1
2#ifndef __NV50_STATEOBJ_H__
3#define __NV50_STATEOBJ_H__
4
5#include "pipe/p_state.h"
6
7#define NV50_SCISSORS_CLIPPING
8
9#define SB_BEGIN_3D(so, m, s) \
10   (so)->state[(so)->size++] = NV50_FIFO_PKHDR(NV50_3D(m), s)
11
12#define SB_BEGIN_3D_(so, m, s) \
13   (so)->state[(so)->size++] = NV50_FIFO_PKHDR(SUBC_3D(m), s)
14
15#define SB_DATA(so, u) (so)->state[(so)->size++] = (u)
16
17#include "nv50_stateobj_tex.h"
18
19struct nv50_blend_stateobj {
20   struct pipe_blend_state pipe;
21   int size;
22   uint32_t state[84]; // TODO: allocate less if !independent_blend_enable
23};
24
25struct nv50_rasterizer_stateobj {
26   struct pipe_rasterizer_state pipe;
27   int size;
28   uint32_t state[48];
29};
30
31struct nv50_zsa_stateobj {
32   struct pipe_depth_stencil_alpha_state pipe;
33   int size;
34   uint32_t state[29];
35};
36
37struct nv50_constbuf {
38   union {
39      struct pipe_resource *buf;
40      const uint8_t *data;
41   } u;
42   uint32_t size; /* max 65536 */
43   uint16_t offset;
44   boolean user; /* should only be TRUE if u.data is valid and non-NULL */
45};
46
47struct nv50_vertex_element {
48   struct pipe_vertex_element pipe;
49   uint32_t state;
50};
51
52struct nv50_vertex_stateobj {
53   uint32_t min_instance_div[PIPE_MAX_ATTRIBS];
54   uint16_t vb_access_size[PIPE_MAX_ATTRIBS];
55   struct translate *translate;
56   unsigned num_elements;
57   uint32_t instance_elts;
58   uint32_t instance_bufs;
59   boolean need_conversion;
60   unsigned vertex_size;
61   unsigned packet_vertex_limit;
62   struct nv50_vertex_element element[0];
63};
64
65struct nv50_so_target {
66   struct pipe_stream_output_target pipe;
67   struct pipe_query *pq;
68   unsigned stride;
69   boolean clean;
70};
71
72static INLINE struct nv50_so_target *
73nv50_so_target(struct pipe_stream_output_target *ptarg)
74{
75   return (struct nv50_so_target *)ptarg;
76}
77
78#endif
79