r600_pipe.h revision 8698a3b85dd89c5d2fa473e7942b7dc8d25f3c8f
1/*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 *      Jerome Glisse
25 */
26#ifndef R600_PIPE_H
27#define R600_PIPE_H
28
29#include "util/u_slab.h"
30#include "r600.h"
31#include "r600_llvm.h"
32#include "r600_public.h"
33#include "r600_shader.h"
34#include "r600_resource.h"
35#include "evergreen_compute.h"
36
37#define R600_MAX_CONST_BUFFERS 2
38#define R600_MAX_CONST_BUFFER_SIZE 4096
39
40#ifdef PIPE_ARCH_BIG_ENDIAN
41#define R600_BIG_ENDIAN 1
42#else
43#define R600_BIG_ENDIAN 0
44#endif
45
46enum r600_atom_flags {
47	/* When set, atoms are added at the beginning of the dirty list
48	 * instead of the end. */
49	EMIT_EARLY = (1 << 0)
50};
51
52/* This encapsulates a state or an operation which can emitted into the GPU
53 * command stream. It's not limited to states only, it can be used for anything
54 * that wants to write commands into the CS (e.g. cache flushes). */
55struct r600_atom {
56	void (*emit)(struct r600_context *ctx, struct r600_atom *state);
57
58	unsigned		num_dw;
59	enum r600_atom_flags	flags;
60	bool			dirty;
61
62	struct list_head	head;
63};
64
65/* This is an atom containing GPU commands that never change.
66 * This is supposed to be copied directly into the CS. */
67struct r600_command_buffer {
68	struct r600_atom atom;
69	uint32_t *buf;
70	unsigned max_num_dw;
71	unsigned pkt_flags;
72};
73
74struct r600_surface_sync_cmd {
75	struct r600_atom atom;
76	unsigned flush_flags; /* CP_COHER_CNTL */
77};
78
79struct r600_db_misc_state {
80	struct r600_atom atom;
81	bool occlusion_query_enabled;
82	bool flush_depthstencil_through_cb;
83	bool copy_depth, copy_stencil;
84	unsigned copy_sample;
85};
86
87struct r600_cb_misc_state {
88	struct r600_atom atom;
89	unsigned cb_color_control; /* this comes from blend state */
90	unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
91	unsigned nr_cbufs;
92	unsigned nr_ps_color_outputs;
93	bool multiwrite;
94	bool dual_src_blend;
95};
96
97struct r600_alphatest_state {
98	struct r600_atom atom;
99	unsigned sx_alpha_test_control; /* this comes from dsa state */
100	unsigned sx_alpha_ref; /* this comes from dsa state */
101	bool bypass;
102	bool cb0_export_16bpc; /* from set_framebuffer_state */
103};
104
105struct r600_cs_shader_state {
106	struct r600_atom atom;
107	struct r600_pipe_compute *shader;
108};
109
110struct r600_sample_mask {
111	struct r600_atom atom;
112	uint16_t sample_mask; /* there are only 8 bits on EG, 16 bits on Cayman */
113};
114
115enum r600_pipe_state_id {
116	R600_PIPE_STATE_BLEND = 0,
117	R600_PIPE_STATE_BLEND_COLOR,
118	R600_PIPE_STATE_CONFIG,
119	R600_PIPE_STATE_SEAMLESS_CUBEMAP,
120	R600_PIPE_STATE_CLIP,
121	R600_PIPE_STATE_SCISSOR,
122	R600_PIPE_STATE_VIEWPORT,
123	R600_PIPE_STATE_RASTERIZER,
124	R600_PIPE_STATE_VGT,
125	R600_PIPE_STATE_FRAMEBUFFER,
126	R600_PIPE_STATE_DSA,
127	R600_PIPE_STATE_STENCIL_REF,
128	R600_PIPE_STATE_PS_SHADER,
129	R600_PIPE_STATE_VS_SHADER,
130	R600_PIPE_STATE_CONSTANT,
131	R600_PIPE_STATE_SAMPLER,
132	R600_PIPE_STATE_RESOURCE,
133	R600_PIPE_STATE_POLYGON_OFFSET,
134	R600_PIPE_STATE_FETCH_SHADER,
135	R600_PIPE_STATE_SPI,
136	R600_PIPE_NSTATES
137};
138
139struct compute_memory_pool;
140void compute_memory_pool_delete(struct compute_memory_pool* pool);
141struct compute_memory_pool* compute_memory_pool_new(
142	struct r600_screen *rscreen);
143
144struct r600_pipe_fences {
145	struct r600_resource		*bo;
146	unsigned			*data;
147	unsigned			next_index;
148	/* linked list of preallocated blocks */
149	struct list_head		blocks;
150	/* linked list of freed fences */
151	struct list_head		pool;
152	pipe_mutex			mutex;
153};
154
155struct r600_screen {
156	struct pipe_screen		screen;
157	struct radeon_winsys		*ws;
158	unsigned			family;
159	enum chip_class			chip_class;
160	struct radeon_info		info;
161	bool				has_streamout;
162	struct r600_tiling_info		tiling_info;
163	struct r600_pipe_fences		fences;
164
165	/*for compute global memory binding, we allocate stuff here, instead of
166	 * buffers.
167	 * XXX: Not sure if this is the best place for global_pool.  Also,
168	 * it's not thread safe, so it won't work with multiple contexts. */
169	struct compute_memory_pool *global_pool;
170};
171
172struct r600_pipe_sampler_view {
173	struct pipe_sampler_view	base;
174	struct r600_resource		*tex_resource;
175	uint32_t			tex_resource_words[8];
176};
177
178struct r600_pipe_rasterizer {
179	struct r600_pipe_state		rstate;
180	boolean				flatshade;
181	boolean				two_side;
182	unsigned			sprite_coord_enable;
183	unsigned                        clip_plane_enable;
184	unsigned			pa_sc_line_stipple;
185	unsigned			pa_cl_clip_cntl;
186	float				offset_units;
187	float				offset_scale;
188	bool				scissor_enable;
189	bool				multisample_enable;
190};
191
192struct r600_pipe_blend {
193	struct r600_pipe_state		rstate;
194	unsigned			cb_target_mask;
195	unsigned			cb_color_control;
196	bool				dual_src_blend;
197	bool				alpha_to_one;
198};
199
200struct r600_pipe_dsa {
201	struct r600_pipe_state		rstate;
202	unsigned			alpha_ref;
203	ubyte				valuemask[2];
204	ubyte				writemask[2];
205	unsigned                        sx_alpha_test_control;
206};
207
208struct r600_vertex_element
209{
210	unsigned			count;
211	struct pipe_vertex_element	elements[PIPE_MAX_ATTRIBS];
212	struct r600_resource		*fetch_shader;
213	unsigned			fs_size;
214	struct r600_pipe_state		rstate;
215};
216
217struct r600_pipe_shader;
218
219struct r600_pipe_shader_selector {
220	struct r600_pipe_shader *current;
221
222	struct tgsi_token       *tokens;
223	struct pipe_stream_output_info  so;
224
225	unsigned	num_shaders;
226
227	/* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
228	unsigned	type;
229
230	unsigned	nr_ps_max_color_exports;
231};
232
233struct r600_pipe_shader {
234	struct r600_pipe_shader_selector *selector;
235	struct r600_pipe_shader	*next_variant;
236	struct r600_shader		shader;
237	struct r600_pipe_state		rstate;
238	struct r600_resource		*bo;
239	struct r600_resource		*bo_fetch;
240	struct r600_vertex_element	vertex_elements;
241	unsigned	sprite_coord_enable;
242	unsigned	flatshade;
243	unsigned	pa_cl_vs_out_cntl;
244	unsigned	nr_ps_color_outputs;
245	unsigned	key;
246	unsigned		db_shader_control;
247	unsigned		ps_depth_export;
248};
249
250struct r600_pipe_sampler_state {
251	uint32_t			tex_sampler_words[3];
252	uint32_t			border_color[4];
253	bool				border_color_use;
254	bool				seamless_cube_map;
255};
256
257/* needed for blitter save */
258#define NUM_TEX_UNITS 16
259
260struct r600_seamless_cube_map {
261	struct r600_atom		atom;
262	bool				enabled;
263};
264
265struct r600_samplerview_state {
266	struct r600_atom		atom;
267	struct r600_pipe_sampler_view	*views[NUM_TEX_UNITS];
268	uint32_t			enabled_mask;
269	uint32_t			dirty_mask;
270	uint32_t			compressed_depthtex_mask; /* which textures are depth */
271	uint32_t			compressed_colortex_mask;
272};
273
274struct r600_textures_info {
275	struct r600_samplerview_state	views;
276	struct r600_atom		atom_sampler;
277	struct r600_pipe_sampler_state	*samplers[NUM_TEX_UNITS];
278	unsigned			n_samplers;
279	bool				is_array_sampler[NUM_TEX_UNITS];
280};
281
282struct r600_fence {
283	struct pipe_reference		reference;
284	unsigned			index; /* in the shared bo */
285	struct r600_resource		*sleep_bo;
286	struct list_head		head;
287};
288
289#define FENCE_BLOCK_SIZE 16
290
291struct r600_fence_block {
292	struct r600_fence		fences[FENCE_BLOCK_SIZE];
293	struct list_head		head;
294};
295
296#define R600_CONSTANT_ARRAY_SIZE 256
297#define R600_RESOURCE_ARRAY_SIZE 160
298
299struct r600_stencil_ref
300{
301	ubyte ref_value[2];
302	ubyte valuemask[2];
303	ubyte writemask[2];
304};
305
306struct r600_constbuf_state
307{
308	struct r600_atom		atom;
309	struct pipe_constant_buffer	cb[PIPE_MAX_CONSTANT_BUFFERS];
310	uint32_t			enabled_mask;
311	uint32_t			dirty_mask;
312};
313
314struct r600_vertexbuf_state
315{
316	struct r600_atom		atom;
317	struct pipe_vertex_buffer	vb[PIPE_MAX_ATTRIBS];
318	uint32_t			enabled_mask; /* non-NULL buffers */
319	uint32_t			dirty_mask;
320};
321
322struct r600_context {
323	struct pipe_context		context;
324	struct blitter_context		*blitter;
325	enum radeon_family		family;
326	enum chip_class			chip_class;
327	boolean				has_vertex_cache;
328	unsigned			r6xx_num_clause_temp_gprs;
329	void				*custom_dsa_flush;
330	void				*custom_blend_resolve;
331	void				*custom_blend_decompress;
332
333	struct r600_screen		*screen;
334	struct radeon_winsys		*ws;
335	struct r600_pipe_state		*states[R600_PIPE_NSTATES];
336	struct r600_vertex_element	*vertex_elements;
337	struct pipe_framebuffer_state	framebuffer;
338	unsigned			compressed_cb_mask;
339	unsigned			compute_cb_target_mask;
340	unsigned			db_shader_control;
341	unsigned			pa_sc_line_stipple;
342	unsigned			pa_cl_clip_cntl;
343	/* for saving when using blitter */
344	struct pipe_stencil_ref		stencil_ref;
345	struct pipe_viewport_state	viewport;
346	struct pipe_clip_state		clip;
347	struct r600_pipe_shader_selector 	*ps_shader;
348	struct r600_pipe_shader_selector 	*vs_shader;
349	struct r600_pipe_rasterizer	*rasterizer;
350	struct r600_pipe_state          vgt;
351	struct r600_pipe_state          spi;
352	struct pipe_query		*current_render_cond;
353	unsigned			current_render_cond_mode;
354	struct pipe_query		*saved_render_cond;
355	unsigned			saved_render_cond_mode;
356	/* shader information */
357	boolean				two_side;
358	boolean				spi_dirty;
359	unsigned			sprite_coord_enable;
360	boolean				flatshade;
361	boolean				export_16bpc;
362	unsigned			nr_cbufs;
363	bool				alpha_to_one;
364	bool				multisample_enable;
365	bool				cb0_is_integer;
366
367	struct u_upload_mgr	        *uploader;
368	struct util_slab_mempool	pool_transfers;
369
370	unsigned default_ps_gprs, default_vs_gprs;
371
372	/* States based on r600_atom. */
373	struct list_head		dirty_states;
374	struct r600_command_buffer	start_cs_cmd; /* invariant state mostly */
375	/** Compute specific registers initializations.  The start_cs_cmd atom
376	 *  must be emitted before start_compute_cs_cmd. */
377        struct r600_command_buffer      start_compute_cs_cmd;
378	struct r600_surface_sync_cmd	surface_sync_cmd;
379	struct r600_atom		r6xx_flush_and_inv_cmd;
380	struct r600_alphatest_state	alphatest_state;
381	struct r600_cb_misc_state	cb_misc_state;
382	struct r600_db_misc_state	db_misc_state;
383	/** Vertex buffers for fetch shaders */
384	struct r600_vertexbuf_state	vertex_buffer_state;
385	/** Vertex buffers for compute shaders */
386	struct r600_vertexbuf_state	cs_vertex_buffer_state;
387	struct r600_constbuf_state	vs_constbuf_state;
388	struct r600_constbuf_state	ps_constbuf_state;
389	struct r600_textures_info	vs_samplers;
390	struct r600_textures_info	ps_samplers;
391	struct r600_seamless_cube_map	seamless_cube_map;
392	struct r600_cs_shader_state	cs_shader_state;
393	struct r600_sample_mask		sample_mask;
394
395	/* current external blend state (from state tracker) */
396	struct r600_pipe_blend		*blend;
397	/* state with disabled blending - used internally with blend_override */
398	struct r600_pipe_blend		*no_blend;
399
400	/* 1 - override current blend state with no_blend, 0 - use external state */
401	unsigned	blend_override;
402
403	struct radeon_winsys_cs	*cs;
404
405	struct r600_range	*range;
406	unsigned		nblocks;
407	struct r600_block	**blocks;
408	struct list_head	dirty;
409	struct list_head	enable_list;
410	unsigned		pm4_dirty_cdwords;
411	unsigned		ctx_pm4_ndwords;
412
413	/* The list of active queries. Only one query of each type can be active. */
414	int			num_occlusion_queries;
415
416	/* Manage queries in two separate groups:
417	 * The timer ones and the others (streamout, occlusion).
418	 *
419	 * We do this because we should only suspend non-timer queries for u_blitter,
420	 * and later if the non-timer queries are suspended, the context flush should
421	 * only suspend and resume the timer queries. */
422	struct list_head	active_timer_queries;
423	unsigned		num_cs_dw_timer_queries_suspend;
424	struct list_head	active_nontimer_queries;
425	unsigned		num_cs_dw_nontimer_queries_suspend;
426
427	unsigned		num_cs_dw_streamout_end;
428
429	unsigned		backend_mask;
430	unsigned                max_db; /* for OQ */
431	unsigned		flags;
432	boolean                 predicate_drawing;
433
434	unsigned		num_so_targets;
435	struct r600_so_target	*so_targets[PIPE_MAX_SO_BUFFERS];
436	boolean			streamout_start;
437	unsigned		streamout_append_bitmask;
438
439	/* There is no scissor enable bit on r6xx, so we must use a workaround.
440	 * These track the current scissor state. */
441	bool			scissor_enable;
442	struct pipe_scissor_state scissor_state;
443
444	/* With rasterizer discard, there doesn't have to be a pixel shader.
445	 * In that case, we bind this one: */
446	void			*dummy_pixel_shader;
447
448	boolean			dual_src_blend;
449
450	/* Index buffer. */
451	struct pipe_index_buffer index_buffer;
452};
453
454static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
455{
456	atom->emit(rctx, atom);
457	atom->dirty = false;
458	if (atom->head.next && atom->head.prev)
459		LIST_DELINIT(&atom->head);
460}
461
462static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
463{
464	if (!state->dirty) {
465		if (state->flags & EMIT_EARLY) {
466			LIST_ADD(&state->head, &rctx->dirty_states);
467		} else {
468			LIST_ADDTAIL(&state->head, &rctx->dirty_states);
469		}
470		state->dirty = true;
471	}
472}
473
474/* evergreen_state.c */
475void evergreen_init_common_regs(struct r600_command_buffer *cb,
476				enum chip_class ctx_chip_class,
477				enum radeon_family ctx_family,
478				int ctx_drm_minor);
479
480void evergreen_init_state_functions(struct r600_context *rctx);
481void evergreen_init_atom_start_cs(struct r600_context *rctx);
482void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
483void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
484void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
485void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
486void *evergreen_create_resolve_blend(struct r600_context *rctx);
487void *evergreen_create_decompress_blend(struct r600_context *rctx);
488void evergreen_polygon_offset_update(struct r600_context *rctx);
489boolean evergreen_is_format_supported(struct pipe_screen *screen,
490				      enum pipe_format format,
491				      enum pipe_texture_target target,
492				      unsigned sample_count,
493				      unsigned usage);
494void evergreen_init_color_surface(struct r600_context *rctx,
495				  struct r600_surface *surf);
496void evergreen_update_dual_export_state(struct r600_context * rctx);
497
498/* r600_blit.c */
499void r600_copy_buffer(struct pipe_context *ctx, struct
500		      pipe_resource *dst, unsigned dstx,
501		      struct pipe_resource *src, const struct pipe_box *src_box);
502void r600_init_blit_functions(struct r600_context *rctx);
503void r600_blit_decompress_depth(struct pipe_context *ctx,
504		struct r600_texture *texture,
505		struct r600_texture *staging,
506		unsigned first_level, unsigned last_level,
507		unsigned first_layer, unsigned last_layer,
508		unsigned first_sample, unsigned last_sample);
509void r600_decompress_depth_textures(struct r600_context *rctx,
510				    struct r600_samplerview_state *textures);
511void r600_decompress_color_textures(struct r600_context *rctx,
512				    struct r600_samplerview_state *textures);
513
514/* r600_buffer.c */
515bool r600_init_resource(struct r600_screen *rscreen,
516			struct r600_resource *res,
517			unsigned size, unsigned alignment,
518			unsigned bind, unsigned usage);
519struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
520					 const struct pipe_resource *templ);
521
522/* r600_pipe.c */
523void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
524		unsigned flags);
525
526/* r600_query.c */
527void r600_init_query_functions(struct r600_context *rctx);
528void r600_suspend_nontimer_queries(struct r600_context *ctx);
529void r600_resume_nontimer_queries(struct r600_context *ctx);
530void r600_suspend_timer_queries(struct r600_context *ctx);
531void r600_resume_timer_queries(struct r600_context *ctx);
532
533/* r600_resource.c */
534void r600_init_context_resource_functions(struct r600_context *r600);
535
536/* r600_shader.c */
537int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
538#ifdef HAVE_OPENCL
539int r600_compute_shader_create(struct pipe_context * ctx,
540	LLVMModuleRef mod,  struct r600_bytecode * bytecode);
541#endif
542void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
543
544/* r600_state.c */
545void r600_set_scissor_state(struct r600_context *rctx,
546			    const struct pipe_scissor_state *state);
547void r600_init_state_functions(struct r600_context *rctx);
548void r600_init_atom_start_cs(struct r600_context *rctx);
549void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
550void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
551void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
552void *r600_create_db_flush_dsa(struct r600_context *rctx);
553void *r600_create_resolve_blend(struct r600_context *rctx);
554void *r600_create_decompress_blend(struct r600_context *rctx);
555void r600_polygon_offset_update(struct r600_context *rctx);
556void r600_adjust_gprs(struct r600_context *rctx);
557boolean r600_is_format_supported(struct pipe_screen *screen,
558				 enum pipe_format format,
559				 enum pipe_texture_target target,
560				 unsigned sample_count,
561				 unsigned usage);
562void r600_update_dual_export_state(struct r600_context * rctx);
563
564/* r600_texture.c */
565void r600_init_screen_texture_functions(struct pipe_screen *screen);
566void r600_init_surface_functions(struct r600_context *r600);
567uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
568				  const unsigned char *swizzle_view,
569				  uint32_t *word4_p, uint32_t *yuv_format_p);
570unsigned r600_texture_get_offset(struct r600_texture *rtex,
571					unsigned level, unsigned layer);
572
573/* r600_translate.c */
574void r600_translate_index_buffer(struct r600_context *r600,
575				 struct pipe_index_buffer *ib,
576				 unsigned count);
577
578/* r600_state_common.c */
579void r600_init_atom(struct r600_atom *atom,
580		    void (*emit)(struct r600_context *ctx, struct r600_atom *state),
581		    unsigned num_dw, enum r600_atom_flags flags);
582void r600_init_common_atoms(struct r600_context *rctx);
583unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
584void r600_texture_barrier(struct pipe_context *ctx);
585void r600_set_index_buffer(struct pipe_context *ctx,
586			   const struct pipe_index_buffer *ib);
587void r600_vertex_buffers_dirty(struct r600_context *rctx);
588void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
589			     const struct pipe_vertex_buffer *input);
590void r600_sampler_views_dirty(struct r600_context *rctx,
591			      struct r600_samplerview_state *state);
592void r600_set_sampler_views(struct pipe_context *pipe,
593                            unsigned shader,
594                            unsigned start,
595			    unsigned count,
596			    struct pipe_sampler_view **views);
597void r600_bind_vs_samplers(struct pipe_context *ctx, unsigned count, void **states);
598void r600_bind_ps_samplers(struct pipe_context *ctx, unsigned count, void **states);
599void *r600_create_vertex_elements(struct pipe_context *ctx,
600				  unsigned count,
601				  const struct pipe_vertex_element *elements);
602void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
603void r600_bind_blend_state(struct pipe_context *ctx, void *state);
604void r600_set_blend_color(struct pipe_context *ctx,
605			  const struct pipe_blend_color *state);
606void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
607void r600_set_max_scissor(struct r600_context *rctx);
608void r600_bind_rs_state(struct pipe_context *ctx, void *state);
609void r600_delete_rs_state(struct pipe_context *ctx, void *state);
610void r600_sampler_view_destroy(struct pipe_context *ctx,
611			       struct pipe_sampler_view *state);
612void r600_delete_sampler(struct pipe_context *ctx, void *state);
613void r600_delete_state(struct pipe_context *ctx, void *state);
614void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
615void *r600_create_shader_state_ps(struct pipe_context *ctx,
616                   const struct pipe_shader_state *state);
617void *r600_create_shader_state_vs(struct pipe_context *ctx,
618                   const struct pipe_shader_state *state);
619void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
620void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
621void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
622void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
623void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
624void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
625			      struct pipe_constant_buffer *cb);
626struct pipe_stream_output_target *
627r600_create_so_target(struct pipe_context *ctx,
628		      struct pipe_resource *buffer,
629		      unsigned buffer_offset,
630		      unsigned buffer_size);
631void r600_so_target_destroy(struct pipe_context *ctx,
632			    struct pipe_stream_output_target *target);
633void r600_set_so_targets(struct pipe_context *ctx,
634			 unsigned num_targets,
635			 struct pipe_stream_output_target **targets,
636			 unsigned append_bitmask);
637void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask);
638void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
639			       const struct pipe_stencil_ref *state);
640void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
641uint32_t r600_translate_stencil_op(int s_op);
642uint32_t r600_translate_fill(uint32_t func);
643unsigned r600_tex_wrap(unsigned wrap);
644unsigned r600_tex_filter(unsigned filter);
645unsigned r600_tex_mipfilter(unsigned filter);
646unsigned r600_tex_compare(unsigned compare);
647
648/*
649 * Helpers for building command buffers
650 */
651
652#define PKT3_SET_CONFIG_REG	0x68
653#define PKT3_SET_CONTEXT_REG	0x69
654#define PKT3_SET_CTL_CONST      0x6F
655#define PKT3_SET_LOOP_CONST                    0x6C
656
657#define R600_CONFIG_REG_OFFSET	0x08000
658#define R600_CONTEXT_REG_OFFSET 0x28000
659#define R600_CTL_CONST_OFFSET   0x3CFF0
660#define R600_LOOP_CONST_OFFSET                 0X0003E200
661#define EG_LOOP_CONST_OFFSET               0x0003A200
662
663#define PKT_TYPE_S(x)                   (((x) & 0x3) << 30)
664#define PKT_COUNT_S(x)                  (((x) & 0x3FFF) << 16)
665#define PKT3_IT_OPCODE_S(x)             (((x) & 0xFF) << 8)
666#define PKT3_PREDICATE(x)               (((x) >> 0) & 0x1)
667#define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
668
669#define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002
670
671/*Evergreen Compute packet3*/
672#define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)
673
674static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
675{
676	cb->buf[cb->atom.num_dw++] = value;
677}
678
679static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
680{
681	assert(reg < R600_CONTEXT_REG_OFFSET);
682	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
683	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
684	cb->buf[cb->atom.num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
685}
686
687/**
688 * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
689 * shaders.
690 */
691static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
692{
693	assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
694	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
695	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
696	cb->buf[cb->atom.num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
697}
698
699/**
700 * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
701 * shaders.
702 */
703static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
704{
705	assert(reg >= R600_CTL_CONST_OFFSET);
706	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
707	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
708	cb->buf[cb->atom.num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
709}
710
711static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
712{
713	assert(reg >= R600_LOOP_CONST_OFFSET);
714	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
715	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
716	cb->buf[cb->atom.num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
717}
718
719/**
720 * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
721 * shaders.
722 */
723static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
724{
725	assert(reg >= EG_LOOP_CONST_OFFSET);
726	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
727	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
728	cb->buf[cb->atom.num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
729}
730
731static INLINE void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
732{
733	r600_store_config_reg_seq(cb, reg, 1);
734	r600_store_value(cb, value);
735}
736
737static INLINE void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
738{
739	r600_store_context_reg_seq(cb, reg, 1);
740	r600_store_value(cb, value);
741}
742
743static INLINE void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
744{
745	r600_store_ctl_const_seq(cb, reg, 1);
746	r600_store_value(cb, value);
747}
748
749static INLINE void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
750{
751	r600_store_loop_const_seq(cb, reg, 1);
752	r600_store_value(cb, value);
753}
754
755static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
756{
757	eg_store_loop_const_seq(cb, reg, 1);
758	r600_store_value(cb, value);
759}
760
761void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw, enum r600_atom_flags flags);
762void r600_release_command_buffer(struct r600_command_buffer *cb);
763
764/*
765 * Helpers for emitting state into a command stream directly.
766 */
767
768static INLINE unsigned r600_context_bo_reloc(struct r600_context *ctx, struct r600_resource *rbo,
769					     enum radeon_bo_usage usage)
770{
771	assert(usage);
772	return ctx->ws->cs_add_reloc(ctx->cs, rbo->cs_buf, usage, rbo->domains) * 4;
773}
774
775static INLINE void r600_write_value(struct radeon_winsys_cs *cs, unsigned value)
776{
777	cs->buf[cs->cdw++] = value;
778}
779
780static INLINE void r600_write_array(struct radeon_winsys_cs *cs, unsigned num, unsigned *ptr)
781{
782	assert(cs->cdw+num <= RADEON_MAX_CMDBUF_DWORDS);
783	memcpy(&cs->buf[cs->cdw], ptr, num * sizeof(ptr[0]));
784	cs->cdw += num;
785}
786
787static INLINE void r600_write_config_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
788{
789	assert(reg < R600_CONTEXT_REG_OFFSET);
790	assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
791	cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
792	cs->buf[cs->cdw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
793}
794
795static INLINE void r600_write_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
796{
797	assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
798	assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
799	cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
800	cs->buf[cs->cdw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
801}
802
803static INLINE void r600_write_compute_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
804{
805	r600_write_context_reg_seq(cs, reg, num);
806	/* Set the compute bit on the packet header */
807	cs->buf[cs->cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
808}
809
810static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
811{
812	assert(reg >= R600_CTL_CONST_OFFSET);
813	assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
814	cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
815	cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
816}
817
818static INLINE void r600_write_config_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
819{
820	r600_write_config_reg_seq(cs, reg, 1);
821	r600_write_value(cs, value);
822}
823
824static INLINE void r600_write_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
825{
826	r600_write_context_reg_seq(cs, reg, 1);
827	r600_write_value(cs, value);
828}
829
830static INLINE void r600_write_compute_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
831{
832	r600_write_compute_context_reg_seq(cs, reg, 1);
833	r600_write_value(cs, value);
834}
835
836static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
837{
838	r600_write_ctl_const_seq(cs, reg, 1);
839	r600_write_value(cs, value);
840}
841
842/*
843 * common helpers
844 */
845static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
846{
847	return value * (1 << frac_bits);
848}
849#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
850
851static inline unsigned r600_tex_aniso_filter(unsigned filter)
852{
853	if (filter <= 1)   return 0;
854	if (filter <= 2)   return 1;
855	if (filter <= 4)   return 2;
856	if (filter <= 8)   return 3;
857	 /* else */        return 4;
858}
859
860/* 12.4 fixed-point */
861static INLINE unsigned r600_pack_float_12p4(float x)
862{
863	return x <= 0    ? 0 :
864	       x >= 4096 ? 0xffff : x * 16;
865}
866
867static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource)
868{
869	struct r600_screen *rscreen = (struct r600_screen*)screen;
870	struct r600_resource *rresource = (struct r600_resource*)resource;
871
872	return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);
873}
874
875#endif
876