dxgid3d11.cpp revision 92617aeac109481258f0c3863d09c1b8903d438b
1/**************************************************************************
2 *
3 * Copyright 2010 Luca Barbieri
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 **************************************************************************/
26
27#include "d3d1xstutil.h"
28#include "galliumd3d11.h"
29#include <dxgi.h>
30#include <pipe/p_screen.h>
31#include <pipe/p_context.h>
32
33HRESULT  D3D11CreateDevice(
34	__in_opt   IDXGIAdapter *pAdapter,
35	__in   D3D_DRIVER_TYPE DriverType,
36	__in   HMODULE Software,
37	__in   unsigned Flags,
38	__in_ecount_opt( FeatureLevels )  const D3D_FEATURE_LEVEL *pFeatureLevels,
39	__in   unsigned FeatureLevels,
40	__in   unsigned SDKVersion,
41	__out_opt  ID3D11Device **ppDevice,
42	__out_opt  D3D_FEATURE_LEVEL *pFeatureLevel,
43	__out_opt  ID3D11DeviceContext **ppImmediateContext
44)
45{
46	HRESULT hr;
47	ComPtr<IDXGIAdapter1> adapter_to_release;
48	if(!pAdapter)
49	{
50		ComPtr<IDXGIFactory1> factory;
51		hr = CreateDXGIFactory1(IID_IDXGIFactory1, (void**)&factory);
52		if(!SUCCEEDED(hr))
53			return hr;
54		hr = factory->EnumAdapters1(0, &adapter_to_release);
55		if(!SUCCEEDED(hr))
56			return hr;
57		pAdapter = adapter_to_release.p;
58	}
59	ComPtr<IGalliumAdapter> gallium_adapter;
60	hr = pAdapter->QueryInterface(IID_IGalliumAdapter, (void**)&gallium_adapter);
61	if(!SUCCEEDED(hr))
62		return hr;
63	struct pipe_screen* screen;
64	// TODO: what should D3D_DRIVER_TYPE_SOFTWARE return? fast or reference?
65	if(DriverType == D3D_DRIVER_TYPE_REFERENCE)
66		screen = gallium_adapter->GetGalliumReferenceSoftwareScreen();
67	else if(DriverType == D3D_DRIVER_TYPE_SOFTWARE || DriverType == D3D_DRIVER_TYPE_WARP)
68		screen = gallium_adapter->GetGalliumFastSoftwareScreen();
69	else
70		screen = gallium_adapter->GetGalliumScreen();
71	if(!screen)
72		return E_FAIL;
73	struct pipe_context* context = screen->context_create(screen, 0);
74	if(!context)
75		return E_FAIL;
76	ComPtr<ID3D11Device> device;
77	hr = GalliumD3D11DeviceCreate(screen, context, TRUE, Flags, pAdapter, &device);
78	if(!SUCCEEDED(hr))
79	{
80		context->destroy(context);
81		return hr;
82	}
83	if(ppImmediateContext)
84		device->GetImmediateContext(ppImmediateContext);
85	if(pFeatureLevel)
86		*pFeatureLevel = device->GetFeatureLevel();
87	if(ppDevice)
88		*ppDevice = device.steal();
89	return S_OK;
90}
91
92HRESULT WINAPI D3D11CreateDeviceAndSwapChain(
93	__in_opt IDXGIAdapter* pAdapter,
94	D3D_DRIVER_TYPE DriverType,
95	HMODULE Software,
96	unsigned Flags,
97	__in_ecount_opt( FeatureLevels ) CONST D3D_FEATURE_LEVEL* pFeatureLevels,
98	unsigned FeatureLevels,
99	unsigned SDKVersion,
100	__in_opt CONST DXGI_SWAP_CHAIN_DESC* pSwapChainDesc,
101	__out_opt IDXGISwapChain** ppSwapChain,
102	__out_opt ID3D11Device** ppDevice,
103	__out_opt D3D_FEATURE_LEVEL* pFeatureLevel,
104	__out_opt ID3D11DeviceContext** ppImmediateContext )
105{
106	ComPtr<ID3D11Device> dev;
107	ComPtr<ID3D11DeviceContext> ctx;
108	HRESULT hr;
109	hr = D3D11CreateDevice(pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, (ID3D11Device**)&dev, pFeatureLevel, (ID3D11DeviceContext**)&ctx);
110	if(!SUCCEEDED(hr))
111		return hr;
112	if(ppSwapChain)
113	{
114		ComPtr<IDXGIFactory> factory;
115		ComPtr<IDXGIDevice> dxgi_device;
116		ComPtr<IDXGIAdapter> adapter;
117		hr = dev->QueryInterface(IID_IDXGIDevice, (void**)&dxgi_device);
118		if(!SUCCEEDED(hr))
119			return hr;
120
121		hr = dxgi_device->GetAdapter(&adapter);
122		if(!SUCCEEDED(hr))
123			return hr;
124
125		adapter->GetParent(IID_IDXGIFactory, (void**)&factory);
126		hr = factory->CreateSwapChain(dev.p, (DXGI_SWAP_CHAIN_DESC*)pSwapChainDesc, ppSwapChain);
127		if(!SUCCEEDED(hr))
128			return hr;
129	}
130	if(ppDevice)
131		*ppDevice = dev.steal();
132	if(ppImmediateContext)
133		*ppImmediateContext = ctx.steal();
134	return hr;
135}
136