nvc0_screen.c revision 854b8099c3120f3b12624faccf768b2afaff88c8
1/*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23#include "util/u_format.h"
24#include "util/u_format_s3tc.h"
25#include "pipe/p_screen.h"
26
27#include "vl/vl_decoder.h"
28#include "vl/vl_video_buffer.h"
29
30#include "nvc0_context.h"
31#include "nvc0_screen.h"
32
33#include "nvc0_graph_macros.h"
34
35static boolean
36nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
37                                enum pipe_format format,
38                                enum pipe_texture_target target,
39                                unsigned sample_count,
40                                unsigned bindings)
41{
42   if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
43      return FALSE;
44
45   if (!util_format_is_supported(format, bindings))
46      return FALSE;
47
48   switch (format) {
49   case PIPE_FORMAT_R8G8B8A8_UNORM:
50   case PIPE_FORMAT_R8G8B8X8_UNORM:
51      /* HACK: GL requires equal formats for MS resolve and window is BGRA */
52      if (bindings & PIPE_BIND_RENDER_TARGET)
53         return FALSE;
54   default:
55      break;
56   }
57
58   /* transfers & shared are always supported */
59   bindings &= ~(PIPE_BIND_TRANSFER_READ |
60                 PIPE_BIND_TRANSFER_WRITE |
61                 PIPE_BIND_SHARED);
62
63   return (nvc0_format_table[format].usage & bindings) == bindings;
64}
65
66static int
67nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
68{
69   const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
70
71   switch (param) {
72   case PIPE_CAP_MAX_COMBINED_SAMPLERS:
73      return 16 * PIPE_SHADER_TYPES; /* NOTE: should not count COMPUTE */
74   case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
75   case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
76      return 15;
77   case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
78      return 12;
79   case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
80      return 2048;
81   case PIPE_CAP_MIN_TEXEL_OFFSET:
82      return -8;
83   case PIPE_CAP_MAX_TEXEL_OFFSET:
84      return 7;
85   case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
86   case PIPE_CAP_TEXTURE_SWIZZLE:
87   case PIPE_CAP_TEXTURE_SHADOW_MAP:
88   case PIPE_CAP_NPOT_TEXTURES:
89   case PIPE_CAP_ANISOTROPIC_FILTER:
90   case PIPE_CAP_SEAMLESS_CUBE_MAP:
91      return 1;
92   case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
93      return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
94   case PIPE_CAP_TWO_SIDED_STENCIL:
95   case PIPE_CAP_DEPTH_CLIP_DISABLE:
96   case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
97   case PIPE_CAP_POINT_SPRITE:
98      return 1;
99   case PIPE_CAP_SM3:
100      return 1;
101   case PIPE_CAP_GLSL_FEATURE_LEVEL:
102      return 150;
103   case PIPE_CAP_MAX_RENDER_TARGETS:
104      return 8;
105   case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
106      return 1;
107   case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
108   case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
109   case PIPE_CAP_VERTEX_COLOR_CLAMPED:
110      return 1;
111   case PIPE_CAP_QUERY_TIMESTAMP:
112   case PIPE_CAP_TIMER_QUERY:
113   case PIPE_CAP_OCCLUSION_QUERY:
114   case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
115      return 1;
116   case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
117      return 4;
118   case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
119   case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
120      return 128;
121   case PIPE_CAP_BLEND_EQUATION_SEPARATE:
122   case PIPE_CAP_INDEP_BLEND_ENABLE:
123   case PIPE_CAP_INDEP_BLEND_FUNC:
124      return 1;
125   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
126   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
127      return 1;
128   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
129   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
130      return 0;
131   case PIPE_CAP_SHADER_STENCIL_EXPORT:
132      return 0;
133   case PIPE_CAP_PRIMITIVE_RESTART:
134   case PIPE_CAP_TGSI_INSTANCEID:
135   case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
136   case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
137   case PIPE_CAP_CONDITIONAL_RENDER:
138   case PIPE_CAP_TEXTURE_BARRIER:
139   case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
140   case PIPE_CAP_START_INSTANCE:
141      return 1;
142   case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
143   case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
144      return 0; /* state trackers will know better */
145   case PIPE_CAP_USER_CONSTANT_BUFFERS:
146   case PIPE_CAP_USER_INDEX_BUFFERS:
147   case PIPE_CAP_USER_VERTEX_BUFFERS:
148      return 1;
149   case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
150      return 256;
151   case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
152   case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
153   case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
154      return 0;
155   default:
156      NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
157      return 0;
158   }
159}
160
161static int
162nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
163                             enum pipe_shader_cap param)
164{
165   switch (shader) {
166   case PIPE_SHADER_VERTEX:
167      /*
168   case PIPE_SHADER_TESSELLATION_CONTROL:
169   case PIPE_SHADER_TESSELLATION_EVALUATION:
170      */
171   case PIPE_SHADER_GEOMETRY:
172   case PIPE_SHADER_FRAGMENT:
173      break;
174   default:
175      return 0;
176   }
177
178   switch (param) {
179   case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
180   case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
181   case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
182   case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
183      return 16384;
184   case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
185      return 16;
186   case PIPE_SHADER_CAP_MAX_INPUTS:
187      if (shader == PIPE_SHADER_VERTEX)
188         return 32;
189      if (shader == PIPE_SHADER_FRAGMENT)
190         return (0x200 + 0x20 + 0x80) / 16; /* generic + colors + TexCoords */
191      return (0x200 + 0x40 + 0x80) / 16; /* without 0x60 for per-patch inputs */
192   case PIPE_SHADER_CAP_MAX_CONSTS:
193      return 65536 / 16;
194   case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
195      return NVC0_MAX_PIPE_CONSTBUFS;
196   case PIPE_SHADER_CAP_MAX_ADDRS:
197      return 1;
198   case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
199   case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
200      return shader != PIPE_SHADER_FRAGMENT;
201   case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
202   case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
203      return 1;
204   case PIPE_SHADER_CAP_MAX_PREDS:
205      return 0;
206   case PIPE_SHADER_CAP_MAX_TEMPS:
207      return NVC0_CAP_MAX_PROGRAM_TEMPS;
208   case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
209      return 1;
210   case PIPE_SHADER_CAP_SUBROUTINES:
211      return 1; /* but inlining everything, we need function declarations */
212   case PIPE_SHADER_CAP_INTEGERS:
213      return 1;
214   case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
215      return 16; /* would be 32 in linked (OpenGL-style) mode */
216      /*
217   case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLER_VIEWS:
218      return 32;
219      */
220   default:
221      NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
222      return 0;
223   }
224}
225
226static float
227nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
228{
229   switch (param) {
230   case PIPE_CAPF_MAX_LINE_WIDTH:
231   case PIPE_CAPF_MAX_LINE_WIDTH_AA:
232      return 10.0f;
233   case PIPE_CAPF_MAX_POINT_WIDTH:
234      return 63.0f;
235   case PIPE_CAPF_MAX_POINT_WIDTH_AA:
236      return 63.375f;
237   case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
238      return 16.0f;
239   case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
240      return 15.0f;
241   default:
242      NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
243      return 0.0f;
244   }
245}
246
247static void
248nvc0_screen_destroy(struct pipe_screen *pscreen)
249{
250   struct nvc0_screen *screen = nvc0_screen(pscreen);
251
252   if (screen->base.fence.current) {
253      nouveau_fence_wait(screen->base.fence.current);
254      nouveau_fence_ref(NULL, &screen->base.fence.current);
255   }
256   if (screen->base.pushbuf)
257      screen->base.pushbuf->user_priv = NULL;
258
259   if (screen->blitctx)
260      FREE(screen->blitctx);
261
262   nouveau_bo_ref(NULL, &screen->text);
263   nouveau_bo_ref(NULL, &screen->uniform_bo);
264   nouveau_bo_ref(NULL, &screen->tls);
265   nouveau_bo_ref(NULL, &screen->txc);
266   nouveau_bo_ref(NULL, &screen->fence.bo);
267   nouveau_bo_ref(NULL, &screen->poly_cache);
268
269   nouveau_heap_destroy(&screen->lib_code);
270   nouveau_heap_destroy(&screen->text_heap);
271
272   if (screen->tic.entries)
273      FREE(screen->tic.entries);
274
275   nouveau_mm_destroy(screen->mm_VRAM_fe0);
276
277   nouveau_object_del(&screen->eng3d);
278   nouveau_object_del(&screen->eng2d);
279   nouveau_object_del(&screen->m2mf);
280
281   nouveau_screen_fini(&screen->base);
282
283   FREE(screen);
284}
285
286static int
287nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
288                     unsigned size, const uint32_t *data)
289{
290   struct nouveau_pushbuf *push = screen->base.pushbuf;
291
292   size /= 4;
293
294   BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
295   PUSH_DATA (push, (m - 0x3800) / 8);
296   PUSH_DATA (push, pos);
297   BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
298   PUSH_DATA (push, pos);
299   PUSH_DATAp(push, data, size);
300
301   return pos + size;
302}
303
304static void
305nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
306{
307   BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
308   PUSH_DATA (push, 0xff);
309   BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
310   PUSH_DATA (push, 0xff);
311   PUSH_DATA (push, 0xff);
312   BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
313   PUSH_DATA (push, 0xff);
314   PUSH_DATA (push, 0xff);
315   BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
316   PUSH_DATA (push, 0x3f);
317
318   BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
319   PUSH_DATA (push, (3 << 16) | 3);
320   BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
321   PUSH_DATA (push, (2 << 16) | 2);
322   BEGIN_NVC0(push, SUBC_3D(0x0de8), 1);
323   PUSH_DATA (push, 1);
324
325   BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
326   PUSH_DATA (push, 0);
327   BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
328   PUSH_DATA (push, 0x10);
329   BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
330   PUSH_DATA (push, 0x10);
331   BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
332   PUSH_DATA (push, 0x10);
333   BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
334   PUSH_DATA (push, 0x10);
335   PUSH_DATA (push, 0x10);
336   BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
337   PUSH_DATA (push, 0x10);
338   BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
339   PUSH_DATA (push, 0xe);
340
341   BEGIN_NVC0(push, SUBC_3D(0x164c), 1);
342   PUSH_DATA (push, 1 << 12);
343   BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
344   PUSH_DATA (push, 0);
345   BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
346   PUSH_DATA (push, 3);
347
348   BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
349   PUSH_DATA (push, 0x3fffff);
350   BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
351   PUSH_DATA (push, 1);
352   BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
353   PUSH_DATA (push, 1);
354   BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
355   PUSH_DATA (push, 3);
356
357   if (obj_class >= NVE4_3D_CLASS) {
358      BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
359      PUSH_DATA (push, 1);
360   }
361
362   /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
363    * are supposed to do */
364}
365
366static void
367nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
368{
369   struct nvc0_screen *screen = nvc0_screen(pscreen);
370   struct nouveau_pushbuf *push = screen->base.pushbuf;
371
372   /* we need to do it after possible flush in MARK_RING */
373   *sequence = ++screen->base.fence.sequence;
374
375   BEGIN_NVC0(push, NVC0_3D(QUERY_ADDRESS_HIGH), 4);
376   PUSH_DATAh(push, screen->fence.bo->offset);
377   PUSH_DATA (push, screen->fence.bo->offset);
378   PUSH_DATA (push, *sequence);
379   PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
380              (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
381}
382
383static u32
384nvc0_screen_fence_update(struct pipe_screen *pscreen)
385{
386   struct nvc0_screen *screen = nvc0_screen(pscreen);
387   return screen->fence.map[0];
388}
389
390#define FAIL_SCREEN_INIT(str, err)                    \
391   do {                                               \
392      NOUVEAU_ERR(str, err);                          \
393      nvc0_screen_destroy(pscreen);                   \
394      return NULL;                                    \
395   } while(0)
396
397struct pipe_screen *
398nvc0_screen_create(struct nouveau_device *dev)
399{
400   struct nvc0_screen *screen;
401   struct pipe_screen *pscreen;
402   struct nouveau_object *chan;
403   struct nouveau_pushbuf *push;
404   uint32_t obj_class;
405   int ret;
406   unsigned i;
407   union nouveau_bo_config mm_config;
408
409   switch (dev->chipset & ~0xf) {
410   case 0xc0:
411   case 0xd0:
412   case 0xe0:
413      break;
414   default:
415      return NULL;
416   }
417
418   screen = CALLOC_STRUCT(nvc0_screen);
419   if (!screen)
420      return NULL;
421   pscreen = &screen->base.base;
422
423   ret = nouveau_screen_init(&screen->base, dev);
424   if (ret) {
425      nvc0_screen_destroy(pscreen);
426      return NULL;
427   }
428   chan = screen->base.channel;
429   push = screen->base.pushbuf;
430   push->user_priv = screen;
431
432   screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
433      PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
434   screen->base.sysmem_bindings |=
435      PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
436
437   pscreen->destroy = nvc0_screen_destroy;
438   pscreen->context_create = nvc0_create;
439   pscreen->is_format_supported = nvc0_screen_is_format_supported;
440   pscreen->get_param = nvc0_screen_get_param;
441   pscreen->get_shader_param = nvc0_screen_get_shader_param;
442   pscreen->get_paramf = nvc0_screen_get_paramf;
443
444   nvc0_screen_init_resource_functions(pscreen);
445
446   nouveau_screen_init_vdec(&screen->base);
447
448   ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096, NULL,
449                        &screen->fence.bo);
450   if (ret)
451      goto fail;
452   nouveau_bo_map(screen->fence.bo, 0, NULL);
453   screen->fence.map = screen->fence.bo->map;
454   screen->base.fence.emit = nvc0_screen_fence_emit;
455   screen->base.fence.update = nvc0_screen_fence_update;
456
457   switch (dev->chipset & 0xf0) {
458   case 0xe0:
459      obj_class = NVE4_P2MF_CLASS;
460      break;
461   default:
462      obj_class = NVC0_M2MF_CLASS;
463      break;
464   }
465   ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
466                            &screen->m2mf);
467   if (ret)
468      FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
469
470   BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
471   PUSH_DATA (push, screen->m2mf->oclass);
472   if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
473      BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
474      PUSH_DATA (push, 0xa0b5);
475   }
476
477   ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
478                            &screen->eng2d);
479   if (ret)
480      FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
481
482   BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
483   PUSH_DATA (push, screen->eng2d->oclass);
484   BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
485   PUSH_DATA (push, NVC0_2D_OPERATION_SRCCOPY);
486   BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
487   PUSH_DATA (push, 0);
488   BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
489   PUSH_DATA (push, 0);
490   BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
491   PUSH_DATA (push, 0x3f);
492   BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
493   PUSH_DATA (push, 1);
494
495   BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
496   PUSH_DATAh(push, screen->fence.bo->offset + 16);
497   PUSH_DATA (push, screen->fence.bo->offset + 16);
498
499   switch (dev->chipset & 0xf0) {
500   case 0xe0:
501      obj_class = NVE4_3D_CLASS;
502      break;
503   case 0xd0:
504   case 0xc0:
505   default:
506      switch (dev->chipset) {
507      case 0xd9:
508      case 0xc8:
509         obj_class = NVC8_3D_CLASS;
510         break;
511      case 0xc1:
512         obj_class = NVC1_3D_CLASS;
513         break;
514      default:
515         obj_class = NVC0_3D_CLASS;
516         break;
517      }
518      break;
519   }
520   ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
521                            &screen->eng3d);
522   if (ret)
523      FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
524   screen->base.class_3d = obj_class;
525
526   BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
527   PUSH_DATA (push, screen->eng3d->oclass);
528
529   BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
530   PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
531
532   if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
533      /* kill shaders after about 1 second (at 100 MHz) */
534      BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
535      PUSH_DATA (push, 0x17);
536   }
537
538   BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
539   PUSH_DATA (push, 1);
540
541   BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
542   PUSH_DATA (push, 0);
543   BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
544   PUSH_DATA (push, 0);
545   BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
546   PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
547   BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
548   PUSH_DATA (push, 0);
549   BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
550   PUSH_DATA (push, 1);
551   BEGIN_NVC0(push, NVC0_3D(LINE_LAST_PIXEL), 1);
552   PUSH_DATA (push, 0);
553   BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
554   PUSH_DATA (push, 1);
555   BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
556   PUSH_DATA (push, 0);
557   if (screen->eng3d->oclass < NVE4_3D_CLASS) {
558      BEGIN_NVC0(push, NVC0_3D(TEX_MISC), 1);
559      PUSH_DATA (push, NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
560   } else {
561      BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
562      PUSH_DATA (push, 15);
563   }
564   BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
565   PUSH_DATA (push, 8); /* 128 */
566   BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
567   PUSH_DATA (push, 1);
568   if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
569      BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
570      PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
571   }
572
573   nvc0_magic_3d_init(push, screen->eng3d->oclass);
574
575   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL,
576                        &screen->text);
577   if (ret)
578      goto fail;
579
580   /* XXX: getting a page fault at the end of the code buffer every few
581    *  launches, don't use the last 256 bytes to work around them - prefetch ?
582    */
583   nouveau_heap_init(&screen->text_heap, 0, (1 << 20) - 0x100);
584
585   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16, NULL,
586                        &screen->uniform_bo);
587   if (ret)
588      goto fail;
589
590   for (i = 0; i < 5; ++i) {
591      /* TIC and TSC entries for each unit (nve4+ only) */
592      /* auxiliary constants (6 user clip planes, base instance id) */
593      BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
594      PUSH_DATA (push, 512);
595      PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
596      PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (i << 9));
597      BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
598      PUSH_DATA (push, (15 << 4) | 1);
599      if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
600         unsigned j;
601         BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
602         PUSH_DATA (push, 0);
603         for (j = 0; j < 8; ++j)
604            PUSH_DATA(push, j);
605      } else {
606         BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
607         PUSH_DATA (push, 0x54);
608      }
609   }
610   BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
611   PUSH_DATA (push, 0);
612
613   /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
614   BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
615   PUSH_DATA (push, 256);
616   PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
617   PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
618   BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
619   PUSH_DATA (push, 0);
620   PUSH_DATAf(push, 0.0f);
621   PUSH_DATAf(push, 0.0f);
622   PUSH_DATAf(push, 0.0f);
623   PUSH_DATAf(push, 0.0f);
624   BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
625   PUSH_DATAh(push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
626   PUSH_DATA (push, screen->uniform_bo->offset + (5 << 16) + (6 << 9));
627
628   /* max MPs * max warps per MP (TODO: ask kernel) */
629   if (screen->eng3d->oclass >= NVE4_3D_CLASS)
630      screen->tls_size = 8 * 64;
631   else
632      screen->tls_size = 16 * 48;
633   screen->tls_size *= NVC0_CAP_MAX_PROGRAM_TEMPS * 16;
634   screen->tls_size = align(screen->tls_size, 1 << 17);
635
636   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17,
637                        screen->tls_size, NULL, &screen->tls);
638   if (ret)
639      goto fail;
640
641   BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
642   PUSH_DATAh(push, screen->text->offset);
643   PUSH_DATA (push, screen->text->offset);
644   BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
645   PUSH_DATAh(push, screen->tls->offset);
646   PUSH_DATA (push, screen->tls->offset);
647   PUSH_DATA (push, screen->tls_size >> 32);
648   PUSH_DATA (push, screen->tls_size);
649   BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
650   PUSH_DATA (push, 0);
651   BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
652   PUSH_DATA (push, 0);
653
654   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, NULL,
655                        &screen->poly_cache);
656   if (ret)
657      goto fail;
658
659   BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
660   PUSH_DATAh(push, screen->poly_cache->offset);
661   PUSH_DATA (push, screen->poly_cache->offset);
662   PUSH_DATA (push, 3);
663
664   ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, NULL,
665                        &screen->txc);
666   if (ret)
667      goto fail;
668
669   BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
670   PUSH_DATAh(push, screen->txc->offset);
671   PUSH_DATA (push, screen->txc->offset);
672   PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
673
674   BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
675   PUSH_DATAh(push, screen->txc->offset + 65536);
676   PUSH_DATA (push, screen->txc->offset + 65536);
677   PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
678
679   BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
680   PUSH_DATA (push, 0);
681   BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
682   PUSH_DATA (push, 0);
683   PUSH_DATA (push, 0);
684   BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
685   PUSH_DATA (push, 0x3f);
686
687   BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
688   PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
689   BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
690   for (i = 0; i < 8 * 2; ++i)
691      PUSH_DATA(push, 0);
692   BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
693   PUSH_DATA (push, 0);
694   BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
695   PUSH_DATA (push, 0);
696
697   /* neither scissors, viewport nor stencil mask should affect clears */
698   BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
699   PUSH_DATA (push, 0);
700
701   BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
702   PUSH_DATA (push, 1);
703   BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(0)), 2);
704   PUSH_DATAf(push, 0.0f);
705   PUSH_DATAf(push, 1.0f);
706   BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
707   PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
708
709   /* We use scissors instead of exact view volume clipping,
710    * so they're always enabled.
711    */
712   BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(0)), 3);
713   PUSH_DATA (push, 1);
714   PUSH_DATA (push, 8192 << 16);
715   PUSH_DATA (push, 8192 << 16);
716
717#define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
718
719   i = 0;
720   MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, nvc0_9097_per_instance_bf);
721   MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, nvc0_9097_blend_enables);
722   MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, nvc0_9097_vertex_array_select);
723   MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, nvc0_9097_tep_select);
724   MK_MACRO(NVC0_3D_MACRO_GP_SELECT, nvc0_9097_gp_select);
725   MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, nvc0_9097_poly_mode_front);
726   MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, nvc0_9097_poly_mode_back);
727
728   BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
729   PUSH_DATA (push, 1);
730   BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
731   PUSH_DATA (push, 1);
732   BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
733   PUSH_DATA (push, 0x40);
734   BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
735   PUSH_DATA (push, 0);
736   BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
737   PUSH_DATA (push, 0x30);
738   BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
739   PUSH_DATA (push, 3);
740   BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
741   PUSH_DATA (push, 0x20);
742   BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
743   PUSH_DATA (push, 0x00);
744
745   BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
746   PUSH_DATA (push, 0);
747   BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
748   PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
749
750   IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
751
752   PUSH_KICK (push);
753
754   screen->tic.entries = CALLOC(4096, sizeof(void *));
755   screen->tsc.entries = screen->tic.entries + 2048;
756
757   mm_config.nvc0.tile_mode = 0;
758   mm_config.nvc0.memtype = 0xfe0;
759   screen->mm_VRAM_fe0 = nouveau_mm_create(dev, NOUVEAU_BO_VRAM, &mm_config);
760
761   if (!nvc0_blitctx_create(screen))
762      goto fail;
763
764   nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
765
766   return pscreen;
767
768fail:
769   nvc0_screen_destroy(pscreen);
770   return NULL;
771}
772
773int
774nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
775{
776   int i = screen->tic.next;
777
778   while (screen->tic.lock[i / 32] & (1 << (i % 32)))
779      i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
780
781   screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
782
783   if (screen->tic.entries[i])
784      nv50_tic_entry(screen->tic.entries[i])->id = -1;
785
786   screen->tic.entries[i] = entry;
787   return i;
788}
789
790int
791nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
792{
793   int i = screen->tsc.next;
794
795   while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
796      i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
797
798   screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
799
800   if (screen->tsc.entries[i])
801      nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
802
803   screen->tsc.entries[i] = entry;
804   return i;
805}
806