vl_vertex_buffers.c revision b8a6e0e6fc451096d684a1e18529ab4879cdba0a
1/**************************************************************************
2 *
3 * Copyright 2010 Christian König
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#include <assert.h>
29#include <util/u_format.h>
30#include "vl_vertex_buffers.h"
31#include "vl_types.h"
32
33struct vl_vertex_stream
34{
35   struct vertex2s pos;
36   uint8_t mb_type_intra;
37   uint8_t dct_type_field;
38   uint8_t dummy[2];
39   uint8_t eb[3][2][2];
40};
41
42struct vl_mv_vertex_stream
43{
44   struct vertex4s mv[2];
45};
46
47/* vertices for a quad covering a block */
48static const struct vertex2f block_quad[4] = {
49   {0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f}
50};
51
52struct pipe_vertex_buffer
53vl_vb_upload_quads(struct pipe_context *pipe, unsigned blocks_x, unsigned blocks_y)
54{
55   struct pipe_vertex_buffer quad;
56   struct pipe_transfer *buf_transfer;
57   struct vertex4f *v;
58
59   unsigned x, y, i;
60
61   assert(pipe);
62
63   /* create buffer */
64   quad.stride = sizeof(struct vertex4f);
65   quad.buffer_offset = 0;
66   quad.buffer = pipe_buffer_create
67   (
68      pipe->screen,
69      PIPE_BIND_VERTEX_BUFFER,
70      PIPE_USAGE_STATIC,
71      sizeof(struct vertex4f) * 4 * blocks_x * blocks_y
72   );
73
74   if(!quad.buffer)
75      return quad;
76
77   /* and fill it */
78   v = pipe_buffer_map
79   (
80      pipe,
81      quad.buffer,
82      PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
83      &buf_transfer
84   );
85
86   for ( y = 0; y < blocks_y; ++y) {
87      for ( x = 0; x < blocks_x; ++x) {
88         for (i = 0; i < 4; ++i, ++v) {
89            v->x = block_quad[i].x;
90            v->y = block_quad[i].y;
91
92            v->z = x;
93            v->w = y;
94         }
95      }
96   }
97
98   pipe_buffer_unmap(pipe, buf_transfer);
99
100   return quad;
101}
102
103struct pipe_vertex_buffer
104vl_vb_upload_pos(struct pipe_context *pipe, unsigned width, unsigned height)
105{
106   struct pipe_vertex_buffer pos;
107   struct pipe_transfer *buf_transfer;
108   struct vertex2s *v;
109
110   unsigned x, y;
111
112   assert(pipe);
113
114   /* create buffer */
115   pos.stride = sizeof(struct vertex2s);
116   pos.buffer_offset = 0;
117   pos.buffer = pipe_buffer_create
118   (
119      pipe->screen,
120      PIPE_BIND_VERTEX_BUFFER,
121      PIPE_USAGE_STATIC,
122      sizeof(struct vertex2s) * width * height
123   );
124
125   if(!pos.buffer)
126      return pos;
127
128   /* and fill it */
129   v = pipe_buffer_map
130   (
131      pipe,
132      pos.buffer,
133      PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
134      &buf_transfer
135   );
136
137   for ( y = 0; y < height; ++y) {
138      for ( x = 0; x < width; ++x, ++v) {
139         v->x = x;
140         v->y = y;
141      }
142   }
143
144   pipe_buffer_unmap(pipe, buf_transfer);
145
146   return pos;
147}
148
149static struct pipe_vertex_element
150vl_vb_get_quad_vertex_element(void)
151{
152   struct pipe_vertex_element element;
153
154   /* setup rectangle element */
155   element.src_offset = 0;
156   element.instance_divisor = 0;
157   element.vertex_buffer_index = 0;
158   element.src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
159
160   return element;
161}
162
163static void
164vl_vb_element_helper(struct pipe_vertex_element* elements, unsigned num_elements,
165                              unsigned vertex_buffer_index)
166{
167   unsigned i, offset = 0;
168
169   assert(elements && num_elements);
170
171   for ( i = 0; i < num_elements; ++i ) {
172      if (elements[i].src_offset)
173         offset = elements[i].src_offset;
174      else
175         elements[i].src_offset = offset;
176      elements[i].instance_divisor = 1;
177      elements[i].vertex_buffer_index = vertex_buffer_index;
178      offset += util_format_get_blocksize(elements[i].src_format);
179   }
180}
181
182void *
183vl_vb_get_ves_eb(struct pipe_context *pipe, int component)
184{
185   struct pipe_vertex_element vertex_elems[NUM_VS_INPUTS];
186
187   assert(pipe);
188
189   memset(&vertex_elems, 0, sizeof(vertex_elems));
190   vertex_elems[VS_I_RECT] = vl_vb_get_quad_vertex_element();
191
192   /* Position element */
193   vertex_elems[VS_I_VPOS].src_format = PIPE_FORMAT_R16G16_SSCALED;
194
195   /* flags */
196   vertex_elems[VS_I_FLAGS].src_format = PIPE_FORMAT_R8G8B8A8_USCALED;
197
198   /* empty block element of selected component */
199   vertex_elems[VS_I_EB].src_offset = offsetof(struct vl_vertex_stream, eb[component]);
200   vertex_elems[VS_I_EB].src_format = PIPE_FORMAT_R8G8B8A8_USCALED;
201
202   vl_vb_element_helper(&vertex_elems[VS_I_VPOS], NUM_VS_INPUTS - 1, 1);
203
204   return pipe->create_vertex_elements_state(pipe, NUM_VS_INPUTS, vertex_elems);
205}
206
207void *
208vl_vb_get_ves_mv(struct pipe_context *pipe, int motionvector)
209{
210   struct pipe_vertex_element vertex_elems[NUM_VS_INPUTS];
211
212   assert(pipe);
213
214   memset(&vertex_elems, 0, sizeof(vertex_elems));
215   vertex_elems[VS_I_RECT] = vl_vb_get_quad_vertex_element();
216
217   /* Position element */
218   vertex_elems[VS_I_VPOS].src_format = PIPE_FORMAT_R16G16_SSCALED;
219
220   vl_vb_element_helper(&vertex_elems[VS_I_VPOS], 1, 1);
221
222   /* motion vector TOP element */
223   vertex_elems[VS_I_MV_TOP].src_format = PIPE_FORMAT_R16G16B16A16_SSCALED;
224
225   /* motion vector BOTTOM element */
226   vertex_elems[VS_I_MV_BOTTOM].src_format = PIPE_FORMAT_R16G16B16A16_SSCALED;
227
228   vl_vb_element_helper(&vertex_elems[VS_I_MV_TOP], 2, 2);
229
230   return pipe->create_vertex_elements_state(pipe, NUM_VS_INPUTS, vertex_elems);
231}
232
233void
234vl_vb_init(struct vl_vertex_buffer *buffer, struct pipe_context *pipe, unsigned width, unsigned height)
235{
236   unsigned i;
237
238   assert(buffer);
239
240   buffer->width = width;
241   buffer->height = height;
242   buffer->num_instances = 0;
243
244   buffer->resource = pipe_buffer_create
245   (
246      pipe->screen,
247      PIPE_BIND_VERTEX_BUFFER,
248      PIPE_USAGE_STREAM,
249      sizeof(struct vl_vertex_stream) * width * height
250   );
251
252   for (i = 0; i < VL_MAX_REF_FRAMES; ++i) {
253      buffer->mv[i].resource = pipe_buffer_create
254      (
255         pipe->screen,
256         PIPE_BIND_VERTEX_BUFFER,
257         PIPE_USAGE_STREAM,
258         sizeof(struct vl_mv_vertex_stream) * width * height
259      );
260   }
261
262   vl_vb_map(buffer, pipe);
263}
264
265struct pipe_vertex_buffer
266vl_vb_get_ycbcr(struct vl_vertex_buffer *buffer)
267{
268   struct pipe_vertex_buffer buf;
269
270   assert(buffer);
271
272   buf.stride = sizeof(struct vl_vertex_stream);
273   buf.buffer_offset = 0;
274   buf.buffer = buffer->resource;
275
276   return buf;
277}
278
279struct pipe_vertex_buffer
280vl_vb_get_mv(struct vl_vertex_buffer *buffer, int motionvector)
281{
282   struct pipe_vertex_buffer buf;
283
284   assert(buffer);
285
286   buf.stride = sizeof(struct vl_mv_vertex_stream);
287   buf.buffer_offset = 0;
288   buf.buffer = buffer->mv[motionvector].resource;
289
290   return buf;
291}
292
293void
294vl_vb_map(struct vl_vertex_buffer *buffer, struct pipe_context *pipe)
295{
296   unsigned i;
297
298   assert(buffer && pipe);
299
300   buffer->buffer = pipe_buffer_map
301   (
302      pipe,
303      buffer->resource,
304      PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
305      &buffer->transfer
306   );
307
308   for (i = 0; i < VL_MAX_REF_FRAMES; ++i) {
309      buffer->mv[i].vertex_stream = pipe_buffer_map
310      (
311         pipe,
312         buffer->mv[i].resource,
313         PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
314         &buffer->mv[i].transfer
315      );
316   }
317
318}
319
320static void
321get_motion_vectors(enum pipe_mpeg12_motion_type mo_type, struct pipe_motionvector *src, struct vertex4s dst[2])
322{
323   if (mo_type == PIPE_MPEG12_MOTION_TYPE_FRAME) {
324      dst[0].x = dst[1].x = src->top.x;
325      dst[0].y = dst[1].y = src->top.y;
326      dst[0].z = dst[1].z = 0;
327
328   } else {
329      dst[0].x = src->top.x;
330      dst[0].y = src->top.y;
331      dst[0].z = src->top.field_select ? 3 : 1;
332
333      dst[1].x = src->bottom.x;
334      dst[1].y = src->bottom.y;
335      dst[1].z = src->bottom.field_select ? 3 : 1;
336   }
337
338   dst[0].w = src->top.wheight;
339   dst[1].w = src->bottom.wheight;
340}
341
342void
343vl_vb_add_block(struct vl_vertex_buffer *buffer, struct pipe_mpeg12_macroblock *mb,
344                const unsigned (*empty_block_mask)[3][2][2])
345{
346   unsigned i, j, k;
347   unsigned mv_pos;
348
349   assert(buffer);
350   assert(mb);
351   assert(buffer->num_instances < buffer->width * buffer->height);
352
353   if(mb->cbp) {
354      struct vl_vertex_stream *stream;
355      stream = buffer->buffer + buffer->num_instances++;
356
357      stream->pos.x = mb->mbx;
358      stream->pos.y = mb->mby;
359
360      for ( i = 0; i < 3; ++i)
361         for ( j = 0; j < 2; ++j)
362            for ( k = 0; k < 2; ++k)
363               stream->eb[i][j][k] = !(mb->cbp & (*empty_block_mask)[i][j][k]);
364
365      stream->dct_type_field = mb->dct_type == PIPE_MPEG12_DCT_TYPE_FIELD;
366      stream->mb_type_intra = mb->dct_intra;
367   }
368
369   mv_pos = mb->mbx + mb->mby * buffer->width;
370   get_motion_vectors(mb->mo_type, &mb->mv[0], buffer->mv[0].vertex_stream[mv_pos].mv);
371   get_motion_vectors(mb->mo_type, &mb->mv[1], buffer->mv[1].vertex_stream[mv_pos].mv);
372}
373
374void
375vl_vb_unmap(struct vl_vertex_buffer *buffer, struct pipe_context *pipe)
376{
377   unsigned i;
378
379   assert(buffer && pipe);
380
381   pipe_buffer_unmap(pipe, buffer->transfer);
382   for (i = 0; i < VL_MAX_REF_FRAMES; ++i) {
383      pipe_buffer_unmap(pipe, buffer->mv[i].transfer);
384   }
385}
386
387unsigned
388vl_vb_restart(struct vl_vertex_buffer *buffer)
389{
390   unsigned num_instances;
391
392   assert(buffer);
393
394   num_instances = buffer->num_instances;
395   buffer->num_instances = 0;
396   return num_instances;
397}
398
399void
400vl_vb_cleanup(struct vl_vertex_buffer *buffer)
401{
402   unsigned i;
403
404   assert(buffer);
405
406   pipe_resource_reference(&buffer->resource, NULL);
407
408   for (i = 0; i < VL_MAX_REF_FRAMES; ++i) {
409      pipe_resource_reference(&buffer->mv[i].resource, NULL);
410   }
411}
412