lp_rast_priv.h revision b1659b9213f3eeee440590dfe379f0d193948307
1/************************************************************************** 2 * 3 * Copyright 2009 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#ifndef LP_RAST_PRIV_H 29#define LP_RAST_PRIV_H 30 31#include "lp_rast.h" 32 33struct pipe_transfer; 34struct pipe_screen; 35 36 37/** 38 * A tile's color and depth memory. 39 * We can choose whatever layout for the internal tile storage we prefer. 40 */ 41struct lp_rast_tile 42{ 43 uint8_t *color; 44 45 uint32_t *depth; 46}; 47 48 49/** 50 * This is the state required while rasterizing a tile. 51 * The tile size is TILE_SIZE x TILE_SIZE pixels. 52 */ 53struct lp_rasterizer 54{ 55 struct lp_rast_tile tile; /** Tile color/z/stencil memory */ 56 57 unsigned x, y; /**< Pos of this tile in framebuffer, in pixels */ 58 unsigned width, height; /**< Size of framebuffer, in pixels */ 59 60 boolean clipped_tile; 61 boolean check_for_clipped_tiles; 62 63 /* Framebuffer stuff 64 */ 65 struct pipe_screen *screen; 66 struct pipe_transfer *cbuf_transfer; 67 struct pipe_transfer *zsbuf_transfer; 68 void *cbuf_map; 69 void *zsbuf_map; 70 71 struct { 72 struct pipe_surface *cbuf; 73 struct pipe_surface *zsbuf; 74 boolean write_color; 75 boolean write_zstencil; 76 unsigned clear_color; 77 unsigned clear_depth; 78 char clear_stencil; 79 } state; 80 81 /* Pixel blocks produced during rasterization 82 */ 83 unsigned nr_blocks; 84 struct { 85 unsigned x; 86 unsigned y; 87 unsigned mask; 88 } blocks[256]; 89 90 const struct lp_rast_state *current_state; 91}; 92 93 94void lp_rast_shade_quads( struct lp_rasterizer *rast, 95 const struct lp_rast_shader_inputs *inputs, 96 unsigned x, unsigned y, 97 unsigned masks); 98 99#endif 100