vl_zscan.c revision dc4c821f0817a3db716f965692fb701079f66340
1/**************************************************************************
2 *
3 * Copyright 2011 Christian König
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#include <assert.h>
29
30#include "pipe/p_screen.h"
31#include "pipe/p_context.h"
32
33#include "util/u_draw.h"
34#include "util/u_sampler.h"
35#include "util/u_inlines.h"
36#include "util/u_memory.h"
37
38#include "tgsi/tgsi_ureg.h"
39
40#include "vl_defines.h"
41#include "vl_types.h"
42
43#include "vl_zscan.h"
44#include "vl_vertex_buffers.h"
45
46enum VS_OUTPUT
47{
48   VS_O_VPOS,
49   VS_O_VTEX
50};
51
52const int vl_zscan_linear[] =
53{
54   /* Linear scan pattern */
55    0, 1, 2, 3, 4, 5, 6, 7,
56    8, 9,10,11,12,13,14,15,
57   16,17,18,19,20,21,22,23,
58   24,25,26,27,28,29,30,31,
59   32,33,34,35,36,37,38,39,
60   40,41,42,43,44,45,46,47,
61   48,49,50,51,52,53,54,55,
62   56,57,58,59,60,61,62,63
63};
64
65const int vl_zscan_normal[] =
66{
67   /* Zig-Zag scan pattern */
68    0, 1, 8,16, 9, 2, 3,10,
69   17,24,32,25,18,11, 4, 5,
70   12,19,26,33,40,48,41,34,
71   27,20,13, 6, 7,14,21,28,
72   35,42,49,56,57,50,43,36,
73   29,22,15,23,30,37,44,51,
74   58,59,52,45,38,31,39,46,
75   53,60,61,54,47,55,62,63
76};
77
78const int vl_zscan_alternate[] =
79{
80   /* Alternate scan pattern */
81    0, 8,16,24, 1, 9, 2,10,
82   17,25,32,40,48,56,57,49,
83   41,33,26,18, 3,11, 4,12,
84   19,27,34,42,50,58,35,43,
85   51,59,20,28, 5,13, 6,14,
86   21,29,36,44,52,60,37,45,
87   53,61,22,30, 7,15,23,31,
88   38,46,54,62,39,47,55,63
89};
90
91static void *
92create_vert_shader(struct vl_zscan *zscan)
93{
94   struct ureg_program *shader;
95
96   struct ureg_src scale;
97   struct ureg_src vrect, vpos, block_num;
98
99   struct ureg_dst tmp;
100   struct ureg_dst o_vpos;
101   struct ureg_dst *o_vtex;
102
103   signed i;
104
105   shader = ureg_create(TGSI_PROCESSOR_VERTEX);
106   if (!shader)
107      return NULL;
108
109   o_vtex = MALLOC(zscan->num_channels * sizeof(struct ureg_dst));
110
111   scale = ureg_imm2f(shader,
112      (float)BLOCK_WIDTH / zscan->buffer_width,
113      (float)BLOCK_HEIGHT / zscan->buffer_height);
114
115   vrect = ureg_DECL_vs_input(shader, VS_I_RECT);
116   vpos = ureg_DECL_vs_input(shader, VS_I_VPOS);
117   block_num = ureg_DECL_vs_input(shader, VS_I_BLOCK_NUM);
118
119   tmp = ureg_DECL_temporary(shader);
120
121   o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS);
122
123   for (i = 0; i < zscan->num_channels; ++i)
124      o_vtex[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX + i);
125
126   /*
127    * o_vpos.xy = (vpos + vrect) * scale
128    * o_vpos.zw = 1.0f
129    *
130    * tmp.xy = InstanceID / blocks_per_line
131    * tmp.x = frac(tmp.x)
132    * tmp.y = floor(tmp.y)
133    *
134    * o_vtex.x = vrect.x / blocks_per_line + tmp.x
135    * o_vtex.y = vrect.y
136    * o_vtex.z = tmp.z * blocks_per_line / blocks_total
137    */
138   ureg_ADD(shader, ureg_writemask(tmp, TGSI_WRITEMASK_XY), vpos, vrect);
139   ureg_MUL(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), ureg_src(tmp), scale);
140   ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f));
141
142   ureg_MUL(shader, ureg_writemask(tmp, TGSI_WRITEMASK_XW), ureg_scalar(block_num, TGSI_SWIZZLE_X),
143            ureg_imm1f(shader, 1.0f / zscan->blocks_per_line));
144
145   ureg_FRC(shader, ureg_writemask(tmp, TGSI_WRITEMASK_Y), ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_X));
146   ureg_FLR(shader, ureg_writemask(tmp, TGSI_WRITEMASK_W), ureg_src(tmp));
147
148   for (i = 0; i < zscan->num_channels; ++i) {
149      ureg_ADD(shader, ureg_writemask(tmp, TGSI_WRITEMASK_X), ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_Y),
150               ureg_imm1f(shader, 1.0f / (zscan->blocks_per_line * BLOCK_WIDTH) * (i - (signed)zscan->num_channels / 2)));
151
152      ureg_MAD(shader, ureg_writemask(o_vtex[i], TGSI_WRITEMASK_X), vrect,
153               ureg_imm1f(shader, 1.0f / zscan->blocks_per_line), ureg_src(tmp));
154      ureg_MOV(shader, ureg_writemask(o_vtex[i], TGSI_WRITEMASK_Y), vrect);
155      ureg_MOV(shader, ureg_writemask(o_vtex[i], TGSI_WRITEMASK_Z), vpos);
156      ureg_MUL(shader, ureg_writemask(o_vtex[i], TGSI_WRITEMASK_W), ureg_src(tmp),
157               ureg_imm1f(shader, (float)zscan->blocks_per_line / zscan->blocks_total));
158   }
159
160   ureg_release_temporary(shader, tmp);
161   ureg_END(shader);
162
163   FREE(o_vtex);
164
165   return ureg_create_shader_and_destroy(shader, zscan->pipe);
166}
167
168static void *
169create_frag_shader(struct vl_zscan *zscan)
170{
171   struct ureg_program *shader;
172   struct ureg_src *vtex;
173
174   struct ureg_src samp_src, samp_scan, samp_quant;
175
176   struct ureg_dst *tmp;
177   struct ureg_dst quant, fragment;
178
179   unsigned i;
180
181   shader = ureg_create(TGSI_PROCESSOR_FRAGMENT);
182   if (!shader)
183      return NULL;
184
185   vtex = MALLOC(zscan->num_channels * sizeof(struct ureg_src));
186   tmp = MALLOC(zscan->num_channels * sizeof(struct ureg_dst));
187
188   for (i = 0; i < zscan->num_channels; ++i)
189      vtex[i] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX + i, TGSI_INTERPOLATE_LINEAR);
190
191   samp_src = ureg_DECL_sampler(shader, 0);
192   samp_scan = ureg_DECL_sampler(shader, 1);
193   samp_quant = ureg_DECL_sampler(shader, 2);
194
195   for (i = 0; i < zscan->num_channels; ++i)
196      tmp[i] = ureg_DECL_temporary(shader);
197   quant = ureg_DECL_temporary(shader);
198
199   fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0);
200
201   /*
202    * tmp.x = tex(vtex, 1)
203    * tmp.y = vtex.z
204    * fragment = tex(tmp, 0) * quant
205    */
206   for (i = 0; i < zscan->num_channels; ++i)
207      ureg_TEX(shader, ureg_writemask(tmp[i], TGSI_WRITEMASK_X), TGSI_TEXTURE_2D, vtex[i], samp_scan);
208
209   for (i = 0; i < zscan->num_channels; ++i)
210      ureg_MOV(shader, ureg_writemask(tmp[i], TGSI_WRITEMASK_Y), ureg_scalar(vtex[i], TGSI_SWIZZLE_W));
211
212   for (i = 0; i < zscan->num_channels; ++i) {
213      ureg_TEX(shader, ureg_writemask(tmp[0], TGSI_WRITEMASK_X << i), TGSI_TEXTURE_2D, ureg_src(tmp[i]), samp_src);
214      ureg_TEX(shader, ureg_writemask(quant, TGSI_WRITEMASK_X << i), TGSI_TEXTURE_3D, vtex[i], samp_quant);
215   }
216
217   ureg_MUL(shader, quant, ureg_src(quant), ureg_imm1f(shader, 16.0f));
218   ureg_MUL(shader, fragment, ureg_src(tmp[0]), ureg_src(quant));
219
220   for (i = 0; i < zscan->num_channels; ++i)
221      ureg_release_temporary(shader, tmp[i]);
222   ureg_END(shader);
223
224   FREE(vtex);
225   FREE(tmp);
226
227   return ureg_create_shader_and_destroy(shader, zscan->pipe);
228}
229
230static bool
231init_shaders(struct vl_zscan *zscan)
232{
233   assert(zscan);
234
235   zscan->vs = create_vert_shader(zscan);
236   if (!zscan->vs)
237      goto error_vs;
238
239   zscan->fs = create_frag_shader(zscan);
240   if (!zscan->fs)
241      goto error_fs;
242
243   return true;
244
245error_fs:
246   zscan->pipe->delete_vs_state(zscan->pipe, zscan->vs);
247
248error_vs:
249   return false;
250}
251
252static void
253cleanup_shaders(struct vl_zscan *zscan)
254{
255   assert(zscan);
256
257   zscan->pipe->delete_vs_state(zscan->pipe, zscan->vs);
258   zscan->pipe->delete_fs_state(zscan->pipe, zscan->fs);
259}
260
261static bool
262init_state(struct vl_zscan *zscan)
263{
264   struct pipe_blend_state blend;
265   struct pipe_rasterizer_state rs_state;
266   struct pipe_sampler_state sampler;
267   unsigned i;
268
269   assert(zscan);
270
271   memset(&rs_state, 0, sizeof(rs_state));
272   rs_state.gl_rasterization_rules = true;
273   rs_state.depth_clip = 1;
274   zscan->rs_state = zscan->pipe->create_rasterizer_state(zscan->pipe, &rs_state);
275   if (!zscan->rs_state)
276      goto error_rs_state;
277
278   memset(&blend, 0, sizeof blend);
279
280   blend.independent_blend_enable = 0;
281   blend.rt[0].blend_enable = 0;
282   blend.rt[0].rgb_func = PIPE_BLEND_ADD;
283   blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
284   blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
285   blend.rt[0].alpha_func = PIPE_BLEND_ADD;
286   blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
287   blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
288   blend.logicop_enable = 0;
289   blend.logicop_func = PIPE_LOGICOP_CLEAR;
290   /* Needed to allow color writes to FB, even if blending disabled */
291   blend.rt[0].colormask = PIPE_MASK_RGBA;
292   blend.dither = 0;
293   zscan->blend = zscan->pipe->create_blend_state(zscan->pipe, &blend);
294   if (!zscan->blend)
295      goto error_blend;
296
297   for (i = 0; i < 3; ++i) {
298      memset(&sampler, 0, sizeof(sampler));
299      sampler.wrap_s = PIPE_TEX_WRAP_REPEAT;
300      sampler.wrap_t = PIPE_TEX_WRAP_REPEAT;
301      sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
302      sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
303      sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
304      sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
305      sampler.compare_mode = PIPE_TEX_COMPARE_NONE;
306      sampler.compare_func = PIPE_FUNC_ALWAYS;
307      sampler.normalized_coords = 1;
308      zscan->samplers[i] = zscan->pipe->create_sampler_state(zscan->pipe, &sampler);
309      if (!zscan->samplers[i])
310         goto error_samplers;
311   }
312
313   return true;
314
315error_samplers:
316   for (i = 0; i < 2; ++i)
317      if (zscan->samplers[i])
318         zscan->pipe->delete_sampler_state(zscan->pipe, zscan->samplers[i]);
319
320   zscan->pipe->delete_rasterizer_state(zscan->pipe, zscan->rs_state);
321
322error_blend:
323   zscan->pipe->delete_blend_state(zscan->pipe, zscan->blend);
324
325error_rs_state:
326   return false;
327}
328
329static void
330cleanup_state(struct vl_zscan *zscan)
331{
332   unsigned i;
333
334   assert(zscan);
335
336   for (i = 0; i < 3; ++i)
337      zscan->pipe->delete_sampler_state(zscan->pipe, zscan->samplers[i]);
338
339   zscan->pipe->delete_rasterizer_state(zscan->pipe, zscan->rs_state);
340   zscan->pipe->delete_blend_state(zscan->pipe, zscan->blend);
341}
342
343struct pipe_sampler_view *
344vl_zscan_layout(struct pipe_context *pipe, const int layout[64], unsigned blocks_per_line)
345{
346   const unsigned total_size = blocks_per_line * BLOCK_WIDTH * BLOCK_HEIGHT;
347
348   int patched_layout[64];
349
350   struct pipe_resource res_tmpl, *res;
351   struct pipe_sampler_view sv_tmpl, *sv;
352   struct pipe_transfer *buf_transfer;
353   unsigned x, y, i, pitch;
354   float *f;
355
356   struct pipe_box rect =
357   {
358      0, 0, 0,
359      BLOCK_WIDTH * blocks_per_line,
360      BLOCK_HEIGHT,
361      1
362   };
363
364   assert(pipe && layout && blocks_per_line);
365
366   for (i = 0; i < 64; ++i)
367      patched_layout[layout[i]] = i;
368
369   memset(&res_tmpl, 0, sizeof(res_tmpl));
370   res_tmpl.target = PIPE_TEXTURE_2D;
371   res_tmpl.format = PIPE_FORMAT_R32_FLOAT;
372   res_tmpl.width0 = BLOCK_WIDTH * blocks_per_line;
373   res_tmpl.height0 = BLOCK_HEIGHT;
374   res_tmpl.depth0 = 1;
375   res_tmpl.array_size = 1;
376   res_tmpl.usage = PIPE_USAGE_IMMUTABLE;
377   res_tmpl.bind = PIPE_BIND_SAMPLER_VIEW;
378
379   res = pipe->screen->resource_create(pipe->screen, &res_tmpl);
380   if (!res)
381      goto error_resource;
382
383   buf_transfer = pipe->get_transfer
384   (
385      pipe, res,
386      0, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE,
387      &rect
388   );
389   if (!buf_transfer)
390      goto error_transfer;
391
392   pitch = buf_transfer->stride / sizeof(float);
393
394   f = pipe->transfer_map(pipe, buf_transfer);
395   if (!f)
396      goto error_map;
397
398   for (i = 0; i < blocks_per_line; ++i)
399      for (y = 0; y < BLOCK_HEIGHT; ++y)
400         for (x = 0; x < BLOCK_WIDTH; ++x) {
401            float addr = patched_layout[x + y * BLOCK_WIDTH] +
402               i * BLOCK_WIDTH * BLOCK_HEIGHT;
403
404            addr /= total_size;
405
406            f[i * BLOCK_WIDTH + y * pitch + x] = addr;
407         }
408
409   pipe->transfer_unmap(pipe, buf_transfer);
410   pipe->transfer_destroy(pipe, buf_transfer);
411
412   memset(&sv_tmpl, 0, sizeof(sv_tmpl));
413   u_sampler_view_default_template(&sv_tmpl, res, res->format);
414   sv = pipe->create_sampler_view(pipe, res, &sv_tmpl);
415   pipe_resource_reference(&res, NULL);
416   if (!sv)
417      goto error_map;
418
419   return sv;
420
421error_map:
422   pipe->transfer_destroy(pipe, buf_transfer);
423
424error_transfer:
425   pipe_resource_reference(&res, NULL);
426
427error_resource:
428   return NULL;
429}
430
431bool
432vl_zscan_init(struct vl_zscan *zscan, struct pipe_context *pipe,
433              unsigned buffer_width, unsigned buffer_height,
434              unsigned blocks_per_line, unsigned blocks_total,
435              unsigned num_channels)
436{
437   assert(zscan && pipe);
438
439   zscan->pipe = pipe;
440   zscan->buffer_width = buffer_width;
441   zscan->buffer_height = buffer_height;
442   zscan->num_channels = num_channels;
443   zscan->blocks_per_line = blocks_per_line;
444   zscan->blocks_total = blocks_total;
445
446   if(!init_shaders(zscan))
447      return false;
448
449   if(!init_state(zscan)) {
450      cleanup_shaders(zscan);
451      return false;
452   }
453
454   return true;
455}
456
457void
458vl_zscan_cleanup(struct vl_zscan *zscan)
459{
460   assert(zscan);
461
462   cleanup_shaders(zscan);
463   cleanup_state(zscan);
464}
465
466bool
467vl_zscan_init_buffer(struct vl_zscan *zscan, struct vl_zscan_buffer *buffer,
468                     struct pipe_sampler_view *src, struct pipe_surface *dst)
469{
470   struct pipe_resource res_tmpl, *res;
471   struct pipe_sampler_view sv_tmpl;
472
473   assert(zscan && buffer);
474
475   memset(buffer, 0, sizeof(struct vl_zscan_buffer));
476
477   pipe_sampler_view_reference(&buffer->src, src);
478
479   buffer->viewport.scale[0] = dst->width;
480   buffer->viewport.scale[1] = dst->height;
481   buffer->viewport.scale[2] = 1;
482   buffer->viewport.scale[3] = 1;
483   buffer->viewport.translate[0] = 0;
484   buffer->viewport.translate[1] = 0;
485   buffer->viewport.translate[2] = 0;
486   buffer->viewport.translate[3] = 0;
487
488   buffer->fb_state.width = dst->width;
489   buffer->fb_state.height = dst->height;
490   buffer->fb_state.nr_cbufs = 1;
491   pipe_surface_reference(&buffer->fb_state.cbufs[0], dst);
492
493   memset(&res_tmpl, 0, sizeof(res_tmpl));
494   res_tmpl.target = PIPE_TEXTURE_3D;
495   res_tmpl.format = PIPE_FORMAT_R8_UNORM;
496   res_tmpl.width0 = BLOCK_WIDTH * zscan->blocks_per_line;
497   res_tmpl.height0 = BLOCK_HEIGHT;
498   res_tmpl.depth0 = 2;
499   res_tmpl.array_size = 1;
500   res_tmpl.usage = PIPE_USAGE_IMMUTABLE;
501   res_tmpl.bind = PIPE_BIND_SAMPLER_VIEW;
502
503   res = zscan->pipe->screen->resource_create(zscan->pipe->screen, &res_tmpl);
504   if (!res)
505      return false;
506
507   memset(&sv_tmpl, 0, sizeof(sv_tmpl));
508   u_sampler_view_default_template(&sv_tmpl, res, res->format);
509   sv_tmpl.swizzle_r = sv_tmpl.swizzle_g = sv_tmpl.swizzle_b = sv_tmpl.swizzle_a = TGSI_SWIZZLE_X;
510   buffer->quant = zscan->pipe->create_sampler_view(zscan->pipe, res, &sv_tmpl);
511   pipe_resource_reference(&res, NULL);
512   if (!buffer->quant)
513      return false;
514
515   return true;
516}
517
518void
519vl_zscan_cleanup_buffer(struct vl_zscan_buffer *buffer)
520{
521   assert(buffer);
522
523   pipe_sampler_view_reference(&buffer->src, NULL);
524   pipe_sampler_view_reference(&buffer->layout, NULL);
525   pipe_sampler_view_reference(&buffer->quant, NULL);
526   pipe_surface_reference(&buffer->fb_state.cbufs[0], NULL);
527}
528
529void
530vl_zscan_set_layout(struct vl_zscan_buffer *buffer, struct pipe_sampler_view *layout)
531{
532   assert(buffer);
533   assert(layout);
534
535   pipe_sampler_view_reference(&buffer->layout, layout);
536}
537
538void
539vl_zscan_upload_quant(struct vl_zscan *zscan, struct vl_zscan_buffer *buffer,
540                      const uint8_t matrix[64], bool intra)
541{
542   struct pipe_context *pipe;
543   struct pipe_transfer *buf_transfer;
544   unsigned x, y, i, pitch;
545   uint8_t *data;
546
547   struct pipe_box rect =
548   {
549      0, 0, intra ? 1 : 0,
550      BLOCK_WIDTH,
551      BLOCK_HEIGHT,
552      1
553   };
554
555   assert(buffer);
556   assert(matrix);
557
558   pipe = zscan->pipe;
559
560   rect.width *= zscan->blocks_per_line;
561
562   buf_transfer = pipe->get_transfer
563   (
564      pipe, buffer->quant->texture,
565      0, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE,
566      &rect
567   );
568   if (!buf_transfer)
569      goto error_transfer;
570
571   pitch = buf_transfer->stride;
572
573   data = pipe->transfer_map(pipe, buf_transfer);
574   if (!data)
575      goto error_map;
576
577   for (i = 0; i < zscan->blocks_per_line; ++i)
578      for (y = 0; y < BLOCK_HEIGHT; ++y)
579         for (x = 0; x < BLOCK_WIDTH; ++x)
580            data[i * BLOCK_WIDTH + y * pitch + x] = matrix[x + y * BLOCK_WIDTH];
581
582   pipe->transfer_unmap(pipe, buf_transfer);
583
584error_map:
585   pipe->transfer_destroy(pipe, buf_transfer);
586
587error_transfer:
588   return;
589}
590
591void
592vl_zscan_render(struct vl_zscan *zscan, struct vl_zscan_buffer *buffer, unsigned num_instances)
593{
594   assert(buffer);
595
596   zscan->pipe->bind_rasterizer_state(zscan->pipe, zscan->rs_state);
597   zscan->pipe->bind_blend_state(zscan->pipe, zscan->blend);
598   zscan->pipe->bind_fragment_sampler_states(zscan->pipe, 3, zscan->samplers);
599   zscan->pipe->set_framebuffer_state(zscan->pipe, &buffer->fb_state);
600   zscan->pipe->set_viewport_state(zscan->pipe, &buffer->viewport);
601   zscan->pipe->set_fragment_sampler_views(zscan->pipe, 3, &buffer->src);
602   zscan->pipe->bind_vs_state(zscan->pipe, zscan->vs);
603   zscan->pipe->bind_fs_state(zscan->pipe, zscan->fs);
604   util_draw_arrays_instanced(zscan->pipe, PIPE_PRIM_QUADS, 0, 4, 0, num_instances);
605}
606