d3d10tri.hlsl.ps.h revision 11547654295cadcfde69f6c2361f50a4cd17fc7a
1#if 0 2// 3// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 4// 5// 6// fxc /Fhd3d10tri.hlsl.ps.h /Eps /Tps_4_0 d3d10tri.hlsl 7// 8// 9// 10// Input signature: 11// 12// Name Index Mask Register SysValue Format Used 13// -------------------- ----- ------ -------- -------- ------ ------ 14// SV_POSITION 0 xyzw 0 POS float 15// COLOR 0 xyzw 1 NONE float xyzw 16// 17// 18// Output signature: 19// 20// Name Index Mask Register SysValue Format Used 21// -------------------- ----- ------ -------- -------- ------ ------ 22// SV_TARGET 0 xyzw 0 TARGET float xyzw 23// 24ps_4_0 25dcl_input_ps linear v1.xyzw 26dcl_output o0.xyzw 27mov o0.xyzw, v1.xyzw 28ret 29// Approximately 2 instruction slots used 30#endif 31 32const BYTE g_ps[] = 33{ 34 68, 88, 66, 67, 206, 120, 35 117, 238, 118, 127, 10, 87, 36 80, 75, 114, 198, 95, 2, 37 120, 102, 1, 0, 0, 0, 38 208, 1, 0, 0, 5, 0, 39 0, 0, 52, 0, 0, 0, 40 140, 0, 0, 0, 224, 0, 41 0, 0, 20, 1, 0, 0, 42 84, 1, 0, 0, 82, 68, 43 69, 70, 80, 0, 0, 0, 44 0, 0, 0, 0, 0, 0, 45 0, 0, 0, 0, 0, 0, 46 28, 0, 0, 0, 0, 4, 47 255, 255, 0, 1, 0, 0, 48 28, 0, 0, 0, 77, 105, 49 99, 114, 111, 115, 111, 102, 50 116, 32, 40, 82, 41, 32, 51 72, 76, 83, 76, 32, 83, 52 104, 97, 100, 101, 114, 32, 53 67, 111, 109, 112, 105, 108, 54 101, 114, 32, 57, 46, 50, 55 57, 46, 57, 53, 50, 46, 56 51, 49, 49, 49, 0, 171, 57 171, 171, 73, 83, 71, 78, 58 76, 0, 0, 0, 2, 0, 59 0, 0, 8, 0, 0, 0, 60 56, 0, 0, 0, 0, 0, 61 0, 0, 1, 0, 0, 0, 62 3, 0, 0, 0, 0, 0, 63 0, 0, 15, 0, 0, 0, 64 68, 0, 0, 0, 0, 0, 65 0, 0, 0, 0, 0, 0, 66 3, 0, 0, 0, 1, 0, 67 0, 0, 15, 15, 0, 0, 68 83, 86, 95, 80, 79, 83, 69 73, 84, 73, 79, 78, 0, 70 67, 79, 76, 79, 82, 0, 71 171, 171, 79, 83, 71, 78, 72 44, 0, 0, 0, 1, 0, 73 0, 0, 8, 0, 0, 0, 74 32, 0, 0, 0, 0, 0, 75 0, 0, 0, 0, 0, 0, 76 3, 0, 0, 0, 0, 0, 77 0, 0, 15, 0, 0, 0, 78 83, 86, 95, 84, 65, 82, 79 71, 69, 84, 0, 171, 171, 80 83, 72, 68, 82, 56, 0, 81 0, 0, 64, 0, 0, 0, 82 14, 0, 0, 0, 98, 16, 83 0, 3, 242, 16, 16, 0, 84 1, 0, 0, 0, 101, 0, 85 0, 3, 242, 32, 16, 0, 86 0, 0, 0, 0, 54, 0, 87 0, 5, 242, 32, 16, 0, 88 0, 0, 0, 0, 70, 30, 89 16, 0, 1, 0, 0, 0, 90 62, 0, 0, 1, 83, 84, 91 65, 84, 116, 0, 0, 0, 92 2, 0, 0, 0, 0, 0, 93 0, 0, 0, 0, 0, 0, 94 2, 0, 0, 0, 0, 0, 95 0, 0, 0, 0, 0, 0, 96 0, 0, 0, 0, 1, 0, 97 0, 0, 0, 0, 0, 0, 98 0, 0, 0, 0, 0, 0, 99 0, 0, 0, 0, 0, 0, 100 0, 0, 0, 0, 0, 0, 101 0, 0, 0, 0, 0, 0, 102 0, 0, 0, 0, 0, 0, 103 0, 0, 0, 0, 0, 0, 104 0, 0, 0, 0, 1, 0, 105 0, 0, 0, 0, 0, 0, 106 0, 0, 0, 0, 0, 0, 107 0, 0, 0, 0, 0, 0, 108 0, 0, 0, 0, 0, 0, 109 0, 0, 0, 0, 0, 0, 110 0, 0, 0, 0, 0, 0, 111 0, 0 112}; 113