nv50_screen.h revision be68782d9aebf6f6575bb8cc9cfc66b7bad79644
1#ifndef __NV50_SCREEN_H__ 2#define __NV50_SCREEN_H__ 3 4#define NOUVEAU_NVC0 5#include "nouveau/nouveau_screen.h" 6#include "nouveau/nouveau_fence.h" 7#include "nouveau/nouveau_mm.h" 8#undef NOUVEAU_NVC0 9#include "nv50_winsys.h" 10#include "nv50_stateobj.h" 11 12#define NV50_TIC_MAX_ENTRIES 2048 13#define NV50_TSC_MAX_ENTRIES 2048 14 15struct nv50_context; 16 17#define NV50_SCRATCH_SIZE (2 << 20) 18#define NV50_SCRATCH_NR_BUFFERS 2 19 20struct nv50_screen { 21 struct nouveau_screen base; 22 struct nouveau_winsys *nvws; 23 24 struct nv50_context *cur_ctx; 25 26 struct nouveau_bo *code; 27 struct nouveau_bo *uniforms; 28 struct nouveau_bo *txc; /* TIC (offset 0) and TSC (65536) */ 29 struct nouveau_bo *stack_bo; 30 struct nouveau_bo *tls_bo; 31 32 uint64_t tls_size; 33 34 struct nouveau_resource *vp_code_heap; 35 struct nouveau_resource *gp_code_heap; 36 struct nouveau_resource *fp_code_heap; 37 38 struct { 39 void **entries; 40 int next; 41 uint32_t lock[NV50_TIC_MAX_ENTRIES / 32]; 42 } tic; 43 44 struct { 45 void **entries; 46 int next; 47 uint32_t lock[NV50_TSC_MAX_ENTRIES / 32]; 48 } tsc; 49 50 struct { 51 uint32_t *map; 52 struct nouveau_bo *bo; 53 } fence; 54 55 struct nouveau_notifier *sync; 56 57 struct nouveau_mman *mm_VRAM_fe0; 58 59 struct nouveau_grobj *tesla; 60 struct nouveau_grobj *eng2d; 61 struct nouveau_grobj *m2mf; 62}; 63 64static INLINE struct nv50_screen * 65nv50_screen(struct pipe_screen *screen) 66{ 67 return (struct nv50_screen *)screen; 68} 69 70void nv50_screen_make_buffers_resident(struct nv50_screen *); 71 72int nv50_screen_tic_alloc(struct nv50_screen *, void *); 73int nv50_screen_tsc_alloc(struct nv50_screen *, void *); 74 75static INLINE void 76nv50_resource_fence(struct nv04_resource *res, uint32_t flags) 77{ 78 struct nv50_screen *screen = nv50_screen(res->base.screen); 79 80 if (res->mm) { 81 nouveau_fence_ref(screen->base.fence.current, &res->fence); 82 83 if (flags & NOUVEAU_BO_WR) 84 nouveau_fence_ref(screen->base.fence.current, &res->fence_wr); 85 } 86} 87 88static INLINE void 89nv50_resource_validate(struct nv04_resource *res, uint32_t flags) 90{ 91 struct nv50_screen *screen = nv50_screen(res->base.screen); 92 93 if (likely(res->bo)) { 94 nouveau_bo_validate(screen->base.channel, res->bo, flags); 95 96 if (flags & NOUVEAU_BO_WR) 97 res->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING; 98 if (flags & NOUVEAU_BO_RD) 99 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; 100 101 nv50_resource_fence(res, flags); 102 } 103} 104 105struct nv50_format { 106 uint32_t rt; 107 uint32_t tic; 108 uint32_t vtx; 109 uint32_t usage; 110}; 111 112extern const struct nv50_format nv50_format_table[]; 113 114static INLINE void 115nv50_screen_tic_unlock(struct nv50_screen *screen, struct nv50_tic_entry *tic) 116{ 117 if (tic->id >= 0) 118 screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32)); 119} 120 121static INLINE void 122nv50_screen_tsc_unlock(struct nv50_screen *screen, struct nv50_tsc_entry *tsc) 123{ 124 if (tsc->id >= 0) 125 screen->tsc.lock[tsc->id / 32] &= ~(1 << (tsc->id % 32)); 126} 127 128static INLINE void 129nv50_screen_tic_free(struct nv50_screen *screen, struct nv50_tic_entry *tic) 130{ 131 if (tic->id >= 0) { 132 screen->tic.entries[tic->id] = NULL; 133 screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32)); 134 } 135} 136 137static INLINE void 138nv50_screen_tsc_free(struct nv50_screen *screen, struct nv50_tsc_entry *tsc) 139{ 140 if (tsc->id >= 0) { 141 screen->tsc.entries[tsc->id] = NULL; 142 screen->tsc.lock[tsc->id / 32] &= ~(1 << (tsc->id % 32)); 143 } 144} 145 146#endif 147