si_state_draw.c revision f1fd94f3550372a91e79c4ff6c0b09821dfb0192
1/*
2 * Copyright 2012 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 *      Christian König <christian.koenig@amd.com>
25 */
26
27#include "util/u_memory.h"
28#include "util/u_framebuffer.h"
29#include "util/u_blitter.h"
30#include "tgsi/tgsi_parse.h"
31#include "radeonsi_pipe.h"
32#include "radeonsi_shader.h"
33#include "si_state.h"
34#include "sid.h"
35
36/*
37 * Shaders
38 */
39
40static void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *shader)
41{
42	struct r600_context *rctx = (struct r600_context *)ctx;
43	struct si_pm4_state *pm4;
44	unsigned num_sgprs, num_user_sgprs;
45	unsigned nparams, i;
46	uint64_t va;
47
48	if (si_pipe_shader_create(ctx, shader))
49		return;
50
51	si_pm4_delete_state(rctx, vs, shader->pm4);
52	pm4 = shader->pm4 = CALLOC_STRUCT(si_pm4_state);
53
54	si_pm4_inval_shader_cache(pm4);
55
56	/* Certain attributes (position, psize, etc.) don't count as params.
57	 * VS is required to export at least one param and r600_shader_from_tgsi()
58	 * takes care of adding a dummy export.
59	 */
60	for (nparams = 0, i = 0 ; i < shader->shader.noutput; i++) {
61		if (shader->shader.output[i].name != TGSI_SEMANTIC_POSITION)
62			nparams++;
63	}
64	if (nparams < 1)
65		nparams = 1;
66
67	si_pm4_set_reg(pm4, R_0286C4_SPI_VS_OUT_CONFIG,
68		       S_0286C4_VS_EXPORT_COUNT(nparams - 1));
69
70	si_pm4_set_reg(pm4, R_02870C_SPI_SHADER_POS_FORMAT,
71		       S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP) |
72		       S_02870C_POS1_EXPORT_FORMAT(V_02870C_SPI_SHADER_NONE) |
73		       S_02870C_POS2_EXPORT_FORMAT(V_02870C_SPI_SHADER_NONE) |
74		       S_02870C_POS3_EXPORT_FORMAT(V_02870C_SPI_SHADER_NONE));
75
76	va = r600_resource_va(ctx->screen, (void *)shader->bo);
77	si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ);
78	si_pm4_set_reg(pm4, R_00B120_SPI_SHADER_PGM_LO_VS, va >> 8);
79	si_pm4_set_reg(pm4, R_00B124_SPI_SHADER_PGM_HI_VS, va >> 40);
80
81	num_user_sgprs = 8;
82	num_sgprs = shader->num_sgprs;
83	if (num_user_sgprs > num_sgprs)
84		num_sgprs = num_user_sgprs;
85	/* Last 2 reserved SGPRs are used for VCC */
86	num_sgprs += 2;
87	assert(num_sgprs <= 104);
88
89	si_pm4_set_reg(pm4, R_00B128_SPI_SHADER_PGM_RSRC1_VS,
90		       S_00B128_VGPRS((shader->num_vgprs - 1) / 4) |
91		       S_00B128_SGPRS((num_sgprs - 1) / 8));
92	si_pm4_set_reg(pm4, R_00B12C_SPI_SHADER_PGM_RSRC2_VS,
93		       S_00B12C_USER_SGPR(num_user_sgprs));
94
95	si_pm4_bind_state(rctx, vs, shader->pm4);
96}
97
98static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *shader)
99{
100	struct r600_context *rctx = (struct r600_context *)ctx;
101	struct si_pm4_state *pm4;
102	unsigned i, exports_ps, num_cout, spi_ps_in_control, db_shader_control;
103	unsigned num_sgprs, num_user_sgprs;
104	int ninterp = 0;
105	boolean have_linear = FALSE, have_centroid = FALSE, have_perspective = FALSE;
106	unsigned spi_baryc_cntl, spi_ps_input_ena;
107	uint64_t va;
108
109	if (si_pipe_shader_create(ctx, shader))
110		return;
111
112	si_pm4_delete_state(rctx, ps, shader->pm4);
113	pm4 = shader->pm4 = CALLOC_STRUCT(si_pm4_state);
114
115	si_pm4_inval_shader_cache(pm4);
116
117	db_shader_control = S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z);
118	for (i = 0; i < shader->shader.ninput; i++) {
119		ninterp++;
120		/* XXX: Flat shading hangs the GPU */
121		if (shader->shader.input[i].interpolate == TGSI_INTERPOLATE_CONSTANT ||
122		    (shader->shader.input[i].interpolate == TGSI_INTERPOLATE_COLOR &&
123		     rctx->queued.named.rasterizer->flatshade))
124			have_linear = TRUE;
125		if (shader->shader.input[i].interpolate == TGSI_INTERPOLATE_LINEAR)
126			have_linear = TRUE;
127		if (shader->shader.input[i].interpolate == TGSI_INTERPOLATE_PERSPECTIVE)
128			have_perspective = TRUE;
129		if (shader->shader.input[i].centroid)
130			have_centroid = TRUE;
131	}
132
133	for (i = 0; i < shader->shader.noutput; i++) {
134		if (shader->shader.output[i].name == TGSI_SEMANTIC_POSITION)
135			db_shader_control |= S_02880C_Z_EXPORT_ENABLE(1);
136		if (shader->shader.output[i].name == TGSI_SEMANTIC_STENCIL)
137			db_shader_control |= 0; // XXX OP_VAL or TEST_VAL?
138	}
139	if (shader->shader.uses_kill)
140		db_shader_control |= S_02880C_KILL_ENABLE(1);
141
142	exports_ps = 0;
143	num_cout = 0;
144	for (i = 0; i < shader->shader.noutput; i++) {
145		if (shader->shader.output[i].name == TGSI_SEMANTIC_POSITION ||
146		    shader->shader.output[i].name == TGSI_SEMANTIC_STENCIL)
147			exports_ps |= 1;
148		else if (shader->shader.output[i].name == TGSI_SEMANTIC_COLOR) {
149			if (shader->shader.fs_write_all)
150				num_cout = shader->shader.nr_cbufs;
151			else
152				num_cout++;
153		}
154	}
155	if (!exports_ps) {
156		/* always at least export 1 component per pixel */
157		exports_ps = 2;
158	}
159
160	spi_ps_in_control = S_0286D8_NUM_INTERP(ninterp);
161
162	spi_baryc_cntl = 0;
163	if (have_perspective)
164		spi_baryc_cntl |= have_centroid ?
165			S_0286E0_PERSP_CENTROID_CNTL(1) : S_0286E0_PERSP_CENTER_CNTL(1);
166	if (have_linear)
167		spi_baryc_cntl |= have_centroid ?
168			S_0286E0_LINEAR_CENTROID_CNTL(1) : S_0286E0_LINEAR_CENTER_CNTL(1);
169
170	si_pm4_set_reg(pm4, R_0286E0_SPI_BARYC_CNTL, spi_baryc_cntl);
171	spi_ps_input_ena = shader->spi_ps_input_ena;
172	/* we need to enable at least one of them, otherwise we hang the GPU */
173	if (!G_0286CC_PERSP_SAMPLE_ENA(spi_ps_input_ena) &&
174	    !G_0286CC_PERSP_CENTROID_ENA(spi_ps_input_ena) &&
175	    !G_0286CC_PERSP_PULL_MODEL_ENA(spi_ps_input_ena) &&
176	    !G_0286CC_LINEAR_SAMPLE_ENA(spi_ps_input_ena) &&
177	    !G_0286CC_LINEAR_CENTER_ENA(spi_ps_input_ena) &&
178	    !G_0286CC_LINEAR_CENTROID_ENA(spi_ps_input_ena) &&
179	    !G_0286CC_LINE_STIPPLE_TEX_ENA(spi_ps_input_ena)) {
180
181		spi_ps_input_ena |= S_0286CC_PERSP_SAMPLE_ENA(1);
182	}
183	si_pm4_set_reg(pm4, R_0286CC_SPI_PS_INPUT_ENA, spi_ps_input_ena);
184	si_pm4_set_reg(pm4, R_0286D0_SPI_PS_INPUT_ADDR, spi_ps_input_ena);
185	si_pm4_set_reg(pm4, R_0286D8_SPI_PS_IN_CONTROL, spi_ps_in_control);
186
187	/* XXX: Depends on Z buffer format? */
188	si_pm4_set_reg(pm4, R_028710_SPI_SHADER_Z_FORMAT, 0);
189
190	va = r600_resource_va(ctx->screen, (void *)shader->bo);
191	si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ);
192	si_pm4_set_reg(pm4, R_00B020_SPI_SHADER_PGM_LO_PS, va >> 8);
193	si_pm4_set_reg(pm4, R_00B024_SPI_SHADER_PGM_HI_PS, va >> 40);
194
195	num_user_sgprs = 6;
196	num_sgprs = shader->num_sgprs;
197	if (num_user_sgprs > num_sgprs)
198		num_sgprs = num_user_sgprs;
199	/* Last 2 reserved SGPRs are used for VCC */
200	num_sgprs += 2;
201	assert(num_sgprs <= 104);
202
203	si_pm4_set_reg(pm4, R_00B028_SPI_SHADER_PGM_RSRC1_PS,
204		       S_00B028_VGPRS((shader->num_vgprs - 1) / 4) |
205		       S_00B028_SGPRS((num_sgprs - 1) / 8));
206	si_pm4_set_reg(pm4, R_00B02C_SPI_SHADER_PGM_RSRC2_PS,
207		       S_00B02C_USER_SGPR(num_user_sgprs));
208
209	si_pm4_set_reg(pm4, R_02880C_DB_SHADER_CONTROL, db_shader_control);
210
211	shader->sprite_coord_enable = rctx->sprite_coord_enable;
212	si_pm4_bind_state(rctx, ps, shader->pm4);
213}
214
215/*
216 * Drawing
217 */
218
219static unsigned si_conv_pipe_prim(unsigned pprim)
220{
221        static const unsigned prim_conv[] = {
222		[PIPE_PRIM_POINTS]			= V_008958_DI_PT_POINTLIST,
223		[PIPE_PRIM_LINES]			= V_008958_DI_PT_LINELIST,
224		[PIPE_PRIM_LINE_LOOP]			= V_008958_DI_PT_LINELOOP,
225		[PIPE_PRIM_LINE_STRIP]			= V_008958_DI_PT_LINESTRIP,
226		[PIPE_PRIM_TRIANGLES]			= V_008958_DI_PT_TRILIST,
227		[PIPE_PRIM_TRIANGLE_STRIP]		= V_008958_DI_PT_TRISTRIP,
228		[PIPE_PRIM_TRIANGLE_FAN]		= V_008958_DI_PT_TRIFAN,
229		[PIPE_PRIM_QUADS]			= V_008958_DI_PT_QUADLIST,
230		[PIPE_PRIM_QUAD_STRIP]			= V_008958_DI_PT_QUADSTRIP,
231		[PIPE_PRIM_POLYGON]			= V_008958_DI_PT_POLYGON,
232		[PIPE_PRIM_LINES_ADJACENCY]		= ~0,
233		[PIPE_PRIM_LINE_STRIP_ADJACENCY]	= ~0,
234		[PIPE_PRIM_TRIANGLES_ADJACENCY]		= ~0,
235		[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]	= ~0
236        };
237	unsigned result = prim_conv[pprim];
238        if (result == ~0) {
239		R600_ERR("unsupported primitive type %d\n", pprim);
240        }
241	return result;
242}
243
244static bool si_update_draw_info_state(struct r600_context *rctx,
245			       const struct pipe_draw_info *info)
246{
247	struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
248	unsigned prim = si_conv_pipe_prim(info->mode);
249	unsigned ls_mask = 0;
250
251	if (pm4 == NULL)
252		return false;
253
254	if (prim == ~0) {
255		FREE(pm4);
256		return false;
257	}
258
259	si_pm4_set_reg(pm4, R_008958_VGT_PRIMITIVE_TYPE, prim);
260	si_pm4_set_reg(pm4, R_028400_VGT_MAX_VTX_INDX, ~0);
261	si_pm4_set_reg(pm4, R_028404_VGT_MIN_VTX_INDX, 0);
262	si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET,
263		       info->indexed ? info->index_bias : info->start);
264	si_pm4_set_reg(pm4, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX, info->restart_index);
265	si_pm4_set_reg(pm4, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, info->primitive_restart);
266#if 0
267	si_pm4_set_reg(pm4, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);
268	si_pm4_set_reg(pm4, R_03CFF4_SQ_VTX_START_INST_LOC, info->start_instance);
269#endif
270
271        if (prim == V_008958_DI_PT_LINELIST)
272                ls_mask = 1;
273        else if (prim == V_008958_DI_PT_LINESTRIP)
274                ls_mask = 2;
275	si_pm4_set_reg(pm4, R_028A0C_PA_SC_LINE_STIPPLE,
276		       S_028A0C_AUTO_RESET_CNTL(ls_mask) |
277		       rctx->pa_sc_line_stipple);
278
279        if (info->mode == PIPE_PRIM_QUADS || info->mode == PIPE_PRIM_QUAD_STRIP || info->mode == PIPE_PRIM_POLYGON) {
280		si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL,
281			       S_028814_PROVOKING_VTX_LAST(1) | rctx->pa_su_sc_mode_cntl);
282        } else {
283		si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL, rctx->pa_su_sc_mode_cntl);
284        }
285	si_pm4_set_reg(pm4, R_02881C_PA_CL_VS_OUT_CNTL,
286		       prim == PIPE_PRIM_POINTS ? rctx->pa_cl_vs_out_cntl : 0
287		       /*| (rctx->rasterizer->clip_plane_enable &
288		       rctx->vs_shader->shader.clip_dist_write)*/);
289	si_pm4_set_reg(pm4, R_028810_PA_CL_CLIP_CNTL, rctx->pa_cl_clip_cntl
290			/*| (rctx->vs_shader->shader.clip_dist_write ||
291			rctx->vs_shader->shader.vs_prohibit_ucps ?
292			0 : rctx->rasterizer->clip_plane_enable & 0x3F)*/);
293
294	si_pm4_set_state(rctx, draw_info, pm4);
295	return true;
296}
297
298static void si_update_alpha_ref(struct r600_context *rctx)
299{
300#if 0
301        unsigned alpha_ref;
302        struct r600_pipe_state rstate;
303
304        alpha_ref = rctx->alpha_ref;
305        rstate.nregs = 0;
306        if (rctx->export_16bpc)
307                alpha_ref &= ~0x1FFF;
308        si_pm4_set_reg(&rstate, R_028438_SX_ALPHA_REF, alpha_ref);
309
310	si_pm4_set_state(rctx, TODO, pm4);
311        rctx->alpha_ref_dirty = false;
312#endif
313}
314
315static void si_update_spi_map(struct r600_context *rctx)
316{
317	struct si_shader *ps = &rctx->ps_shader->current->shader;
318	struct si_shader *vs = &rctx->vs_shader->current->shader;
319	struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
320	unsigned i, j, tmp;
321
322	for (i = 0; i < ps->ninput; i++) {
323		tmp = 0;
324
325#if 0
326		/* XXX: Flat shading hangs the GPU */
327		if (ps->input[i].name == TGSI_SEMANTIC_POSITION ||
328		    ps->input[i].interpolate == TGSI_INTERPOLATE_CONSTANT ||
329		    (ps->input[i].interpolate == TGSI_INTERPOLATE_COLOR &&
330		     rctx->rasterizer && rctx->rasterizer->flatshade)) {
331			tmp |= S_028644_FLAT_SHADE(1);
332		}
333#endif
334
335		if (ps->input[i].name == TGSI_SEMANTIC_GENERIC &&
336		    rctx->sprite_coord_enable & (1 << ps->input[i].sid)) {
337			tmp |= S_028644_PT_SPRITE_TEX(1);
338		}
339
340		for (j = 0; j < vs->noutput; j++) {
341			if (ps->input[i].name == vs->output[j].name &&
342			    ps->input[i].sid == vs->output[j].sid) {
343				tmp |= S_028644_OFFSET(vs->output[j].param_offset);
344				break;
345			}
346		}
347
348		if (j == vs->noutput) {
349			/* No corresponding output found, load defaults into input */
350			tmp |= S_028644_OFFSET(0x20);
351		}
352
353		si_pm4_set_reg(pm4, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp);
354	}
355
356	si_pm4_set_state(rctx, spi, pm4);
357}
358
359static void si_update_derived_state(struct r600_context *rctx)
360{
361	struct pipe_context * ctx = (struct pipe_context*)rctx;
362	unsigned ps_dirty = 0;
363
364	if (!rctx->blitter->running) {
365		if (rctx->have_depth_fb || rctx->have_depth_texture)
366			si_flush_depth_textures(rctx);
367	}
368
369	si_shader_select(ctx, rctx->ps_shader, &ps_dirty);
370
371	if (rctx->alpha_ref_dirty) {
372		si_update_alpha_ref(rctx);
373	}
374
375	if (!rctx->vs_shader->current->pm4) {
376		si_pipe_shader_vs(ctx, rctx->vs_shader->current);
377	}
378
379	if (!rctx->ps_shader->current->pm4) {
380		si_pipe_shader_ps(ctx, rctx->ps_shader->current);
381		ps_dirty = 0;
382	}
383	if (!rctx->ps_shader->current->bo) {
384		if (!rctx->dummy_pixel_shader->pm4)
385			si_pipe_shader_ps(ctx, rctx->dummy_pixel_shader);
386		else
387			si_pm4_bind_state(rctx, vs, rctx->dummy_pixel_shader->pm4);
388
389		ps_dirty = 0;
390	}
391
392	if (ps_dirty) {
393		si_pm4_bind_state(rctx, ps, rctx->ps_shader->current->pm4);
394		rctx->shader_dirty = true;
395	}
396
397	if (rctx->shader_dirty) {
398		si_update_spi_map(rctx);
399		rctx->shader_dirty = false;
400	}
401}
402
403static void si_vertex_buffer_update(struct r600_context *rctx)
404{
405	struct pipe_context *ctx = &rctx->context;
406	struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
407	bool bound[PIPE_MAX_ATTRIBS] = {};
408	unsigned i, count;
409	uint64_t va;
410
411	si_pm4_inval_vertex_cache(pm4);
412
413	/* bind vertex buffer once */
414	count = rctx->vertex_elements->count;
415	assert(count <= 256 / 4);
416
417	si_pm4_sh_data_begin(pm4);
418	for (i = 0 ; i < count; i++) {
419		struct pipe_vertex_element *ve = &rctx->vertex_elements->elements[i];
420		struct pipe_vertex_buffer *vb;
421		struct si_resource *rbuffer;
422		unsigned offset;
423
424		if (ve->vertex_buffer_index >= rctx->nr_vertex_buffers)
425			continue;
426
427		vb = &rctx->vertex_buffer[ve->vertex_buffer_index];
428		rbuffer = (struct si_resource*)vb->buffer;
429		if (rbuffer == NULL)
430			continue;
431
432		offset = 0;
433		offset += vb->buffer_offset;
434		offset += ve->src_offset;
435
436		va = r600_resource_va(ctx->screen, (void*)rbuffer);
437		va += offset;
438
439		/* Fill in T# buffer resource description */
440		si_pm4_sh_data_add(pm4, va & 0xFFFFFFFF);
441		si_pm4_sh_data_add(pm4, (S_008F04_BASE_ADDRESS_HI(va >> 32) |
442					 S_008F04_STRIDE(vb->stride)));
443		si_pm4_sh_data_add(pm4, (vb->buffer->width0 - offset) /
444					 MAX2(vb->stride, 1));
445		si_pm4_sh_data_add(pm4, rctx->vertex_elements->rsrc_word3[i]);
446
447		if (!bound[ve->vertex_buffer_index]) {
448			si_pm4_add_bo(pm4, rbuffer, RADEON_USAGE_READ);
449			bound[ve->vertex_buffer_index] = true;
450		}
451	}
452	si_pm4_sh_data_end(pm4, R_00B148_SPI_SHADER_USER_DATA_VS_6);
453	si_pm4_set_state(rctx, vertex_buffers, pm4);
454}
455
456static void si_state_draw(struct r600_context *rctx,
457			  const struct pipe_draw_info *info,
458			  const struct pipe_index_buffer *ib)
459{
460	struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
461
462	/* queries need some special values
463	 * (this is non-zero if any query is active) */
464	if (rctx->num_cs_dw_queries_suspend) {
465		struct si_state_dsa *dsa = rctx->queued.named.dsa;
466
467		si_pm4_set_reg(pm4, R_028004_DB_COUNT_CONTROL,
468			       S_028004_PERFECT_ZPASS_COUNTS(1));
469		si_pm4_set_reg(pm4, R_02800C_DB_RENDER_OVERRIDE,
470			       dsa->db_render_override |
471			       S_02800C_NOOP_CULL_DISABLE(1));
472	}
473
474	/* draw packet */
475	si_pm4_cmd_begin(pm4, PKT3_INDEX_TYPE);
476	if (ib->index_size == 4) {
477		si_pm4_cmd_add(pm4, V_028A7C_VGT_INDEX_32 | (R600_BIG_ENDIAN ?
478				V_028A7C_VGT_DMA_SWAP_32_BIT : 0));
479	} else {
480		si_pm4_cmd_add(pm4, V_028A7C_VGT_INDEX_16 | (R600_BIG_ENDIAN ?
481				V_028A7C_VGT_DMA_SWAP_16_BIT : 0));
482	}
483	si_pm4_cmd_end(pm4, rctx->predicate_drawing);
484
485	si_pm4_cmd_begin(pm4, PKT3_NUM_INSTANCES);
486	si_pm4_cmd_add(pm4, info->instance_count);
487	si_pm4_cmd_end(pm4, rctx->predicate_drawing);
488
489	if (info->indexed) {
490		uint64_t va;
491		va = r600_resource_va(&rctx->screen->screen, ib->buffer);
492		va += ib->offset;
493
494		si_pm4_add_bo(pm4, (struct si_resource *)ib->buffer, RADEON_USAGE_READ);
495		si_pm4_cmd_begin(pm4, PKT3_DRAW_INDEX_2);
496		si_pm4_cmd_add(pm4, (ib->buffer->width0 - ib->offset) /
497					rctx->index_buffer.index_size);
498		si_pm4_cmd_add(pm4, va);
499		si_pm4_cmd_add(pm4, (va >> 32UL) & 0xFF);
500		si_pm4_cmd_add(pm4, info->count);
501		si_pm4_cmd_add(pm4, V_0287F0_DI_SRC_SEL_DMA);
502		si_pm4_cmd_end(pm4, rctx->predicate_drawing);
503	} else {
504		si_pm4_cmd_begin(pm4, PKT3_DRAW_INDEX_AUTO);
505		si_pm4_cmd_add(pm4, info->count);
506		si_pm4_cmd_add(pm4, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
507			       (info->count_from_stream_output ?
508				S_0287F0_USE_OPAQUE(1) : 0));
509		si_pm4_cmd_end(pm4, rctx->predicate_drawing);
510	}
511	si_pm4_set_state(rctx, draw, pm4);
512}
513
514void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
515{
516	struct r600_context *rctx = (struct r600_context *)ctx;
517	struct pipe_index_buffer ib = {};
518	uint32_t cp_coher_cntl;
519
520	if ((!info->count && (info->indexed || !info->count_from_stream_output)) ||
521	    (info->indexed && !rctx->index_buffer.buffer)) {
522		return;
523	}
524
525	if (!rctx->ps_shader || !rctx->vs_shader)
526		return;
527
528	si_update_derived_state(rctx);
529	si_vertex_buffer_update(rctx);
530
531	if (info->indexed) {
532		/* Initialize the index buffer struct. */
533		pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer);
534		ib.index_size = rctx->index_buffer.index_size;
535		ib.offset = rctx->index_buffer.offset + info->start * ib.index_size;
536
537		/* Translate or upload, if needed. */
538		r600_translate_index_buffer(rctx, &ib, info->count);
539
540		if (ib.user_buffer) {
541			r600_upload_index_buffer(rctx, &ib, info->count);
542		}
543
544	} else if (info->count_from_stream_output) {
545		r600_context_draw_opaque_count(rctx, (struct r600_so_target*)info->count_from_stream_output);
546	}
547
548	rctx->vs_shader_so_strides = rctx->vs_shader->current->so_strides;
549
550	if (!si_update_draw_info_state(rctx, info))
551		return;
552
553	si_state_draw(rctx, info, &ib);
554
555	cp_coher_cntl = si_pm4_sync_flags(rctx);
556	if (cp_coher_cntl) {
557		struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
558		si_cmd_surface_sync(pm4, cp_coher_cntl);
559		si_pm4_set_state(rctx, sync, pm4);
560	}
561
562	/* Emit states. */
563	rctx->pm4_dirty_cdwords += si_pm4_dirty_dw(rctx);
564
565	si_need_cs_space(rctx, 0, TRUE);
566
567	si_pm4_emit_dirty(rctx);
568	rctx->pm4_dirty_cdwords = 0;
569
570#if 0
571	/* Enable stream out if needed. */
572	if (rctx->streamout_start) {
573		r600_context_streamout_begin(rctx);
574		rctx->streamout_start = FALSE;
575	}
576#endif
577
578
579	rctx->flags |= R600_CONTEXT_DST_CACHES_DIRTY;
580
581	if (rctx->framebuffer.zsbuf)
582	{
583		struct pipe_resource *tex = rctx->framebuffer.zsbuf->texture;
584		((struct r600_resource_texture *)tex)->dirty_db = TRUE;
585	}
586
587	pipe_resource_reference(&ib.buffer, NULL);
588}
589