p_context.h revision 9a966b93c03aecac8eb72e6133aa9a2f2c7673f3
1/**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#ifndef PIPE_CONTEXT_H
29#define PIPE_CONTEXT_H
30
31#include "p_state.h"
32
33
34#ifdef __cplusplus
35extern "C" {
36#endif
37
38
39struct pipe_screen;
40struct pipe_fence_handle;
41struct pipe_state_cache;
42struct pipe_query;
43struct pipe_winsys;
44
45/**
46 * Gallium rendering context.  Basically:
47 *  - state setting functions
48 *  - VBO drawing functions
49 *  - surface functions
50 */
51struct pipe_context {
52   struct pipe_winsys *winsys;
53   struct pipe_screen *screen;
54
55   void *priv;  /**< context private data (for DRI for example) */
56   void *draw;  /**< private, for draw module (temporary?) */
57
58   void (*destroy)( struct pipe_context * );
59
60   /**
61    * VBO drawing
62    */
63   /*@{*/
64   void (*draw_arrays)( struct pipe_context *pipe,
65                        unsigned mode, unsigned start, unsigned count);
66
67   void (*draw_elements)( struct pipe_context *pipe,
68                          struct pipe_resource *indexBuffer,
69                          unsigned indexSize,
70                          int indexBias,
71                          unsigned mode, unsigned start, unsigned count);
72
73   void (*draw_arrays_instanced)(struct pipe_context *pipe,
74                                 unsigned mode,
75                                 unsigned start,
76                                 unsigned count,
77                                 unsigned startInstance,
78                                 unsigned instanceCount);
79
80   void (*draw_elements_instanced)(struct pipe_context *pipe,
81                                   struct pipe_resource *indexBuffer,
82                                   unsigned indexSize,
83                                   int indexBias,
84                                   unsigned mode,
85                                   unsigned start,
86                                   unsigned count,
87                                   unsigned startInstance,
88                                   unsigned instanceCount);
89
90   /* XXX: this is (probably) a temporary entrypoint, as the range
91    * information should be available from the vertex_buffer state.
92    * Using this to quickly evaluate a specialized path in the draw
93    * module.
94    */
95   void (*draw_range_elements)( struct pipe_context *pipe,
96                                struct pipe_resource *indexBuffer,
97                                unsigned indexSize,
98                                int indexBias,
99                                unsigned minIndex,
100                                unsigned maxIndex,
101                                unsigned mode,
102                                unsigned start,
103                                unsigned count);
104   /*@}*/
105
106   /**
107    * Predicate subsequent rendering on occlusion query result
108    * \param query  the query predicate, or NULL if no predicate
109    * \param mode  one of PIPE_RENDER_COND_x
110    */
111   void (*render_condition)( struct pipe_context *pipe,
112                             struct pipe_query *query,
113                             uint mode );
114
115   /**
116    * Query objects
117    */
118   /*@{*/
119   struct pipe_query *(*create_query)( struct pipe_context *pipe,
120                                       unsigned query_type );
121
122   void (*destroy_query)(struct pipe_context *pipe,
123                         struct pipe_query *q);
124
125   void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
126   void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
127
128   /**
129    * Get results of a query.
130    * \param wait  if true, this query will block until the result is ready
131    * \return TRUE if results are ready, FALSE otherwise
132    */
133   boolean (*get_query_result)(struct pipe_context *pipe,
134                               struct pipe_query *q,
135                               boolean wait,
136                               uint64_t *result);
137   /*@}*/
138
139   /**
140    * State functions (create/bind/destroy state objects)
141    */
142   /*@{*/
143   void * (*create_blend_state)(struct pipe_context *,
144                                const struct pipe_blend_state *);
145   void   (*bind_blend_state)(struct pipe_context *, void *);
146   void   (*delete_blend_state)(struct pipe_context *, void  *);
147
148   void * (*create_sampler_state)(struct pipe_context *,
149                                  const struct pipe_sampler_state *);
150   void   (*bind_fragment_sampler_states)(struct pipe_context *,
151                                          unsigned num_samplers,
152                                          void **samplers);
153   void   (*bind_vertex_sampler_states)(struct pipe_context *,
154                                        unsigned num_samplers,
155                                        void **samplers);
156   void   (*delete_sampler_state)(struct pipe_context *, void *);
157
158   void * (*create_rasterizer_state)(struct pipe_context *,
159                                     const struct pipe_rasterizer_state *);
160   void   (*bind_rasterizer_state)(struct pipe_context *, void *);
161   void   (*delete_rasterizer_state)(struct pipe_context *, void *);
162
163   void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
164                                        const struct pipe_depth_stencil_alpha_state *);
165   void   (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
166   void   (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
167
168   void * (*create_fs_state)(struct pipe_context *,
169                             const struct pipe_shader_state *);
170   void   (*bind_fs_state)(struct pipe_context *, void *);
171   void   (*delete_fs_state)(struct pipe_context *, void *);
172
173   void * (*create_vs_state)(struct pipe_context *,
174                             const struct pipe_shader_state *);
175   void   (*bind_vs_state)(struct pipe_context *, void *);
176   void   (*delete_vs_state)(struct pipe_context *, void *);
177
178   void * (*create_gs_state)(struct pipe_context *,
179                             const struct pipe_shader_state *);
180   void   (*bind_gs_state)(struct pipe_context *, void *);
181   void   (*delete_gs_state)(struct pipe_context *, void *);
182
183   void * (*create_vertex_elements_state)(struct pipe_context *,
184                                          unsigned num_elements,
185                                          const struct pipe_vertex_element *);
186   void   (*bind_vertex_elements_state)(struct pipe_context *, void *);
187   void   (*delete_vertex_elements_state)(struct pipe_context *, void *);
188
189   /*@}*/
190
191   /**
192    * Parameter-like state (or properties)
193    */
194   /*@{*/
195   void (*set_blend_color)( struct pipe_context *,
196                            const struct pipe_blend_color * );
197
198   void (*set_stencil_ref)( struct pipe_context *,
199                            const struct pipe_stencil_ref * );
200
201   void (*set_sample_mask)( struct pipe_context *,
202                            unsigned sample_mask );
203
204   void (*set_clip_state)( struct pipe_context *,
205                            const struct pipe_clip_state * );
206
207   void (*set_constant_buffer)( struct pipe_context *,
208                                uint shader, uint index,
209                                struct pipe_resource *buf );
210
211   void (*set_framebuffer_state)( struct pipe_context *,
212                                  const struct pipe_framebuffer_state * );
213
214   void (*set_polygon_stipple)( struct pipe_context *,
215				const struct pipe_poly_stipple * );
216
217   void (*set_scissor_state)( struct pipe_context *,
218                              const struct pipe_scissor_state * );
219
220   void (*set_viewport_state)( struct pipe_context *,
221                               const struct pipe_viewport_state * );
222
223   void (*set_fragment_sampler_views)(struct pipe_context *,
224                                      unsigned num_views,
225                                      struct pipe_sampler_view **);
226
227   void (*set_vertex_sampler_views)(struct pipe_context *,
228                                    unsigned num_views,
229                                    struct pipe_sampler_view **);
230
231   void (*set_vertex_buffers)( struct pipe_context *,
232                               unsigned num_buffers,
233                               const struct pipe_vertex_buffer * );
234
235   /*@}*/
236
237
238   /**
239    * Resource functions for blit-like functionality
240    *
241    * The pipe driver is allowed to set these functions to NULL, and in that
242    * case, they will not be available.
243    * If a driver supports multisampling, resource_resolve must be available.
244    */
245   /*@{*/
246
247   /**
248    * Copy a block of pixels from one resource to another.
249    * The resource must be of the same format.
250    * Resources with nr_samples > 1 are not allowed.
251    */
252   void (*resource_copy_region)(struct pipe_context *pipe,
253                                struct pipe_resource *dst,
254                                struct pipe_subresource subdst,
255                                unsigned dstx, unsigned dsty, unsigned dstz,
256                                struct pipe_resource *src,
257                                struct pipe_subresource subsrc,
258                                unsigned srcx, unsigned srcy, unsigned srcz,
259                                unsigned width, unsigned height);
260
261   /**
262    * Fill a region of a resource with a constant value.
263    * Resources with nr_samples > 1 are not allowed.
264    */
265   void (*resource_fill_region)(struct pipe_context *pipe,
266                                struct pipe_resource *dst,
267                                struct pipe_subresource subdst,
268                                unsigned dstx, unsigned dsty, unsigned dstz,
269                                unsigned width, unsigned height,
270                                unsigned value);
271
272   /**
273    * Resolve a multisampled resource into a non-multisampled one.
274    * Source and destination must have the same size and same format.
275    */
276   void (*resource_resolve)(struct pipe_context *pipe,
277                            struct pipe_resource *dst,
278                            struct pipe_subresource subdst,
279                            struct pipe_resource *src,
280                            struct pipe_subresource subsrc);
281
282   /*@}*/
283
284   /**
285    * Clear the specified set of currently bound buffers to specified values.
286    * The entire buffers are cleared (no scissor, no colormask, etc).
287    *
288    * \param buffers  bitfield of PIPE_CLEAR_* values.
289    * \param rgba  pointer to an array of one float for each of r, g, b, a.
290    * \param depth  depth clear value in [0,1].
291    * \param stencil  stencil clear value
292    */
293   void (*clear)(struct pipe_context *pipe,
294                 unsigned buffers,
295		 const float *rgba,
296                 double depth,
297		 unsigned stencil);
298
299   /** Flush rendering
300    * \param flags  bitmask of PIPE_FLUSH_x tokens)
301    */
302   void (*flush)( struct pipe_context *pipe,
303                  unsigned flags,
304                  struct pipe_fence_handle **fence );
305
306   /**
307    * Check whether a texture is referenced by an unflushed hw command.
308    * The state-tracker uses this function to avoid unnecessary flushes.
309    * It is safe (but wasteful) to always return
310    * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
311    * \param pipe  context whose unflushed hw commands will be checked.
312    * \param texture  texture to check.
313    * \param face  cubemap face. Use 0 for non-cubemap texture.
314    * \param level  mipmap level.
315    * \return mask of PIPE_REFERENCED_FOR_READ/WRITE or PIPE_UNREFERENCED
316    */
317   unsigned int (*is_resource_referenced)(struct pipe_context *pipe,
318					  struct pipe_resource *texture,
319					  unsigned face, unsigned level);
320
321   /**
322    * Create a view on a texture to be used by a shader stage.
323    */
324   struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx,
325                                                     struct pipe_resource *texture,
326                                                     const struct pipe_sampler_view *templat);
327
328   void (*sampler_view_destroy)(struct pipe_context *ctx,
329                                struct pipe_sampler_view *view);
330
331
332   /**
333    * Get a transfer object for transferring data to/from a texture.
334    *
335    * Transfers are (by default) context-private and allow uploads to be
336    * interleaved with
337    */
338   struct pipe_transfer *(*get_transfer)(struct pipe_context *,
339					 struct pipe_resource *resource,
340					 struct pipe_subresource,
341					 unsigned usage,  /* a combination of PIPE_TRANSFER_x */
342					 const struct pipe_box *);
343
344   void (*transfer_destroy)(struct pipe_context *,
345                                struct pipe_transfer *);
346
347   void *(*transfer_map)( struct pipe_context *,
348                          struct pipe_transfer *transfer );
349
350   /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the
351    * regions specified with this call are guaranteed to be written to
352    * the resource.
353    */
354   void (*transfer_flush_region)( struct pipe_context *,
355				  struct pipe_transfer *transfer,
356				  const struct pipe_box *);
357
358   void (*transfer_unmap)( struct pipe_context *,
359                           struct pipe_transfer *transfer );
360
361
362   /* One-shot transfer operation with data supplied in a user
363    * pointer.  XXX: strides??
364    */
365   void (*transfer_inline_write)( struct pipe_context *,
366				  struct pipe_resource *,
367				  struct pipe_subresource,
368				  unsigned usage, /* a combination of PIPE_TRANSFER_x */
369				  const struct pipe_box *,
370				  const void *data,
371				  unsigned stride,
372				  unsigned slice_stride);
373
374};
375
376
377#ifdef __cplusplus
378}
379#endif
380
381#endif /* PIPE_CONTEXT_H */
382