lp_rast_priv.h revision 47510040a68f5f672aee22eac6c01fb4dd60ec67
1/************************************************************************** 2 * 3 * Copyright 2009 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#ifndef LP_RAST_PRIV_H 29#define LP_RAST_PRIV_H 30 31#include "lp_rast.h" 32 33 34/* We can choose whatever layout for the internal tile storage we 35 * prefer: 36 */ 37struct lp_rast_tile 38{ 39 uint8_t *color; 40 41 uint32_t *depth; 42}; 43 44 45struct lp_rasterizer { 46 47 /* We can choose whatever layout for the internal tile storage we 48 * prefer: 49 */ 50 struct lp_rast_tile tile; 51 52 53 unsigned x; 54 unsigned y; 55 boolean clipped_tile; 56 57 boolean check_for_clipped_tiles; 58 unsigned width; 59 unsigned height; 60 61 struct { 62 struct pipe_surface *cbuf; 63 struct pipe_surface *zsbuf; 64 boolean write_color; 65 boolean write_zstencil; 66 unsigned clear_color; 67 unsigned clear_depth; 68 char clear_stencil; 69 } state; 70 71 const struct lp_rast_state *shader_state; 72}; 73 74 75void lp_rast_shade_quads( struct lp_rasterizer *rast, 76 const struct lp_rast_shader_inputs *inputs, 77 unsigned x, unsigned y, 78 const unsigned *masks); 79 80#endif 81