111547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri/************************************************************************** 211547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri * 311547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri * Copyright 2010 Luca Barbieri 411547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri * 511547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri * Permission is hereby granted, free of charge, to any person obtaining 611547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri * a copy of this software and associated documentation files (the 711547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri * "Software"), to deal in the Software without restriction, including 811547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri * without limitation the rights to use, copy, modify, merge, publish, 911547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri * distribute, sublicense, and/or sell copies of the Software, and to 1011547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri * permit persons to whom the Software is furnished to do so, subject to 1111547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri * the following conditions: 1211547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri * 1311547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri * The above copyright notice and this permission notice (including the 1411547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri * next paragraph) shall be included in all copies or substantial 1511547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri * portions of the Software. 1611547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri * 1711547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 1811547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 1911547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 2011547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE 2111547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 2211547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 2311547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 2411547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri * 2511547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri **************************************************************************/ 2611547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri 2711547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri#include "d3d11app.h" 2811547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri#include "d3d11tri.hlsl.ps.h" 2911547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri#include "d3d11tri.hlsl.vs.h" 3011547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri 3111547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieristruct vertex { 3211547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri float position[4]; 3311547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri float color[4]; 3411547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri}; 3511547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri 3611547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieristatic struct vertex vertices[3] = 3711547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri{ 3811547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri { 3911547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri { 0.0f, 0.9f, 0.5f, 1.0f }, 4011547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri { 1.0f, 0.0f, 0.0f, 1.0f } 4111547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri }, 4211547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri { 4311547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri { 0.9f, -0.9f, 0.5f, 1.0f }, 4411547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri { 0.0f, 0.0f, 1.0f, 1.0f } 4511547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri }, 4611547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri { 4711547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri { -0.9f, -0.9f, 0.5f, 1.0f }, 4811547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri { 0.0f, 1.0f, 0.0f, 1.0f } 4911547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri }, 5011547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri}; 5111547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri 5211547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieristruct d3d11tri : public d3d11_application 5311547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri{ 5411547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri ID3D11PixelShader* ps; 5511547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri ID3D11VertexShader* vs; 5611547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri ID3D11InputLayout* layout; 5711547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri ID3D11Buffer* vb; 5811547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri 5911547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri virtual bool init(ID3D11Device* dev, int argc, char** argv) 6011547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri { 6111547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri ensure(dev->CreatePixelShader(g_ps, sizeof(g_ps), NULL, &ps)); 6211547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri ensure(dev->CreateVertexShader(g_vs, sizeof(g_vs), NULL, &vs)); 6311547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri 6411547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri D3D11_INPUT_ELEMENT_DESC elements[] = 6511547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri { 6611547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri // inverse order to make sure the implementation can properly parse the vertex shader signature 6711547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri {"COLOR", 0, DXGI_FORMAT_R32G32B32A32_FLOAT, 0, 16, D3D11_INPUT_PER_VERTEX_DATA, 0}, 6811547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri {"POSITION", 0, DXGI_FORMAT_R32G32B32A32_FLOAT, 0, 0, D3D11_INPUT_PER_VERTEX_DATA, 0}, 6911547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri }; 7011547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri 7111547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri ensure(dev->CreateInputLayout(elements, sizeof(elements) / sizeof(elements[0]), g_vs, sizeof(g_vs), &layout)); 7211547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri D3D11_BUFFER_DESC bufferd; 7311547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri bufferd.ByteWidth = sizeof(vertices); 7411547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri bufferd.Usage = D3D11_USAGE_IMMUTABLE; 7511547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri bufferd.BindFlags = D3D11_BIND_VERTEX_BUFFER; 7611547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri bufferd.CPUAccessFlags = 0; 7711547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri bufferd.MiscFlags = 0; 7811547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri bufferd.StructureByteStride = 0; 7911547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri 8011547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri D3D11_SUBRESOURCE_DATA buffersd; 8111547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri buffersd.pSysMem = vertices; 8211547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri buffersd.SysMemPitch = sizeof(vertices); 8311547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri buffersd.SysMemSlicePitch = sizeof(vertices); 8411547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri 8511547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri ensure(dev->CreateBuffer(&bufferd, &buffersd, &vb)); 8611547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri 8711547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri return true; 8811547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri } 8911547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri 9011547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri virtual void draw(ID3D11DeviceContext* ctx, ID3D11RenderTargetView* rtv, unsigned width, unsigned height, double time) 9111547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri { 9211547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri float clear_color[4] = {1, 0, 1, 1}; 9311547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri D3D11_VIEWPORT vp; 9411547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri memset(&vp, 0, sizeof(vp)); 9511547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri vp.Width = (float)width; 9611547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri vp.Height = (float)height; 9711547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri vp.MaxDepth = 1.0f; 9811547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri 9911547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri ctx->OMSetRenderTargets(1, &rtv, 0); 10011547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri ctx->RSSetViewports(1, &vp); 10111547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri 10211547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri ctx->ClearRenderTargetView(rtv, clear_color); 10311547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri 10411547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri ctx->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST); 10511547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri ctx->IASetInputLayout(layout); 10611547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri unsigned stride = 2 * 4 * 4; 10711547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri unsigned offset = 0; 10811547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri ctx->IASetVertexBuffers(0, 1, &vb, &stride, &offset); 10911547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri 11011547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri ctx->VSSetShader(vs, NULL, 0); 11111547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri ctx->PSSetShader(ps, NULL, 0); 11211547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri 11311547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri ctx->Draw(3, 0); 11411547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri } 11511547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri}; 11611547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri 11711547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbierid3d11_application* d3d11_application_create() 11811547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri{ 11911547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri return new d3d11tri(); 12011547654295cadcfde69f6c2361f50a4cd17fc7aLuca Barbieri} 121