r300_hyperz.c revision ebf69f2c508e2cb6df1437ef0e31cbc8b808824d
1/*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2009 Marek Olšák <maraeo@gmail.com>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23
24#include "r300_context.h"
25#include "r300_reg.h"
26#include "r300_fs.h"
27#include "r300_winsys.h"
28
29#include "util/u_format.h"
30#include "util/u_mm.h"
31
32/*
33  HiZ rules - taken from various docs
34   1. HiZ only works on depth values
35   2. Cannot HiZ if stencil fail or zfail is !KEEP
36   3. on R300/400, HiZ is disabled if depth test is EQUAL
37   4. comparison changes without clears usually mean disabling HiZ
38*/
39/*****************************************************************************/
40/* The HyperZ setup                                                          */
41/*****************************************************************************/
42
43static enum r300_hiz_func r300_get_hiz_func(struct r300_context *r300)
44{
45    struct r300_dsa_state *dsa = r300->dsa_state.state;
46
47    if (!dsa->dsa.depth.enabled || !dsa->dsa.depth.writemask)
48        return HIZ_FUNC_NONE;
49
50    switch (dsa->dsa.depth.func) {
51    case PIPE_FUNC_NEVER:
52    case PIPE_FUNC_EQUAL:
53    case PIPE_FUNC_NOTEQUAL:
54    case PIPE_FUNC_ALWAYS:
55        return HIZ_FUNC_NONE;
56
57    case PIPE_FUNC_LESS:
58    case PIPE_FUNC_LEQUAL:
59        return HIZ_FUNC_MAX;
60
61    case PIPE_FUNC_GREATER:
62    case PIPE_FUNC_GEQUAL:
63        return HIZ_FUNC_MIN;
64    }
65}
66
67/* Return what's used for the depth test (either minimum or maximum). */
68static unsigned r300_get_sc_hz_max(struct r300_context *r300)
69{
70    struct r300_dsa_state *dsa = r300->dsa_state.state;
71    unsigned func = dsa->dsa.depth.func;
72
73    return func >= PIPE_FUNC_GREATER ? R300_SC_HYPERZ_MAX : R300_SC_HYPERZ_MIN;
74}
75
76static boolean r300_is_hiz_func_valid(struct r300_context *r300)
77{
78    struct r300_dsa_state *dsa = r300->dsa_state.state;
79    unsigned func = dsa->dsa.depth.func;
80
81    if (r300->hiz_func == HIZ_FUNC_NONE)
82        return TRUE;
83
84    /* func1 is less/lessthan */
85    if (r300->hiz_func == HIZ_FUNC_MAX &&
86        (func == PIPE_FUNC_GEQUAL || func == PIPE_FUNC_GREATER))
87        return FALSE;
88
89    /* func1 is greater/greaterthan */
90    if (r300->hiz_func == HIZ_FUNC_MIN &&
91        (func == PIPE_FUNC_LESS   || func == PIPE_FUNC_LEQUAL))
92        return FALSE;
93
94    return TRUE;
95}
96
97static boolean r300_dsa_stencil_op_not_keep(struct pipe_stencil_state *s)
98{
99    return s->enabled && (s->fail_op != PIPE_STENCIL_OP_KEEP ||
100                          s->zfail_op != PIPE_STENCIL_OP_KEEP);
101}
102
103static boolean r300_can_hiz(struct r300_context *r300)
104{
105    struct r300_dsa_state *dsa = r300->dsa_state.state;
106    struct r300_screen *r300screen = r300->screen;
107
108    /* shader writes depth - no HiZ */
109    if (r300_fragment_shader_writes_depth(r300_fs(r300))) /* (5) */
110        return FALSE;
111
112    if (r300->query_current)
113        return FALSE;
114
115    /* if stencil fail/zfail op is not KEEP */
116    if (r300_dsa_stencil_op_not_keep(&dsa->dsa.stencil[0]) ||
117        r300_dsa_stencil_op_not_keep(&dsa->dsa.stencil[1]))
118        return FALSE;
119
120    if (dsa->dsa.depth.enabled) {
121        /* if depth func is EQUAL pre-r500 */
122        if (dsa->dsa.depth.func == PIPE_FUNC_EQUAL && !r300screen->caps.is_r500)
123            return FALSE;
124
125        /* if depth func is NOTEQUAL */
126        if (dsa->dsa.depth.func == PIPE_FUNC_NOTEQUAL)
127            return FALSE;
128    }
129    return TRUE;
130}
131
132static void r300_update_hyperz(struct r300_context* r300)
133{
134    struct r300_hyperz_state *z =
135        (struct r300_hyperz_state*)r300->hyperz_state.state;
136    struct pipe_framebuffer_state *fb =
137        (struct pipe_framebuffer_state*)r300->fb_state.state;
138    struct r300_resource *zstex =
139            fb->zsbuf ? r300_resource(fb->zsbuf->texture) : NULL;
140
141    z->gb_z_peq_config = 0;
142    z->zb_bw_cntl = 0;
143    z->sc_hyperz = R300_SC_HYPERZ_ADJ_2;
144    z->flush = 0;
145
146    if (r300->cbzb_clear) {
147        z->zb_bw_cntl |= R300_ZB_CB_CLEAR_CACHE_LINE_WRITE_ONLY;
148        return;
149    }
150
151    if (!zstex ||
152        !r300->rws->get_value(r300->rws, R300_CAN_HYPERZ))
153        return;
154
155    /* Zbuffer compression. */
156    if (r300->zmask_in_use && !r300->hyperz_locked) {
157        z->zb_bw_cntl |= R300_FAST_FILL_ENABLE |
158                         /*R300_FORCE_COMPRESSED_STENCIL_VALUE_ENABLE |*/
159                         R300_RD_COMP_ENABLE;
160
161        if (!r300->zmask_decompress) {
162            z->zb_bw_cntl |= R300_WR_COMP_ENABLE;
163        }
164    }
165
166    if (zstex->tex.zcomp8x8[fb->zsbuf->u.tex.level]) {
167        z->gb_z_peq_config |= R300_GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_8_8;
168    }
169
170    /* HiZ. */
171    if (r300->hiz_in_use && !r300->hyperz_locked) {
172        /* Set the HiZ function if needed. */
173        if (r300->hiz_func == HIZ_FUNC_NONE) {
174            r300->hiz_func = r300_get_hiz_func(r300);
175        }
176
177        /* If the depth function is inverted, HiZ must be disabled. */
178        if (!r300_is_hiz_func_valid(r300)) {
179            r300->hiz_in_use = FALSE;
180        } else if (r300_can_hiz(r300)) {
181            /* Setup the HiZ bits. */
182            z->zb_bw_cntl |=
183                R300_HIZ_ENABLE |
184                (r300->hiz_func == HIZ_FUNC_MIN ? R300_HIZ_MIN : R300_HIZ_MAX);
185
186            z->sc_hyperz |= R300_SC_HYPERZ_ENABLE |
187                            r300_get_sc_hz_max(r300);
188
189            if (r300->screen->caps.is_r500) {
190                z->zb_bw_cntl |= R500_HIZ_FP_EXP_BITS_3 |
191                                 R500_HIZ_EQUAL_REJECT_ENABLE;
192            }
193        }
194    }
195
196    /* R500-specific features and optimizations. */
197    if (r300->screen->caps.is_r500) {
198        z->zb_bw_cntl |= R500_PEQ_PACKING_ENABLE |
199                         R500_COVERED_PTR_MASKING_ENABLE;
200    }
201}
202
203/*****************************************************************************/
204/* The ZTOP state                                                            */
205/*****************************************************************************/
206
207static boolean r300_dsa_writes_stencil(
208        struct pipe_stencil_state *s)
209{
210    return s->enabled && s->writemask &&
211           (s->fail_op  != PIPE_STENCIL_OP_KEEP ||
212            s->zfail_op != PIPE_STENCIL_OP_KEEP ||
213            s->zpass_op != PIPE_STENCIL_OP_KEEP);
214}
215
216static boolean r300_dsa_writes_depth_stencil(
217        struct pipe_depth_stencil_alpha_state *dsa)
218{
219    /* We are interested only in the cases when a depth or stencil value
220     * can be changed. */
221
222    if (dsa->depth.enabled && dsa->depth.writemask &&
223        dsa->depth.func != PIPE_FUNC_NEVER)
224        return TRUE;
225
226    if (r300_dsa_writes_stencil(&dsa->stencil[0]) ||
227        r300_dsa_writes_stencil(&dsa->stencil[1]))
228        return TRUE;
229
230    return FALSE;
231}
232
233static boolean r300_dsa_alpha_test_enabled(
234        struct pipe_depth_stencil_alpha_state *dsa)
235{
236    /* We are interested only in the cases when alpha testing can kill
237     * a fragment. */
238
239    return dsa->alpha.enabled && dsa->alpha.func != PIPE_FUNC_ALWAYS;
240}
241
242static void r300_update_ztop(struct r300_context* r300)
243{
244    struct r300_ztop_state* ztop_state =
245        (struct r300_ztop_state*)r300->ztop_state.state;
246    uint32_t old_ztop = ztop_state->z_buffer_top;
247
248    /* This is important enough that I felt it warranted a comment.
249     *
250     * According to the docs, these are the conditions where ZTOP must be
251     * disabled:
252     * 1) Alpha testing enabled
253     * 2) Texture kill instructions in fragment shader
254     * 3) Chroma key culling enabled
255     * 4) W-buffering enabled
256     *
257     * The docs claim that for the first three cases, if no ZS writes happen,
258     * then ZTOP can be used.
259     *
260     * (3) will never apply since we do not support chroma-keyed operations.
261     * (4) will need to be re-examined (and this comment updated) if/when
262     * Hyper-Z becomes supported.
263     *
264     * Additionally, the following conditions require disabled ZTOP:
265     * 5) Depth writes in fragment shader
266     * 6) Outstanding occlusion queries
267     *
268     * This register causes stalls all the way from SC to CB when changed,
269     * but it is buffered on-chip so it does not hurt to write it if it has
270     * not changed.
271     *
272     * ~C.
273     */
274
275    /* ZS writes */
276    if (r300_dsa_writes_depth_stencil(r300->dsa_state.state) &&
277           (r300_dsa_alpha_test_enabled(r300->dsa_state.state) ||  /* (1) */
278            r300_fs(r300)->shader->info.uses_kill)) {              /* (2) */
279        ztop_state->z_buffer_top = R300_ZTOP_DISABLE;
280    } else if (r300_fragment_shader_writes_depth(r300_fs(r300))) { /* (5) */
281        ztop_state->z_buffer_top = R300_ZTOP_DISABLE;
282    } else if (r300->query_current) {                              /* (6) */
283        ztop_state->z_buffer_top = R300_ZTOP_DISABLE;
284    } else {
285        ztop_state->z_buffer_top = R300_ZTOP_ENABLE;
286    }
287    if (ztop_state->z_buffer_top != old_ztop)
288        r300_mark_atom_dirty(r300, &r300->ztop_state);
289}
290
291void r300_update_hyperz_state(struct r300_context* r300)
292{
293    r300_update_ztop(r300);
294
295    if (r300->hyperz_state.dirty) {
296        r300_update_hyperz(r300);
297    }
298}
299