r600_pipe.h revision 94b634eca0e2bd32d4b5bd92d06d510eae8a5625
1/*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 *      Jerome Glisse
25 */
26#ifndef R600_PIPE_H
27#define R600_PIPE_H
28
29#include "util/u_slab.h"
30#include "r600.h"
31#include "r600_llvm.h"
32#include "r600_public.h"
33#include "r600_shader.h"
34#include "r600_resource.h"
35#include "evergreen_compute.h"
36
37#define R600_MAX_CONST_BUFFERS 2
38#define R600_MAX_CONST_BUFFER_SIZE 4096
39
40#ifdef PIPE_ARCH_BIG_ENDIAN
41#define R600_BIG_ENDIAN 1
42#else
43#define R600_BIG_ENDIAN 0
44#endif
45
46enum r600_atom_flags {
47	/* When set, atoms are added at the beginning of the dirty list
48	 * instead of the end. */
49	EMIT_EARLY = (1 << 0)
50};
51
52/* This encapsulates a state or an operation which can emitted into the GPU
53 * command stream. It's not limited to states only, it can be used for anything
54 * that wants to write commands into the CS (e.g. cache flushes). */
55struct r600_atom {
56	void (*emit)(struct r600_context *ctx, struct r600_atom *state);
57
58	unsigned		num_dw;
59	enum r600_atom_flags	flags;
60	bool			dirty;
61
62	struct list_head	head;
63};
64
65/* This is an atom containing GPU commands that never change.
66 * This is supposed to be copied directly into the CS. */
67struct r600_command_buffer {
68	struct r600_atom atom;
69	uint32_t *buf;
70	unsigned max_num_dw;
71	unsigned pkt_flags;
72};
73
74struct r600_surface_sync_cmd {
75	struct r600_atom atom;
76	unsigned flush_flags; /* CP_COHER_CNTL */
77};
78
79struct r600_db_misc_state {
80	struct r600_atom atom;
81	bool occlusion_query_enabled;
82	bool flush_depthstencil_through_cb;
83	bool copy_depth, copy_stencil;
84	unsigned copy_sample;
85};
86
87struct r600_cb_misc_state {
88	struct r600_atom atom;
89	unsigned cb_color_control; /* this comes from blend state */
90	unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
91	unsigned nr_cbufs;
92	unsigned nr_ps_color_outputs;
93	bool multiwrite;
94	bool dual_src_blend;
95};
96
97struct r600_alphatest_state {
98	struct r600_atom atom;
99	unsigned sx_alpha_test_control; /* this comes from dsa state */
100	unsigned sx_alpha_ref; /* this comes from dsa state */
101	bool bypass;
102	bool cb0_export_16bpc; /* from set_framebuffer_state */
103};
104
105struct r600_cs_shader_state {
106	struct r600_atom atom;
107	struct r600_pipe_compute *shader;
108};
109
110struct r600_sample_mask {
111	struct r600_atom atom;
112	uint16_t sample_mask; /* there are only 8 bits on EG, 16 bits on Cayman */
113};
114
115enum r600_pipe_state_id {
116	R600_PIPE_STATE_BLEND = 0,
117	R600_PIPE_STATE_BLEND_COLOR,
118	R600_PIPE_STATE_CONFIG,
119	R600_PIPE_STATE_SEAMLESS_CUBEMAP,
120	R600_PIPE_STATE_CLIP,
121	R600_PIPE_STATE_SCISSOR,
122	R600_PIPE_STATE_VIEWPORT,
123	R600_PIPE_STATE_RASTERIZER,
124	R600_PIPE_STATE_VGT,
125	R600_PIPE_STATE_FRAMEBUFFER,
126	R600_PIPE_STATE_DSA,
127	R600_PIPE_STATE_STENCIL_REF,
128	R600_PIPE_STATE_PS_SHADER,
129	R600_PIPE_STATE_VS_SHADER,
130	R600_PIPE_STATE_CONSTANT,
131	R600_PIPE_STATE_SAMPLER,
132	R600_PIPE_STATE_RESOURCE,
133	R600_PIPE_STATE_POLYGON_OFFSET,
134	R600_PIPE_STATE_FETCH_SHADER,
135	R600_PIPE_STATE_SPI,
136	R600_PIPE_NSTATES
137};
138
139struct compute_memory_pool;
140void compute_memory_pool_delete(struct compute_memory_pool* pool);
141struct compute_memory_pool* compute_memory_pool_new(
142	struct r600_screen *rscreen);
143
144struct r600_pipe_fences {
145	struct r600_resource		*bo;
146	unsigned			*data;
147	unsigned			next_index;
148	/* linked list of preallocated blocks */
149	struct list_head		blocks;
150	/* linked list of freed fences */
151	struct list_head		pool;
152	pipe_mutex			mutex;
153};
154
155struct r600_screen {
156	struct pipe_screen		screen;
157	struct radeon_winsys		*ws;
158	unsigned			family;
159	enum chip_class			chip_class;
160	struct radeon_info		info;
161	bool				has_streamout;
162	struct r600_tiling_info		tiling_info;
163	struct r600_pipe_fences		fences;
164
165	/*for compute global memory binding, we allocate stuff here, instead of
166	 * buffers.
167	 * XXX: Not sure if this is the best place for global_pool.  Also,
168	 * it's not thread safe, so it won't work with multiple contexts. */
169	struct compute_memory_pool *global_pool;
170};
171
172struct r600_pipe_sampler_view {
173	struct pipe_sampler_view	base;
174	struct r600_resource		*tex_resource;
175	uint32_t			tex_resource_words[8];
176};
177
178struct r600_pipe_rasterizer {
179	struct r600_pipe_state		rstate;
180	boolean				flatshade;
181	boolean				two_side;
182	unsigned			sprite_coord_enable;
183	unsigned                        clip_plane_enable;
184	unsigned			pa_sc_line_stipple;
185	unsigned			pa_cl_clip_cntl;
186	float				offset_units;
187	float				offset_scale;
188	bool				scissor_enable;
189	bool				multisample_enable;
190};
191
192struct r600_pipe_blend {
193	struct r600_pipe_state		rstate;
194	unsigned			cb_target_mask;
195	unsigned			cb_color_control;
196	bool				dual_src_blend;
197	bool				alpha_to_one;
198};
199
200struct r600_pipe_dsa {
201	struct r600_pipe_state		rstate;
202	unsigned			alpha_ref;
203	ubyte				valuemask[2];
204	ubyte				writemask[2];
205	unsigned                        sx_alpha_test_control;
206};
207
208struct r600_vertex_element
209{
210	unsigned			count;
211	struct pipe_vertex_element	elements[PIPE_MAX_ATTRIBS];
212	struct r600_resource		*fetch_shader;
213	unsigned			fs_size;
214	struct r600_pipe_state		rstate;
215};
216
217struct r600_pipe_shader;
218
219struct r600_pipe_shader_selector {
220	struct r600_pipe_shader *current;
221
222	struct tgsi_token       *tokens;
223	struct pipe_stream_output_info  so;
224
225	unsigned	num_shaders;
226
227	/* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
228	unsigned	type;
229
230	unsigned	nr_ps_max_color_exports;
231};
232
233struct r600_pipe_shader {
234	struct r600_pipe_shader_selector *selector;
235	struct r600_pipe_shader	*next_variant;
236	struct r600_shader		shader;
237	struct r600_pipe_state		rstate;
238	struct r600_resource		*bo;
239	struct r600_resource		*bo_fetch;
240	struct r600_vertex_element	vertex_elements;
241	unsigned	sprite_coord_enable;
242	unsigned	flatshade;
243	unsigned	pa_cl_vs_out_cntl;
244	unsigned	nr_ps_color_outputs;
245	unsigned	key;
246	unsigned		db_shader_control;
247	unsigned		ps_depth_export;
248};
249
250struct r600_pipe_sampler_state {
251	uint32_t			tex_sampler_words[3];
252	uint32_t			border_color[4];
253	bool				border_color_use;
254	bool				seamless_cube_map;
255};
256
257/* needed for blitter save */
258#define NUM_TEX_UNITS 16
259
260struct r600_seamless_cube_map {
261	struct r600_atom		atom;
262	bool				enabled;
263};
264
265struct r600_samplerview_state {
266	struct r600_atom		atom;
267	struct r600_pipe_sampler_view	*views[NUM_TEX_UNITS];
268	uint32_t			enabled_mask;
269	uint32_t			dirty_mask;
270	uint32_t			depth_texture_mask; /* which textures are depth */
271};
272
273struct r600_textures_info {
274	struct r600_samplerview_state	views;
275	struct r600_atom		atom_sampler;
276	struct r600_pipe_sampler_state	*samplers[NUM_TEX_UNITS];
277	unsigned			n_samplers;
278	bool				is_array_sampler[NUM_TEX_UNITS];
279};
280
281struct r600_fence {
282	struct pipe_reference		reference;
283	unsigned			index; /* in the shared bo */
284	struct r600_resource		*sleep_bo;
285	struct list_head		head;
286};
287
288#define FENCE_BLOCK_SIZE 16
289
290struct r600_fence_block {
291	struct r600_fence		fences[FENCE_BLOCK_SIZE];
292	struct list_head		head;
293};
294
295#define R600_CONSTANT_ARRAY_SIZE 256
296#define R600_RESOURCE_ARRAY_SIZE 160
297
298struct r600_stencil_ref
299{
300	ubyte ref_value[2];
301	ubyte valuemask[2];
302	ubyte writemask[2];
303};
304
305struct r600_constbuf_state
306{
307	struct r600_atom		atom;
308	struct pipe_constant_buffer	cb[PIPE_MAX_CONSTANT_BUFFERS];
309	uint32_t			enabled_mask;
310	uint32_t			dirty_mask;
311};
312
313struct r600_vertexbuf_state
314{
315	struct r600_atom		atom;
316	struct pipe_vertex_buffer	vb[PIPE_MAX_ATTRIBS];
317	uint32_t			enabled_mask; /* non-NULL buffers */
318	uint32_t			dirty_mask;
319};
320
321struct r600_context {
322	struct pipe_context		context;
323	struct blitter_context		*blitter;
324	enum radeon_family		family;
325	enum chip_class			chip_class;
326	boolean				has_vertex_cache;
327	unsigned			r6xx_num_clause_temp_gprs;
328	void				*custom_dsa_flush;
329	struct r600_screen		*screen;
330	struct radeon_winsys		*ws;
331	struct r600_pipe_state		*states[R600_PIPE_NSTATES];
332	struct r600_vertex_element	*vertex_elements;
333	struct pipe_framebuffer_state	framebuffer;
334	unsigned			compute_cb_target_mask;
335	unsigned			db_shader_control;
336	unsigned			pa_sc_line_stipple;
337	unsigned			pa_cl_clip_cntl;
338	/* for saving when using blitter */
339	struct pipe_stencil_ref		stencil_ref;
340	struct pipe_viewport_state	viewport;
341	struct pipe_clip_state		clip;
342	struct r600_pipe_shader_selector 	*ps_shader;
343	struct r600_pipe_shader_selector 	*vs_shader;
344	struct r600_pipe_rasterizer	*rasterizer;
345	struct r600_pipe_state          vgt;
346	struct r600_pipe_state          spi;
347	struct pipe_query		*current_render_cond;
348	unsigned			current_render_cond_mode;
349	struct pipe_query		*saved_render_cond;
350	unsigned			saved_render_cond_mode;
351	/* shader information */
352	boolean				two_side;
353	boolean				spi_dirty;
354	unsigned			sprite_coord_enable;
355	boolean				flatshade;
356	boolean				export_16bpc;
357	unsigned			nr_cbufs;
358	bool				alpha_to_one;
359	bool				multisample_enable;
360	bool				cb0_is_integer;
361
362	struct u_upload_mgr	        *uploader;
363	struct util_slab_mempool	pool_transfers;
364
365	unsigned default_ps_gprs, default_vs_gprs;
366
367	/* States based on r600_atom. */
368	struct list_head		dirty_states;
369	struct r600_command_buffer	start_cs_cmd; /* invariant state mostly */
370	/** Compute specific registers initializations.  The start_cs_cmd atom
371	 *  must be emitted before start_compute_cs_cmd. */
372        struct r600_command_buffer      start_compute_cs_cmd;
373	struct r600_surface_sync_cmd	surface_sync_cmd;
374	struct r600_atom		r6xx_flush_and_inv_cmd;
375	struct r600_alphatest_state	alphatest_state;
376	struct r600_cb_misc_state	cb_misc_state;
377	struct r600_db_misc_state	db_misc_state;
378	/** Vertex buffers for fetch shaders */
379	struct r600_vertexbuf_state	vertex_buffer_state;
380	/** Vertex buffers for compute shaders */
381	struct r600_vertexbuf_state	cs_vertex_buffer_state;
382	struct r600_constbuf_state	vs_constbuf_state;
383	struct r600_constbuf_state	ps_constbuf_state;
384	struct r600_textures_info	vs_samplers;
385	struct r600_textures_info	ps_samplers;
386	struct r600_seamless_cube_map	seamless_cube_map;
387	struct r600_cs_shader_state	cs_shader_state;
388	struct r600_sample_mask		sample_mask;
389
390	struct radeon_winsys_cs	*cs;
391
392	struct r600_range	*range;
393	unsigned		nblocks;
394	struct r600_block	**blocks;
395	struct list_head	dirty;
396	struct list_head	enable_list;
397	unsigned		pm4_dirty_cdwords;
398	unsigned		ctx_pm4_ndwords;
399
400	/* The list of active queries. Only one query of each type can be active. */
401	int			num_occlusion_queries;
402
403	/* Manage queries in two separate groups:
404	 * The timer ones and the others (streamout, occlusion).
405	 *
406	 * We do this because we should only suspend non-timer queries for u_blitter,
407	 * and later if the non-timer queries are suspended, the context flush should
408	 * only suspend and resume the timer queries. */
409	struct list_head	active_timer_queries;
410	unsigned		num_cs_dw_timer_queries_suspend;
411	struct list_head	active_nontimer_queries;
412	unsigned		num_cs_dw_nontimer_queries_suspend;
413
414	unsigned		num_cs_dw_streamout_end;
415
416	unsigned		backend_mask;
417	unsigned                max_db; /* for OQ */
418	unsigned		flags;
419	boolean                 predicate_drawing;
420
421	unsigned		num_so_targets;
422	struct r600_so_target	*so_targets[PIPE_MAX_SO_BUFFERS];
423	boolean			streamout_start;
424	unsigned		streamout_append_bitmask;
425
426	/* There is no scissor enable bit on r6xx, so we must use a workaround.
427	 * These track the current scissor state. */
428	bool			scissor_enable;
429	struct pipe_scissor_state scissor_state;
430
431	/* With rasterizer discard, there doesn't have to be a pixel shader.
432	 * In that case, we bind this one: */
433	void			*dummy_pixel_shader;
434
435	boolean			dual_src_blend;
436
437	/* Index buffer. */
438	struct pipe_index_buffer index_buffer;
439};
440
441static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
442{
443	atom->emit(rctx, atom);
444	atom->dirty = false;
445	if (atom->head.next && atom->head.prev)
446		LIST_DELINIT(&atom->head);
447}
448
449static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
450{
451	if (!state->dirty) {
452		if (state->flags & EMIT_EARLY) {
453			LIST_ADD(&state->head, &rctx->dirty_states);
454		} else {
455			LIST_ADDTAIL(&state->head, &rctx->dirty_states);
456		}
457		state->dirty = true;
458	}
459}
460
461/* evergreen_state.c */
462void evergreen_init_state_functions(struct r600_context *rctx);
463void evergreen_init_atom_start_cs(struct r600_context *rctx);
464void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
465void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
466void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
467void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
468void evergreen_polygon_offset_update(struct r600_context *rctx);
469boolean evergreen_is_format_supported(struct pipe_screen *screen,
470				      enum pipe_format format,
471				      enum pipe_texture_target target,
472				      unsigned sample_count,
473				      unsigned usage);
474void evergreen_init_color_surface(struct r600_context *rctx,
475				  struct r600_surface *surf);
476void evergreen_update_dual_export_state(struct r600_context * rctx);
477
478/* r600_blit.c */
479void r600_copy_buffer(struct pipe_context *ctx, struct
480		      pipe_resource *dst, unsigned dstx,
481		      struct pipe_resource *src, const struct pipe_box *src_box);
482void r600_init_blit_functions(struct r600_context *rctx);
483void r600_blit_uncompress_depth(struct pipe_context *ctx,
484		struct r600_resource_texture *texture,
485		struct r600_resource_texture *staging,
486		unsigned first_level, unsigned last_level,
487		unsigned first_layer, unsigned last_layer,
488		unsigned first_sample, unsigned last_sample);
489void r600_flush_depth_textures(struct r600_context *rctx,
490			       struct r600_samplerview_state *textures);
491
492/* r600_buffer.c */
493bool r600_init_resource(struct r600_screen *rscreen,
494			struct r600_resource *res,
495			unsigned size, unsigned alignment,
496			unsigned bind, unsigned usage);
497struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
498					 const struct pipe_resource *templ);
499
500/* r600_pipe.c */
501void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
502		unsigned flags);
503
504/* r600_query.c */
505void r600_init_query_functions(struct r600_context *rctx);
506void r600_suspend_nontimer_queries(struct r600_context *ctx);
507void r600_resume_nontimer_queries(struct r600_context *ctx);
508void r600_suspend_timer_queries(struct r600_context *ctx);
509void r600_resume_timer_queries(struct r600_context *ctx);
510
511/* r600_resource.c */
512void r600_init_context_resource_functions(struct r600_context *r600);
513
514/* r600_shader.c */
515int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
516#ifdef HAVE_OPENCL
517int r600_compute_shader_create(struct pipe_context * ctx,
518	LLVMModuleRef mod,  struct r600_bytecode * bytecode);
519#endif
520void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
521
522/* r600_state.c */
523void r600_set_scissor_state(struct r600_context *rctx,
524			    const struct pipe_scissor_state *state);
525void r600_init_state_functions(struct r600_context *rctx);
526void r600_init_atom_start_cs(struct r600_context *rctx);
527void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
528void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
529void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
530void *r600_create_db_flush_dsa(struct r600_context *rctx);
531void r600_polygon_offset_update(struct r600_context *rctx);
532void r600_adjust_gprs(struct r600_context *rctx);
533boolean r600_is_format_supported(struct pipe_screen *screen,
534				 enum pipe_format format,
535				 enum pipe_texture_target target,
536				 unsigned sample_count,
537				 unsigned usage);
538void r600_update_dual_export_state(struct r600_context * rctx);
539
540/* r600_texture.c */
541void r600_init_screen_texture_functions(struct pipe_screen *screen);
542void r600_init_surface_functions(struct r600_context *r600);
543uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
544				  const unsigned char *swizzle_view,
545				  uint32_t *word4_p, uint32_t *yuv_format_p);
546unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
547					unsigned level, unsigned layer);
548
549/* r600_translate.c */
550void r600_translate_index_buffer(struct r600_context *r600,
551				 struct pipe_index_buffer *ib,
552				 unsigned count);
553
554/* r600_state_common.c */
555void r600_init_atom(struct r600_atom *atom,
556		    void (*emit)(struct r600_context *ctx, struct r600_atom *state),
557		    unsigned num_dw, enum r600_atom_flags flags);
558void r600_init_common_atoms(struct r600_context *rctx);
559unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
560void r600_texture_barrier(struct pipe_context *ctx);
561void r600_set_index_buffer(struct pipe_context *ctx,
562			   const struct pipe_index_buffer *ib);
563void r600_vertex_buffers_dirty(struct r600_context *rctx);
564void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
565			     const struct pipe_vertex_buffer *input);
566void r600_sampler_views_dirty(struct r600_context *rctx,
567			      struct r600_samplerview_state *state);
568void r600_set_sampler_views(struct r600_context *rctx,
569			    struct r600_textures_info *dst,
570			    unsigned count,
571			    struct pipe_sampler_view **views);
572void r600_bind_vs_samplers(struct pipe_context *ctx, unsigned count, void **states);
573void r600_bind_ps_samplers(struct pipe_context *ctx, unsigned count, void **states);
574void *r600_create_vertex_elements(struct pipe_context *ctx,
575				  unsigned count,
576				  const struct pipe_vertex_element *elements);
577void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
578void r600_bind_blend_state(struct pipe_context *ctx, void *state);
579void r600_set_blend_color(struct pipe_context *ctx,
580			  const struct pipe_blend_color *state);
581void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
582void r600_set_max_scissor(struct r600_context *rctx);
583void r600_bind_rs_state(struct pipe_context *ctx, void *state);
584void r600_delete_rs_state(struct pipe_context *ctx, void *state);
585void r600_sampler_view_destroy(struct pipe_context *ctx,
586			       struct pipe_sampler_view *state);
587void r600_delete_sampler(struct pipe_context *ctx, void *state);
588void r600_delete_state(struct pipe_context *ctx, void *state);
589void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
590void *r600_create_shader_state_ps(struct pipe_context *ctx,
591                   const struct pipe_shader_state *state);
592void *r600_create_shader_state_vs(struct pipe_context *ctx,
593                   const struct pipe_shader_state *state);
594void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
595void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
596void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
597void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
598void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
599void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
600			      struct pipe_constant_buffer *cb);
601struct pipe_stream_output_target *
602r600_create_so_target(struct pipe_context *ctx,
603		      struct pipe_resource *buffer,
604		      unsigned buffer_offset,
605		      unsigned buffer_size);
606void r600_so_target_destroy(struct pipe_context *ctx,
607			    struct pipe_stream_output_target *target);
608void r600_set_so_targets(struct pipe_context *ctx,
609			 unsigned num_targets,
610			 struct pipe_stream_output_target **targets,
611			 unsigned append_bitmask);
612void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask);
613void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
614			       const struct pipe_stencil_ref *state);
615void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
616uint32_t r600_translate_stencil_op(int s_op);
617uint32_t r600_translate_fill(uint32_t func);
618unsigned r600_tex_wrap(unsigned wrap);
619unsigned r600_tex_filter(unsigned filter);
620unsigned r600_tex_mipfilter(unsigned filter);
621unsigned r600_tex_compare(unsigned compare);
622
623/*
624 * Helpers for building command buffers
625 */
626
627#define PKT3_SET_CONFIG_REG	0x68
628#define PKT3_SET_CONTEXT_REG	0x69
629#define PKT3_SET_CTL_CONST      0x6F
630#define PKT3_SET_LOOP_CONST                    0x6C
631
632#define R600_CONFIG_REG_OFFSET	0x08000
633#define R600_CONTEXT_REG_OFFSET 0x28000
634#define R600_CTL_CONST_OFFSET   0x3CFF0
635#define R600_LOOP_CONST_OFFSET                 0X0003E200
636#define EG_LOOP_CONST_OFFSET               0x0003A200
637
638#define PKT_TYPE_S(x)                   (((x) & 0x3) << 30)
639#define PKT_COUNT_S(x)                  (((x) & 0x3FFF) << 16)
640#define PKT3_IT_OPCODE_S(x)             (((x) & 0xFF) << 8)
641#define PKT3_PREDICATE(x)               (((x) >> 0) & 0x1)
642#define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
643
644#define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002
645
646/*Evergreen Compute packet3*/
647#define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)
648
649static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
650{
651	cb->buf[cb->atom.num_dw++] = value;
652}
653
654static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
655{
656	assert(reg < R600_CONTEXT_REG_OFFSET);
657	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
658	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
659	cb->buf[cb->atom.num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
660}
661
662/**
663 * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
664 * shaders.
665 */
666static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
667{
668	assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
669	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
670	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
671	cb->buf[cb->atom.num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
672}
673
674/**
675 * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
676 * shaders.
677 */
678static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
679{
680	assert(reg >= R600_CTL_CONST_OFFSET);
681	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
682	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
683	cb->buf[cb->atom.num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
684}
685
686static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
687{
688	assert(reg >= R600_LOOP_CONST_OFFSET);
689	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
690	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
691	cb->buf[cb->atom.num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
692}
693
694/**
695 * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
696 * shaders.
697 */
698static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
699{
700	assert(reg >= EG_LOOP_CONST_OFFSET);
701	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
702	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
703	cb->buf[cb->atom.num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
704}
705
706static INLINE void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
707{
708	r600_store_config_reg_seq(cb, reg, 1);
709	r600_store_value(cb, value);
710}
711
712static INLINE void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
713{
714	r600_store_context_reg_seq(cb, reg, 1);
715	r600_store_value(cb, value);
716}
717
718static INLINE void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
719{
720	r600_store_ctl_const_seq(cb, reg, 1);
721	r600_store_value(cb, value);
722}
723
724static INLINE void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
725{
726	r600_store_loop_const_seq(cb, reg, 1);
727	r600_store_value(cb, value);
728}
729
730static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
731{
732	eg_store_loop_const_seq(cb, reg, 1);
733	r600_store_value(cb, value);
734}
735
736void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw, enum r600_atom_flags flags);
737void r600_release_command_buffer(struct r600_command_buffer *cb);
738
739/*
740 * Helpers for emitting state into a command stream directly.
741 */
742
743static INLINE unsigned r600_context_bo_reloc(struct r600_context *ctx, struct r600_resource *rbo,
744					     enum radeon_bo_usage usage)
745{
746	assert(usage);
747	return ctx->ws->cs_add_reloc(ctx->cs, rbo->cs_buf, usage, rbo->domains) * 4;
748}
749
750static INLINE void r600_write_value(struct radeon_winsys_cs *cs, unsigned value)
751{
752	cs->buf[cs->cdw++] = value;
753}
754
755static INLINE void r600_write_array(struct radeon_winsys_cs *cs, unsigned num, unsigned *ptr)
756{
757	assert(cs->cdw+num <= RADEON_MAX_CMDBUF_DWORDS);
758	memcpy(&cs->buf[cs->cdw], ptr, num * sizeof(ptr[0]));
759	cs->cdw += num;
760}
761
762static INLINE void r600_write_config_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
763{
764	assert(reg < R600_CONTEXT_REG_OFFSET);
765	assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
766	cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
767	cs->buf[cs->cdw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
768}
769
770static INLINE void r600_write_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
771{
772	assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
773	assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
774	cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
775	cs->buf[cs->cdw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
776}
777
778static INLINE void r600_write_compute_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
779{
780	r600_write_context_reg_seq(cs, reg, num);
781	/* Set the compute bit on the packet header */
782	cs->buf[cs->cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
783}
784
785static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
786{
787	assert(reg >= R600_CTL_CONST_OFFSET);
788	assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
789	cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
790	cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
791}
792
793static INLINE void r600_write_config_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
794{
795	r600_write_config_reg_seq(cs, reg, 1);
796	r600_write_value(cs, value);
797}
798
799static INLINE void r600_write_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
800{
801	r600_write_context_reg_seq(cs, reg, 1);
802	r600_write_value(cs, value);
803}
804
805static INLINE void r600_write_compute_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
806{
807	r600_write_compute_context_reg_seq(cs, reg, 1);
808	r600_write_value(cs, value);
809}
810
811static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
812{
813	r600_write_ctl_const_seq(cs, reg, 1);
814	r600_write_value(cs, value);
815}
816
817/*
818 * common helpers
819 */
820static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
821{
822	return value * (1 << frac_bits);
823}
824#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
825
826static inline unsigned r600_tex_aniso_filter(unsigned filter)
827{
828	if (filter <= 1)   return 0;
829	if (filter <= 2)   return 1;
830	if (filter <= 4)   return 2;
831	if (filter <= 8)   return 3;
832	 /* else */        return 4;
833}
834
835/* 12.4 fixed-point */
836static INLINE unsigned r600_pack_float_12p4(float x)
837{
838	return x <= 0    ? 0 :
839	       x >= 4096 ? 0xffff : x * 16;
840}
841
842static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource)
843{
844	struct r600_screen *rscreen = (struct r600_screen*)screen;
845	struct r600_resource *rresource = (struct r600_resource*)resource;
846
847	return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);
848}
849
850#endif
851