si_state_draw.c revision 54de6f452c3132a331f22c50cadff9b3ad99c6c2
1/*
2 * Copyright 2012 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 *      Christian König <christian.koenig@amd.com>
25 */
26
27#include "util/u_memory.h"
28#include "util/u_framebuffer.h"
29#include "util/u_blitter.h"
30#include "tgsi/tgsi_parse.h"
31#include "radeonsi_pipe.h"
32#include "radeonsi_shader.h"
33#include "si_state.h"
34#include "sid.h"
35
36/*
37 * Shaders
38 */
39
40static void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *shader)
41{
42	struct r600_context *rctx = (struct r600_context *)ctx;
43	struct si_pm4_state *pm4;
44	unsigned num_sgprs, num_user_sgprs;
45	unsigned nparams, i;
46	uint64_t va;
47
48	if (si_pipe_shader_create(ctx, shader))
49		return;
50
51	si_pm4_delete_state(rctx, vs, shader->pm4);
52	pm4 = shader->pm4 = CALLOC_STRUCT(si_pm4_state);
53
54	si_pm4_inval_shader_cache(pm4);
55
56	/* Certain attributes (position, psize, etc.) don't count as params.
57	 * VS is required to export at least one param and r600_shader_from_tgsi()
58	 * takes care of adding a dummy export.
59	 */
60	for (nparams = 0, i = 0 ; i < shader->shader.noutput; i++) {
61		if (shader->shader.output[i].name != TGSI_SEMANTIC_POSITION)
62			nparams++;
63	}
64	if (nparams < 1)
65		nparams = 1;
66
67	si_pm4_set_reg(pm4, R_0286C4_SPI_VS_OUT_CONFIG,
68		       S_0286C4_VS_EXPORT_COUNT(nparams - 1));
69
70	si_pm4_set_reg(pm4, R_02870C_SPI_SHADER_POS_FORMAT,
71		       S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP) |
72		       S_02870C_POS1_EXPORT_FORMAT(V_02870C_SPI_SHADER_NONE) |
73		       S_02870C_POS2_EXPORT_FORMAT(V_02870C_SPI_SHADER_NONE) |
74		       S_02870C_POS3_EXPORT_FORMAT(V_02870C_SPI_SHADER_NONE));
75
76	va = r600_resource_va(ctx->screen, (void *)shader->bo);
77	si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ);
78	si_pm4_set_reg(pm4, R_00B120_SPI_SHADER_PGM_LO_VS, va >> 8);
79	si_pm4_set_reg(pm4, R_00B124_SPI_SHADER_PGM_HI_VS, va >> 40);
80
81	num_user_sgprs = 8;
82	num_sgprs = shader->num_sgprs;
83	if (num_user_sgprs > num_sgprs)
84		num_sgprs = num_user_sgprs;
85	/* Last 2 reserved SGPRs are used for VCC */
86	num_sgprs += 2;
87	assert(num_sgprs <= 104);
88
89	si_pm4_set_reg(pm4, R_00B128_SPI_SHADER_PGM_RSRC1_VS,
90		       S_00B128_VGPRS((shader->num_vgprs - 1) / 4) |
91		       S_00B128_SGPRS((num_sgprs - 1) / 8));
92	si_pm4_set_reg(pm4, R_00B12C_SPI_SHADER_PGM_RSRC2_VS,
93		       S_00B12C_USER_SGPR(num_user_sgprs));
94
95	si_pm4_bind_state(rctx, vs, shader->pm4);
96}
97
98static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *shader)
99{
100	struct r600_context *rctx = (struct r600_context *)ctx;
101	struct si_pm4_state *pm4;
102	unsigned i, exports_ps, num_cout, spi_ps_in_control, db_shader_control;
103	unsigned num_sgprs, num_user_sgprs;
104	int ninterp = 0;
105	boolean have_linear = FALSE, have_centroid = FALSE, have_perspective = FALSE;
106	unsigned spi_baryc_cntl;
107	uint64_t va;
108
109	if (si_pipe_shader_create(ctx, shader))
110		return;
111
112	si_pm4_delete_state(rctx, ps, shader->pm4);
113	pm4 = shader->pm4 = CALLOC_STRUCT(si_pm4_state);
114
115	si_pm4_inval_shader_cache(pm4);
116
117	db_shader_control = S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z);
118	for (i = 0; i < shader->shader.ninput; i++) {
119		ninterp++;
120		/* XXX: Flat shading hangs the GPU */
121		if (shader->shader.input[i].interpolate == TGSI_INTERPOLATE_CONSTANT ||
122		    (shader->shader.input[i].interpolate == TGSI_INTERPOLATE_COLOR &&
123		     rctx->queued.named.rasterizer->flatshade))
124			have_linear = TRUE;
125		if (shader->shader.input[i].interpolate == TGSI_INTERPOLATE_LINEAR)
126			have_linear = TRUE;
127		if (shader->shader.input[i].interpolate == TGSI_INTERPOLATE_PERSPECTIVE)
128			have_perspective = TRUE;
129		if (shader->shader.input[i].centroid)
130			have_centroid = TRUE;
131	}
132
133	for (i = 0; i < shader->shader.noutput; i++) {
134		if (shader->shader.output[i].name == TGSI_SEMANTIC_POSITION)
135			db_shader_control |= S_02880C_Z_EXPORT_ENABLE(1);
136		if (shader->shader.output[i].name == TGSI_SEMANTIC_STENCIL)
137			db_shader_control |= 0; // XXX OP_VAL or TEST_VAL?
138	}
139	if (shader->shader.uses_kill)
140		db_shader_control |= S_02880C_KILL_ENABLE(1);
141
142	exports_ps = 0;
143	num_cout = 0;
144	for (i = 0; i < shader->shader.noutput; i++) {
145		if (shader->shader.output[i].name == TGSI_SEMANTIC_POSITION ||
146		    shader->shader.output[i].name == TGSI_SEMANTIC_STENCIL)
147			exports_ps |= 1;
148		else if (shader->shader.output[i].name == TGSI_SEMANTIC_COLOR) {
149			if (shader->shader.fs_write_all)
150				num_cout = shader->shader.nr_cbufs;
151			else
152				num_cout++;
153		}
154	}
155	if (!exports_ps) {
156		/* always at least export 1 component per pixel */
157		exports_ps = 2;
158	}
159
160	spi_ps_in_control = S_0286D8_NUM_INTERP(ninterp);
161
162	spi_baryc_cntl = 0;
163	if (have_perspective)
164		spi_baryc_cntl |= have_centroid ?
165			S_0286E0_PERSP_CENTROID_CNTL(1) : S_0286E0_PERSP_CENTER_CNTL(1);
166	if (have_linear)
167		spi_baryc_cntl |= have_centroid ?
168			S_0286E0_LINEAR_CENTROID_CNTL(1) : S_0286E0_LINEAR_CENTER_CNTL(1);
169
170	si_pm4_set_reg(pm4, R_0286E0_SPI_BARYC_CNTL, spi_baryc_cntl);
171	si_pm4_set_reg(pm4, R_0286CC_SPI_PS_INPUT_ENA, shader->spi_ps_input_ena);
172	si_pm4_set_reg(pm4, R_0286D0_SPI_PS_INPUT_ADDR, shader->spi_ps_input_ena);
173	si_pm4_set_reg(pm4, R_0286D8_SPI_PS_IN_CONTROL, spi_ps_in_control);
174
175	/* XXX: Depends on Z buffer format? */
176	si_pm4_set_reg(pm4, R_028710_SPI_SHADER_Z_FORMAT, 0);
177
178	/* XXX: Depends on color buffer format? */
179	si_pm4_set_reg(pm4, R_028714_SPI_SHADER_COL_FORMAT,
180		       S_028714_COL0_EXPORT_FORMAT(V_028714_SPI_SHADER_32_ABGR));
181
182	va = r600_resource_va(ctx->screen, (void *)shader->bo);
183	si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ);
184	si_pm4_set_reg(pm4, R_00B020_SPI_SHADER_PGM_LO_PS, va >> 8);
185	si_pm4_set_reg(pm4, R_00B024_SPI_SHADER_PGM_HI_PS, va >> 40);
186
187	num_user_sgprs = 6;
188	num_sgprs = shader->num_sgprs;
189	if (num_user_sgprs > num_sgprs)
190		num_sgprs = num_user_sgprs;
191	/* Last 2 reserved SGPRs are used for VCC */
192	num_sgprs += 2;
193	assert(num_sgprs <= 104);
194
195	si_pm4_set_reg(pm4, R_00B028_SPI_SHADER_PGM_RSRC1_PS,
196		       S_00B028_VGPRS((shader->num_vgprs - 1) / 4) |
197		       S_00B028_SGPRS((num_sgprs - 1) / 8));
198	si_pm4_set_reg(pm4, R_00B02C_SPI_SHADER_PGM_RSRC2_PS,
199		       S_00B02C_USER_SGPR(num_user_sgprs));
200
201	si_pm4_set_reg(pm4, R_02880C_DB_SHADER_CONTROL, db_shader_control);
202
203	shader->sprite_coord_enable = rctx->sprite_coord_enable;
204	si_pm4_bind_state(rctx, ps, shader->pm4);
205}
206
207/*
208 * Drawing
209 */
210
211static unsigned si_conv_pipe_prim(unsigned pprim)
212{
213        static const unsigned prim_conv[] = {
214		[PIPE_PRIM_POINTS]			= V_008958_DI_PT_POINTLIST,
215		[PIPE_PRIM_LINES]			= V_008958_DI_PT_LINELIST,
216		[PIPE_PRIM_LINE_LOOP]			= V_008958_DI_PT_LINELOOP,
217		[PIPE_PRIM_LINE_STRIP]			= V_008958_DI_PT_LINESTRIP,
218		[PIPE_PRIM_TRIANGLES]			= V_008958_DI_PT_TRILIST,
219		[PIPE_PRIM_TRIANGLE_STRIP]		= V_008958_DI_PT_TRISTRIP,
220		[PIPE_PRIM_TRIANGLE_FAN]		= V_008958_DI_PT_TRIFAN,
221		[PIPE_PRIM_QUADS]			= V_008958_DI_PT_QUADLIST,
222		[PIPE_PRIM_QUAD_STRIP]			= V_008958_DI_PT_QUADSTRIP,
223		[PIPE_PRIM_POLYGON]			= V_008958_DI_PT_POLYGON,
224		[PIPE_PRIM_LINES_ADJACENCY]		= ~0,
225		[PIPE_PRIM_LINE_STRIP_ADJACENCY]	= ~0,
226		[PIPE_PRIM_TRIANGLES_ADJACENCY]		= ~0,
227		[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]	= ~0
228        };
229	unsigned result = prim_conv[pprim];
230        if (result == ~0) {
231		R600_ERR("unsupported primitive type %d\n", pprim);
232        }
233	return result;
234}
235
236static bool si_update_draw_info_state(struct r600_context *rctx,
237			       const struct pipe_draw_info *info)
238{
239	struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
240	unsigned prim = si_conv_pipe_prim(info->mode);
241	unsigned ls_mask = 0;
242
243	if (pm4 == NULL)
244		return false;
245
246	if (prim == ~0) {
247		FREE(pm4);
248		return false;
249	}
250
251	si_pm4_set_reg(pm4, R_008958_VGT_PRIMITIVE_TYPE, prim);
252	si_pm4_set_reg(pm4, R_028400_VGT_MAX_VTX_INDX, ~0);
253	si_pm4_set_reg(pm4, R_028404_VGT_MIN_VTX_INDX, 0);
254	si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET,
255		       info->indexed ? info->index_bias : info->start);
256	si_pm4_set_reg(pm4, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX, info->restart_index);
257	si_pm4_set_reg(pm4, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, info->primitive_restart);
258#if 0
259	si_pm4_set_reg(pm4, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);
260	si_pm4_set_reg(pm4, R_03CFF4_SQ_VTX_START_INST_LOC, info->start_instance);
261#endif
262
263        if (prim == V_008958_DI_PT_LINELIST)
264                ls_mask = 1;
265        else if (prim == V_008958_DI_PT_LINESTRIP)
266                ls_mask = 2;
267	si_pm4_set_reg(pm4, R_028A0C_PA_SC_LINE_STIPPLE,
268		       S_028A0C_AUTO_RESET_CNTL(ls_mask) |
269		       rctx->pa_sc_line_stipple);
270
271        if (info->mode == PIPE_PRIM_QUADS || info->mode == PIPE_PRIM_QUAD_STRIP || info->mode == PIPE_PRIM_POLYGON) {
272		si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL,
273			       S_028814_PROVOKING_VTX_LAST(1) | rctx->pa_su_sc_mode_cntl);
274        } else {
275		si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL, rctx->pa_su_sc_mode_cntl);
276        }
277	si_pm4_set_reg(pm4, R_02881C_PA_CL_VS_OUT_CNTL,
278		       prim == PIPE_PRIM_POINTS ? rctx->pa_cl_vs_out_cntl : 0
279		       /*| (rctx->rasterizer->clip_plane_enable &
280		       rctx->vs_shader->shader.clip_dist_write)*/);
281	si_pm4_set_reg(pm4, R_028810_PA_CL_CLIP_CNTL, rctx->pa_cl_clip_cntl
282			/*| (rctx->vs_shader->shader.clip_dist_write ||
283			rctx->vs_shader->shader.vs_prohibit_ucps ?
284			0 : rctx->rasterizer->clip_plane_enable & 0x3F)*/);
285
286	si_pm4_set_state(rctx, draw_info, pm4);
287	return true;
288}
289
290static void si_update_alpha_ref(struct r600_context *rctx)
291{
292#if 0
293        unsigned alpha_ref;
294        struct r600_pipe_state rstate;
295
296        alpha_ref = rctx->alpha_ref;
297        rstate.nregs = 0;
298        if (rctx->export_16bpc)
299                alpha_ref &= ~0x1FFF;
300        si_pm4_set_reg(&rstate, R_028438_SX_ALPHA_REF, alpha_ref);
301
302	si_pm4_set_state(rctx, TODO, pm4);
303        rctx->alpha_ref_dirty = false;
304#endif
305}
306
307static void si_update_spi_map(struct r600_context *rctx)
308{
309	struct si_shader *ps = &rctx->ps_shader->shader;
310	struct si_shader *vs = &rctx->vs_shader->shader;
311	struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
312	unsigned i, j, tmp;
313
314	for (i = 0; i < ps->ninput; i++) {
315		tmp = 0;
316
317#if 0
318		/* XXX: Flat shading hangs the GPU */
319		if (ps->input[i].name == TGSI_SEMANTIC_POSITION ||
320		    ps->input[i].interpolate == TGSI_INTERPOLATE_CONSTANT ||
321		    (ps->input[i].interpolate == TGSI_INTERPOLATE_COLOR &&
322		     rctx->rasterizer && rctx->rasterizer->flatshade)) {
323			tmp |= S_028644_FLAT_SHADE(1);
324		}
325#endif
326
327		if (ps->input[i].name == TGSI_SEMANTIC_GENERIC &&
328		    rctx->sprite_coord_enable & (1 << ps->input[i].sid)) {
329			tmp |= S_028644_PT_SPRITE_TEX(1);
330		}
331
332		for (j = 0; j < vs->noutput; j++) {
333			if (ps->input[i].name == vs->output[j].name &&
334			    ps->input[i].sid == vs->output[j].sid) {
335				tmp |= S_028644_OFFSET(vs->output[j].param_offset);
336				break;
337			}
338		}
339
340		if (j == vs->noutput) {
341			/* No corresponding output found, load defaults into input */
342			tmp |= S_028644_OFFSET(0x20);
343		}
344
345		si_pm4_set_reg(pm4, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp);
346	}
347
348	si_pm4_set_state(rctx, spi, pm4);
349}
350
351static void si_update_derived_state(struct r600_context *rctx)
352{
353	struct pipe_context * ctx = (struct pipe_context*)rctx;
354
355	if (!rctx->blitter->running) {
356		if (rctx->have_depth_fb || rctx->have_depth_texture)
357			r600_flush_depth_textures(rctx);
358	}
359
360	if ((rctx->ps_shader->shader.fs_write_all &&
361	     (rctx->ps_shader->shader.nr_cbufs != rctx->framebuffer.nr_cbufs)) ||
362	    (rctx->sprite_coord_enable &&
363	     (rctx->ps_shader->sprite_coord_enable != rctx->sprite_coord_enable))) {
364		si_pipe_shader_destroy(&rctx->context, rctx->ps_shader);
365	}
366
367	if (rctx->alpha_ref_dirty) {
368		si_update_alpha_ref(rctx);
369	}
370
371	if (!rctx->vs_shader->bo) {
372		si_pipe_shader_vs(ctx, rctx->vs_shader);
373	}
374
375	if (!rctx->ps_shader->bo) {
376		si_pipe_shader_ps(ctx, rctx->ps_shader);
377	}
378	if (!rctx->ps_shader->bo) {
379		if (!rctx->dummy_pixel_shader->bo)
380			si_pipe_shader_ps(ctx, rctx->dummy_pixel_shader);
381
382		if (rctx->dummy_pixel_shader->pm4)
383			si_pm4_bind_state(rctx, vs, rctx->dummy_pixel_shader->pm4);
384	}
385
386	if (rctx->shader_dirty) {
387		si_update_spi_map(rctx);
388		rctx->shader_dirty = false;
389	}
390}
391
392static void si_vertex_buffer_update(struct r600_context *rctx)
393{
394	struct pipe_context *ctx = &rctx->context;
395	struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
396	bool bound[PIPE_MAX_ATTRIBS] = {};
397	unsigned i, count;
398	uint64_t va;
399
400	si_pm4_inval_vertex_cache(pm4);
401
402	/* bind vertex buffer once */
403	count = rctx->vertex_elements->count;
404	assert(count <= 256 / 4);
405
406	si_pm4_sh_data_begin(pm4);
407	for (i = 0 ; i < count; i++) {
408		struct pipe_vertex_element *ve = &rctx->vertex_elements->elements[i];
409		struct pipe_vertex_buffer *vb;
410		struct si_resource *rbuffer;
411		unsigned offset;
412
413		if (ve->vertex_buffer_index >= rctx->nr_vertex_buffers)
414			continue;
415
416		vb = &rctx->vertex_buffer[ve->vertex_buffer_index];
417		rbuffer = (struct si_resource*)vb->buffer;
418		if (rbuffer == NULL)
419			continue;
420
421		offset = 0;
422		offset += vb->buffer_offset;
423		offset += ve->src_offset;
424
425		va = r600_resource_va(ctx->screen, (void*)rbuffer);
426		va += offset;
427
428		/* Fill in T# buffer resource description */
429		si_pm4_sh_data_add(pm4, va & 0xFFFFFFFF);
430		si_pm4_sh_data_add(pm4, (S_008F04_BASE_ADDRESS_HI(va >> 32) |
431					 S_008F04_STRIDE(vb->stride)));
432		si_pm4_sh_data_add(pm4, (vb->buffer->width0 - offset) /
433					 MAX2(vb->stride, 1));
434		si_pm4_sh_data_add(pm4, rctx->vertex_elements->rsrc_word3[i]);
435
436		if (!bound[ve->vertex_buffer_index]) {
437			si_pm4_add_bo(pm4, rbuffer, RADEON_USAGE_READ);
438			bound[ve->vertex_buffer_index] = true;
439		}
440	}
441	si_pm4_sh_data_end(pm4, R_00B148_SPI_SHADER_USER_DATA_VS_6);
442	si_pm4_set_state(rctx, vertex_buffers, pm4);
443}
444
445static void si_state_draw(struct r600_context *rctx,
446			  const struct pipe_draw_info *info,
447			  const struct pipe_index_buffer *ib)
448{
449	struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
450
451	/* queries need some special values
452	 * (this is non-zero if any query is active) */
453	if (rctx->num_cs_dw_queries_suspend) {
454		struct si_state_dsa *dsa = rctx->queued.named.dsa;
455
456		si_pm4_set_reg(pm4, R_028004_DB_COUNT_CONTROL,
457			       S_028004_PERFECT_ZPASS_COUNTS(1));
458		si_pm4_set_reg(pm4, R_02800C_DB_RENDER_OVERRIDE,
459			       dsa->db_render_override |
460			       S_02800C_NOOP_CULL_DISABLE(1));
461	}
462
463	/* draw packet */
464	si_pm4_cmd_begin(pm4, PKT3_INDEX_TYPE);
465	if (ib->index_size == 4) {
466		si_pm4_cmd_add(pm4, V_028A7C_VGT_INDEX_32 | (R600_BIG_ENDIAN ?
467				V_028A7C_VGT_DMA_SWAP_32_BIT : 0));
468	} else {
469		si_pm4_cmd_add(pm4, V_028A7C_VGT_INDEX_16 | (R600_BIG_ENDIAN ?
470				V_028A7C_VGT_DMA_SWAP_16_BIT : 0));
471	}
472	si_pm4_cmd_end(pm4, rctx->predicate_drawing);
473
474	si_pm4_cmd_begin(pm4, PKT3_NUM_INSTANCES);
475	si_pm4_cmd_add(pm4, info->instance_count);
476	si_pm4_cmd_end(pm4, rctx->predicate_drawing);
477
478	if (info->indexed) {
479		uint64_t va;
480		va = r600_resource_va(&rctx->screen->screen, ib->buffer);
481		va += ib->offset;
482
483		si_pm4_add_bo(pm4, (struct si_resource *)ib->buffer, RADEON_USAGE_READ);
484		si_pm4_cmd_begin(pm4, PKT3_DRAW_INDEX_2);
485		si_pm4_cmd_add(pm4, (ib->buffer->width0 - ib->offset) /
486					rctx->index_buffer.index_size);
487		si_pm4_cmd_add(pm4, va);
488		si_pm4_cmd_add(pm4, (va >> 32UL) & 0xFF);
489		si_pm4_cmd_add(pm4, info->count);
490		si_pm4_cmd_add(pm4, V_0287F0_DI_SRC_SEL_DMA);
491		si_pm4_cmd_end(pm4, rctx->predicate_drawing);
492	} else {
493		si_pm4_cmd_begin(pm4, PKT3_DRAW_INDEX_AUTO);
494		si_pm4_cmd_add(pm4, info->count);
495		si_pm4_cmd_add(pm4, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
496			       (info->count_from_stream_output ?
497				S_0287F0_USE_OPAQUE(1) : 0));
498		si_pm4_cmd_end(pm4, rctx->predicate_drawing);
499	}
500	si_pm4_set_state(rctx, draw, pm4);
501}
502
503void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
504{
505	struct r600_context *rctx = (struct r600_context *)ctx;
506	struct pipe_index_buffer ib = {};
507	uint32_t cp_coher_cntl;
508
509	if ((!info->count && (info->indexed || !info->count_from_stream_output)) ||
510	    (info->indexed && !rctx->index_buffer.buffer)) {
511		return;
512	}
513
514	if (!rctx->ps_shader || !rctx->vs_shader)
515		return;
516
517	si_update_derived_state(rctx);
518	si_vertex_buffer_update(rctx);
519
520	if (info->indexed) {
521		/* Initialize the index buffer struct. */
522		pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer);
523		ib.index_size = rctx->index_buffer.index_size;
524		ib.offset = rctx->index_buffer.offset + info->start * ib.index_size;
525
526		/* Translate or upload, if needed. */
527		r600_translate_index_buffer(rctx, &ib, info->count);
528
529		if (ib.user_buffer) {
530			r600_upload_index_buffer(rctx, &ib, info->count);
531		}
532
533	} else if (info->count_from_stream_output) {
534		r600_context_draw_opaque_count(rctx, (struct r600_so_target*)info->count_from_stream_output);
535	}
536
537	rctx->vs_shader_so_strides = rctx->vs_shader->so_strides;
538
539	if (!si_update_draw_info_state(rctx, info))
540		return;
541
542	si_state_draw(rctx, info, &ib);
543
544	cp_coher_cntl = si_pm4_sync_flags(rctx);
545	if (cp_coher_cntl) {
546		struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
547		si_cmd_surface_sync(pm4, cp_coher_cntl);
548		si_pm4_set_state(rctx, sync, pm4);
549	}
550
551	/* Emit states. */
552	rctx->pm4_dirty_cdwords += si_pm4_dirty_dw(rctx);
553
554	r600_need_cs_space(rctx, 0, TRUE);
555
556	si_pm4_emit_dirty(rctx);
557	rctx->pm4_dirty_cdwords = 0;
558
559#if 0
560	/* Enable stream out if needed. */
561	if (rctx->streamout_start) {
562		r600_context_streamout_begin(rctx);
563		rctx->streamout_start = FALSE;
564	}
565#endif
566
567
568	rctx->flags |= R600_CONTEXT_DST_CACHES_DIRTY;
569
570	if (rctx->framebuffer.zsbuf)
571	{
572		struct pipe_resource *tex = rctx->framebuffer.zsbuf->texture;
573		((struct r600_resource_texture *)tex)->dirty_db = TRUE;
574	}
575
576	pipe_resource_reference(&ib.buffer, NULL);
577}
578