r600_blit.c revision e0cc61bd91f5ef84bacaf5e7c6cda9eeefed478d
1/*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23#include "r600_pipe.h"
24#include "util/u_surface.h"
25#include "util/u_blitter.h"
26#include "util/u_format.h"
27
28enum r600_blitter_op /* bitmask */
29{
30	R600_SAVE_FRAGMENT_STATE = 1,
31	R600_SAVE_TEXTURES       = 2,
32	R600_SAVE_FRAMEBUFFER    = 4,
33	R600_DISABLE_RENDER_COND = 8,
34
35	R600_CLEAR         = R600_SAVE_FRAGMENT_STATE,
36
37	R600_CLEAR_SURFACE = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER,
38
39	R600_COPY_BUFFER   = R600_DISABLE_RENDER_COND,
40
41	R600_COPY_TEXTURE  = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_SAVE_TEXTURES |
42			     R600_DISABLE_RENDER_COND,
43
44	R600_DECOMPRESS    = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_DISABLE_RENDER_COND,
45
46	R600_COLOR_RESOLVE = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_DISABLE_RENDER_COND
47};
48
49static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op)
50{
51	struct r600_context *rctx = (struct r600_context *)ctx;
52
53	r600_suspend_nontimer_queries(rctx);
54
55	util_blitter_save_vertex_buffers(rctx->blitter,
56					 util_last_bit(rctx->vertex_buffer_state.enabled_mask),
57					 rctx->vertex_buffer_state.vb);
58	util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_elements);
59	util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader);
60	util_blitter_save_so_targets(rctx->blitter, rctx->num_so_targets,
61				     (struct pipe_stream_output_target**)rctx->so_targets);
62	util_blitter_save_rasterizer(rctx->blitter, rctx->states[R600_PIPE_STATE_RASTERIZER]);
63
64	if (op & R600_SAVE_FRAGMENT_STATE) {
65		if (rctx->states[R600_PIPE_STATE_VIEWPORT]) {
66			util_blitter_save_viewport(rctx->blitter, &rctx->viewport);
67		}
68		util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader);
69		util_blitter_save_blend(rctx->blitter, rctx->states[R600_PIPE_STATE_BLEND]);
70		util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->states[R600_PIPE_STATE_DSA]);
71		if (rctx->states[R600_PIPE_STATE_STENCIL_REF]) {
72			util_blitter_save_stencil_ref(rctx->blitter, &rctx->stencil_ref);
73		}
74                util_blitter_save_sample_mask(rctx->blitter, rctx->sample_mask.sample_mask);
75	}
76
77	if (op & R600_SAVE_FRAMEBUFFER)
78		util_blitter_save_framebuffer(rctx->blitter, &rctx->framebuffer);
79
80	if (op & R600_SAVE_TEXTURES) {
81		util_blitter_save_fragment_sampler_states(
82			rctx->blitter, rctx->ps_samplers.n_samplers,
83			(void**)rctx->ps_samplers.samplers);
84
85		util_blitter_save_fragment_sampler_views(
86			rctx->blitter, util_last_bit(rctx->ps_samplers.views.enabled_mask),
87			(struct pipe_sampler_view**)rctx->ps_samplers.views.views);
88	}
89
90	if ((op & R600_DISABLE_RENDER_COND) && rctx->current_render_cond) {
91		rctx->saved_render_cond = rctx->current_render_cond;
92		rctx->saved_render_cond_mode = rctx->current_render_cond_mode;
93		rctx->context.render_condition(&rctx->context, NULL, 0);
94	}
95
96}
97
98static void r600_blitter_end(struct pipe_context *ctx)
99{
100	struct r600_context *rctx = (struct r600_context *)ctx;
101	if (rctx->saved_render_cond) {
102		rctx->context.render_condition(&rctx->context,
103					       rctx->saved_render_cond,
104					       rctx->saved_render_cond_mode);
105		rctx->saved_render_cond = NULL;
106	}
107	r600_resume_nontimer_queries(rctx);
108}
109
110static unsigned u_max_layer(struct pipe_resource *r, unsigned level)
111{
112	switch (r->target) {
113	case PIPE_TEXTURE_CUBE:
114		return 6 - 1;
115	case PIPE_TEXTURE_3D:
116		return u_minify(r->depth0, level) - 1;
117	case PIPE_TEXTURE_1D_ARRAY:
118	case PIPE_TEXTURE_2D_ARRAY:
119		return r->array_size - 1;
120	default:
121		return 0;
122	}
123}
124
125static unsigned u_max_sample(struct pipe_resource *r)
126{
127	return r->nr_samples ? r->nr_samples - 1 : 0;
128}
129
130void r600_blit_uncompress_depth(struct pipe_context *ctx,
131		struct r600_resource_texture *texture,
132		struct r600_resource_texture *staging,
133		unsigned first_level, unsigned last_level,
134		unsigned first_layer, unsigned last_layer,
135		unsigned first_sample, unsigned last_sample)
136{
137	struct r600_context *rctx = (struct r600_context *)ctx;
138	unsigned layer, level, sample, checked_last_layer, max_layer, max_sample;
139	struct r600_resource_texture *flushed_depth_texture = staging ?
140			staging : texture->flushed_depth_texture;
141	const struct util_format_description *desc =
142		util_format_description(texture->resource.b.b.format);
143	float depth;
144
145	if (!staging && !texture->dirty_db_mask)
146		return;
147
148	if (rctx->family == CHIP_RV610 || rctx->family == CHIP_RV630 ||
149	    rctx->family == CHIP_RV620 || rctx->family == CHIP_RV635)
150		depth = 0.0f;
151	else
152		depth = 1.0f;
153
154	/* Enable decompression in DB_RENDER_CONTROL */
155	rctx->db_misc_state.flush_depthstencil_through_cb = true;
156	rctx->db_misc_state.copy_depth = util_format_has_depth(desc);
157	rctx->db_misc_state.copy_stencil = util_format_has_stencil(desc);
158	rctx->db_misc_state.copy_sample = first_sample;
159	r600_atom_dirty(rctx, &rctx->db_misc_state.atom);
160
161	max_sample = u_max_sample(&texture->resource.b.b);
162
163	for (level = first_level; level <= last_level; level++) {
164		if (!staging && !(texture->dirty_db_mask & (1 << level)))
165			continue;
166
167		/* The smaller the mipmap level, the less layers there are
168		 * as far as 3D textures are concerned. */
169		max_layer = u_max_layer(&texture->resource.b.b, level);
170		checked_last_layer = last_layer < max_layer ? last_layer : max_layer;
171
172		for (layer = first_layer; layer <= checked_last_layer; layer++) {
173			for (sample = first_sample; sample <= last_sample; sample++) {
174				struct pipe_surface *zsurf, *cbsurf, surf_tmpl;
175
176				if (sample != rctx->db_misc_state.copy_sample) {
177					rctx->db_misc_state.copy_sample = sample;
178					r600_atom_dirty(rctx, &rctx->db_misc_state.atom);
179				}
180
181				surf_tmpl.format = texture->real_format;
182				surf_tmpl.u.tex.level = level;
183				surf_tmpl.u.tex.first_layer = layer;
184				surf_tmpl.u.tex.last_layer = layer;
185				surf_tmpl.usage = PIPE_BIND_DEPTH_STENCIL;
186
187				zsurf = ctx->create_surface(ctx, &texture->resource.b.b, &surf_tmpl);
188
189				surf_tmpl.format = flushed_depth_texture->real_format;
190				surf_tmpl.u.tex.level = level;
191				surf_tmpl.u.tex.first_layer = layer;
192				surf_tmpl.u.tex.last_layer = layer;
193				surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
194				cbsurf = ctx->create_surface(ctx,
195						&flushed_depth_texture->resource.b.b, &surf_tmpl);
196
197				r600_blitter_begin(ctx, R600_DECOMPRESS);
198				util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, 1 << sample,
199								  rctx->custom_dsa_flush, depth);
200				r600_blitter_end(ctx);
201
202				pipe_surface_reference(&zsurf, NULL);
203				pipe_surface_reference(&cbsurf, NULL);
204			}
205		}
206
207		/* The texture will always be dirty if some layers or samples aren't flushed.
208		 * I don't think this case occurs often though. */
209		if (!staging &&
210		    first_layer == 0 && last_layer == max_layer &&
211		    first_sample == 0 && last_sample == max_sample) {
212			texture->dirty_db_mask &= ~(1 << level);
213		}
214	}
215
216	/* reenable compression in DB_RENDER_CONTROL */
217	rctx->db_misc_state.flush_depthstencil_through_cb = false;
218	r600_atom_dirty(rctx, &rctx->db_misc_state.atom);
219}
220
221void r600_flush_depth_textures(struct r600_context *rctx,
222			       struct r600_samplerview_state *textures)
223{
224	unsigned i;
225	unsigned depth_texture_mask = textures->depth_texture_mask;
226
227	while (depth_texture_mask) {
228		struct pipe_sampler_view *view;
229		struct r600_resource_texture *tex;
230
231		i = u_bit_scan(&depth_texture_mask);
232
233		view = &textures->views[i]->base;
234		assert(view);
235
236		tex = (struct r600_resource_texture *)view->texture;
237		assert(tex->is_depth && !tex->is_flushing_texture);
238
239		r600_blit_uncompress_depth(&rctx->context, tex, NULL,
240					   view->u.tex.first_level, view->u.tex.last_level,
241					   0, u_max_layer(&tex->resource.b.b, view->u.tex.first_level),
242					   0, u_max_sample(&tex->resource.b.b));
243	}
244}
245
246static void r600_copy_first_sample(struct pipe_context *ctx,
247				   const struct pipe_resolve_info *info)
248{
249	struct r600_context *rctx = (struct r600_context *)ctx;
250	struct r600_resource_texture *rsrc = (struct r600_resource_texture*)info->src.res;
251	struct pipe_surface *dst_view, dst_templ;
252	struct pipe_sampler_view src_templ, *src_view;
253	struct pipe_box box;
254
255	if (rsrc->is_depth && !rsrc->is_flushing_texture) {
256		if (!r600_init_flushed_depth_texture(ctx, info->src.res, NULL))
257			return; /* error */
258
259		/* Decompress the first sample only. */
260		r600_blit_uncompress_depth(ctx,	rsrc, NULL,
261					   0, 0,
262					   info->src.layer, info->src.layer,
263					   0, 0);
264	}
265
266	/* this is correct for upside-down blits too */
267	u_box_2d(info->src.x0,
268		 info->src.y0,
269		 info->src.x1 - info->src.x0,
270		 info->src.y1 - info->src.y0, &box);
271
272	/* Initialize the surface. */
273	util_blitter_default_dst_texture(&dst_templ, info->dst.res,
274					 info->dst.level, info->dst.layer, &box);
275	dst_view = ctx->create_surface(ctx, info->dst.res, &dst_templ);
276
277	/* Initialize the sampler view. */
278	util_blitter_default_src_texture(&src_templ, info->src.res, 0);
279	src_view = ctx->create_sampler_view(ctx, info->src.res, &src_templ);
280
281	/* Copy the first sample into dst. */
282	r600_blitter_begin(ctx, R600_COPY_TEXTURE);
283	util_blitter_copy_texture_view(rctx->blitter, dst_view, ~0, info->dst.x0,
284				       info->dst.y0, src_view, 0, &box,
285				       info->src.res->width0, info->src.res->height0,
286				       info->mask);
287	r600_blitter_end(ctx);
288
289	pipe_surface_reference(&dst_view, NULL);
290	pipe_sampler_view_reference(&src_view, NULL);
291}
292
293static boolean is_simple_resolve(const struct pipe_resolve_info *info)
294{
295   unsigned dst_width = u_minify(info->dst.res->width0, info->dst.level);
296   unsigned dst_height = u_minify(info->dst.res->height0, info->dst.level);
297
298   return info->dst.res->format == info->src.res->format &&
299          dst_width == info->src.res->width0 &&
300          dst_height == info->src.res->height0 &&
301          info->dst.x0 == 0 &&
302          info->dst.y0 == 0 &&
303          info->dst.x1 == dst_width &&
304          info->dst.y1 == dst_height &&
305          info->src.x0 == 0 &&
306          info->src.y0 == 0 &&
307          info->src.x1 == dst_width &&
308          info->src.y1 == dst_height;
309}
310
311static void r600_color_resolve(struct pipe_context *ctx,
312			       const struct pipe_resolve_info *info)
313{
314	struct r600_context *rctx = (struct r600_context *)ctx;
315	struct pipe_screen *screen = ctx->screen;
316	struct pipe_resource *tmp, templ;
317	struct pipe_box box;
318
319	assert((info->mask & PIPE_MASK_RGBA) == PIPE_MASK_RGBA);
320
321	if (is_simple_resolve(info)) {
322		r600_blitter_begin(ctx, R600_COLOR_RESOLVE);
323		util_blitter_custom_resolve_color(rctx->blitter,
324						  info->dst.res, info->dst.level, info->dst.layer,
325						  info->src.res, info->src.layer,
326						  rctx->custom_blend_resolve);
327		r600_blitter_end(ctx);
328		return;
329	}
330
331	/* resolve into a temporary texture, then blit */
332	templ.target = PIPE_TEXTURE_2D;
333	templ.format = info->src.res->format;
334	templ.width0 = info->src.res->width0;
335	templ.height0 = info->src.res->height0;
336	templ.depth0 = 1;
337	templ.array_size = 1;
338	templ.last_level = 0;
339	templ.nr_samples = 0;
340	templ.usage = PIPE_USAGE_STATIC;
341	templ.bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
342	templ.flags = 0;
343
344	tmp = screen->resource_create(screen, &templ);
345
346	/* XXX use scissor, so that only the needed part of the resource is resolved */
347	r600_blitter_begin(ctx, R600_COLOR_RESOLVE);
348	util_blitter_custom_resolve_color(rctx->blitter,
349					  tmp, 0, 0,
350					  info->src.res, info->src.layer,
351					  rctx->custom_blend_resolve);
352	r600_blitter_end(ctx);
353
354	/* this is correct for upside-down blits too */
355	u_box_2d(info->src.x0,
356		 info->src.y0,
357		 info->src.x1 - info->src.x0,
358		 info->src.y1 - info->src.y0, &box);
359
360	r600_blitter_begin(ctx, R600_COPY_TEXTURE);
361	util_blitter_copy_texture(rctx->blitter, info->dst.res, info->dst.level,
362				  ~0, info->dst.x0, info->dst.y0, info->dst.layer,
363				  tmp, 0, 0, &box);
364	r600_blitter_end(ctx);
365
366	pipe_resource_reference(&tmp, NULL);
367}
368
369static void r600_resource_resolve(struct pipe_context *ctx,
370				  const struct pipe_resolve_info *info)
371{
372	/* make sure we're doing a resolve operation */
373	assert(info->src.res->nr_samples > 1);
374	assert(info->dst.res->nr_samples <= 1);
375
376	/* limitations of multisample resources */
377	assert(info->src.res->last_level == 0);
378	assert(info->src.res->target == PIPE_TEXTURE_2D ||
379	       info->src.res->target == PIPE_TEXTURE_2D_ARRAY);
380
381	/* check if the resolve box is valid */
382	assert(info->dst.x0 < info->dst.x1);
383	assert(info->dst.y0 < info->dst.y1);
384
385	/* scaled resolve isn't allowed */
386	assert(abs(info->dst.x0 - info->dst.x1) ==
387	       abs(info->src.x0 - info->src.x1));
388	assert(abs(info->dst.y0 - info->dst.y1) ==
389	       abs(info->src.y0 - info->src.y1));
390
391	if ((info->mask & PIPE_MASK_ZS) ||
392	    util_format_is_pure_integer(info->src.res->format)) {
393		r600_copy_first_sample(ctx, info);
394	} else {
395		r600_color_resolve(ctx, info);
396	}
397}
398
399static void r600_clear(struct pipe_context *ctx, unsigned buffers,
400		       const union pipe_color_union *color,
401		       double depth, unsigned stencil)
402{
403	struct r600_context *rctx = (struct r600_context *)ctx;
404	struct pipe_framebuffer_state *fb = &rctx->framebuffer;
405
406	r600_blitter_begin(ctx, R600_CLEAR);
407	util_blitter_clear(rctx->blitter, fb->width, fb->height,
408			   fb->nr_cbufs, buffers, fb->nr_cbufs ? fb->cbufs[0]->format : PIPE_FORMAT_NONE,
409			   color, depth, stencil);
410	r600_blitter_end(ctx);
411}
412
413static void r600_clear_render_target(struct pipe_context *ctx,
414				     struct pipe_surface *dst,
415				     const union pipe_color_union *color,
416				     unsigned dstx, unsigned dsty,
417				     unsigned width, unsigned height)
418{
419	struct r600_context *rctx = (struct r600_context *)ctx;
420
421	r600_blitter_begin(ctx, R600_CLEAR_SURFACE);
422	util_blitter_clear_render_target(rctx->blitter, dst, color,
423					 dstx, dsty, width, height);
424	r600_blitter_end(ctx);
425}
426
427static void r600_clear_depth_stencil(struct pipe_context *ctx,
428				     struct pipe_surface *dst,
429				     unsigned clear_flags,
430				     double depth,
431				     unsigned stencil,
432				     unsigned dstx, unsigned dsty,
433				     unsigned width, unsigned height)
434{
435	struct r600_context *rctx = (struct r600_context *)ctx;
436
437	r600_blitter_begin(ctx, R600_CLEAR_SURFACE);
438	util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil,
439					 dstx, dsty, width, height);
440	r600_blitter_end(ctx);
441}
442
443void r600_copy_buffer(struct pipe_context *ctx, struct
444		      pipe_resource *dst, unsigned dstx,
445		      struct pipe_resource *src, const struct pipe_box *src_box)
446{
447	struct r600_context *rctx = (struct r600_context*)ctx;
448
449	if (rctx->screen->has_streamout &&
450	    /* Require dword alignment. */
451	    dstx % 4 == 0 && src_box->x % 4 == 0 && src_box->width % 4 == 0) {
452		r600_blitter_begin(ctx, R600_COPY_BUFFER);
453		util_blitter_copy_buffer(rctx->blitter, dst, dstx, src, src_box->x, src_box->width);
454		r600_blitter_end(ctx);
455	} else {
456		util_resource_copy_region(ctx, dst, 0, dstx, 0, 0, src, 0, src_box);
457	}
458}
459
460struct texture_orig_info {
461	unsigned format;
462	unsigned width0;
463	unsigned height0;
464	unsigned npix_x;
465	unsigned npix_y;
466	unsigned npix0_x;
467	unsigned npix0_y;
468};
469
470static void r600_compressed_to_blittable(struct pipe_resource *tex,
471				   unsigned level,
472				   struct texture_orig_info *orig)
473{
474	struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex;
475	unsigned pixsize = util_format_get_blocksize(rtex->real_format);
476	int new_format;
477	int new_height, new_width;
478
479	orig->format = tex->format;
480	orig->width0 = tex->width0;
481	orig->height0 = tex->height0;
482	orig->npix0_x = rtex->surface.level[0].npix_x;
483	orig->npix0_y = rtex->surface.level[0].npix_y;
484	orig->npix_x = rtex->surface.level[level].npix_x;
485	orig->npix_y = rtex->surface.level[level].npix_y;
486
487	if (pixsize == 8)
488		new_format = PIPE_FORMAT_R16G16B16A16_UINT; /* 64-bit block */
489	else
490		new_format = PIPE_FORMAT_R32G32B32A32_UINT; /* 128-bit block */
491
492	new_width = util_format_get_nblocksx(tex->format, orig->width0);
493	new_height = util_format_get_nblocksy(tex->format, orig->height0);
494
495	tex->width0 = new_width;
496	tex->height0 = new_height;
497	tex->format = new_format;
498	rtex->surface.level[0].npix_x = util_format_get_nblocksx(orig->format, orig->npix0_x);
499	rtex->surface.level[0].npix_y = util_format_get_nblocksy(orig->format, orig->npix0_y);
500	rtex->surface.level[level].npix_x = util_format_get_nblocksx(orig->format, orig->npix_x);
501	rtex->surface.level[level].npix_y = util_format_get_nblocksy(orig->format, orig->npix_y);
502}
503
504static void r600_change_format(struct pipe_resource *tex,
505			       unsigned level,
506			       struct texture_orig_info *orig,
507			       enum pipe_format format)
508{
509	struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex;
510
511	orig->format = tex->format;
512	orig->width0 = tex->width0;
513	orig->height0 = tex->height0;
514	orig->npix0_x = rtex->surface.level[0].npix_x;
515	orig->npix0_y = rtex->surface.level[0].npix_y;
516	orig->npix_x = rtex->surface.level[level].npix_x;
517	orig->npix_y = rtex->surface.level[level].npix_y;
518
519	tex->format = format;
520}
521
522static void r600_reset_blittable_to_orig(struct pipe_resource *tex,
523					 unsigned level,
524					 struct texture_orig_info *orig)
525{
526	struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex;
527
528	tex->format = orig->format;
529	tex->width0 = orig->width0;
530	tex->height0 = orig->height0;
531	rtex->surface.level[0].npix_x = orig->npix0_x;
532	rtex->surface.level[0].npix_y = orig->npix0_y;
533	rtex->surface.level[level].npix_x = orig->npix_x;
534	rtex->surface.level[level].npix_y = orig->npix_y;
535}
536
537static void r600_resource_copy_region(struct pipe_context *ctx,
538				      struct pipe_resource *dst,
539				      unsigned dst_level,
540				      unsigned dstx, unsigned dsty, unsigned dstz,
541				      struct pipe_resource *src,
542				      unsigned src_level,
543				      const struct pipe_box *src_box)
544{
545	struct r600_context *rctx = (struct r600_context *)ctx;
546	struct r600_resource_texture *rsrc = (struct r600_resource_texture*)src;
547	struct texture_orig_info orig_info[2];
548	struct pipe_box sbox;
549	const struct pipe_box *psbox = src_box;
550	boolean restore_orig[2];
551	unsigned last_sample, i;
552
553	memset(orig_info, 0, sizeof(orig_info));
554
555	/* Handle buffers first. */
556	if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
557		r600_copy_buffer(ctx, dst, dstx, src, src_box);
558		return;
559	}
560
561	assert(u_max_sample(dst) == u_max_sample(src));
562	last_sample = u_max_sample(dst);
563
564	/* This must be done before entering u_blitter to avoid recursion. */
565	if (rsrc->is_depth && !rsrc->is_flushing_texture) {
566		if (!r600_init_flushed_depth_texture(ctx, src, NULL))
567			return; /* error */
568
569		r600_blit_uncompress_depth(ctx, rsrc, NULL,
570					   src_level, src_level,
571					   src_box->z, src_box->z + src_box->depth - 1,
572					   0, u_max_sample(src));
573	}
574
575	restore_orig[0] = restore_orig[1] = FALSE;
576
577	if (util_format_is_compressed(src->format) &&
578	    util_format_is_compressed(dst->format)) {
579		r600_compressed_to_blittable(src, src_level, &orig_info[0]);
580		restore_orig[0] = TRUE;
581		sbox.x = util_format_get_nblocksx(orig_info[0].format, src_box->x);
582		sbox.y = util_format_get_nblocksy(orig_info[0].format, src_box->y);
583		sbox.z = src_box->z;
584		sbox.width = util_format_get_nblocksx(orig_info[0].format, src_box->width);
585		sbox.height = util_format_get_nblocksy(orig_info[0].format, src_box->height);
586		sbox.depth = src_box->depth;
587		psbox=&sbox;
588
589		r600_compressed_to_blittable(dst, dst_level, &orig_info[1]);
590		restore_orig[1] = TRUE;
591		/* translate the dst box as well */
592		dstx = util_format_get_nblocksx(orig_info[1].format, dstx);
593		dsty = util_format_get_nblocksy(orig_info[1].format, dsty);
594	} else if (!util_blitter_is_copy_supported(rctx->blitter, dst, src,
595						   PIPE_MASK_RGBAZS)) {
596		unsigned blocksize = util_format_get_blocksize(src->format);
597
598		switch (blocksize) {
599		case 1:
600			r600_change_format(src, src_level, &orig_info[0],
601					   PIPE_FORMAT_R8_UNORM);
602			r600_change_format(dst, dst_level, &orig_info[1],
603					   PIPE_FORMAT_R8_UNORM);
604			break;
605		case 4:
606			r600_change_format(src, src_level, &orig_info[0],
607					   PIPE_FORMAT_R8G8B8A8_UNORM);
608			r600_change_format(dst, dst_level, &orig_info[1],
609					   PIPE_FORMAT_R8G8B8A8_UNORM);
610			break;
611		default:
612			fprintf(stderr, "Unhandled format %s with blocksize %u\n",
613				util_format_short_name(src->format), blocksize);
614			assert(0);
615		}
616		restore_orig[0] = TRUE;
617		restore_orig[1] = TRUE;
618	}
619
620	for (i = 0; i <= last_sample; i++) {
621		r600_blitter_begin(ctx, R600_COPY_TEXTURE);
622		util_blitter_copy_texture(rctx->blitter, dst, dst_level, 1 << i, dstx, dsty, dstz,
623					  src, src_level, i, psbox);
624		r600_blitter_end(ctx);
625	}
626
627	if (restore_orig[0])
628		r600_reset_blittable_to_orig(src, src_level, &orig_info[0]);
629
630	if (restore_orig[1])
631		r600_reset_blittable_to_orig(dst, dst_level, &orig_info[1]);
632}
633
634void r600_init_blit_functions(struct r600_context *rctx)
635{
636	rctx->context.clear = r600_clear;
637	rctx->context.clear_render_target = r600_clear_render_target;
638	rctx->context.clear_depth_stencil = r600_clear_depth_stencil;
639	rctx->context.resource_copy_region = r600_resource_copy_region;
640	rctx->context.resource_resolve = r600_resource_resolve;
641}
642