sp_flush.c revision 53e94bd4adb218c5974c522389c3bcf40f3fa7e8
1/************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28/* Author: 29 * Keith Whitwell <keith@tungstengraphics.com> 30 */ 31 32 33#include "pipe/p_defines.h" 34#include "draw/draw_context.h" 35#include "sp_flush.h" 36#include "sp_context.h" 37#include "sp_state.h" 38#include "sp_tile_cache.h" 39#include "sp_tex_tile_cache.h" 40 41 42void 43softpipe_flush( struct pipe_context *pipe, 44 unsigned flags, 45 struct pipe_fence_handle **fence ) 46{ 47 struct softpipe_context *softpipe = softpipe_context(pipe); 48 uint i; 49 50 draw_flush(softpipe->draw); 51 52 if (flags & PIPE_FLUSH_TEXTURE_CACHE) { 53 for (i = 0; i < softpipe->num_sampler_views; i++) { 54 sp_flush_tex_tile_cache(softpipe->tex_cache[i]); 55 } 56 for (i = 0; i < softpipe->num_vertex_sampler_views; i++) { 57 sp_flush_tex_tile_cache(softpipe->vertex_tex_cache[i]); 58 } 59 } 60 61 if (flags & PIPE_FLUSH_SWAPBUFFERS) { 62 /* If this is a swapbuffers, just flush color buffers. 63 * 64 * The zbuffer changes are not discarded, but held in the cache 65 * in the hope that a later clear will wipe them out. 66 */ 67 for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) 68 if (softpipe->cbuf_cache[i]) 69 sp_flush_tile_cache(softpipe->cbuf_cache[i]); 70 71 /* Need this call for hardware buffers before swapbuffers. 72 * 73 * there should probably be another/different flush-type function 74 * that's called before swapbuffers because we don't always want 75 * to unmap surfaces when flushing. 76 */ 77 softpipe_unmap_transfers(softpipe); 78 } 79 else if (flags & PIPE_FLUSH_RENDER_CACHE) { 80 for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) 81 if (softpipe->cbuf_cache[i]) 82 sp_flush_tile_cache(softpipe->cbuf_cache[i]); 83 84 if (softpipe->zsbuf_cache) 85 sp_flush_tile_cache(softpipe->zsbuf_cache); 86 87 softpipe->dirty_render_cache = FALSE; 88 } 89 90 /* Enable to dump BMPs of the color/depth buffers each frame */ 91#if 0 92 if(flags & PIPE_FLUSH_FRAME) { 93 static unsigned frame_no = 1; 94 static char filename[256]; 95 util_snprintf(filename, sizeof(filename), "cbuf_%u.bmp", frame_no); 96 debug_dump_surface_bmp(softpipe, filename, softpipe->framebuffer.cbufs[0]); 97 util_snprintf(filename, sizeof(filename), "zsbuf_%u.bmp", frame_no); 98 debug_dump_surface_bmp(softpipe, filename, softpipe->framebuffer.zsbuf); 99 ++frame_no; 100 } 101#endif 102 103 if (fence) 104 *fence = NULL; 105} 106 107 108/** 109 * Flush context if necessary. 110 * 111 * Returns FALSE if it would have block, but do_not_block was set, TRUE 112 * otherwise. 113 * 114 * TODO: move this logic to an auxiliary library? 115 */ 116boolean 117softpipe_flush_resource(struct pipe_context *pipe, 118 struct pipe_resource *texture, 119 unsigned face, 120 unsigned level, 121 unsigned flush_flags, 122 boolean read_only, 123 boolean cpu_access, 124 boolean do_not_block) 125{ 126 unsigned referenced; 127 128 referenced = pipe->is_resource_referenced(pipe, texture, face, level); 129 130 if ((referenced & PIPE_REFERENCED_FOR_WRITE) || 131 ((referenced & PIPE_REFERENCED_FOR_READ) && !read_only)) { 132 133 /* 134 * TODO: The semantics of these flush flags are too obtuse. They should 135 * disappear and the pipe driver should just ensure that all visible 136 * side-effects happen when they need to happen. 137 */ 138 if (referenced & PIPE_REFERENCED_FOR_WRITE) 139 flush_flags |= PIPE_FLUSH_RENDER_CACHE; 140 141 if (referenced & PIPE_REFERENCED_FOR_READ) 142 flush_flags |= PIPE_FLUSH_TEXTURE_CACHE; 143 144 if (cpu_access) { 145 /* 146 * Flush and wait. 147 */ 148 149 struct pipe_fence_handle *fence = NULL; 150 151 if (do_not_block) 152 return FALSE; 153 154 pipe->flush(pipe, flush_flags, &fence); 155 156 if (fence) { 157 /* 158 * This is for illustrative purposes only, as softpipe does not 159 * have fences. 160 */ 161 pipe->screen->fence_finish(pipe->screen, fence, 0); 162 pipe->screen->fence_reference(pipe->screen, &fence, NULL); 163 } 164 } else { 165 /* 166 * Just flush. 167 */ 168 169 pipe->flush(pipe, flush_flags, NULL); 170 } 171 } 172 173 return TRUE; 174} 175