r300_screen.c revision c63bd15f81cecfb421ff798a3e2d0f82b90331db
1/*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23#include "r300_screen.h"
24
25/* Return the identifier behind whom the brave coders responsible for this
26 * amalgamation of code, sweat, and duct tape, routinely obscure their names.
27 *
28 * ...I should have just put "Corbin Simpson", but I'm not that cool.
29 *
30 * (Or egotistical. Yet.) */
31static const char* r300_get_vendor(struct pipe_screen* pscreen)
32{
33    return "X.Org R300 Project";
34}
35
36static const char* chip_families[] = {
37    "R300",
38    "R350",
39    "R360",
40    "RV350",
41    "RV370",
42    "RV380",
43    "R420",
44    "R423",
45    "R430",
46    "R480",
47    "R481",
48    "RV410",
49    "RS400",
50    "RC410",
51    "RS480",
52    "RS482",
53    "RS600",
54    "RS690",
55    "RS740",
56    "RV515",
57    "R520",
58    "RV530",
59    "R580",
60    "RV560",
61    "RV570"
62};
63
64static const char* r300_get_name(struct pipe_screen* pscreen)
65{
66    struct r300_screen* r300screen = r300_screen(pscreen);
67
68    return chip_families[r300screen->caps->family];
69}
70
71static int r300_get_param(struct pipe_screen* pscreen, int param)
72{
73    struct r300_screen* r300screen = r300_screen(pscreen);
74
75    switch (param) {
76        /* XXX cases marked "IN THEORY" are possible on the hardware,
77         * but haven't been implemented yet. */
78        case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
79            /* XXX I'm told this goes up to 16 */
80            return 8;
81        case PIPE_CAP_NPOT_TEXTURES:
82            /* IN THEORY */
83            return 0;
84        case PIPE_CAP_TWO_SIDED_STENCIL:
85            if (r300screen->caps->is_r500) {
86                return 1;
87            } else {
88                return 0;
89            }
90        case PIPE_CAP_GLSL:
91            if (r300screen->caps->is_r500) {
92                return 1;
93            } else {
94                return 0;
95            }
96        case PIPE_CAP_S3TC:
97            return 1;
98        case PIPE_CAP_ANISOTROPIC_FILTER:
99            return 1;
100        case PIPE_CAP_POINT_SPRITE:
101            /* IN THEORY */
102            return 0;
103        case PIPE_CAP_MAX_RENDER_TARGETS:
104            return 4;
105        case PIPE_CAP_OCCLUSION_QUERY:
106            /* IN THEORY */
107            return 0;
108        case PIPE_CAP_TEXTURE_SHADOW_MAP:
109            /* IN THEORY */
110            return 0;
111        case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
112            if (r300screen->caps->is_r500) {
113                /* 13 == 4096x4096 */
114                return 13;
115            } else {
116                /* 12 == 2048x2048 */
117                return 12;
118            }
119        case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
120            /* So, technically, the limit is the same as above, but some math
121             * shows why this is silly. Assuming RGBA, 4cpp, we can see that
122             * 4096*4096*4096 = 64.0 GiB exactly, so it's not exactly
123             * practical. However, if at some point a game really wants this,
124             * then we can remove or raise this limit. */
125            if (r300screen->caps->is_r500) {
126                /* 9 == 256x256x256 */
127                return 9;
128            } else {
129                /* 8 == 128*128*128 */
130                return 8;
131            }
132        case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
133            if (r300screen->caps->is_r500) {
134                /* 13 == 4096x4096 */
135                return 13;
136            } else {
137                /* 12 == 2048x2048 */
138                return 12;
139            }
140        case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
141            return 1;
142        case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
143            return 1;
144        case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
145            /* XXX guessing (what a terrible guess) */
146            return 2;
147        case PIPE_CAP_TGSI_CONT_SUPPORTED:
148            /* XXX */
149            return 0;
150        case PIPE_CAP_BLEND_EQUATION_SEPARATE:
151            return 1;
152        default:
153            debug_printf("r300: Implementation error: Bad param %d\n",
154                param);
155            return 0;
156    }
157}
158
159static float r300_get_paramf(struct pipe_screen* pscreen, int param)
160{
161    struct r300_screen* r300screen = r300_screen(pscreen);
162
163    switch (param) {
164        case PIPE_CAP_MAX_LINE_WIDTH:
165        case PIPE_CAP_MAX_LINE_WIDTH_AA:
166        case PIPE_CAP_MAX_POINT_WIDTH:
167        case PIPE_CAP_MAX_POINT_WIDTH_AA:
168            /* The maximum dimensions of the colorbuffer are our practical
169             * rendering limits. 2048 pixels should be enough for anybody. */
170            if (r300screen->caps->is_r500) {
171                return 4096.0f;
172            } else {
173                return 2048.0f;
174            }
175        case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
176            return 16.0f;
177        case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
178            return 16.0f;
179        default:
180            debug_printf("r300: Implementation error: Bad paramf %d\n",
181                param);
182            return 0.0f;
183    }
184}
185
186static boolean check_tex_2d_format(enum pipe_format format, uint32_t usage,
187                                   boolean is_r500)
188{
189    switch (format) {
190        /* Supported formats. */
191        /* Colorbuffer */
192        case PIPE_FORMAT_A4R4G4B4_UNORM:
193        case PIPE_FORMAT_R5G6B5_UNORM:
194        case PIPE_FORMAT_A1R5G5B5_UNORM:
195            return usage &
196                (PIPE_TEXTURE_USAGE_RENDER_TARGET |
197                 PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
198                 PIPE_TEXTURE_USAGE_PRIMARY);
199
200        /* Texture */
201        case PIPE_FORMAT_A8R8G8B8_SRGB:
202        case PIPE_FORMAT_R8G8B8A8_SRGB:
203        case PIPE_FORMAT_DXT1_RGB:
204        case PIPE_FORMAT_DXT1_RGBA:
205        case PIPE_FORMAT_DXT3_RGBA:
206        case PIPE_FORMAT_DXT5_RGBA:
207        case PIPE_FORMAT_YCBCR:
208            return usage & PIPE_TEXTURE_USAGE_SAMPLER;
209
210        /* Colorbuffer or texture */
211        case PIPE_FORMAT_A8R8G8B8_UNORM:
212        case PIPE_FORMAT_R8G8B8A8_UNORM:
213        case PIPE_FORMAT_I8_UNORM:
214            return usage &
215                (PIPE_TEXTURE_USAGE_RENDER_TARGET |
216                 PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
217                 PIPE_TEXTURE_USAGE_PRIMARY |
218                 PIPE_TEXTURE_USAGE_SAMPLER);
219
220        /* Z buffer */
221        case PIPE_FORMAT_Z16_UNORM:
222            return usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
223
224        /* Z buffer with stencil or texture */
225        case PIPE_FORMAT_Z24S8_UNORM:
226            return usage &
227                (PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
228                 PIPE_TEXTURE_USAGE_SAMPLER);
229
230        /* Definitely unsupported formats. */
231        /* Non-usable Z buffer/stencil formats. */
232        case PIPE_FORMAT_Z24X8_UNORM:
233        case PIPE_FORMAT_S8Z24_UNORM:
234        case PIPE_FORMAT_X8Z24_UNORM:
235            debug_printf("r300: Note: Got unsupported format: %s in %s\n",
236                pf_name(format), __FUNCTION__);
237            return FALSE;
238
239        /* XXX These don't even exist
240        case PIPE_FORMAT_A32R32G32B32:
241        case PIPE_FORMAT_A16R16G16B16: */
242        /* XXX Insert YUV422 packed VYUY and YVYU here */
243        /* XXX What the deuce is UV88? (r3xx accel page 14)
244            debug_printf("r300: Warning: Got unimplemented format: %s in %s\n",
245                pf_name(format), __FUNCTION__);
246            return FALSE; */
247
248        /* XXX Supported yet unimplemented r5xx formats: */
249        /* XXX Again, what is UV1010 this time? (r5xx accel page 148) */
250        /* XXX Even more that don't exist
251        case PIPE_FORMAT_A10R10G10B10_UNORM:
252        case PIPE_FORMAT_A2R10G10B10_UNORM:
253        case PIPE_FORMAT_I10_UNORM:
254            debug_printf(
255                "r300: Warning: Got unimplemented r500 format: %s in %s\n",
256                pf_name(format), __FUNCTION__);
257            return FALSE; */
258
259        default:
260            /* Unknown format... */
261            debug_printf("r300: Warning: Got unknown format: %s in %s\n",
262                pf_name(format), __FUNCTION__);
263            break;
264    }
265
266    return FALSE;
267}
268
269/* XXX moar targets */
270static boolean r300_is_format_supported(struct pipe_screen* pscreen,
271                                        enum pipe_format format,
272                                        enum pipe_texture_target target,
273                                        unsigned tex_usage,
274                                        unsigned geom_flags)
275{
276    switch (target) {
277        case PIPE_TEXTURE_2D:
278            return check_tex_2d_format(format, tex_usage,
279                r300_screen(pscreen)->caps->is_r500);
280        case PIPE_TEXTURE_1D:
281        case PIPE_TEXTURE_3D:
282        case PIPE_TEXTURE_CUBE:
283            debug_printf("r300: Implementation error: Unsupported format "
284                    "target: %d\n", target);
285            break;
286        default:
287            debug_printf("r300: Fatal: This is not a format target: %d\n",
288                target);
289            assert(0);
290            break;
291    }
292
293    return FALSE;
294}
295
296static struct pipe_transfer*
297r300_get_tex_transfer(struct pipe_screen *screen,
298                      struct pipe_texture *texture,
299                      unsigned face, unsigned level, unsigned zslice,
300                      enum pipe_transfer_usage usage, unsigned x, unsigned y,
301                      unsigned w, unsigned h)
302{
303    struct r300_texture *tex = (struct r300_texture *)texture;
304    struct r300_transfer *trans;
305    unsigned offset;  /* in bytes */
306
307    /* XXX Add support for these things */
308    if (texture->target == PIPE_TEXTURE_CUBE) {
309        debug_printf("PIPE_TEXTURE_CUBE is not yet supported.\n");
310        /* offset = tex->image_offset[level][face]; */
311    }
312    else if (texture->target == PIPE_TEXTURE_3D) {
313        debug_printf("PIPE_TEXTURE_3D is not yet supported.\n");
314        /* offset = tex->image_offset[level][zslice]; */
315    }
316    else {
317        offset = tex->offset[level];
318        assert(face == 0);
319        assert(zslice == 0);
320    }
321
322    trans = CALLOC_STRUCT(r300_transfer);
323    if (trans) {
324        pipe_texture_reference(&trans->transfer.texture, texture);
325        trans->transfer.format = texture->format;
326        trans->transfer.width = w;
327        trans->transfer.height = h;
328        trans->transfer.block = texture->block;
329        trans->transfer.nblocksx = texture->nblocksx[level];
330        trans->transfer.nblocksy = texture->nblocksy[level];
331        trans->transfer.stride = align(pf_get_stride(&trans->transfer.block,
332                                                     texture->width[level]), 32);
333        trans->transfer.usage = usage;
334        trans->offset = offset;
335    }
336    return &trans->transfer;
337}
338
339static void
340r300_tex_transfer_destroy(struct pipe_transfer *trans)
341{
342   pipe_texture_reference(&trans->texture, NULL);
343   FREE(trans);
344}
345
346static void* r300_transfer_map(struct pipe_screen* screen,
347                              struct pipe_transfer* transfer)
348{
349    struct r300_texture* tex = (struct r300_texture*)transfer->texture;
350    char* map;
351    unsigned flags = 0;
352
353    if (transfer->usage != PIPE_TRANSFER_WRITE) {
354        flags |= PIPE_BUFFER_USAGE_CPU_READ;
355    }
356    if (transfer->usage != PIPE_TRANSFER_READ) {
357        flags |= PIPE_BUFFER_USAGE_CPU_WRITE;
358    }
359
360    map = pipe_buffer_map(screen, tex->buffer, flags);
361
362    if (!map) {
363        return NULL;
364    }
365
366    return map + r300_transfer(transfer)->offset +
367        transfer->y / transfer->block.height * transfer->stride +
368        transfer->x / transfer->block.width * transfer->block.size;
369}
370
371static void r300_transfer_unmap(struct pipe_screen* screen,
372                                struct pipe_transfer* transfer)
373{
374    struct r300_texture* tex = (struct r300_texture*)transfer->texture;
375    pipe_buffer_unmap(screen, tex->buffer);
376}
377
378static void r300_destroy_screen(struct pipe_screen* pscreen)
379{
380    struct r300_screen* r300screen = r300_screen(pscreen);
381
382    FREE(r300screen->caps);
383    FREE(r300screen);
384}
385
386struct pipe_screen* r300_create_screen(struct r300_winsys* r300_winsys)
387{
388    struct r300_screen* r300screen = CALLOC_STRUCT(r300_screen);
389    struct r300_capabilities* caps = CALLOC_STRUCT(r300_capabilities);
390
391    if (!r300screen || !caps)
392        return NULL;
393
394    caps->pci_id = r300_winsys->pci_id;
395    caps->num_frag_pipes = r300_winsys->gb_pipes;
396
397    r300_parse_chipset(caps);
398
399    r300screen->caps = caps;
400    r300screen->screen.winsys = (struct pipe_winsys*)r300_winsys;
401    r300screen->screen.destroy = r300_destroy_screen;
402    r300screen->screen.get_name = r300_get_name;
403    r300screen->screen.get_vendor = r300_get_vendor;
404    r300screen->screen.get_param = r300_get_param;
405    r300screen->screen.get_paramf = r300_get_paramf;
406    r300screen->screen.is_format_supported = r300_is_format_supported;
407    r300screen->screen.get_tex_transfer = r300_get_tex_transfer;
408    r300screen->screen.tex_transfer_destroy = r300_tex_transfer_destroy;
409    r300screen->screen.transfer_map = r300_transfer_map;
410    r300screen->screen.transfer_unmap = r300_transfer_unmap;
411
412    r300_init_screen_texture_functions(&r300screen->screen);
413    u_simple_screen_init(&r300screen->screen);
414
415    return &r300screen->screen;
416}
417