d3d10tri.hlsl.vs.h revision 92617aeac109481258f0c3863d09c1b8903d438b
1#if 0 2// 3// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 4// 5// 6// fxc /Fhd3d10tri.hlsl.vs.h /Evs /Tvs_4_0 d3d10tri.hlsl 7// 8// 9// 10// Input signature: 11// 12// Name Index Mask Register SysValue Format Used 13// -------------------- ----- ------ -------- -------- ------ ------ 14// POSITION 0 xyzw 0 NONE float xyzw 15// COLOR 0 xyzw 1 NONE float xyzw 16// 17// 18// Output signature: 19// 20// Name Index Mask Register SysValue Format Used 21// -------------------- ----- ------ -------- -------- ------ ------ 22// SV_POSITION 0 xyzw 0 POS float xyzw 23// COLOR 0 xyzw 1 NONE float xyzw 24// 25vs_4_0 26dcl_input v0.xyzw 27dcl_input v1.xyzw 28dcl_output_siv o0.xyzw, position 29dcl_output o1.xyzw 30mov o0.xyzw, v0.xyzw 31mov o1.xyzw, v1.xyzw 32ret 33// Approximately 3 instruction slots used 34#endif 35 36const BYTE g_vs[] = 37{ 38 68, 88, 66, 67, 190, 171, 39 186, 20, 44, 105, 95, 129, 40 137, 204, 223, 72, 251, 159, 41 126, 176, 1, 0, 0, 0, 42 28, 2, 0, 0, 5, 0, 43 0, 0, 52, 0, 0, 0, 44 140, 0, 0, 0, 220, 0, 45 0, 0, 48, 1, 0, 0, 46 160, 1, 0, 0, 82, 68, 47 69, 70, 80, 0, 0, 0, 48 0, 0, 0, 0, 0, 0, 49 0, 0, 0, 0, 0, 0, 50 28, 0, 0, 0, 0, 4, 51 254, 255, 0, 1, 0, 0, 52 28, 0, 0, 0, 77, 105, 53 99, 114, 111, 115, 111, 102, 54 116, 32, 40, 82, 41, 32, 55 72, 76, 83, 76, 32, 83, 56 104, 97, 100, 101, 114, 32, 57 67, 111, 109, 112, 105, 108, 58 101, 114, 32, 57, 46, 50, 59 57, 46, 57, 53, 50, 46, 60 51, 49, 49, 49, 0, 171, 61 171, 171, 73, 83, 71, 78, 62 72, 0, 0, 0, 2, 0, 63 0, 0, 8, 0, 0, 0, 64 56, 0, 0, 0, 0, 0, 65 0, 0, 0, 0, 0, 0, 66 3, 0, 0, 0, 0, 0, 67 0, 0, 15, 15, 0, 0, 68 65, 0, 0, 0, 0, 0, 69 0, 0, 0, 0, 0, 0, 70 3, 0, 0, 0, 1, 0, 71 0, 0, 15, 15, 0, 0, 72 80, 79, 83, 73, 84, 73, 73 79, 78, 0, 67, 79, 76, 74 79, 82, 0, 171, 79, 83, 75 71, 78, 76, 0, 0, 0, 76 2, 0, 0, 0, 8, 0, 77 0, 0, 56, 0, 0, 0, 78 0, 0, 0, 0, 1, 0, 79 0, 0, 3, 0, 0, 0, 80 0, 0, 0, 0, 15, 0, 81 0, 0, 68, 0, 0, 0, 82 0, 0, 0, 0, 0, 0, 83 0, 0, 3, 0, 0, 0, 84 1, 0, 0, 0, 15, 0, 85 0, 0, 83, 86, 95, 80, 86 79, 83, 73, 84, 73, 79, 87 78, 0, 67, 79, 76, 79, 88 82, 0, 171, 171, 83, 72, 89 68, 82, 104, 0, 0, 0, 90 64, 0, 1, 0, 26, 0, 91 0, 0, 95, 0, 0, 3, 92 242, 16, 16, 0, 0, 0, 93 0, 0, 95, 0, 0, 3, 94 242, 16, 16, 0, 1, 0, 95 0, 0, 103, 0, 0, 4, 96 242, 32, 16, 0, 0, 0, 97 0, 0, 1, 0, 0, 0, 98 101, 0, 0, 3, 242, 32, 99 16, 0, 1, 0, 0, 0, 100 54, 0, 0, 5, 242, 32, 101 16, 0, 0, 0, 0, 0, 102 70, 30, 16, 0, 0, 0, 103 0, 0, 54, 0, 0, 5, 104 242, 32, 16, 0, 1, 0, 105 0, 0, 70, 30, 16, 0, 106 1, 0, 0, 0, 62, 0, 107 0, 1, 83, 84, 65, 84, 108 116, 0, 0, 0, 3, 0, 109 0, 0, 0, 0, 0, 0, 110 0, 0, 0, 0, 4, 0, 111 0, 0, 0, 0, 0, 0, 112 0, 0, 0, 0, 0, 0, 113 0, 0, 1, 0, 0, 0, 114 0, 0, 0, 0, 0, 0, 115 0, 0, 0, 0, 0, 0, 116 0, 0, 0, 0, 0, 0, 117 0, 0, 0, 0, 0, 0, 118 0, 0, 0, 0, 0, 0, 119 0, 0, 0, 0, 0, 0, 120 0, 0, 0, 0, 0, 0, 121 0, 0, 2, 0, 0, 0, 122 0, 0, 0, 0, 0, 0, 123 0, 0, 0, 0, 0, 0, 124 0, 0, 0, 0, 0, 0, 125 0, 0, 0, 0, 0, 0, 126 0, 0, 0, 0, 0, 0, 127 0, 0, 0, 0, 0, 0 128}; 129