcr[i].resource = pipe_buffer_create
220      (
221         pipe->screen,
222         PIPE_BIND_VERTEX_BUFFER,
223         PIPE_USAGE_STREAM,
224         sizeof(struct vl_ycbcr_block) * size * 4
225      );
226      if (!buffer->ycbcr[i].resource)
227         goto error_ycbcr;
228   }
229
230   for (i = 0; i < VL_MAX_REF_FRAMES; ++i) {
231      buffer->mv[i].resource = pipe_buffer_create
232      (
233         pipe->screen,
234         PIPE_BIND_VERTEX_BUFFER,
235         PIPE_USAGE_STREAM,
236         sizeof(struct vl_motionvector) * size
237      );
238      if (!buffer->mv[i].resource)
239         goto error_mv;
240   }
241
242   vl_vb_map(buffer, pipe);
243   return true;
244
245error_mv:
246   for (i = 0; i < VL_MAX_PLANES; ++i)
247      pipe_resource_reference(&buffer->mv[i].resource, NULL);
248
249error_ycbcr:
250   for (i = 0; i < VL_MAX_PLANES; ++i)
251      pipe_resource_reference(&buffer->ycbcr[i].resource, NULL);
252   return false;
253}
254
255unsigned
256vl_vb_attributes_per_plock(struct vl_vertex_buffer *buffer)
257{
258   return 1;
259}
260
261struct pipe_vertex_buffer
262vl_vb_get_ycbcr(struct vl_vertex_buffer *buffer, int component)
263{
264   struct pipe_vertex_buffer buf;
265
266   assert(buffer);
267
268   buf.stride = sizeof(struct vl_ycbcr_block);
269   buf.buffer_offset = 0;
270   buf.buffer = buffer->ycbcr[component].resource;
271
272   return buf;
273}
274
275struct pipe_vertex_buffer
276vl_vb_get_mv(struct vl_vertex_buffer *buffer, int motionvector)
277{
278   struct pipe_vertex_buffer buf;
279
280   assert(buffer);
281
282   buf.stride = sizeof(struct vl_motionvector);
283   buf.buffer_offset = 0;
284   buf.buffer = buffer->mv[motionvector].resource;
285
286   return buf;
287}
288
289void
290vl_vb_map(struct vl_vertex_buffer *buffer, struct pipe_context *pipe)
291{
292   unsigned i;
293
294   assert(buffer && pipe);
295
296   for (i = 0; i < VL_MAX_PLANES; ++i) {
297      buffer->ycbcr[i].vertex_stream = pipe_buffer_map
298      (
299         pipe,
300         buffer->ycbcr[i].resource,
301         PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
302         &buffer->ycbcr[i].transfer
303      );
304   }
305
306   for (i = 0; i < VL_MAX_REF_FRAMES; ++i) {
307      buffer->mv[i].vertex_stream = pipe_buffer_map
308      (
309         pipe,
310         buffer->mv[i].resource,
311         PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
312         &buffer->mv[i].transfer
313      );
314   }
315
316}
317
318struct vl_ycbcr_block *
319vl_vb_get_ycbcr_stream(struct vl_vertex_buffer *buffer, int component)
320{
321   assert(buffer);
322   assert(component < VL_MAX_PLANES);
323
324   return buffer->ycbcr[component].vertex_stream;
325}
326
327unsigned
328vl_vb_get_mv_stream_stride(struct vl_vertex_buffer *buffer)
329{
330   assert(buffer);
331
332   return buffer->width;
333}
334
335struct vl_motionvector *
336vl_vb_get_mv_stream(struct vl_vertex_buffer *buffer, int ref_frame)
337{
338   assert(buffer);
339   assert(ref_frame < VL_MAX_REF_FRAMES);
340
341   return buffer->mv[ref_frame].vertex_stream;
342}
343
344void
345vl_vb_unmap(struct vl_vertex_buffer *buffer, struct pipe_context *pipe)
346{
347   unsigned i;
348
349   assert(buffer && pipe);
350
351   for (i = 0; i < VL_MAX_PLANES; ++i) {
352      pipe_buffer_unmap(pipe, buffer->ycbcr[i].transfer);
353   }
354
355   for (i = 0; i < VL_MAX_REF_FRAMES; ++i) {
356      pipe_buffer_unmap(pipe, buffer->mv[i].transfer);
357   }
358}
359
360void
361vl_vb_cleanup(struct vl_vertex_buffer *buffer)
362{
363   unsigned i;
364
365   assert(buffer);
366
367   for (i = 0; i < VL_MAX_PLANES; ++i) {
368      pipe_resource_reference(&buffer->ycbcr[i].resource, NULL);
369   }
370
371   for (i = 0; i < VL_MAX_REF_FRAMES; ++i) {
372      pipe_resource_reference(&buffer->mv[i].resource, NULL);
373   }
374}
375