nvc0_tex.c revision 67c7aefea33a7935e42ede30463eb7ca5009b068
1/*
2 * Copyright 2008 Ben Skeggs
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
21 */
22
23#include "nvc0_context.h"
24#include "nvc0_resource.h"
25#include "nv50_texture.xml.h"
26
27#include "util/u_format.h"
28
29static INLINE uint32_t
30nv50_tic_swizzle(uint32_t tc, unsigned swz)
31{
32   switch (swz) {
33   case PIPE_SWIZZLE_RED:
34      return (tc & NV50_TIC_0_MAPR__MASK) >> NV50_TIC_0_MAPR__SHIFT;
35   case PIPE_SWIZZLE_GREEN:
36      return (tc & NV50_TIC_0_MAPG__MASK) >> NV50_TIC_0_MAPG__SHIFT;
37   case PIPE_SWIZZLE_BLUE:
38      return (tc & NV50_TIC_0_MAPB__MASK) >> NV50_TIC_0_MAPB__SHIFT;
39   case PIPE_SWIZZLE_ALPHA:
40      return (tc & NV50_TIC_0_MAPA__MASK) >> NV50_TIC_0_MAPA__SHIFT;
41   case PIPE_SWIZZLE_ONE:
42      return NV50_TIC_MAP_ONE;
43   case PIPE_SWIZZLE_ZERO:
44   default:
45      return NV50_TIC_MAP_ZERO;
46   }
47}
48
49struct pipe_sampler_view *
50nvc0_create_sampler_view(struct pipe_context *pipe,
51                         struct pipe_resource *texture,
52                         const struct pipe_sampler_view *templ)
53{
54   const struct util_format_description *desc;
55   uint32_t *tic;
56   uint32_t swz[4];
57   uint32_t depth;
58   struct nvc0_tic_entry *view;
59   struct nvc0_miptree *mt = nvc0_miptree(texture);
60
61   view = MALLOC_STRUCT(nvc0_tic_entry);
62   if (!view)
63      return NULL;
64
65   view->pipe = *templ;
66   view->pipe.reference.count = 1;
67   view->pipe.texture = NULL;
68   view->pipe.context = pipe;
69
70   view->id = -1;
71
72   pipe_resource_reference(&view->pipe.texture, texture);
73
74   tic = &view->tic[0];
75
76   desc = util_format_description(mt->base.base.format);
77
78   /* TIC[0] */
79
80   tic[0] = nvc0_format_table[view->pipe.format].tic;
81
82   swz[0] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_r);
83   swz[1] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_g);
84   swz[2] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_b);
85   swz[3] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_a);
86   tic[0] = (tic[0] & ~NV50_TIC_0_SWIZZLE__MASK) |
87      (swz[0] << NV50_TIC_0_MAPR__SHIFT) |
88      (swz[1] << NV50_TIC_0_MAPG__SHIFT) |
89      (swz[2] << NV50_TIC_0_MAPB__SHIFT) |
90      (swz[3] << NV50_TIC_0_MAPA__SHIFT);
91
92   /* tic[1] = mt->base.bo->offset; */
93   tic[2] = /* mt->base.bo->offset >> 32 */ 0;
94
95   tic[2] |= 0x10001000 | /* NV50_TIC_2_NO_BORDER */ 0x40000000;
96
97   if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
98      tic[2] |= NV50_TIC_2_COLORSPACE_SRGB;
99
100   if (mt->base.base.target != PIPE_TEXTURE_RECT)
101      tic[2] |= NV50_TIC_2_NORMALIZED_COORDS;
102
103   tic[2] |=
104      ((mt->base.bo->tile_mode & 0x0f0) << (22 - 4)) |
105      ((mt->base.bo->tile_mode & 0xf00) << (25 - 8));
106
107   depth = MAX2(mt->base.base.array_size, mt->base.base.depth0);
108
109   switch (mt->base.base.target) {
110   case PIPE_TEXTURE_1D:
111      tic[2] |= NV50_TIC_2_TARGET_1D;
112      break;
113   case PIPE_TEXTURE_2D:
114      tic[2] |= NV50_TIC_2_TARGET_2D;
115      break;
116   case PIPE_TEXTURE_RECT:
117      tic[2] |= NV50_TIC_2_TARGET_RECT;
118      break;
119   case PIPE_TEXTURE_3D:
120      tic[2] |= NV50_TIC_2_TARGET_3D;
121      break;
122   case PIPE_TEXTURE_CUBE:
123      depth /= 6;
124      if (depth > 1)
125         tic[2] |= NV50_TIC_2_TARGET_CUBE_ARRAY;
126      else
127         tic[2] |= NV50_TIC_2_TARGET_CUBE;
128      break;
129   case PIPE_TEXTURE_1D_ARRAY:
130      tic[2] |= NV50_TIC_2_TARGET_1D_ARRAY;
131      break;
132   case PIPE_TEXTURE_2D_ARRAY:
133      tic[2] |= NV50_TIC_2_TARGET_2D_ARRAY;
134      break;
135   case PIPE_BUFFER:
136      tic[2] |= NV50_TIC_2_TARGET_BUFFER | /* NV50_TIC_2_LINEAR */ (1 << 18);
137   default:
138      NOUVEAU_ERR("invalid texture target: %d\n", mt->base.base.target);
139      return FALSE;
140   }
141
142   if (mt->base.base.target == PIPE_BUFFER)
143      tic[3] = mt->base.base.width0;
144   else
145      tic[3] = 0x00300000;
146
147   tic[4] = (1 << 31) | mt->base.base.width0;
148
149   tic[5] = mt->base.base.height0 & 0xffff;
150   tic[5] |= depth << 16;
151   tic[5] |= mt->base.base.last_level << 28;
152
153   tic[6] = 0x03000000;
154
155   tic[7] = (view->pipe.u.tex.last_level << 4) | view->pipe.u.tex.first_level;
156
157   return &view->pipe;
158}
159
160static boolean
161nvc0_validate_tic(struct nvc0_context *nvc0, int s)
162{
163   struct nouveau_channel *chan = nvc0->screen->base.channel;
164   struct nouveau_bo *txc = nvc0->screen->txc;
165   unsigned i;
166   boolean need_flush = FALSE;
167
168   for (i = 0; i < nvc0->num_textures[s]; ++i) {
169      struct nvc0_tic_entry *tic = nvc0_tic_entry(nvc0->textures[s][i]);
170      struct nvc0_resource *res;
171
172      if (!tic) {
173         BEGIN_RING(chan, RING_3D(BIND_TIC(s)), 1);
174         OUT_RING  (chan, (i << 1) | 0);
175         continue;
176      }
177      res = &nvc0_miptree(tic->pipe.texture)->base;
178
179      if (tic->id < 0) {
180         tic->id = nvc0_screen_tic_alloc(nvc0->screen, tic);
181
182         MARK_RING (chan, 9 + 8, 4);
183         BEGIN_RING(chan, RING_MF(OFFSET_OUT_HIGH), 2);
184         OUT_RELOCh(chan, txc, tic->id * 32, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
185         OUT_RELOCl(chan, txc, tic->id * 32, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
186         BEGIN_RING(chan, RING_MF(LINE_LENGTH_IN), 2);
187         OUT_RING  (chan, 32);
188         OUT_RING  (chan, 1);
189         BEGIN_RING(chan, RING_MF(EXEC), 1);
190         OUT_RING  (chan, 0x100111);
191         BEGIN_RING_NI(chan, RING_MF(DATA), 8);
192         OUT_RING  (chan, tic->tic[0]);
193         OUT_RELOCl(chan, res->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
194         OUT_RELOC (chan, res->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
195                    NOUVEAU_BO_HIGH | NOUVEAU_BO_OR, tic->tic[2], tic->tic[2]);
196         OUT_RINGp (chan, &tic->tic[3], 5);
197
198         need_flush = TRUE;
199      } else
200      if (res->status & NVC0_BUFFER_STATUS_GPU_WRITING) {
201         BEGIN_RING(chan, RING_3D(TEX_CACHE_CTL), 1);
202         OUT_RING  (chan, (tic->id << 4) | 1);
203      }
204      nvc0->screen->tic.lock[tic->id / 32] |= 1 << (tic->id % 32);
205
206      res->status &= ~NVC0_BUFFER_STATUS_GPU_WRITING;
207      res->status |=  NVC0_BUFFER_STATUS_GPU_READING;
208
209      nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_TEXTURES, res,
210                               NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
211
212      BEGIN_RING(chan, RING_3D(BIND_TIC(s)), 1);
213      OUT_RING  (chan, (tic->id << 9) | (i << 1) | 1);
214   }
215   for (; i < nvc0->state.num_textures[s]; ++i) {
216      BEGIN_RING(chan, RING_3D(BIND_TIC(s)), 1);
217      OUT_RING  (chan, (i << 1) | 0);
218   }
219   nvc0->state.num_textures[s] = nvc0->num_textures[s];
220
221   return need_flush;
222}
223
224void nvc0_validate_textures(struct nvc0_context *nvc0)
225{
226   boolean need_flush;
227
228   need_flush  = nvc0_validate_tic(nvc0, 0);
229   need_flush |= nvc0_validate_tic(nvc0, 4);
230
231   if (need_flush) {
232      BEGIN_RING(nvc0->screen->base.channel, RING_3D(TIC_FLUSH), 1);
233      OUT_RING  (nvc0->screen->base.channel, 0);
234   }
235}
236
237static boolean
238nvc0_validate_tsc(struct nvc0_context *nvc0, int s)
239{
240   struct nouveau_channel *chan = nvc0->screen->base.channel;
241   unsigned i;
242   boolean need_flush = FALSE;
243
244   for (i = 0; i < nvc0->num_samplers[s]; ++i) {
245      struct nvc0_tsc_entry *tsc = nvc0_tsc_entry(nvc0->samplers[s][i]);
246
247      if (!tsc) {
248         BEGIN_RING(chan, RING_3D(BIND_TSC(s)), 1);
249         OUT_RING  (chan, (i << 4) | 0);
250         continue;
251      }
252      if (tsc->id < 0) {
253         tsc->id = nvc0_screen_tsc_alloc(nvc0->screen, tsc);
254
255         nvc0_m2mf_push_linear(nvc0, nvc0->screen->txc, NOUVEAU_BO_VRAM,
256                               65536 + tsc->id * 32, 32, tsc->tsc);
257         need_flush = TRUE;
258      }
259      nvc0->screen->tsc.lock[tsc->id / 32] |= 1 << (tsc->id % 32);
260
261      BEGIN_RING(chan, RING_3D(BIND_TSC(s)), 1);
262      OUT_RING  (chan, (tsc->id << 12) | (i << 4) | 1);
263   }
264   for (; i < nvc0->state.num_samplers[s]; ++i) {
265      BEGIN_RING(chan, RING_3D(BIND_TSC(s)), 1);
266      OUT_RING  (chan, (i << 4) | 0);
267   }
268   nvc0->state.num_samplers[s] = nvc0->num_samplers[s];
269
270   return need_flush;
271}
272
273void nvc0_validate_samplers(struct nvc0_context *nvc0)
274{
275   boolean need_flush;
276
277   need_flush  = nvc0_validate_tsc(nvc0, 0);
278   need_flush |= nvc0_validate_tsc(nvc0, 4);
279
280   if (need_flush) {
281      BEGIN_RING(nvc0->screen->base.channel, RING_3D(TSC_FLUSH), 1);
282      OUT_RING  (nvc0->screen->base.channel, 0);
283   }
284}
285