r600_pipe.h revision a01791add08fbcb5386e0e9209ba21ed58fbdc42
1/*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 *      Jerome Glisse
25 */
26#ifndef R600_PIPE_H
27#define R600_PIPE_H
28
29#include "util/u_slab.h"
30#include "r600.h"
31#include "r600_llvm.h"
32#include "r600_public.h"
33#include "r600_shader.h"
34#include "r600_resource.h"
35#include "evergreen_compute.h"
36
37#define R600_MAX_CONST_BUFFERS 2
38#define R600_MAX_CONST_BUFFER_SIZE 4096
39
40#ifdef PIPE_ARCH_BIG_ENDIAN
41#define R600_BIG_ENDIAN 1
42#else
43#define R600_BIG_ENDIAN 0
44#endif
45
46enum r600_atom_flags {
47	/* When set, atoms are added at the beginning of the dirty list
48	 * instead of the end. */
49	EMIT_EARLY = (1 << 0)
50};
51
52/* This encapsulates a state or an operation which can emitted into the GPU
53 * command stream. It's not limited to states only, it can be used for anything
54 * that wants to write commands into the CS (e.g. cache flushes). */
55struct r600_atom {
56	void (*emit)(struct r600_context *ctx, struct r600_atom *state);
57
58	unsigned		num_dw;
59	enum r600_atom_flags	flags;
60	bool			dirty;
61
62	struct list_head	head;
63};
64
65/* This is an atom containing GPU commands that never change.
66 * This is supposed to be copied directly into the CS. */
67struct r600_command_buffer {
68	struct r600_atom atom;
69	uint32_t *buf;
70	unsigned max_num_dw;
71	unsigned pkt_flags;
72};
73
74struct r600_surface_sync_cmd {
75	struct r600_atom atom;
76	unsigned flush_flags; /* CP_COHER_CNTL */
77};
78
79struct r600_db_misc_state {
80	struct r600_atom atom;
81	bool occlusion_query_enabled;
82	bool flush_depthstencil_through_cb;
83	bool copy_depth, copy_stencil;
84};
85
86struct r600_cb_misc_state {
87	struct r600_atom atom;
88	unsigned cb_color_control; /* this comes from blend state */
89	unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
90	unsigned nr_cbufs;
91	unsigned nr_ps_color_outputs;
92	bool multiwrite;
93	bool dual_src_blend;
94};
95
96struct r600_alphatest_state {
97	struct r600_atom atom;
98	unsigned sx_alpha_test_control; /* this comes from dsa state */
99	unsigned sx_alpha_ref; /* this comes from dsa state */
100	bool bypass;
101	bool cb0_export_16bpc; /* from set_framebuffer_state */
102};
103
104struct r600_cs_shader_state {
105	struct r600_atom atom;
106	struct r600_pipe_compute *shader;
107};
108
109struct r600_sample_mask {
110	struct r600_atom atom;
111	uint16_t sample_mask; /* there are only 8 bits on EG, 16 bits on Cayman */
112};
113
114enum r600_pipe_state_id {
115	R600_PIPE_STATE_BLEND = 0,
116	R600_PIPE_STATE_BLEND_COLOR,
117	R600_PIPE_STATE_CONFIG,
118	R600_PIPE_STATE_SEAMLESS_CUBEMAP,
119	R600_PIPE_STATE_CLIP,
120	R600_PIPE_STATE_SCISSOR,
121	R600_PIPE_STATE_VIEWPORT,
122	R600_PIPE_STATE_RASTERIZER,
123	R600_PIPE_STATE_VGT,
124	R600_PIPE_STATE_FRAMEBUFFER,
125	R600_PIPE_STATE_DSA,
126	R600_PIPE_STATE_STENCIL_REF,
127	R600_PIPE_STATE_PS_SHADER,
128	R600_PIPE_STATE_VS_SHADER,
129	R600_PIPE_STATE_CONSTANT,
130	R600_PIPE_STATE_SAMPLER,
131	R600_PIPE_STATE_RESOURCE,
132	R600_PIPE_STATE_POLYGON_OFFSET,
133	R600_PIPE_STATE_FETCH_SHADER,
134	R600_PIPE_STATE_SPI,
135	R600_PIPE_NSTATES
136};
137
138struct compute_memory_pool;
139void compute_memory_pool_delete(struct compute_memory_pool* pool);
140struct compute_memory_pool* compute_memory_pool_new(
141	struct r600_screen *rscreen);
142
143struct r600_pipe_fences {
144	struct r600_resource		*bo;
145	unsigned			*data;
146	unsigned			next_index;
147	/* linked list of preallocated blocks */
148	struct list_head		blocks;
149	/* linked list of freed fences */
150	struct list_head		pool;
151	pipe_mutex			mutex;
152};
153
154struct r600_screen {
155	struct pipe_screen		screen;
156	struct radeon_winsys		*ws;
157	unsigned			family;
158	enum chip_class			chip_class;
159	struct radeon_info		info;
160	bool				has_streamout;
161	struct r600_tiling_info		tiling_info;
162	struct r600_pipe_fences		fences;
163
164	/*for compute global memory binding, we allocate stuff here, instead of
165	 * buffers.
166	 * XXX: Not sure if this is the best place for global_pool.  Also,
167	 * it's not thread safe, so it won't work with multiple contexts. */
168	struct compute_memory_pool *global_pool;
169};
170
171struct r600_pipe_sampler_view {
172	struct pipe_sampler_view	base;
173	struct r600_resource		*tex_resource;
174	uint32_t			tex_resource_words[8];
175};
176
177struct r600_pipe_rasterizer {
178	struct r600_pipe_state		rstate;
179	boolean				flatshade;
180	boolean				two_side;
181	unsigned			sprite_coord_enable;
182	unsigned                        clip_plane_enable;
183	unsigned			pa_sc_line_stipple;
184	unsigned			pa_cl_clip_cntl;
185	float				offset_units;
186	float				offset_scale;
187	bool				scissor_enable;
188	bool				multisample_enable;
189};
190
191struct r600_pipe_blend {
192	struct r600_pipe_state		rstate;
193	unsigned			cb_target_mask;
194	unsigned			cb_color_control;
195	bool				dual_src_blend;
196	bool				alpha_to_one;
197};
198
199struct r600_pipe_dsa {
200	struct r600_pipe_state		rstate;
201	unsigned			alpha_ref;
202	ubyte				valuemask[2];
203	ubyte				writemask[2];
204	unsigned                        sx_alpha_test_control;
205};
206
207struct r600_vertex_element
208{
209	unsigned			count;
210	struct pipe_vertex_element	elements[PIPE_MAX_ATTRIBS];
211	struct r600_resource		*fetch_shader;
212	unsigned			fs_size;
213	struct r600_pipe_state		rstate;
214};
215
216struct r600_pipe_shader;
217
218struct r600_pipe_shader_selector {
219	struct r600_pipe_shader *current;
220
221	struct tgsi_token       *tokens;
222	struct pipe_stream_output_info  so;
223
224	unsigned	num_shaders;
225
226	/* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
227	unsigned	type;
228
229	unsigned	nr_ps_max_color_exports;
230};
231
232struct r600_pipe_shader {
233	struct r600_pipe_shader_selector *selector;
234	struct r600_pipe_shader	*next_variant;
235	struct r600_shader		shader;
236	struct r600_pipe_state		rstate;
237	struct r600_resource		*bo;
238	struct r600_resource		*bo_fetch;
239	struct r600_vertex_element	vertex_elements;
240	unsigned	sprite_coord_enable;
241	unsigned	flatshade;
242	unsigned	pa_cl_vs_out_cntl;
243	unsigned	nr_ps_color_outputs;
244	unsigned	key;
245	unsigned		db_shader_control;
246	unsigned		ps_depth_export;
247};
248
249struct r600_pipe_sampler_state {
250	uint32_t			tex_sampler_words[3];
251	uint32_t			border_color[4];
252	bool				border_color_use;
253	bool				seamless_cube_map;
254};
255
256/* needed for blitter save */
257#define NUM_TEX_UNITS 16
258
259struct r600_seamless_cube_map {
260	struct r600_atom		atom;
261	bool				enabled;
262};
263
264struct r600_samplerview_state {
265	struct r600_atom		atom;
266	struct r600_pipe_sampler_view	*views[NUM_TEX_UNITS];
267	uint32_t			enabled_mask;
268	uint32_t			dirty_mask;
269	uint32_t			depth_texture_mask; /* which textures are depth */
270};
271
272struct r600_textures_info {
273	struct r600_samplerview_state	views;
274	struct r600_atom		atom_sampler;
275	struct r600_pipe_sampler_state	*samplers[NUM_TEX_UNITS];
276	unsigned			n_samplers;
277	bool				is_array_sampler[NUM_TEX_UNITS];
278};
279
280struct r600_fence {
281	struct pipe_reference		reference;
282	unsigned			index; /* in the shared bo */
283	struct r600_resource		*sleep_bo;
284	struct list_head		head;
285};
286
287#define FENCE_BLOCK_SIZE 16
288
289struct r600_fence_block {
290	struct r600_fence		fences[FENCE_BLOCK_SIZE];
291	struct list_head		head;
292};
293
294#define R600_CONSTANT_ARRAY_SIZE 256
295#define R600_RESOURCE_ARRAY_SIZE 160
296
297struct r600_stencil_ref
298{
299	ubyte ref_value[2];
300	ubyte valuemask[2];
301	ubyte writemask[2];
302};
303
304struct r600_constbuf_state
305{
306	struct r600_atom		atom;
307	struct pipe_constant_buffer	cb[PIPE_MAX_CONSTANT_BUFFERS];
308	uint32_t			enabled_mask;
309	uint32_t			dirty_mask;
310};
311
312struct r600_vertexbuf_state
313{
314	struct r600_atom		atom;
315	struct pipe_vertex_buffer	vb[PIPE_MAX_ATTRIBS];
316	uint32_t			enabled_mask; /* non-NULL buffers */
317	uint32_t			dirty_mask;
318};
319
320struct r600_context {
321	struct pipe_context		context;
322	struct blitter_context		*blitter;
323	enum radeon_family		family;
324	enum chip_class			chip_class;
325	boolean				has_vertex_cache;
326	unsigned			r6xx_num_clause_temp_gprs;
327	void				*custom_dsa_flush;
328	struct r600_screen		*screen;
329	struct radeon_winsys		*ws;
330	struct r600_pipe_state		*states[R600_PIPE_NSTATES];
331	struct r600_vertex_element	*vertex_elements;
332	struct pipe_framebuffer_state	framebuffer;
333	unsigned			compute_cb_target_mask;
334	unsigned			db_shader_control;
335	unsigned			pa_sc_line_stipple;
336	unsigned			pa_cl_clip_cntl;
337	/* for saving when using blitter */
338	struct pipe_stencil_ref		stencil_ref;
339	struct pipe_viewport_state	viewport;
340	struct pipe_clip_state		clip;
341	struct r600_pipe_shader_selector 	*ps_shader;
342	struct r600_pipe_shader_selector 	*vs_shader;
343	struct r600_pipe_rasterizer	*rasterizer;
344	struct r600_pipe_state          vgt;
345	struct r600_pipe_state          spi;
346	struct pipe_query		*current_render_cond;
347	unsigned			current_render_cond_mode;
348	struct pipe_query		*saved_render_cond;
349	unsigned			saved_render_cond_mode;
350	/* shader information */
351	boolean				two_side;
352	boolean				spi_dirty;
353	unsigned			sprite_coord_enable;
354	boolean				flatshade;
355	boolean				export_16bpc;
356	unsigned			nr_cbufs;
357	bool				alpha_to_one;
358	bool				multisample_enable;
359	bool				cb0_is_integer;
360
361	struct u_upload_mgr	        *uploader;
362	struct util_slab_mempool	pool_transfers;
363
364	unsigned default_ps_gprs, default_vs_gprs;
365
366	/* States based on r600_atom. */
367	struct list_head		dirty_states;
368	struct r600_command_buffer	start_cs_cmd; /* invariant state mostly */
369	/** Compute specific registers initializations.  The start_cs_cmd atom
370	 *  must be emitted before start_compute_cs_cmd. */
371        struct r600_command_buffer      start_compute_cs_cmd;
372	struct r600_surface_sync_cmd	surface_sync_cmd;
373	struct r600_atom		r6xx_flush_and_inv_cmd;
374	struct r600_alphatest_state	alphatest_state;
375	struct r600_cb_misc_state	cb_misc_state;
376	struct r600_db_misc_state	db_misc_state;
377	/** Vertex buffers for fetch shaders */
378	struct r600_vertexbuf_state	vertex_buffer_state;
379	/** Vertex buffers for compute shaders */
380	struct r600_vertexbuf_state	cs_vertex_buffer_state;
381	struct r600_constbuf_state	vs_constbuf_state;
382	struct r600_constbuf_state	ps_constbuf_state;
383	struct r600_textures_info	vs_samplers;
384	struct r600_textures_info	ps_samplers;
385	struct r600_seamless_cube_map	seamless_cube_map;
386	struct r600_cs_shader_state	cs_shader_state;
387	struct r600_sample_mask		sample_mask;
388
389	struct radeon_winsys_cs	*cs;
390
391	struct r600_range	*range;
392	unsigned		nblocks;
393	struct r600_block	**blocks;
394	struct list_head	dirty;
395	struct list_head	enable_list;
396	unsigned		pm4_dirty_cdwords;
397	unsigned		ctx_pm4_ndwords;
398
399	/* The list of active queries. Only one query of each type can be active. */
400	int			num_occlusion_queries;
401
402	/* Manage queries in two separate groups:
403	 * The timer ones and the others (streamout, occlusion).
404	 *
405	 * We do this because we should only suspend non-timer queries for u_blitter,
406	 * and later if the non-timer queries are suspended, the context flush should
407	 * only suspend and resume the timer queries. */
408	struct list_head	active_timer_queries;
409	unsigned		num_cs_dw_timer_queries_suspend;
410	struct list_head	active_nontimer_queries;
411	unsigned		num_cs_dw_nontimer_queries_suspend;
412
413	unsigned		num_cs_dw_streamout_end;
414
415	unsigned		backend_mask;
416	unsigned                max_db; /* for OQ */
417	unsigned		flags;
418	boolean                 predicate_drawing;
419
420	unsigned		num_so_targets;
421	struct r600_so_target	*so_targets[PIPE_MAX_SO_BUFFERS];
422	boolean			streamout_start;
423	unsigned		streamout_append_bitmask;
424
425	/* There is no scissor enable bit on r6xx, so we must use a workaround.
426	 * These track the current scissor state. */
427	bool			scissor_enable;
428	struct pipe_scissor_state scissor_state;
429
430	/* With rasterizer discard, there doesn't have to be a pixel shader.
431	 * In that case, we bind this one: */
432	void			*dummy_pixel_shader;
433
434	boolean			dual_src_blend;
435
436	/* Index buffer. */
437	struct pipe_index_buffer index_buffer;
438};
439
440static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
441{
442	atom->emit(rctx, atom);
443	atom->dirty = false;
444	if (atom->head.next && atom->head.prev)
445		LIST_DELINIT(&atom->head);
446}
447
448static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
449{
450	if (!state->dirty) {
451		if (state->flags & EMIT_EARLY) {
452			LIST_ADD(&state->head, &rctx->dirty_states);
453		} else {
454			LIST_ADDTAIL(&state->head, &rctx->dirty_states);
455		}
456		state->dirty = true;
457	}
458}
459
460/* evergreen_state.c */
461void evergreen_init_state_functions(struct r600_context *rctx);
462void evergreen_init_atom_start_cs(struct r600_context *rctx);
463void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
464void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
465void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
466void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
467void evergreen_polygon_offset_update(struct r600_context *rctx);
468boolean evergreen_is_format_supported(struct pipe_screen *screen,
469				      enum pipe_format format,
470				      enum pipe_texture_target target,
471				      unsigned sample_count,
472				      unsigned usage);
473void evergreen_init_color_surface(struct r600_context *rctx,
474				  struct r600_surface *surf);
475void evergreen_update_dual_export_state(struct r600_context * rctx);
476
477/* r600_blit.c */
478void r600_copy_buffer(struct pipe_context *ctx, struct
479		      pipe_resource *dst, unsigned dstx,
480		      struct pipe_resource *src, const struct pipe_box *src_box);
481void r600_init_blit_functions(struct r600_context *rctx);
482void r600_blit_uncompress_depth(struct pipe_context *ctx,
483		struct r600_resource_texture *texture,
484		struct r600_resource_texture *staging,
485		unsigned first_level, unsigned last_level,
486		unsigned first_layer, unsigned last_layer);
487void r600_flush_depth_textures(struct r600_context *rctx,
488			       struct r600_samplerview_state *textures);
489/* r600_buffer.c */
490bool r600_init_resource(struct r600_screen *rscreen,
491			struct r600_resource *res,
492			unsigned size, unsigned alignment,
493			unsigned bind, unsigned usage);
494struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
495					 const struct pipe_resource *templ);
496
497/* r600_pipe.c */
498void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
499		unsigned flags);
500
501/* r600_query.c */
502void r600_init_query_functions(struct r600_context *rctx);
503void r600_suspend_nontimer_queries(struct r600_context *ctx);
504void r600_resume_nontimer_queries(struct r600_context *ctx);
505void r600_suspend_timer_queries(struct r600_context *ctx);
506void r600_resume_timer_queries(struct r600_context *ctx);
507
508/* r600_resource.c */
509void r600_init_context_resource_functions(struct r600_context *r600);
510
511/* r600_shader.c */
512int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
513#ifdef HAVE_OPENCL
514int r600_compute_shader_create(struct pipe_context * ctx,
515	LLVMModuleRef mod,  struct r600_bytecode * bytecode);
516#endif
517void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
518
519/* r600_state.c */
520void r600_set_scissor_state(struct r600_context *rctx,
521			    const struct pipe_scissor_state *state);
522void r600_init_state_functions(struct r600_context *rctx);
523void r600_init_atom_start_cs(struct r600_context *rctx);
524void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
525void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
526void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
527void *r600_create_db_flush_dsa(struct r600_context *rctx);
528void r600_polygon_offset_update(struct r600_context *rctx);
529void r600_adjust_gprs(struct r600_context *rctx);
530boolean r600_is_format_supported(struct pipe_screen *screen,
531				 enum pipe_format format,
532				 enum pipe_texture_target target,
533				 unsigned sample_count,
534				 unsigned usage);
535void r600_update_dual_export_state(struct r600_context * rctx);
536
537/* r600_texture.c */
538void r600_init_screen_texture_functions(struct pipe_screen *screen);
539void r600_init_surface_functions(struct r600_context *r600);
540uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
541				  const unsigned char *swizzle_view,
542				  uint32_t *word4_p, uint32_t *yuv_format_p);
543unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
544					unsigned level, unsigned layer);
545
546/* r600_translate.c */
547void r600_translate_index_buffer(struct r600_context *r600,
548				 struct pipe_index_buffer *ib,
549				 unsigned count);
550
551/* r600_state_common.c */
552void r600_init_atom(struct r600_atom *atom,
553		    void (*emit)(struct r600_context *ctx, struct r600_atom *state),
554		    unsigned num_dw, enum r600_atom_flags flags);
555void r600_init_common_atoms(struct r600_context *rctx);
556unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
557void r600_texture_barrier(struct pipe_context *ctx);
558void r600_set_index_buffer(struct pipe_context *ctx,
559			   const struct pipe_index_buffer *ib);
560void r600_vertex_buffers_dirty(struct r600_context *rctx);
561void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
562			     const struct pipe_vertex_buffer *input);
563void r600_sampler_views_dirty(struct r600_context *rctx,
564			      struct r600_samplerview_state *state);
565void r600_set_sampler_views(struct r600_context *rctx,
566			    struct r600_textures_info *dst,
567			    unsigned count,
568			    struct pipe_sampler_view **views);
569void r600_bind_vs_samplers(struct pipe_context *ctx, unsigned count, void **states);
570void r600_bind_ps_samplers(struct pipe_context *ctx, unsigned count, void **states);
571void *r600_create_vertex_elements(struct pipe_context *ctx,
572				  unsigned count,
573				  const struct pipe_vertex_element *elements);
574void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
575void r600_bind_blend_state(struct pipe_context *ctx, void *state);
576void r600_set_blend_color(struct pipe_context *ctx,
577			  const struct pipe_blend_color *state);
578void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
579void r600_set_max_scissor(struct r600_context *rctx);
580void r600_bind_rs_state(struct pipe_context *ctx, void *state);
581void r600_delete_rs_state(struct pipe_context *ctx, void *state);
582void r600_sampler_view_destroy(struct pipe_context *ctx,
583			       struct pipe_sampler_view *state);
584void r600_delete_sampler(struct pipe_context *ctx, void *state);
585void r600_delete_state(struct pipe_context *ctx, void *state);
586void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
587void *r600_create_shader_state_ps(struct pipe_context *ctx,
588                   const struct pipe_shader_state *state);
589void *r600_create_shader_state_vs(struct pipe_context *ctx,
590                   const struct pipe_shader_state *state);
591void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
592void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
593void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
594void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
595void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
596void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
597			      struct pipe_constant_buffer *cb);
598struct pipe_stream_output_target *
599r600_create_so_target(struct pipe_context *ctx,
600		      struct pipe_resource *buffer,
601		      unsigned buffer_offset,
602		      unsigned buffer_size);
603void r600_so_target_destroy(struct pipe_context *ctx,
604			    struct pipe_stream_output_target *target);
605void r600_set_so_targets(struct pipe_context *ctx,
606			 unsigned num_targets,
607			 struct pipe_stream_output_target **targets,
608			 unsigned append_bitmask);
609void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask);
610void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
611			       const struct pipe_stencil_ref *state);
612void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
613uint32_t r600_translate_stencil_op(int s_op);
614uint32_t r600_translate_fill(uint32_t func);
615unsigned r600_tex_wrap(unsigned wrap);
616unsigned r600_tex_filter(unsigned filter);
617unsigned r600_tex_mipfilter(unsigned filter);
618unsigned r600_tex_compare(unsigned compare);
619
620/*
621 * Helpers for building command buffers
622 */
623
624#define PKT3_SET_CONFIG_REG	0x68
625#define PKT3_SET_CONTEXT_REG	0x69
626#define PKT3_SET_CTL_CONST      0x6F
627#define PKT3_SET_LOOP_CONST                    0x6C
628
629#define R600_CONFIG_REG_OFFSET	0x08000
630#define R600_CONTEXT_REG_OFFSET 0x28000
631#define R600_CTL_CONST_OFFSET   0x3CFF0
632#define R600_LOOP_CONST_OFFSET                 0X0003E200
633#define EG_LOOP_CONST_OFFSET               0x0003A200
634
635#define PKT_TYPE_S(x)                   (((x) & 0x3) << 30)
636#define PKT_COUNT_S(x)                  (((x) & 0x3FFF) << 16)
637#define PKT3_IT_OPCODE_S(x)             (((x) & 0xFF) << 8)
638#define PKT3_PREDICATE(x)               (((x) >> 0) & 0x1)
639#define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
640
641#define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002
642
643/*Evergreen Compute packet3*/
644#define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)
645
646static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
647{
648	cb->buf[cb->atom.num_dw++] = value;
649}
650
651static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
652{
653	assert(reg < R600_CONTEXT_REG_OFFSET);
654	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
655	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
656	cb->buf[cb->atom.num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
657}
658
659/**
660 * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
661 * shaders.
662 */
663static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
664{
665	assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
666	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
667	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
668	cb->buf[cb->atom.num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
669}
670
671/**
672 * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
673 * shaders.
674 */
675static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
676{
677	assert(reg >= R600_CTL_CONST_OFFSET);
678	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
679	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
680	cb->buf[cb->atom.num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
681}
682
683static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
684{
685	assert(reg >= R600_LOOP_CONST_OFFSET);
686	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
687	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
688	cb->buf[cb->atom.num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
689}
690
691/**
692 * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
693 * shaders.
694 */
695static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
696{
697	assert(reg >= EG_LOOP_CONST_OFFSET);
698	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
699	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
700	cb->buf[cb->atom.num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
701}
702
703static INLINE void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
704{
705	r600_store_config_reg_seq(cb, reg, 1);
706	r600_store_value(cb, value);
707}
708
709static INLINE void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
710{
711	r600_store_context_reg_seq(cb, reg, 1);
712	r600_store_value(cb, value);
713}
714
715static INLINE void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
716{
717	r600_store_ctl_const_seq(cb, reg, 1);
718	r600_store_value(cb, value);
719}
720
721static INLINE void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
722{
723	r600_store_loop_const_seq(cb, reg, 1);
724	r600_store_value(cb, value);
725}
726
727static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
728{
729	eg_store_loop_const_seq(cb, reg, 1);
730	r600_store_value(cb, value);
731}
732
733void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw, enum r600_atom_flags flags);
734void r600_release_command_buffer(struct r600_command_buffer *cb);
735
736/*
737 * Helpers for emitting state into a command stream directly.
738 */
739
740static INLINE unsigned r600_context_bo_reloc(struct r600_context *ctx, struct r600_resource *rbo,
741					     enum radeon_bo_usage usage)
742{
743	assert(usage);
744	return ctx->ws->cs_add_reloc(ctx->cs, rbo->cs_buf, usage, rbo->domains) * 4;
745}
746
747static INLINE void r600_write_value(struct radeon_winsys_cs *cs, unsigned value)
748{
749	cs->buf[cs->cdw++] = value;
750}
751
752static INLINE void r600_write_array(struct radeon_winsys_cs *cs, unsigned num, unsigned *ptr)
753{
754	assert(cs->cdw+num <= RADEON_MAX_CMDBUF_DWORDS);
755	memcpy(&cs->buf[cs->cdw], ptr, num * sizeof(ptr[0]));
756	cs->cdw += num;
757}
758
759static INLINE void r600_write_config_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
760{
761	assert(reg < R600_CONTEXT_REG_OFFSET);
762	assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
763	cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
764	cs->buf[cs->cdw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
765}
766
767static INLINE void r600_write_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
768{
769	assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
770	assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
771	cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
772	cs->buf[cs->cdw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
773}
774
775static INLINE void r600_write_compute_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
776{
777	r600_write_context_reg_seq(cs, reg, num);
778	/* Set the compute bit on the packet header */
779	cs->buf[cs->cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
780}
781
782static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
783{
784	assert(reg >= R600_CTL_CONST_OFFSET);
785	assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
786	cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
787	cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
788}
789
790static INLINE void r600_write_config_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
791{
792	r600_write_config_reg_seq(cs, reg, 1);
793	r600_write_value(cs, value);
794}
795
796static INLINE void r600_write_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
797{
798	r600_write_context_reg_seq(cs, reg, 1);
799	r600_write_value(cs, value);
800}
801
802static INLINE void r600_write_compute_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
803{
804	r600_write_compute_context_reg_seq(cs, reg, 1);
805	r600_write_value(cs, value);
806}
807
808static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
809{
810	r600_write_ctl_const_seq(cs, reg, 1);
811	r600_write_value(cs, value);
812}
813
814/*
815 * common helpers
816 */
817static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
818{
819	return value * (1 << frac_bits);
820}
821#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
822
823static inline unsigned r600_tex_aniso_filter(unsigned filter)
824{
825	if (filter <= 1)   return 0;
826	if (filter <= 2)   return 1;
827	if (filter <= 4)   return 2;
828	if (filter <= 8)   return 3;
829	 /* else */        return 4;
830}
831
832/* 12.4 fixed-point */
833static INLINE unsigned r600_pack_float_12p4(float x)
834{
835	return x <= 0    ? 0 :
836	       x >= 4096 ? 0xffff : x * 16;
837}
838
839static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource)
840{
841	struct r600_screen *rscreen = (struct r600_screen*)screen;
842	struct r600_resource *rresource = (struct r600_resource*)resource;
843
844	return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);
845}
846
847#endif
848