r600_texture.c revision 8698a3b85dd89c5d2fa473e7942b7dc8d25f3c8f
12b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner/*
22b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
32b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner *
42b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner * Permission is hereby granted, free of charge, to any person obtaining a
52b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner * copy of this software and associated documentation files (the "Software"),
62b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner * to deal in the Software without restriction, including without limitation
72b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner * on the rights to use, copy, modify, merge, publish, distribute, sub
82b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner * license, and/or sell copies of the Software, and to permit persons to whom
92b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner * the Software is furnished to do so, subject to the following conditions:
102b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner *
112b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner * The above copyright notice and this permission notice (including the next
122b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner * paragraph) shall be included in all copies or substantial portions of the
132b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner * Software.
142b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner *
152b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
162b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
172b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
182b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
192b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
2004df049014396fe97a31bf3fa8951201b2ed8ffeChris Lattner * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
2104df049014396fe97a31bf3fa8951201b2ed8ffeChris Lattner * USE OR OTHER DEALINGS IN THE SOFTWARE.
222b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner *
232b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner * Authors:
242b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner *      Jerome Glisse
252b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner *      Corbin Simpson
262b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner */
272b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner#include "r600_formats.h"
282b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner#include "r600d.h"
292b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner
302b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner#include <errno.h>
312b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner#include "util/u_format_s3tc.h"
322b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner#include "util/u_memory.h"
332b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner
342b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner/* Copy from a full GPU texture to a transfer's staging one. */
352b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattnerstatic void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
362b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner{
372b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
382b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	struct pipe_resource *texture = transfer->resource;
392b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner
402b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	ctx->resource_copy_region(ctx, &rtransfer->staging->b.b,
412b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner				0, 0, 0, 0, texture, transfer->level,
422b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner				&transfer->box);
432b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner}
442b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner
452b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner
462b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner/* Copy from a transfer's staging texture to a full GPU one. */
472b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattnerstatic void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
482b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner{
492b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
502b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	struct pipe_resource *texture = transfer->resource;
512b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	struct pipe_box sbox;
522b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner
532b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	u_box_origin_2d(transfer->box.width, transfer->box.height, &sbox);
542b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner
552b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	ctx->resource_copy_region(ctx, texture, transfer->level,
5604df049014396fe97a31bf3fa8951201b2ed8ffeChris Lattner				  transfer->box.x, transfer->box.y, transfer->box.z,
572b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner				  &rtransfer->staging->b.b,
582b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner				  0, &sbox);
592b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner}
602b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner
612b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattnerunsigned r600_texture_get_offset(struct r600_texture *rtex,
622b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner					unsigned level, unsigned layer)
632b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner{
642b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	return rtex->surface.level[level].offset +
652b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	       layer * rtex->surface.level[level].slice_size;
662b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner}
67438208e8cb29c67b2177619a339b84291729b6b7Frits van Bommel
68438208e8cb29c67b2177619a339b84291729b6b7Frits van Bommelstatic int r600_init_surface(struct r600_screen *rscreen,
69438208e8cb29c67b2177619a339b84291729b6b7Frits van Bommel			     struct radeon_surface *surface,
70438208e8cb29c67b2177619a339b84291729b6b7Frits van Bommel			     const struct pipe_resource *ptex,
712b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner			     unsigned array_mode,
722b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner			     bool is_transfer, bool is_flushed_depth)
732b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner{
742b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	const struct util_format_description *desc =
752b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner		util_format_description(ptex->format);
762b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	bool is_depth, is_stencil;
772b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner
782b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	is_depth = util_format_has_depth(desc);
7904b2f0d99feb9cdf87eb8f35483816d757d170ddChris Lattner	is_stencil = util_format_has_stencil(desc);
802b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner
812b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	surface->npix_x = ptex->width0;
82878ad7afa512ef300d5df4e7ca0189775342dfc2Chris Lattner	surface->npix_y = ptex->height0;
83878ad7afa512ef300d5df4e7ca0189775342dfc2Chris Lattner	surface->npix_z = ptex->depth0;
8404b2f0d99feb9cdf87eb8f35483816d757d170ddChris Lattner	surface->blk_w = util_format_get_blockwidth(ptex->format);
852b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	surface->blk_h = util_format_get_blockheight(ptex->format);
862b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	surface->blk_d = 1;
872b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	surface->array_size = 1;
882b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	surface->last_level = ptex->last_level;
892b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner
902b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	if (rscreen->chip_class >= EVERGREEN &&
912b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	    !is_transfer && !is_flushed_depth &&
922b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	    ptex->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) {
9304df049014396fe97a31bf3fa8951201b2ed8ffeChris Lattner		surface->bpe = 4; /* stencil is allocated separately on evergreen */
942b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	} else {
952b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner		surface->bpe = util_format_get_blocksize(ptex->format);
962b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner		/* align byte per element on dword */
972b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner		if (surface->bpe == 3) {
982b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner			surface->bpe = 4;
992b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner		}
1002b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	}
1012b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner
1022b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	surface->nsamples = ptex->nr_samples ? ptex->nr_samples : 1;
10304df049014396fe97a31bf3fa8951201b2ed8ffeChris Lattner	surface->flags = 0;
1042b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner
1052b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	switch (array_mode) {
1062b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	case V_038000_ARRAY_1D_TILED_THIN1:
1072b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner		surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_1D, MODE);
1082b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner		break;
1092b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	case V_038000_ARRAY_2D_TILED_THIN1:
1102b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner		surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_2D, MODE);
1112b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner		break;
1122b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	case V_038000_ARRAY_LINEAR_ALIGNED:
1132b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner		surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR_ALIGNED, MODE);
1142b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner		break;
1152b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	case V_038000_ARRAY_LINEAR_GENERAL:
1162b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	default:
1172b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner		surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR, MODE);
1182b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner		break;
1192b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	}
1202b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	switch (ptex->target) {
1212b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	case PIPE_TEXTURE_1D:
1222b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D, TYPE);
1232b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner		break;
1242b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	case PIPE_TEXTURE_RECT:
1252b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner	case PIPE_TEXTURE_2D:
1262b9bc422a5e6840f5b925316bc06d5943deb610aChris Lattner		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D, TYPE);
127		break;
128	case PIPE_TEXTURE_3D:
129		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_3D, TYPE);
130		break;
131	case PIPE_TEXTURE_1D_ARRAY:
132		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D_ARRAY, TYPE);
133		surface->array_size = ptex->array_size;
134		break;
135	case PIPE_TEXTURE_2D_ARRAY:
136		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY, TYPE);
137		surface->array_size = ptex->array_size;
138		break;
139	case PIPE_TEXTURE_CUBE:
140		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_CUBEMAP, TYPE);
141		break;
142	case PIPE_BUFFER:
143	default:
144		return -EINVAL;
145	}
146	if (ptex->bind & PIPE_BIND_SCANOUT) {
147		surface->flags |= RADEON_SURF_SCANOUT;
148	}
149
150	if (!is_transfer && !is_flushed_depth && is_depth) {
151		surface->flags |= RADEON_SURF_ZBUFFER;
152
153		if (is_stencil) {
154			surface->flags |= RADEON_SURF_SBUFFER;
155		}
156	}
157	return 0;
158}
159
160static int r600_setup_surface(struct pipe_screen *screen,
161			      struct r600_texture *rtex,
162			      unsigned pitch_in_bytes_override)
163{
164	struct pipe_resource *ptex = &rtex->resource.b.b;
165	struct r600_screen *rscreen = (struct r600_screen*)screen;
166	unsigned i;
167	int r;
168
169	r = rscreen->ws->surface_init(rscreen->ws, &rtex->surface);
170	if (r) {
171		return r;
172	}
173	rtex->size = rtex->surface.bo_size;
174	if (pitch_in_bytes_override && pitch_in_bytes_override != rtex->surface.level[0].pitch_bytes) {
175		/* old ddx on evergreen over estimate alignment for 1d, only 1 level
176		 * for those
177		 */
178		rtex->surface.level[0].nblk_x = pitch_in_bytes_override / rtex->surface.bpe;
179		rtex->surface.level[0].pitch_bytes = pitch_in_bytes_override;
180		rtex->surface.level[0].slice_size = pitch_in_bytes_override * rtex->surface.level[0].nblk_y;
181		if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
182			rtex->surface.stencil_offset = rtex->surface.level[0].slice_size;
183		}
184	}
185	for (i = 0; i <= ptex->last_level; i++) {
186		switch (rtex->surface.level[i].mode) {
187		case RADEON_SURF_MODE_LINEAR_ALIGNED:
188			rtex->array_mode[i] = V_038000_ARRAY_LINEAR_ALIGNED;
189			break;
190		case RADEON_SURF_MODE_1D:
191			rtex->array_mode[i] = V_038000_ARRAY_1D_TILED_THIN1;
192			break;
193		case RADEON_SURF_MODE_2D:
194			rtex->array_mode[i] = V_038000_ARRAY_2D_TILED_THIN1;
195			break;
196		default:
197		case RADEON_SURF_MODE_LINEAR:
198			rtex->array_mode[i] = 0;
199			break;
200		}
201	}
202	return 0;
203}
204
205static boolean r600_texture_get_handle(struct pipe_screen* screen,
206					struct pipe_resource *ptex,
207					struct winsys_handle *whandle)
208{
209	struct r600_texture *rtex = (struct r600_texture*)ptex;
210	struct r600_resource *resource = &rtex->resource;
211	struct radeon_surface *surface = &rtex->surface;
212	struct r600_screen *rscreen = (struct r600_screen*)screen;
213
214	rscreen->ws->buffer_set_tiling(resource->buf,
215				       NULL,
216				       surface->level[0].mode >= RADEON_SURF_MODE_1D ?
217				       RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR,
218				       surface->level[0].mode >= RADEON_SURF_MODE_2D ?
219				       RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR,
220				       surface->bankw, surface->bankh,
221				       surface->tile_split,
222				       surface->stencil_tile_split,
223				       surface->mtilea,
224				       rtex->surface.level[0].pitch_bytes);
225
226	return rscreen->ws->buffer_get_handle(resource->buf,
227					      rtex->surface.level[0].pitch_bytes, whandle);
228}
229
230static void r600_texture_destroy(struct pipe_screen *screen,
231				 struct pipe_resource *ptex)
232{
233	struct r600_texture *rtex = (struct r600_texture*)ptex;
234	struct r600_resource *resource = &rtex->resource;
235
236	if (rtex->flushed_depth_texture)
237		pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
238
239	pb_reference(&resource->buf, NULL);
240	FREE(rtex);
241}
242
243static const struct u_resource_vtbl r600_texture_vtbl =
244{
245	r600_texture_get_handle,	/* get_handle */
246	r600_texture_destroy,		/* resource_destroy */
247	r600_texture_get_transfer,	/* get_transfer */
248	r600_texture_transfer_destroy,	/* transfer_destroy */
249	r600_texture_transfer_map,	/* transfer_map */
250	NULL,				/* transfer_flush_region */
251	r600_texture_transfer_unmap,	/* transfer_unmap */
252	NULL				/* transfer_inline_write */
253};
254
255static void r600_texture_allocate_fmask(struct r600_screen *rscreen,
256					struct r600_texture *rtex)
257{
258	/* FMASK is allocated pretty much like an ordinary texture.
259	 * Here we use bpe in the units of bits, not bytes. */
260	struct radeon_surface fmask = rtex->surface;
261	unsigned nr_samples = rtex->resource.b.b.nr_samples;
262
263	switch (nr_samples) {
264	case 2:
265		/* This should be 8,1, but we should set nsamples > 1
266		 * for the allocator to treat it as a multisample surface.
267		 * Let's set 4,2 then. */
268	case 4:
269		fmask.bpe = 4;
270		fmask.nsamples = 2;
271		break;
272	case 8:
273		fmask.bpe = 8;
274		fmask.nsamples = 4;
275		break;
276	case 16:
277		fmask.bpe = 16;
278		fmask.nsamples = 4;
279		break;
280	default:
281		R600_ERR("Invalid sample count for FMASK allocation.\n");
282		return;
283	}
284
285	/* R600-R700 errata? Anyway, this fixes colorbuffer corruption. */
286	if (rscreen->chip_class <= R700) {
287		fmask.bpe *= 2;
288	}
289
290	if (rscreen->chip_class >= EVERGREEN) {
291		fmask.bankh = nr_samples <= 4 ? 4 : 1;
292	}
293
294	if (rscreen->ws->surface_init(rscreen->ws, &fmask)) {
295		R600_ERR("Got error in surface_init while allocating FMASK.\n");
296		return;
297	}
298	assert(fmask.level[0].mode == RADEON_SURF_MODE_2D);
299
300	/* Reserve space for FMASK while converting bits back to bytes. */
301	rtex->fmask_bank_height = fmask.bankh;
302	rtex->fmask_offset = align(rtex->size, MAX2(256, fmask.bo_alignment));
303	rtex->fmask_size = (fmask.bo_size + 7) / 8;
304	rtex->size = rtex->fmask_offset + rtex->fmask_size;
305#if 0
306	printf("FMASK width=%u, height=%i, bits=%u, size=%u\n",
307	       fmask.npix_x, fmask.npix_y, fmask.bpe * fmask.nsamples, rtex->fmask_size);
308#endif
309}
310
311static void r600_texture_allocate_cmask(struct r600_screen *rscreen,
312					struct r600_texture *rtex)
313{
314	unsigned cmask_tile_width = 8;
315	unsigned cmask_tile_height = 8;
316	unsigned cmask_tile_elements = cmask_tile_width * cmask_tile_height;
317	unsigned element_bits = 4;
318	unsigned cmask_cache_bits = 1024;
319	unsigned num_pipes = rscreen->tiling_info.num_channels;
320	unsigned pipe_interleave_bytes = rscreen->tiling_info.group_bytes;
321
322	unsigned elements_per_macro_tile = (cmask_cache_bits / element_bits) * num_pipes;
323	unsigned pixels_per_macro_tile = elements_per_macro_tile * cmask_tile_elements;
324	unsigned sqrt_pixels_per_macro_tile = sqrt(pixels_per_macro_tile);
325	unsigned macro_tile_width = util_next_power_of_two(sqrt_pixels_per_macro_tile);
326	unsigned macro_tile_height = pixels_per_macro_tile / macro_tile_width;
327
328	unsigned pitch_elements = align(rtex->surface.npix_x, macro_tile_width);
329	unsigned height = align(rtex->surface.npix_y, macro_tile_height);
330
331	unsigned base_align = num_pipes * pipe_interleave_bytes;
332	unsigned slice_bytes =
333		((pitch_elements * height * element_bits + 7) / 8) / cmask_tile_elements;
334	unsigned size = rtex->surface.array_size * align(slice_bytes, base_align);
335
336	assert(macro_tile_width % 128 == 0);
337	assert(macro_tile_height % 128 == 0);
338
339	rtex->cmask_slice_tile_max = ((pitch_elements * height) / (128*128)) - 1;
340	rtex->cmask_offset = align(rtex->size, MAX2(256, base_align));
341	rtex->cmask_size = size;
342	rtex->size = rtex->cmask_offset + rtex->cmask_size;
343#if 0
344	printf("CMASK: macro tile width = %u, macro tile height = %u, "
345	       "pitch elements = %u, height = %u, slice tile max = %u\n",
346	       macro_tile_width, macro_tile_height, pitch_elements, height,
347	       rtex->cmask_slice_tile_max);
348#endif
349}
350
351static struct r600_texture *
352r600_texture_create_object(struct pipe_screen *screen,
353			   const struct pipe_resource *base,
354			   unsigned pitch_in_bytes_override,
355			   struct pb_buffer *buf,
356			   boolean alloc_bo,
357			   struct radeon_surface *surface)
358{
359	struct r600_texture *rtex;
360	struct r600_resource *resource;
361	struct r600_screen *rscreen = (struct r600_screen*)screen;
362	int r;
363
364	rtex = CALLOC_STRUCT(r600_texture);
365	if (rtex == NULL)
366		return NULL;
367
368	resource = &rtex->resource;
369	resource->b.b = *base;
370	resource->b.vtbl = &r600_texture_vtbl;
371	pipe_reference_init(&resource->b.b.reference, 1);
372	resource->b.b.screen = screen;
373	rtex->pitch_override = pitch_in_bytes_override;
374
375	/* don't include stencil-only formats which we don't support for rendering */
376	rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format));
377
378	rtex->surface = *surface;
379	r = r600_setup_surface(screen, rtex,
380			       pitch_in_bytes_override);
381	if (r) {
382		FREE(rtex);
383		return NULL;
384	}
385
386	if (base->nr_samples > 1 && !rtex->is_depth && alloc_bo) {
387		r600_texture_allocate_cmask(rscreen, rtex);
388		r600_texture_allocate_fmask(rscreen, rtex);
389	}
390
391	if (!rtex->is_depth && base->nr_samples > 1 &&
392	    (!rtex->fmask_size || !rtex->cmask_size)) {
393		FREE(rtex);
394		return NULL;
395	}
396
397	/* Now create the backing buffer. */
398	if (!buf && alloc_bo) {
399		unsigned base_align = rtex->surface.bo_alignment;
400		unsigned usage = R600_TEX_IS_TILED(rtex, 0) ? PIPE_USAGE_STATIC : base->usage;
401
402		if (!r600_init_resource(rscreen, resource, rtex->size, base_align, base->bind, usage)) {
403			FREE(rtex);
404			return NULL;
405		}
406	} else if (buf) {
407		resource->buf = buf;
408		resource->cs_buf = rscreen->ws->buffer_get_cs_handle(buf);
409		resource->domains = RADEON_DOMAIN_GTT | RADEON_DOMAIN_VRAM;
410	}
411
412	if (rtex->cmask_size) {
413		/* Initialize the cmask to 0xCC (= compressed state). */
414		char *ptr = rscreen->ws->buffer_map(resource->cs_buf, NULL, PIPE_TRANSFER_WRITE);
415		memset(ptr + rtex->cmask_offset, 0xCC, rtex->cmask_size);
416		rscreen->ws->buffer_unmap(resource->cs_buf);
417	}
418	return rtex;
419}
420
421struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
422						const struct pipe_resource *templ)
423{
424	struct r600_screen *rscreen = (struct r600_screen*)screen;
425	struct radeon_surface surface;
426	unsigned array_mode = 0;
427	int r;
428
429	if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER)) {
430		if (!(templ->bind & PIPE_BIND_SCANOUT) &&
431		    templ->usage != PIPE_USAGE_STAGING &&
432		    templ->usage != PIPE_USAGE_STREAM) {
433			array_mode = V_038000_ARRAY_2D_TILED_THIN1;
434		} else if (util_format_is_compressed(templ->format)) {
435			array_mode = V_038000_ARRAY_1D_TILED_THIN1;
436		}
437	}
438
439	/* XXX tiling is broken for the 422 formats */
440	if (util_format_description(templ->format)->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED)
441		array_mode = V_038000_ARRAY_LINEAR_ALIGNED;
442
443	r = r600_init_surface(rscreen, &surface, templ, array_mode,
444			      templ->flags & R600_RESOURCE_FLAG_TRANSFER,
445			      templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH);
446	if (r) {
447		return NULL;
448	}
449	r = rscreen->ws->surface_best(rscreen->ws, &surface);
450	if (r) {
451		return NULL;
452	}
453	return (struct pipe_resource *)r600_texture_create_object(screen, templ,
454								  0, NULL, TRUE, &surface);
455}
456
457static struct pipe_surface *r600_create_surface(struct pipe_context *pipe,
458						struct pipe_resource *texture,
459						const struct pipe_surface *templ)
460{
461	struct r600_texture *rtex = (struct r600_texture*)texture;
462	struct r600_surface *surface = CALLOC_STRUCT(r600_surface);
463	unsigned level = templ->u.tex.level;
464
465	assert(templ->u.tex.first_layer == templ->u.tex.last_layer);
466	if (surface == NULL)
467		return NULL;
468	pipe_reference_init(&surface->base.reference, 1);
469	pipe_resource_reference(&surface->base.texture, texture);
470	surface->base.context = pipe;
471	surface->base.format = templ->format;
472	surface->base.width = rtex->surface.level[level].npix_x;
473	surface->base.height = rtex->surface.level[level].npix_y;
474	surface->base.usage = templ->usage;
475	surface->base.u = templ->u;
476	return &surface->base;
477}
478
479static void r600_surface_destroy(struct pipe_context *pipe,
480				 struct pipe_surface *surface)
481{
482	pipe_resource_reference(&surface->texture, NULL);
483	FREE(surface);
484}
485
486struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
487					       const struct pipe_resource *templ,
488					       struct winsys_handle *whandle)
489{
490	struct r600_screen *rscreen = (struct r600_screen*)screen;
491	struct pb_buffer *buf = NULL;
492	unsigned stride = 0;
493	unsigned array_mode = 0;
494	enum radeon_bo_layout micro, macro;
495	struct radeon_surface surface;
496	int r;
497
498	/* Support only 2D textures without mipmaps */
499	if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) ||
500	      templ->depth0 != 1 || templ->last_level != 0)
501		return NULL;
502
503	buf = rscreen->ws->buffer_from_handle(rscreen->ws, whandle, &stride);
504	if (!buf)
505		return NULL;
506
507	rscreen->ws->buffer_get_tiling(buf, &micro, &macro,
508				       &surface.bankw, &surface.bankh,
509				       &surface.tile_split,
510				       &surface.stencil_tile_split,
511				       &surface.mtilea);
512
513	if (macro == RADEON_LAYOUT_TILED)
514		array_mode = V_0280A0_ARRAY_2D_TILED_THIN1;
515	else if (micro == RADEON_LAYOUT_TILED)
516		array_mode = V_0280A0_ARRAY_1D_TILED_THIN1;
517	else
518		array_mode = 0;
519
520	r = r600_init_surface(rscreen, &surface, templ, array_mode, false, false);
521	if (r) {
522		return NULL;
523	}
524	return (struct pipe_resource *)r600_texture_create_object(screen, templ,
525								  stride, buf, FALSE, &surface);
526}
527
528bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
529				     struct pipe_resource *texture,
530				     struct r600_texture **staging)
531{
532	struct r600_texture *rtex = (struct r600_texture*)texture;
533	struct pipe_resource resource;
534	struct r600_texture **flushed_depth_texture = staging ?
535			staging : &rtex->flushed_depth_texture;
536
537	if (!staging && rtex->flushed_depth_texture)
538		return true; /* it's ready */
539
540	resource.target = texture->target;
541	resource.format = texture->format;
542	resource.width0 = texture->width0;
543	resource.height0 = texture->height0;
544	resource.depth0 = texture->depth0;
545	resource.array_size = texture->array_size;
546	resource.last_level = texture->last_level;
547	resource.nr_samples = texture->nr_samples;
548	resource.usage = staging ? PIPE_USAGE_STAGING : PIPE_USAGE_STATIC;
549	resource.bind = texture->bind & ~PIPE_BIND_DEPTH_STENCIL;
550	resource.flags = texture->flags | R600_RESOURCE_FLAG_FLUSHED_DEPTH;
551
552	if (staging)
553		resource.flags |= R600_RESOURCE_FLAG_TRANSFER;
554
555	*flushed_depth_texture = (struct r600_texture *)ctx->screen->resource_create(ctx->screen, &resource);
556	if (*flushed_depth_texture == NULL) {
557		R600_ERR("failed to create temporary texture to hold flushed depth\n");
558		return false;
559	}
560
561	(*flushed_depth_texture)->is_flushing_texture = TRUE;
562	return true;
563}
564
565/* Needs adjustment for pixelformat:
566 */
567static INLINE unsigned u_box_volume( const struct pipe_box *box )
568{
569	return box->width * box->depth * box->height;
570}
571
572struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
573						struct pipe_resource *texture,
574						unsigned level,
575						unsigned usage,
576						const struct pipe_box *box)
577{
578	struct r600_context *rctx = (struct r600_context*)ctx;
579	struct r600_texture *rtex = (struct r600_texture*)texture;
580	struct pipe_resource resource;
581	struct r600_transfer *trans;
582	boolean use_staging_texture = FALSE;
583
584	/* We cannot map a tiled texture directly because the data is
585	 * in a different order, therefore we do detiling using a blit.
586	 *
587	 * Also, use a temporary in GTT memory for read transfers, as
588	 * the CPU is much happier reading out of cached system memory
589	 * than uncached VRAM.
590	 */
591	if (R600_TEX_IS_TILED(rtex, level)) {
592		use_staging_texture = TRUE;
593	}
594
595	if ((usage & PIPE_TRANSFER_READ) && u_box_volume(box) > 1024)
596		use_staging_texture = TRUE;
597
598	/* Use a staging texture for uploads if the underlying BO is busy. */
599	if (!(usage & PIPE_TRANSFER_READ) &&
600	    (rctx->ws->cs_is_buffer_referenced(rctx->cs, rtex->resource.cs_buf, RADEON_USAGE_READWRITE) ||
601	     rctx->ws->buffer_is_busy(rtex->resource.buf, RADEON_USAGE_READWRITE))) {
602		use_staging_texture = TRUE;
603	}
604
605	if (texture->flags & R600_RESOURCE_FLAG_TRANSFER) {
606		use_staging_texture = FALSE;
607	}
608
609	if (use_staging_texture && (usage & PIPE_TRANSFER_MAP_DIRECTLY)) {
610		return NULL;
611	}
612
613	trans = CALLOC_STRUCT(r600_transfer);
614	if (trans == NULL)
615		return NULL;
616	pipe_resource_reference(&trans->transfer.resource, texture);
617	trans->transfer.level = level;
618	trans->transfer.usage = usage;
619	trans->transfer.box = *box;
620	if (rtex->is_depth) {
621		/* XXX: only readback the rectangle which is being mapped?
622		*/
623		/* XXX: when discard is true, no need to read back from depth texture
624		*/
625		struct r600_texture *staging_depth;
626
627		if (!r600_init_flushed_depth_texture(ctx, texture, &staging_depth)) {
628			R600_ERR("failed to create temporary texture to hold untiled copy\n");
629			pipe_resource_reference(&trans->transfer.resource, NULL);
630			FREE(trans);
631			return NULL;
632		}
633
634		r600_blit_decompress_depth(ctx, rtex, staging_depth,
635					   level, level,
636					   box->z, box->z + box->depth - 1,
637					   0, 0);
638
639		trans->transfer.stride = staging_depth->surface.level[level].pitch_bytes;
640		trans->offset = r600_texture_get_offset(staging_depth, level, box->z);
641		trans->staging = (struct r600_resource*)staging_depth;
642		return &trans->transfer;
643	} else if (use_staging_texture) {
644		resource.target = PIPE_TEXTURE_2D;
645		resource.format = texture->format;
646		resource.width0 = box->width;
647		resource.height0 = box->height;
648		resource.depth0 = 1;
649		resource.array_size = 1;
650		resource.last_level = 0;
651		resource.nr_samples = 0;
652		resource.usage = PIPE_USAGE_STAGING;
653		resource.bind = 0;
654		resource.flags = R600_RESOURCE_FLAG_TRANSFER;
655		/* For texture reading, the temporary (detiled) texture is used as
656		 * a render target when blitting from a tiled texture. */
657		if (usage & PIPE_TRANSFER_READ) {
658			resource.bind |= PIPE_BIND_RENDER_TARGET;
659		}
660		/* For texture writing, the temporary texture is used as a sampler
661		 * when blitting into a tiled texture. */
662		if (usage & PIPE_TRANSFER_WRITE) {
663			resource.bind |= PIPE_BIND_SAMPLER_VIEW;
664		}
665		/* Create the temporary texture. */
666		trans->staging = (struct r600_resource*)ctx->screen->resource_create(ctx->screen, &resource);
667		if (trans->staging == NULL) {
668			R600_ERR("failed to create temporary texture to hold untiled copy\n");
669			pipe_resource_reference(&trans->transfer.resource, NULL);
670			FREE(trans);
671			return NULL;
672		}
673
674		trans->transfer.stride =
675			((struct r600_texture *)trans->staging)->surface.level[0].pitch_bytes;
676		if (usage & PIPE_TRANSFER_READ) {
677			r600_copy_to_staging_texture(ctx, trans);
678			/* Always referenced in the blit. */
679			r600_flush(ctx, NULL, 0);
680		}
681		return &trans->transfer;
682	}
683	trans->transfer.stride = rtex->surface.level[level].pitch_bytes;
684	trans->transfer.layer_stride = rtex->surface.level[level].slice_size;
685	trans->offset = r600_texture_get_offset(rtex, level, box->z);
686	return &trans->transfer;
687}
688
689void r600_texture_transfer_destroy(struct pipe_context *ctx,
690				   struct pipe_transfer *transfer)
691{
692	struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
693	struct pipe_resource *texture = transfer->resource;
694	struct r600_texture *rtex = (struct r600_texture*)texture;
695
696	if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtransfer->staging) {
697		if (rtex->is_depth) {
698			ctx->resource_copy_region(ctx, texture, transfer->level,
699						  transfer->box.x, transfer->box.y, transfer->box.z,
700						  &rtransfer->staging->b.b, transfer->level,
701						  &transfer->box);
702		} else {
703			r600_copy_from_staging_texture(ctx, rtransfer);
704		}
705	}
706
707	if (rtransfer->staging)
708		pipe_resource_reference((struct pipe_resource**)&rtransfer->staging, NULL);
709
710	pipe_resource_reference(&transfer->resource, NULL);
711	FREE(transfer);
712}
713
714void* r600_texture_transfer_map(struct pipe_context *ctx,
715				struct pipe_transfer* transfer)
716{
717	struct r600_context *rctx = (struct r600_context *)ctx;
718	struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
719	struct radeon_winsys_cs_handle *buf;
720	struct r600_texture *rtex =
721			(struct r600_texture*)transfer->resource;
722	enum pipe_format format = transfer->resource->format;
723	unsigned offset = 0;
724	char *map;
725
726	if ((transfer->resource->bind & PIPE_BIND_GLOBAL) && transfer->resource->target == PIPE_BUFFER) {
727		return r600_compute_global_transfer_map(ctx, transfer);
728	}
729
730	if (rtransfer->staging) {
731		buf = ((struct r600_resource *)rtransfer->staging)->cs_buf;
732	} else {
733		buf = ((struct r600_resource *)transfer->resource)->cs_buf;
734	}
735
736	if (rtex->is_depth || !rtransfer->staging)
737		offset = rtransfer->offset +
738			transfer->box.y / util_format_get_blockheight(format) * transfer->stride +
739			transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
740
741	if (!(map = rctx->ws->buffer_map(buf, rctx->cs, transfer->usage))) {
742		return NULL;
743	}
744
745	return map + offset;
746}
747
748void r600_texture_transfer_unmap(struct pipe_context *ctx,
749				 struct pipe_transfer* transfer)
750{
751	struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
752	struct r600_context *rctx = (struct r600_context*)ctx;
753	struct radeon_winsys_cs_handle *buf;
754
755	if ((transfer->resource->bind & PIPE_BIND_GLOBAL) && transfer->resource->target == PIPE_BUFFER) {
756		return r600_compute_global_transfer_unmap(ctx, transfer);
757	}
758
759	if (rtransfer->staging) {
760		buf = ((struct r600_resource *)rtransfer->staging)->cs_buf;
761	} else {
762		buf = ((struct r600_resource *)transfer->resource)->cs_buf;
763	}
764	rctx->ws->buffer_unmap(buf);
765}
766
767void r600_init_surface_functions(struct r600_context *r600)
768{
769	r600->context.create_surface = r600_create_surface;
770	r600->context.surface_destroy = r600_surface_destroy;
771}
772
773static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
774		const unsigned char *swizzle_view)
775{
776	unsigned i;
777	unsigned char swizzle[4];
778	unsigned result = 0;
779	const uint32_t swizzle_shift[4] = {
780		16, 19, 22, 25,
781	};
782	const uint32_t swizzle_bit[4] = {
783		0, 1, 2, 3,
784	};
785
786	if (swizzle_view) {
787		util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
788	} else {
789		memcpy(swizzle, swizzle_format, 4);
790	}
791
792	/* Get swizzle. */
793	for (i = 0; i < 4; i++) {
794		switch (swizzle[i]) {
795		case UTIL_FORMAT_SWIZZLE_Y:
796			result |= swizzle_bit[1] << swizzle_shift[i];
797			break;
798		case UTIL_FORMAT_SWIZZLE_Z:
799			result |= swizzle_bit[2] << swizzle_shift[i];
800			break;
801		case UTIL_FORMAT_SWIZZLE_W:
802			result |= swizzle_bit[3] << swizzle_shift[i];
803			break;
804		case UTIL_FORMAT_SWIZZLE_0:
805			result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
806			break;
807		case UTIL_FORMAT_SWIZZLE_1:
808			result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
809			break;
810		default: /* UTIL_FORMAT_SWIZZLE_X */
811			result |= swizzle_bit[0] << swizzle_shift[i];
812		}
813	}
814	return result;
815}
816
817/* texture format translate */
818uint32_t r600_translate_texformat(struct pipe_screen *screen,
819				  enum pipe_format format,
820				  const unsigned char *swizzle_view,
821				  uint32_t *word4_p, uint32_t *yuv_format_p)
822{
823	uint32_t result = 0, word4 = 0, yuv_format = 0;
824	const struct util_format_description *desc;
825	boolean uniform = TRUE;
826	static int r600_enable_s3tc = -1;
827	bool is_srgb_valid = FALSE;
828
829	int i;
830	const uint32_t sign_bit[4] = {
831		S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
832		S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
833		S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
834		S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
835	};
836	desc = util_format_description(format);
837
838	word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view);
839
840	/* Colorspace (return non-RGB formats directly). */
841	switch (desc->colorspace) {
842		/* Depth stencil formats */
843	case UTIL_FORMAT_COLORSPACE_ZS:
844		switch (format) {
845		case PIPE_FORMAT_Z16_UNORM:
846			result = FMT_16;
847			goto out_word4;
848		case PIPE_FORMAT_X24S8_UINT:
849			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
850		case PIPE_FORMAT_Z24X8_UNORM:
851		case PIPE_FORMAT_Z24_UNORM_S8_UINT:
852			result = FMT_8_24;
853			goto out_word4;
854		case PIPE_FORMAT_S8X24_UINT:
855			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
856		case PIPE_FORMAT_X8Z24_UNORM:
857		case PIPE_FORMAT_S8_UINT_Z24_UNORM:
858			result = FMT_24_8;
859			goto out_word4;
860		case PIPE_FORMAT_S8_UINT:
861			result = FMT_8;
862			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
863			goto out_word4;
864		case PIPE_FORMAT_Z32_FLOAT:
865			result = FMT_32_FLOAT;
866			goto out_word4;
867		case PIPE_FORMAT_X32_S8X24_UINT:
868			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
869		case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
870			result = FMT_X24_8_32_FLOAT;
871			goto out_word4;
872		default:
873			goto out_unknown;
874		}
875
876	case UTIL_FORMAT_COLORSPACE_YUV:
877		yuv_format |= (1 << 30);
878		switch (format) {
879		case PIPE_FORMAT_UYVY:
880		case PIPE_FORMAT_YUYV:
881		default:
882			break;
883		}
884		goto out_unknown; /* XXX */
885
886	case UTIL_FORMAT_COLORSPACE_SRGB:
887		word4 |= S_038010_FORCE_DEGAMMA(1);
888		break;
889
890	default:
891		break;
892	}
893
894	if (r600_enable_s3tc == -1) {
895		struct r600_screen *rscreen = (struct r600_screen *)screen;
896		if (rscreen->info.drm_minor >= 9)
897			r600_enable_s3tc = 1;
898		else
899			r600_enable_s3tc = debug_get_bool_option("R600_ENABLE_S3TC", FALSE);
900	}
901
902	if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
903		if (!r600_enable_s3tc)
904			goto out_unknown;
905
906		switch (format) {
907		case PIPE_FORMAT_RGTC1_SNORM:
908		case PIPE_FORMAT_LATC1_SNORM:
909			word4 |= sign_bit[0];
910		case PIPE_FORMAT_RGTC1_UNORM:
911		case PIPE_FORMAT_LATC1_UNORM:
912			result = FMT_BC4;
913			goto out_word4;
914		case PIPE_FORMAT_RGTC2_SNORM:
915		case PIPE_FORMAT_LATC2_SNORM:
916			word4 |= sign_bit[0] | sign_bit[1];
917		case PIPE_FORMAT_RGTC2_UNORM:
918		case PIPE_FORMAT_LATC2_UNORM:
919			result = FMT_BC5;
920			goto out_word4;
921		default:
922			goto out_unknown;
923		}
924	}
925
926	if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
927
928		if (!r600_enable_s3tc)
929			goto out_unknown;
930
931		if (!util_format_s3tc_enabled) {
932			goto out_unknown;
933		}
934
935		switch (format) {
936		case PIPE_FORMAT_DXT1_RGB:
937		case PIPE_FORMAT_DXT1_RGBA:
938		case PIPE_FORMAT_DXT1_SRGB:
939		case PIPE_FORMAT_DXT1_SRGBA:
940			result = FMT_BC1;
941			is_srgb_valid = TRUE;
942			goto out_word4;
943		case PIPE_FORMAT_DXT3_RGBA:
944		case PIPE_FORMAT_DXT3_SRGBA:
945			result = FMT_BC2;
946			is_srgb_valid = TRUE;
947			goto out_word4;
948		case PIPE_FORMAT_DXT5_RGBA:
949		case PIPE_FORMAT_DXT5_SRGBA:
950			result = FMT_BC3;
951			is_srgb_valid = TRUE;
952			goto out_word4;
953		default:
954			goto out_unknown;
955		}
956	}
957
958	if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
959		switch (format) {
960		case PIPE_FORMAT_R8G8_B8G8_UNORM:
961		case PIPE_FORMAT_G8R8_B8R8_UNORM:
962			result = FMT_GB_GR;
963			goto out_word4;
964		case PIPE_FORMAT_G8R8_G8B8_UNORM:
965		case PIPE_FORMAT_R8G8_R8B8_UNORM:
966			result = FMT_BG_RG;
967			goto out_word4;
968		default:
969			goto out_unknown;
970		}
971	}
972
973	if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
974		result = FMT_5_9_9_9_SHAREDEXP;
975		goto out_word4;
976	} else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
977		result = FMT_10_11_11_FLOAT;
978		goto out_word4;
979	}
980
981
982	for (i = 0; i < desc->nr_channels; i++) {
983		if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
984			word4 |= sign_bit[i];
985		}
986	}
987
988	/* R8G8Bx_SNORM - XXX CxV8U8 */
989
990	/* See whether the components are of the same size. */
991	for (i = 1; i < desc->nr_channels; i++) {
992		uniform = uniform && desc->channel[0].size == desc->channel[i].size;
993	}
994
995	/* Non-uniform formats. */
996	if (!uniform) {
997		if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
998		    desc->channel[0].pure_integer)
999			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1000		switch(desc->nr_channels) {
1001		case 3:
1002			if (desc->channel[0].size == 5 &&
1003			    desc->channel[1].size == 6 &&
1004			    desc->channel[2].size == 5) {
1005				result = FMT_5_6_5;
1006				goto out_word4;
1007			}
1008			goto out_unknown;
1009		case 4:
1010			if (desc->channel[0].size == 5 &&
1011			    desc->channel[1].size == 5 &&
1012			    desc->channel[2].size == 5 &&
1013			    desc->channel[3].size == 1) {
1014				result = FMT_1_5_5_5;
1015				goto out_word4;
1016			}
1017			if (desc->channel[0].size == 10 &&
1018			    desc->channel[1].size == 10 &&
1019			    desc->channel[2].size == 10 &&
1020			    desc->channel[3].size == 2) {
1021				result = FMT_2_10_10_10;
1022				goto out_word4;
1023			}
1024			goto out_unknown;
1025		}
1026		goto out_unknown;
1027	}
1028
1029	/* Find the first non-VOID channel. */
1030	for (i = 0; i < 4; i++) {
1031		if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
1032			break;
1033		}
1034	}
1035
1036	if (i == 4)
1037		goto out_unknown;
1038
1039	/* uniform formats */
1040	switch (desc->channel[i].type) {
1041	case UTIL_FORMAT_TYPE_UNSIGNED:
1042	case UTIL_FORMAT_TYPE_SIGNED:
1043#if 0
1044		if (!desc->channel[i].normalized &&
1045		    desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
1046			goto out_unknown;
1047		}
1048#endif
1049		if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
1050		    desc->channel[i].pure_integer)
1051			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1052
1053		switch (desc->channel[i].size) {
1054		case 4:
1055			switch (desc->nr_channels) {
1056			case 2:
1057				result = FMT_4_4;
1058				goto out_word4;
1059			case 4:
1060				result = FMT_4_4_4_4;
1061				goto out_word4;
1062			}
1063			goto out_unknown;
1064		case 8:
1065			switch (desc->nr_channels) {
1066			case 1:
1067				result = FMT_8;
1068				goto out_word4;
1069			case 2:
1070				result = FMT_8_8;
1071				goto out_word4;
1072			case 4:
1073				result = FMT_8_8_8_8;
1074				is_srgb_valid = TRUE;
1075				goto out_word4;
1076			}
1077			goto out_unknown;
1078		case 16:
1079			switch (desc->nr_channels) {
1080			case 1:
1081				result = FMT_16;
1082				goto out_word4;
1083			case 2:
1084				result = FMT_16_16;
1085				goto out_word4;
1086			case 4:
1087				result = FMT_16_16_16_16;
1088				goto out_word4;
1089			}
1090			goto out_unknown;
1091		case 32:
1092			switch (desc->nr_channels) {
1093			case 1:
1094				result = FMT_32;
1095				goto out_word4;
1096			case 2:
1097				result = FMT_32_32;
1098				goto out_word4;
1099			case 4:
1100				result = FMT_32_32_32_32;
1101				goto out_word4;
1102			}
1103		}
1104		goto out_unknown;
1105
1106	case UTIL_FORMAT_TYPE_FLOAT:
1107		switch (desc->channel[i].size) {
1108		case 16:
1109			switch (desc->nr_channels) {
1110			case 1:
1111				result = FMT_16_FLOAT;
1112				goto out_word4;
1113			case 2:
1114				result = FMT_16_16_FLOAT;
1115				goto out_word4;
1116			case 4:
1117				result = FMT_16_16_16_16_FLOAT;
1118				goto out_word4;
1119			}
1120			goto out_unknown;
1121		case 32:
1122			switch (desc->nr_channels) {
1123			case 1:
1124				result = FMT_32_FLOAT;
1125				goto out_word4;
1126			case 2:
1127				result = FMT_32_32_FLOAT;
1128				goto out_word4;
1129			case 4:
1130				result = FMT_32_32_32_32_FLOAT;
1131				goto out_word4;
1132			}
1133		}
1134		goto out_unknown;
1135	}
1136
1137out_word4:
1138
1139	if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
1140		return ~0;
1141	if (word4_p)
1142		*word4_p = word4;
1143	if (yuv_format_p)
1144		*yuv_format_p = yuv_format;
1145	return result;
1146out_unknown:
1147	/* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
1148	return ~0;
1149}
1150