r300_context.h revision e81717e9e7c46eed05f9a29adaaf4c86306a8920
1/*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23#ifndef R300_CONTEXT_H
24#define R300_CONTEXT_H
25
26#include "draw/draw_vertex.h"
27
28#include "util/u_blitter.h"
29
30#include "pipe/p_context.h"
31#include "util/u_inlines.h"
32#include "util/u_transfer.h"
33
34#include "r300_defines.h"
35#include "r300_screen.h"
36#include "../../winsys/radeon/drm/radeon_winsys.h"
37
38struct u_upload_mgr;
39struct r300_context;
40struct r300_fragment_shader;
41struct r300_vertex_shader;
42struct r300_stencilref_context;
43
44enum colormask_swizzle {
45    COLORMASK_BGRA,
46    COLORMASK_RGBA,
47    COLORMASK_RRRR,
48    COLORMASK_AAAA,
49    COLORMASK_GRRG,
50    COLORMASK_ARRA,
51    COLORMASK_NUM_SWIZZLES
52};
53
54struct r300_atom {
55    /* Name, for debugging. */
56    const char* name;
57    /* Opaque state. */
58    void* state;
59    /* Emit the state to the context. */
60    void (*emit)(struct r300_context*, unsigned, void*);
61    /* Upper bound on number of dwords to emit. */
62    unsigned size;
63    /* Whether this atom should be emitted. */
64    boolean dirty;
65    /* Whether this atom may be emitted with state == NULL. */
66    boolean allow_null_state;
67};
68
69struct r300_aa_state {
70    struct r300_surface *dest;
71
72    uint32_t aa_config;
73    uint32_t aaresolve_ctl;
74};
75
76struct r300_blend_state {
77    struct pipe_blend_state state;
78
79    uint32_t cb_clamp[COLORMASK_NUM_SWIZZLES][8];
80    uint32_t cb_noclamp[8];
81    uint32_t cb_no_readwrite[8];
82};
83
84struct r300_blend_color_state {
85    struct pipe_blend_color state;
86    uint32_t cb[3];
87};
88
89struct r300_clip_state {
90    uint32_t cb[29];
91};
92
93struct r300_dsa_state {
94    struct pipe_depth_stencil_alpha_state dsa;
95
96    /* This is actually a command buffer with named dwords. */
97    uint32_t cb_begin;
98    uint32_t alpha_function;    /* R300_FG_ALPHA_FUNC: 0x4bd4 */
99    uint32_t cb_reg_seq;
100    uint32_t z_buffer_control;  /* R300_ZB_CNTL: 0x4f00 */
101    uint32_t z_stencil_control; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
102    uint32_t stencil_ref_mask;  /* R300_ZB_STENCILREFMASK: 0x4f08 */
103    uint32_t cb_reg;
104    uint32_t stencil_ref_bf;    /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
105    uint32_t cb_reg1;
106    uint32_t alpha_value;       /* R500_FG_ALPHA_VALUE: 0x4be0 */
107
108    /* The same, but for FP16 alpha test. */
109    uint32_t cb_begin_fp16;
110    uint32_t alpha_function_fp16;    /* R300_FG_ALPHA_FUNC: 0x4bd4 */
111    uint32_t cb_reg_seq_fp16;
112    uint32_t z_buffer_control_fp16;  /* R300_ZB_CNTL: 0x4f00 */
113    uint32_t z_stencil_control_fp16; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
114    uint32_t stencil_ref_mask_fp16;  /* R300_ZB_STENCILREFMASK: 0x4f08 */
115    uint32_t cb_reg_fp16;
116    uint32_t stencil_ref_bf_fp16;    /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
117    uint32_t cb_reg1_fp16;
118    uint32_t alpha_value_fp16;       /* R500_FG_ALPHA_VALUE: 0x4be0 */
119
120    /* The second command buffer disables zbuffer reads and writes. */
121    uint32_t cb_zb_no_readwrite[10];
122    uint32_t cb_fp16_zb_no_readwrite[10];
123
124    /* Whether a two-sided stencil is enabled. */
125    boolean two_sided;
126    /* Whether a fallback should be used for a two-sided stencil ref value. */
127    boolean two_sided_stencil_ref;
128};
129
130struct r300_hyperz_state {
131    int flush;
132    /* This is actually a command buffer with named dwords. */
133    uint32_t cb_flush_begin;
134    uint32_t zb_zcache_ctlstat;     /* R300_ZB_CACHE_CNTL */
135    uint32_t cb_begin;
136    uint32_t zb_bw_cntl;            /* R300_ZB_BW_CNTL */
137    uint32_t cb_reg1;
138    uint32_t zb_depthclearvalue;    /* R300_ZB_DEPTHCLEARVALUE */
139    uint32_t cb_reg2;
140    uint32_t sc_hyperz;             /* R300_SC_HYPERZ */
141    uint32_t cb_reg3;
142    uint32_t gb_z_peq_config;       /* R300_GB_Z_PEQ_CONFIG: 0x4028 */
143};
144
145struct r300_gpu_flush {
146    uint32_t cb_flush_clean[6];
147};
148
149#define RS_STATE_MAIN_SIZE 27
150
151struct r300_rs_state {
152    /* Original rasterizer state. */
153    struct pipe_rasterizer_state rs;
154    /* Draw-specific rasterizer state. */
155    struct pipe_rasterizer_state rs_draw;
156
157    /* Command buffers. */
158    uint32_t cb_main[RS_STATE_MAIN_SIZE];
159    uint32_t cb_poly_offset_zb16[5];
160    uint32_t cb_poly_offset_zb24[5];
161
162    /* The index to cb_main where the cull_mode register value resides. */
163    unsigned cull_mode_index;
164
165    /* Whether polygon offset is enabled. */
166    boolean polygon_offset_enable;
167
168    /* This is emitted in the draw function. */
169    uint32_t color_control;         /* R300_GA_COLOR_CONTROL: 0x4278 */
170};
171
172struct r300_rs_block {
173    uint32_t vap_vtx_state_cntl;  /* R300_VAP_VTX_STATE_CNTL: 0x2180 */
174    uint32_t vap_vsm_vtx_assm;    /* R300_VAP_VSM_VTX_ASSM: 0x2184 */
175    uint32_t vap_out_vtx_fmt[2];  /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */
176    uint32_t gb_enable;
177
178    uint32_t ip[8]; /* R300_RS_IP_[0-7], R500_RS_IP_[0-7] */
179    uint32_t count; /* R300_RS_COUNT */
180    uint32_t inst_count; /* R300_RS_INST_COUNT */
181    uint32_t inst[8]; /* R300_RS_INST_[0-7] */
182};
183
184struct r300_sampler_state {
185    struct pipe_sampler_state state;
186
187    uint32_t filter0;      /* R300_TX_FILTER0: 0x4400 */
188    uint32_t filter1;      /* R300_TX_FILTER1: 0x4440 */
189
190    /* Min/max LOD must be clamped to [0, last_level], thus
191     * it's dependent on a currently bound texture */
192    unsigned min_lod, max_lod;
193};
194
195struct r300_texture_format_state {
196    uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */
197    uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */
198    uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */
199    uint32_t tile_config; /* R300_TX_OFFSET (subset thereof) */
200    uint32_t us_format0;   /* R500_US_FORMAT0_0: 0x4640 (through 15) */
201};
202
203struct r300_sampler_view {
204    struct pipe_sampler_view base;
205
206    /* For resource_copy_region. */
207    unsigned width0_override;
208    unsigned height0_override;
209
210    /* Swizzles in the UTIL_FORMAT_SWIZZLE_* representation,
211     * derived from base. */
212    unsigned char swizzle[4];
213
214    /* Copy of r300_texture::texture_format_state with format-specific bits
215     * added. */
216    struct r300_texture_format_state format;
217
218    /* The texture cache region for this texture. */
219    uint32_t texcache_region;
220};
221
222struct r300_texture_sampler_state {
223    struct r300_texture_format_state format;
224    uint32_t filter0;      /* R300_TX_FILTER0: 0x4400 */
225    uint32_t filter1;      /* R300_TX_FILTER1: 0x4440 */
226    uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */
227};
228
229struct r300_textures_state {
230    /* Textures. */
231    struct r300_sampler_view *sampler_views[16];
232    int sampler_view_count;
233    /* Sampler states. */
234    struct r300_sampler_state *sampler_states[16];
235    int sampler_state_count;
236
237    /* This is the merge of the texture and sampler states. */
238    unsigned count;
239    uint32_t tx_enable;         /* R300_TX_ENABLE: 0x4101 */
240    struct r300_texture_sampler_state regs[16];
241};
242
243struct r300_vertex_stream_state {
244    /* R300_VAP_PROG_STREAK_CNTL_[0-7] */
245    uint32_t vap_prog_stream_cntl[8];
246    /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
247    uint32_t vap_prog_stream_cntl_ext[8];
248
249    unsigned count;
250};
251
252struct r300_invariant_state {
253    uint32_t cb[24];
254};
255
256struct r300_vap_invariant_state {
257    uint32_t cb[11];
258};
259
260struct r300_viewport_state {
261    float xscale;         /* R300_VAP_VPORT_XSCALE:  0x2098 */
262    float xoffset;        /* R300_VAP_VPORT_XOFFSET: 0x209c */
263    float yscale;         /* R300_VAP_VPORT_YSCALE:  0x20a0 */
264    float yoffset;        /* R300_VAP_VPORT_YOFFSET: 0x20a4 */
265    float zscale;         /* R300_VAP_VPORT_ZSCALE:  0x20a8 */
266    float zoffset;        /* R300_VAP_VPORT_ZOFFSET: 0x20ac */
267    uint32_t vte_control; /* R300_VAP_VTE_CNTL:      0x20b0 */
268};
269
270struct r300_ztop_state {
271    uint32_t z_buffer_top;      /* R300_ZB_ZTOP: 0x4f14 */
272};
273
274/* The next several objects are not pure Radeon state; they inherit from
275 * various Gallium classes. */
276
277struct r300_constant_buffer {
278    /* Buffer of constants */
279    uint32_t *ptr;
280    /* Remapping table. */
281    unsigned *remap_table;
282    /* const buffer base */
283    uint32_t buffer_base;
284};
285
286/* Query object.
287 *
288 * This is not a subclass of pipe_query because pipe_query is never
289 * actually fully defined. So, rather than have it as a member, and do
290 * subclass-style casting, we treat pipe_query as an opaque, and just
291 * trust that our state tracker does not ever mess up query objects.
292 */
293struct r300_query {
294    /* The kind of query. Currently only OQ is supported. */
295    unsigned type;
296    /* The number of pipes where query results are stored. */
297    unsigned num_pipes;
298    /* How many results have been written, in dwords. It's incremented
299     * after end_query and flush. */
300    unsigned num_results;
301    /* if begin has been emitted */
302    boolean begin_emitted;
303
304    /* The buffer where query results are stored. */
305    struct pb_buffer *buf;
306    struct radeon_winsys_cs_handle *cs_buf;
307};
308
309struct r300_surface {
310    struct pipe_surface base;
311
312    /* Winsys buffer backing the texture. */
313    struct pb_buffer *buf;
314    struct radeon_winsys_cs_handle *cs_buf;
315
316    enum radeon_bo_domain domain;
317
318    uint32_t offset;    /* COLOROFFSET or DEPTHOFFSET. */
319    uint32_t pitch;     /* COLORPITCH or DEPTHPITCH. */
320    uint32_t pitch_zmask; /* ZMASK_PITCH */
321    uint32_t pitch_hiz;   /* HIZ_PITCH */
322    uint32_t format;    /* US_OUT_FMT or ZB_FORMAT. */
323
324    /* Parameters dedicated to the CBZB clear. */
325    uint32_t cbzb_width;            /* Aligned width. */
326    uint32_t cbzb_height;           /* Half of the height. */
327    uint32_t cbzb_midpoint_offset;  /* DEPTHOFFSET. */
328    uint32_t cbzb_pitch;            /* DEPTHPITCH. */
329    uint32_t cbzb_format;           /* ZB_FORMAT. */
330
331    /* Whether the CBZB clear is allowed on the surface. */
332    boolean cbzb_allowed;
333
334    unsigned colormask_swizzle;
335};
336
337struct r300_texture_desc {
338    /* Width, height, and depth.
339     * Most of the time, these are equal to pipe_texture::width0, height0,
340     * and depth0. However, NPOT 3D textures must have dimensions aligned
341     * to POT, and this is the only case when these variables differ from
342     * pipe_texture. */
343    unsigned width0, height0, depth0;
344
345    /* Buffer tiling.
346     * Macrotiling is specified per-level because small mipmaps cannot
347     * be macrotiled. */
348    enum radeon_bo_layout microtile;
349    enum radeon_bo_layout macrotile[R300_MAX_TEXTURE_LEVELS];
350
351    /* Offsets into the buffer. */
352    unsigned offset_in_bytes[R300_MAX_TEXTURE_LEVELS];
353
354    /* Strides for each mip-level. */
355    unsigned stride_in_bytes[R300_MAX_TEXTURE_LEVELS];
356
357    /* Size of one zslice or face or 2D image based on the texture target. */
358    unsigned layer_size_in_bytes[R300_MAX_TEXTURE_LEVELS];
359
360    /* Total size of this texture, in bytes,
361     * derived from the texture properties. */
362    unsigned size_in_bytes;
363
364    /**
365     * If non-zero, override the natural texture layout with
366     * a custom stride (in bytes).
367     *
368     * \note Mipmapping fails for textures with a non-natural layout!
369     *
370     * \sa r300_texture_get_stride
371     */
372    unsigned stride_in_bytes_override;
373
374    /* Whether this texture has non-power-of-two dimensions.
375     * It can be either a regular texture or a rectangle one. */
376    boolean is_npot;
377
378    /* This flag says that hardware must use the stride for addressing
379     * instead of the width. */
380    boolean uses_stride_addressing;
381
382    /* Whether CBZB fast color clear is allowed on the miplevel. */
383    boolean cbzb_allowed[R300_MAX_TEXTURE_LEVELS];
384
385    /* Zbuffer compression info for each miplevel. */
386    boolean zcomp8x8[R300_MAX_TEXTURE_LEVELS];
387    /* If zero, then disable Z compression/HiZ. */
388    unsigned zmask_dwords[R300_MAX_TEXTURE_LEVELS];
389    unsigned hiz_dwords[R300_MAX_TEXTURE_LEVELS];
390    /* Zmask/HiZ strides for each miplevel. */
391    unsigned zmask_stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
392    unsigned hiz_stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
393};
394
395struct r300_resource
396{
397    struct u_resource b;
398
399    /* Winsys buffer backing this resource. */
400    struct pb_buffer *buf;
401    struct radeon_winsys_cs_handle *cs_buf;
402    enum radeon_bo_domain domain;
403
404    /* Constant buffers and SWTCL vertex and index buffers are in user
405     * memory. */
406    uint8_t *malloced_buffer;
407
408    /* Texture description (addressing, layout, special features). */
409    struct r300_texture_desc tex;
410
411    /* This is the level tiling flags were last time set for.
412     * It's used to prevent redundant tiling-flags changes from happening.*/
413    unsigned surface_level;
414};
415
416struct r300_vertex_element_state {
417    unsigned count;
418    struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
419    unsigned format_size[PIPE_MAX_ATTRIBS];
420
421    /* The size of the vertex, in dwords. */
422    unsigned vertex_size_dwords;
423
424    struct r300_vertex_stream_state vertex_stream;
425};
426
427enum r300_hiz_func {
428    HIZ_FUNC_NONE,
429
430    /* The function, when determined, is set in stone
431     * until the next HiZ clear. */
432
433    /* MAX is written to the HiZ buffer.
434     * Used for LESS, LEQUAL. */
435    HIZ_FUNC_MAX,
436
437    /* MIN is written to the HiZ buffer.
438     * Used for GREATER, GEQUAL. */
439    HIZ_FUNC_MIN,
440};
441
442/* For deferred fragment shader state validation. */
443enum r300_fs_validity_status {
444    FRAGMENT_SHADER_VALID,      /* No need to change/validate the FS. */
445    FRAGMENT_SHADER_MAYBE_DIRTY,/* Validate the FS if external state was changed. */
446    FRAGMENT_SHADER_DIRTY       /* Always validate the FS (if the FS was changed) */
447};
448
449struct r300_context {
450    /* Parent class */
451    struct pipe_context context;
452
453    /* The interface to the windowing system, etc. */
454    struct radeon_winsys *rws;
455    /* The command stream. */
456    struct radeon_winsys_cs *cs;
457    /* Screen. */
458    struct r300_screen *screen;
459
460    /* Draw module. Used mostly for SW TCL. */
461    struct draw_context* draw;
462    /* Vertex buffer for SW TCL. */
463    struct pipe_resource* vbo;
464    /* Offset and size into the SW TCL VBO. */
465    size_t draw_vbo_offset;
466    size_t draw_vbo_size;
467    /* Whether the VBO must not be flushed. */
468    boolean draw_vbo_locked;
469    boolean draw_first_emitted;
470
471    /* Accelerated blit support. */
472    struct blitter_context* blitter;
473    /* Stencil two-sided reference value fallback. */
474    struct r300_stencilref_context *stencilref_fallback;
475
476    /* The KIL opcode needs the first texture unit to be enabled
477     * on r3xx-r4xx. In order to calm down the CS checker, we bind this
478     * dummy texture there. */
479    struct r300_sampler_view *texkill_sampler;
480
481    /* When no vertex buffer is set, this one is used instead to prevent
482     * hardlocks. */
483    struct pipe_vertex_buffer dummy_vb;
484
485    /* The currently active query. */
486    struct r300_query *query_current;
487    /* The saved query for blitter operations. */
488    struct r300_query *blitter_saved_query;
489    /* Query list. */
490    struct r300_query query_list;
491
492    /* Various CSO state objects. */
493
494    /* Each atom is emitted in the order it appears here, which can affect
495     * performance and stability if not handled with care. */
496    /* GPU flush. */
497    struct r300_atom gpu_flush;
498    /* Anti-aliasing (MSAA) state. */
499    struct r300_atom aa_state;
500    /* Framebuffer state. */
501    struct r300_atom fb_state;
502    /* HyperZ state (various SC/ZB bits). */
503    struct r300_atom hyperz_state;
504    /* ZTOP state. */
505    struct r300_atom ztop_state;
506    /* Depth, stencil, and alpha state. */
507    struct r300_atom dsa_state;
508    /* Blend state. */
509    struct r300_atom blend_state;
510    /* Blend color state. */
511    struct r300_atom blend_color_state;
512    /* Scissor state. */
513    struct r300_atom scissor_state;
514    /* Invariant state. This must be emitted to get the engine started. */
515    struct r300_atom invariant_state;
516    /* Viewport state. */
517    struct r300_atom viewport_state;
518    /* PVS flush. */
519    struct r300_atom pvs_flush;
520    /* VAP invariant state. */
521    struct r300_atom vap_invariant_state;
522    /* Vertex stream formatting state. */
523    struct r300_atom vertex_stream_state;
524    /* Vertex shader. */
525    struct r300_atom vs_state;
526    /* User clip planes. */
527    struct r300_atom clip_state;
528    /* RS block state + VAP (vertex shader) output mapping state. */
529    struct r300_atom rs_block_state;
530    /* Rasterizer state. */
531    struct r300_atom rs_state;
532    /* Framebuffer state (pipelined regs). */
533    struct r300_atom fb_state_pipelined;
534    /* Fragment shader. */
535    struct r300_atom fs;
536    /* Fragment shader RC_CONSTANT_STATE variables. */
537    struct r300_atom fs_rc_constant_state;
538    /* Fragment shader constant buffer. */
539    struct r300_atom fs_constants;
540    /* Vertex shader constant buffer. */
541    struct r300_atom vs_constants;
542    /* Texture cache invalidate. */
543    struct r300_atom texture_cache_inval;
544    /* Textures state. */
545    struct r300_atom textures_state;
546    /* HiZ clear */
547    struct r300_atom hiz_clear;
548    /* zmask clear */
549    struct r300_atom zmask_clear;
550    /* Occlusion query. */
551    struct r300_atom query_start;
552
553    /* The pointers to the first and the last atom. */
554    struct r300_atom *first_dirty, *last_dirty;
555
556    /* Vertex elements for Gallium. */
557    struct r300_vertex_element_state *velems;
558
559    /* Vertex info for Draw. */
560    struct vertex_info vertex_info;
561
562    struct pipe_stencil_ref stencil_ref;
563    struct pipe_viewport_state viewport;
564
565    /* Stream locations for SWTCL. */
566    int stream_loc_notcl[16];
567
568    /* Flag indicating whether or not the HW is dirty. */
569    uint32_t dirty_hw;
570    /* Whether polygon offset is enabled. */
571    boolean polygon_offset_enabled;
572    /* Z buffer bit depth. */
573    uint32_t zbuffer_bpp;
574    /* Whether rendering is conditional and should be skipped. */
575    boolean skip_rendering;
576    /* The flag above saved by blitter. */
577    unsigned char blitter_saved_skip_rendering;
578    /* Point sprites texcoord index,  1 bit per texcoord */
579    int sprite_coord_enable;
580    /* Whether two-sided color selection is enabled (AKA light_twoside). */
581    boolean two_sided_color;
582    /* Whether fast color clear is enabled. */
583    boolean cbzb_clear;
584    /* Whether fragment shader needs to be validated. */
585    enum r300_fs_validity_status fs_status;
586    /* Framebuffer multi-write. */
587    boolean fb_multiwrite;
588
589    void *dsa_decompress_zmask;
590
591    struct pipe_index_buffer index_buffer;
592    struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
593    unsigned nr_vertex_buffers;
594    struct u_upload_mgr *uploader;
595
596    struct util_slab_mempool pool_transfers;
597
598    /* Stat counter. */
599    uint64_t flush_counter;
600
601    /* const tracking for VS */
602    int vs_const_base;
603
604    /* Vertex array state info */
605    boolean vertex_arrays_dirty;
606    boolean vertex_arrays_indexed;
607    int vertex_arrays_offset;
608    int vertex_arrays_instance_id;
609    boolean instancing_enabled;
610
611    /* Hyper-Z stats. */
612    boolean hyperz_enabled;     /* Whether it owns Hyper-Z access. */
613    int64_t hyperz_time_of_last_flush; /* Time of the last flush with Z clear. */
614    unsigned num_z_clears;      /* Since the last flush. */
615
616    /* ZMask state. */
617    boolean zmask_in_use;       /* Whether ZMASK is enabled. */
618    boolean zmask_decompress;   /* Whether ZMASK is being decompressed. */
619    struct pipe_surface *locked_zbuffer; /* Unbound zbuffer which still has data in ZMASK. */
620
621    /* HiZ state. */
622    boolean hiz_in_use;         /* Whether HIZ is enabled. */
623    enum r300_hiz_func hiz_func; /* HiZ function. Can be either MIN or MAX. */
624    uint32_t hiz_clear_value;   /* HiZ clear value. */
625};
626
627#define foreach_atom(r300, atom) \
628    for (atom = &r300->gpu_flush; atom != (&r300->query_start)+1; atom++)
629
630#define foreach_dirty_atom(r300, atom) \
631    for (atom = r300->first_dirty; atom != r300->last_dirty; atom++)
632
633/* Convenience cast wrappers. */
634static INLINE struct r300_query* r300_query(struct pipe_query* q)
635{
636    return (struct r300_query*)q;
637}
638
639static INLINE struct r300_surface* r300_surface(struct pipe_surface* surf)
640{
641    return (struct r300_surface*)surf;
642}
643
644static INLINE struct r300_resource* r300_resource(struct pipe_resource* tex)
645{
646    return (struct r300_resource*)tex;
647}
648
649static INLINE struct r300_context* r300_context(struct pipe_context* context)
650{
651    return (struct r300_context*)context;
652}
653
654static INLINE struct r300_fragment_shader *r300_fs(struct r300_context *r300)
655{
656    return (struct r300_fragment_shader*)r300->fs.state;
657}
658
659static INLINE void r300_mark_atom_dirty(struct r300_context *r300,
660                                        struct r300_atom *atom)
661{
662    atom->dirty = TRUE;
663
664    if (!r300->first_dirty) {
665        r300->first_dirty = atom;
666        r300->last_dirty = atom+1;
667    } else {
668        if (atom < r300->first_dirty)
669            r300->first_dirty = atom;
670        else if (atom+1 > r300->last_dirty)
671            r300->last_dirty = atom+1;
672    }
673}
674
675struct pipe_context* r300_create_context(struct pipe_screen* screen,
676                                         void *priv);
677
678/* Context initialization. */
679struct draw_stage* r300_draw_stage(struct r300_context* r300);
680void r300_init_blit_functions(struct r300_context *r300);
681void r300_init_flush_functions(struct r300_context* r300);
682void r300_init_query_functions(struct r300_context* r300);
683void r300_init_render_functions(struct r300_context *r300);
684void r300_init_state_functions(struct r300_context* r300);
685void r300_init_resource_functions(struct r300_context* r300);
686
687/* r300_blit.c */
688void r300_decompress_zmask(struct r300_context *r300);
689void r300_decompress_zmask_locked_unsafe(struct r300_context *r300);
690void r300_decompress_zmask_locked(struct r300_context *r300);
691bool r300_is_blit_supported(enum pipe_format format);
692
693/* r300_flush.c */
694void r300_flush(struct pipe_context *pipe,
695                unsigned flags,
696                struct pipe_fence_handle **fence);
697
698/* r300_hyperz.c */
699void r300_update_hyperz_state(struct r300_context* r300);
700
701/* r300_query.c */
702void r300_resume_query(struct r300_context *r300,
703                       struct r300_query *query);
704void r300_stop_query(struct r300_context *r300);
705
706/* r300_render_translate.c */
707void r300_translate_index_buffer(struct r300_context *r300,
708                                 struct pipe_index_buffer *ib,
709                                 struct pipe_resource **out_index_buffer,
710                                 unsigned *index_size, unsigned index_offset,
711                                 unsigned *start, unsigned count);
712
713/* r300_render_stencilref.c */
714void r300_plug_in_stencil_ref_fallback(struct r300_context *r300);
715
716/* r300_render.c */
717void r300_draw_flush_vbuf(struct r300_context *r300);
718void r500_emit_index_bias(struct r300_context *r300, int index_bias);
719void r300_blitter_draw_rectangle(struct blitter_context *blitter,
720                                 unsigned x1, unsigned y1,
721                                 unsigned x2, unsigned y2,
722                                 float depth,
723                                 enum blitter_attrib_type type,
724                                 const union pipe_color_union *attrib);
725
726/* r300_state.c */
727enum r300_fb_state_change {
728    R300_CHANGED_FB_STATE = 0,
729    R300_CHANGED_HYPERZ_FLAG,
730    R300_CHANGED_MULTIWRITE
731};
732
733void r300_mark_fb_state_dirty(struct r300_context *r300,
734                              enum r300_fb_state_change change);
735void r300_mark_fs_code_dirty(struct r300_context *r300);
736
737struct pipe_sampler_view *
738r300_create_sampler_view_custom(struct pipe_context *pipe,
739                         struct pipe_resource *texture,
740                         const struct pipe_sampler_view *templ,
741                         unsigned width0_override,
742                         unsigned height0_override);
743
744/* r300_state_derived.c */
745void r300_update_derived_state(struct r300_context* r300);
746
747/* r300_debug.c */
748void r500_dump_rs_block(struct r300_rs_block *rs);
749
750
751static INLINE boolean CTX_DBG_ON(struct r300_context * ctx, unsigned flags)
752{
753    return SCREEN_DBG_ON(ctx->screen, flags);
754}
755
756static INLINE void CTX_DBG(struct r300_context * ctx, unsigned flags,
757                       const char * fmt, ...)
758{
759    if (CTX_DBG_ON(ctx, flags)) {
760        va_list va;
761        va_start(va, fmt);
762        vfprintf(stderr, fmt, va);
763        va_end(va);
764    }
765}
766
767#define DBG_ON  CTX_DBG_ON
768#define DBG     CTX_DBG
769
770#endif /* R300_CONTEXT_H */
771